diff options
| author | andromeda <andromeda@lenovo> | 2026-04-26 09:24:22 +0200 |
|---|---|---|
| committer | andromeda <andromeda@lenovo> | 2026-04-26 09:24:22 +0200 |
| commit | eb757fdef5a611e92cce10899dedb6bedc350371 (patch) | |
| tree | 99f50feb4f916d764d021396f5b2089b1f4b427d | |
| parent | c101e6571135cfd963e3c3f9543e64c445af7fd8 (diff) | |
modularise
| -rw-r--r-- | .gitmodules | 9 | ||||
| -rw-r--r-- | flake.nix | 29 | ||||
| -rw-r--r-- | include/.gitkeep | 0 | ||||
| -rw-r--r-- | include/RFont.h | 3239 | ||||
| -rw-r--r-- | include/RGFW.h | 15955 | ||||
| -rw-r--r-- | include/RSGL.h | 1925 | ||||
| -rw-r--r-- | include/RSGL_gl.h | 1001 | ||||
| m--------- | lib/rfont.c3l | 0 | ||||
| m--------- | lib/rgfw.c3l | 0 | ||||
| m--------- | lib/rsgl.c3l | 0 | ||||
| -rw-r--r-- | main.c3 | 2 | ||||
| -rw-r--r-- | project.json | 33 | ||||
| -rw-r--r-- | rfont.c3 | 129 | ||||
| -rw-r--r-- | rgfw.c3 | 812 | ||||
| -rw-r--r-- | rsgl.c3 | 461 |
15 files changed, 44 insertions, 23551 deletions
diff --git a/.gitmodules b/.gitmodules new file mode 100644 index 0000000..b56faa5 --- /dev/null +++ b/.gitmodules @@ -0,0 +1,9 @@ +[submodule "lib/rsgl.c3l"] + path = lib/rsgl.c3l + url = https://git.mtgmonkey.net/c3-libs/rsgl.c3l.git +[submodule "lib/rgfw.c3l"] + path = lib/rgfw.c3l + url = https://git.mtgmonkey.net/c3-libs/rgfw.c3l.git +[submodule "lib/rfont.c3l"] + path = lib/rfont.c3l + url = https://git.mtgmonkey.net/c3-libs/rfont.c3l.git @@ -31,20 +31,21 @@ pkgs.libGL ]; configurePhase = '' - wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/stable/xdg-shell/xdg-shell.xml include/xdg-shell.h - wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/staging/pointer-warp/pointer-warp-v1.xml include/pointer-warp-v1.h - wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/staging/xdg-toplevel-icon/xdg-toplevel-icon-v1.xml include/xdg-toplevel-icon-v1.h - wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml include/xdg-decoration-unstable-v1.h - wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/relative-pointer/relative-pointer-unstable-v1.xml include/relative-pointer-unstable-v1.h - wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml include/pointer-constraints-unstable-v1.h - wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-output/xdg-output-unstable-v1.xml include/xdg-output-unstable-v1.h - wayland-scanner private-code ${pkgs.wayland-protocols}/share/wayland-protocols/stable/xdg-shell/xdg-shell.xml xdg-shell.c - wayland-scanner private-code ${pkgs.wayland-protocols}/share/wayland-protocols/staging/pointer-warp/pointer-warp-v1.xml pointer-warp-v1.c - wayland-scanner private-code ${pkgs.wayland-protocols}/share/wayland-protocols/staging/xdg-toplevel-icon/xdg-toplevel-icon-v1.xml xdg-toplevel-icon-v1.c - wayland-scanner private-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml xdg-decoration-unstable-v1.c - wayland-scanner private-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/relative-pointer/relative-pointer-unstable-v1.xml relative-pointer-unstable-v1.c - wayland-scanner private-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml pointer-constraints-unstable-v1.c - wayland-scanner private-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-output/xdg-output-unstable-v1.xml xdg-output-unstable-v1.c + mkdir -p wl/ + wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/stable/xdg-shell/xdg-shell.xml wl/xdg-shell.h + wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/staging/pointer-warp/pointer-warp-v1.xml wl/pointer-warp-v1.h + wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/staging/xdg-toplevel-icon/xdg-toplevel-icon-v1.xml wl/xdg-toplevel-icon-v1.h + wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml wl/xdg-decoration-unstable-v1.h + wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/relative-pointer/relative-pointer-unstable-v1.xml wl/relative-pointer-unstable-v1.h + wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml wl/pointer-constraints-unstable-v1.h + wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-output/xdg-output-unstable-v1.xml wl/xdg-output-unstable-v1.h + wayland-scanner private-code ${pkgs.wayland-protocols}/share/wayland-protocols/stable/xdg-shell/xdg-shell.xml wl/xdg-shell.c + wayland-scanner private-code ${pkgs.wayland-protocols}/share/wayland-protocols/staging/pointer-warp/pointer-warp-v1.xml wl/pointer-warp-v1.c + wayland-scanner private-code ${pkgs.wayland-protocols}/share/wayland-protocols/staging/xdg-toplevel-icon/xdg-toplevel-icon-v1.xml wl/xdg-toplevel-icon-v1.c + wayland-scanner private-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml wl/xdg-decoration-unstable-v1.c + wayland-scanner private-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/relative-pointer/relative-pointer-unstable-v1.xml wl/relative-pointer-unstable-v1.c + wayland-scanner private-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml wl/pointer-constraints-unstable-v1.c + wayland-scanner private-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-output/xdg-output-unstable-v1.xml wl/xdg-output-unstable-v1.c ''; buildPhase = '' c3c build c3term-linux-x64 diff --git a/include/.gitkeep b/include/.gitkeep new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/include/.gitkeep diff --git a/include/RFont.h b/include/RFont.h deleted file mode 100644 index 6d4b511..0000000 --- a/include/RFont.h +++ /dev/null @@ -1,3239 +0,0 @@ -/* -* Copyright (c) 2021-25 ColleagueRiley ColleagueRiley@gmail.com -* -* This software is provided 'as-is', without any express or implied -* warranty. In no event will the authors be held liable for any damages -* arising from the use of this software. -* -* Permission is granted to anyone to use this software for any purpose, -* including commercial applications, and to alter it and redistribute it -* freely, subject to the following r estrictions: -* -* 1. The origin of this software must not be misrepresented; you must not -* claim that you wrote the original software. If you use this software -* in a product, an acknowledgment in the product documentation would be -* appreciated but is not required. -* 2. Altered source versions must be plainly marked as such, and must not be -* misrepresented as being the original software. -* 3. This notice may not be removed or altered from any source distribution. -* -* -*/ - -/* -preprocessor args - -make sure - -** #define RFONT_IMPLEMENTATION ** - include function defines - -is in exactly one of your files or arguments - -#define RFONT_INT_DEFINED - int types are already defined -#define RFONT_C89 - uses cints instead of stdint.h and __inline instead of inline -#define RFONT_INLINE x - set your own inline - -#define RFONT_NO_STDIO - do not include stdio.h -#define RFONT_EXTERNAL_STB - load stb_truetype from stb_truetype.h instead of using the internal version -#define RFONT_EXTERNAL_STB_IMPLEMENTATION - the same as RFONT_EXTERNAL_STB but doesn't define STB_TRUETYPE_IMPLEMENTATION --- NOTE: By default, opengl 3.3 vbos are used for rendering -- -*/ - -/* -credits : - -stb_truetype.h - a dependency for RFont, most of (a slightly motified version of) stb_truetype.h is included directly into RFont.h -http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ - UTF-8 decoding function -fontstash - fontstash was used as a refference for some parts -*/ - -/* - -... = [add code here] - -BASIC TEMPLATE : -#define RFONT_IMPLEMENTATION -#include "RFont.h" - -... - -int main () { - ... - - RFont_renderer renderer = ...; - RFont_renderer_init(&renderer); - RFont_font* font = RFont_font_init(&renderer, "font.ttf", 20, 500, 500); - - i32 w = ...; - i32 h = ...; - - while (1) { - ... - RFont_renderer_set_framebuffer(&renderer, (u32)w, (u32)h); - RFont_renderer_set_color(&renderer, 0.0f, 1.0f, 0, 1.0f); - RFont_draw_text(&renderer, font, "text", 100, 100, 20); - ... - } - - RFont_font_free(&renderer, font); - RFont_renderer_free(&renderer); - ... -} -*/ - -#ifndef RFONT_INLINE - #ifdef RFONT_C89 - #define RFONT_INLINE - #else - #define RFONT_INLINE inline - #endif -#endif - -#ifndef RFONT_API - #ifdef RFONT_STATIC - #define RFONT_API static - #else - #define RFONT_API extern RFONT_INLINE - #endif -#endif - - -#ifndef RFONT_NO_STDIO -#include <stdio.h> -#endif - -#ifndef RFONT_MALLOC -#include <stdlib.h> -#define RFONT_MALLOC malloc -#define RFONT_FREE free -#endif - -#if !defined(RFONT_MEMCPY) || !defined(RFONT_MEMSET) - #include <string.h> -#endif - -#ifndef RFONT_MEMSET - #define RFONT_MEMSET(ptr, value, num) memset(ptr, value, num) -#endif - -#ifndef RFONT_MEMCPY - #define RFONT_MEMCPY(dist, src, len) memcpy(dist, src, len) -#endif - -#ifndef RFONT_ASSERT - #include <assert.h> - #define RFONT_ASSERT(x) assert(x) -#endif - -#if !defined(RFONT_FLOOR) || !defined(RFONT_CEIL) || !defined(RFONT_FABS) || !defined(RFONT_SQRT) - #include <math.h> -#endif - -#ifndef RFONT_FLOOR - #define RFONT_FLOOR(x) floor(x) -#endif - -#ifndef RFONT_CEIL - #define RFONT_CEIL(x) ceil(x) -#endif - -#ifndef RFONT_FABS - #define RFONT_FABS(x) fabs(x) -#endif - -#ifndef RFONT_SQRT - #define RFONT_SQRT(x) sqrt(x) -#endif - -#if defined(__STDC__) && !defined(__STDC_VERSION__) - #define RFONT_C89 -#endif - -#if !defined(RFONT_INT_DEFINED) - #define RFONT_INT_DEFINED - #if defined(_MSC_VER) || defined(__SYMBIAN32__) || defined(RFONT_C89) - typedef unsigned char u8; - typedef signed char i8; - typedef unsigned short u16; - typedef signed short i16; - typedef unsigned int u32; - typedef signed int i32; - typedef unsigned long u64; - typedef signed long i64; - #else - #include <stdint.h> - - typedef uint8_t u8; - typedef int8_t i8; - typedef uint16_t u16; - typedef int16_t i16; - typedef uint32_t u32; - typedef int32_t i32; - typedef uint64_t u64; - typedef int64_t i64; - #endif -#endif - -#if !defined(b8) - typedef u8 b8; -#endif - -/* -You can define these yourself if -you want to change anything -*/ - -#ifndef RFont_texture -typedef size_t RFont_texture; -#endif - -#ifndef RFont_surface -typedef void* RFont_surface; -#endif - -#ifndef RFONT_MAX_GLYPHS -#define RFONT_MAX_GLYPHS 256 -#endif - -#ifndef RFONT_INIT_VERTS -#define RFONT_INIT_VERTS 20 * RFONT_MAX_GLYPHS -#endif - -#ifndef RFONT_UNUSED -#define RFONT_UNUSED(x) (void) (x); -#endif - -#ifndef RFONT_RENDERER_H -#define RFONT_RENDERER_H - -typedef struct RFont_render_data { - float* verts; - float* tcoords; - u16* elements; - - RFont_texture atlas; - size_t nverts; - size_t nelements; -} RFont_render_data; - -typedef struct RFont_renderer_proc { - size_t (*size)(void); /*!< get the size of the renderer context */ - void (*initPtr)(void* ctx); /* any initalizations the renderer needs to do */ - RFont_texture (*create_atlas)(void* ctx, u32 atlasWidth, u32 atlasHeight); /* create a bitmap texture based on the given size */ - void (*free_atlas)(void* ctx, RFont_texture atlas); - void (*bitmap_to_atlas)(void* ctx, RFont_texture atlas, u32 atlasWidth, u32 atlasHeight, u32 maxHeight, u8* bitmap, float w, float h, float* x, float* y); /* add the given bitmap to the texture based on the given coords and size data */ - void (*render)(void* ctx, const RFont_render_data* data); /* render the text, using the vertices, atlas texture, and texture coords given. */ - void (*set_framebuffer)(void* ctx, u32 weight, u32 height); /*!< set the frame buffer size (for ortho, for example) */ - void (*set_color)(void* ctx, float r, float g, float b, float a); /*!< set the current rendering color */ - void (*set_surface)(void* ctx, RFont_surface surface); - void (*freePtr)(void* ctx); /* free any memory the renderer might need to free */ -} RFont_renderer_proc; - -typedef struct RFont_renderer { - void* ctx; /*!< source renderer data */ - RFont_renderer_proc proc; -} RFont_renderer; - -typedef struct RFont_font RFont_font; - -#endif /* RFONT_RENDERER_H */ - -#ifndef RFONT_H -#define RFONT_H - -RFONT_API size_t RFont_renderer_size(RFont_renderer* renderer); - -RFONT_API RFont_renderer* RFont_renderer_init(RFont_renderer_proc proc); -RFONT_API void RFont_renderer_initPtr(RFont_renderer_proc proc, void* ptr, RFont_renderer* renderer); - -RFONT_API void RFont_renderer_set_framebuffer(RFont_renderer* renderer, u32 w, u32 h); -RFONT_API void RFont_renderer_set_surface(RFont_renderer* renderer, RFont_surface surface); -RFONT_API void RFont_renderer_set_color(RFont_renderer* renderer, float r, float g, float b, float a); - -RFONT_API void RFont_renderer_free(RFont_renderer* renderer); -RFONT_API void RFont_renderer_freePtr(RFont_renderer* renderer); - -#define RFONT_GET_FONT_WIDTH(fontHeight) RFONT_MAX_GLYPHS * fontHeight - -typedef struct { - u32 codepoint; /* the character (for checking) */ - size_t size; /* the size of the glyph */ - i32 x, x2, y, y2; /* coords of the character on the texture */ - RFont_font* font; /* the font that the glyph belongs to */ - - /* source glyph data */ - i32 src; - float w, h, x1, y1, advance; -} RFont_glyph; - -typedef struct RFont_src RFont_src; - -struct RFont_font { - RFont_src* src; /* source stb font info */ - float fheight; /* source font height */ - float descent; /* font descent */ - float numOfLongHorMetrics; - float space_adv; - u32 maxHeight; - - RFont_glyph glyphs[RFONT_MAX_GLYPHS]; /* glyphs */ - size_t glyph_len; - - RFont_texture atlas; /* atlas texture */ - size_t atlasWidth, atlasHeight; - float atlasX, atlasY; /* the current position inside the atlas */ - - float verts[RFONT_INIT_VERTS * 3]; - float tcoords[RFONT_INIT_VERTS * 2]; - u16 elements[RFONT_INIT_VERTS * 6]; -}; - - -/** - * @brief Converts a codepoint to a utf8 string. - * @param codepoint The codepoint to convert to utf8. - * @return The utf8 string. -*/ -RFONT_API char* RFont_codepoint_to_utf8(u32 codepoint); - -#ifndef RFONT_NO_STDIO -/** - * @brief Init font stucture with a TTF file path. - * @param font_name The TTF file path. - * @param atlasWidth The width of the atlas texture. - * @param atlasHeight The height of the atlas texture. (This should == the max text size) - * @return The `RFont_font` created using the TTF file data. -*/ -RFONT_API RFont_font* RFont_font_init(RFont_renderer* renderer, const char* font_name, u32 maxHeight, size_t atlasWidth, size_t atlasHeight); -/** - * @brief Init a given font stucture with a TTF file path. - * @param font_name The TTF file path. - * @param atlasWidth The width of the atlas texture. - * @param atlasHeight The height of the atlas texture. (This should == the max text size) - * @pram ptr Pointer to the given font structure - * @return returns the same pointer or NULL if the font failed to load -*/ -RFONT_API RFont_font* RFont_font_init_ptr(RFont_renderer* renderer, const char* font_name, u32 maxHeight, size_t atlasWidth, size_t atlasHeight, RFont_font* font); - -#endif - -/** - * @brief Init font stucture with raw TTF data. - * @param font_data The raw TTF data. - * @param atlasWidth The width of the atlas texture. - * @param atlasHeight The height of the atlas texture. (This should == the max text size) - * @return The `RFont_font` created from the data. -*/ -RFONT_API RFont_font* RFont_font_init_data(RFont_renderer* renderer, u8* font_data, u32 maxHeight, size_t atlasWidth, size_t atlasHeight); - -/** - * @brief Init a given font stucture with raw TTF data. - * @param font_data The raw TTF data. - * @param atlasWidth The width of the atlas texture. - * @param atlasHeight The height of the atlas texture. (This should == the max text size) - * @return The `RFont_font` created from the data. - * @return returns the same pointer or NULL if the font failed to load -*/ -RFONT_API RFont_font* RFont_font_init_data_ptr(RFont_renderer* renderer, u8* font_data, u32 maxHeight, size_t atlasWidth, size_t atlasHeight, RFont_font* ptr); - -/** - * @brief Free data from the font stucture, including the stucture itself - * @param font The font stucture to free -*/ -RFONT_API void RFont_font_free(RFont_renderer* renderer, RFont_font* font); - -/** - * @brief Free data from the font stucture only (not including the stucture) - * @param font The strucutre with the font data to free -*/ -RFONT_API void RFont_font_free_ptr(RFont_renderer* renderer, RFont_font* font); - -typedef RFont_glyph (*RFont_glyph_fallback_callback)(RFont_renderer* renderer, RFont_font* font, u32 codepoint, size_t size); -RFont_glyph_fallback_callback RFont_set_glyph_fallback_callback(RFont_glyph_fallback_callback callback); - -/** - * @brief Add a character to the font's atlas. - * @param font The font to use. - * @param ch The character to add to the atlas. - * @param size The size of the character. - * @return The `RFont_glyph` created from the data and added to the atlas. -*/ -RFONT_API RFont_glyph RFont_font_add_char(RFont_renderer* renderer,RFont_font* font, char ch, size_t size); - -/** - * @brief Add a codepoint to the font's atlas. - * @param font The font to use. - * @param codepoint The codepoint to add to the atlas. - * @param size The size of the character. - * @return The `RFont_glyph` created from the data and added to the atlas. -*/ -RFONT_API RFont_glyph RFont_font_add_codepoint(RFont_renderer* renderer, RFont_font* font, u32 codepoint, size_t size); - -/** - * @brief Add a codepoint to the font's atlas. - * @param font The font to use. - * @param codepoint The codepoint to add to the atlas. - * @param size The size of the character. - * @param fallback If the fallback function should not be called. - * @return The `RFont_glyph` created from the data and added to the atlas. -*/ -RFONT_API RFont_glyph RFont_font_add_codepoint_ex(RFont_renderer* renderer, RFont_font* font, u32 codepoint, size_t size, b8 fallback); - -/** - * @brief Add a string to the font's atlas. - * @param font The font to use. - * @param ch The character to add to the atlas. - * @param sizes The supported sizes of the character. - * @param sizeLen length of the size array -*/ -RFONT_API void RFont_font_add_string(RFont_renderer* renderer, RFont_font* font, const char* string, size_t* sizes, size_t sizeLen); - -/** - * @brief Add a string to the font's atlas based on a given string length. - * @param font The font to use. - * @param ch The character to add to the atlas. - * @param strLen length of the string - * @param sizes The supported sizes of the character. - * @param sizeLen length of the size array -*/ -RFONT_API void RFont_font_add_string_len(RFont_renderer* renderer, RFont_font* font, const char* string, size_t strLen, size_t* sizes, size_t sizeLen); - -/** - * @brief Get the area of the text based on the size using the font. - * @param font The font stucture to use for drawing - * @param text The string to draw - * @param size The size of the text - * @param [OUTPUT] the output width - * @param [OUTPUT] the output height -*/ -RFONT_API void RFont_text_area(RFont_renderer* renderer, RFont_font* font, const char* text, u32 size, u32* w, u32* h); - -/** - * @brief Get the area of the text based on the size using the font, using a given length. - * @param font The font stucture to use for drawing - * @param text The string to draw - * @param size The size of the text - * @param spacing The spacing of the text - * @param [OUTPUT] the output width - * @param [OUTPUT] the output height -*/ -RFONT_API void RFont_text_area_spacing(RFont_renderer* renderer, RFont_font* font, const char* text, float spacing, u32 size, u32* w, u32* h); - -/** - * @brief Get the area of the text based on the size using the font, using a given length. - * @param font The font stucture to use for drawing - * @param text The string to draw - * @param len The length of the string - * @param size The size of the text - * @param stopNL the number of \n s until it stops (0 = don't stop until the end) - * @param spacing The spacing of the text - * @param [OUTPUT] the output width - * @param [OUTPUT] the output height -*/ -RFONT_API void RFont_text_area_len(RFont_renderer* renderer, RFont_font* font, const char* text, size_t len, u32 size, size_t stopNL, float spacing, u32* w, u32* h); - -/** - * @brief Draw a text string using the font. - * @param font The font stucture to use for drawing - * @param text The string to draw - * @param x The x position of the text - * @param y The y position of the text - * @param size The size of the text - * @return the number of verts rendered -*/ -RFONT_API size_t RFont_draw_text(RFont_renderer* renderer, RFont_font* font, const char* text, float x, float y, u32 size); - -/** - * @brief Draw a text string using the font and a given spacing. - * @param font The font stucture to use for drawing - * @param text The string to draw - * @param x The x position of the text - * @param y The y position of the text - * @param size The size of the text - * @param spacing The spacing of the text - * @return the number of verts rendered -*/ -RFONT_API size_t RFont_draw_text_spacing(RFont_renderer* renderer, RFont_font* font, const char* text, float x, float y, u32 size, float spacing); - -/** - * @brief Draw a text string using the font using a given length and a given spacing. - * @param font The font stucture to use for drawing - * @param text The string to draw - * @param len The length of the string - * @param x The x position of the text - * @param y The y position of the text - * @param size The size of the text - * @param spacing The spacing of the text - * @return the number of verts rendered -*/ -RFONT_API size_t RFont_draw_text_len(RFont_renderer* renderer, RFont_font* font, const char* text, size_t len, float x, float y, u32 size, float spacing); -#endif /* RFONT_H */ - -#ifdef RFONT_IMPLEMENTATION - -#ifndef RFONT_GET_TEXPOSX -#define RFONT_GET_TEXPOSX(x, w) (float)((float)(x) / (float)(w)) -#define RFONT_GET_TEXPOSY(y, h) (float)((float)(y) / (float)(h)) -#endif - -size_t RFont_renderer_size(RFont_renderer* renderer) { - size_t size = 0; - if (renderer->proc.size) - size = renderer->proc.size(); - return size; -} - -RFont_renderer* RFont_renderer_init(RFont_renderer_proc proc) { - void* ptr = NULL; - size_t size; - - RFont_renderer* renderer = (RFont_renderer*)RFONT_MALLOC(sizeof(RFont_renderer)); - renderer->proc = proc; - - size = RFont_renderer_size(renderer); - if (size) ptr = RFONT_MALLOC(size); - RFont_renderer_initPtr(proc, ptr, renderer); - return renderer; -} - -void RFont_renderer_initPtr(RFont_renderer_proc proc, void* ptr, RFont_renderer* renderer) { - renderer->ctx = ptr; - renderer->proc = proc; - if (renderer->proc.initPtr) - renderer->proc.initPtr(renderer->ctx); -} - -void RFont_renderer_set_framebuffer(RFont_renderer* renderer, u32 w, u32 h) { - if (renderer->proc.set_framebuffer) - renderer->proc.set_framebuffer(renderer->ctx, w, h); -} - -void RFont_renderer_set_surface(RFont_renderer* renderer, RFont_surface surface) { - if (renderer->proc.set_surface) - renderer->proc.set_surface(renderer, surface); -} - -void RFont_renderer_set_color(RFont_renderer* renderer, float r, float g, float b, float a) { - if (renderer->proc.set_color) - renderer->proc.set_color(renderer->ctx, r, g, b, a); -} - -void RFont_renderer_free(RFont_renderer* renderer) { - RFont_renderer_freePtr(renderer); - if (renderer->ctx) RFONT_FREE(renderer->ctx); - RFONT_FREE(renderer); -} - -void RFont_renderer_freePtr(RFont_renderer* renderer) { - if (renderer->proc.freePtr) - renderer->proc.freePtr(renderer->ctx); -} - -#define RFONT_CHAR(p, index) (((char*)p)[index]) -#define RFONT_BYTE(p, index) (((u8*)p)[index]) -#define RFONT_SHORT(arr, index) (i16)((i16)((u8*)arr)[(size_t)(index)]*256 + (i16)(((u8*)arr)[(size_t)(index) + 1])) -#define RFONT_USHORT(arr, index) (u16)((u16)((u8*)arr)[(size_t)(index)]*256 + (u16)(((u8*)arr)[(size_t)(index) + 1])) -#define RFONT_ULONG(arr, index) (u32)((u32)(((u8*)arr)[(size_t)(index)]<<24) + (u32)(((u8*)arr)[(size_t)(index) + 1]<<16) + (u32)(((u8*)arr)[(size_t)(index) + 2]<<8) + (u32)(((u8*)arr))[(size_t)(index) + 3]) - -/* -stb defines required by RFont - -you probably don't care about this part if you're reading just the RFont code -*/ - -#ifndef RFONT_EXTERNAL_STB -typedef struct { - unsigned char *data; - int cursor; - int size; -} rstbtt__buf; - -typedef struct rstbtt_fontinfo rstbtt_fontinfo; - -struct rstbtt_fontinfo { - unsigned char * data; /* pointer to .ttf file */ - int fontstart; /* offset of start of font */ - - int numGlyphs; /* number of glyphs, needed for range checking */ - - int loca,head,glyf,hhea,hmtx,kern,gpos,svg; /* table locations as offset from start of .ttf */ - int index_map; /* a cmap mapping for our chosen character encoding */ - int indexToLocFormat; /* format needed to map from glyph index to glyph */ - - rstbtt__buf cff; /* cff font data */ - rstbtt__buf charstrings; /* the charstring index */ - rstbtt__buf gsubrs; /* global charstring subroutines index */ - rstbtt__buf subrs; /* private charstring subroutines index */ - rstbtt__buf fontdicts; /* array of font dicts */ - rstbtt__buf fdselect; /* map from glyph to fontdict */ -}; - -RFONT_API int rstbtt_InitFont(rstbtt_fontinfo *info, const unsigned char *data, int offset); - -RFONT_API unsigned char* rstbtt_GetGlyphBitmapSubpixel(const rstbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff); - -RFONT_API int rstbtt_FindGlyphIndex(const rstbtt_fontinfo *info, int unicode_codepoint); - -RFONT_API int rstbtt_GetGlyphKernAdvance(const rstbtt_fontinfo *info, int glyph1, int glyph2); -RFONT_API int rstbtt_GetGlyphBox(const rstbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); -#else -#ifdef RFONT_EXTERNAL_STB_IMPLEMENTATION - #define RFONT_EXTERNAL_STB -#endif - -#ifndef RFONT_EXTERNAL_STB_IMPLEMENTATION -#define STB_TRUETYPE_IMPLEMENTATION -#endif -#include "stb_truetype.h" - -typedef struct stbtt_fontinfo rstbtt_fontinfo; - -#define rstbtt_InitFont stbtt_InitFont -#define rstbtt_GetGlyphBitmapSubpixel stbtt_GetGlyphBitmapSubpixel -#define rstbtt_FindGlyphIndex stbtt_FindGlyphIndex -#define rstbtt_GetGlyphKernAdvance stbtt_GetGlyphKernAdvance -#define rstbtt_GetGlyphBox stbtt_GetGlyphBox -#endif /* RFONT_EXTERNAL_STB */ - -struct RFont_src { - rstbtt_fontinfo info; -}; - -/* -END of stb defines required by RFont - -you probably care about this part -*/ - -#ifndef RFONT_NO_STDIO -char* RFont_read_file(const char* font_name) { - size_t size, out; - char* ttf_buffer; - FILE* ttf_file = fopen(font_name, "rb"); - - if (ttf_file == NULL) return NULL; - - fseek(ttf_file, 0U, SEEK_END); - size = (size_t)ftell(ttf_file); - if (size <= 0) return NULL; - - ttf_buffer = (char*)RFONT_MALLOC(sizeof(char) * (size_t)size); - fseek(ttf_file, 0U, SEEK_SET); - - out = fread(ttf_buffer, 1, (size_t)size, ttf_file); - RFONT_UNUSED(out); - - return ttf_buffer; -} - -RFont_font* RFont_font_init(RFont_renderer* renderer, const char* font_name, u32 maxHeight, size_t atlasWidth, size_t atlasHeight) { - char* ttf_buffer = RFont_read_file(font_name); - RFont_font* font = RFont_font_init_data(renderer, (u8*)ttf_buffer, maxHeight, atlasWidth, atlasHeight); - return font; -} - -RFont_font* RFont_font_init_ptr(RFont_renderer* renderer, const char* font_name, u32 maxHeight, size_t atlasWidth, size_t atlasHeight, RFont_font* ptr) { - char* ttf_buffer = RFont_read_file(font_name); - RFont_font* font = RFont_font_init_data_ptr(renderer, (u8*)ttf_buffer, maxHeight, atlasWidth, atlasHeight, ptr); - return font; -} -#endif - -RFont_font* RFont_font_init_data(RFont_renderer* renderer, u8* font_data, u32 maxHeight, size_t atlasWidth, size_t atlasHeight) { - RFont_font* font = (RFont_font*)RFONT_MALLOC(sizeof(RFont_font)); - return RFont_font_init_data_ptr(renderer, font_data, maxHeight, atlasWidth, atlasHeight, font); -} - -RFont_font* RFont_font_init_data_ptr(RFont_renderer* renderer, u8* font_data, u32 maxHeight, size_t atlasWidth, size_t atlasHeight, RFont_font* font) { - u16 index = 0; - u16 vert_index = 0; - - i32 space_codepoint = 0; - font->src = (RFont_src*)RFONT_MALLOC(sizeof(RFont_src)); - font->atlasWidth = atlasWidth; - font->atlasHeight = atlasHeight; - font->maxHeight = maxHeight; - - rstbtt_InitFont(&font->src->info, font_data, 0); - - font->fheight = RFONT_SHORT(font->src->info.data, font->src->info.hhea + 4) - RFONT_SHORT(font->src->info.data, font->src->info.hhea + 6); - font->descent = RFONT_SHORT(font->src->info.data, font->src->info.hhea + 6); - - font->numOfLongHorMetrics = RFONT_USHORT(font->src->info.data, font->src->info.hhea + 34); - - - space_codepoint = rstbtt_FindGlyphIndex(&font->src->info, (int)' '); - if (' ' < font->numOfLongHorMetrics) - font->space_adv = RFONT_SHORT(font->src->info.data, font->src->info.hmtx + 4 * space_codepoint); - else - font->space_adv = RFONT_SHORT(font->src->info.data, font->src->info.hmtx + 4 * (i32)(font->numOfLongHorMetrics - 1)); - - if (renderer->proc.create_atlas) - font->atlas = renderer->proc.create_atlas(renderer->ctx, (u32)atlasWidth, (u32)atlasHeight); - - font->atlasX = 0; - font->atlasY = 0; - font->glyph_len = 0; - - for (index = 0; index < RFONT_INIT_VERTS; index += 6) { - font->elements[index + 0] = vert_index + 0; - font->elements[index + 1] = vert_index + 1; - font->elements[index + 2] = vert_index + 2; - font->elements[index + 3] = vert_index + 3; - font->elements[index + 4] = vert_index + 0; - font->elements[index + 5] = vert_index + 2; - vert_index += 4; - } - - return font; -} - -void RFont_font_free_ptr(RFont_renderer* renderer, RFont_font* font) { - if (renderer->proc.free_atlas) - renderer->proc.free_atlas(renderer->ctx, font->atlas); - RFONT_FREE(font->src); -} - -void RFont_font_free(RFont_renderer* renderer, RFont_font* font) { - RFONT_FREE(font->src->info.data); - RFont_font_free_ptr(renderer, font); - RFONT_FREE(font); -} - -/* -decode utf8 character to codepoint -*/ - -/* Copyright (c) 2008-2010 Bjoern Hoehrmann <bjoern@hoehrmann.de> - See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details. -*/ - -#define RFONT_UTF8_ACCEPT 0 -#define RFont_UTF8_REJECT 12 - -RFONT_API u32 RFont_decode_utf8(u32* state, u32* codep, u32 byte); - -u32 RFont_decode_utf8(u32* state, u32* codep, u32 byte) { - static const u8 utf8d[] = { - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 00..1f */ - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 20..3f */ - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 40..5f */ - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 60..7f */ - 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, /* 80..9f */ - 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, /* a0..bf */ - 8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, /* c0..df */ - 0xa,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x4,0x3,0x3, /* e0..ef */ - 0xb,0x6,0x6,0x6,0x5,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8, /* f0..ff */ - 0x0,0x1,0x2,0x3,0x5,0x8,0x7,0x1,0x1,0x1,0x4,0x6,0x1,0x1,0x1,0x1, /* s0..s0 */ - 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,0,1,1,1,1,1,1, /* s1..s2 */ - 1,2,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1, /* s3..s4 */ - 1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,3,1,3,1,1,1,1,1,1, /* s5..s6 */ - 1,3,1,1,1,1,1,3,1,3,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1, /* s7..s8 */ - }; - - u32 type = utf8d[byte]; - - *codep = (*state != RFONT_UTF8_ACCEPT) ? - (byte & 0x3fu) | (*codep << 6) : - (0xff >> type) & (byte); - - *state = utf8d[256 + *state * 16 + type]; - return *state; -} - -void RFont_font_add_string(RFont_renderer* renderer, RFont_font* font, const char* string, size_t* sizes, size_t sizeLen) { - RFont_font_add_string_len(renderer, font, string, 0, sizes, sizeLen); -} - -void RFont_font_add_string_len(RFont_renderer* renderer, RFont_font* font, const char* string, size_t strLen, size_t* sizes, size_t sizeLen) { - u32 i; - char* str; - for (str = (char*)string; (!strLen || (size_t)(str - string) < strLen) && *str; str++) - for (i = 0; i < sizeLen; i++) - RFont_font_add_char(renderer, font, *str, sizes[i]); -} - -RFont_glyph_fallback_callback RFont_glyph_fallback = NULL; -RFont_glyph_fallback_callback RFont_set_glyph_fallback_callback(RFont_glyph_fallback_callback callback) { - RFont_glyph_fallback_callback old = RFont_glyph_fallback; - RFont_glyph_fallback = callback; - return old; -} - -RFont_glyph RFont_font_add_char(RFont_renderer* renderer, RFont_font* font, char ch, size_t size) { - static u32 utf8state = 0, codepoint = 0; - - if (RFont_decode_utf8(&utf8state, &codepoint, (u8)ch) != RFONT_UTF8_ACCEPT) { - RFont_glyph g; - RFONT_MEMSET(&g, 0, sizeof(RFont_glyph)); - return g; - } - - return RFont_font_add_codepoint(renderer, font, codepoint, size); -} - -RFont_glyph RFont_font_add_codepoint(RFont_renderer* renderer, RFont_font* font, u32 codepoint, size_t size) { - return RFont_font_add_codepoint_ex(renderer, font, codepoint, size, 1); -} - -RFont_glyph RFont_font_add_codepoint_ex(RFont_renderer* renderer, RFont_font* font, u32 codepoint, size_t size, b8 fallback) { - RFont_glyph* glyph; - RFont_glyph glyphNull; - - u8* bitmap; - float scale; - - i32 x0, y0, x1, y1, w = 0, h = 0, advanceX = 0; - u32 i; - for (i = 0; i < font->glyph_len; i++) - if (font->glyphs[i].codepoint == codepoint && font->glyphs[i].size == size) - return font->glyphs[i]; - - RFONT_MEMSET(&glyphNull, 0, sizeof(glyphNull)); - if (i < sizeof(font->glyphs)) { - glyph = &font->glyphs[i]; - } else { - return glyphNull; - } - - glyph->src = rstbtt_FindGlyphIndex(&font->src->info, (int)codepoint); - - if ((glyph->src == 0 && codepoint) && fallback && RFont_glyph_fallback) { - RFont_glyph fallbackGlyph = RFont_glyph_fallback(renderer, font, codepoint, size); - if (fallbackGlyph.codepoint != 0 && fallbackGlyph.size != 0) { - return fallbackGlyph; - } - } - - if (glyph->src == 0 && codepoint) return RFont_font_add_codepoint_ex(renderer, font, 0, size, fallback); - font->glyph_len++; - - if (codepoint && rstbtt_GetGlyphBox(&font->src->info, glyph->src, &x0, &y0, &x1, &y1) == 0) { - return glyphNull; - } - - scale = ((float)size) / font->fheight; - bitmap = rstbtt_GetGlyphBitmapSubpixel(&font->src->info, 0, scale, 0.0f, 0.0f, glyph->src, &w, &h, 0, 0); - glyph->w = (float)w; - glyph->h = (float)h; - - if (codepoint) { - glyph->x1 = (float)floor((float)x0 * scale); - glyph->y1 = (float)floor((float)-y1 * scale); - } else glyph->y1 = (float)-((float)h * 0.75f); - - glyph->codepoint = codepoint; - glyph->size = size; - glyph->font = font; - - if (renderer->proc.bitmap_to_atlas) - renderer->proc.bitmap_to_atlas(renderer->ctx, font->atlas, (u32)font->atlasWidth, (u32)font->atlasHeight, font->maxHeight, bitmap, glyph->w, glyph->h, &font->atlasX, &font->atlasY); - - RFONT_FREE(bitmap); - glyph->x = (i32)(font->atlasX - glyph->w); - glyph->x2 = (i32)(font->atlasX); - - glyph->y = (i32)(font->atlasY); - glyph->y2 = (i32)((font->atlasY) + glyph->h); - - if (glyph->src < font->numOfLongHorMetrics) - advanceX = RFONT_SHORT(font->src->info.data, font->src->info.hmtx + 4 * glyph->src); - else - advanceX = RFONT_SHORT(font->src->info.data, font->src->info.hmtx + 4 * (i32)(font->numOfLongHorMetrics - 1)); - - glyph->advance = (u32)((float)advanceX * scale); - - return *glyph; -} - -void RFont_text_area(RFont_renderer* renderer, RFont_font* font, const char* text, u32 size, u32* w, u32* h) { - RFont_text_area_len(renderer, font, text, 0, size, 0, 0.0f, w, h); -} - -void RFont_text_area_spacing(RFont_renderer* renderer, RFont_font* font, const char* text, float spacing, u32 size, u32* w, u32* h) { - RFont_text_area_len(renderer, font, text, 0, size, 0, spacing, w, h); -} - -void RFont_text_area_len(RFont_renderer* renderer, RFont_font* font, const char* text, size_t len, u32 size, size_t stopNL, float spacing, u32* w, u32* h) { - float x = 0; - size_t y = 1; - - char* str; - - float scale = (((float)size) / font->fheight); - float space_adv = (scale * font->space_adv); - RFont_glyph glyph; - - for (str = (char*)text; (len == 0 || (size_t)(str - text) < len) && *str; str++) { - if (*str == '\n') { - if (y == stopNL) { - if (w) *w = (u32)x; - if (h) *h = (u32)y * size; - return; - } - - y++; - x = 0; - continue; - } - - if (*str == ' ' || *str == '\t') { - x += space_adv + spacing; - continue; - } - - glyph = RFont_font_add_char(renderer, font, *str, size); - - if (glyph.codepoint == 0 && glyph.size == 0) - continue; - - x += (float)glyph.advance + spacing; - } - - if (w) *w = (u32)x; - if(h) *h = (u32)(y * size); -} - -size_t RFont_draw_text(RFont_renderer* renderer, RFont_font* font, const char* text, float x, float y, u32 size) { - return RFont_draw_text_len(renderer, font, text, 0, x, y, size, 0.0f); -} - -size_t RFont_draw_text_spacing(RFont_renderer* renderer, RFont_font* font, const char* text, float x, float y, u32 size, float spacing) { - return RFont_draw_text_len(renderer, font, text, 0, x, y, size, spacing); -} - -char* RFont_codepoint_to_utf8(u32 codepoint) { - static char utf8[5]; - if (codepoint <= 0x7F) { - utf8[0] = (char)codepoint; - utf8[1] = 0; - } else if (codepoint <= 0x7FF) { - utf8[0] = (char)(0xC0 | (codepoint >> 6)); - utf8[1] = (char)(0x80 | (codepoint & 0x3F)); - utf8[2] = 0; - } else if (codepoint <= 0xFFFF) { - utf8[0] = (char)(0xE0 | (codepoint >> 12)); - utf8[1] = (char)(0x80 | ((codepoint >> 6) & 0x3F)); - utf8[2] = (char)(0x80 | (codepoint & 0x3F)); - utf8[3] = 0; - } else if (codepoint <= 0x10FFFF) { - utf8[0] = (char)(0xF0 | (codepoint >> 18)); - utf8[1] = (char)(0x80 | ((codepoint >> 12) & 0x3F)); - utf8[2] = (char)(0x80 | ((codepoint >> 6) & 0x3F)); - utf8[3] = (char)(0x80 | (codepoint & 0x3F)); - utf8[4] = 0; - } else { - utf8[0] = 0; - } - - return utf8; -} - -size_t RFont_draw_text_len(RFont_renderer* renderer, RFont_font* font, const char* text, size_t len, float x, float y, u32 size, float spacing) { - RFont_render_data data; - float startX = x; - float startY = y; - - size_t i = 0; - size_t tIndex = 0; - - char* str; - RFont_glyph glyph; - float realX, realY; - - float scale = (((float)size) / font->fheight); - float space_adv = (scale * font->space_adv); - - float descent_offset = (-font->descent * scale); - - data.verts = font->verts; - data.tcoords = font->tcoords; - data.elements = font->elements; - data.atlas = font->atlas; - data.nverts = 0; - data.nelements = 0; - - RFONT_UNUSED(startY); - - y = (y + (float)size - descent_offset); - - for (str = (char*)text; (len == 0 || (size_t)(str - text) < len) && *str; str++) { - if (*str == '\n') { - x = startX; - y += (float)size; - continue; - } - - if (*str == ' ' || *str == '\t') { - x += space_adv + spacing; - continue; - } - - glyph = RFont_font_add_char(renderer, font, *str, size); - - if (glyph.codepoint == 0 && glyph.size == 0) - continue; - - if (glyph.font != font) { - RFont_draw_text_len(renderer, glyph.font, RFont_codepoint_to_utf8(glyph.codepoint), 4, x, y - (float)size + descent_offset, size, spacing); - x += glyph.advance + spacing; - continue; - } - - realX = x + glyph.x1; - realY = y + glyph.y1; - - i = data.nverts * 3; - tIndex = data.nverts * 2; - - data.verts[i] = (i32)realX; - data.verts[i + 1] = realY; - data.verts[i + 2] = 0; - /* */ - data.verts[i + 3] = (i32)realX; - data.verts[i + 4] = realY + glyph.h; - data.verts[i + 5] = 0; - /* */ - data.verts[i + 6] = (i32)(realX + glyph.w); - data.verts[i + 7] = realY + glyph.h; - data.verts[i + 8] = 0; - /* */ - /* */ - data.verts[i + 9] = (i32)(realX + glyph.w); - data.verts[i + 10] = realY; - data.verts[i + 11] = 0; - - /* texture coords */ - data.tcoords[tIndex] = RFONT_GET_TEXPOSX(glyph.x, font->atlasWidth); - data.tcoords[tIndex + 1] = RFONT_GET_TEXPOSY(glyph.y, font->atlasWidth); - - /* */ - data.tcoords[tIndex + 2] = RFONT_GET_TEXPOSX(glyph.x, font->atlasWidth); - data.tcoords[tIndex + 3] = RFONT_GET_TEXPOSY(glyph.y2, font->atlasHeight); - /* */ - data.tcoords[tIndex + 4] = RFONT_GET_TEXPOSX(glyph.x2, font->atlasWidth); - data.tcoords[tIndex + 5] = RFONT_GET_TEXPOSY(glyph.y2, font->atlasHeight); - /* */ - /* */ - data.tcoords[tIndex + 6] = RFONT_GET_TEXPOSX(glyph.x2, font->atlasWidth); - data.tcoords[tIndex + 7] = RFONT_GET_TEXPOSY(glyph.y, font->atlasWidth); - - x += glyph.advance + spacing; - - data.nverts += 4; - data.nelements += 6; - } - - if (i && renderer->proc.render) - renderer->proc.render(renderer->ctx, &data); - - return data.nelements; -} - -/* -stb_truetype defines and source code required by RFont - -you probably don't care about this part if you're reading just the RFont code -*/ - -#ifndef RFONT_EXTERNAL_STB - typedef char rstbtt__check_size32[sizeof(i32)==4 ? 1 : -1]; - typedef char rstbtt__check_size16[sizeof(i16)==2 ? 1 : -1]; -#ifdef __cplusplus -extern "C" { -#endif - -enum { - rstbtt_vmove=1, - rstbtt_vline, - rstbtt_vcurve, - rstbtt_vcubic -}; - -typedef struct rstbtt_vertex { - float x,y,cx,cy,cx1,cy1; - unsigned char type,padding; -} rstbtt_vertex; - -RFONT_API int rstbtt_GetGlyphShape(const rstbtt_fontinfo *info, int glyph_index, rstbtt_vertex **vertices); - -/* @TODO: don't expose this structure */ -typedef struct -{ - int w,h,stride; - unsigned char *pixels; -} rstbtt__bitmap; - -/* rasterize a shape with quadratic beziers into a bitmap */ -RFONT_API void rstbtt_Rasterize(rstbtt__bitmap *result, /* 1-channel bitmap to draw into */ - float flatness_in_pixels, /* allowable error of curve in pixels */ - rstbtt_vertex *vertices, /* array of vertices defining shape */ - int num_verts, /* number of vertices in above array */ - float scale_x, float scale_y, /* scale applied to input vertices */ - float shift_x, float shift_y, /* translation applied to input vertices */ - int x_off, int y_off, /* another translation applied to input */ - int invert); /* if non-zero, vertically flip shape */ - -enum { /* platformID */ - rstbtt_PLATFORM_ID_UNICODE =0, - rstbtt_PLATFORM_ID_MAC =1, - rstbtt_PLATFORM_ID_ISO =2, - rstbtt_PLATFORM_ID_MICROSOFT =3 -}; - -enum { /* encodingID for rstbtt_PLATFORM_ID_UNICODE */ - rstbtt_UNICODE_EID_UNICODE_1_0 =0, - rstbtt_UNICODE_EID_UNICODE_1_1 =1, - rstbtt_UNICODE_EID_ISO_10646 =2, - rstbtt_UNICODE_EID_UNICODE_2_0_BMP=3, - rstbtt_UNICODE_EID_UNICODE_2_0_FULL=4 -}; - -enum { /* encodingID for rstbtt_PLATFORM_ID_MICROSOFT */ - rstbtt_MS_EID_SYMBOL =0, - rstbtt_MS_EID_UNICODE_BMP =1, - rstbtt_MS_EID_SHIFTJIS =2, - rstbtt_MS_EID_UNICODE_FULL =10 -}; - -enum { /* encodingID for rstbtt_PLATFORM_ID_MAC; same as Script Manager codes */ - rstbtt_MAC_EID_ROMAN =0, rstbtt_MAC_EID_ARABIC =4, - rstbtt_MAC_EID_JAPANESE =1, rstbtt_MAC_EID_HEBREW =5, - rstbtt_MAC_EID_CHINESE_TRAD =2, rstbtt_MAC_EID_GREEK =6, - rstbtt_MAC_EID_KOREAN =3, rstbtt_MAC_EID_RUSSIAN =7 -}; - -enum { /* languageID for rstbtt_PLATFORM_ID_MICROSOFT; same as LCID... - problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs */ - rstbtt_MS_LANG_ENGLISH =0x0409, rstbtt_MS_LANG_ITALIAN =0x0410, - rstbtt_MS_LANG_CHINESE =0x0804, rstbtt_MS_LANG_JAPANESE =0x0411, - rstbtt_MS_LANG_DUTCH =0x0413, rstbtt_MS_LANG_KOREAN =0x0412, - rstbtt_MS_LANG_FRENCH =0x040c, rstbtt_MS_LANG_RUSSIAN =0x0419, - rstbtt_MS_LANG_GERMAN =0x0407, rstbtt_MS_LANG_SPANISH =0x0409, - rstbtt_MS_LANG_HEBREW =0x040d, rstbtt_MS_LANG_SWEDISH =0x041D -}; - -enum { /* languageID for rstbtt_PLATFORM_ID_MAC */ - rstbtt_MAC_LANG_ENGLISH =0 , rstbtt_MAC_LANG_JAPANESE =11, - rstbtt_MAC_LANG_ARABIC =12, rstbtt_MAC_LANG_KOREAN =23, - rstbtt_MAC_LANG_DUTCH =4 , rstbtt_MAC_LANG_RUSSIAN =32, - rstbtt_MAC_LANG_FRENCH =1 , rstbtt_MAC_LANG_SPANISH =6 , - rstbtt_MAC_LANG_GERMAN =2 , rstbtt_MAC_LANG_SWEDISH =5 , - rstbtt_MAC_LANG_HEBREW =10, rstbtt_MAC_LANG_CHINESE_SIMPLIFIED =33, - rstbtt_MAC_LANG_ITALIAN =3 , rstbtt_MAC_LANG_CHINESE_TRAD =19 -}; - -#ifdef __cplusplus -} -#endif - -#ifndef rstbtt_MAX_OVERSAMPLE -#define rstbtt_MAX_OVERSAMPLE 8 -#endif - -#if rstbtt_MAX_OVERSAMPLE > 255 -#error "rstbtt_MAX_OVERSAMPLE cannot be > 255" -#endif - -typedef int rstbtt__test_oversample_pow2[(rstbtt_MAX_OVERSAMPLE & (rstbtt_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1]; - -#ifndef rstbtt_RASTERIZER_VERSION -#define rstbtt_RASTERIZER_VERSION 2 -#endif - -#ifdef _MSC_VER -#define rstbtt__NOTUSED(v) (void)(v) -#else -#define rstbtt__NOTUSED(v) (void)sizeof(v) -#endif - -#undef RFONT_API -#define RFONT_API extern - - - -RFONT_API u8 rstbtt__buf_get8(rstbtt__buf *b) -{ - if (b->cursor >= b->size) - return 0; - return b->data[b->cursor++]; -} - -RFONT_API u8 rstbtt__buf_peek8(rstbtt__buf *b) -{ - if (b->cursor >= b->size) - return 0; - return b->data[b->cursor]; -} - -RFONT_API void rstbtt__buf_seek(rstbtt__buf *b, int o) -{ - assert(!(o > b->size || o < 0)); - b->cursor = (o > b->size || o < 0) ? b->size : o; -} - -RFONT_API void rstbtt__buf_skip(rstbtt__buf *b, int o) -{ - rstbtt__buf_seek(b, b->cursor + o); -} - -RFONT_API u32 rstbtt__buf_get(rstbtt__buf *b, int n) -{ - u32 v = 0; - int i; - assert(n >= 1 && n <= 4); - for (i = 0; i < n; i++) - v = (v << 8) | rstbtt__buf_get8(b); - return v; -} - -RFONT_API rstbtt__buf rstbtt__new_buf(const void *p, size_t size) -{ - rstbtt__buf r; - assert(size < 0x40000000); - r.data = (u8*) p; - r.size = (int) size; - r.cursor = 0; - return r; -} - -#define rstbtt__buf_get16(b) (u16)rstbtt__buf_get((b), 2) -#define rstbtt__buf_get32(b) (u32)rstbtt__buf_get((b), 4) - -RFONT_API rstbtt__buf rstbtt__buf_range(const rstbtt__buf *b, int o, int s) -{ - rstbtt__buf r = rstbtt__new_buf(NULL, 0); - if (o < 0 || s < 0 || o > b->size || s > b->size - o) return r; - r.data = b->data + o; - r.size = s; - return r; -} - -RFONT_API rstbtt__buf rstbtt__cff_get_index(rstbtt__buf *b) -{ - int count, start, offsize; - start = b->cursor; - count = rstbtt__buf_get16(b); - if (count) { - offsize = rstbtt__buf_get8(b); - assert(offsize >= 1 && offsize <= 4); - rstbtt__buf_skip(b, offsize * count); - rstbtt__buf_skip(b, (int)rstbtt__buf_get(b, offsize) - 1); - } - return rstbtt__buf_range(b, start, b->cursor - start); -} - -RFONT_API u32 rstbtt__cff_int(rstbtt__buf *b) -{ - int b0 = rstbtt__buf_get8(b); - if (b0 >= 32 && b0 <= 246) return (u32)b0 - 139; - else if (b0 >= 247 && b0 <= 250) return (u32)((b0 - 247)*256 + rstbtt__buf_get8(b) + 108); - else if (b0 >= 251 && b0 <= 254) return (u32)(-(b0 - 251)*256 - rstbtt__buf_get8(b) - 108); - else if (b0 == 28) return rstbtt__buf_get16(b); - else if (b0 == 29) return rstbtt__buf_get32(b); - assert(0); - return 0; -} - -RFONT_API void rstbtt__cff_skip_operand(rstbtt__buf *b) { - int v, b0 = rstbtt__buf_peek8(b); - assert(b0 >= 28); - if (b0 == 30) { - rstbtt__buf_skip(b, 1); - while (b->cursor < b->size) { - v = rstbtt__buf_get8(b); - if ((v & 0xF) == 0xF || (v >> 4) == 0xF) - break; - } - } else { - rstbtt__cff_int(b); - } -} - -RFONT_API rstbtt__buf rstbtt__dict_get(rstbtt__buf *b, int key) -{ - rstbtt__buf_seek(b, 0); - while (b->cursor < b->size) { - int start = b->cursor, end, op; - while (rstbtt__buf_peek8(b) >= 28) - rstbtt__cff_skip_operand(b); - end = b->cursor; - op = rstbtt__buf_get8(b); - if (op == 12) op = rstbtt__buf_get8(b) | 0x100; - if (op == key) return rstbtt__buf_range(b, start, end-start); - } - return rstbtt__buf_range(b, 0, 0); -} - -RFONT_API void rstbtt__dict_get_ints(rstbtt__buf *b, int key, int outcount, u32 *out) -{ - int i; - rstbtt__buf operands = rstbtt__dict_get(b, key); - for (i = 0; i < outcount && operands.cursor < operands.size; i++) - out[i] = rstbtt__cff_int(&operands); -} - -RFONT_API int rstbtt__cff_index_count(rstbtt__buf *b) -{ - rstbtt__buf_seek(b, 0); - return rstbtt__buf_get16(b); -} - -RFONT_API rstbtt__buf rstbtt__cff_index_get(rstbtt__buf b, int i) -{ - int count, offsize, start, end; - rstbtt__buf_seek(&b, 0); - count = rstbtt__buf_get16(&b); - offsize = rstbtt__buf_get8(&b); - assert(i >= 0 && i < count); - assert(offsize >= 1 && offsize <= 4); - rstbtt__buf_skip(&b, i*offsize); - start = (int)rstbtt__buf_get(&b, offsize); - end = (int)rstbtt__buf_get(&b, offsize); - return rstbtt__buf_range(&b, 2+(count+1)*offsize+start, end - start); -} - -#define rstbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) -#define rstbtt_tag(p,str) rstbtt_tag4(p,str[0],str[1],str[2],str[3]) - -/* @OPTIMIZE: binary search */ -RFONT_API u32 rstbtt__find_table(u8 *data, u32 fontstart, const char *tag) -{ - i32 num_tables = RFONT_USHORT(data, fontstart+4); - u32 tabledir = fontstart + 12; - i32 i; - for (i=0; i < num_tables; ++i) { - u32 loc = tabledir + 16 * (u32)i; - if (rstbtt_tag(data+loc+0, tag)) - return RFONT_ULONG(data, loc+8); - } - return 0; -} - -RFONT_API rstbtt__buf rstbtt__get_subrs(rstbtt__buf cff, rstbtt__buf fontdict) -{ - u32 subrsoff = 0, private_loc[2] = { 0, 0 }; - rstbtt__buf pdict; - rstbtt__dict_get_ints(&fontdict, 18, 2, private_loc); - if (!private_loc[1] || !private_loc[0]) return rstbtt__new_buf(NULL, 0); - pdict = rstbtt__buf_range(&cff, (int)private_loc[1], (int)private_loc[0]); - rstbtt__dict_get_ints(&pdict, 19, 1, &subrsoff); - if (!subrsoff) return rstbtt__new_buf(NULL, 0); - rstbtt__buf_seek(&cff, (int)(private_loc[1] + subrsoff)); - return rstbtt__cff_get_index(&cff); -} - -RFONT_API void rstbtt_setvertex(rstbtt_vertex *v, u8 type, i32 x, i32 y, i32 cx, i32 cy) -{ - v->type = type; - v->x = (i16) x; - v->y = (i16) y; - v->cx = (i16) cx; - v->cy = (i16) cy; -} - -RFONT_API int rstbtt__close_shape(rstbtt_vertex *vertices, int num_vertices, int was_off, int start_off, - i32 sx, i32 sy, i32 scx, i32 scy, i32 cx, i32 cy) -{ - if (start_off) { - if (was_off) - rstbtt_setvertex(&vertices[num_vertices++], rstbtt_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); - rstbtt_setvertex(&vertices[num_vertices++], rstbtt_vcurve, sx,sy,scx,scy); - } else { - if (was_off) - rstbtt_setvertex(&vertices[num_vertices++], rstbtt_vcurve,sx,sy,cx,cy); - else - rstbtt_setvertex(&vertices[num_vertices++], rstbtt_vline,sx,sy,0,0); - } - return num_vertices; -} - -RFONT_API int rstbtt__GetGlyfOffset(const rstbtt_fontinfo *info, int glyph_index); - -RFONT_API int rstbtt__GetGlyphShapeTT(const rstbtt_fontinfo *info, int glyph_index, rstbtt_vertex **pvertices) -{ - i16 numberOfContours; - u8 *endPtsOfContours; - u8 *data = info->data; - rstbtt_vertex *vertices=0; - int num_vertices=0; - int g = rstbtt__GetGlyfOffset(info, glyph_index); - - *pvertices = NULL; - - if (g < 0) return 0; - - numberOfContours = RFONT_SHORT(data, g); - - if (numberOfContours > 0) { - u8 flags=0,flagcount; - i32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; - i32 x,y,cx,cy,sx,sy, scx,scy; - u8 *points; - endPtsOfContours = (data + g + 10); - ins = RFONT_USHORT(data, g + 10 + numberOfContours * 2); - points = data + g + 10 + numberOfContours * 2 + 2 + ins; - - n = 1+RFONT_USHORT(endPtsOfContours, numberOfContours*2-2); - - m = n + 2*numberOfContours; /* a loose bound on how many vertices we might need */ - vertices = (rstbtt_vertex *) RFONT_MALLOC((size_t)m * sizeof(vertices[0])); - if (vertices == 0) - return 0; - - next_move = 0; - flagcount=0; - - off = m - n; /* starting offset for uninterpreted data, regardless of how m ends up being calculated */ - - /* first load flags */ - - for (i=0; i < n; ++i) { - if (flagcount == 0) { - flags = *points++; - if (flags & 8) - flagcount = *points++; - } else - --flagcount; - vertices[off+i].type = flags; - } - - /* now load x coordinates */ - x=0; - for (i=0; i < n; ++i) { - flags = vertices[off+i].type; - if (flags & 2) { - i16 dx = *points++; - x += (flags & 16) ? dx : -dx; /* ??? */ - } else { - if (!(flags & 16)) { - x = x + (i16) (points[0]*256 + points[1]); - points += 2; - } - } - vertices[off+i].x = (i16) x; - } - - /* now load y coordinates */ - y=0; - for (i=0; i < n; ++i) { - flags = vertices[off+i].type; - if (flags & 4) { - i16 dy = *points++; - y += (flags & 32) ? dy : -dy; /* ??? */ - } else { - if (!(flags & 32)) { - y = y + (i16) (points[0]*256 + points[1]); - points += 2; - } - } - vertices[off+i].y = (i16) y; - } - - /* now convert them to our format */ - num_vertices=0; - sx = sy = cx = cy = scx = scy = 0; - for (i=0; i < n; ++i) { - flags = vertices[off+i].type; - x = (i16) vertices[off+i].x; - y = (i16) vertices[off+i].y; - - if (next_move == i) { - if (i != 0) - num_vertices = rstbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); - - /* now start the new one */ - start_off = !(flags & 1); - if (start_off) { - /* if we start off with an off-curve point, then when we need to find a point on the curve */ - /* where we can start, and we need to save some state for when we wraparound. */ - scx = x; - scy = y; - if (!(vertices[off+i+1].type & 1)) { - /* next point is also a curve point, so interpolate an on-point curve */ - sx = (x + (i32) vertices[off+i+1].x) >> 1; - sy = (y + (i32) vertices[off+i+1].y) >> 1; - } else { - /* otherwise just use the next point as our start point */ - sx = (i32) vertices[off+i+1].x; - sy = (i32) vertices[off+i+1].y; - ++i; /* we're using point i+1 as the starting point, so skip it */ - } - } else { - sx = x; - sy = y; - } - rstbtt_setvertex(&vertices[num_vertices++], rstbtt_vmove,sx,sy,0,0); - was_off = 0; - next_move = 1 + RFONT_USHORT(endPtsOfContours, j*2); - ++j; - } else { - if (!(flags & 1)) { /* if it's a curve */ - if (was_off) /* two off-curve control points in a row means interpolate an on-curve midpoint */ - rstbtt_setvertex(&vertices[num_vertices++], rstbtt_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); - cx = x; - cy = y; - was_off = 1; - } else { - if (was_off) - rstbtt_setvertex(&vertices[num_vertices++], rstbtt_vcurve, x,y, cx, cy); - else - rstbtt_setvertex(&vertices[num_vertices++], rstbtt_vline, x,y,0,0); - was_off = 0; - } - } - } - num_vertices = rstbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); - } else if (numberOfContours < 0) { - /* Compound shapes. */ - int more = 1; - u8 *comp = data + g + 10; - num_vertices = 0; - vertices = 0; - while (more) { - u16 flags, gidx; - int comp_num_verts = 0, i; - rstbtt_vertex *comp_verts = 0, *tmp = 0; - float mtx[6] = {1,0,0,1,0,0}, m, n; - - flags = (u16)RFONT_SHORT(comp, 0); comp+=2; - gidx = (u16)RFONT_SHORT(comp, 0); comp+=2; - - if (flags & 2) { /* XY values */ - if (flags & 1) { /* shorts */ - mtx[4] = RFONT_SHORT(comp, 0); comp+=2; - mtx[5] = RFONT_SHORT(comp, 0); comp+=2; - } else { - mtx[4] = RFONT_CHAR(comp, 0); comp+=1; - mtx[5] = RFONT_CHAR(comp, 0); comp+=1; - } - } - else { - /* @TODO handle matching point */ - assert(0); - } - if (flags & (1<<3)) { /* WE_HAVE_A_SCALE */ - mtx[0] = mtx[3] = RFONT_SHORT(comp, 0 )/16384.0f; comp+=2; - mtx[1] = mtx[2] = 0; - } else if (flags & (1<<6)) { /* WE_HAVE_AN_X_AND_YSCALE */ - mtx[0] = RFONT_SHORT(comp, 0)/16384.0f; comp+=2; - mtx[1] = mtx[2] = 0; - mtx[3] = RFONT_SHORT(comp, 0)/16384.0f; comp+=2; - } else if (flags & (1<<7)) { /* WE_HAVE_A_TWO_BY_TWO */ - mtx[0] = RFONT_SHORT(comp, 0)/16384.0f; comp+=2; - mtx[1] = RFONT_SHORT(comp, 0)/16384.0f; comp+=2; - mtx[2] = RFONT_SHORT(comp, 0)/16384.0f; comp+=2; - mtx[3] = RFONT_SHORT(comp, 0)/16384.0f; comp+=2; - } - - /* Find transformation scales. */ - m = (float) sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); - n = (float) sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); - - /* Get indexed glyph. */ - comp_num_verts = rstbtt_GetGlyphShape(info, gidx, &comp_verts); - if (comp_num_verts > 0) { - /* Transform vertices. */ - for (i = 0; i < comp_num_verts; ++i) { - rstbtt_vertex* v = &comp_verts[i]; - float x,y; - x=v->x; y=v->y; - v->x = (float)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); - v->y = (float)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); - x=v->cx; y=v->cy; - v->cx = (float)(m * (mtx[0] * (float)x + mtx[2] * (float)y + mtx[4])); - v->cy = (float)(n * (mtx[1] * (float)x + mtx[3] * (float)y + mtx[5])); - } - /* Append vertices. */ - tmp = (rstbtt_vertex*)RFONT_MALLOC((size_t)(num_vertices + comp_num_verts) * sizeof(rstbtt_vertex)); - if (!tmp) { - if (vertices) RFONT_FREE(vertices); - if (comp_verts) RFONT_FREE(comp_verts); - return 0; - } - if (num_vertices > 0) RFONT_MEMCPY(tmp, vertices, (size_t)num_vertices * sizeof(rstbtt_vertex)); - RFONT_MEMCPY(tmp+num_vertices, comp_verts, (size_t)comp_num_verts * sizeof(rstbtt_vertex)); - if (vertices) RFONT_FREE(vertices); - vertices = tmp; - RFONT_FREE(comp_verts); - num_vertices += comp_num_verts; - } - /* More components ? */ - more = flags & (1<<5); - } - } else { - /* numberOfCounters == 0, do nothing */ - } - - *pvertices = vertices; - return num_vertices; -} - -typedef struct -{ - int bounds; - int started; - float first_x, first_y; - float x, y; - i32 min_x, max_x, min_y, max_y; - - rstbtt_vertex *pvertices; - int num_vertices; -} rstbtt__csctx; - -#define rstbtt__CSCTX_INIT(bounds) {bounds,0, 0,0, 0,0, 0,0,0,0, NULL, 0} - -RFONT_API void rstbtt__track_vertex(rstbtt__csctx *c, i32 x, i32 y) -{ - if (x > c->max_x || !c->started) c->max_x = x; - if (y > c->max_y || !c->started) c->max_y = y; - if (x < c->min_x || !c->started) c->min_x = x; - if (y < c->min_y || !c->started) c->min_y = y; - c->started = 1; -} - -RFONT_API void rstbtt__csctx_v(rstbtt__csctx *c, u8 type, i32 x, i32 y, i32 cx, i32 cy, i32 cx1, i32 cy1) -{ - if (c->bounds) { - rstbtt__track_vertex(c, x, y); - if (type == rstbtt_vcubic) { - rstbtt__track_vertex(c, cx, cy); - rstbtt__track_vertex(c, cx1, cy1); - } - } else { - rstbtt_setvertex(&c->pvertices[c->num_vertices], type, x, y, cx, cy); - c->pvertices[c->num_vertices].cx1 = (i16) cx1; - c->pvertices[c->num_vertices].cy1 = (i16) cy1; - } - c->num_vertices++; -} - -RFONT_API void rstbtt__csctx_close_shape(rstbtt__csctx *ctx) -{ - if (ctx->first_x != ctx->x || ctx->first_y != ctx->y) - rstbtt__csctx_v(ctx, rstbtt_vline, (int)ctx->first_x, (int)ctx->first_y, 0, 0, 0, 0); -} - -RFONT_API void rstbtt__csctx_rmove_to(rstbtt__csctx *ctx, float dx, float dy) -{ - rstbtt__csctx_close_shape(ctx); - ctx->first_x = ctx->x = ctx->x + dx; - ctx->first_y = ctx->y = ctx->y + dy; - rstbtt__csctx_v(ctx, rstbtt_vmove, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0); -} - -RFONT_API void rstbtt__csctx_rline_to(rstbtt__csctx *ctx, float dx, float dy) -{ - ctx->x += dx; - ctx->y += dy; - rstbtt__csctx_v(ctx, rstbtt_vline, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0); -} - -RFONT_API void rstbtt__csctx_rccurve_to(rstbtt__csctx *ctx, float dx1, float dy1, float dx2, float dy2, float dx3, float dy3) -{ - float cx1 = ctx->x + dx1; - float cy1 = ctx->y + dy1; - float cx2 = cx1 + dx2; - float cy2 = cy1 + dy2; - ctx->x = cx2 + dx3; - ctx->y = cy2 + dy3; - rstbtt__csctx_v(ctx, rstbtt_vcubic, (int)ctx->x, (int)ctx->y, (int)cx1, (int)cy1, (int)cx2, (int)cy2); -} - -RFONT_API rstbtt__buf rstbtt__get_subr(rstbtt__buf idx, int n) -{ - int count = rstbtt__cff_index_count(&idx); - int bias = 107; - if (count >= 33900) - bias = 32768; - else if (count >= 1240) - bias = 1131; - n += bias; - if (n < 0 || n >= count) - return rstbtt__new_buf(NULL, 0); - return rstbtt__cff_index_get(idx, n); -} - -RFONT_API rstbtt__buf rstbtt__cid_get_glyph_subrs(const rstbtt_fontinfo *info, int glyph_index) -{ - rstbtt__buf fdselect = info->fdselect; - int nranges, start, end, v, fmt, fdselector = -1, i; - - rstbtt__buf_seek(&fdselect, 0); - fmt = rstbtt__buf_get8(&fdselect); - if (fmt == 0) { - /* untested */ - rstbtt__buf_skip(&fdselect, glyph_index); - fdselector = rstbtt__buf_get8(&fdselect); - } else if (fmt == 3) { - nranges = rstbtt__buf_get16(&fdselect); - start = rstbtt__buf_get16(&fdselect); - for (i = 0; i < nranges; i++) { - v = rstbtt__buf_get8(&fdselect); - end = rstbtt__buf_get16(&fdselect); - if (glyph_index >= start && glyph_index < end) { - fdselector = v; - break; - } - start = end; - } - } - if (fdselector == -1) rstbtt__new_buf(NULL, 0); - return rstbtt__get_subrs(info->cff, rstbtt__cff_index_get(info->fontdicts, fdselector)); -} - -RFONT_API int rstbtt__run_charstring(const rstbtt_fontinfo *info, int glyph_index, rstbtt__csctx *c) -{ - int in_header = 1, maskbits = 0, subr_stack_height = 0, sp = 0, v, i, b0; - int has_subrs = 0, clear_stack; - float s[48]; - rstbtt__buf subr_stack[10], subrs = info->subrs, b; - float f; - -#define rstbtt__CSERR(s) (0) - - /* this currently ignores the initial width value, which isn't needed if we have hmtx */ - b = rstbtt__cff_index_get(info->charstrings, glyph_index); - while (b.cursor < b.size) { - i = 0; - clear_stack = 1; - b0 = rstbtt__buf_get8(&b); - switch (b0) { - /* @TODO implement hinting */ - case 0x13: /* hintmask */ - case 0x14: /* cntrmask */ - if (in_header) - maskbits += (sp / 2); /* implicit "vstem" */ - in_header = 0; - rstbtt__buf_skip(&b, (maskbits + 7) / 8); - break; - - case 0x01: /* hstem */ - case 0x03: /* vstem */ - case 0x12: /* hstemhm */ - case 0x17: /* vstemhm */ - maskbits += (sp / 2); - break; - - case 0x15: /* rmoveto */ - in_header = 0; - if (sp < 2) return rstbtt__CSERR("rmoveto stack"); - rstbtt__csctx_rmove_to(c, s[sp-2], s[sp-1]); - break; - case 0x04: /* vmoveto */ - in_header = 0; - if (sp < 1) return rstbtt__CSERR("vmoveto stack"); - rstbtt__csctx_rmove_to(c, 0, s[sp-1]); - break; - case 0x16: /* hmoveto */ - in_header = 0; - if (sp < 1) return rstbtt__CSERR("hmoveto stack"); - rstbtt__csctx_rmove_to(c, s[sp-1], 0); - break; - - case 0x05: /* rlineto */ - if (sp < 2) return rstbtt__CSERR("rlineto stack"); - for (; i + 1 < sp; i += 2) - rstbtt__csctx_rline_to(c, s[i], s[i+1]); - break; - - /* hlineto/vlineto and vhcurveto/hvcurveto alternate horizontal and vertical - starting from a different place. */ - - case 0x07: /* vlineto */ - if (sp < 1) return rstbtt__CSERR("vlineto stack"); - goto vlineto; - case 0x06: /* hlineto */ - if (sp < 1) return rstbtt__CSERR("hlineto stack"); - for (;;) { - if (i >= sp) break; - rstbtt__csctx_rline_to(c, s[i], 0); - i++; - vlineto: - if (i >= sp) break; - rstbtt__csctx_rline_to(c, 0, s[i]); - i++; - } - break; - - case 0x1F: /* hvcurveto */ - if (sp < 4) return rstbtt__CSERR("hvcurveto stack"); - goto hvcurveto; - case 0x1E: /* vhcurveto */ - if (sp < 4) return rstbtt__CSERR("vhcurveto stack"); - for (;;) { - if (i + 3 >= sp) break; - rstbtt__csctx_rccurve_to(c, 0, s[i], s[i+1], s[i+2], s[i+3], (sp - i == 5) ? s[i + 4] : 0.0f); - i += 4; - hvcurveto: - if (i + 3 >= sp) break; - rstbtt__csctx_rccurve_to(c, s[i], 0, s[i+1], s[i+2], (sp - i == 5) ? s[i+4] : 0.0f, s[i+3]); - i += 4; - } - break; - - case 0x08: /* rrcurveto */ - if (sp < 6) return rstbtt__CSERR("rcurveline stack"); - for (; i + 5 < sp; i += 6) - rstbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); - break; - - case 0x18: /* rcurveline */ - if (sp < 8) return rstbtt__CSERR("rcurveline stack"); - for (; i + 5 < sp - 2; i += 6) - rstbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); - if (i + 1 >= sp) return rstbtt__CSERR("rcurveline stack"); - rstbtt__csctx_rline_to(c, s[i], s[i+1]); - break; - - case 0x19: /* rlinecurve */ - if (sp < 8) return rstbtt__CSERR("rlinecurve stack"); - for (; i + 1 < sp - 6; i += 2) - rstbtt__csctx_rline_to(c, s[i], s[i+1]); - if (i + 5 >= sp) return rstbtt__CSERR("rlinecurve stack"); - rstbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); - break; - - case 0x1A: /* vvcurveto */ - case 0x1B: /* hhcurveto */ - if (sp < 4) return rstbtt__CSERR("(vv|hh)curveto stack"); - f = 0.0; - if (sp & 1) { f = s[i]; i++; } - for (; i + 3 < sp; i += 4) { - if (b0 == 0x1B) - rstbtt__csctx_rccurve_to(c, s[i], f, s[i+1], s[i+2], s[i+3], 0.0); - else - rstbtt__csctx_rccurve_to(c, f, s[i], s[i+1], s[i+2], 0.0, s[i+3]); - f = 0.0; - } - break; - - case 0x0A: /* callsubr */ - if (!has_subrs) { - if (info->fdselect.size) - subrs = rstbtt__cid_get_glyph_subrs(info, glyph_index); - has_subrs = 1; - } - /* fallthrough */ - case 0x1D: /* callgsubr */ - if (sp < 1) return rstbtt__CSERR("call(g|)subr stack"); - v = (int) s[--sp]; - if (subr_stack_height >= 10) return rstbtt__CSERR("recursion limit"); - subr_stack[subr_stack_height++] = b; - b = rstbtt__get_subr(b0 == 0x0A ? subrs : info->gsubrs, v); - if (b.size == 0) return rstbtt__CSERR("subr not found"); - b.cursor = 0; - clear_stack = 0; - break; - - case 0x0B: /* return */ - if (subr_stack_height <= 0) return rstbtt__CSERR("return outside subr"); - b = subr_stack[--subr_stack_height]; - clear_stack = 0; - break; - - case 0x0E: /* endchar */ - rstbtt__csctx_close_shape(c); - return 1; - - case 0x0C: { /* two-byte escape */ - float dx1, dx2, dx3, dx4, dx5, dx6, dy1, dy2, dy3, dy4, dy5, dy6; - float dx, dy; - int b1 = rstbtt__buf_get8(&b); - switch (b1) { - /* @TODO These "flex" implementations ignore the flex-depth and resolution, - and always draw beziers. */ - case 0x22: /* hflex */ - if (sp < 7) return rstbtt__CSERR("hflex stack"); - dx1 = s[0]; - dx2 = s[1]; - dy2 = s[2]; - dx3 = s[3]; - dx4 = s[4]; - dx5 = s[5]; - dx6 = s[6]; - rstbtt__csctx_rccurve_to(c, dx1, 0, dx2, dy2, dx3, 0); - rstbtt__csctx_rccurve_to(c, dx4, 0, dx5, -dy2, dx6, 0); - break; - - case 0x23: /* flex */ - if (sp < 13) return rstbtt__CSERR("flex stack"); - dx1 = s[0]; - dy1 = s[1]; - dx2 = s[2]; - dy2 = s[3]; - dx3 = s[4]; - dy3 = s[5]; - dx4 = s[6]; - dy4 = s[7]; - dx5 = s[8]; - dy5 = s[9]; - dx6 = s[10]; - dy6 = s[11]; - /* fd is s[12] */ - rstbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); - rstbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); - break; - - case 0x24: /* hflex1 */ - if (sp < 9) return rstbtt__CSERR("hflex1 stack"); - dx1 = s[0]; - dy1 = s[1]; - dx2 = s[2]; - dy2 = s[3]; - dx3 = s[4]; - dx4 = s[5]; - dx5 = s[6]; - dy5 = s[7]; - dx6 = s[8]; - rstbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, 0); - rstbtt__csctx_rccurve_to(c, dx4, 0, dx5, dy5, dx6, -(dy1+dy2+dy5)); - break; - - case 0x25: /* flex1 */ - if (sp < 11) return rstbtt__CSERR("flex1 stack"); - dx1 = s[0]; - dy1 = s[1]; - dx2 = s[2]; - dy2 = s[3]; - dx3 = s[4]; - dy3 = s[5]; - dx4 = s[6]; - dy4 = s[7]; - dx5 = s[8]; - dy5 = s[9]; - dx6 = dy6 = s[10]; - dx = dx1+dx2+dx3+dx4+dx5; - dy = dy1+dy2+dy3+dy4+dy5; - if (fabs(dx) > fabs(dy)) - dy6 = -dy; - else - dx6 = -dx; - rstbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); - rstbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); - break; - - default: - return rstbtt__CSERR("unimplemented"); - } - } break; - - default: - if (b0 != 255 && b0 != 28 && (b0 < 32 || b0 > 254)) - return rstbtt__CSERR("reserved operator"); - - /* push immediate */ - if (b0 == 255) { - f = (float)(i32)rstbtt__buf_get32(&b) / 0x10000; - } else { - rstbtt__buf_skip(&b, -1); - f = (float)(i16)rstbtt__cff_int(&b); - } - if (sp >= 48) return rstbtt__CSERR("push stack overflow"); - s[sp++] = f; - clear_stack = 0; - break; - } - if (clear_stack) sp = 0; - } - return rstbtt__CSERR("no endchar"); - -#undef rstbtt__CSERR -} - -RFONT_API int rstbtt__GetGlyphShapeT2(const rstbtt_fontinfo *info, int glyph_index, rstbtt_vertex **pvertices) -{ - /* runs the charstring twice, once to count and once to output (to avoid realloc) */ - rstbtt__csctx count_ctx = rstbtt__CSCTX_INIT(1); - rstbtt__csctx output_ctx = rstbtt__CSCTX_INIT(0); - if (rstbtt__run_charstring(info, glyph_index, &count_ctx)) { - *pvertices = (rstbtt_vertex*)RFONT_MALLOC((size_t)count_ctx.num_vertices * sizeof(rstbtt_vertex)); - output_ctx.pvertices = *pvertices; - if (rstbtt__run_charstring(info, glyph_index, &output_ctx)) { - assert(output_ctx.num_vertices == count_ctx.num_vertices); - return output_ctx.num_vertices; - } - } - *pvertices = NULL; - return 0; -} - -RFONT_API int rstbtt_GetGlyphShape(const rstbtt_fontinfo *info, int glyph_index, rstbtt_vertex **pvertices) -{ - if (!info->cff.size) - return rstbtt__GetGlyphShapeTT(info, glyph_index, pvertices); - else - return rstbtt__GetGlyphShapeT2(info, glyph_index, pvertices); -} - -RFONT_API int rstbtt__GetGlyphKernInfoAdvance(const rstbtt_fontinfo *info, int glyph1, int glyph2) -{ - u8 *data = info->data + info->kern; - u32 needle, straw; - int l, r, m; - - /* we only look at the first table. it must be 'horizontal' and format 0. */ - if (!info->kern) - return 0; - if (RFONT_USHORT(data, 2) < 1) /* number of tables, need at least 1 */ - return 0; - if (RFONT_USHORT(data, 8) != 1) /* horizontal flag must be set in format */ - return 0; - - l = 0; - r = RFONT_USHORT(data, 10) - 1; - needle = (u32)(glyph1 << 16 | glyph2); - while (l <= r) { - m = (l + r) >> 1; - straw = RFONT_ULONG(data, 18+(m*6)); /* note: unaligned read */ - if (needle < straw) - r = m - 1; - else if (needle > straw) - l = m + 1; - else - return RFONT_SHORT(data, 22+(m*6)); - } - return 0; -} - -RFONT_API i32 rstbtt__GetCoverageIndex(u8 *coverageTable, int glyph) -{ - u16 coverageFormat = RFONT_USHORT(coverageTable, 0); - switch(coverageFormat) { - case 1: { - u16 glyphCount = RFONT_USHORT(coverageTable, 2); - - /* Binary search. */ - i32 l=0, r=glyphCount-1, m; - int straw, needle=glyph; - while (l <= r) { - u8 *glyphArray = coverageTable + 4; - u16 glyphID; - m = (l + r) >> 1; - glyphID = RFONT_USHORT(glyphArray, 2 * m); - straw = glyphID; - if (needle < straw) - r = m - 1; - else if (needle > straw) - l = m + 1; - else { - return m; - } - } - } break; - - case 2: { - u16 rangeCount = RFONT_USHORT(coverageTable, 2); - u8 *rangeArray = coverageTable + 4; - - /* Binary search. */ - i32 l=0, r=rangeCount-1, m; - int strawStart, strawEnd, needle=glyph; - while (l <= r) { - u8 *rangeRecord; - m = (l + r) >> 1; - rangeRecord = rangeArray + 6 * m; - strawStart = RFONT_USHORT(rangeRecord, 0); - strawEnd = RFONT_USHORT(rangeRecord, 2); - if (needle < strawStart) - r = m - 1; - else if (needle > strawEnd) - l = m + 1; - else { - u16 startCoverageIndex = RFONT_USHORT(rangeRecord, 4); - return startCoverageIndex + glyph - strawStart; - } - } - } break; - - default: { - /* There are no other cases. */ - assert(0); - } break; - } - - return -1; -} - -RFONT_API i32 rstbtt__GetGlyphClass(u8 *classDefTable, int glyph) -{ - u16 classDefFormat = RFONT_USHORT(classDefTable, 0); - switch(classDefFormat) - { - case 1: { - u16 startGlyphID = RFONT_USHORT(classDefTable, 2); - u16 glyphCount = RFONT_USHORT(classDefTable, 4); - u8 *classDef1ValueArray = classDefTable + 6; - - if (glyph >= startGlyphID && glyph < startGlyphID + glyphCount) - return (i32)RFONT_USHORT(classDef1ValueArray, 2 * (glyph - startGlyphID)); - - classDefTable = classDef1ValueArray + 2 * glyphCount; - } break; - - case 2: { - u16 classRangeCount = RFONT_USHORT(classDefTable, 2); - u8 *classRangeRecords = classDefTable + 4; - - /* Binary search. */ - i32 l=0, r=classRangeCount-1, m; - int strawStart, strawEnd, needle=glyph; - while (l <= r) { - u8 *classRangeRecord; - m = (l + r) >> 1; - classRangeRecord = classRangeRecords + 6 * m; - strawStart = RFONT_USHORT(classRangeRecord, 0); - strawEnd = RFONT_USHORT(classRangeRecord, 2); - if (needle < strawStart) - r = m - 1; - else if (needle > strawEnd) - l = m + 1; - else - return (i32)RFONT_USHORT(classRangeRecord, 4); - } - - classDefTable = classRangeRecords + 6 * classRangeCount; - } break; - - default: { - /* There are no other cases. */ - assert(0); - } break; - } - - return -1; -} - -/* Define to assert(x) if you want to break on unimplemented formats. */ -#define rstbtt_GPOS_TODO_assert(x) assert(x) - -RFONT_API i32 rstbtt__GetGlyphGPOSInfoAdvance(const rstbtt_fontinfo *info, int glyph1, int glyph2) -{ - u16 lookupListOffset; - u8 *lookupList; - u16 lookupCount; - u8 *data; - i32 i; - - if (!info->gpos) return 0; - - data = info->data + info->gpos; - - if (RFONT_USHORT(data, 0) != 1) return 0; /* Major version 1 */ - if (RFONT_USHORT(data, 2) != 0) return 0; /* Minor version 0 */ - - lookupListOffset = RFONT_USHORT(data, 8); - lookupList = data + lookupListOffset; - lookupCount = RFONT_USHORT(lookupList, 0); - - for (i=0; i<lookupCount; ++i) { - u16 lookupOffset = RFONT_USHORT(lookupList, 2 + 2 * i); - u8 *lookupTable = lookupList + lookupOffset; - - u16 lookupType = RFONT_USHORT(lookupTable, 0); - u16 subTableCount = RFONT_USHORT(lookupTable, 4); - u8 *subTableOffsets = lookupTable + 6; - switch(lookupType) { - case 2: { /* Pair Adjustment Positioning Subtable */ - i32 sti; - for (sti=0; sti<subTableCount; sti++) { - u16 subtableOffset = RFONT_USHORT(subTableOffsets, 2 * sti); - u8 *table = lookupTable + subtableOffset; - u16 posFormat = RFONT_USHORT(table, 0); - u16 coverageOffset = RFONT_USHORT(table, 2); - i32 coverageIndex = rstbtt__GetCoverageIndex(table + coverageOffset, glyph1); - if (coverageIndex == -1) continue; - - switch (posFormat) { - case 1: { - i32 l, r, m; - int straw, needle; - u16 valueFormat1 = RFONT_USHORT(table, 4); - u16 valueFormat2 = RFONT_USHORT(table, 6); - i32 valueRecordPairSizeInBytes = 2; - u16 pairSetCount = RFONT_USHORT(table, 8); - u16 pairPosOffset = RFONT_USHORT(table, 10 + 2 * coverageIndex); - u8 *pairValueTable = table + pairPosOffset; - u16 pairValueCount = RFONT_USHORT(pairValueTable, 0); - u8 *pairValueArray = pairValueTable + 2; - /* TODO: Support more formats. */ - rstbtt_GPOS_TODO_assert(valueFormat1 == 4); - if (valueFormat1 != 4) return 0; - rstbtt_GPOS_TODO_assert(valueFormat2 == 0); - if (valueFormat2 != 0) return 0; - - assert(coverageIndex < pairSetCount); - rstbtt__NOTUSED(pairSetCount); - - needle=glyph2; - r=pairValueCount-1; - l=0; - - /* Binary search. */ - while (l <= r) { - u16 secondGlyph; - u8 *pairValue; - m = (l + r) >> 1; - pairValue = pairValueArray + (2 + valueRecordPairSizeInBytes) * m; - secondGlyph = RFONT_USHORT(pairValue, 0); - straw = secondGlyph; - if (needle < straw) - r = m - 1; - else if (needle > straw) - l = m + 1; - else { - i16 xAdvance = RFONT_SHORT(pairValue, 2); - return xAdvance; - } - } - } break; - - case 2: { - u16 valueFormat1 = RFONT_USHORT(table, 4); - u16 valueFormat2 = RFONT_USHORT(table, 6); - - u16 classDef1Offset = RFONT_USHORT(table, 8); - u16 classDef2Offset = RFONT_USHORT(table, 10); - int glyph1class = rstbtt__GetGlyphClass(table + classDef1Offset, glyph1); - int glyph2class = rstbtt__GetGlyphClass(table + classDef2Offset, glyph2); - - u16 class1Count = RFONT_USHORT(table, 12); - u16 class2Count = RFONT_USHORT(table, 14); - assert(glyph1class < class1Count); - assert(glyph2class < class2Count); - - /* TODO: Support more formats. */ - rstbtt_GPOS_TODO_assert(valueFormat1 == 4); - if (valueFormat1 != 4) return 0; - rstbtt_GPOS_TODO_assert(valueFormat2 == 0); - if (valueFormat2 != 0) return 0; - - if (glyph1class >= 0 && glyph1class < class1Count && glyph2class >= 0 && glyph2class < class2Count) { - u8 *class1Records = table + 16; - u8 *class2Records = class1Records + 2 * (glyph1class * class2Count); - i16 xAdvance = RFONT_SHORT(class2Records, 2 * glyph2class); - return xAdvance; - } - } break; - - default: { - /* There are no other cases. */ - assert(0); - break; - }; - } - } - break; - }; - - default: - /* TODO: Implement other stuff. */ - break; - } - } - - return 0; -} - -RFONT_API int rstbtt_GetGlyphKernAdvance(const rstbtt_fontinfo *info, int g1, int g2) -{ - int xAdvance = 0; - - if (info->gpos) - xAdvance += rstbtt__GetGlyphGPOSInfoAdvance(info, g1, g2); - else if (info->kern) - xAdvance += rstbtt__GetGlyphKernInfoAdvance(info, g1, g2); - - return xAdvance; -} - -typedef struct rstbtt__hheap_chunk -{ - struct rstbtt__hheap_chunk *next; -} rstbtt__hheap_chunk; - -typedef struct rstbtt__hheap -{ - struct rstbtt__hheap_chunk *head; - void *first_free; - int num_remaining_in_head_chunk; -} rstbtt__hheap; - -RFONT_API void *rstbtt__hheap_alloc(rstbtt__hheap *hh, size_t size) -{ - if (hh->first_free) { - void *p = hh->first_free; - hh->first_free = * (void **) p; - return p; - } else { - if (hh->num_remaining_in_head_chunk == 0) { - int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); - rstbtt__hheap_chunk *c = (rstbtt__hheap_chunk *) RFONT_MALLOC(sizeof(rstbtt__hheap_chunk) + size * (size_t)count); - if (c == NULL) - return NULL; - c->next = hh->head; - hh->head = c; - hh->num_remaining_in_head_chunk = count; - } - --hh->num_remaining_in_head_chunk; - return (char *) (hh->head) + sizeof(rstbtt__hheap_chunk) + size * (size_t)hh->num_remaining_in_head_chunk; - } -} - -RFONT_API void rstbtt__hheap_free(rstbtt__hheap *hh, void *p) -{ - *(void **) p = hh->first_free; - hh->first_free = p; -} - -RFONT_API void rstbtt__hheap_cleanup(rstbtt__hheap *hh) -{ - rstbtt__hheap_chunk *c = hh->head; - while (c) { - rstbtt__hheap_chunk *n = c->next; - RFONT_FREE(c); - c = n; - } -} - -typedef struct rstbtt__edge { - float x0,y0, x1,y1; - int invert; -} rstbtt__edge; - - -typedef struct rstbtt__active_edge -{ - struct rstbtt__active_edge *next; - float fx,fdx,fdy; - float direction; - float sy; - float ey; -} rstbtt__active_edge; - - -RFONT_API rstbtt__active_edge *rstbtt__new_active(rstbtt__hheap *hh, rstbtt__edge *e, int off_x, float start_point) { - rstbtt__active_edge *z = (rstbtt__active_edge *) rstbtt__hheap_alloc(hh, sizeof(*z)); - float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); - assert(z != NULL); - /* assert(e->y0 <= start_point); */ - if (!z) return z; - z->fdx = dxdy; - z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f; - z->fx = e->x0 + dxdy * (start_point - e->y0); - z->fx -= (float)off_x; - z->direction = e->invert ? 1.0f : -1.0f; - z->sy = e->y0; - z->ey = e->y1; - z->next = 0; - return z; -} - -RFONT_API void rstbtt__handle_clipped_edge(float *scanline, int x, rstbtt__active_edge *e, float x0, float y0, float x1, float y1) { - if (y0 == y1) return; - assert(y0 < y1); - assert(e->sy <= e->ey); - if (y0 > e->ey) return; - if (y1 < e->sy) return; - if (y0 < e->sy) { - x0 += (x1-x0) * (e->sy - y0) / (y1-y0); - y0 = e->sy; - } - if (y1 > e->ey) { - x1 += (x1-x0) * (e->ey - y1) / (y1-y0); - y1 = e->ey; - } - - if (x0 == x) - assert(x1 <= x+1); - else if (x0 == x+1) - assert(x1 >= x); - else if (x0 <= x) - assert(x1 <= x); - else if (x0 >= x+1) - assert(x1 >= x+1); - else - assert(x1 >= x && x1 <= x+1); - - if (x0 <= x && x1 <= x) - scanline[x] += e->direction * (y1-y0); - else if (x0 >= x+1 && x1 >= x+1) - ; - else { - assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); - scanline[x] += e->direction * (y1-y0) * (1-((x0 - (float)x)+(x1 - (float)x))/2.0f); /* coverage = 1 - average x position */ - } -} - -RFONT_API void rstbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, rstbtt__active_edge *e, float y_top) -{ - float y_bottom = y_top+1; - - while (e) { - /* brute force every pixel - compute intersection points with top & bottom */ - assert(e->ey >= y_top); - - if (e->fdx == 0) { - float x0 = e->fx; - if (x0 < len) { - if (x0 >= 0) { - rstbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); - rstbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); - } else { - rstbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); - } - } - } else { - float x0 = e->fx; - float dx = e->fdx; - float xb = x0 + dx; - float x_top, x_bottom; - float sy0,sy1; - float dy = e->fdy; - assert(e->sy <= y_bottom && e->ey >= y_top); - - if (e->sy > y_top) { - x_top = x0 + dx * (e->sy - y_top); - sy0 = e->sy; - } else { - x_top = x0; - sy0 = y_top; - } - if (e->ey < y_bottom) { - x_bottom = x0 + dx * (e->ey - y_top); - sy1 = e->ey; - } else { - x_bottom = xb; - sy1 = y_bottom; - } - - if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) { - /* from here on, we don't have to range check x values */ - - if ((int) x_top == (int) x_bottom) { - float height; - /* simple case, only spans one pixel */ - int x = (int) x_top; - height = sy1 - sy0; - assert(x >= 0 && x < len); - scanline[x] += e->direction * (float)((1-((x_top - (float)x) + (x_bottom-(float)x))/2)) * height; - scanline_fill[x] += e->direction * height; /* everything right of this pixel is filled */ - } else { - int x,x1,x2; - float y_crossing, step, sign, area; - /* covers 2+ pixels */ - if (x_top > x_bottom) { - /* flip scanline vertically; signed area is the same */ - float t; - sy0 = y_bottom - (sy0 - y_top); - sy1 = y_bottom - (sy1 - y_top); - t = sy0, sy0 = sy1, sy1 = t; - t = x_bottom, x_bottom = x_top, x_top = t; - dx = -dx; - dy = -dy; - t = x0, x0 = xb, xb = t; - } - - x1 = (int) x_top; - x2 = (int) x_bottom; - /* compute intersection with y axis at x1+1 */ - y_crossing = ((float)x1 + 1.0f - (float)x0) * dy + y_top; - - sign = e->direction; - /* area of the rectangle covered from y0..y_crossing */ - area = sign * (y_crossing-sy0); - /* area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) */ - scanline[x1] += area * (1-(((float)x_top - (float)x1)+ ((float)(x1+1-x1)) / 2.0f)); - - step = sign * dy; - for (x = x1+1; x < x2; ++x) { - scanline[x] += area + step/2; - area += step; - } - y_crossing += dy * ((float)x2 - (float)(x1+1)); - - assert(fabs(area) <= 1.01f); - - scanline[x2] += area + sign * (1.0f-((float)((float)x2 - (float)x2) + ((float)x_bottom - (float)x2)) / 2.0f) * (float)(sy1-y_crossing); - - scanline_fill[x2] += sign * (sy1-sy0); - } - } else { - int x; - for (x=0; x < len; ++x) { - - float y0 = y_top; - float x1 = (float) (x); - float x2 = (float) (x+1); - float x3 = xb; - float y3 = y_bottom; - - float y1 = ((float)x - x0) / dx + y_top; - float y2 = ((float)x + 1 - x0) / dx + y_top; - - if (x0 < x1 && x3 > x2) { /*three segments descending down-right */ - rstbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); - rstbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2); - rstbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); - } else if (x3 < x1 && x0 > x2) { /* three segments descending down-left */ - rstbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); - rstbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1); - rstbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); - } else if (x0 < x1 && x3 > x1) { /* two segments across x, down-right */ - rstbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); - rstbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); - } else if (x3 < x1 && x0 > x1) { /* two segments across x, down-left */ - rstbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); - rstbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); - } else if (x0 < x2 && x3 > x2) { /* two segments across x+1, down-right */ - rstbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); - rstbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); - } else if (x3 < x2 && x0 > x2) { /* two segments across x+1, down-left */ - rstbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); - rstbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); - } else { /* one segment */ - rstbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3); - } - } - } - } - e = e->next; - } -} - -/* directly AA rasterize edges w/o supersampling */ -RFONT_API void rstbtt__rasterize_sorted_edges(rstbtt__bitmap *result, rstbtt__edge *e, int n, int vsubsample, int off_x, int off_y) -{ - rstbtt__hheap hh = { 0, 0, 0 }; - rstbtt__active_edge *active = NULL; - int y,j=0, i; - float scanline_data[129], *scanline, *scanline2; - - rstbtt__NOTUSED(vsubsample); - - if (result->w > 64) - scanline = (float *) RFONT_MALLOC((size_t)(result->w*2+1) * sizeof(float)); - else - scanline = scanline_data; - - scanline2 = scanline + result->w; - - y = off_y; - e[n].y0 = (float) (off_y + result->h) + 1; - - while (j < result->h) { - /* find center of pixel for this scanline */ - float scan_y_top = (float)y + 0.0f; - float scan_y_bottom = (float)y + 1.0f; - rstbtt__active_edge **step = &active; - - RFONT_MEMSET(scanline , 0, (size_t)result->w * sizeof(scanline[0])); - RFONT_MEMSET(scanline2, 0, (size_t)(result->w + 1) * sizeof(scanline[0])); - - /* update all active edges; - remove all active edges that terminate before the top of this scanline */ - while (*step) { - rstbtt__active_edge * z = *step; - if (z->ey <= scan_y_top) { - *step = z->next; /* delete from list (/) */ - assert(z->direction); - z->direction = 0; - rstbtt__hheap_free(&hh, z); - } else { - step = &((*step)->next); /* advance through list */ - } - } - - /* insert all edges that start before the bottom of this scanline */ - while (e->y0 <= scan_y_bottom) { - if (e->y0 != e->y1) { - rstbtt__active_edge *z = rstbtt__new_active(&hh, e, off_x, scan_y_top); - if (z != NULL) { - if (j == 0 && off_y != 0) { - if (z->ey < scan_y_top) { - /* this can happen due to subpixel positioning and some kind of fp rounding error i think */ - z->ey = scan_y_top; - } - } - assert(z->ey >= scan_y_top); /* if we get really unlucky a tiny bit of an edge can be out of bounds */ - /* insert at front */ - z->next = active; - active = z; - } - } - ++e; - } - - /* now process all active edges */ - if (active) - rstbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); - - { - float sum = 0; - for (i=0; i < result->w; ++i) { - float k; - int m; - sum += scanline2[i]; - k = scanline[i] + sum; - k = (float) fabs(k)*255 + 0.5f; - m = (int) k; - if (m > 255) m = 255; - result->pixels[j*result->stride + i] = (unsigned char) m; - } - } - /* advance all the edges */ - step = &active; - while (*step) { - rstbtt__active_edge *z = *step; - z->fx += z->fdx; /* advance to position for current scanline */ - step = &((*step)->next); /* advance through list */ - } - - ++y; - ++j; - } - - rstbtt__hheap_cleanup(&hh); - - if (scanline != scanline_data) - RFONT_FREE(scanline); -} - -#define rstbtt__COMPARE(a,b) ((a)->y0 < (b)->y0) - -RFONT_API void rstbtt__sort_edges_ins_sort(rstbtt__edge *p, int n) -{ - int i,j; - for (i=1; i < n; ++i) { - rstbtt__edge t = p[i], *a = &t; - j = i; - while (j > 0) { - rstbtt__edge *b = &p[j-1]; - int c = rstbtt__COMPARE(a,b); - if (!c) break; - p[j] = p[j-1]; - --j; - } - if (i != j) - p[j] = t; - } -} - -RFONT_API void rstbtt__sort_edges_quicksort(rstbtt__edge *p, int n) -{ - /* threshold for transitioning to insertion sort */ - while (n > 12) { - rstbtt__edge t; - int c01,c12,c,m,i,j; - - /* compute median of three */ - m = n >> 1; - c01 = rstbtt__COMPARE(&p[0],&p[m]); - c12 = rstbtt__COMPARE(&p[m],&p[n-1]); - /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ - if (c01 != c12) { - /* otherwise, we'll need to swap something else to middle */ - int z; - c = rstbtt__COMPARE(&p[0],&p[n-1]); - /* 0>mid && mid<n: 0>n => n; 0<n => 0 */ - /* 0<mid && mid>n: 0>n => 0; 0<n => n */ - z = (c == c12) ? 0 : n-1; - t = p[z]; - p[z] = p[m]; - p[m] = t; - } - /* now p[m] is the median-of-three */ - /* swap it to the beginning so it won't move around */ - t = p[0]; - p[0] = p[m]; - p[m] = t; - - /* partition loop */ - i=1; - j=n-1; - for(;;) { - /* handling of equality is crucial here */ - /* for sentinels & efficiency with duplicates */ - for (;;++i) { - if (!rstbtt__COMPARE(&p[i], &p[0])) break; - } - for (;;--j) { - if (!rstbtt__COMPARE(&p[0], &p[j])) break; - } - /* make sure we haven't crossed */ - if (i >= j) break; - t = p[i]; - p[i] = p[j]; - p[j] = t; - - ++i; - --j; - } - /* recurse on smaller side, iterate on larger */ - if (j < (n-i)) { - rstbtt__sort_edges_quicksort(p,j); - p = p+i; - n = n-i; - } else { - rstbtt__sort_edges_quicksort(p+i, n-i); - n = j; - } - } -} - -RFONT_API void rstbtt__sort_edges(rstbtt__edge *p, int n) -{ - rstbtt__sort_edges_quicksort(p, n); - rstbtt__sort_edges_ins_sort(p, n); -} - -typedef struct -{ - float x,y; -} rstbtt__point; - -RFONT_API void rstbtt__rasterize(rstbtt__bitmap *result, rstbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert) -{ - float y_scale_inv = invert ? -scale_y : scale_y; - rstbtt__edge *e; - int n,i,j,k,m; -#if rstbtt_RASTERIZER_VERSION == 1 - int vsubsample = result->h < 8 ? 15 : 5; -#elif rstbtt_RASTERIZER_VERSION == 2 - int vsubsample = 1; -#else - #error "Unrecognized value of rstbtt_RASTERIZER_VERSION" -#endif - /* vsubsample should divide 255 evenly; otherwise we won't reach full opacity - - now we have to blow out the windings into explicit edge lists */ - n = 0; - for (i=0; i < windings; ++i) - n += wcount[i]; - - e = (rstbtt__edge *) RFONT_MALLOC(sizeof(*e) * (size_t)(n+1)); /* add an extra one as a sentinel */ - if (e == 0) return; - n = 0; - - m=0; - for (i=0; i < windings; ++i) { - rstbtt__point *p = pts + m; - m += wcount[i]; - j = wcount[i]-1; - for (k=0; k < wcount[i]; j=k++) { - int a=k,b=j; - /* skip the edge if horizontal */ - if (p[j].y == p[k].y) - continue; - /* add edge from j to k to the list */ - e[n].invert = 0; - if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { - e[n].invert = 1; - a=j,b=k; - } - e[n].x0 = p[a].x * scale_x + shift_x; - e[n].y0 = (p[a].y * y_scale_inv + shift_y) * (float)vsubsample; - e[n].x1 = p[b].x * scale_x + shift_x; - e[n].y1 = (p[b].y * y_scale_inv + shift_y) * (float)vsubsample; - ++n; - } - } - - /* now sort the edges by their highest point (should snap to integer, and then by x) - rstbtt_sort(e, n, sizeof(e[0]), rstbtt__edge_compare); */ - rstbtt__sort_edges(e, n); - - /* now, traverse the scanlines and find the intersections on each scanline, use xor winding rule */ - rstbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y); - - RFONT_FREE(e); -} - -RFONT_API void rstbtt__add_point(rstbtt__point *points, int n, float x, float y) -{ - if (!points) return; /* during first pass, it's unallocated */ - points[n].x = x; - points[n].y = y; -} - -/* tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching */ -RFONT_API int rstbtt__tesselate_curve(rstbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) -{ - /* midpoint */ - float mx = (x0 + 2*x1 + x2)/4; - float my = (y0 + 2*y1 + y2)/4; - /* versus directly drawn line */ - float dx = (x0+x2)/2 - mx; - float dy = (y0+y2)/2 - my; - if (n > 16) /* 65536 segments on one curve better be enough! */ - return 1; - if (dx*dx+dy*dy > objspace_flatness_squared) { /* half-pixel error allowed... need to be smaller if AA */ - rstbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); - rstbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); - } else { - rstbtt__add_point(points, *num_points,x2,y2); - *num_points = *num_points+1; - } - return 1; -} - -RFONT_API void rstbtt__tesselate_cubic(rstbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float objspace_flatness_squared, int n) -{ - /* @TODO this "flatness" calculation is just made-up nonsense that seems to work well enough */ - float dx0 = x1-x0; - float dy0 = y1-y0; - float dx1 = x2-x1; - float dy1 = y2-y1; - float dx2 = x3-x2; - float dy2 = y3-y2; - float dx = x3-x0; - float dy = y3-y0; - float longlen = (float) (sqrt(dx0*dx0+dy0*dy0)+sqrt(dx1*dx1+dy1*dy1)+sqrt(dx2*dx2+dy2*dy2)); - float shortlen = (float) sqrt(dx*dx+dy*dy); - float flatness_squared = longlen*longlen-shortlen*shortlen; - - if (n > 16) /* 65536 segments on one curve better be enough! */ - return; - - if (flatness_squared > objspace_flatness_squared) { - float x01 = (x0+x1)/2; - float y01 = (y0+y1)/2; - float x12 = (x1+x2)/2; - float y12 = (y1+y2)/2; - float x23 = (x2+x3)/2; - float y23 = (y2+y3)/2; - - float xa = (x01+x12)/2; - float ya = (y01+y12)/2; - float xb = (x12+x23)/2; - float yb = (y12+y23)/2; - - float mx = (xa+xb)/2; - float my = (ya+yb)/2; - - rstbtt__tesselate_cubic(points, num_points, x0,y0, x01,y01, xa,ya, mx,my, objspace_flatness_squared,n+1); - rstbtt__tesselate_cubic(points, num_points, mx,my, xb,yb, x23,y23, x3,y3, objspace_flatness_squared,n+1); - } else { - rstbtt__add_point(points, *num_points,x3,y3); - *num_points = *num_points+1; - } -} - -/* returns number of contours */ -RFONT_API rstbtt__point *rstbtt_FlattenCurves(rstbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours) -{ - rstbtt__point *points=0; - int num_points=0; - - float objspace_flatness_squared = objspace_flatness * objspace_flatness; - int i,n=0,start=0, pass; - - /* count how many "moves" there are to get the contour count */ - for (i=0; i < num_verts; ++i) - if (vertices[i].type == rstbtt_vmove) - ++n; - - *num_contours = n; - if (n == 0) return 0; - - *contour_lengths = (int *) RFONT_MALLOC((size_t)(sizeof(**contour_lengths) * (size_t)n)); - - if (*contour_lengths == 0) { - *num_contours = 0; - return 0; - } - - /* make two passes through the points so we don't need to realloc */ - for (pass=0; pass < 2; ++pass) { - float x=0,y=0; - if (pass == 1) { - points = (rstbtt__point *) RFONT_MALLOC((size_t)num_points * sizeof(points[0])); - if (points == NULL) goto error; - } - num_points = 0; - n= -1; - for (i=0; i < num_verts; ++i) { - switch (vertices[i].type) { - case rstbtt_vmove: - /* start the next contour */ - if (n >= 0) - (*contour_lengths)[n] = num_points - start; - ++n; - start = num_points; - - x = vertices[i].x, y = vertices[i].y; - rstbtt__add_point(points, num_points++, x,y); - break; - case rstbtt_vline: - x = vertices[i].x, y = vertices[i].y; - rstbtt__add_point(points, num_points++, x, y); - break; - case rstbtt_vcurve: - rstbtt__tesselate_curve(points, &num_points, x,y, - vertices[i].cx, vertices[i].cy, - vertices[i].x, vertices[i].y, - objspace_flatness_squared, 0); - x = vertices[i].x, y = vertices[i].y; - break; - case rstbtt_vcubic: - rstbtt__tesselate_cubic(points, &num_points, x,y, - vertices[i].cx, vertices[i].cy, - vertices[i].cx1, vertices[i].cy1, - vertices[i].x, vertices[i].y, - objspace_flatness_squared, 0); - x = vertices[i].x; - y = vertices[i].y; - break; - } - } - (*contour_lengths)[n] = num_points - start; - } - - return points; -error: - RFONT_FREE(points); - RFONT_FREE(*contour_lengths); - *contour_lengths = 0; - *num_contours = 0; - return NULL; -} - -RFONT_API void rstbtt_Rasterize(rstbtt__bitmap *result, float flatness_in_pixels, rstbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert) -{ - float scale = scale_x > scale_y ? scale_y : scale_x; - int winding_count = 0; - int *winding_lengths = NULL; - rstbtt__point *windings = rstbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count); - if (windings) { - rstbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert); - RFONT_FREE(winding_lengths); - RFONT_FREE(windings); - } -} - -RFONT_API void rstbtt_GetGlyphBitmapBoxSubpixel(const rstbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) -{ - int x0=0,y0=0,x1,y1; /* =0 suppresses compiler warning */ - if (!rstbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { - /* e.g. space character */ - if (ix0) *ix0 = 0; - if (iy0) *iy0 = 0; - if (ix1) *ix1 = 0; - if (iy1) *iy1 = 0; - } else { - /* move to integral bboxes (treating pixels as little squares, what pixels get touched)? */ - if (ix0) *ix0 = (int)floor( (float)x0 * scale_x + shift_x); - if (iy0) *iy0 = (int)floor( (float)-y1 * scale_y + shift_y); - if (ix1) *ix1 = (int)ceil ( (float)x1 * scale_x + shift_x); - if (iy1) *iy1 = (int)ceil ((float)-y0 * scale_y + shift_y); - } -} - -RFONT_API unsigned char *rstbtt_GetGlyphBitmapSubpixel(const rstbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff) -{ - int ix0,iy0,ix1,iy1; - rstbtt__bitmap gbm; - rstbtt_vertex *vertices; - int num_verts = rstbtt_GetGlyphShape(info, glyph, &vertices); - - if (scale_x == 0) scale_x = scale_y; - if (scale_y == 0) { - if (scale_x == 0) { - RFONT_FREE(vertices); - return NULL; - } - scale_y = scale_x; - } - - rstbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1); - - /* now we get the size */ - gbm.w = (ix1 - ix0); - gbm.h = (iy1 - iy0); - gbm.pixels = NULL; /* in case we error */ - - if (width ) *width = gbm.w; - if (height) *height = gbm.h; - if (xoff ) *xoff = ix0; - if (yoff ) *yoff = iy0; - - if (gbm.w && gbm.h) { - gbm.pixels = (unsigned char *) RFONT_MALLOC((size_t)(gbm.w * gbm.h)); - if (gbm.pixels) { - gbm.stride = gbm.w; - - rstbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1); - } - } - RFONT_FREE(vertices); - return gbm.pixels; -} - - -RFONT_API int rstbtt_InitFont(rstbtt_fontinfo *info, const unsigned char* const_data, int fontstart) -{ - unsigned char* data = (unsigned char*)const_data; - - u32 cmap, t; - i32 i,numTables; - - info->data = (unsigned char*)data; - info->fontstart = fontstart; - info->cff = rstbtt__new_buf(NULL, 0); - - cmap = rstbtt__find_table(data, (u32)fontstart, "cmap"); /* required */ - info->loca = (int)rstbtt__find_table(data, (u32)fontstart, "loca"); /* required */ - info->head = (int)rstbtt__find_table(data, (u32)fontstart, "head"); /* required */ - info->glyf = (int)rstbtt__find_table(data, (u32)fontstart, "glyf"); /* required */ - info->hhea = (int)rstbtt__find_table(data, (u32)fontstart, "hhea"); /* required */ - info->hmtx = (int)rstbtt__find_table(data, (u32)fontstart, "hmtx"); /* required */ - info->kern = (int)rstbtt__find_table(data, (u32)fontstart, "kern"); /* not required */ - info->gpos = (int)rstbtt__find_table(data, (u32)fontstart, "GPOS"); /* not required */ - - if (!cmap || !info->head || !info->hhea || !info->hmtx) - return 0; - if (info->glyf) { - /* required for truetype */ - if (!info->loca) return 0; - } else { - /* initialization for CFF / Type2 fonts (OTF) */ - rstbtt__buf b, topdict, topdictidx; - u32 cstype = 2, charstrings = 0, fdarrayoff = 0, fdselectoff = 0; - u32 cff; - - cff = rstbtt__find_table(data, (u32)fontstart, "CFF "); - if (!cff) return 0; - - info->fontdicts = rstbtt__new_buf(NULL, 0); - info->fdselect = rstbtt__new_buf(NULL, 0); - - /* @TODO this should use size from table (not 512MB) */ - info->cff = rstbtt__new_buf(data+cff, 512*1024*1024); - b = info->cff; - - /* read the header */ - rstbtt__buf_skip(&b, 2); - rstbtt__buf_seek(&b, rstbtt__buf_get8(&b)); /* hdrsize */ - - /* @TODO the name INDEX could list multiple fonts, - but we just use the first one. */ - rstbtt__cff_get_index(&b); /* name INDEX */ - topdictidx = rstbtt__cff_get_index(&b); - topdict = rstbtt__cff_index_get(topdictidx, 0); - rstbtt__cff_get_index(&b); /* string INDEX */ - info->gsubrs = rstbtt__cff_get_index(&b); - - rstbtt__dict_get_ints(&topdict, 17, 1, &charstrings); - rstbtt__dict_get_ints(&topdict, 0x100 | 6, 1, &cstype); - rstbtt__dict_get_ints(&topdict, 0x100 | 36, 1, &fdarrayoff); - rstbtt__dict_get_ints(&topdict, 0x100 | 37, 1, &fdselectoff); - info->subrs = rstbtt__get_subrs(b, topdict); - - /* weonly support Type 2 charstrings */ - if (cstype != 2) return 0; - if (charstrings == 0) return 0; - - if (fdarrayoff) { - /* looks like a CID font */ - if (!fdselectoff) return 0; - rstbtt__buf_seek(&b, (int)fdarrayoff); - info->fontdicts = rstbtt__cff_get_index(&b); - info->fdselect = rstbtt__buf_range(&b, (int)fdselectoff, (int)b.size - (int)fdselectoff); - } - - rstbtt__buf_seek(&b, (int)charstrings); - info->charstrings = rstbtt__cff_get_index(&b); - } - - t = rstbtt__find_table(data, (u32)fontstart, "maxp"); - if (t) - info->numGlyphs = RFONT_USHORT(data, t + 4); - else - info->numGlyphs = 0xffff; - - info->svg = -1; - - numTables = RFONT_USHORT(data, cmap + 2); - info->index_map = 0; - for (i=0; i < numTables; ++i) { - u32 encoding_record = (u32)(cmap + 4 + 8 * (u32)i); - /* find an encoding we understand: */ - switch(RFONT_USHORT(data, encoding_record)) { - case rstbtt_PLATFORM_ID_MICROSOFT: - switch (RFONT_USHORT(data, (int)encoding_record+2)) { - case rstbtt_MS_EID_UNICODE_BMP: - case rstbtt_MS_EID_UNICODE_FULL: - /* MS/Unicode */ - info->index_map = (int)(cmap + RFONT_ULONG(data, encoding_record + 4)); - break; - } - break; - case rstbtt_PLATFORM_ID_UNICODE: - /* Mac/iOS has these */ - /* all the encodingIDs are unicode, so we don't bother to check it */ - info->index_map = (int)(cmap + RFONT_ULONG(data, encoding_record+4)); - break; - } - } - if (info->index_map == 0) - return 0; - - info->indexToLocFormat = RFONT_USHORT(((u8*)data), info->head + 50); - return 1; -} - -RFONT_API int rstbtt_FindGlyphIndex(const rstbtt_fontinfo *info, int unicode_codepoint) { - u8 *data = info->data; - u32 index_map = (u32)info->index_map; - - u16 format = RFONT_USHORT(data, index_map); - if (format == 0) { /* apple byte encoding */ - i32 bytes = RFONT_USHORT(data, index_map + 2); - if (unicode_codepoint < bytes-6) - return RFONT_BYTE(data, (int)index_map + 6 + unicode_codepoint); - return 0; - } else if (format == 6) { - u32 first = RFONT_USHORT(data, index_map + 6); - u32 count = RFONT_USHORT(data, index_map + 8); - if ((u32) unicode_codepoint >= first && (u32) unicode_codepoint < (u32)(first + count)) - return RFONT_USHORT(data, (int)index_map + 10 + (unicode_codepoint - (int)first)*2); - return 0; - } else if (format == 2) { - assert(0); /* @TODO: high-byte mapping for japanese/chinese/korean */ - return 0; - } else if (format == 4) { /* standard mapping for windows fonts: binary search collection of ranges */ - u16 segcount = RFONT_USHORT(data, index_map+6) >> 1; - u16 searchRange = RFONT_USHORT(data, index_map+8) >> 1; - u16 entrySelector = RFONT_USHORT(data, index_map+10); - u16 rangeShift = RFONT_USHORT(data, index_map+12) >> 1; - - /* do a binary search of the segments */ - u32 endCount = index_map + 14; - u32 search = endCount; - - if (unicode_codepoint > 0xffff) - return 0; - - /* they lie from endCount .. endCount + segCount - but searchRange is the nearest power of two, so... */ - if (unicode_codepoint >= RFONT_USHORT(data, search + rangeShift*2)) - search += rangeShift*2; - - /* now decrement to bias correctly to find smallest */ - search -= 2; - while (entrySelector) { - u16 end; - searchRange >>= 1; - end = RFONT_USHORT(data, search + searchRange*2); - if (unicode_codepoint > end) - search += searchRange*2; - --entrySelector; - } - search += 2; - - { - u16 offset, start; - u16 item = (u16) ((search - endCount) >> 1); - - assert(unicode_codepoint <= RFONT_USHORT(data, endCount + 2*item)); - start = RFONT_USHORT(data, index_map + 14 + segcount*2 + 2 + 2*item); - if (unicode_codepoint < start) - return 0; - - offset = RFONT_USHORT(data, index_map + 14 + segcount*6 + 2 + 2*item); - if (offset == 0) - return (u16) (unicode_codepoint + RFONT_SHORT(data, index_map + 14 + segcount*4 + 2 + 2*item)); - - return RFONT_USHORT(data, offset + (unicode_codepoint-start)*2 + (int)index_map + 14 + segcount*6 + 2 + 2*item); - } - } else if (format == 12 || format == 13) { - u32 ngroups = RFONT_ULONG(data, index_map+12); - i32 low,high; - low = 0; high = (i32)ngroups; - /* Binary search the right group. */ - while (low < high) { - i32 mid = low + ((high-low) >> 1); /* rounds down, so low <= mid < high */ - u32 start_char = RFONT_ULONG(data, (int)index_map + 16 + mid * 12); - u32 end_char = RFONT_ULONG(data, (int)index_map + 16 + mid * 12 + 4); - if ((u32) unicode_codepoint < start_char) - high = mid; - else if ((u32) unicode_codepoint > end_char) - low = mid+1; - else { - u32 start_glyph = RFONT_ULONG(data, (int)index_map + 16 + mid * 12 + 8); - if (format == 12) - return (int)((int)start_glyph + unicode_codepoint - (int)start_char); - else /* format == 13 */ - return (int)start_glyph; - } - } - return 0; /* not found */ - } - /* @TODO */ - assert(0); - return 0; -} - -RFONT_API int rstbtt__GetGlyfOffset(const rstbtt_fontinfo *info, int glyph_index) -{ - int g1,g2; - - assert(!info->cff.size); - - if (glyph_index >= info->numGlyphs) return -1; /* glyph index out of range */ - if (info->indexToLocFormat >= 2) return -1; /* unknown index->glyph map format */ - - if (info->indexToLocFormat == 0) { - g1 = info->glyf + RFONT_USHORT(info->data, info->loca + glyph_index * 2) * 2; - g2 = info->glyf + RFONT_USHORT(info->data, info->loca + glyph_index * 2 + 2) * 2; - } else { - g1 = info->glyf + (int)RFONT_ULONG (info->data, info->loca + glyph_index * 4); - g2 = info->glyf + (int)RFONT_ULONG (info->data, info->loca + glyph_index * 4 + 4); - } - - return g1==g2 ? -1 : g1; /* if length is 0, return -1 */ -} - -RFONT_API int rstbtt__GetGlyphInfoT2(const rstbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) -{ - rstbtt__csctx c = rstbtt__CSCTX_INIT(1); - int r = rstbtt__run_charstring(info, glyph_index, &c); - if (x0) *x0 = r ? c.min_x : 0; - if (y0) *y0 = r ? c.min_y : 0; - if (x1) *x1 = r ? c.max_x : 0; - if (y1) *y1 = r ? c.max_y : 0; - return r ? c.num_vertices : 0; -} - -RFONT_API int rstbtt_GetGlyphBox(const rstbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) -{ - if (info->cff.size) { - rstbtt__GetGlyphInfoT2(info, glyph_index, x0, y0, x1, y1); - } else { - int g = rstbtt__GetGlyfOffset(info, glyph_index); - if (g < 0) return 0; - - if (x0) *x0 = RFONT_SHORT(info->data, g + 2); - if (y0) *y0 = RFONT_SHORT(info->data, g + 4); - if (x1) *x1 = RFONT_SHORT(info->data, g + 6); - if (y1) *y1 = RFONT_SHORT(info->data, g + 8); - } - return 1; -} - -#if defined(__GNUC__) || defined(__clang__) -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wcast-qual" -#endif - -#if defined(__GNUC__) || defined(__clang__) -#pragma GCC diagnostic pop -#endif -#endif /* n RFONT_EXTERNAL_STB */ - -/* -END of stb_truetype defines and source code required by RFont -*/ - -#endif /* RFONT_IMPLEMENTATION */ diff --git a/include/RGFW.h b/include/RGFW.h deleted file mode 100644 index 8016f02..0000000 --- a/include/RGFW.h +++ /dev/null @@ -1,15955 +0,0 @@ -/* -* -* RGFW 2.0.0-dev - -* Copyright (C) 2022-26 Riley Mabb (@ColleagueRiley) -* -* libpng license -* -* This software is provided 'as-is', without any express or implied -* warranty. In no event will the authors be held liable for any damages -* arising from the use of this software. - -* Permission is granted to anyone to use this software for any purpose, -* including commercial applications, and to alter it and redistribute it -* freely, subject to the following restrictions: -* -* 1. The origin of this software must not be misrepresented; you must not -* claim that you wrote the original software. If you use this software -* in a product, an acknowledgment in the product documentation would be -* appreciated but is not required. -* 2. Altered source versions must be plainly marked as such, and must not be -* misrepresented as being the original software. -* 3. This notice may not be removed or altered from any source distribution. -* -* -*/ - -/* - (MAKE SURE RGFW_IMPLEMENTATION is in exactly one header or you use -D RGFW_IMPLEMENTATION) - #define RGFW_IMPLEMENTATION - makes it so source code is included with header -*/ - -/* - #define RGFW_IMPLEMENTATION - (required) makes it so the source code is included - #define RGFW_DEBUG - (optional) makes it so RGFW prints debug messages and errors when they're found - #define RGFW_EGL - (optional) compile with OpenGL functions, allowing you to use to use EGL instead of the native OpenGL functions - #define RGFW_DIRECTX - (optional) include integration directX functions (windows only) - #define RGFW_VULKAN - (optional) include helpful vulkan integration functions and macros - #define RGFW_WEBGPU - (optional) use WebGPU for rendering - #define RGFW_NATIVE - (optional) define native RGFW types that use native API structures - - #define RGFW_X11 (optional) (unix only) if X11 should be used. This option is turned on by default by unix systems except for MacOS - #define RGFW_WAYLAND (optional) (unix only) use Wayland. (This can be used with X11) - #define RGFW_NO_X11 (optional) (unix only) don't fallback to X11 when using Wayland - #define RGFW_NO_LOAD_WGL (optional) (windows only) if WGL should be loaded dynamically during runtime - #define RGFW_NO_X11_CURSOR (optional) (unix only) don't use XCursor - #define RGFW_NO_X11_CURSOR_PRELOAD (optional) (unix only) use XCursor, but don't link it in code, (you'll have to link it with -lXcursor) - #define RGFW_NO_X11_EXT_PRELOAD (optional) (unix only) use Xext, but don't link it in code, (you'll have to link it with -lXext) - #define RGFW_NO_LOAD_WINMM (optional) (windows only) use winmm (timeBeginPeriod), but don't link it in code, (you'll have to link it with -lwinmm) - #define RGFW_NO_WINMM (optional) (windows only) don't use winmm - #define RGFW_NO_IOKIT (optional) (macOS) don't use IOKit - #define RGFW_NO_UNIX_CLOCK (optional) (unix) don't link unix clock functions - #define RGFW_NO_DWM (windows only) - do not use or link dwmapi - #define RGFW_USE_XDL (optional) (X11) if XDL (XLib Dynamic Loader) should be used to load X11 dynamically during runtime (must include XDL.h along with RGFW) - #define RGFW_COCOA_GRAPHICS_SWITCHING - (optional) (cocoa) use automatic graphics switching (allow the system to choose to use GPU or iGPU) - #define RGFW_COCOA_FRAME_NAME (optional) (cocoa) set frame name - #define RGFW_NO_DPI - do not calculate DPI and don't use libShcore (win32) - #define RGFW_NO_XRANDR - do use not XRandr (X11) - #define RGFW_ADVANCED_SMOOTH_RESIZE - use advanced methods for smooth resizing (may result in a spike in memory usage or worse performance) (eg. WM_TIMER and XSyncValue) - #define RGFW_NO_INFO - do not define the RGFW_info struct (without RGFW_IMPLEMENTATION) - #define RGFW_NO_GLXWINDOW - do not use GLXWindow - - #define RGFW_ALLOC x - choose the default allocation function (defaults to standard malloc) - #define RGFW_FREE x - choose the default deallocation function (defaults to standard free) - #define RGFW_USERPTR x - choose the default userptr sent to the malloc call, (NULL by default) - - #define RGFW_EXPORT - use when building RGFW - #define RGFW_IMPORT - use when linking with RGFW (not as a single-header) - - #define RGFW_USE_INT - force the use c-types rather than stdint.h (for systems that might not have stdint.h (msvc)) - #define RGFW_bool x - choose what type to use for bool, by default u32 is used -*/ - -/* -Example to get you started : - -linux : gcc main.c -lX11 -lXrandr -lm -windows : gcc main.c -lgdi32 -macos : gcc main.c -framework Cocoa -framework CoreVideo -framework IOKit - -#define RGFW_IMPLEMENTATION -#include "RGFW.h" - -int main() { - RGFW_window* win = RGFW_createWindow("name", 100, 100, 500, 500, 0); - - while (RGFW_window_shouldClose(win) == RGFW_FALSE) { - RGFW_pollEvents(); - } - - RGFW_window_close(win); -} - - compiling : - - if you wish to compile the library all you have to do is create a new file with this in it - - rgfw.c - #define RGFW_IMPLEMENTATION - #include "RGFW.h" - - You may also want to add - `#define RGFW_EXPORT` when compiling and - `#define RGFW_IMPORT`when linking RGFW on it's own: - this reduces inline functions and prevents bloat in the object file - - then you can use gcc (or whatever compile you wish to use) to compile the library into object file - - ex. gcc -c RGFW.c -fPIC - - after you compile the library into an object file, you can also turn the object file into an static or shared library - - (commands ar and gcc can be replaced with whatever equivalent your system uses) - - static : ar rcs RGFW.a RGFW.o - shared : - windows: - gcc -shared RGFW.o -lopengl32 -lgdi32 -o RGFW.dll - linux: - gcc -shared RGFW.o -lX11 -lGL -lXrandr -o RGFW.so - macos: - gcc -shared RGFW.o -framework CoreVideo -framework Cocoa -framework OpenGL -framework IOKit -*/ - - - -/* - Credits : - EimaMei/Sacode : Code review, helped with X11, MacOS and Windows support, Silicon, siliapp.h -> referencing - - contributors : (feel free to put yourself here if you contribute) - krisvers (@krisvers) -> code review - EimaMei (@SaCode) -> code review - Nycticebus (@Code-Nycticebus) -> bug fixes - Rob Rohan (@robrohan) -> X11 bugs and missing features, MacOS/Cocoa fixing memory issues/bugs - AICDG (@THISISAGOODNAME) -> vulkan support (example) - @Easymode -> support, testing/debugging, bug fixes and reviews - Joshua Rowe (omnisci3nce) - bug fix, review (macOS) - @lesleyrs -> bug fix, review (OpenGL) - Nick Porcino (@meshula) - testing, organization, review (MacOS, examples) - @therealmarrakesh -> documentation - @DarekParodia -> code review (X11) (C++) - @NishiOwO -> fix BSD support, fix OSMesa example - @BaynariKattu -> code review and documentation - Miguel Pinto (@konopimi) -> code review, fix vulkan example - @m-doescode -> code review (wayland) - Robert Gonzalez (@uni-dos) -> code review (wayland) - @TheLastVoyager -> code review - @yehoravramenko -> code review (winapi) - @halocupcake -> code review (OpenGL) - @GideonSerf -> documentation - Alexandre Almeida (@M374LX) -> code review (keycodes) - Vũ Xuân Trường (@wanwanvxt) -> code review (winapi) - Lucas (@lightspeedlucas) -> code review (msvc++) - Jeffery Myers (@JeffM2501) -> code review (msvc) - Zeni (@zenitsuyo) -> documentation - TheYahton (@TheYahton) -> documentation - nonexistant_object (@DiarrheaMcgee) - AC Gaudette (@acgaudette) -*/ - -#if _MSC_VER - #pragma comment(lib, "gdi32") - #pragma comment(lib, "shell32") - #pragma comment(lib, "User32") - #pragma comment(lib, "Advapi32") - #pragma warning( push ) - #pragma warning( disable : 4995 4191 4127) - #if _MSC_VER < 600 - #define RGFW_C89 - #endif -#else - #if defined(__STDC__) && !defined(__STDC_VERSION__) - #define RGFW_C89 - #endif -#endif - -#if defined(RGFW_EGL) && !defined(RGFW_OPENGL) - #define RGFW_OPENGL -#endif - -/* these OS macros look better & are standardized */ -/* plus it helps with cross-compiling */ - -#ifdef __EMSCRIPTEN__ - #define RGFW_WASM -#endif - -#if defined(RGFW_X11) && defined(__APPLE__) && !defined(RGFW_CUSTOM_BACKEND) - #define RGFW_MACOS_X11 - #define RGFW_UNIX -#endif - -#if defined(_WIN32) && !defined(RGFW_X11) && !defined(RGFW_UNIX) && !defined(RGFW_WASM) && !defined(RGFW_CUSTOM_BACKEND) /* (if you're using X11 on windows some how) */ - #define RGFW_WINDOWS -#endif -#if defined(RGFW_WAYLAND) - #define RGFW_DEBUG /* wayland will be in debug mode by default for now */ - #define RGFW_UNIX - #ifdef RGFW_OPENGL - #define RGFW_EGL - #endif - #ifdef RGFW_X11 - #define RGFW_DYNAMIC - #endif -#endif -#if (!defined(RGFW_WAYLAND) && !defined(RGFW_X11)) && (defined(__unix__) || defined(RGFW_MACOS_X11) || defined(RGFW_X11)) && !defined(RGFW_WASM) && !defined(RGFW_CUSTOM_BACKEND) - #define RGFW_MACOS_X11 - #define RGFW_X11 - #define RGFW_UNIX -#elif defined(__APPLE__) && !defined(RGFW_MACOS_X11) && !defined(RGFW_X11) && !defined(RGFW_WASM) && !defined(RGFW_CUSTOM_BACKEND) - #define RGFW_MACOS -#endif - -#ifndef RGFW_ASSERT - #include <assert.h> - #define RGFW_ASSERT assert -#endif - -#if !defined(__STDC_VERSION__) - #define RGFW_C89 -#endif - -#if !defined(RGFW_SNPRINTF) && (defined(RGFW_X11) || defined(RGFW_WAYLAND)) - /* required for X11 errors */ - #include <stdio.h> - #define RGFW_SNPRINTF snprintf -#endif - -#ifndef RGFW_USERPTR - #define RGFW_USERPTR NULL -#endif - -#ifndef RGFW_UNUSED - #define RGFW_UNUSED(x) (void)(x) -#endif - -#ifndef RGFW_ROUND - #define RGFW_ROUND(x) (i32)((x) >= 0 ? (x) + 0.5f : (x) - 0.5f) -#endif - -#ifndef RGFW_ROUNDF - #define RGFW_ROUNDF(x) (float)((i32)((x) + ((x) < 0.0f ? -0.5f : 0.5f))) -#endif - -#ifndef RGFW_MIN - #define RGFW_MIN(x, y) ((x < y) ? x : y) -#endif - -#ifndef RGFW_ALLOC - #include <stdlib.h> - #define RGFW_ALLOC malloc - #define RGFW_FREE free -#endif - -#if !defined(RGFW_MEMCPY) || !defined(RGFW_STRNCMP) || !defined(RGFW_STRNCPY) || !defined(RGFW_MEMZERO) - #include <string.h> -#endif - -#ifndef RGFW_MEMZERO - #define RGFW_MEMZERO(ptr, num) memset(ptr, 0, num) -#endif - -#ifndef RGFW_MEMCPY - #define RGFW_MEMCPY(dist, src, len) memcpy(dist, src, len) -#endif - -#ifndef RGFW_STRNCMP - #define RGFW_STRNCMP(s1, s2, max) strncmp(s1, s2, max) -#endif - -#ifndef RGFW_STRNCPY - #define RGFW_STRNCPY(dist, src, len) strncpy(dist, src, len) -#endif - -#ifndef RGFW_STRSTR - #define RGFW_STRSTR(str, substr) strstr(str, substr) -#endif - -#ifndef RGFW_STRTOL - /* required for X11 XDnD and X11 Monitor DPI */ - #include <stdlib.h> - #define RGFW_STRTOL(str, endptr, base) strtol(str, endptr, base) - #define RGFW_ATOF(num) atof(num) -#endif - -#if !defined(RGFW_PRINTF) && ( defined(RGFW_DEBUG) || defined(RGFW_WAYLAND) ) - /* required when using RGFW_DEBUG */ - #include <stdio.h> - #define RGFW_PRINTF printf -#endif - -#ifndef RGFW_MAX_EVENTS - #define RGFW_MAX_EVENTS 32 -#endif - -#ifndef RGFW_MAX_MONITORS - #define RGFW_MAX_MONITORS 6 -#endif - -#ifndef RGFW_COCOA_FRAME_NAME - #define RGFW_COCOA_FRAME_NAME NULL -#endif - -#ifdef RGFW_WIN95 /* for windows 95 testing (not that it really works) */ - #define RGFW_NO_PASSTHROUGH -#endif - -#if defined(RGFW_EXPORT) || defined(RGFW_IMPORT) - #if defined(_WIN32) - #if defined(__TINYC__) && (defined(RGFW_EXPORT) || defined(RGFW_IMPORT)) - #define __declspec(x) __attribute__((x)) - #endif - - #if defined(RGFW_EXPORT) - #define RGFWDEF __declspec(dllexport) - #else - #define RGFWDEF __declspec(dllimport) - #endif - #else - #if defined(RGFW_EXPORT) - #define RGFWDEF __attribute__((visibility("default"))) - #endif - #endif - #ifndef RGFWDEF - #define RGFWDEF - #endif -#endif - -#ifndef RGFWDEF - #ifdef RGFW_C89 - #define RGFWDEF __inline - #else - #define RGFWDEF inline - #endif -#endif - -#if defined(__cplusplus) && !defined(__EMSCRIPTEN__) - extern "C" { -#endif - -/* makes sure the header file part is only defined once by default */ -#ifndef RGFW_HEADER - -#define RGFW_HEADER - -#include <stddef.h> -#ifndef RGFW_INT_DEFINED - #ifdef RGFW_USE_INT /* optional for any system that might not have stdint.h */ - typedef unsigned char u8; - typedef signed char i8; - typedef unsigned short u16; - typedef signed short i16; - typedef unsigned long int u32; - typedef signed long int i32; - typedef unsigned long long u64; - typedef signed long long i64; - #else /* use stdint standard types instead of c "standard" types */ - #include <stdint.h> - - typedef uint8_t u8; - typedef int8_t i8; - typedef uint16_t u16; - typedef int16_t i16; - typedef uint32_t u32; - typedef int32_t i32; - typedef uint64_t u64; - typedef int64_t i64; - #endif - #define RGFW_INT_DEFINED -#endif - -typedef ptrdiff_t RGFW_ssize_t; - -#ifndef RGFW_BOOL_DEFINED - #define RGFW_BOOL_DEFINED - typedef u8 RGFW_bool; -#endif - -#define RGFW_BOOL(x) (RGFW_bool)((x) != 0) /* force a value to be 0 or 1 */ -#define RGFW_TRUE (RGFW_bool)1 -#define RGFW_FALSE (RGFW_bool)0 - -#define RGFW_ENUM(type, name) type name; enum -#define RGFW_BIT(x) (1 << (x)) - -#ifdef RGFW_VULKAN - - #if defined(RGFW_WAYLAND) && defined(RGFW_X11) - #define VK_USE_PLATFORM_WAYLAND_KHR - #define VK_USE_PLATFORM_XLIB_KHR - #define RGFW_VK_SURFACE ((RGFW_usingWayland()) ? ("VK_KHR_wayland_surface") : ("VK_KHR_xlib_surface")) - #elif defined(RGFW_WAYLAND) - #define VK_USE_PLATFORM_WAYLAND_KHR - #define VK_USE_PLATFORM_XLIB_KHR - #define RGFW_VK_SURFACE "VK_KHR_wayland_surface" - #elif defined(RGFW_X11) - #define VK_USE_PLATFORM_XLIB_KHR - #define RGFW_VK_SURFACE "VK_KHR_xlib_surface" - #elif defined(RGFW_WINDOWS) - #define VK_USE_PLATFORM_WIN32_KHR - #define OEMRESOURCE - #define RGFW_VK_SURFACE "VK_KHR_win32_surface" - #elif defined(RGFW_MACOS) && !defined(RGFW_MACOS_X11) - #define VK_USE_PLATFORM_MACOS_MVK - #define RGFW_VK_SURFACE "VK_MVK_macos_surface" - #else - #define RGFW_VK_SURFACE NULL - #endif - -#endif - - -/*! @brief The stucture that contains information about the current RGFW instance */ -typedef struct RGFW_info RGFW_info; - -/*! @brief The window stucture for interfacing with the window */ -typedef struct RGFW_window RGFW_window; - -/*! @brief The source window stucture for interfacing with the underlying windowing API (e.g. winapi, wayland, cocoa, etc) */ -typedef struct RGFW_window_src RGFW_window_src; - -/*! @brief The color format for pixel data */ -typedef RGFW_ENUM(u8, RGFW_format) { - RGFW_formatRGB8 = 0, /*!< 8-bit RGB (3 channels) */ - RGFW_formatBGR8, /*!< 8-bit BGR (3 channels) */ - RGFW_formatRGBA8, /*!< 8-bit RGBA (4 channels) */ - RGFW_formatARGB8, /*!< 8-bit RGBA (4 channels) */ - RGFW_formatBGRA8, /*!< 8-bit BGRA (4 channels) */ - RGFW_formatABGR8, /*!< 8-bit BGRA (4 channels) */ - RGFW_formatCount -}; - -/*! @brief layout struct for mapping out format types */ -typedef struct RGFW_colorLayout { i32 r, g, b, a; u32 channels; } RGFW_colorLayout; - -/*! @brief function type converting raw image data between formats */ -typedef void (* RGFW_convertImageDataFunc)(u8* dest_data, u8* src_data, const RGFW_colorLayout* srcLayout, const RGFW_colorLayout* destLayout, size_t count); - -/*! @brief a stucture for interfacing with the underlying native image (e.g. XImage, HBITMAP, etc) */ -typedef struct RGFW_nativeImage RGFW_nativeImage; - -/*! @brief a stucture for interfacing with pixel data as a renderable surface */ -typedef struct RGFW_surface RGFW_surface; - -/*! @brief gamma struct for monitors */ -typedef struct RGFW_gammaRamp { - u16* red; /*!< array for the red channel */ - u16* green; /*!< array for the green channel */ - u16* blue; /*!< array for the blue channel */ - size_t count; /*! count of elements in each channel */ -} RGFW_gammaRamp; - -/*! @brief monitor mode data | can be changed by the user (with functions)*/ -typedef struct RGFW_monitorMode { - i32 w, h; /*!< monitor workarea size */ - float refreshRate; /*!< monitor refresh rate */ - u8 red, blue, green; /*!< sizeof rgb values */ - void* src; /*!< source API mode */ -} RGFW_monitorMode; - -/*! @brief structure for monitor node and source monitor data */ -typedef struct RGFW_monitorNode RGFW_monitorNode; - -/*! @brief structure for monitor data */ -typedef struct RGFW_monitor { - i32 x, y; /*!< x - y of the monitor workarea */ - char name[128]; /*!< monitor name */ - float scaleX, scaleY; /*!< monitor content scale */ - float pixelRatio; /*!< pixel ratio for monitor (1.0 for regular, 2.0 for hiDPI) */ - float physW, physH; /*!< monitor physical size in inches */ - RGFW_monitorMode mode; /*!< current mode of the monitor */ - void* userPtr; /*!< pointer for user data */ - RGFW_monitorNode* node; /*!< source node data of the monitor */ -} RGFW_monitor; - -/*! @brief what type of request you are making for the monitor */ -typedef RGFW_ENUM(u8, RGFW_modeRequest) { - RGFW_monitorScale = RGFW_BIT(0), /*!< scale the monitor size */ - RGFW_monitorRefresh = RGFW_BIT(1), /*!< change the refresh rate */ - RGFW_monitorRGB = RGFW_BIT(2), /*!< change the monitor RGB bits size */ - RGFW_monitorAll = RGFW_monitorScale | RGFW_monitorRefresh | RGFW_monitorRGB -}; - -/*! a raw pointer to the underlying mouse handle for setting and creating custom mouse icons */ -typedef void RGFW_mouse; - -/*! @brief RGFW's abstract keycodes */ -typedef RGFW_ENUM(u8, RGFW_key) { - RGFW_keyNULL = 0, - RGFW_keyEscape = '\033', - RGFW_keyBacktick = '`', - RGFW_key0 = '0', - RGFW_key1 = '1', - RGFW_key2 = '2', - RGFW_key3 = '3', - RGFW_key4 = '4', - RGFW_key5 = '5', - RGFW_key6 = '6', - RGFW_key7 = '7', - RGFW_key8 = '8', - RGFW_key9 = '9', - RGFW_keyMinus = '-', - RGFW_keyEqual = '=', - RGFW_keyEquals = RGFW_keyEqual, - RGFW_keyBackSpace = '\b', - RGFW_keyTab = '\t', - RGFW_keySpace = ' ', - RGFW_keyA = 'a', - RGFW_keyB = 'b', - RGFW_keyC = 'c', - RGFW_keyD = 'd', - RGFW_keyE = 'e', - RGFW_keyF = 'f', - RGFW_keyG = 'g', - RGFW_keyH = 'h', - RGFW_keyI = 'i', - RGFW_keyJ = 'j', - RGFW_keyK = 'k', - RGFW_keyL = 'l', - RGFW_keyM = 'm', - RGFW_keyN = 'n', - RGFW_keyO = 'o', - RGFW_keyP = 'p', - RGFW_keyQ = 'q', - RGFW_keyR = 'r', - RGFW_keyS = 's', - RGFW_keyT = 't', - RGFW_keyU = 'u', - RGFW_keyV = 'v', - RGFW_keyW = 'w', - RGFW_keyX = 'x', - RGFW_keyY = 'y', - RGFW_keyZ = 'z', - RGFW_keyPeriod = '.', - RGFW_keyComma = ',', - RGFW_keySlash = '/', - RGFW_keyBracket = '[', - RGFW_keyCloseBracket = ']', - RGFW_keySemicolon = ';', - RGFW_keyApostrophe = '\'', - RGFW_keyBackSlash = '\\', - RGFW_keyReturn = '\n', - RGFW_keyEnter = RGFW_keyReturn, - RGFW_keyDelete = '\177', /* 127 */ - RGFW_keyF1, - RGFW_keyF2, - RGFW_keyF3, - RGFW_keyF4, - RGFW_keyF5, - RGFW_keyF6, - RGFW_keyF7, - RGFW_keyF8, - RGFW_keyF9, - RGFW_keyF10, - RGFW_keyF11, - RGFW_keyF12, - RGFW_keyF13, - RGFW_keyF14, - RGFW_keyF15, - RGFW_keyF16, - RGFW_keyF17, - RGFW_keyF18, - RGFW_keyF19, - RGFW_keyF20, - RGFW_keyF21, - RGFW_keyF22, - RGFW_keyF23, - RGFW_keyF24, - RGFW_keyF25, - RGFW_keyCapsLock, - RGFW_keyShiftL, - RGFW_keyControlL, - RGFW_keyAltL, - RGFW_keySuperL, - RGFW_keyShiftR, - RGFW_keyControlR, - RGFW_keyAltR, - RGFW_keySuperR, - RGFW_keyUp, - RGFW_keyDown, - RGFW_keyLeft, - RGFW_keyRight, - RGFW_keyInsert, - RGFW_keyMenu, - RGFW_keyEnd, - RGFW_keyHome, - RGFW_keyPageUp, - RGFW_keyPageDown, - RGFW_keyNumLock, - RGFW_keyPadSlash, - RGFW_keyPadMultiply, - RGFW_keyPadPlus, - RGFW_keyPadMinus, - RGFW_keyPadEqual, - RGFW_keyPadEquals = RGFW_keyPadEqual, - RGFW_keyPad1, - RGFW_keyPad2, - RGFW_keyPad3, - RGFW_keyPad4, - RGFW_keyPad5, - RGFW_keyPad6, - RGFW_keyPad7, - RGFW_keyPad8, - RGFW_keyPad9, - RGFW_keyPad0, - RGFW_keyPadPeriod, - RGFW_keyPadReturn, - RGFW_keyScrollLock, - RGFW_keyPrintScreen, - RGFW_keyPause, - RGFW_keyWorld1, - RGFW_keyWorld2, - RGFW_keyLast = 256 /* padding for alignment ~(175 by default) */ -}; - -/*! @brief abstract mouse button codes */ -typedef RGFW_ENUM(u8, RGFW_mouseButton) { - RGFW_mouseLeft = 0, /*!< left mouse button is pressed */ - RGFW_mouseMiddle, /*!< mouse-wheel-button is pressed */ - RGFW_mouseRight, /*!< right mouse button is pressed */ - RGFW_mouseMisc1, RGFW_mouseMisc2, RGFW_mouseMisc3, RGFW_mouseMisc4, RGFW_mouseMisc5, - RGFW_mouseFinal -}; - -/*! abstract key modifier codes */ -typedef RGFW_ENUM(u8, RGFW_keymod) { - RGFW_modCapsLock = RGFW_BIT(0), - RGFW_modNumLock = RGFW_BIT(1), - RGFW_modControl = RGFW_BIT(2), - RGFW_modAlt = RGFW_BIT(3), - RGFW_modShift = RGFW_BIT(4), - RGFW_modSuper = RGFW_BIT(5), - RGFW_modScrollLock = RGFW_BIT(6) -}; - -/*! types of dnd drag actions */ -typedef RGFW_ENUM(u8, RGFW_dndActionType) { - RGFW_dndActionNone = 0, - RGFW_dndActionEnter, /*!< data has been dragged into the window area */ - RGFW_dndActionMove, /*!< the data that was dragged into the window area has moved inside the window */ - RGFW_dndActionExit, /*!< the data that was dragged into the window area has left the window */ -}; - -/*! types of transfered data (clipboard, dnd) */ -typedef RGFW_ENUM(u8, RGFW_dataTransferType) { - RGFW_dataNone = 0, - RGFW_dataText, /*!< plain text string */ - RGFW_dataFile, /*!< file string */ - RGFW_dataURL, /*!< URL string */ - RGFW_dataImage, /*!< raw image data */ - RGFW_dataUnknown /*!< unknown raw data */ -}; - -/*! internal node for a individual data drop */ -typedef struct RGFW_dataDropNode { - const char* data; /*!< dropped data */ - size_t size; /*!< the size of the data in bytes */ - RGFW_dataTransferType type; /*!< the type of data being dropped */ - struct RGFW_dataDropNode* next; /*!< the next drop data node if any [when handling callbacks, this will always be NULL because the linked list is built as events are processed] */ -} RGFW_dataDropNode; - -/*! @brief codes for the event types that can be sent */ -typedef RGFW_ENUM(u8, RGFW_eventType) { - RGFW_eventNone = 0, /*!< no event has been sent */ - RGFW_keyPressed, /*!< a key has been pressed */ - RGFW_keyReleased, /*!< a key has been released */ - RGFW_keyChar, /*!< keyboard character input event specifically for utf8 input */ - RGFW_mouseButtonPressed, /*!< a mouse button has been pressed (left,middle,right) */ - RGFW_mouseButtonReleased, /*!< a mouse button has been released (left,middle,right) */ - RGFW_mouseScroll, /*!< a mouse scroll event */ - RGFW_mousePosChanged, /*!< the position of the mouse has been changed */ - RGFW_mouseRawMotion, /*!< raw mouse motion */ - RGFW_mouseEnter, /*!< mouse entered the window */ - RGFW_mouseLeave, /*!< mouse left the window */ - RGFW_windowMoved, /*!< the window was moved (by the user) */ - RGFW_windowResized, /*!< the window was resized (by the user), [on WASM this means the browser was resized] */ - RGFW_windowFocusIn, /*!< window is in focus now */ - RGFW_windowFocusOut, /*!< window is out of focus now */ - RGFW_windowRefresh, /*!< The window content needs to be refreshed */ - RGFW_windowClose, /*!< the user attempts to close the window */ - RGFW_windowMaximized, /*!< the window was maximized */ - RGFW_windowMinimized, /*!< the window was minimized */ - RGFW_windowRestored, /*!< the window was restored */ - RGFW_dataDrop, /*!< data has been dropped into the window */ - RGFW_dataDrag, /*!< the start of a drag and drop event, when data is being dragged */ - RGFW_scaleUpdated, /*!< content scale factor changed */ - RGFW_monitorConnected, /*!< a monitor has been connected */ - RGFW_monitorDisconnected, /*!< a monitor has been disconnected */ - RGFW_eventCount /*!< the number of event types there are */ -}; - -/*! @brief flags for toggling whether or not an event should be processed */ -typedef RGFW_ENUM(u32, RGFW_eventFlag) { - RGFW_keyPressedFlag = RGFW_BIT(RGFW_keyPressed), - RGFW_keyReleasedFlag = RGFW_BIT(RGFW_keyReleased), - RGFW_keyCharFlag = RGFW_BIT(RGFW_keyChar), - RGFW_mouseScrollFlag = RGFW_BIT(RGFW_mouseScroll), - RGFW_mouseButtonPressedFlag = RGFW_BIT(RGFW_mouseButtonPressed), - RGFW_mouseButtonReleasedFlag = RGFW_BIT(RGFW_mouseButtonReleased), - RGFW_mousePosChangedFlag = RGFW_BIT(RGFW_mousePosChanged), - RGFW_mouseRawMotionFlag = RGFW_BIT(RGFW_mouseRawMotion), - RGFW_mouseEnterFlag = RGFW_BIT(RGFW_mouseEnter), - RGFW_mouseLeaveFlag = RGFW_BIT(RGFW_mouseLeave), - RGFW_windowMovedFlag = RGFW_BIT(RGFW_windowMoved), - RGFW_windowResizedFlag = RGFW_BIT(RGFW_windowResized), - RGFW_windowFocusInFlag = RGFW_BIT(RGFW_windowFocusIn), - RGFW_windowFocusOutFlag = RGFW_BIT(RGFW_windowFocusOut), - RGFW_windowRefreshFlag = RGFW_BIT(RGFW_windowRefresh), - RGFW_windowMaximizedFlag = RGFW_BIT(RGFW_windowMaximized), - RGFW_windowMinimizedFlag = RGFW_BIT(RGFW_windowMinimized), - RGFW_windowRestoredFlag = RGFW_BIT(RGFW_windowRestored), - RGFW_scaleUpdatedFlag = RGFW_BIT(RGFW_scaleUpdated), - RGFW_windowCloseFlag = RGFW_BIT(RGFW_windowClose), - RGFW_dataDropFlag = RGFW_BIT(RGFW_dataDrop), - RGFW_dataDragFlag = RGFW_BIT(RGFW_dataDrag), - RGFW_monitorConnectedFlag = RGFW_BIT(RGFW_monitorConnected), - RGFW_monitorDisconnectedFlag = RGFW_BIT(RGFW_monitorDisconnected), - - RGFW_keyEventsFlag = RGFW_keyPressedFlag | RGFW_keyReleasedFlag | RGFW_keyCharFlag, - RGFW_mouseEventsFlag = RGFW_mouseButtonPressedFlag | RGFW_mouseButtonReleasedFlag | RGFW_mousePosChangedFlag | RGFW_mouseEnterFlag | RGFW_mouseLeaveFlag | RGFW_mouseScrollFlag | RGFW_mouseRawMotionFlag, - RGFW_windowEventsFlag = RGFW_windowMovedFlag | RGFW_windowResizedFlag | RGFW_windowRefreshFlag | RGFW_windowMaximizedFlag | RGFW_windowMinimizedFlag | RGFW_windowRestoredFlag | RGFW_scaleUpdatedFlag, - RGFW_windowFocusEventsFlag = RGFW_windowFocusInFlag | RGFW_windowFocusOutFlag, - RGFW_dataDragDropEventsFlag = RGFW_dataDropFlag | RGFW_dataDragFlag, - RGFW_monitorEventsFlag = RGFW_monitorConnectedFlag | RGFW_monitorDisconnectedFlag, - RGFW_allEventFlags = RGFW_keyEventsFlag | RGFW_mouseEventsFlag | RGFW_windowEventsFlag | RGFW_windowFocusEventsFlag | RGFW_dataDragDropEventsFlag | RGFW_windowCloseFlag | RGFW_monitorEventsFlag -}; - -/*! Event structure(s) and union for checking/getting events */ - -/*! @brief common event data across all events */ -typedef struct RGFW_commonEvent { - RGFW_eventType type; /*!< which event has been sent?*/ - RGFW_window* win; /*!< the window this event applies to (for event queue events) */ -} RGFW_commonEvent; - -/*! @brief event data for all focus events */ -typedef struct RGFW_windowFocusEvent { - RGFW_eventType type; /*!< which event has been sent?*/ - RGFW_window* win; /*!< the window this event applies to (for event queue events) */ - RGFW_bool state; /*!< wether or not the window is in focus or not */ -} RGFW_windowFocusEvent; - -/*! @brief event data for any mouse button event (press/release) */ -typedef struct RGFW_mouseButtonEvent { - RGFW_eventType type; /*!< which event has been sent?*/ - RGFW_window* win; /*!< the window this event applies to (for event queue events) */ - RGFW_mouseButton value; /* !< which mouse button was pressed */ - RGFW_bool state; /*!< if the button was pressed or released */ -} RGFW_mouseButtonEvent; - -/*! @brief event data for any mouse scroll or raw motion event */ -typedef struct RGFW_mouseDeltaEvent { - RGFW_eventType type; /*!< which event has been sent?*/ - RGFW_window* win; /*!< the window this event applies to (for event queue events) */ - float x, y; /*!< the raw mouse scroll or motion delta value */ -} RGFW_mouseDeltaEvent; - -/*! @brief event data for a mouse position event (RGFW_mousePosChanged) */ -typedef struct RGFW_mousePosEvent { - RGFW_eventType type; /*!< which event has been sent?*/ - RGFW_window* win; /*!< the window this event applies to (for event queue events) */ - i32 x, y; /*!< mouse x, y of event (or drop point) */ - RGFW_bool inWindow; /*!< if the mouse is in the window or not */ -} RGFW_mousePosEvent; - -/*! @brief event data for a key press/release event */ -typedef struct RGFW_keyEvent { - RGFW_eventType type; /*!< which event has been sent?*/ - RGFW_window* win; /*!< the window this event applies to (for event queue events) */ - RGFW_key value; /*!< the physical key of the event, refers to where key is physically */ - RGFW_bool repeat; /*!< key press event repeated (the key is being held) */ - RGFW_keymod mod; /*!< state of the key modifier state */ - RGFW_bool state; /*!< if the key was pressed or released */ -} RGFW_keyEvent; - -/*! @brief event data for a key character event */ -typedef struct RGFW_keyCharEvent { - RGFW_eventType type; /*!< which event has been sent?*/ - RGFW_window* win; /*!< the window this event applies to (for event queue events) */ - u32 value; /*!< the unicode value of the key */ -} RGFW_keyCharEvent; - -/*! @brief event data for any data drop event */ -typedef struct RGFW_dataDropEvent { - RGFW_eventType type; /*!< which event has been sent?*/ - RGFW_window* win; /*!< the window this event applies to (for event queue events) */ - const RGFW_dataDropNode* value; -} RGFW_dataDropEvent; - -/*! @brief event data for any data drag event */ -typedef struct RGFW_dataDragEvent { - RGFW_eventType type; /*!< which event has been sent?*/ - RGFW_window* win; /*!< the window this event applies to (for event queue events) */ - i32 x, y; /*!< mouse x, y of event (or drop point) */ - RGFW_dndActionType action; /*!< the type of drag action, e.g. enter, leave, move */ - RGFW_dataTransferType dataType; /*!< the type of data being dragged*/ -} RGFW_dataDragEvent; - -/*! @brief event data for when the window scale (DPI) is updated */ -typedef struct RGFW_scaleUpdatedEvent { - RGFW_eventType type; /*!< which event has been sent?*/ - RGFW_window* win; /*!< the window this event applies to (for event queue events) */ - float x, y; /*!< DPI scaling */ -} RGFW_scaleUpdatedEvent; - -/*! @brief event data for when a monitor is connected, disconnected or updated */ -typedef struct RGFW_monitorEvent { - RGFW_eventType type; /*!< which event has been sent?*/ - RGFW_window* win; /*!< the window this event applies to (for event queue events) */ - const RGFW_monitor* monitor; /*!< the monitor that this event applies to */ - RGFW_bool state; /*!< if the monitor is connected or disconnected */ -} RGFW_monitorEvent; - -/*! @breif event data for when the window is updated, moved, resized or refreshed */ -typedef struct RGFW_windowUpdateEvent { - RGFW_eventType type; /*!< the specific event type */ - RGFW_window* win; /*!< the window that was updated */ - i32 x; /*!< the new window x OR the x of the rectanglular refresh area */ - i32 y; /*!< the new window y OR the y of the rectanglular refresh area */ - i32 w; /*!< the new window width OR the width of the rectanglular refresh area */ - i32 h; /*!< the new window height OR the height of the rectanglular refresh area */ -} RGFW_windowUpdateEvent; - -/*! @brief union for all of the event stucture types */ -typedef union RGFW_event { - RGFW_eventType type; /*!< which event has been sent?*/ - RGFW_commonEvent common; /*!< common event data (e.g.) type and win */ - RGFW_windowFocusEvent focus; /*!< event data for focus in/out events */ - RGFW_windowUpdateEvent update; /*!< data for window update/move/resize/refresh events */ - RGFW_mouseButtonEvent button; /*!< data for a button press/release */ - RGFW_mouseDeltaEvent delta; /*!< data for a mouse scroll or raw motion */ - RGFW_mousePosEvent mouse; /*!< data for mouse motion events */ - RGFW_keyEvent key; /*!< data for key press/release/hold events */ - RGFW_keyCharEvent keyChar; /*!< data for key character events */ - RGFW_dataDropEvent drop; /*!< data dropping events */ - RGFW_dataDragEvent drag; /*!< data for data dragging events */ - RGFW_scaleUpdatedEvent scale; /*!< data for dpi scaling update events */ - RGFW_monitorEvent monitor; /*!< data for monitor events */ -} RGFW_event; - -/*! - @!brief codes for for RGFW_the code is stupid and C++ waitForEvent - waitMS -> Allows the function to keep checking for events even after there are no more events - if waitMS == 0, the loop will not wait for events - if waitMS > 0, the loop will wait that many miliseconds after there are no more events until it returns - if waitMS == -1 or waitMS == the max size of an unsigned 32-bit int, the loop will not return until it gets another event -*/ -typedef RGFW_ENUM(i32, RGFW_eventWait) { - RGFW_eventNoWait = 0, - RGFW_eventWaitNext = -1 -}; - -/*! @brief generic event callback function type */ -typedef void (*RGFW_genericFunc)(const RGFW_event* e); - -/*! brief structure that holds an array to callback data*/ -typedef struct RGFW_callbacks { - RGFW_genericFunc arr[RGFW_eventCount]; /*!< an array of all the callbacks */ -} RGFW_callbacks; - -/*! @brief optional bitwise arguments for making a windows, these can be OR'd together */ -typedef RGFW_ENUM(u32, RGFW_windowFlags) { - RGFW_windowNoBorder = RGFW_BIT(0), /*!< the window doesn't have a border / frame / decor */ - RGFW_windowNoResize = RGFW_BIT(1), /*!< the window cannot be resized by the user */ - RGFW_windowAllowDND = RGFW_BIT(2), /*!< the window supports drag and drop */ - RGFW_windowHideMouse = RGFW_BIT(3), /*! the window should hide the mouse (can be toggled later on using `RGFW_window_showMouse`) */ - RGFW_windowFullscreen = RGFW_BIT(4), /*!< the window is fullscreen by default */ - RGFW_windowTranslucent = RGFW_BIT(5), /*!< the window is translucent (only properly works on X11 and MacOS, although it's meant for for windows) */ - RGFW_windowTransparent = RGFW_windowTranslucent, /*!< the window is translucent (only properly works on X11 and MacOS, although it's meant for for windows) */ - RGFW_windowCenter = RGFW_BIT(6), /*! center the window on the screen */ - RGFW_windowRawMouse = RGFW_BIT(7), /*!< use raw mouse mouse on window creation */ - RGFW_windowScaleToMonitor = RGFW_BIT(8), /*! scale the window to the screen */ - RGFW_windowHide = RGFW_BIT(9), /*! the window is hidden */ - RGFW_windowMaximize = RGFW_BIT(10), /*!< maximize the window on creation */ - RGFW_windowCenterCursor = RGFW_BIT(11), /*!< center the cursor to the window on creation */ - RGFW_windowFloating = RGFW_BIT(12), /*!< create a floating window */ - RGFW_windowFocusOnShow = RGFW_BIT(13), /*!< focus the window when it's shown */ - RGFW_windowMinimize = RGFW_BIT(14), /*!< focus the window when it's shown */ - RGFW_windowFocus = RGFW_BIT(15), /*!< if the window is in focus */ - RGFW_windowCaptureMouse = RGFW_BIT(16), /*!< capture the mouse mouse mouse on window creation */ - RGFW_windowOpenGL = RGFW_BIT(17), /*!< create an OpenGL context (you can also do this manually with RGFW_window_createContext_OpenGL) */ - RGFW_windowEGL = RGFW_BIT(18), /*!< create an EGL context (you can also do this manually with RGFW_window_createContext_EGL) */ - RGFW_noDeinitOnClose = RGFW_BIT(19), /*!< do not auto deinit RGFW if the window closes and this is the last window open */ - RGFW_windowedFullscreen = RGFW_windowNoBorder | RGFW_windowMaximize, - RGFW_windowCaptureRawMouse = RGFW_windowCaptureMouse | RGFW_windowRawMouse -}; - -/*! @brief the types of icon to set */ -typedef RGFW_ENUM(u8, RGFW_icon) { - RGFW_iconTaskbar = RGFW_BIT(0), - RGFW_iconWindow = RGFW_BIT(1), - RGFW_iconBoth = RGFW_iconTaskbar | RGFW_iconWindow -}; - -/*! @brief standard mouse icons */ -typedef RGFW_ENUM(u8, RGFW_mouseIcon) { - RGFW_mouseNormal = 0, - RGFW_mouseArrow, - RGFW_mouseIbeam, - RGFW_mouseText = RGFW_mouseIbeam, - RGFW_mouseCrosshair, - RGFW_mousePointingHand, - RGFW_mouseResizeEW, - RGFW_mouseResizeNS, - RGFW_mouseResizeNWSE, - RGFW_mouseResizeNESW, - RGFW_mouseResizeNW, - RGFW_mouseResizeN, - RGFW_mouseResizeNE, - RGFW_mouseResizeE, - RGFW_mouseResizeSE, - RGFW_mouseResizeS, - RGFW_mouseResizeSW, - RGFW_mouseResizeW, - RGFW_mouseResizeAll, - RGFW_mouseNotAllowed, - RGFW_mouseWait, - RGFW_mouseProgress, - RGFW_mouseIconCount, - RGFW_mouseIconFinal = 16 /* padding for alignment */ -}; - -/*! @breif flash request type */ -typedef RGFW_ENUM(u8, RGFW_flashRequest) { - RGFW_flashCancel = 0, - RGFW_flashBriefly, - RGFW_flashUntilFocused -}; - -/*! @brief the type of debug message */ -typedef RGFW_ENUM(u8, RGFW_debugType) { - RGFW_typeError = 0, RGFW_typeWarning, RGFW_typeInfo -}; - -/*! @brief error codes for known failure types */ -typedef RGFW_ENUM(u8, RGFW_errorCode) { - RGFW_noError = 0, /*!< no error */ - RGFW_errOutOfMemory, - RGFW_errOpenGLContext, RGFW_errEGLContext, /*!< error with the OpenGL context */ - RGFW_errWayland, RGFW_errX11, - RGFW_errDirectXContext, - RGFW_errIOKit, - RGFW_errClipboard, - RGFW_errFailedFuncLoad, - RGFW_errBuffer, - RGFW_errMetal, - RGFW_errPlatform, - RGFW_errEventQueue, - RGFW_infoWindow, RGFW_infoBuffer, RGFW_infoGlobal, RGFW_infoOpenGL, - RGFW_warningWayland, RGFW_warningOpenGL -}; - -/*! @brief data for debug messages */ -typedef struct RGFW_debugInfo { - RGFW_debugType type; /*!< the type of message */ - RGFW_errorCode code; /*!< the code for the specific type of debug message */ - const char* msg; /*!< string message */ -} RGFW_debugInfo; - -/*! @brief callback function type for debug messags */ -typedef void (* RGFW_debugFunc)(const RGFW_debugInfo* info); - -/*! @brief function pointer equivalent of void* */ -typedef void (*RGFW_proc)(void); - -#if defined(RGFW_OPENGL) - -/*! @brief abstract structure for interfacing with the underlying OpenGL API */ -typedef struct RGFW_glContext RGFW_glContext; - -/*! @brief abstract structure for interfacing with the underlying EGL API */ -typedef struct RGFW_eglContext RGFW_eglContext; - -/*! values for the releaseBehavior hint */ -typedef RGFW_ENUM(i32, RGFW_glReleaseBehavior) { - RGFW_glReleaseFlush = 0, /*!< flush the pipeline will be flushed when the context is release */ - RGFW_glReleaseNone /*!< do nothing on release */ -}; - -/*! values for the profile hint */ -typedef RGFW_ENUM(i32, RGFW_glProfile) { - RGFW_glCore = 0, /*!< the core OpenGL version, e.g. just support for that version */ - RGFW_glForwardCompatibility, /*!< only compatibility for newer versions of OpenGL as well as the requested version */ - RGFW_glCompatibility, /*!< allow compatibility for older versions of OpenGL as well as the requested version */ - RGFW_glES /*!< use OpenGL ES */ -}; - -/*! values for the renderer hint */ -typedef RGFW_ENUM(i32, RGFW_glRenderer) { - RGFW_glAccelerated = 0, /*!< hardware accelerated (GPU) */ - RGFW_glSoftware /*!< software rendered (CPU) */ -}; - -/*! OpenGL initalization hints */ -typedef struct RGFW_glHints { - i32 stencil; /*!< set stencil buffer bit size (0 by default) */ - i32 samples; /*!< set number of sample buffers (0 by default) */ - i32 stereo; /*!< hint the context to use stereoscopic frame buffers for 3D (false by default) */ - i32 auxBuffers; /*!< number of aux buffers (0 by default) */ - i32 doubleBuffer; /*!< request double buffering (true by default) */ - i32 red, green, blue, alpha; /*!< set color bit sizes (all 8 by default) */ - i32 depth; /*!< set depth buffer bit size (24 by default) */ - i32 accumRed, accumGreen, accumBlue, accumAlpha; /*!< set accumulated RGBA bit sizes (all 0 by default) */ - RGFW_bool sRGB; /*!< request sRGA format (false by default) */ - RGFW_bool robustness; /*!< request a "robust" (as in memory-safe) context (false by default). For more information check the overview section: https://registry.khronos.org/OpenGL/extensions/EXT/EXT_robustness.txt */ - RGFW_bool debug; /*!< request OpenGL debugging (false by default). */ - RGFW_bool noError; /*!< request no OpenGL errors (false by default). This causes OpenGL errors to be undefined behavior. For more information check the overview section: https://registry.khronos.org/OpenGL/extensions/KHR/KHR_no_error.txt */ - RGFW_glReleaseBehavior releaseBehavior; /*!< hint how the OpenGL driver should behave when changing contexts (RGFW_glReleaseNone by default). For more information check the overview section: https://registry.khronos.org/OpenGL/extensions/KHR/KHR_context_flush_control.txt */ - RGFW_glProfile profile; /*!< set OpenGL API profile (RGFW_glCore by default) */ - i32 major, minor; /*!< set the OpenGL API profile version (by default RGFW_glMajor is 1, RGFW_glMinor is 0) */ - RGFW_glContext* share; /*!< Share this OpenGL context with newly created OpenGL contexts; defaults to NULL. */ - RGFW_eglContext* shareEGL; /*!< Share this EGL context with newly created OpenGL contexts; defaults to NULL. */ - RGFW_glRenderer renderer; /*!< renderer to use e.g. accelerated or software defaults to accelerated */ -} RGFW_glHints; - -#endif - -/**! - * @brief Allocates memory using the allocator defined by RGFW_ALLOC at compile time. - * @param size The size (in bytes) of the memory block to allocate. - * @return A pointer to the allocated memory block. -*/ -RGFWDEF void* RGFW_alloc(size_t size); - -/**! - * @brief Frees memory using the deallocator defined by RGFW_FREE at compile time. - * @param ptr A pointer to the memory block to free. -*/ -RGFWDEF void RGFW_free(void* ptr); - -/**! - * @brief Returns the size (in bytes) of the RGFW_window structure. - * @return The size of the RGFW_window structure. -*/ -RGFWDEF size_t RGFW_sizeofWindow(void); - -/**! - * @brief Returns the size (in bytes) of the RGFW_window_src structure. - * @return The size of the RGFW_window_src structure. -*/ -RGFWDEF size_t RGFW_sizeofWindowSrc(void); - -/**! - * @brief (Unix) Toggles the use of Wayland. - * This is enabled by default when compiled with `RGFW_WAYLAND`. - * If not using `RGFW_WAYLAND`, Wayland functions are not exposed. - * This function can be used to force the use of XWayland. - * @param wayland A boolean value indicating whether to use Wayland (true) or not (false). -*/ -RGFWDEF void RGFW_useWayland(RGFW_bool wayland); - -/**! - * @brief Checks if Wayland is currently being used. - * @return RGFW_TRUE if using Wayland, RGFW_FALSE otherwise. -*/ -RGFWDEF RGFW_bool RGFW_usingWayland(void); - -/**! - * @brief Retrieves the current Cocoa layer (macOS only). - * @return A pointer to the Cocoa layer, or NULL if the platform is not in use. -*/ -RGFWDEF void* RGFW_getLayer_OSX(void); - -/**! - * @brief Retrieves the current X11 display connection. - * @return A pointer to the X11 display, or NULL if the platform is not in use. -*/ -RGFWDEF void* RGFW_getDisplay_X11(void); - -/**! - * @brief Retrieves the current Wayland display connection. - * @return A pointer to the Wayland display (`struct wl_display*`), or NULL if the platform is not in use. -*/ -RGFWDEF struct wl_display* RGFW_getDisplay_Wayland(void); - -/**! - * @brief Sets the class name for X11 and WinAPI windows. - * Windows with the same class name will be grouped by the window manager. - * By default, the class name matches the root window’s name. - * @param name The class name to assign. -*/ -RGFWDEF void RGFW_setClassName(const char* name); - -/**! - * @brief Sets the X11 instance name. - * By default, the window name will be used as the instance name. - * @param name The X11 instance name to set. -*/ -RGFWDEF void RGFW_setXInstName(const char* name); - -/**! - * @brief (macOS only) Changes the current working directory to the application’s resource folder. -*/ -RGFWDEF void RGFW_moveToMacOSResourceDir(void); - -/*! copy image to another image, respecting each image's format */ -RGFWDEF void RGFW_copyImageData(u8* dest_data, i32 w, i32 h, RGFW_format dest_format, u8* src_data, RGFW_format src_format, RGFW_convertImageDataFunc func); - -/**! - * @brief Returns the size (in bytes) of the RGFW_nativeImage structure. - * @return The size of the RGFW_nativeImage structure. -*/ -RGFWDEF size_t RGFW_sizeofNativeImage(void); - -/**! - * @brief Returns the size (in bytes) of the RGFW_surface structure. - * @return The size of the RGFW_surface structure. -*/ -RGFWDEF size_t RGFW_sizeofSurface(void); - -/**! - * @brief Returns the native format type for the system - * @return the native format type for the system as a RGFW_format enum value -*/ -RGFWDEF RGFW_format RGFW_nativeFormat(void); - -/**! - * @brief Creates a new surface from raw pixel data. - * @param data A pointer to the pixel data buffer. - * @param w The width of the surface in pixels. - * @param h The height of the surface in pixels. - * @param format The pixel format of the data. - * @return A pointer to the newly created RGFW_surface. - * - * NOTE: when you create a surface using RGFW_createSurface / ptr, on X11 it uses the root window's visual - * this means it may fail to render on any other window if the visual does not match - * RGFW_window_createSurface and RGFW_window_createSurfacePtr exist only for X11 to address this issues - * Of course, you can also manually set the root window with RGFW_setRootWindow -*/ -RGFWDEF RGFW_surface* RGFW_createSurface(u8* data, i32 w, i32 h, RGFW_format format); - -/**! - * @brief Creates a surface using a pre-allocated RGFW_surface structure. - * @param data A pointer to the pixel data buffer. - * @param w The width of the surface in pixels. - * @param h The height of the surface in pixels. - * @param format The pixel format of the data. - * @param surface A pointer to a pre-allocated RGFW_surface structure. - * @return RGFW_TRUE if successful, RGFW_FALSE otherwise. -*/ -RGFWDEF RGFW_bool RGFW_createSurfacePtr(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface); - -/**! - * @brief Retrieves the native image associated with a surface. - * @param surface A pointer to the RGFW_surface. - * @return A pointer to the native RGFW_nativeImage associated with the surface. -*/ -RGFWDEF RGFW_nativeImage* RGFW_surface_getNativeImage(RGFW_surface* surface); - -/**! - * @brief Frees the surface pointer and any buffers used for software rendering. - * @param surface A pointer to the RGFW_surface to free. -*/ -RGFWDEF void RGFW_surface_free(RGFW_surface* surface); - -/**! - * @brief Frees only the internal buffers used for software rendering, leaving the surface struct intact. - * @param surface A pointer to the RGFW_surface whose buffers should be freed. -*/ -RGFWDEF void RGFW_surface_freePtr(RGFW_surface* surface); - - -/**! - * @brief create a mouse icon from bitmap data (similar to RGFW_window_setIcon). - * @param data A pointer to the bitmap pixel data. - * @param w The width of the mouse icon in pixels. - * @param h The height of the mouse icon in pixels. - * @param format The pixel format of the data. - * @return A pointer to the newly loaded RGFW_mouse structure. - * - * @note The icon is not resized by default. -*/ -RGFWDEF RGFW_mouse* RGFW_createMouse(u8* data, i32 w, i32 h, RGFW_format format); - -/**! - * @brief create a standard mouse icon - * @param mouse The standard cursor type (see RGFW_MOUSE enum). - * @return A pointer to the newly loaded RGFW_mouse structure. -*/ -RGFWDEF RGFW_mouse* RGFW_createMouseStandard(RGFW_mouseIcon mouse); - -/**! - * @brief Frees the data associated with an RGFW_mouse structure. - * @param mouse A pointer to the RGFW_mouse to free. -*/ -RGFWDEF void RGFW_freeMouse(RGFW_mouse* mouse); - -/**! - * @brief Get an allocated array of the supported modes of a monitor - * @param monitor the source monitor object - * @param count [OUTPUT] the count of the array - * @return the allocated array of supported modes -*/ -RGFWDEF RGFW_monitorMode* RGFW_monitor_getModes(RGFW_monitor* monitor, size_t* count); - -/**! - * @brief Free RGFW allocated modes array - * @param monitor the source monitor object - * @param modes a pointer to an allocated array of modes -*/ -RGFWDEF void RGFW_freeModes(RGFW_monitorMode* modes); - -/**! - * @brief Get the supported modes of a monitor using a pre-allocated array - * @param monitor the source monitor object - * @param modes [OUTPUT] a pointer to an allocated array of modes - * @return the number of (possible) modes, if [modes == NULL] the possible nodes *may* be less than the actual modes -*/ -RGFWDEF size_t RGFW_monitor_getModesPtr(RGFW_monitor* monitor, RGFW_monitorMode** modes); - -/**! - * @brief find the closest monitor mode based on the give mode with size being the highest priority, format being the second and refreshrate being the third. - * @param monitor the source monitor object - * @param mode user filled mode to use for comparison - * @param modes [OUTPUT] a pointer to be filled with the output closest monitor - * @return returns true if a suitable monitor was found and false if no suitable monitor was found at all -*/ - -RGFWDEF RGFW_bool RGFW_monitor_findClosestMode(RGFW_monitor* monitor, RGFW_monitorMode* mode, RGFW_monitorMode* closest); - -/**! - * @brief Get the allocated gamma ramp - * @param monitor the source monitor object -*/ -RGFWDEF RGFW_gammaRamp* RGFW_monitor_getGammaRamp(RGFW_monitor* monitor); - -/**! - * @brief Free the gamma ramp allocated by RGFW - * @param allocated gamma ramp -*/ -RGFWDEF void RGFW_freeGammaRamp(RGFW_gammaRamp* ramp); - -/**! - * @brief Get the monitor's gamma ramp using a pre-allocated struct with allocated data - * @param monitor the source monitor object - * @param ramp [OUTPUT] a pointer to an allocated gamma ramp (can be NULL to just get the count) - * @return the count of the gamma ramp -*/ -RGFWDEF size_t RGFW_monitor_getGammaRampPtr(RGFW_monitor* monitor, RGFW_gammaRamp* ramp); - -/**! - * @brief Set the monitor's gamma ramp using a pre-allocated struct with allocated data - * @param monitor the source monitor object - * @param ramp a pointer to an allocated gamma ramp - * @return a bool if the function was successful -*/ -RGFWDEF RGFW_bool RGFW_monitor_setGammaRamp(RGFW_monitor* monitor, RGFW_gammaRamp* ramp); - -/**! - * @brief Create and set the monitor's gamma ramp with a base gamma exponent - * @param monitor the source monitor object - * @param the gamma exponent - * @return a bool if the function was successful -*/ -RGFWDEF RGFW_bool RGFW_monitor_setGamma(RGFW_monitor* monitor, float gamma); - -/**! - * @brief Create and set the monitor's gamma ramp with a base gamma exponent using a pre-allocated array - * @param monitor the source monitor object - * @param gamma the gamma exponent - * @param pre-allocated gammaramp channel - * @param count the length of the allocated channel array - * @return a bool if the function was successful -*/ -RGFWDEF RGFW_bool RGFW_monitor_setGammaPtr(RGFW_monitor* monitor, float gamma, u16* ptr, size_t count); - -/**! - * @brief Get the workarea of a monitor, meaning the parts not occupied by OS graphics (i.e. the taskbar) - * @param monitor the source monitor object - * @param x [OUTPUT] the x pos of the workarea - * @param y [OUTPUT] the y pos of the workarea - * @param w [OUTPUT] the width of the workarea - * @param h [OUTPUT] the height of the workarea - * @return a bool if the function was successful -*/ -RGFWDEF RGFW_bool RGFW_monitor_getWorkarea(RGFW_monitor* monitor, i32* x, i32* y, i32* width, i32* height); - -/**! - * @brief Get the position of a monitor (the same as monitor.x / monitor.y) - * @param x [OUTPUT] the x position of the monitor - * @param y [OUTPUT] the y position of the monitor - * @return a bool if the function was successful -*/ -RGFWDEF RGFW_bool RGFW_monitor_getPosition(RGFW_monitor* monitor, i32* x, i32* y); - -/**! - * @brief Get the name of a monitor (the same as monitor.name) - * @return the cstring of the monitor's name -*/ -RGFWDEF const char* RGFW_monitor_getName(RGFW_monitor* monitor); - -/**! - * @brief Get the scale of a monitor (the same as monitor.scaleX / monitor.scaleY) - * @param monitor the source monitor object - * @param x [OUTPUT] the x scale of the monitor - * @param y [OUTPUT] the y scale of the monitor - * @return a bool if the function was successful -*/ -RGFWDEF RGFW_bool RGFW_monitor_getScale(RGFW_monitor* monitor, float* x, float* y); - -/**! - * @brief Get the physical size of a monitor (the same as monitor.physW / monitor.physH) - * @param monitor the source monitor object - * @param w [OUTPUT] the physical width of the monitor - * @param h [OUTPUT] the physical height of the monitor - * @return a bool if the function was successful -*/ -RGFWDEF RGFW_bool RGFW_monitor_getPhysicalSize(RGFW_monitor* monitor, float* w, float* h); - -/**! - * @brief Set the user pointer of a monitor (the same as monitor.userPtr = userPtr) - * @param monitor the source monitor object - * @param userPtr the new user pointer for the monitor -*/ -RGFWDEF void RGFW_monitor_setUserPtr(RGFW_monitor* monitor, void* userPtr); - -/**! - * @brief Get the user pointer of a monitor (the same as monitor.userPtr) - * @param monitor the source monitor object - * @return the user pointer of the monitor -*/ -RGFWDEF void* RGFW_monitor_getUserPtr(RGFW_monitor* monitor); - -/**! - * @brief Get the mode of a monitor (the same as monitor.mode) - * @param monitor the source monitor object - * @param mode [OUTPUT] current mode the monitor - * @return a bool if the function was successful -*/ -RGFWDEF RGFW_bool RGFW_monitor_getMode(RGFW_monitor* monitor, RGFW_monitorMode* mode); - -/**! - * @brief Poll and check for monitor updates (this is called internally on monitor update events and RGFW_init) -*/ -RGFWDEF void RGFW_pollMonitors(void); - -/**! - * @brief Retrieves an array of all available monitors. - * @param len [OUTPUT] A pointer to store the number of monitors found (maximum of RGFW_MAX_MONITORS [6 by default]). - * @return An array of pointers to RGFW_monitor structures. -*/ -RGFWDEF RGFW_monitor** RGFW_getMonitors(size_t* len); - -/**! - * @brief Retrieves the primary monitor. - * @return A pointer to the RGFW_monitor structure representing the primary monitor. -*/ -RGFWDEF RGFW_monitor* RGFW_getPrimaryMonitor(void); - -/**! - * @brief Requests the display mode for a monitor (based on what attributes are directly requested). - * @param mon The monitor to apply the mode change to. - * @param mode The desired RGFW_monitorMode. - * @param request The RGFW_modeRequest describing how to handle the mode change. - * @return RGFW_TRUE if the mode was successfully applied, otherwise RGFW_FALSE. -*/ -RGFWDEF RGFW_bool RGFW_monitor_requestMode(RGFW_monitor* mon, RGFW_monitorMode* mode, RGFW_modeRequest request); - -/**! - * @brief Sets a specific display mode for a monitor directly. - * @param mon The monitor to apply the mode change to. - * @param mode The desired RGFW_monitorMode. - * @param request The RGFW_modeRequest describing how to handle the mode change. - * @return RGFW_TRUE if the mode was successfully applied, otherwise RGFW_FALSE. -*/ -RGFWDEF RGFW_bool RGFW_monitor_setMode(RGFW_monitor* mon, RGFW_monitorMode* mode); - -/**! - * @brief Compares two monitor modes to check if they are equivalent. - * @param mon The first monitor mode. - * @param mon2 The second monitor mode. - * @param request The RGFW_modeRequest that defines the comparison parameters. - * @return RGFW_TRUE if both modes are equivalent, otherwise RGFW_FALSE. -*/ -RGFWDEF RGFW_bool RGFW_monitorModeCompare(RGFW_monitorMode* mon, RGFW_monitorMode* mon2, RGFW_modeRequest request); - -/**! - * @brief Scales a monitor’s mode to match a window’s size. - * @param mon The monitor to be scaled. - * @param win The window whose size should be used as a reference. - * @return RGFW_TRUE if the scaling was successful, otherwise RGFW_FALSE. -*/ -RGFWDEF RGFW_bool RGFW_monitor_scaleToWindow(RGFW_monitor* mon, struct RGFW_window* win); - - /**! - * @brief set (enable or disable) raw mouse mode globally - * @param the boolean state of raw mouse mode - * -*/ -RGFWDEF void RGFW_setRawMouseMode(RGFW_bool state); - -/**! - * @brief toggles building the drag-and-drop (DND) linked list - * @param allow RGFW_TRUE to allow DND building, RGFW_FALSE to disable - * @note this is for state checking, the list is created by default if you are using the event queue -*/ -RGFWDEF void RGFW_setBuildDND(RGFW_bool allow); - -/**! -* @brief sleep until RGFW gets an event or the timer ends (defined by OS) -* @param waitMS how long to wait for the next event (in miliseconds) -*/ -RGFWDEF void RGFW_waitForEvent(i32 waitMS); - -/**! -* @brief Set if events should be queued or not (enabled by default if the event queue is checked) -* @param queue boolean value if RGFW should queue events or not -*/ -RGFWDEF void RGFW_setQueueEvents(RGFW_bool queue); - -/**! - * @brief Sets the callback function for the event. - * @param the event type for the callback - * @param func The function to be called when the event is triggered. - * @return The previously set callback function, if any. -*/ -RGFWDEF RGFW_genericFunc RGFW_setEventCallback(RGFW_eventType type, RGFW_genericFunc func); - -/**! - * @brief Sets the callback function for two continuous events. - * @param func The function to be called when the event is triggered. - * @param [OUTPUT] The previously set callback function for the first event, if any. - * @param [OUTPUT] The previously set callback function for the second event, if any. -*/ -RGFWDEF void RGFW_setDualEventCallback(RGFW_eventType type, RGFW_genericFunc func, RGFW_genericFunc* first, RGFW_genericFunc* second); - -/**! - * @brief Sets the callback function for all events. - * @param func The function to be called when the event is triggered. - * @param [OUTPUT] a structure that holds an array of all the event callbacks -*/ -RGFWDEF void RGFW_setAllEventCallbacks(RGFW_genericFunc func, RGFW_callbacks* callbacks); - -/**! -* @brief check all the events until there are none left and updates window structure attributes -*/ -RGFWDEF void RGFW_pollEvents(void); - -/**! -* @brief check all the events until there are none left and updates window structure attributes -* queues events if the queue is checked and/or requested -*/ -RGFWDEF void RGFW_stopCheckEvents(void); - -/**! - * @brief polls and pops the next event - * @param event [OUTPUT] a pointer to store the retrieved event - * @return RGFW_TRUE if an event was found, RGFW_FALSE otherwise - * - * NOTE: Using this function without a loop may cause event lag. - * For multi-threaded systems, use RGFW_pollEvents combined with RGFW_checkQueuedEvent. - * - * Example: - * RGFW_event event; - * while (RGFW_checkEvent(win, &event)) { - * // handle event - * } -*/ -RGFWDEF RGFW_bool RGFW_checkEvent(RGFW_event* event); - -/**! - * @brief pops the first queued event - * @param event [OUTPUT] a pointer to store the retrieved event - * @return RGFW_TRUE if an event was found, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_checkQueuedEvent(RGFW_event* event); - -/** * @defgroup Input -* @{ */ - -/**! - * @brief returns true if the key is pressed during the current frame - * @param key the key code of the key you want to check - * @return The boolean value if the key is pressed or not -*/ -RGFWDEF RGFW_bool RGFW_isKeyPressed(RGFW_key key); - -/**! - * @brief returns true if the key was released during the current frame - * @param key the key code of the key you want to check - * @return The boolean value if the key is released or not -*/ -RGFWDEF RGFW_bool RGFW_isKeyReleased(RGFW_key key); - -/**! - * @brief returns true if the key is down - * @param key the key code of the key you want to check - * @return The boolean value if the key is down or not -*/ -RGFWDEF RGFW_bool RGFW_isKeyDown(RGFW_key key); - -/**! - * @brief returns true if the mouse button is pressed during the current frame - * @param button the mouse button code of the button you want to check - * @return The boolean value if the button is pressed or not -*/ -RGFWDEF RGFW_bool RGFW_isMousePressed(RGFW_mouseButton button); - -/**! - * @brief returns true if the mouse button is released during the current frame - * @param button the mouse button code of the button you want to check - * @return The boolean value if the button is released or not -*/ -RGFWDEF RGFW_bool RGFW_isMouseReleased(RGFW_mouseButton button); - -/**! - * @brief returns true if the mouse button is down - * @param button the mouse button code of the button you want to check - * @return The boolean value if the button is down or not -*/ -RGFWDEF RGFW_bool RGFW_isMouseDown(RGFW_mouseButton button); - -/**! - * @brief outputs the current x, y position of the mouse - * @param X [OUTPUT] a pointer for the output X value - * @param Y [OUTPUT] a pointer for the output Y value -*/ -RGFWDEF void RGFW_getMouseScroll(float* x, float* y); - -/**! - * @brief outputs the current x, y movement vector of the mouse - * @param X [OUTPUT] a pointer for the output X vector value - * @param Y [OUTPUT] a pointer for the output Y vector value -*/ -RGFWDEF void RGFW_getMouseVector(float* x, float* y); -/** @} */ - -/**! - * @brief creates a new window - * @param name the requested title of the window - * @param x the requested x position of the window - * @param y the requested y position of the window - * @param w the requested width of the window - * @param h the requested height of the window - * @param flags extra arguments ((u32)0 means no flags used) - * @return A pointer to the newly created window structure - * - * NOTE: (windows) if the executable has an icon resource named RGFW_ICON, it will be set as the initial icon for the window -*/ -RGFWDEF RGFW_window* RGFW_createWindow(const char* name, i32 x, i32 y, i32 w, i32 h, RGFW_windowFlags flags); - -/**! - * @brief creates a new window using a pre-allocated window structure - * @param name the requested title of the window - * @param x the requested x position of the window - * @param y the requested y position of the window - * @param w the requested width of the window - * @param h the requested height of the window - * @param flags extra arguments ((u32)0 means no flags used) - * @param win a pointer the pre-allocated window structure - * @return A pointer to the newly created window structure -*/ -RGFWDEF RGFW_window* RGFW_createWindowPtr(const char* name, i32 x, i32 y, i32 w, i32 h, RGFW_windowFlags flags, RGFW_window* win); - -/**! - * @brief creates a new surface structure - * @param win the source window of the surface - * @param data a pointer to the raw data of the structure (you allocate this) - * @param w the width the data - * @param h the height of the data - * @return A pointer to the newly created surface structure - * - * NOTE: when you create a surface using RGFW_createSurface / ptr, on X11 it uses the root window's visual - * this means it may fail to render on any other window if the visual does not match - * RGFW_window_createSurface and RGFW_window_createSurfacePtr exist only for X11 to address this issues - * Of course, you can also manually set the root window with RGFW_setRootWindow - */ -RGFWDEF RGFW_surface* RGFW_window_createSurface(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format); - -/**! - * @brief creates a new surface structure using a pre-allocated surface structure - * @param win the source window of the surface - * @param data a pointer to the raw data of the structure (you allocate this) - * @param w the width the data - * @param h the height of the data - * @param a pointer to the pre-allocated surface structure - * @return a bool if the creation was successful or not -*/ -RGFWDEF RGFW_bool RGFW_window_createSurfacePtr(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface); - -/**! - * @brief set the function/callback used for converting surface data between formats - * @param surface a pointer to the surface - * @param a function pointer for the function to use [if NULL the default function is used] -*/ -RGFWDEF void RGFW_surface_setConvertFunc(RGFW_surface* surface, RGFW_convertImageDataFunc func); - -/**! - * @brief blits a surface stucture to the window - * @param win a pointer the window to blit to - * @param surface a pointer to the surface -*/ -RGFWDEF void RGFW_window_blitSurface(RGFW_window* win, RGFW_surface* surface); - -/**! - * @brief gets the position of the window | with RGFW_window.x and window.y - * @param x [OUTPUT] the x position of the window - * @param y [OUTPUT] the y position of the window - * @return a bool if the function was successful -*/ -RGFWDEF RGFW_bool RGFW_window_getPosition(RGFW_window* win, i32* x, i32* y); /*!< */ - -/**! - * @brief gets the size of the window | with RGFW_window.w and window.h - * @param win a pointer to the window - * @param w [OUTPUT] the width of the window - * @param h [OUTPUT] the height of the window - * @return a bool if the function was successful -*/ -RGFWDEF RGFW_bool RGFW_window_getSize(RGFW_window* win, i32* w, i32* h); - -/**! - * @brief gets the size of the window in exact pixels - * @param win a pointer to the window - * @param w [OUTPUT] the width of the window - * @param h [OUTPUT] the height of the window - * @return a bool if the function was successful -*/ -RGFWDEF RGFW_bool RGFW_window_getSizeInPixels(RGFW_window* win, i32* w, i32* h); - -/**! - * @brief gets the flags of the window | returns RGFW_window._flags - * @param win a pointer to the window - * @return the window flags -*/ -RGFWDEF u32 RGFW_window_getFlags(RGFW_window* win); - -/**! - * @brief returns the exit key assigned to the window - * @param win a pointer to the target window - * @return The key code assigned as the exit key -*/ -RGFWDEF RGFW_key RGFW_window_getExitKey(RGFW_window* win); - -/**! - * @brief sets the exit key for the window - * @param win a pointer to the target window - * @param key the key code to assign as the exit key -*/ -RGFWDEF void RGFW_window_setExitKey(RGFW_window* win, RGFW_key key); - -/**! - * @brief sets the types of events you want the window to receive - * @param win a pointer to the target window - * @param events the event flags to enable (use RGFW_allEventFlags for all) -*/ -RGFWDEF void RGFW_window_setEnabledEvents(RGFW_window* win, RGFW_eventFlag events); - -/**! - * @brief gets the currently enabled events for the window - * @param win a pointer to the target window - * @return The enabled event flags for the window -*/ -RGFWDEF RGFW_eventFlag RGFW_window_getEnabledEvents(RGFW_window* win); - -/**! - * @brief enables all events and disables selected ones - * @param win a pointer to the target window - * @param events the event flags to disable -*/ -RGFWDEF void RGFW_window_setDisabledEvents(RGFW_window* win, RGFW_eventFlag events); - -/**! - * @brief directly enables or disables a specific event or group of events - * @param win a pointer to the target window - * @param event the event flag or group of flags to modify - * @param state RGFW_TRUE to enable, RGFW_FALSE to disable -*/ -RGFWDEF void RGFW_window_setEventState(RGFW_window* win, RGFW_eventFlag event, RGFW_bool state); - -/**! - * @brief gets the user pointer associated with the window - * @param win a pointer to the target window - * @return The user-defined pointer stored in the window -*/ -RGFWDEF void* RGFW_window_getUserPtr(RGFW_window* win); - -/**! - * @brief sets a user pointer for the window - * @param win a pointer to the target window - * @param ptr a pointer to associate with the window -*/ -RGFWDEF void RGFW_window_setUserPtr(RGFW_window* win, void* ptr); - -/**! - * @brief retrieves the platform-specific window source pointer - * @param win a pointer to the target window - * @return A pointer to the internal RGFW_window_src structure -*/ -RGFWDEF RGFW_window_src* RGFW_window_getSrc(RGFW_window* win); - -/**! - * @brief sets the macOS layer object associated with the window - * @param win a pointer to the target window - * @param layer a pointer to the macOS layer object - * @note Only available on macOS platforms -*/ -RGFWDEF void RGFW_window_setLayer_OSX(RGFW_window* win, void* layer); - -/**! - * @brief retrieves the macOS view object associated with the window - * @param win a pointer to the target window - * @return A pointer to the macOS view object, or NULL if not on macOS -*/ -RGFWDEF void* RGFW_window_getView_OSX(RGFW_window* win); - -/**! - * @brief retrieves the macOS window object - * @param win a pointer to the target window - * @return A pointer to the macOS window object, or NULL if not on macOS -*/ -RGFWDEF void* RGFW_window_getWindow_OSX(RGFW_window* win); - -/**! - * @brief retrieves the HWND handle for the window - * @param win a pointer to the target window - * @return A pointer to the Windows HWND handle, or NULL if not on Windows -*/ -RGFWDEF void* RGFW_window_getHWND(RGFW_window* win); - -/**! - * @brief retrieves the HDC handle for the window - * @param win a pointer to the target window - * @return A pointer to the Windows HDC handle, or NULL if not on Windows -*/ -RGFWDEF void* RGFW_window_getHDC(RGFW_window* win); - -/**! - * @brief retrieves the X11 Window handle for the window - * @param win a pointer to the target window - * @return The X11 Window handle, or 0 if not on X11 -*/ -RGFWDEF u64 RGFW_window_getWindow_X11(RGFW_window* win); - -/**! - * @brief retrieves the Wayland surface handle for the window - * @param win a pointer to the target window - * @return A pointer to the Wayland wl_surface, or NULL if not on Wayland -*/ -RGFWDEF struct wl_surface* RGFW_window_getWindow_Wayland(RGFW_window* win); - -/** * @defgroup Window_management -* @{ */ - -/*! set the window flags (will undo flags if they don't match the old ones) */ -RGFWDEF void RGFW_window_setFlags(RGFW_window* win, RGFW_windowFlags); - -/**! - * @brief polls and pops the next event with the matching target window in event queue, pushes back events that don't match - * @param win a pointer to the target window - * @param event [OUTPUT] a pointer to store the retrieved event - * @return RGFW_TRUE if an event was found, RGFW_FALSE otherwise - * - * NOTE: Using this function without a loop may cause event lag. - * For multi-threaded systems, use RGFW_pollEvents combined with RGFW_window_checkQueuedEvent. - * - * Example: - * RGFW_event event; - * while (RGFW_window_checkEvent(win, &event)) { - * // handle event - * } -*/ -RGFWDEF RGFW_bool RGFW_window_checkEvent(RGFW_window* win, RGFW_event* event); - -/**! - * @brief pops the first queued event with the matching target window, pushes back events that don't match - * @param win a pointer to the target window - * @param event [OUTPUT] a pointer to store the retrieved event - * @return RGFW_TRUE if an event was found, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_checkQueuedEvent(RGFW_window* win, RGFW_event* event); - -/**! - * @brief checks if a key was pressed while the window is in focus - * @param win a pointer to the target window - * @param key the key code to check - * @return RGFW_TRUE if the key was pressed, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_isKeyPressed(RGFW_window* win, RGFW_key key); - -/**! - * @brief checks if a key is currently being held down - * @param win a pointer to the target window - * @param key the key code to check - * @return RGFW_TRUE if the key is held down, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_isKeyDown(RGFW_window* win, RGFW_key key); - -/**! - * @brief checks if a key was released - * @param win a pointer to the target window - * @param key the key code to check - * @return RGFW_TRUE if the key was released, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_isKeyReleased(RGFW_window* win, RGFW_key key); - -/**! - * @brief checks if a mouse button was pressed - * @param win a pointer to the target window - * @param button the mouse button code to check - * @return RGFW_TRUE if the mouse button was pressed, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_isMousePressed(RGFW_window* win, RGFW_mouseButton button); - -/**! - * @brief checks if a mouse button is currently held down - * @param win a pointer to the target window - * @param button the mouse button code to check - * @return RGFW_TRUE if the mouse button is down, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_isMouseDown(RGFW_window* win, RGFW_mouseButton button); - -/**! - * @brief checks if a mouse button was released - * @param win a pointer to the target window - * @param button the mouse button code to check - * @return RGFW_TRUE if the mouse button was released, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_isMouseReleased(RGFW_window* win, RGFW_mouseButton button); - -/**! - * @brief checks if the mouse left the window (true only for the first frame) - * @param win a pointer to the target window - * @return RGFW_TRUE if the mouse left, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_didMouseLeave(RGFW_window* win); - -/**! - * @brief checks if the mouse entered the window (true only for the first frame) - * @param win a pointer to the target window - * @return RGFW_TRUE if the mouse entered, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_didMouseEnter(RGFW_window* win); - -/**! - * @brief checks if the mouse is currently inside the window bounds - * @param win a pointer to the target window - * @return RGFW_TRUE if the mouse is inside, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_isMouseInside(RGFW_window* win); - -/**! - * @brief checks if there is data being dragged into or within the window - * @param win a pointer to the target window - * @return RGFW_TRUE if data is being dragged, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_isDataDragging(RGFW_window* win); - -/**! - * @brief gets the position of a data drag - * @param win a pointer to the target window - * @param x [OUTPUT] pointer to store the x position - * @param y [OUTPUT] pointer to store the y position - * @return RGFW_TRUE if there is an active drag, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_getDataDrag(RGFW_window* win, i32* x, i32* y); - -/**! - * @brief checks if a data drop occurred in the window (first frame only) - * @param win a pointer to the target window - * @return RGFW_TRUE if data was dropped, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_didDataDrop(RGFW_window* win); - -/**! - * @brief retrieves datta from a data drop (drag and drop) - * @param win a pointer to the target window - * @return a valid pointer to the root drag node if a data drop occurred, NULL otherwise -*/ -RGFWDEF RGFW_dataDropNode* RGFW_window_getDataDrop(RGFW_window* win); - -/**! - * @brief closes the window and frees its associated structure - * @param win a pointer to the target window -*/ -RGFWDEF void RGFW_window_close(RGFW_window* win); - -/**! - * @brief closes the window without freeing its structure - * @param win a pointer to the target window -*/ -RGFWDEF void RGFW_window_closePtr(RGFW_window* win); - -/**! - * @brief fetches the size of the window through the OS (and updates the internal values) - * @param win a pointer to the window - * @param w [OUTPUT] the width of the window - * @param h [OUTPUT] the height of the window - * @return a bool if the function was successful -*/ -RGFWDEF RGFW_bool RGFW_window_fetchSize(RGFW_window* win, i32* w, i32* h); - -/**! - * @brief moves the window to a new position on the screen - * @param win a pointer to the target window - * @param x the new x position - * @param y the new y position -*/ -RGFWDEF void RGFW_window_move(RGFW_window* win, i32 x, i32 y); - -/**! - * @brief moves the window to a specific monitor - * @param win a pointer to the target window - * @param m the target monitor -*/ -RGFWDEF void RGFW_window_moveToMonitor(RGFW_window* win, RGFW_monitor* m); - -/**! - * @brief resizes the window to the given dimensions - * @param win a pointer to the target window - * @param w the new width - * @param h the new height -*/ -RGFWDEF void RGFW_window_resize(RGFW_window* win, i32 w, i32 h); - -/**! - * @brief sets the aspect ratio of the window - * @param win a pointer to the target window - * @param w the width ratio - * @param h the height ratio -*/ -RGFWDEF void RGFW_window_setAspectRatio(RGFW_window* win, i32 w, i32 h); - -/**! - * @brief sets the minimum size of the window - * @param win a pointer to the target window - * @param w the minimum width - * @param h the minimum height -*/ -RGFWDEF void RGFW_window_setMinSize(RGFW_window* win, i32 w, i32 h); - -/**! - * @brief sets the maximum size of the window - * @param win a pointer to the target window - * @param w the maximum width - * @param h the maximum height -*/ -RGFWDEF void RGFW_window_setMaxSize(RGFW_window* win, i32 w, i32 h); - -/**! - * @brief sets focus to the window - * @param win a pointer to the target window -*/ -RGFWDEF void RGFW_window_focus(RGFW_window* win); - -/**! - * @brief checks if the window is currently in focus - * @param win a pointer to the target window - * @return RGFW_TRUE if the window is in focus, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_isInFocus(RGFW_window* win); - -/**! - * @brief raises the window to the top of the stack - * @param win a pointer to the target window -*/ -RGFWDEF void RGFW_window_raise(RGFW_window* win); - -/**! - * @brief maximizes the window - * @param win a pointer to the target window -*/ -RGFWDEF void RGFW_window_maximize(RGFW_window* win); - -/**! - * @brief toggles fullscreen mode for the window - * @param win a pointer to the target window - * @param fullscreen RGFW_TRUE to enable fullscreen, RGFW_FALSE to disable -*/ -RGFWDEF void RGFW_window_setFullscreen(RGFW_window* win, RGFW_bool fullscreen); - -/**! - * @brief centers the window on the screen - * @param win a pointer to the target window -*/ -RGFWDEF void RGFW_window_center(RGFW_window* win); - -/**! - * @brief minimizes the window - * @param win a pointer to the target window -*/ -RGFWDEF void RGFW_window_minimize(RGFW_window* win); - -/**! - * @brief restores the window from minimized state - * @param win a pointer to the target window -*/ -RGFWDEF void RGFW_window_restore(RGFW_window* win); - -/**! - * @brief makes the window a floating window - * @param win a pointer to the target window - * @param floating RGFW_TRUE to float, RGFW_FALSE to disable -*/ -RGFWDEF void RGFW_window_setFloating(RGFW_window* win, RGFW_bool floating); - -/**! - * @brief sets the opacity level of the window - * @param win a pointer to the target window - * @param opacity the opacity level (0–255) -*/ -RGFWDEF void RGFW_window_setOpacity(RGFW_window* win, u8 opacity); - -/**! - * @brief toggles window borders / frame / decor - * @param win a pointer to the target window - * @param border RGFW_TRUE for bordered, RGFW_FALSE for borderless -*/ -RGFWDEF void RGFW_window_setBorder(RGFW_window* win, RGFW_bool border); - -/**! - * @brief checks if the window is borderless (has a border, frame or decor) - * @param win a pointer to the target window - * @return RGFW_TRUE if borderless, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_borderless(RGFW_window* win); - -/**! - * @brief toggles drag-and-drop (DND) support for the window - * @param win a pointer to the target window - * @param allow RGFW_TRUE to allow DND, RGFW_FALSE to disable - * @note RGFW_windowAllowDND must still be passed when creating the window -*/ -RGFWDEF void RGFW_window_setDND(RGFW_window* win, RGFW_bool allow); - -/**! - * @brief checks if drag-and-drop (DND) is allowed - * @param win a pointer to the target window - * @return RGFW_TRUE if DND is enabled, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_allowsDND(RGFW_window* win); - -#ifndef RGFW_NO_PASSTHROUGH -/**! - * @brief toggles mouse passthrough for the window - * @param win a pointer to the target window - * @param passthrough RGFW_TRUE to enable passthrough, RGFW_FALSE to disable -*/ -RGFWDEF void RGFW_window_setMousePassthrough(RGFW_window* win, RGFW_bool passthrough); -#endif - -/**! - * @brief renames the window - * @param win a pointer to the target window - * @param name the new title string for the window -*/ -RGFWDEF void RGFW_window_setName(RGFW_window* win, const char* name); - -/**! - * @brief sets the icon for the window and taskbar - * @param win a pointer to the target window - * @param data the image data - * @param w the width of the icon - * @param h the height of the icon - * @param format the image format - * @return RGFW_TRUE if successful, RGFW_FALSE otherwise - * - * NOTE: The image may be resized by default. -*/ -RGFWDEF RGFW_bool RGFW_window_setIcon(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format); - -/**! - * @brief sets the icon for the window and/or taskbar - * @param win a pointer to the target window - * @param data the image data - * @param w the width of the icon - * @param h the height of the icon - * @param format the image format - * @param type the target icon type (taskbar, window, or both) - * @return RGFW_TRUE if successful, RGFW_FALSE otherwise -*/ -RGFWDEF RGFW_bool RGFW_window_setIconEx(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_icon type); - -/**! - * @brief sets the mouse icon for the window using a loaded mouse icon - * @param win a pointer to the target window - * @param mouse a pointer to the RGFW_mouse struct containing the icon -*/ -RGFWDEF RGFW_bool RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse); - -/**! - * @brief Sets the mouse to a preloaded [by RGFW] standard system cursor. - * @param win The target window. - * @param mouse The standardmouse icon (see RGFW_mouseIcon enum). - * @return True if the standard cursor was successfully applied. -*/ -RGFWDEF RGFW_bool RGFW_window_setMouseStandard(RGFW_window* win, RGFW_mouseIcon icon); - -/**! - * @brief Sets the mouse to the default cursor icon. - * @param win The target window. - * @return True if the default cursor was successfully set. -*/ -RGFWDEF RGFW_bool RGFW_window_setMouseDefault(RGFW_window* win); - -/**! - * @brief set (enable or disable) raw mouse mode only for the select window - * @param win The target window. - * @param the boolean state of raw mouse mode - * -*/ -RGFWDEF void RGFW_window_setRawMouseMode(RGFW_window* win, RGFW_bool state); - -/**! - * @brief lock/unlock the cursor. - * @param win The target window. - * @param the boolean state of the mouse's capture state - * -*/ -RGFWDEF void RGFW_window_captureMouse(RGFW_window* win, RGFW_bool state); - -/**! - * @brief lock/unlock the cursor and enable raw mpuise mode. - * @param win The target window. - * @param the boolean state of raw mouse mode - * -*/ -RGFWDEF void RGFW_window_captureRawMouse(RGFW_window* win, RGFW_bool state); - -/**! - * @brief Returns true if the mouse is using raw mouse mode - * @param win The target window. - * @return True if the mouse is using raw mouse input mode. -*/ -RGFWDEF RGFW_bool RGFW_window_isRawMouseMode(RGFW_window* win); - - -/**! - * @brief Returns true if the mouse is captured - * @param win The target window. - * @return True if the mouse is being captured. -*/ -RGFWDEF RGFW_bool RGFW_window_isCaptured(RGFW_window* win); - -/**! - * @brief Hides the window from view. - * @param win The target window. -*/ -RGFWDEF void RGFW_window_hide(RGFW_window* win); - -/**! - * @brief Shows the window if it was hidden. - * @param win The target window. -*/ -RGFWDEF void RGFW_window_show(RGFW_window* win); - -/**! - * @breif request a window flash to get attention from the user - * @param win the target window - * @param request the flash operation requested -*/ -RGFWDEF void RGFW_window_flash(RGFW_window* win, RGFW_flashRequest request); - -/**! - * @brief Sets whether the window should close. - * @param win The target window. - * @param shouldClose True to signal the window should close, false to keep it open. - * - * This can override or trigger the `RGFW_window_shouldClose` state by modifying window flags. -*/ -RGFWDEF void RGFW_window_setShouldClose(RGFW_window* win, RGFW_bool shouldClose); - -/**! - * @brief Retrieves the current global mouse position. - * @param x [OUTPUT] Pointer to store the X position of the mouse on the screen. - * @param y [OUTPUT] Pointer to store the Y position of the mouse on the screen. - * @return True if the position was successfully retrieved. -*/ -RGFWDEF RGFW_bool RGFW_getGlobalMouse(i32* x, i32* y); - -/**! - * @brief Retrieves the mouse position relative to the window. - * @param win The target window. - * @param x [OUTPUT] Pointer to store the X position within the window. - * @param y [OUTPUT] Pointer to store the Y position within the window. - * @return True if the position was successfully retrieved. -*/ -RGFWDEF RGFW_bool RGFW_window_getMouse(RGFW_window* win, i32* x, i32* y); - -/**! - * @brief Shows or hides the mouse cursor for the window. - * @param win The target window. - * @param show True to show the mouse, false to hide it. -*/ -RGFWDEF void RGFW_window_showMouse(RGFW_window* win, RGFW_bool show); - -/**! - * @brief Checks if the mouse is currently hidden in the window. - * @param win The target window. - * @return True if the mouse is hidden. -*/ -RGFWDEF RGFW_bool RGFW_window_isMouseHidden(RGFW_window* win); - -/**! - * @brief Moves the mouse to the specified position within the window. - * @param win The target window. - * @param x The new X position. - * @param y The new Y position. -*/ -RGFWDEF void RGFW_window_moveMouse(RGFW_window* win, i32 x, i32 y); - -/**! - * @brief Checks if the window should close. - * @param win The target window. - * @return True if the window should close (for example, if ESC was pressed or a close event occurred). -*/ -RGFWDEF RGFW_bool RGFW_window_shouldClose(RGFW_window* win); - -/**! - * @brief Checks if the window is currently fullscreen. - * @param win The target window. - * @return True if the window is fullscreen. -*/ -RGFWDEF RGFW_bool RGFW_window_isFullscreen(RGFW_window* win); - -/**! - * @brief Checks if the window is currently hidden. - * @param win The target window. - * @return True if the window is hidden. -*/ -RGFWDEF RGFW_bool RGFW_window_isHidden(RGFW_window* win); - -/**! - * @brief Checks if the window is minimized. - * @param win The target window. - * @return True if the window is minimized. -*/ -RGFWDEF RGFW_bool RGFW_window_isMinimized(RGFW_window* win); - -/**! - * @brief Checks if the window is maximized. - * @param win The target window. - * @return True if the window is maximized. -*/ -RGFWDEF RGFW_bool RGFW_window_isMaximized(RGFW_window* win); - -/**! - * @brief Checks if the window is floating. - * @param win The target window. - * @return True if the window is floating. -*/ -RGFWDEF RGFW_bool RGFW_window_isFloating(RGFW_window* win); -/** @} */ - -/** * @defgroup Monitor -* @{ */ - -/**! - * @brief Scales the window to match its monitor’s resolution. - * @param win The target window. - * - * This function is automatically called when the flag `RGFW_scaleToMonitor` - * is used during window creation. -*/ -RGFWDEF void RGFW_window_scaleToMonitor(RGFW_window* win); - -/**! - * @brief Retrieves the monitor structure associated with the window. - * @param win The target window. - * @return The monitor structure of the window. -*/ -RGFWDEF RGFW_monitor* RGFW_window_getMonitor(RGFW_window* win); - -/** @} */ - -/** * @defgroup Clipboard -* @{ */ - -/**! - * @brief Reads clipboard data. - * @param size [OUTPUT] A pointer that will be filled with the size of the clipboard data. - * @return A pointer to the clipboard data as a string. -*/ -RGFWDEF const char* RGFW_readClipboard(size_t* size); - -/**! - * @brief Reads clipboard data into a provided buffer, or returns the required length if str is NULL. - * @param str [OUTPUT] A pointer to the buffer that will receive the clipboard data (or NULL to get required size). - * @param strCapacity The capacity of the provided buffer. - * @return The number of bytes read or required length of clipboard data. -*/ -RGFWDEF RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity); - -/**! - * @brief Writes text to the clipboard. - * @param text The text to be written to the clipboard. - * @param textLen The length of the text being written. -*/ -RGFWDEF void RGFW_writeClipboard(const char* text, u32 textLen); -/** @} */ - - - -/** * @defgroup error handling -* @{ */ -/**! - * @brief Sets the callback function to handle debug messages from RGFW. - * @param func The function pointer to be used as the debug callback. - * @return The previously set debug callback function. -*/ -RGFWDEF RGFW_debugFunc RGFW_setDebugCallback(RGFW_debugFunc func); - -/**! - * @brief Sends a debug message manually through the currently set debug callback. - * @param type The type of debug message being sent. - * @param err The associated error code. - * @param msg The debug message text. -*/ -RGFWDEF void RGFW_debugCallback(RGFW_debugType type, RGFW_errorCode code, const char* msg); -/** @} */ - -/** * @defgroup graphics_API -* @{ */ - -/*! native rendering API functions */ -#if defined(RGFW_OPENGL) -/* these are native opengl specific functions and will NOT work with EGL */ - -/*!< make the window the current OpenGL drawing context - - NOTE: - if you want to switch the graphics context's thread, - you have to run RGFW_window_makeCurrentContext_OpenGL(NULL); on the old thread - then RGFW_window_makeCurrentContext_OpenGL(valid_window) on the new thread -*/ - -/**! - * @brief Sets the global OpenGL hints to the specified pointer. - * @param hints A pointer to the RGFW_glHints structure containing the desired OpenGL settings. -*/ -RGFWDEF void RGFW_setGlobalHints_OpenGL(RGFW_glHints* hints); - -/**! - * @brief Resets the global OpenGL hints to their default values. -*/ -RGFWDEF void RGFW_resetGlobalHints_OpenGL(void); - -/**! - * @brief Gets the current global OpenGL hints pointer. - * @return A pointer to the currently active RGFW_glHints structure. -*/ -RGFWDEF RGFW_glHints* RGFW_getGlobalHints_OpenGL(void); - -/**! - * @brief Creates and allocates an OpenGL context for the specified window. - * @param win A pointer to the target RGFW_window. - * @param hints A pointer to an RGFW_glHints structure defining context creation parameters. - * @return A pointer to the newly created RGFW_glContext. -*/ -RGFWDEF RGFW_glContext* RGFW_window_createContext_OpenGL(RGFW_window* win, RGFW_glHints* hints); - -/**! - * @brief Creates an OpenGL context for the specified window using a preallocated context structure. - * @param win A pointer to the target RGFW_window. - * @param ctx A pointer to an already allocated RGFW_glContext structure. - * @param hints A pointer to an RGFW_glHints structure defining context creation parameters. - * @return RGFW_TRUE on success, RGFW_FALSE on failure. -*/ -RGFWDEF RGFW_bool RGFW_window_createContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints); - -/**! - * @brief Retrieves the OpenGL context associated with a window. - * @param win A pointer to the RGFW_window. - * @return A pointer to the associated RGFW_glContext, or NULL if none exists or if the context is EGL-based. -*/ -RGFWDEF RGFW_glContext* RGFW_window_getContext_OpenGL(RGFW_window* win); - -/**! - * @brief Deletes and frees the OpenGL context. - * @param win A pointer to the RGFW_window. - * @param ctx A pointer to the RGFW_glContext to delete. - * - * @note This is automatically called by RGFW_window_close if the window’s context is not NULL. -*/ -RGFWDEF void RGFW_window_deleteContext_OpenGL(RGFW_window* win, RGFW_glContext* ctx); - -/**! - * @brief Deletes the OpenGL context without freeing its memory. - * @param win A pointer to the RGFW_window. - * @param ctx A pointer to the RGFW_glContext to delete. - * - * @note This is automatically called by RGFW_window_close if the window’s context is not NULL. -*/ -RGFWDEF void RGFW_window_deleteContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx); - -/**! - * @brief Retrieves the native source context from an RGFW_glContext. - * @param ctx A pointer to the RGFW_glContext. - * @return A pointer to the native OpenGL context handle. -*/ -RGFWDEF void* RGFW_glContext_getSourceContext(RGFW_glContext* ctx); - -/**! - * @brief Makes the specified window the current OpenGL rendering target. - * @param win A pointer to the RGFW_window to make current. - * - * @note This is typically called internally by RGFW_window_makeCurrent. -*/ -RGFWDEF void RGFW_window_makeCurrentWindow_OpenGL(RGFW_window* win); - -/**! - * @brief Makes the OpenGL context of the specified window current. - * @param win A pointer to the RGFW_window whose context should be made current. - * - * @note To move a context between threads, call RGFW_window_makeCurrentContext_OpenGL(NULL) - * on the old thread before making it current on the new one. -*/ -RGFWDEF void RGFW_window_makeCurrentContext_OpenGL(RGFW_window* win); - -/**! - * @brief Swaps the OpenGL buffers for the specified window. - * @param win A pointer to the RGFW_window whose buffers should be swapped. -*/ -RGFWDEF void RGFW_window_swapBuffers_OpenGL(RGFW_window* win); - -/**! - * @brief Retrieves the current OpenGL context. - * @return A pointer to the currently active OpenGL context (GLX, WGL, Cocoa, or WebGL backend). -*/ -RGFWDEF void* RGFW_getCurrentContext_OpenGL(void); - -/**! - * @brief Retrieves the current OpenGL window. - * @return A pointer to the RGFW_window currently bound as the OpenGL context target. -*/ -RGFWDEF RGFW_window* RGFW_getCurrentWindow_OpenGL(void); - -/**! - * @brief Sets the OpenGL swap interval (vsync). - * @param win A pointer to the RGFW_window. - * @param swapInterval The desired swap interval value (0 to disable vsync, 1 to enable). -*/ -RGFWDEF void RGFW_window_swapInterval_OpenGL(RGFW_window* win, i32 swapInterval); - -/**! - * @brief Retrieves the address of a native OpenGL procedure. - * @param procname The name of the OpenGL function to look up. - * @return A pointer to the function, or NULL if not found. -*/ -RGFWDEF RGFW_proc RGFW_getProcAddress_OpenGL(const char* procname); - -/**! - * @brief Checks whether a specific OpenGL or OpenGL ES API extension is supported. - * @param extension The name of the extension to check. - * @param len The length of the extension string. - * @return RGFW_TRUE if supported, RGFW_FALSE otherwise. -*/ -RGFWDEF RGFW_bool RGFW_extensionSupported_OpenGL(const char* extension, size_t len); - -/**! - * @brief Checks whether a specific platform-dependent OpenGL extension is supported. - * @param extension The name of the extension to check. - * @param len The length of the extension string. - * @return RGFW_TRUE if supported, RGFW_FALSE otherwise. -*/ -RGFWDEF RGFW_bool RGFW_extensionSupportedPlatform_OpenGL(const char* extension, size_t len); - -/* these are EGL specific functions, they may fallback to OpenGL */ -#ifdef RGFW_EGL -/**! - * @brief Creates and allocates an OpenGL/EGL context for the specified window. - * @param win A pointer to the target RGFW_window. - * @param hints A pointer to an RGFW_glHints structure defining context creation parameters. - * @return A pointer to the newly created RGFW_eglContext. -*/ -RGFWDEF RGFW_eglContext* RGFW_window_createContext_EGL(RGFW_window* win, RGFW_glHints* hints); - -/**! - * @brief Creates an OpenGL/EGL context for the specified window using a preallocated context structure. - * @param win A pointer to the target RGFW_window. - * @param ctx A pointer to an already allocated RGFW_eglContext structure. - * @param hints A pointer to an RGFW_glHints structure defining context creation parameters. - * @return RGFW_TRUE on success, RGFW_FALSE on failure. -*/ -RGFWDEF RGFW_bool RGFW_window_createContextPtr_EGL(RGFW_window* win, RGFW_eglContext* ctx, RGFW_glHints* hints); - -/**! - * @brief Frees and deletes an OpenGL/EGL context. - * @param win A pointer to the RGFW_window. - * @param ctx A pointer to the RGFW_eglContext to delete. - * - * @note Automatically called by RGFW_window_close if RGFW owns the context. -*/ -RGFWDEF void RGFW_window_deleteContext_EGL(RGFW_window* win, RGFW_eglContext* ctx); - -/**! - * @brief Deletes an OpenGL/EGL context without freeing its memory. - * @param win A pointer to the RGFW_window. - * @param ctx A pointer to the RGFW_eglContext to delete. - * - * @note Automatically called by RGFW_window_close if RGFW owns the context. -*/ -RGFWDEF void RGFW_window_deleteContextPtr_EGL(RGFW_window* win, RGFW_eglContext* ctx); - -/**! - * @brief Retrieves the OpenGL/EGL context associated with a window. - * @param win A pointer to the RGFW_window. - * @return A pointer to the associated RGFW_eglContext, or NULL if none exists or if the context is a native OpenGL context. -*/ -RGFWDEF RGFW_eglContext* RGFW_window_getContext_EGL(RGFW_window* win); - -/**! - * @brief Retrieves the EGL display handle. - * @return A pointer to the native EGLDisplay. -*/ -RGFWDEF void* RGFW_getDisplay_EGL(void); - -/**! - * @brief Retrieves the native source context from an RGFW_eglContext. - * @param ctx A pointer to the RGFW_eglContext. - * @return A pointer to the native EGLContext handle. -*/ -RGFWDEF void* RGFW_eglContext_getSourceContext(RGFW_eglContext* ctx); - -/**! - * @brief Retrieves the EGL surface handle from an RGFW_eglContext. - * @param ctx A pointer to the RGFW_eglContext. - * @return A pointer to the EGLSurface associated with the context. -*/ -RGFWDEF void* RGFW_eglContext_getSurface(RGFW_eglContext* ctx); - -/**! - * @brief Retrieves the Wayland EGL window handle from an RGFW_eglContext. - * @param ctx A pointer to the RGFW_eglContext. - * @return A pointer to the wl_egl_window associated with the EGL context. -*/ -RGFWDEF struct wl_egl_window* RGFW_eglContext_wlEGLWindow(RGFW_eglContext* ctx); - -/**! - * @brief Swaps the EGL buffers for the specified window. - * @param win A pointer to the RGFW_window whose buffers should be swapped. - * - * @note Typically called by RGFW_window_swapInterval. -*/ -RGFWDEF void RGFW_window_swapBuffers_EGL(RGFW_window* win); - -/**! - * @brief Makes the specified window the current EGL rendering target. - * @param win A pointer to the RGFW_window to make current. - * - * @note This is typically called internally by RGFW_window_makeCurrent. -*/ -RGFWDEF void RGFW_window_makeCurrentWindow_EGL(RGFW_window* win); - -/**! - * @brief Makes the EGL context of the specified window current. - * @param win A pointer to the RGFW_window whose context should be made current. - * - * @note To move a context between threads, call RGFW_window_makeCurrentContext_EGL(NULL) - * on the old thread before making it current on the new one. -*/ -RGFWDEF void RGFW_window_makeCurrentContext_EGL(RGFW_window* win); - -/**! - * @brief Retrieves the current EGL context. - * @return A pointer to the currently active EGLContext. -*/ -RGFWDEF void* RGFW_getCurrentContext_EGL(void); - -/**! - * @brief Retrieves the current EGL window. - * @return A pointer to the RGFW_window currently bound as the EGL context target. -*/ -RGFWDEF RGFW_window* RGFW_getCurrentWindow_EGL(void); - -/**! - * @brief Sets the EGL swap interval (vsync). - * @param win A pointer to the RGFW_window. - * @param swapInterval The desired swap interval value (0 to disable vsync, 1 to enable). -*/ -RGFWDEF void RGFW_window_swapInterval_EGL(RGFW_window* win, i32 swapInterval); - -/**! - * @brief Retrieves the address of a native OpenGL or OpenGL ES procedure in an EGL context. - * @param procname The name of the OpenGL function to look up. - * @return A pointer to the function, or NULL if not found. -*/ -RGFWDEF RGFW_proc RGFW_getProcAddress_EGL(const char* procname); - -/**! - * @brief Checks whether a specific OpenGL or OpenGL ES API extension is supported in the current EGL context. - * @param extension The name of the extension to check. - * @param len The length of the extension string. - * @return RGFW_TRUE if supported, RGFW_FALSE otherwise. -*/ -RGFWDEF RGFW_bool RGFW_extensionSupported_EGL(const char* extension, size_t len); - -/**! - * @brief Checks whether a specific platform-dependent EGL extension is supported in the current context. - * @param extension The name of the extension to check. - * @param len The length of the extension string. - * @return RGFW_TRUE if supported, RGFW_FALSE otherwise. -*/ -RGFWDEF RGFW_bool RGFW_extensionSupportedPlatform_EGL(const char* extension, size_t len); -#endif -#endif - -#ifdef RGFW_VULKAN -#include <vulkan/vulkan.h> - -/* if you don't want to use the above macros */ - -/**! - * @brief Retrieves the Vulkan instance extensions required by RGFW. - * @param count [OUTPUT] A pointer that will receive the number of required extensions (typically 2). - * @return A pointer to a static array of required Vulkan instance extension names. -*/ -RGFWDEF const char** RGFW_getRequiredInstanceExtensions_Vulkan(size_t* count); - -/**! - * @brief Creates a Vulkan surface for the specified window. - * @param win A pointer to the RGFW_window for which to create the Vulkan surface. - * @param instance The Vulkan instance used to create the surface. - * @param surface [OUTPUT] A pointer to a VkSurfaceKHR handle that will receive the created surface. - * @return A VkResult indicating success or failure. -*/ -RGFWDEF VkResult RGFW_window_createSurface_Vulkan(RGFW_window* win, VkInstance instance, VkSurfaceKHR* surface); - -/**! - * @brief Checks whether the specified Vulkan physical device and queue family support presentation for RGFW. - * @param instance The Vulkan instance. - * @param physicalDevice The Vulkan physical device to check. - * @param queueFamilyIndex The index of the queue family to query for presentation support. - * @return RGFW_TRUE if presentation is supported, RGFW_FALSE otherwise. -*/ -RGFWDEF RGFW_bool RGFW_getPresentationSupport_Vulkan(VkPhysicalDevice physicalDevice, u32 queueFamilyIndex); -#endif - -#ifdef RGFW_DIRECTX -#ifndef RGFW_WINDOWS - #undef RGFW_DIRECTX -#else - #define OEMRESOURCE - #include <dxgi.h> - - #ifndef __cplusplus - #define __uuidof(T) IID_##T - #endif -/**! - * @brief Creates a DirectX swap chain for the specified RGFW window. - * @param win A pointer to the RGFW_window for which to create the swap chain. - * @param pFactory A pointer to the IDXGIFactory used to create the swap chain. - * @param pDevice A pointer to the DirectX device (e.g., ID3D11Device or ID3D12Device). - * @param swapchain [OUTPUT] A pointer to an IDXGISwapChain pointer that will receive the created swap chain. - * @return An integer result code (0 on success, or a DirectX error code on failure). -*/ -RGFWDEF int RGFW_window_createSwapChain_DirectX(RGFW_window* win, IDXGIFactory* pFactory, IUnknown* pDevice, IDXGISwapChain** swapchain); -#endif -#endif - -#ifdef RGFW_WEBGPU - #include <webgpu/webgpu.h> - /**! - * @brief Creates a WebGPU surface for the specified RGFW window. - * @param window A pointer to the RGFW_window for which to create the surface. - * @param instance The WebGPU instance used to create the surface. - * @return The created WGPUSurface handle. - */ - RGFWDEF WGPUSurface RGFW_window_createSurface_WebGPU(RGFW_window* window, WGPUInstance instance); -#endif - -/** @} */ - -/** * @defgroup Supporting -* @{ */ - -/**! - * @brief Sets the root (main) RGFW window. - * @param win A pointer to the RGFW_window to set as the root window. -*/ -RGFWDEF void RGFW_setRootWindow(RGFW_window* win); - -/**! - * @brief Retrieves the current root RGFW window. - * @return A pointer to the current root RGFW_window. -*/ -RGFWDEF RGFW_window* RGFW_getRootWindow(void); - -/**! - * @brief Pushes an event into the standard RGFW event queue. - * @param event A pointer to the RGFW_event to be added to the queue. -*/ -RGFWDEF void RGFW_eventQueuePush(const RGFW_event* event); - -/**! - * @brief Pushes an event into the standard RGFW event queue and call the callback. - * @param event A pointer to the RGFW_event to be added to the queue. -*/ -RGFWDEF void RGFW_eventQueuePushAndCall(const RGFW_event* event); - -/**! - * @brief Clears all events from the RGFW event queue without processing them. -*/ -RGFWDEF void RGFW_eventQueueFlush(void); - -/**! - * @brief Pops the next event from the RGFW event queue. - * @return A pointer to the popped RGFW_event, or NULL if the queue is empty. -*/ -RGFWDEF RGFW_event* RGFW_eventQueuePop(void); - -/**! - * @brief Pops the next event from the RGFW event queue that matches the target window, pushes back events that don't matchj. - * @param win A pointer to the target RGFW_window. - * @return A pointer to the popped RGFW_event, or NULL if the queue is empty. -*/ -RGFWDEF RGFW_event* RGFW_window_eventQueuePop(RGFW_window* win); - -/**! - * @brief Converts an API keycode to the RGFW unmapped (physical) key. - * @param keycode The platform-specific keycode. - * @return The corresponding RGFW keycode. -*/ -RGFWDEF RGFW_key RGFW_apiKeyToRGFW(u32 keycode); - -/**! - * @brief Converts an RGFW keycode to the unmapped (physical) API key. - * @param keycode The RGFW keycode. - * @return The corresponding platform-specific keycode. -*/ -RGFWDEF u32 RGFW_rgfwToApiKey(RGFW_key keycode); - -/**! - * @brief Converts an physical RGFW keycode to a mapped RGFW keycode. - * @param keycode the physical RGFW keycode. - * @return The corresponding mapped RGFW keycode. -*/ -RGFWDEF RGFW_key RGFW_physicalToMappedKey(RGFW_key keycode); - -/**! - * @brief Retrieves the size of the RGFW_info structure. - * @return The size (in bytes) of RGFW_info. -*/ -RGFWDEF size_t RGFW_sizeofInfo(void); - -/**! - * @brief Initializes the RGFW library. - * @return 0 on success, or a negative error code on failure. - * @note This is automatically called when the first window is created. -*/ -RGFWDEF i32 RGFW_init(void); - -/**! - * @brief Deinitializes the RGFW library. - * @note This is automatically called when the last open window is closed. -*/ -RGFWDEF void RGFW_deinit(void); - -/**! - * @brief Initializes RGFW using a user-provided RGFW_info structure. - * @param info A pointer to an RGFW_info structure to be used for initialization. - * @return 0 on success, or a negative error code on failure. -*/ -RGFWDEF i32 RGFW_init_ptr(RGFW_info* info); - -/**! - * @brief Deinitializes a specific RGFW instance stored in the provided RGFW_info pointer. - * @param info A pointer to the RGFW_info structure representing the instance to deinitialize. -*/ -RGFWDEF void RGFW_deinit_ptr(RGFW_info* info); - -/**! - * @brief Sets the global RGFW_info structure pointer. - * @param info A pointer to the RGFW_info structure to set. -*/ -RGFWDEF void RGFW_setInfo(RGFW_info* info); - -/**! - * @brief Retrieves the global RGFW_info structure pointer. - * @return A pointer to the current RGFW_info structure. -*/ -RGFWDEF RGFW_info* RGFW_getInfo(void); - -/** @} */ -#endif /* RGFW_HEADER */ - -#if !defined(RGFW_NATIVE_HEADER) && (defined(RGFW_NATIVE) || defined(RGFW_IMPLEMENTATION)) -#define RGFW_NATIVE_HEADER - #if (defined(RGFW_OPENGL) || defined(RGFW_WEGL)) && defined(_MSC_VER) - #pragma comment(lib, "opengl32") - #endif - - #ifdef RGFW_OPENGL - struct RGFW_eglContext { - void* ctx; - void* surface; - struct wl_egl_window* eglWindow; - }; - - typedef union RGFW_gfxContext { - RGFW_glContext* native; - RGFW_eglContext* egl; - } RGFW_gfxContext; - - typedef RGFW_ENUM(u32, RGFW_gfxContextType) { - RGFW_gfxNativeOpenGL = RGFW_BIT(0), - RGFW_gfxEGL = RGFW_BIT(1), - RGFW_gfxOwnedByRGFW = RGFW_BIT(2) - }; - #endif - - /*! source data for the window (used by the APIs) */ - #ifdef RGFW_WINDOWS - - #ifndef WIN32_LEAN_AND_MEAN - #define WIN32_LEAN_AND_MEAN - #endif - #ifndef OEMRESOURCE - #define OEMRESOURCE - #endif - - #include <windows.h> - - struct RGFW_nativeImage { - HBITMAP bitmap; - u8* bitmapBits; - RGFW_format format; - HDC hdcMem; - }; - - #ifdef RGFW_OPENGL - struct RGFW_glContext { HGLRC ctx; }; - #endif - - struct RGFW_window_src { - HWND window; /*!< source window */ - HDC hdc; /*!< source HDC */ - HICON hIconSmall, hIconBig; /*!< source window icons */ - i32 maxSizeW, maxSizeH, minSizeW, minSizeH, aspectRatioW, aspectRatioH; /*!< for setting max/min resize (RGFW_WINDOWS) */ - RGFW_bool actionFrame; /* frame after a caption button was toggled (e.g. minimize, maximize or close) */ - WCHAR highSurrogate; - #ifdef RGFW_OPENGL - RGFW_gfxContext ctx; - RGFW_gfxContextType gfxType; - #endif - }; - -#elif defined(RGFW_UNIX) - #ifdef RGFW_X11 - #include <X11/Xlib.h> - #include <X11/Xutil.h> - - #ifndef RGFW_NO_XRANDR - #include <X11/extensions/Xrandr.h> - #include <X11/Xresource.h> - #endif - - #ifndef RGFW_XDND_VERSION - #define RGFW_XDND_VERSION 5 - #endif - #endif - - #ifdef RGFW_WAYLAND - #ifdef RGFW_LIBDECOR - #include <libdecor-0/libdecor.h> - #endif - - #include <wayland-client.h> - #include <errno.h> - #endif - - struct RGFW_nativeImage { - #ifdef RGFW_X11 - XImage* bitmap; - #endif - #ifdef RGFW_WAYLAND - struct wl_buffer* wl_buffer; - i32 fd; - struct wl_shm_pool* pool; - #endif - u8* buffer; - RGFW_format format; - }; - - #ifdef RGFW_OPENGL - struct RGFW_glContext { - #ifdef RGFW_X11 - struct __GLXcontextRec* ctx; /*!< source graphics context */ - Window window; - #endif - #ifdef RGFW_WAYLAND - RGFW_eglContext egl; - #endif - }; - #endif - - struct RGFW_window_src { - i32 x, y, w, h; - #ifdef RGFW_OPENGL - RGFW_gfxContext ctx; - RGFW_gfxContextType gfxType; - #endif -#ifdef RGFW_X11 - Window window; /*!< source window */ - Window parent; /*!< parent window */ - GC gc; - XIC ic; - u64 flashEnd; - #ifdef RGFW_ADVANCED_SMOOTH_RESIZE - i64 counter_value; - XID counter; - #endif -#endif /* RGFW_X11 */ - -#if defined(RGFW_WAYLAND) - struct wl_surface* surface; - struct xdg_surface* xdg_surface; - struct xdg_toplevel* xdg_toplevel; - struct zxdg_toplevel_decoration_v1* decoration; - struct zwp_locked_pointer_v1 *locked_pointer; - struct xdg_toplevel_icon_v1 *icon; - u32 decoration_mode; - /* State flags to configure the window */ - RGFW_bool pending_activated; - RGFW_bool activated; - RGFW_bool resizing; - RGFW_bool pending_maximized; - RGFW_bool maximized; - RGFW_bool minimized; - RGFW_bool configured; - - RGFW_bool using_custom_cursor; - struct wl_surface* custom_cursor_surface; - - RGFW_monitorNode* active_monitor; - - struct wl_data_source *data_source; // offer data to other clients - - #ifdef RGFW_LIBDECOR - struct libdecor* decorContext; - #endif -#endif /* RGFW_WAYLAND */ - }; - -#elif defined(RGFW_MACOS) - #include <CoreVideo/CoreVideo.h> - - struct RGFW_nativeImage { - RGFW_format format; - u8* buffer; - void* rep; - }; - - #ifdef RGFW_OPENGL - struct RGFW_glContext { - void* ctx; - void* format; - }; - #endif - - struct RGFW_window_src { - void* window; - void* view; /* apple viewpoint thingy */ - void* mouse; - void* delegate; - #ifdef RGFW_OPENGL - RGFW_gfxContext ctx; - RGFW_gfxContextType gfxType; - #endif - }; - -#elif defined(RGFW_WASM) - - #include <emscripten/html5.h> - #include <emscripten/key_codes.h> - - struct RGFW_nativeImage { - RGFW_format format; - }; - - #ifdef RGFW_OPENGL - struct RGFW_glContext { - EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx; - }; - #endif - - struct RGFW_window_src { - #ifdef RGFW_OPENGL - RGFW_gfxContext ctx; - RGFW_gfxContextType gfxType; - #endif - }; - -#endif - -struct RGFW_surface { - u8* data; - i32 w, h; - RGFW_format format; - RGFW_convertImageDataFunc convertFunc; - RGFW_nativeImage native; -}; - -/*! internal window data that is not specific to the OS */ -typedef struct RGFW_windowInternal { - /*! which key RGFW_window_shouldClose checks. Settting this to RGFW_keyNULL disables the feature. */ - RGFW_key exitKey; - i32 lastMouseX, lastMouseY; /*!< last cusor point (for raw mouse data) */ - - RGFW_bool shouldClose; - RGFW_bool rawMouse; - RGFW_bool captureMouse; - RGFW_bool inFocus; - RGFW_bool mouseInside; - RGFW_keymod mod; - RGFW_eventFlag enabledEvents; - u32 flags; /*!< windows flags (for RGFW to check and modify) */ - i32 oldX, oldY, oldW, oldH; - RGFW_monitorMode oldMode; - RGFW_mouse* mouse; -} RGFW_windowInternal; - -struct RGFW_window { - RGFW_window_src src; /*!< src window data */ - RGFW_windowInternal internal; /*!< internal window data that is not specific to the OS */ - void* userPtr; /* ptr for user data */ - i32 x, y, w, h; /*!< position and size of the window */ -}; /*!< window structure for the window */ - -typedef struct RGFW_windowState { - RGFW_bool mouseEnter; - RGFW_bool dataDragging; - RGFW_bool dataDrop; - size_t dataSize; - i32 dropX, dropY; - RGFW_window* win; /*!< it's not possible for one of these events to happen in the frame that the other event happened */ - - RGFW_bool mouseLeave; - RGFW_window* winLeave; /*!< if a mouse leaves one window and enters the next */ -} RGFW_windowState; - -typedef struct { - RGFW_bool current; - RGFW_bool prev; -} RGFW_keyState; - -struct RGFW_monitorNode { - RGFW_monitor mon; - RGFW_bool disconnected; - RGFW_monitorNode* next; -#ifdef RGFW_WAYLAND - u32 id; /* Add id so wl_outputs can be removed */ - struct wl_output *output; - struct zxdg_output_v1 *xdg_output; - RGFW_monitorMode* modes; - size_t modeCount; -#endif -#if defined(RGFW_X11) && !defined(RGFW_NO_XRANDR) - i32 screen; - RROutput rrOutput; - RRCrtc crtc; -#endif -#ifdef RGFW_WINDOWS - HMONITOR hMonitor; - WCHAR adapterName[32]; - WCHAR deviceName[32]; -#endif -#ifdef RGFW_MACOS - void* screen; - CGDirectDisplayID display; - u32 uintNum; -#endif -}; - -typedef struct RGFW_monitorList { - RGFW_monitorNode* head; - RGFW_monitorNode* cur; -} RGFW_monitorList; - -typedef struct RGFW_monitors { - RGFW_monitorList list; - RGFW_monitorList freeList; - size_t count; - - RGFW_monitorNode* primary; - RGFW_monitorNode data[RGFW_MAX_MONITORS]; -} RGFW_monitors; - -RGFWDEF RGFW_monitorNode* RGFW_monitors_add(const RGFW_monitor* mon); -RGFWDEF void RGFW_monitors_remove(RGFW_monitorNode* node, RGFW_monitorNode* prev); - -struct RGFW_info { - RGFW_window* root; - i32 windowCount; - - RGFW_mouse* hiddenMouse; - RGFW_mouse* standardMice[RGFW_mouseIconCount]; - - RGFW_debugFunc debugCallbackSrc; - RGFW_genericFunc callbacks[RGFW_eventCount]; - RGFW_event events[RGFW_MAX_EVENTS]; /* A circular buffer (FIFO), using eventBottom/Len */ - - i32 eventBottom; - i32 eventLen; - RGFW_bool queueEvents; - RGFW_bool polledEvents; - - u32 apiKeycodes[RGFW_keyLast]; - #if defined(RGFW_X11) || defined(RGFW_WAYLAND) - RGFW_key keycodes[256]; - #elif defined(RGFW_WINDOWS) - RGFW_key keycodes[512]; - #elif defined(RGFW_MACOS) - RGFW_key keycodes[128]; - #elif defined(RGFW_WASM) - RGFW_key keycodes[256]; - #endif - - const char* className; - RGFW_bool useWaylandBool; - RGFW_bool stopCheckEvents_bool ; - u64 timerOffset; - - char* clipboard_data; - char* clipboard; /* for writing to the clipboard selection */ - size_t clipboard_len; - - RGFW_bool dndBuild; - RGFW_dataDropNode* dndRoot; - RGFW_dataDropNode* dndCur; - - #ifdef RGFW_X11 - Display* display; - XContext context; - Window helperWindow; - const char* instName; - XErrorEvent* x11Error; - i32 xrandrEventBase; - XIM im; - Window x11Source; - long x11Version; - i32 x11Format; - RGFW_dataTransferType x11TransferType; - #endif - #ifdef RGFW_WAYLAND - struct wl_display* wl_display; - struct xkb_context *xkb_context; - struct xkb_keymap *keymap; - struct xkb_state *xkb_state; - struct zxdg_decoration_manager_v1 *decoration_manager; - struct zwp_relative_pointer_manager_v1 *relative_pointer_manager; - struct zwp_relative_pointer_v1 *relative_pointer; - struct zwp_pointer_constraints_v1 *constraint_manager; - struct xdg_toplevel_icon_manager_v1 *icon_manager; - - struct zxdg_output_manager_v1 *xdg_output_manager; - - struct wl_data_device_manager *data_device_manager; - struct wl_data_device *data_device; // supports clipboard and DND - struct wp_pointer_warp_v1* wp_pointer_warp; - - struct wl_keyboard* wl_keyboard; - struct wl_pointer* wl_pointer; - struct wl_compositor* compositor; - struct xdg_wm_base* xdg_wm_base; - struct wl_shm* shm; - struct wl_seat *seat; - struct wl_registry *registry; - u32 mouse_enter_serial; - struct wl_cursor_theme* wl_cursor_theme; - struct wl_surface* cursor_surface; - struct xkb_compose_state* composeState; - - RGFW_window* kbOwner; - RGFW_window* mouseOwner; /* what window has access to the mouse */ - - u32 last_key; /* wayland key repeat data */ - i32 wl_repeat_info_rate, wl_repeat_info_delay; - u32 last_key_time; - #endif - - RGFW_monitors monitors; - - #ifdef RGFW_UNIX - int eventWait_forceStop[3]; - i32 clock; - #endif - - #ifdef RGFW_MACOS - void* NSApp; - i64 flash; - void* customViewClasses[2]; /* NSView and NSOpenGLView */ - void* customNSAppDelegateClass; - void* customWindowDelegateClass; - void* customNSAppDelegate; - void* tisBundle; - #endif - - #ifdef RGFW_OPENGL - RGFW_window* current; - #endif - #ifdef RGFW_EGL - void* EGL_display; - #endif - - RGFW_bool rawMouse; /* global raw mouse toggle */ - - RGFW_windowState windowState; /*! for checking window state events */ - - RGFW_keyState mouseButtons[RGFW_mouseFinal]; - RGFW_keyState keyboard[RGFW_keyLast]; - float scrollX, scrollY; - float vectorX, vectorY; -}; -#endif /* RGFW_NATIVE_HEADER */ - -#ifdef RGFW_IMPLEMENTATION - -#ifndef RGFW_NO_MATH -#include <math.h> -#endif - -/* global private API */ - -/* for C++ / C89 */ -RGFWDEF RGFW_window* RGFW_createWindowPlatform(const char* name, RGFW_windowFlags flags, RGFW_window* win); -RGFWDEF void RGFW_window_closePlatform(RGFW_window* win); -RGFWDEF RGFW_bool RGFW_window_setMousePlatform(RGFW_window* win, RGFW_mouse* mouse); - -RGFWDEF void RGFW_window_setFlagsInternal(RGFW_window* win, RGFW_windowFlags flags, RGFW_windowFlags cmpFlags); - -RGFWDEF void RGFW_initKeycodes(void); -RGFWDEF void RGFW_initKeycodesPlatform(void); -RGFWDEF void RGFW_resetPrevState(void); -RGFWDEF void RGFW_resetKey(void); -RGFWDEF void RGFW_unloadEGL(void); -RGFWDEF void RGFW_keyUpdateKeyModsEx(RGFW_window* win, RGFW_bool capital, RGFW_bool numlock, RGFW_bool control, RGFW_bool alt, RGFW_bool shift, RGFW_bool super, RGFW_bool scroll); -RGFWDEF void RGFW_keyUpdateKeyMods(RGFW_window* win, RGFW_bool capital, RGFW_bool numlock, RGFW_bool scroll); -RGFWDEF void RGFW_window_showMouseFlags(RGFW_window* win, RGFW_bool show); -RGFWDEF void RGFW_keyUpdateKeyMod(RGFW_window* win, RGFW_keymod mod, RGFW_bool value); -RGFWDEF void RGFW_monitors_refresh(void); - -RGFWDEF void RGFW_windowMaximizedCallback(RGFW_window* win, i32 x, i32 y, i32 w, i32 h); -RGFWDEF void RGFW_windowMinimizedCallback(RGFW_window* win); -RGFWDEF void RGFW_windowRestoredCallback(RGFW_window* win, i32 x, i32 y, i32 w, i32 h); -RGFWDEF void RGFW_windowMovedCallback(RGFW_window* win, i32 x, i32 y); -RGFWDEF void RGFW_windowResizedCallback(RGFW_window* win, i32 w, i32 h); -RGFWDEF void RGFW_windowCloseCallback(RGFW_window* win); -RGFWDEF void RGFW_mousePosCallback(RGFW_window* win, i32 x, i32 y); -RGFWDEF void RGFW_rawMotionCallback(RGFW_window* win, float x, float y); -RGFWDEF void RGFW_windowRefreshCallback(RGFW_window* win, i32 x, i32 y, i32 w, i32 h); -RGFWDEF void RGFW_windowFocusCallback(RGFW_window* win, RGFW_bool inFocus); -RGFWDEF void RGFW_mouseNotifyCallback(RGFW_window* win, i32 x, i32 y, RGFW_bool status); -RGFWDEF void RGFW_dataDropCallback(RGFW_window* win, const char* data, size_t count, RGFW_dataTransferType dataType); -RGFWDEF void RGFW_dataDragCallback(RGFW_window* win, RGFW_dataTransferType dataType, RGFW_dndActionType action, i32 x, i32 y); -RGFWDEF void RGFW_keyCharCallback(RGFW_window* win, u32 codepoint); -RGFWDEF void RGFW_keyCallback(RGFW_window* win, RGFW_key key, RGFW_keymod mod, RGFW_bool repeat, RGFW_bool press); -RGFWDEF void RGFW_mouseButtonCallback(RGFW_window* win, RGFW_mouseButton button, RGFW_bool press); -RGFWDEF void RGFW_mouseScrollCallback(RGFW_window* win, float x, float y); -RGFWDEF void RGFW_scaleUpdatedCallback(RGFW_window* win, float scaleX, float scaleY); -RGFWDEF void RGFW_monitorCallback(RGFW_window* win, const RGFW_monitor* monitor, RGFW_bool connected); - -RGFWDEF void RGFW_setBit(u32* var, u32 mask, RGFW_bool set); -RGFWDEF void RGFW_splitBPP(u32 bpp, RGFW_monitorMode* mode); - -RGFWDEF void RGFW_window_captureMousePlatform(RGFW_window* win, RGFW_bool state); -RGFWDEF void RGFW_window_setRawMouseModePlatform(RGFW_window *win, RGFW_bool state); - -RGFWDEF void RGFW_copyImageData64(u8* dest_data, i32 w, i32 h, RGFW_format dest_format, - u8* src_data, RGFW_format src_format, RGFW_bool is64bit, RGFW_convertImageDataFunc func); - -RGFWDEF RGFW_bool RGFW_loadEGL(void); - -#ifdef RGFW_OPENGL -typedef struct RGFW_attribStack { - i32* attribs; - size_t count; - size_t max; -} RGFW_attribStack; -RGFWDEF void RGFW_attribStack_init(RGFW_attribStack* stack, i32* attribs, size_t max); -RGFWDEF void RGFW_attribStack_pushAttrib(RGFW_attribStack* stack, i32 attrib); -RGFWDEF void RGFW_attribStack_pushAttribs(RGFW_attribStack* stack, i32 attrib1, i32 attrib2); - -RGFWDEF RGFW_bool RGFW_extensionSupportedStr(const char* extensions, const char* ext, size_t len); -#endif - -#ifdef RGFW_X11 -RGFWDEF void RGFW_XCreateWindow (XVisualInfo visual, const char* name, RGFW_windowFlags flags, RGFW_window* win); -#endif -#ifdef RGFW_MACOS -RGFWDEF void RGFW_osx_initView(RGFW_window* win); -#endif -/* end of global private API defs */ - -RGFW_info* _RGFW = NULL; -void RGFW_setInfo(RGFW_info* info) { _RGFW = info; } -RGFW_info* RGFW_getInfo(void) { return _RGFW; } - - -void* RGFW_alloc(size_t size) { return RGFW_ALLOC(size); } -void RGFW_free(void* ptr) { RGFW_FREE(ptr); } - -void RGFW_useWayland(RGFW_bool wayland) { RGFW_init(); _RGFW->useWaylandBool = RGFW_BOOL(wayland); } -RGFW_bool RGFW_usingWayland(void) { return _RGFW->useWaylandBool; } - -void RGFW_setRawMouseMode(RGFW_bool state) { - _RGFW->rawMouse = state; - RGFW_window_setRawMouseModePlatform(_RGFW->root, state); -} - -void RGFW_clipboard_switch(char* newstr); -void RGFW_clipboard_switch(char* newstr) { - if (_RGFW->clipboard_data != NULL) - RGFW_FREE(_RGFW->clipboard_data); - _RGFW->clipboard_data = newstr; -} - -#define RGFW_CHECK_CLIPBOARD() \ - if (size <= 0 && _RGFW->clipboard_data != NULL) \ - return (const char*)_RGFW->clipboard_data; \ - else if (size <= 0) \ - return "\0"; - -const char* RGFW_readClipboard(size_t* len) { - RGFW_ssize_t size = RGFW_readClipboardPtr(NULL, 0); - RGFW_CHECK_CLIPBOARD(); - char* str = (char*)RGFW_ALLOC((size_t)size); - RGFW_ASSERT(str != NULL); - str[0] = '\0'; - - size = RGFW_readClipboardPtr(str, (size_t)size); - - RGFW_CHECK_CLIPBOARD(); - - if (len != NULL) *len = (size_t)size; - - RGFW_clipboard_switch(str); - return (const char*)str; -} - -/* generic RGFW defines */ - -void RGFW_initKeycodes(void) { - RGFW_MEMZERO(_RGFW->keycodes, sizeof(_RGFW->keycodes)); - RGFW_initKeycodesPlatform(); - size_t i, y; - for (i = 0; i < RGFW_keyLast; i++) { - for (y = 0; y < (sizeof(_RGFW->keycodes) / sizeof(RGFW_key)); y++) { - if (_RGFW->keycodes[y] == i) { - _RGFW->apiKeycodes[i] = (RGFW_key)y; - break; - } - } - } - - - RGFW_resetKey(); -} - -RGFW_key RGFW_apiKeyToRGFW(u32 keycode) { - /* make sure the key isn't out of bounds */ - if (keycode > (sizeof(_RGFW->keycodes) / sizeof(RGFW_key))) - return 0; - - return _RGFW->keycodes[keycode]; -} - -u32 RGFW_rgfwToApiKey(RGFW_key keycode) { - /* make sure the key isn't out of bounds */ - return _RGFW->apiKeycodes[keycode]; -} - -void RGFW_resetKey(void) { RGFW_MEMZERO(_RGFW->keyboard, sizeof(_RGFW->keyboard)); } -/* - this is the end of keycode data -*/ - -RGFW_genericFunc RGFW_setEventCallback(RGFW_eventType type, RGFW_genericFunc func) { - RGFW_ASSERT(type > RGFW_eventNone && type < RGFW_eventCount); - RGFW_init(); - - RGFW_genericFunc old = _RGFW->callbacks[type]; - _RGFW->callbacks[type] = func; - - return old; -} - -void RGFW_setDualEventCallback(RGFW_eventType type, RGFW_genericFunc func, RGFW_genericFunc* first, RGFW_genericFunc* second) { - RGFW_genericFunc func1 = RGFW_setEventCallback(type, func); - RGFW_genericFunc func2 = RGFW_setEventCallback(type + 1, func); - - if (first) *first = func1; - if (second) *second = func2; -} - -void RGFW_setAllEventCallbacks(RGFW_genericFunc func, RGFW_callbacks* callbacks) { - for (RGFW_eventType i = RGFW_eventNone + 1; i < RGFW_eventCount; i++) { - if (callbacks) callbacks->arr[i] = _RGFW->callbacks[i]; - RGFW_setEventCallback(i, func); - } -} - -RGFW_debugFunc RGFW_setDebugCallback(RGFW_debugFunc func) { - RGFW_init(); - RGFW_debugFunc prev = _RGFW->debugCallbackSrc; - _RGFW->debugCallbackSrc = func; - return prev; -} - -void RGFW_eventQueuePushAndCall(const RGFW_event* event) { - RGFW_ASSERT(event->type > RGFW_eventNone && event->type < RGFW_eventCount); - if (_RGFW->callbacks[event->type]) (_RGFW->callbacks[event->type])(event); - RGFW_eventQueuePush(event); -} - -void RGFW_windowMaximizedCallback(RGFW_window* win, i32 x, i32 y, i32 w, i32 h) { - win->internal.flags |= RGFW_windowMaximize; - win->x = x; - win->y = y; - win->w = w; - win->h = h; - - if (!(win->internal.enabledEvents & RGFW_windowMaximizedFlag)) return; - - RGFW_event event; - event.type = RGFW_windowMaximized; - event.update.x = x; - event.update.y = y; - event.update.w = w; - event.update.h = h; - event.common.win = win; - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_windowMinimizedCallback(RGFW_window* win) { - win->internal.flags |= RGFW_windowMinimize; - - if (!(win->internal.enabledEvents & RGFW_windowMinimizedFlag)) return; - - RGFW_event event; - event.type = RGFW_windowMinimized; - event.update.x = win->x; - event.update.y = win->y; - event.update.w = win->w; - event.update.h = win->h; - event.common.win = win; - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_windowRestoredCallback(RGFW_window* win, i32 x, i32 y, i32 w, i32 h) { - win->internal.flags &= ~(u32)RGFW_windowMinimize; - win->x = x; - win->y = y; - win->w = w; - win->h = h; - - if (RGFW_window_isMaximized(win) == RGFW_FALSE) win->internal.flags &= ~(u32)RGFW_windowMaximize; - - if (!(win->internal.enabledEvents & RGFW_windowRestoredFlag)) return; - - RGFW_event event; - event.type = RGFW_windowRestored; - event.update.x = x; - event.update.y = y; - event.update.w = w; - event.update.h = h; - event.common.win = win; - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_windowMovedCallback(RGFW_window* win, i32 x, i32 y) { - win->x = x; - win->y = y; - if (!(win->internal.enabledEvents & RGFW_windowMovedFlag)) return; - - RGFW_event event; - event.type = RGFW_windowMoved; - event.update.x = x; - event.update.x = y; - event.update.w = win->w; - event.update.h = win->h; - event.common.win = win; - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_windowResizedCallback(RGFW_window* win, i32 w, i32 h) { - win->w = w; - win->h = h; - - if (!(win->internal.enabledEvents & RGFW_windowResizedFlag)) return; - RGFW_event event; - event.type = RGFW_windowResized; - event.update.x = win->x; - event.update.y = win->y; - event.update.w = w; - event.update.h = h; - event.common.win = win; - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_windowCloseCallback(RGFW_window* win) { - win->internal.shouldClose = RGFW_TRUE; - - RGFW_event event; - event.type = RGFW_windowClose; - event.common.win = win; - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_mousePosCallback(RGFW_window* win, i32 x, i32 y) { - win->internal.lastMouseX = x; - win->internal.lastMouseY = y; - - if (!(win->internal.enabledEvents & RGFW_mousePosChangedFlag)) return; - - RGFW_event event; - event.type = RGFW_mousePosChanged; - event.mouse.x = x; - event.mouse.y = y; - event.mouse.inWindow = win->internal.mouseInside; - event.common.win = win; - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_rawMotionCallback(RGFW_window* win, float x, float y) { - _RGFW->vectorX = x; - _RGFW->vectorY = y; - if (!(win->internal.enabledEvents & RGFW_mouseRawMotionFlag)) return; - - RGFW_event event; - event.type = RGFW_mouseRawMotion; - event.delta.x = x; - event.delta.y = y; - event.common.win = win; - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_windowRefreshCallback(RGFW_window* win, i32 x, i32 y, i32 w, i32 h) { - if (!(win->internal.enabledEvents & RGFW_windowRefreshFlag)) return; - RGFW_event event; - event.type = RGFW_windowRefresh; - event.update.x = x; - event.update.y = y; - event.update.w = w; - event.update.h = h; - event.common.win = win; - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_windowFocusCallback(RGFW_window* win, RGFW_bool inFocus) { - win->internal.inFocus = inFocus; - - if (win->internal.captureMouse) { - RGFW_window_captureMousePlatform(win, inFocus); - } - - RGFW_event event; - event.common.win = win; - event.focus.state = inFocus; - - if (inFocus == RGFW_TRUE) { - if ((win->internal.flags & RGFW_windowFullscreen)) - RGFW_window_raise(win); - - event.type = RGFW_windowFocusIn; - } else if (inFocus == RGFW_FALSE) { - if ((win->internal.flags & RGFW_windowFullscreen)) - RGFW_window_minimize(win); - - size_t key; - for (key = 0; key < RGFW_keyLast; key++) { - if (RGFW_isKeyDown((u8)key) == RGFW_FALSE) continue; - - _RGFW->keyboard[key].current = RGFW_FALSE; - if ((win->internal.enabledEvents & RGFW_BIT(RGFW_keyReleased))) { - RGFW_keyCallback(win, (u8)key, win->internal.mod, RGFW_FALSE, RGFW_FALSE); - } - } - - RGFW_resetKey(); - event.type = RGFW_windowFocusOut; - } - - event.common.win = win; - - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_mouseNotifyCallback(RGFW_window* win, i32 x, i32 y, RGFW_bool status) { - win->internal.mouseInside = status; - _RGFW->windowState.win = win; - - win->internal.lastMouseX = x; - win->internal.lastMouseY = y; - - RGFW_event event; - event.common.win = win; - event.mouse.x = x; - event.mouse.y = y; - event.mouse.inWindow = win->internal.mouseInside; - - if (status) { - if (!(win->internal.enabledEvents & RGFW_mouseEnterFlag)) return; - _RGFW->windowState.mouseEnter = RGFW_TRUE; - _RGFW->windowState.win = win; - event.type = RGFW_mouseEnter; - } else { - if (!(win->internal.enabledEvents & RGFW_mouseLeaveFlag)) return; - _RGFW->windowState.winLeave = win; - _RGFW->windowState.mouseLeave = RGFW_TRUE; - event.type = RGFW_mouseLeave; - } - - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_dataDropCallback(RGFW_window* win, const char* data, size_t size, RGFW_dataTransferType dataType) { - if (!(win->internal.enabledEvents & RGFW_dataDropFlag) || !(win->internal.flags & RGFW_windowAllowDND)) - return; - - _RGFW->windowState.win = win; - _RGFW->windowState.dataDrop = RGFW_TRUE; - _RGFW->windowState.dataSize = size; - - RGFW_dataDropNode node; - RGFW_MEMZERO(&node, sizeof(node)); - node.data = data; - node.size = size; - node.type = dataType; - node.next = NULL; - - RGFW_event event; - event.type = RGFW_dataDrop; - event.drop.value = &node; - event.drop.win = win; - - if (_RGFW->callbacks[event.type]) (_RGFW->callbacks[event.type])(&event); - - if (_RGFW->queueEvents == RGFW_TRUE || _RGFW->dndBuild) { - if (_RGFW->dndRoot == NULL) { - _RGFW->dndRoot = (RGFW_dataDropNode*)RGFW_ALLOC(sizeof(RGFW_dataDropNode)); - _RGFW->dndCur = _RGFW->dndRoot; - } else if (_RGFW->dndCur) { - _RGFW->dndCur->next = (RGFW_dataDropNode*)RGFW_ALLOC(sizeof(RGFW_dataDropNode)); - _RGFW->dndCur = _RGFW->dndCur->next; - } else { RGFW_ASSERT(0); } - - char* dataCopy = (char*)RGFW_ALLOC(size); - RGFW_MEMCPY(dataCopy, data, size); - node.data = dataCopy; - - RGFW_MEMCPY(_RGFW->dndCur, &node, sizeof(node)); - - event.drop.value = _RGFW->dndCur; - RGFW_eventQueuePush(&event); - } -} - -void RGFW_dataDragCallback(RGFW_window* win, RGFW_dataTransferType dataType, RGFW_dndActionType action, i32 x, i32 y) { - if (!(win->internal.enabledEvents & RGFW_dataDragFlag) || !(win->internal.flags & RGFW_windowAllowDND)) return; - - _RGFW->windowState.win = win; - _RGFW->windowState.dataDragging = RGFW_TRUE; - _RGFW->windowState.dropX = x; - _RGFW->windowState.dropY = y; - - RGFW_event event; - event.type = RGFW_dataDrag; - event.drag.x = x; - event.drag.y = y; - event.drag.action = action; - event.drag.dataType = dataType; - event.common.win = win; - - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_keyCharCallback(RGFW_window* win, u32 codepoint) { - if (!(win->internal.enabledEvents & RGFW_keyCharFlag)) return; - - RGFW_event event; - event.type = RGFW_keyChar; - event.keyChar.value = codepoint; - event.common.win = win; - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_keyCallback(RGFW_window* win, RGFW_key key, RGFW_keymod mod, RGFW_bool repeat, RGFW_bool press) { - RGFW_event event; - - if (press) { - if (!(win->internal.enabledEvents & RGFW_keyPressedFlag)) return; - event.type = RGFW_keyPressed; - } else { - if (!(win->internal.enabledEvents & RGFW_keyReleasedFlag)) return; - event.type = RGFW_keyReleased; - } - - _RGFW->keyboard[key].prev = _RGFW->keyboard[key].current; - _RGFW->keyboard[key].current = press; - - event.key.value = key; - event.key.repeat = repeat; - event.key.mod = mod; - event.key.state = press; - event.common.win = win; - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_mouseButtonCallback(RGFW_window* win, RGFW_mouseButton button, RGFW_bool press) { - RGFW_event event; - - if (press) { - if (!(win->internal.enabledEvents & RGFW_mouseButtonPressedFlag)) return; - event.type = RGFW_mouseButtonPressed; - } else { - if (!(win->internal.enabledEvents & RGFW_mouseButtonReleasedFlag)) return; - event.type = RGFW_mouseButtonReleased; - } - - _RGFW->mouseButtons[button].prev = _RGFW->mouseButtons[button].current; - _RGFW->mouseButtons[button].current = press; - - event.button.value = button; - event.button.state = press; - event.common.win = win; - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_mouseScrollCallback(RGFW_window* win, float x, float y) { - if (!(win->internal.enabledEvents & RGFW_mouseScrollFlag)) return; - _RGFW->scrollX = x; - _RGFW->scrollY = y; - - RGFW_event event; - event.type = RGFW_mouseScroll; - event.delta.x = x; - event.delta.y = y; - event.common.win = win; - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_scaleUpdatedCallback(RGFW_window* win, float scaleX, float scaleY) { - if (!(win->internal.enabledEvents & RGFW_scaleUpdatedFlag)) return; - - RGFW_event event; - event.type = RGFW_scaleUpdated; - event.scale.x = scaleX; - event.scale.y = scaleY; - event.common.win = win; - RGFW_eventQueuePushAndCall(&event); -} - -void RGFW_monitorCallback(RGFW_window* win, const RGFW_monitor* monitor, RGFW_bool connected) { - if (win) { - if (connected && !(win->internal.enabledEvents & RGFW_monitorConnectedFlag)) return; - if (!connected && !(win->internal.enabledEvents & RGFW_monitorDisconnectedFlag)) return; - } - - RGFW_event event; - event.type = (connected) ? (RGFW_eventType)(RGFW_monitorConnected) : (RGFW_eventType)(RGFW_monitorDisconnected); - event.monitor.monitor = monitor; - event.monitor.state = connected; - event.common.win = win; - RGFW_eventQueuePushAndCall(&event); -} - -#ifdef RGFW_DEBUG -#include <stdio.h> -#endif - -void RGFW_debugCallback(RGFW_debugType type, RGFW_errorCode code, const char* msg) { - RGFW_debugInfo info; - info.type = type; - info.code = code; - info.msg = msg; - - if (_RGFW && _RGFW->debugCallbackSrc) _RGFW->debugCallbackSrc(&info); - - #ifdef RGFW_DEBUG - switch (type) { - case RGFW_typeInfo: RGFW_PRINTF("RGFW INFO (%i %i): %s", type, code, msg); break; - case RGFW_typeError: RGFW_PRINTF("RGFW DEBUG (%i %i): %s", type, code, msg); break; - case RGFW_typeWarning: RGFW_PRINTF("RGFW WARNING (%i %i): %s", type, code, msg); break; - default: break; - } - - RGFW_PRINTF("\n"); - #endif -} - -void RGFW_window_checkMode(RGFW_window* win); -void RGFW_window_checkMode(RGFW_window* win) { - if (RGFW_window_isMinimized(win) && (win->internal.enabledEvents & RGFW_windowMinimizedFlag)) { - RGFW_windowMinimizedCallback(win); - } else if (RGFW_window_isMaximized(win) && (win->internal.enabledEvents & RGFW_windowMaximizedFlag)) { - RGFW_windowMaximizedCallback(win, win->x, win->y, win->w, win->h); - } else if ((((win->internal.flags & RGFW_windowMinimize) && !RGFW_window_isMaximized(win)) || - (win->internal.flags & RGFW_windowMaximize && !RGFW_window_isMaximized(win))) && (win->internal.enabledEvents & RGFW_windowRestoredFlag)) { - RGFW_windowRestoredCallback(win, win->x, win->y, win->w, win->h); - } -} - -/* -no more event call back defines -*/ - -size_t RGFW_sizeofInfo(void) { return sizeof(RGFW_info); } -size_t RGFW_sizeofNativeImage(void) { return sizeof(RGFW_nativeImage); } -size_t RGFW_sizeofSurface(void) { return sizeof(RGFW_surface); } -size_t RGFW_sizeofWindow(void) { return sizeof(RGFW_window); } -size_t RGFW_sizeofWindowSrc(void) { return sizeof(RGFW_window_src); } - -RGFW_window_src* RGFW_window_getSrc(RGFW_window* win) { return &win->src; } -RGFW_bool RGFW_window_getPosition(RGFW_window* win, i32* x, i32* y) { if (x) *x = win->x; if (y) *y = win->y; return RGFW_TRUE; } -RGFW_bool RGFW_window_getSize(RGFW_window* win, i32* w, i32* h) { if (w) *w = win->w; if (h) *h = win->h; return RGFW_TRUE; } -u32 RGFW_window_getFlags(RGFW_window* win) { return win->internal.flags; } -RGFW_key RGFW_window_getExitKey(RGFW_window* win) { return win->internal.exitKey; } -void RGFW_window_setExitKey(RGFW_window* win, RGFW_key key) { win->internal.exitKey = key; } -void RGFW_window_setEnabledEvents(RGFW_window* win, RGFW_eventFlag events) { win->internal.enabledEvents = events; } -RGFW_eventFlag RGFW_window_getEnabledEvents(RGFW_window* win) { return win->internal.enabledEvents; } -void RGFW_window_setDisabledEvents(RGFW_window* win, RGFW_eventFlag events) { RGFW_window_setEnabledEvents(win, (RGFW_allEventFlags) & ~(u32)events); } -void RGFW_window_setEventState(RGFW_window* win, RGFW_eventFlag event, RGFW_bool state) { RGFW_setBit(&win->internal.enabledEvents, event, state); } -void* RGFW_window_getUserPtr(RGFW_window* win) { return win->userPtr; } -void RGFW_window_setUserPtr(RGFW_window* win, void* ptr) { win->userPtr = ptr; } - -RGFW_bool RGFW_window_getSizeInPixels(RGFW_window* win, i32* w, i32* h) { - RGFW_monitor* mon = RGFW_window_getMonitor(win); - if (mon == NULL) return RGFW_FALSE; - - if (w) *w = (i32)((float)win->w * mon->pixelRatio); - if (h) *h = (i32)((float)win->h * mon->pixelRatio); - - return RGFW_TRUE; -} - - -#if defined(RGFW_USE_XDL) && defined(RGFW_X11) - #define XDL_IMPLEMENTATION - #include "XDL.h" -#endif - -#ifndef RGFW_FORCE_INIT -RGFW_info _rgfwGlobal; -#endif - -i32 RGFW_init(void) { return RGFW_init_ptr(&_rgfwGlobal); } -void RGFW_deinit(void) { RGFW_deinit_ptr(&_rgfwGlobal); } - -i32 RGFW_initPlatform(void); -void RGFW_deinitPlatform(void); - -i32 RGFW_init_ptr(RGFW_info* info) { - if (info == _RGFW || info == NULL) return 1; - - RGFW_setInfo(info); - RGFW_MEMZERO(_RGFW, sizeof(RGFW_info)); - _RGFW->queueEvents = RGFW_FALSE; - _RGFW->polledEvents = RGFW_FALSE; -#ifdef RGFW_WAYLAND - _RGFW->useWaylandBool = RGFW_TRUE; -#endif - - _RGFW->monitors.freeList.head = &_RGFW->monitors.data[0]; - _RGFW->monitors.freeList.cur = _RGFW->monitors.freeList.head; - - for (size_t i = 1; i < RGFW_MAX_MONITORS; i++) { - RGFW_monitorNode* newNode = &_RGFW->monitors.data[i]; - _RGFW->monitors.freeList.cur->next = newNode; - _RGFW->monitors.freeList.cur = _RGFW->monitors.freeList.cur->next; - } - - _RGFW->monitors.list.head = NULL; - _RGFW->monitors.list.head = NULL; - RGFW_initKeycodes(); - i32 out = RGFW_initPlatform(); - - for (size_t i = 0; i < RGFW_mouseIconCount; i++) { - _RGFW->standardMice[i] = RGFW_createMouseStandard((RGFW_mouseIcon)i); - } - - RGFW_pollMonitors(); - - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoGlobal, "global context initialized"); - - return out; -} - -#ifndef RGFW_EGL -void RGFW_unloadEGL(void) { } -#endif - -void RGFW_deinit_ptr(RGFW_info* info) { - if (info == NULL) return; - - RGFW_setInfo(info); - RGFW_unloadEGL(); - - for (RGFW_mouseIcon i = 0; i < RGFW_mouseIconCount; i++) { - if (_RGFW->standardMice[i]) RGFW_freeMouse(_RGFW->standardMice[i]); - } - - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoGlobal, "global context deinitialized"); - RGFW_deinitPlatform(); - - _RGFW->root = NULL; - _RGFW->windowCount = 0; - RGFW_setInfo(NULL); -} - -RGFW_window* RGFW_createWindow(const char* name, i32 x, i32 y, i32 w, i32 h, RGFW_windowFlags flags) { - RGFW_window* win = (RGFW_window*)RGFW_ALLOC(sizeof(RGFW_window)); - RGFW_ASSERT(win != NULL); - return RGFW_createWindowPtr(name, x, y, w, h, flags, win); -} - -void RGFW_window_close(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - RGFW_window_closePtr(win); - RGFW_FREE(win); -} - -RGFW_window* RGFW_createWindowPtr(const char* name, i32 x, i32 y, i32 w, i32 h, RGFW_windowFlags flags, RGFW_window* win) { - RGFW_ASSERT(win != NULL); - if (name == NULL) name = "\0"; - - RGFW_MEMZERO(win, sizeof(RGFW_window)); - - if (_RGFW == NULL) RGFW_init(); - _RGFW->windowCount++; - - /* rect based the requested flags */ - if (_RGFW->root == NULL) { - RGFW_setRootWindow(win); - } - - /* set and init the new window's data */ - win->x = x; - win->y = y; - win->w = w; - win->h = h; - win->internal.mouse = _RGFW->standardMice[RGFW_mouseNormal]; - win->internal.flags = flags; - win->internal.enabledEvents = RGFW_allEventFlags; - - RGFW_windowFlags reservedFlags = flags & (RGFW_windowScaleToMonitor); - flags &= ~reservedFlags; - - RGFW_window* ret = RGFW_createWindowPlatform(name, flags, win); - - flags |= reservedFlags; - -#ifndef RGFW_X11 - RGFW_window_setFlagsInternal(win, flags, 0); -#endif - -#ifdef RGFW_OPENGL - win->src.gfxType = 0; - if (flags & RGFW_windowOpenGL) - RGFW_window_createContext_OpenGL(win, RGFW_getGlobalHints_OpenGL()); -#endif - -#ifdef RGFW_EGL - if (flags & RGFW_windowEGL) - RGFW_window_createContext_EGL(win, RGFW_getGlobalHints_OpenGL()); -#endif - - /* X11 creates the window after the OpenGL context is created (because of visual garbage), - * so we have to wait to set the flags - * This is required so that way the user can create their own OpenGL context after RGFW_createWindow is used - * if a window is created, CreateContext will delete the window and create a new one - * */ -#ifdef RGFW_X11 - RGFW_window_setFlagsInternal(win, flags, 0); -#endif - -#ifdef RGFW_MACOS - /*NOTE: another OpenGL/setFlags related hack, this because OSX the 'view' class must be setup after the NSOpenGL view is made AND after setFlags happens */ - RGFW_osx_initView(win); -#endif - -#ifdef RGFW_WAYLAND - /* recieve all events needed to configure the surface */ - /* also gets the wl_outputs */ - if (RGFW_usingWayland()) { - wl_display_roundtrip(_RGFW->wl_display); - /* NOTE: this is a hack so that way wayland spawns a window, even if nothing is drawn */ - if (!(flags & RGFW_windowOpenGL) && !(flags & RGFW_windowEGL)) { - u8* data = (u8*)RGFW_ALLOC((u32)(win->w * win->h * 3)); - RGFW_MEMZERO(data, (u32)(win->w * win->h * 3) * sizeof(u8)); - RGFW_surface* surface = RGFW_createSurface(data, win->w, win->h, RGFW_formatBGR8); - RGFW_window_blitSurface(win, surface); - RGFW_FREE(data); - RGFW_surface_free(surface); - } - } -#endif - - if (!(flags & RGFW_windowHideMouse)) { - RGFW_window_setMouseDefault(win); - } - - RGFW_window_setName(win, name); - if (!(flags & RGFW_windowHide)) { - flags |= RGFW_windowHide; - RGFW_window_show(win); - } - - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoWindow, "a new window was created"); - - return ret; -} - -void RGFW_window_closePtr(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - - if (win->internal.captureMouse) { - RGFW_window_captureMouse(win, RGFW_FALSE); - } - - #ifdef RGFW_EGL - if ((win->src.gfxType & RGFW_gfxEGL) && win->src.ctx.egl) { - RGFW_window_deleteContext_EGL(win, win->src.ctx.egl); - win->src.ctx.egl = NULL; - } - #endif - - #ifdef RGFW_OPENGL - if ((win->src.gfxType & RGFW_gfxNativeOpenGL) && win->src.ctx.native) { - RGFW_window_deleteContext_OpenGL(win, win->src.ctx.native); - win->src.ctx.native = NULL; - } - #endif - - RGFW_window_closePlatform(win); - - RGFW_clipboard_switch(NULL); - - _RGFW->windowCount--; - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoWindow, "a window was freed"); - - if (_RGFW->windowCount == 0 && !(win->internal.flags & RGFW_noDeinitOnClose)) RGFW_deinit(); -} - -void RGFW_setQueueEvents(RGFW_bool queue) { _RGFW->queueEvents = RGFW_BOOL(queue); } - -void RGFW_eventQueueFlush(void) { _RGFW->eventLen = 0; } - -void RGFW_eventQueuePush(const RGFW_event* event) { - if (_RGFW->queueEvents == RGFW_FALSE) return; - RGFW_ASSERT(_RGFW->eventLen >= 0); - - if (_RGFW->eventLen >= RGFW_MAX_EVENTS) { - RGFW_debugCallback(RGFW_typeError, RGFW_errEventQueue, "Event queue limit 'RGFW_MAX_EVENTS' has been reached automatically flushing queue."); - RGFW_eventQueueFlush(); - return; - } - - i32 eventTop = (_RGFW->eventBottom + _RGFW->eventLen) % RGFW_MAX_EVENTS; - _RGFW->eventLen += 1; - _RGFW->events[eventTop] = *event; -} - -RGFW_event* RGFW_eventQueuePop(void) { - RGFW_ASSERT(_RGFW->eventLen >= 0 && _RGFW->eventLen <= RGFW_MAX_EVENTS); - RGFW_event* ev; - - if (_RGFW->eventLen == 0) { - return NULL; - } - - ev = &_RGFW->events[_RGFW->eventBottom]; - _RGFW->eventLen -= 1; - _RGFW->eventBottom = (_RGFW->eventBottom + 1) % RGFW_MAX_EVENTS; - - return ev; -} - -RGFW_bool RGFW_checkEvent(RGFW_event* event) { - if (_RGFW->eventLen == 0 && _RGFW->polledEvents == RGFW_FALSE) { - _RGFW->queueEvents = RGFW_TRUE; - RGFW_pollEvents(); - _RGFW->polledEvents = RGFW_TRUE; - } - - if (RGFW_checkQueuedEvent(event) == RGFW_FALSE) { - _RGFW->polledEvents = RGFW_FALSE; - return RGFW_FALSE; - } - - return RGFW_TRUE; -} - -RGFW_bool RGFW_checkQueuedEvent(RGFW_event* event) { - RGFW_event* ev; - _RGFW->queueEvents = RGFW_TRUE; - /* check queued events */ - ev = RGFW_eventQueuePop(); - if (ev != NULL) { - *event = *ev; - return RGFW_TRUE; - } - - return RGFW_FALSE; -} - -void RGFW_resetPrevState(void) { - size_t i; /*!< reset each previous state */ - for (i = 0; i < RGFW_keyLast; i++) _RGFW->keyboard[i].prev = _RGFW->keyboard[i].current; - for (i = 0; i < RGFW_mouseFinal; i++) _RGFW->mouseButtons[i].prev = _RGFW->mouseButtons[i].current; - _RGFW->scrollX = 0.0f; - _RGFW->scrollY = 0.0f; - _RGFW->vectorX = (float)0.0f; - _RGFW->vectorY = (float)0.0f; - RGFW_MEMZERO(&_RGFW->windowState, sizeof(_RGFW->windowState)); - - for (RGFW_dataDropNode* node = _RGFW->dndRoot; node; ) { - RGFW_dataDropNode* next = node->next; - RGFW_FREE(node); - node = next; - } - - _RGFW->dndRoot = NULL; - _RGFW->dndCur = NULL; -} - -RGFW_bool RGFW_isKeyPressed(RGFW_key key) { - RGFW_ASSERT(_RGFW != NULL); - return _RGFW->keyboard[key].current && !_RGFW->keyboard[key].prev; -} -RGFW_bool RGFW_isKeyDown(RGFW_key key) { - RGFW_ASSERT(_RGFW != NULL); - return _RGFW->keyboard[key].current; -} -RGFW_bool RGFW_isKeyReleased(RGFW_key key) { - RGFW_ASSERT(_RGFW != NULL); - return !_RGFW->keyboard[key].current && _RGFW->keyboard[key].prev; -} - - -RGFW_bool RGFW_isMousePressed(RGFW_mouseButton button) { - RGFW_ASSERT(_RGFW != NULL); - return _RGFW->mouseButtons[button].current && !_RGFW->mouseButtons[button].prev; -} -RGFW_bool RGFW_isMouseDown(RGFW_mouseButton button) { - RGFW_ASSERT(_RGFW != NULL); - return _RGFW->mouseButtons[button].current; -} -RGFW_bool RGFW_isMouseReleased(RGFW_mouseButton button) { - RGFW_ASSERT(_RGFW != NULL); - return !_RGFW->mouseButtons[button].current && _RGFW->mouseButtons[button].prev; -} - -void RGFW_getMouseScroll(float* x, float* y) { - RGFW_ASSERT(_RGFW != NULL); - if (x) *x = _RGFW->scrollX; - if (y) *y = _RGFW->scrollY; -} - -void RGFW_getMouseVector(float* x, float* y) { - RGFW_ASSERT(_RGFW != NULL); - if (x) *x = _RGFW->vectorX; - if (y) *y = _RGFW->vectorY; -} - -RGFW_bool RGFW_window_didMouseLeave(RGFW_window* win) { return _RGFW->windowState.winLeave == win && _RGFW->windowState.mouseLeave; } -RGFW_bool RGFW_window_didMouseEnter(RGFW_window* win) { return _RGFW->windowState.win == win && _RGFW->windowState.mouseEnter; } -RGFW_bool RGFW_window_isMouseInside(RGFW_window* win) { return win->internal.mouseInside; } - -RGFW_bool RGFW_window_isDataDragging(RGFW_window* win) { return RGFW_window_getDataDrag(win, (i32*)NULL, (i32*)NULL); } -RGFW_bool RGFW_window_didDataDrop(RGFW_window* win) { return RGFW_window_getDataDrop(win) != NULL;} - - -RGFW_bool RGFW_window_getDataDrag(RGFW_window* win, i32* x, i32* y) { - if (_RGFW->windowState.win != win || _RGFW->windowState.dataDragging == RGFW_FALSE) return RGFW_FALSE; - if (x) *x = _RGFW->windowState.dropX; - if (y) *y = _RGFW->windowState.dropY; - return RGFW_TRUE; -} -RGFW_dataDropNode* RGFW_window_getDataDrop(RGFW_window* win) { - if (_RGFW->windowState.win != win || _RGFW->windowState.dataDrop == RGFW_FALSE) return NULL; - return _RGFW->dndRoot; -} - -RGFW_bool RGFW_window_checkEvent(RGFW_window* win, RGFW_event* event) { - if (_RGFW->eventLen == 0 && _RGFW->polledEvents == RGFW_FALSE) { - _RGFW->queueEvents = RGFW_TRUE; - RGFW_pollEvents(); - _RGFW->polledEvents = RGFW_TRUE; - } - - if (RGFW_window_checkQueuedEvent(win, event) == RGFW_FALSE) { - _RGFW->polledEvents = RGFW_FALSE; - return RGFW_FALSE; - } - - return RGFW_TRUE; -} - -RGFW_bool RGFW_window_checkQueuedEvent(RGFW_window* win, RGFW_event* event) { - RGFW_event* ev; - RGFW_ASSERT(win != NULL); - _RGFW->queueEvents = RGFW_TRUE; - /* check queued events */ - ev = RGFW_window_eventQueuePop(win); - if (ev == NULL) return RGFW_FALSE; - - *event = *ev; - return RGFW_TRUE; -} - -RGFW_event* RGFW_window_eventQueuePop(RGFW_window* win) { - RGFW_event* ev = RGFW_eventQueuePop(); - if (ev == NULL) return ev; - - for (i32 i = 1; i < _RGFW->eventLen && ev->common.win != win && ev->common.win != NULL; i++) { - RGFW_eventQueuePush(ev); - ev = RGFW_eventQueuePop(); - } - - if (ev->common.win != win && ev->common.win != NULL) { - return NULL; - } - - return ev; -} - -void RGFW_setRootWindow(RGFW_window* win) { _RGFW->root = win; } -RGFW_window* RGFW_getRootWindow(void) { return _RGFW->root; } - -#ifndef RGFW_EGL -RGFW_bool RGFW_loadEGL(void) { return RGFW_FALSE; } -#endif - -void RGFW_window_setFlagsInternal(RGFW_window* win, RGFW_windowFlags flags, RGFW_windowFlags cmpFlags) { - if (flags & RGFW_windowNoBorder) RGFW_window_setBorder(win, 0); - else if (cmpFlags & RGFW_windowNoBorder) RGFW_window_setBorder(win, 1); - if (flags & RGFW_windowMaximize) RGFW_window_maximize(win); - else if (cmpFlags & RGFW_windowMaximize) RGFW_window_restore(win); - if (flags & RGFW_windowMinimize) RGFW_window_minimize(win); - else if (cmpFlags & RGFW_windowMinimize) RGFW_window_restore(win); - if (flags & RGFW_windowCenter) RGFW_window_center(win); - if (flags & RGFW_windowCenterCursor) RGFW_window_moveMouse(win, win->x + (win->w / 2), win->y + (win->h / 2)); - if (flags & RGFW_windowFullscreen) RGFW_window_setFullscreen(win, RGFW_TRUE); - else if (cmpFlags & RGFW_windowFullscreen) RGFW_window_setFullscreen(win, 0); - if (flags & RGFW_windowHideMouse) RGFW_window_showMouse(win, 0); - else if (cmpFlags & RGFW_windowHideMouse) RGFW_window_showMouse(win, 1); - if (flags & RGFW_windowHide) RGFW_window_hide(win); - else if (cmpFlags & RGFW_windowHide) RGFW_window_show(win); - if (flags & RGFW_windowFloating) RGFW_window_setFloating(win, 1); - else if (cmpFlags & RGFW_windowFloating) RGFW_window_setFloating(win, 0); - if (flags & RGFW_windowRawMouse) RGFW_window_setRawMouseMode(win, RGFW_TRUE); - else if (cmpFlags & RGFW_windowRawMouse) RGFW_window_setRawMouseMode(win, RGFW_FALSE); - if (flags & RGFW_windowCaptureMouse) RGFW_window_captureRawMouse(win, RGFW_TRUE); - else if (cmpFlags & RGFW_windowCaptureMouse) RGFW_window_captureMouse(win, RGFW_FALSE); - if (flags & RGFW_windowFocus) RGFW_window_focus(win); - if (flags & RGFW_windowScaleToMonitor) RGFW_window_scaleToMonitor(win); - - if (flags & RGFW_windowNoResize) { - RGFW_window_setMaxSize(win, win->w, win->h); - RGFW_window_setMinSize(win, win->w, win->h); - } else if (cmpFlags & RGFW_windowNoResize) { - RGFW_window_setMaxSize(win, 0, 0); - RGFW_window_setMinSize(win, 0, 0); - } - - win->internal.flags = flags; -} - - -void RGFW_window_setFlags(RGFW_window* win, RGFW_windowFlags flags) { RGFW_window_setFlagsInternal(win, flags, win->internal.flags); } - -RGFW_bool RGFW_window_isInFocus(RGFW_window* win) { -#ifdef RGFW_WASM - return RGFW_TRUE; -#else - return RGFW_BOOL(win->internal.inFocus); -#endif -} - -void RGFW_setClassName(const char* name) { RGFW_init(); _RGFW->className = name; } -void RGFW_setBuildDND(RGFW_bool state) { _RGFW->dndBuild = state; } - -#ifndef RGFW_X11 -void RGFW_setXInstName(const char* name) { RGFW_UNUSED(name); } -#endif - -RGFW_bool RGFW_window_getMouse(RGFW_window* win, i32* x, i32* y) { - RGFW_ASSERT(win != NULL); - if (x) *x = win->internal.lastMouseX; - if (y) *y = win->internal.lastMouseY; - return RGFW_TRUE; -} - -RGFW_bool RGFW_window_isKeyPressed(RGFW_window* win, RGFW_key key) { return RGFW_isKeyPressed(key) && RGFW_window_isInFocus(win); } -RGFW_bool RGFW_window_isKeyDown(RGFW_window* win, RGFW_key key) { return RGFW_isKeyDown(key) && RGFW_window_isInFocus(win); } -RGFW_bool RGFW_window_isKeyReleased(RGFW_window* win, RGFW_key key) { return RGFW_isKeyReleased(key) && RGFW_window_isInFocus(win); } - -RGFW_bool RGFW_window_isMousePressed(RGFW_window* win, RGFW_mouseButton button) { return RGFW_isMousePressed(button) && RGFW_window_isInFocus(win); } -RGFW_bool RGFW_window_isMouseDown(RGFW_window* win, RGFW_mouseButton button) { return RGFW_isMouseDown(button) && RGFW_window_isInFocus(win); } -RGFW_bool RGFW_window_isMouseReleased(RGFW_window* win, RGFW_mouseButton button) { return RGFW_isMouseReleased(button) && RGFW_window_isInFocus(win); } - - - -#ifndef RGFW_X11 -void* RGFW_getDisplay_X11(void) { return NULL; } -u64 RGFW_window_getWindow_X11(RGFW_window* win) { RGFW_UNUSED(win); return 0; } -#endif - -#ifndef RGFW_WAYLAND -struct wl_display* RGFW_getDisplay_Wayland(void) { return NULL; } -struct wl_surface* RGFW_window_getWindow_Wayland(RGFW_window* win) { RGFW_UNUSED(win); return NULL; } -#endif - -#ifndef RGFW_WINDOWS -void* RGFW_window_getHWND(RGFW_window* win) { RGFW_UNUSED(win); return NULL; } -void* RGFW_window_getHDC(RGFW_window* win) { RGFW_UNUSED(win); return NULL; } -#endif - -#ifndef RGFW_MACOS -void* RGFW_window_getView_OSX(RGFW_window* win) { RGFW_UNUSED(win); return NULL; } -void RGFW_window_setLayer_OSX(RGFW_window* win, void* layer) { RGFW_UNUSED(win); RGFW_UNUSED(layer); } -void* RGFW_getLayer_OSX(void) { return NULL; } -void* RGFW_window_getWindow_OSX(RGFW_window* win) { RGFW_UNUSED(win); return NULL; } -#endif - -void RGFW_setBit(u32* var, u32 mask, RGFW_bool set) { - if (set) *var |= mask; - else *var &= ~mask; -} - -void RGFW_window_center(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - RGFW_monitor* mon = RGFW_window_getMonitor(win); - if (mon == NULL) return; - - RGFW_window_move(win, mon->x + ((i32)(mon->mode.w - win->w) / 2), mon->y + ((mon->mode.h - win->h) / 2)); -} - -RGFW_bool RGFW_monitor_scaleToWindow(RGFW_monitor* mon, RGFW_window* win) { - RGFW_monitorMode mode; - RGFW_ASSERT(win != NULL); - - mode.w = win->w; - mode.h = win->h; - RGFW_bool ret = RGFW_monitor_requestMode(mon, &mode, RGFW_monitorScale); - - /* move window to monitor origin so it doesn't move to the next monitor */ - RGFW_window_move(win, mon->x, mon->y); - - return ret; -} - -void RGFW_splitBPP(u32 bpp, RGFW_monitorMode* mode) { - if (bpp == 32) bpp = 24; - mode->red = mode->green = mode->blue = (u8)(bpp / 3); - - u32 delta = bpp - (mode->red * 3); /* handle leftovers */ - if (delta >= 1) mode->green = mode->green + 1; - if (delta == 2) mode->red = mode->red + 1; -} - -RGFW_bool RGFW_monitorModeCompare(RGFW_monitorMode* mon, RGFW_monitorMode* mon2, RGFW_modeRequest request) { - RGFW_ASSERT(mon); - RGFW_ASSERT(mon2); - - return (((mon->w == mon2->w && mon->h == mon2->h) || !(request & RGFW_monitorScale)) && - ((mon->refreshRate == mon2->refreshRate) || !(request & RGFW_monitorRefresh)) && - ((mon->red == mon2->red && mon->green == mon2->green && mon->blue == mon2->blue) || !(request & RGFW_monitorRGB))); -} - -RGFW_bool RGFW_window_shouldClose(RGFW_window* win) { - return (win == NULL || win->internal.shouldClose || (win->internal.exitKey && RGFW_isKeyDown(win->internal.exitKey))); -} - -void RGFW_window_setShouldClose(RGFW_window* win, RGFW_bool shouldClose) { - if (shouldClose) { - RGFW_windowCloseCallback(win); - } else { - win->internal.shouldClose = RGFW_FALSE; - } -} - -void RGFW_window_scaleToMonitor(RGFW_window* win) { - RGFW_monitor* monitor = RGFW_window_getMonitor(win); - if (monitor->scaleX == 0 && monitor->scaleY == 0) - return; - - RGFW_window_resize(win, (i32)(monitor->scaleX * (float)win->w), (i32)(monitor->scaleY * (float)win->h)); -} - -void RGFW_window_moveToMonitor(RGFW_window* win, RGFW_monitor* m) { - RGFW_window_move(win, m->x + win->x, m->y + win->y); -} - -RGFW_surface* RGFW_createSurface(u8* data, i32 w, i32 h, RGFW_format format) { - RGFW_surface* surface = (RGFW_surface*)RGFW_ALLOC(sizeof(RGFW_surface)); - RGFW_MEMZERO(surface, sizeof(RGFW_surface)); - RGFW_createSurfacePtr(data, w, h, format, surface); - return surface; -} - -void RGFW_surface_setConvertFunc(RGFW_surface* surface, RGFW_convertImageDataFunc func) { - surface->convertFunc = func; -} - -void RGFW_surface_free(RGFW_surface* surface) { - RGFW_surface_freePtr(surface); - RGFW_FREE(surface); -} - -RGFW_nativeImage* RGFW_surface_getNativeImage(RGFW_surface* surface) { - return &surface->native; -} - -RGFW_surface* RGFW_window_createSurface(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format) { - RGFW_surface* surface = (RGFW_surface*)RGFW_ALLOC(sizeof(RGFW_surface)); - RGFW_MEMZERO(surface, sizeof(RGFW_surface)); - RGFW_window_createSurfacePtr(win, data, w, h, format, surface); - return surface; -} - -#ifndef RGFW_X11 -RGFW_bool RGFW_window_createSurfacePtr(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { - RGFW_UNUSED(win); - return RGFW_createSurfacePtr(data, w, h, format, surface); -} -#endif - -const RGFW_colorLayout RGFW_layouts[RGFW_formatCount] = { - { 0, 1, 2, 3, 3 }, /* RGFW_formatRGB8 */ - { 2, 1, 0, 3, 3 }, /* RGFW_formatBGR8 */ - { 0, 1, 2, 3, 4 }, /* RGFW_formatRGBA8 */ - { 1, 2, 3, 0, 4 }, /* RGFW_formatARGB8 */ - { 2, 1, 0, 3, 4 }, /* RGFW_formatBGRA8 */ - { 3, 2, 1, 0, 4 }, /* RGFW_formatABGR8 */ -}; - - -void RGFW_copyImageData(u8* dest_data, i32 w, i32 h, RGFW_format dest_format, u8* src_data, RGFW_format src_format, RGFW_convertImageDataFunc func) { - RGFW_copyImageData64(dest_data, w, h, dest_format, src_data, src_format, RGFW_FALSE, func); -} - -RGFWDEF void RGFW_convertImageData64(u8* dest_data, u8* src_data, const RGFW_colorLayout* srcLayout, const RGFW_colorLayout* destLayout, size_t count, RGFW_bool is64bit); -void RGFW_convertImageData64(u8* dest_data, u8* src_data, const RGFW_colorLayout* srcLayout, const RGFW_colorLayout* destLayout, size_t count, RGFW_bool is64bit) { - u32 i, i2 = 0; - u8 rgba[4] = {0}; - - for (i = 0; i < count; i++) { - const u8* src_px = &src_data[i * srcLayout->channels]; - u8* dst_px = &dest_data[i2 * destLayout->channels]; - rgba[0] = src_px[srcLayout->r]; - rgba[1] = src_px[srcLayout->g]; - rgba[2] = src_px[srcLayout->b]; - rgba[3] = (srcLayout->channels == 4) ? src_px[srcLayout->a] : 255; - - dst_px[destLayout->r] = rgba[0]; - dst_px[destLayout->g] = rgba[1]; - dst_px[destLayout->b] = rgba[2]; - if (destLayout->channels == 4) - dst_px[destLayout->a] = rgba[3]; - - i2 += 1 + is64bit; - } -} - -void RGFW_copyImageData64(u8* dest_data, i32 dest_w, i32 dest_h, RGFW_format dest_format, u8* src_data, RGFW_format src_format, RGFW_bool is64bit, RGFW_convertImageDataFunc func) { - RGFW_ASSERT(dest_data && src_data); - - u32 count = (u32)(dest_w * dest_h); - - if (src_format == dest_format) { - u32 channels = (dest_format >= RGFW_formatRGBA8) ? 4 : 3; - RGFW_MEMCPY(dest_data, src_data, count * channels); - return; - } - - const RGFW_colorLayout* srcLayout = &RGFW_layouts[src_format]; - const RGFW_colorLayout* destLayout = &RGFW_layouts[dest_format]; - - if (is64bit || func == NULL) { - RGFW_convertImageData64(dest_data, src_data, srcLayout, destLayout, count, is64bit); - } else { - func(dest_data, src_data, srcLayout, destLayout, count); - } -} - -RGFW_monitorNode* RGFW_monitors_add(const RGFW_monitor* mon) { - RGFW_monitorNode* node = NULL; - if (_RGFW->monitors.freeList.head == NULL) return node; - - node = _RGFW->monitors.freeList.head; - - _RGFW->monitors.freeList.head = node->next; - if (_RGFW->monitors.freeList.head == NULL) { - _RGFW->monitors.freeList.cur = NULL; - } - - node->next = NULL; - - if (_RGFW->monitors.list.head == NULL) { - _RGFW->monitors.list.head = node; - } else { - _RGFW->monitors.list.cur->next = node; - } - - _RGFW->monitors.list.cur = node; - - if (mon) node->mon = *mon; - node->mon.node = node; - node->disconnected = RGFW_FALSE; - - _RGFW->monitors.count += 1; - return node; -} - -void RGFW_monitors_remove(RGFW_monitorNode* node, RGFW_monitorNode* prev) { - _RGFW->monitors.count -= 1; - - /* remove node from the list */ - if (prev != node) { - prev->next = node->next; - } else { /* node is the head */ - _RGFW->monitors.list.head = NULL; - } - - node->next = NULL; - - /* move node to the free list */ - if (_RGFW->monitors.freeList.head == NULL) { - _RGFW->monitors.freeList.head = node; - } else { - _RGFW->monitors.freeList.cur->next = node; - } - - _RGFW->monitors.freeList.cur = node; -} - -void RGFW_monitors_refresh(void) { - RGFW_monitorNode* prev = _RGFW->monitors.list.head; - for (RGFW_monitorNode* node = _RGFW->monitors.list.head; node; node = node->next) { - if (node->disconnected == RGFW_FALSE) continue; - - RGFW_monitorCallback(_RGFW->root, &node->mon, RGFW_FALSE); - RGFW_monitors_remove(node, prev); - prev = node; - } -} - -RGFW_monitorMode* RGFW_monitor_getModes(RGFW_monitor* monitor, size_t* count) { - size_t num = RGFW_monitor_getModesPtr(monitor, NULL); - RGFW_monitorMode* modes = (RGFW_monitorMode*)RGFW_ALLOC(num * sizeof(RGFW_monitorNode)); - num = RGFW_monitor_getModesPtr(monitor, &modes); - - if (count) *count = num; - return modes; -} - -void RGFW_freeModes(RGFW_monitorMode* modes) { - RGFW_FREE(modes); -} - -RGFW_bool RGFW_monitor_findClosestMode(RGFW_monitor* monitor, RGFW_monitorMode* mode, RGFW_monitorMode* closest) { - size_t count = RGFW_monitor_getModesPtr(monitor, NULL); - RGFW_monitorMode* modes = (RGFW_monitorMode*)RGFW_ALLOC(count * sizeof(RGFW_monitorNode)); - count = RGFW_monitor_getModesPtr(monitor, &modes); - - RGFW_monitorMode* chosen = NULL; - - u32 topScore = 1; - for (size_t i = 0; i < count; i++) { - RGFW_monitorMode* mode2 = &modes[i]; - - u32 score = 0; - if (mode->w == mode2->w && mode->h == mode2->h) score += 1000; - if (mode->red == mode2->red && mode->green == mode2->green && mode->blue == mode2->blue) score += 100; - if (mode->refreshRate == mode->refreshRate) score += 10; - - if (score > topScore) { - topScore = score; - chosen = mode2; - } - } - - if (chosen && closest) *closest = *chosen; - - - RGFW_FREE(modes); - - return (chosen == NULL) ? RGFW_FALSE : RGFW_TRUE; -} - -RGFW_bool RGFW_monitor_getPosition(RGFW_monitor* monitor, i32* x, i32* y) { - if (x) *x = monitor->x; - if (y) *y = monitor->y; - return RGFW_TRUE; -} - -const char* RGFW_monitor_getName(RGFW_monitor* monitor) { - return monitor->name; -} - -RGFW_bool RGFW_monitor_getScale(RGFW_monitor* monitor, float* x, float* y) { - if (x) *x = monitor->scaleX; - if (y) *y = monitor->scaleY; - return RGFW_TRUE; -} - -RGFW_bool RGFW_monitor_getPhysicalSize(RGFW_monitor* monitor, float* w, float* h) { - if (w) *w = monitor->physW; - if (h) *h = monitor->physH; - return RGFW_TRUE; -} - -void RGFW_monitor_setUserPtr(RGFW_monitor* monitor, void* userPtr) { - monitor->userPtr = userPtr; -} - -void* RGFW_monitor_getUserPtr(RGFW_monitor* monitor) { - return monitor->userPtr; -} - -RGFW_bool RGFW_monitor_getMode(RGFW_monitor* monitor, RGFW_monitorMode* mode) { - if (mode) *mode = monitor->mode; - return RGFW_TRUE; -} - -RGFW_gammaRamp* RGFW_monitor_getGammaRamp(RGFW_monitor* monitor) { - RGFW_gammaRamp* ramp = (RGFW_gammaRamp*)RGFW_ALLOC(sizeof(RGFW_gammaRamp)); - ramp->count = RGFW_monitor_getGammaRampPtr(monitor, NULL); - ramp->red = (u16*)RGFW_ALLOC(sizeof(u16) * ramp->count); - ramp->green = (u16*)RGFW_ALLOC(sizeof(u16) * ramp->count); - ramp->blue = (u16*)RGFW_ALLOC(sizeof(u16) * ramp->count); - ramp->count = RGFW_monitor_getGammaRampPtr(monitor, ramp); - - return ramp; -} - -void RGFW_freeGammaRamp(RGFW_gammaRamp* ramp) { - RGFW_FREE(ramp->red); - RGFW_FREE(ramp->green); - RGFW_FREE(ramp->blue); - RGFW_FREE(ramp); -} - -RGFW_bool RGFW_monitor_setGammaPtr(RGFW_monitor* monitor, float gamma, u16* ptr, size_t count) { - RGFW_ASSERT(monitor); - RGFW_ASSERT(gamma > 0.0f); - - size_t i; - for (i = 0; i < count; i++) { - float value = (float)i / (float) (count - 1); - #ifndef RGFW_NO_MATH - value = powf(value, 1.f / gamma) * 65535.f + 0.5f; - #endif - value = RGFW_MIN(value, 65535.f); - - ptr[i] = (u16)value; - } - - RGFW_gammaRamp ramp; - ramp.red = ptr; - ramp.green = ptr; - ramp.blue = ptr; - ramp.count = count; - - return RGFW_monitor_setGammaRamp(monitor, &ramp); -} - -RGFW_bool RGFW_monitor_setGamma(RGFW_monitor* monitor, float gamma) { - size_t count = RGFW_monitor_getGammaRampPtr(monitor, NULL); - u16* ptr = (u16*)RGFW_ALLOC(count * sizeof(u16)); - - RGFW_bool ret = RGFW_monitor_setGammaPtr(monitor, gamma, ptr, count); - RGFW_FREE(ptr); - - return ret; -} - -RGFW_monitor** RGFW_getMonitors(size_t* len) { - static RGFW_monitor* monitors[RGFW_MAX_MONITORS]; - RGFW_init(); - if (len != NULL) { - *len = _RGFW->monitors.count; - } - - u8 i = 0; - RGFW_monitorNode* cur_node = _RGFW->monitors.list.head; - while (cur_node != NULL) { - monitors[i] = &cur_node->mon; - i++; - cur_node = cur_node->next; - } - return monitors; -} - -RGFW_monitor* RGFW_getPrimaryMonitor(void) { - if (_RGFW->monitors.primary == NULL) { - _RGFW->monitors.primary = _RGFW->monitors.list.head; - } - - return &_RGFW->monitors.primary->mon; -} - -RGFW_bool RGFW_window_setIcon(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format) { - return RGFW_window_setIconEx(win, data, w, h, format, RGFW_iconBoth); -} - -void RGFW_window_captureMouse(RGFW_window* win, RGFW_bool state) { - win->internal.captureMouse = state; - RGFW_window_captureMousePlatform(win, state); -} - -void RGFW_window_setRawMouseMode(RGFW_window* win, RGFW_bool state) { - win->internal.rawMouse = state; - RGFW_window_setRawMouseModePlatform(win, state); -} - -void RGFW_window_captureRawMouse(RGFW_window* win, RGFW_bool state) { - RGFW_window_captureMouse(win, state); - RGFW_window_setRawMouseMode(win, state); -} - -RGFW_bool RGFW_window_isRawMouseMode(RGFW_window* win) { return RGFW_BOOL(win->internal.rawMouse); } -RGFW_bool RGFW_window_isCaptured(RGFW_window* win) { return RGFW_BOOL(win->internal.captureMouse); } - -void RGFW_keyUpdateKeyMod(RGFW_window* win, RGFW_keymod mod, RGFW_bool value) { - if (value) win->internal.mod |= mod; - else win->internal.mod &= ~mod; -} - -void RGFW_keyUpdateKeyModsEx(RGFW_window* win, RGFW_bool capital, RGFW_bool numlock, RGFW_bool control, RGFW_bool alt, RGFW_bool shift, RGFW_bool super, RGFW_bool scroll) { - RGFW_keyUpdateKeyMod(win, RGFW_modCapsLock, capital); - RGFW_keyUpdateKeyMod(win, RGFW_modNumLock, numlock); - RGFW_keyUpdateKeyMod(win, RGFW_modControl, control); - RGFW_keyUpdateKeyMod(win, RGFW_modAlt, alt); - RGFW_keyUpdateKeyMod(win, RGFW_modShift, shift); - RGFW_keyUpdateKeyMod(win, RGFW_modSuper, super); - RGFW_keyUpdateKeyMod(win, RGFW_modScrollLock, scroll); -} - -void RGFW_keyUpdateKeyMods(RGFW_window* win, RGFW_bool capital, RGFW_bool numlock, RGFW_bool scroll) { - RGFW_keyUpdateKeyModsEx(win, capital, numlock, - RGFW_isKeyDown(RGFW_keyControlL) || RGFW_isKeyDown(RGFW_keyControlR), - RGFW_isKeyDown(RGFW_keyAltL) || RGFW_isKeyDown(RGFW_keyAltR), - RGFW_isKeyDown(RGFW_keyShiftL) || RGFW_isKeyDown(RGFW_keyShiftR), - RGFW_isKeyDown(RGFW_keySuperL) || RGFW_isKeyDown(RGFW_keySuperR), - scroll); -} - -void RGFW_window_showMouseFlags(RGFW_window* win, RGFW_bool show) { - if (show && (win->internal.flags & RGFW_windowHideMouse)) - win->internal.flags ^= RGFW_windowHideMouse; - else if (!show && !(win->internal.flags & RGFW_windowHideMouse)) - win->internal.flags |= RGFW_windowHideMouse; -} - -RGFW_bool RGFW_window_isMouseHidden(RGFW_window* win) { - return (RGFW_bool)RGFW_BOOL(((RGFW_window*)win)->internal.flags & RGFW_windowHideMouse); -} - -RGFW_bool RGFW_window_borderless(RGFW_window* win) { - return (RGFW_bool)RGFW_BOOL(win->internal.flags & RGFW_windowNoBorder); -} - -RGFW_bool RGFW_window_isFullscreen(RGFW_window* win){ return RGFW_BOOL(win->internal.flags & RGFW_windowFullscreen); } -RGFW_bool RGFW_window_allowsDND(RGFW_window* win) { return RGFW_BOOL(win->internal.flags & RGFW_windowAllowDND); } - -RGFW_bool RGFW_window_setMouseDefault(RGFW_window* win) { - return RGFW_window_setMouseStandard(win, RGFW_mouseNormal); -} - -RGFW_bool RGFW_window_setMouseStandard(RGFW_window* win, RGFW_mouseIcon icon) { - RGFW_ASSERT(win); - RGFW_ASSERT(icon < RGFW_mouseIconCount); - return RGFW_window_setMouse(win, _RGFW->standardMice[icon]); -} - -RGFW_bool RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse) { - RGFW_ASSERT(win && mouse); - if (mouse != _RGFW->hiddenMouse) { - win->internal.mouse = mouse; - } - - return RGFW_window_setMousePlatform(win, mouse); -} - -#ifndef RGFW_WINDOWS -void RGFW_window_setDND(RGFW_window* win, RGFW_bool allow) { - RGFW_setBit(&win->internal.flags, RGFW_windowAllowDND, allow); -} -#endif - -#if defined(RGFW_X11) || defined(RGFW_MACOS) || defined(RGFW_WASM) || defined(RGFW_WAYLAND) -#ifndef __USE_POSIX199309 - #define __USE_POSIX199309 -#endif -#include <time.h> -struct timespec; -#endif - -#if defined(RGFW_WAYLAND) || defined(RGFW_X11) || defined(RGFW_WINDOWS) -void RGFW_window_showMouse(RGFW_window* win, RGFW_bool show) { - RGFW_window_showMouseFlags(win, show); - if (show == RGFW_FALSE) { - RGFW_window_setMouse(win, _RGFW->hiddenMouse); - } else { - RGFW_window_setMouse(win, win->internal.mouse); - } -} -#endif - -#ifndef RGFW_MACOS -void RGFW_moveToMacOSResourceDir(void) { } -#endif - -RGFWDEF RGFW_bool RGFW_isLatin(const char *string, size_t length); -RGFW_bool RGFW_isLatin(const char *string, size_t length) { - for (size_t i = 0; i < length; i++) { - if ((u8)string[i] >= 0x80) { - return RGFW_TRUE; - } - } - return RGFW_FALSE; -} - -RGFWDEF u32 RGFW_decodeUTF8(const char* string, size_t* starting_index); -u32 RGFW_decodeUTF8(const char* string, size_t* starting_index) { - static const u32 offsets[] = { - 0x00000000u, 0x00003080u, 0x000e2080u, - 0x03c82080u, 0xfa082080u, 0x82082080u - }; - - u32 codepoint = (u8)string[(*starting_index)]; - size_t count; - for (count = 1; (string[count + (*starting_index)] & 0xc0) == 0x80; count++) { - codepoint = (codepoint << 6) + (u8)string[count + (*starting_index)]; - } - - *starting_index += count; - - RGFW_ASSERT(count <= 6); - return codepoint - offsets[count - 1]; -} - -/* - graphics API specific code (end of generic code) - starts here -*/ - - -/* - OpenGL defines start here (Normal, EGL, OSMesa) -*/ - -#if defined(RGFW_OPENGL) -/* EGL, OpenGL */ -#define RGFW_DEFAULT_GL_HINTS { \ - /* Stencil */ 0, \ - /* Samples */ 0, \ - /* Stereo */ RGFW_FALSE, \ - /* AuxBuffers */ 0, \ - /* DoubleBuffer */ RGFW_TRUE, \ - /* Red */ 8, \ - /* Green */ 8, \ - /* Blue */ 8, \ - /* Alpha */ 8, \ - /* Depth */ 24, \ - /* AccumRed */ 0, \ - /* AccumGreen */ 0, \ - /* AccumBlue */ 0, \ - /* AccumAlpha */ 0, \ - /* SRGB */ RGFW_FALSE, \ - /* Robustness */ RGFW_FALSE, \ - /* Debug */ RGFW_FALSE, \ - /* NoError */ RGFW_FALSE, \ - /* ReleaseBehavior */ RGFW_glReleaseNone, \ - /* Profile */ RGFW_glCore, \ - /* Major */ 1, \ - /* Minor */ 0, \ - /* Share */ NULL, \ - /* Share_EGL */ NULL, \ - /* renderer */ RGFW_glAccelerated \ -} - -RGFW_glHints RGFW_globalHints_OpenGL_SRC = RGFW_DEFAULT_GL_HINTS; -RGFW_glHints* RGFW_globalHints_OpenGL = &RGFW_globalHints_OpenGL_SRC; - -void RGFW_resetGlobalHints_OpenGL(void) { -#if !defined(__cplusplus) || defined(RGFW_MACOS) - RGFW_globalHints_OpenGL_SRC = (RGFW_glHints)RGFW_DEFAULT_GL_HINTS; -#else - RGFW_globalHints_OpenGL_SRC = RGFW_DEFAULT_GL_HINTS; -#endif -} -void RGFW_setGlobalHints_OpenGL(RGFW_glHints* hints) { RGFW_globalHints_OpenGL = hints; } -RGFW_glHints* RGFW_getGlobalHints_OpenGL(void) { RGFW_init(); return RGFW_globalHints_OpenGL; } - - -void* RGFW_glContext_getSourceContext(RGFW_glContext* ctx) { - RGFW_UNUSED(ctx); - -#ifdef RGFW_WAYLAND - if (RGFW_usingWayland()) return (void*)ctx->egl.ctx; -#endif - -#if defined(RGFW_X11) - return (void*)ctx->ctx; -#else - return NULL; -#endif -} - -RGFW_glContext* RGFW_window_createContext_OpenGL(RGFW_window* win, RGFW_glHints* hints) { - #ifdef RGFW_WAYLAND - if (RGFW_usingWayland()) { - return (RGFW_glContext*)RGFW_window_createContext_EGL(win, hints); - } - #endif - RGFW_glContext* ctx = (RGFW_glContext*)RGFW_ALLOC(sizeof(RGFW_glContext)); - if (RGFW_window_createContextPtr_OpenGL(win, ctx, hints) == RGFW_FALSE) { - RGFW_FREE(ctx); - win->src.ctx.native = NULL; - return NULL; - } - win->src.gfxType |= RGFW_gfxOwnedByRGFW; - return ctx; -} - -RGFW_glContext* RGFW_window_getContext_OpenGL(RGFW_window* win) { - if (win->src.gfxType & RGFW_windowEGL) return NULL; - return win->src.ctx.native; -} - -void RGFW_window_deleteContext_OpenGL(RGFW_window* win, RGFW_glContext* ctx) { - RGFW_window_deleteContextPtr_OpenGL(win, ctx); - if (win->src.gfxType & RGFW_gfxOwnedByRGFW) RGFW_FREE(ctx); -} - -RGFW_bool RGFW_extensionSupportedStr(const char* extensions, const char* ext, size_t len) { - const char *start = extensions; - const char *where; - const char* terminator; - - if (extensions == NULL || ext == NULL) { - return RGFW_FALSE; - } - - while (ext[len - 1] == '\0' && len > 3) { - len--; - } - - where = RGFW_STRSTR(extensions, ext); - while (where) { - terminator = where + len; - if ((where == start || *(where - 1) == ' ') && - (*terminator == ' ' || *terminator == '\0')) { - return RGFW_TRUE; - } - where = RGFW_STRSTR(terminator, ext); - } - - return RGFW_FALSE; -} - -RGFWDEF RGFW_bool RGFW_extensionSupported_base(const char* extension, size_t len); -RGFW_bool RGFW_extensionSupported_base(const char* extension, size_t len) { - #ifdef GL_NUM_EXTENSIONS - if (RGFW_globalHints_OpenGL->major >= 3) { - i32 i; - - GLint count = 0; - - RGFW_proc RGFW_glGetStringi = RGFW_getProcAddress_OpenGL("glGetStringi"); - RGFW_proc RGFW_glGetIntegerv = RGFW_getProcAddress_OpenGL("glGetIntegerv"); - if (RGFW_glGetIntegerv) - ((void(*)(GLenum, GLint*))RGFW_glGetIntegerv)(GL_NUM_EXTENSIONS, &count); - - for (i = 0; RGFW_glGetStringi && i < count; i++) { - const char* en = ((const char* (*)(u32, u32))RGFW_glGetStringi)(GL_EXTENSIONS, (u32)i); - if (en && RGFW_STRNCMP(en, extension, len) == 0) { - return RGFW_TRUE; - } - } - } else -#endif - { - RGFW_proc RGFW_glGetString = RGFW_getProcAddress_OpenGL("glGetString"); - #define RGFW_GL_EXTENSIONS 0x1F03 - if (RGFW_glGetString) { - const char* extensions = ((const char*(*)(u32))RGFW_glGetString)(RGFW_GL_EXTENSIONS); - - if ((extensions != NULL) && RGFW_extensionSupportedStr(extensions, extension, len)) { - return RGFW_TRUE; - } - } - } - return RGFW_FALSE; -} - -RGFW_bool RGFW_extensionSupported_OpenGL(const char* extension, size_t len) { - if (RGFW_extensionSupported_base(extension, len)) return RGFW_TRUE; - return RGFW_extensionSupportedPlatform_OpenGL(extension, len); -} - -void RGFW_window_makeCurrentWindow_OpenGL(RGFW_window* win) { - if (win) { - _RGFW->current = win; - } - - RGFW_window_makeCurrentContext_OpenGL(win); -} - -RGFW_window* RGFW_getCurrentWindow_OpenGL(void) { return _RGFW->current; } -void RGFW_attribStack_init(RGFW_attribStack* stack, i32* attribs, size_t max) { stack->attribs = attribs; stack->count = 0; stack->max = max; } -void RGFW_attribStack_pushAttrib(RGFW_attribStack* stack, i32 attrib) { - RGFW_ASSERT(stack->count < stack->max); - stack->attribs[stack->count] = attrib; - stack->count += 1; -} -void RGFW_attribStack_pushAttribs(RGFW_attribStack* stack, i32 attrib1, i32 attrib2) { - RGFW_attribStack_pushAttrib(stack, attrib1); - RGFW_attribStack_pushAttrib(stack, attrib2); -} - -/* EGL */ -#ifdef RGFW_EGL -#include <EGL/egl.h> - -PFNEGLINITIALIZEPROC RGFW_eglInitialize; -PFNEGLGETCONFIGSPROC RGFW_eglGetConfigs; -PFNEGLCHOOSECONFIGPROC RGFW_eglChooseConfig; -PFNEGLCREATEWINDOWSURFACEPROC RGFW_eglCreateWindowSurface; -PFNEGLCREATECONTEXTPROC RGFW_eglCreateContext; -PFNEGLMAKECURRENTPROC RGFW_eglMakeCurrent; -PFNEGLGETDISPLAYPROC RGFW_eglGetDisplay; -PFNEGLSWAPBUFFERSPROC RGFW_eglSwapBuffers; -PFNEGLSWAPINTERVALPROC RGFW_eglSwapInterval; -PFNEGLBINDAPIPROC RGFW_eglBindAPI; -PFNEGLDESTROYCONTEXTPROC RGFW_eglDestroyContext; -PFNEGLTERMINATEPROC RGFW_eglTerminate; -PFNEGLDESTROYSURFACEPROC RGFW_eglDestroySurface; -PFNEGLGETCURRENTCONTEXTPROC RGFW_eglGetCurrentContext; -PFNEGLGETPROCADDRESSPROC RGFW_eglGetProcAddress = NULL; -PFNEGLQUERYSTRINGPROC RGFW_eglQueryString; -PFNEGLGETCONFIGATTRIBPROC RGFW_eglGetConfigAttrib; - -#define EGL_SURFACE_MAJOR_VERSION_KHR 0x3098 -#define EGL_SURFACE_MINOR_VERSION_KHR 0x30fb - -#ifdef RGFW_WINDOWS - #include <windows.h> -#elif defined(RGFW_MACOS) || defined(RGFW_UNIX) - #include <dlfcn.h> -#endif - -#ifdef RGFW_WAYLAND -#include <wayland-egl.h> -#endif - -void* RGFW_eglLibHandle = NULL; - -void* RGFW_getDisplay_EGL(void) { return _RGFW->EGL_display; } -void* RGFW_eglContext_getSourceContext(RGFW_eglContext* ctx) { return ctx->ctx; } -void* RGFW_eglContext_getSurface(RGFW_eglContext* ctx) { return ctx->surface; } -struct wl_egl_window* RGFW_eglContext_wlEGLWindow(RGFW_eglContext* ctx) { return ctx->eglWindow; } - -RGFW_bool RGFW_loadEGL(void) { - RGFW_init(); - if (RGFW_eglGetProcAddress != NULL) { - return RGFW_TRUE; - } - -#ifndef RGFW_WASM - #ifdef RGFW_WINDOWS - const char* libNames[] = { "libEGL.dll", "EGL.dll" }; - #elif defined(RGFW_MACOS) || defined(RGFW_UNIX) - /* Linux and macOS */ - const char* libNames[] = { - "libEGL.so.1", /* most common */ - "libEGL.so", /* fallback */ - "/System/Library/Frameworks/OpenGL.framework/OpenGL" /* fallback for older macOS EGL-like systems */ - }; - #endif - - for (size_t i = 0; i < sizeof(libNames) / sizeof(libNames[0]); i++) { - #ifdef RGFW_WINDOWS - RGFW_eglLibHandle = (void*)LoadLibraryA(libNames[i]); - if (RGFW_eglLibHandle) { - RGFW_eglGetProcAddress = (PFNEGLGETPROCADDRESSPROC)(RGFW_proc)GetProcAddress((HMODULE)RGFW_eglLibHandle, "eglGetProcAddress"); - break; - } - #elif defined(RGFW_MACOS) || defined(RGFW_UNIX) - RGFW_eglLibHandle = dlopen(libNames[i], RTLD_LAZY | RTLD_GLOBAL); - if (RGFW_eglLibHandle) { - void* lib = dlsym(RGFW_eglLibHandle, "eglGetProcAddress"); - if (lib != NULL) RGFW_MEMCPY(&RGFW_eglGetProcAddress, &lib, sizeof(PFNEGLGETPROCADDRESSPROC)); - break; - } - #endif - } - - if (!RGFW_eglLibHandle || !RGFW_eglGetProcAddress) { - return RGFW_FALSE; - } - - RGFW_eglInitialize = (PFNEGLINITIALIZEPROC) RGFW_eglGetProcAddress("eglInitialize"); - RGFW_eglGetConfigs = (PFNEGLGETCONFIGSPROC) RGFW_eglGetProcAddress("eglGetConfigs"); - RGFW_eglChooseConfig = (PFNEGLCHOOSECONFIGPROC) RGFW_eglGetProcAddress("eglChooseConfig"); - RGFW_eglCreateWindowSurface = (PFNEGLCREATEWINDOWSURFACEPROC) RGFW_eglGetProcAddress("eglCreateWindowSurface"); - RGFW_eglCreateContext = (PFNEGLCREATECONTEXTPROC) RGFW_eglGetProcAddress("eglCreateContext"); - RGFW_eglMakeCurrent = (PFNEGLMAKECURRENTPROC) RGFW_eglGetProcAddress("eglMakeCurrent"); - RGFW_eglGetDisplay = (PFNEGLGETDISPLAYPROC) RGFW_eglGetProcAddress("eglGetDisplay"); - RGFW_eglSwapBuffers = (PFNEGLSWAPBUFFERSPROC) RGFW_eglGetProcAddress("eglSwapBuffers"); - RGFW_eglSwapInterval = (PFNEGLSWAPINTERVALPROC) RGFW_eglGetProcAddress("eglSwapInterval"); - RGFW_eglBindAPI = (PFNEGLBINDAPIPROC) RGFW_eglGetProcAddress("eglBindAPI"); - RGFW_eglDestroyContext = (PFNEGLDESTROYCONTEXTPROC) RGFW_eglGetProcAddress("eglDestroyContext"); - RGFW_eglTerminate = (PFNEGLTERMINATEPROC) RGFW_eglGetProcAddress("eglTerminate"); - RGFW_eglDestroySurface = (PFNEGLDESTROYSURFACEPROC) RGFW_eglGetProcAddress("eglDestroySurface"); - RGFW_eglQueryString = (PFNEGLQUERYSTRINGPROC) RGFW_eglGetProcAddress("eglQueryString"); - RGFW_eglGetCurrentContext = (PFNEGLGETCURRENTCONTEXTPROC) RGFW_eglGetProcAddress("eglGetCurrentContext"); - RGFW_eglGetConfigAttrib = (PFNEGLGETCONFIGATTRIBPROC) RGFW_eglGetProcAddress("eglGetConfigAttrib"); - -#else - RGFW_eglGetProcAddress = eglGetProcAddress; - RGFW_eglInitialize = (PFNEGLINITIALIZEPROC) eglInitialize; - RGFW_eglGetConfigs = (PFNEGLGETCONFIGSPROC) eglGetConfigs; - RGFW_eglChooseConfig = (PFNEGLCHOOSECONFIGPROC) eglChooseConfig; - RGFW_eglCreateWindowSurface = (PFNEGLCREATEWINDOWSURFACEPROC) eglCreateWindowSurface; - RGFW_eglCreateContext = (PFNEGLCREATECONTEXTPROC) eglCreateContext; - RGFW_eglMakeCurrent = (PFNEGLMAKECURRENTPROC) eglMakeCurrent; - RGFW_eglGetDisplay = (PFNEGLGETDISPLAYPROC) eglGetDisplay; - RGFW_eglSwapBuffers = (PFNEGLSWAPBUFFERSPROC) eglSwapBuffers; - RGFW_eglSwapInterval = (PFNEGLSWAPINTERVALPROC) eglSwapInterval; - RGFW_eglBindAPI = (PFNEGLBINDAPIPROC) eglBindAPI; - RGFW_eglDestroyContext = (PFNEGLDESTROYCONTEXTPROC) eglDestroyContext; - RGFW_eglTerminate = (PFNEGLTERMINATEPROC) eglTerminate; - RGFW_eglDestroySurface = (PFNEGLDESTROYSURFACEPROC) eglDestroySurface; - RGFW_eglQueryString = (PFNEGLQUERYSTRINGPROC) eglQueryString; - RGFW_eglGetCurrentContext = (PFNEGLGETCURRENTCONTEXTPROC) eglGetCurrentContext; - RGFW_eglGetConfigAttrib = (PFNEGLGETCONFIGATTRIBPROC)eglGetConfigAttrib; -#endif - - RGFW_bool out = RGFW_BOOL(RGFW_eglInitialize!= NULL && - RGFW_eglGetConfigs!= NULL && - RGFW_eglChooseConfig!= NULL && - RGFW_eglCreateWindowSurface!= NULL && - RGFW_eglCreateContext!= NULL && - RGFW_eglMakeCurrent!= NULL && - RGFW_eglGetDisplay!= NULL && - RGFW_eglSwapBuffers!= NULL && - RGFW_eglSwapInterval != NULL && - RGFW_eglBindAPI!= NULL && - RGFW_eglDestroyContext!= NULL && - RGFW_eglTerminate!= NULL && - RGFW_eglDestroySurface!= NULL && - RGFW_eglQueryString != NULL && - RGFW_eglGetCurrentContext != NULL && - RGFW_eglGetConfigAttrib != NULL); - - if (out) { - #ifdef RGFW_WINDOWS - HDC dc = GetDC(NULL); - _RGFW->EGL_display = RGFW_eglGetDisplay((EGLNativeDisplayType) dc); - ReleaseDC(NULL, dc); - #elif defined(RGFW_WAYLAND) - if (_RGFW->useWaylandBool) - _RGFW->EGL_display = RGFW_eglGetDisplay((EGLNativeDisplayType) _RGFW->wl_display); - else - #endif - #ifdef RGFW_X11 - _RGFW->EGL_display = RGFW_eglGetDisplay((EGLNativeDisplayType) _RGFW->display); - #else - {} - #endif - #if !defined(RGFW_WAYLAND) && !defined(RGFW_WINDOWS) && !defined(RGFW_X11) - _RGFW->EGL_display = RGFW_eglGetDisplay(EGL_DEFAULT_DISPLAY); - #endif - } - - RGFW_eglInitialize(_RGFW->EGL_display, NULL, NULL); - return out; -} - - -void RGFW_unloadEGL(void) { - if (!RGFW_eglLibHandle) return; - RGFW_eglTerminate(_RGFW->EGL_display); - #ifdef RGFW_WINDOWS - FreeLibrary((HMODULE)RGFW_eglLibHandle); - #elif defined(RGFW_MACOS) || defined(RGFW_UNIX) - dlclose(RGFW_eglLibHandle); - #endif - - RGFW_eglLibHandle = NULL; - RGFW_eglGetProcAddress = NULL; -} - -RGFW_bool RGFW_window_createContextPtr_EGL(RGFW_window* win, RGFW_eglContext* ctx, RGFW_glHints* hints) { - if (RGFW_loadEGL() == RGFW_FALSE) return RGFW_FALSE; - win->src.ctx.egl = ctx; - win->src.gfxType = RGFW_gfxEGL; - -#ifdef RGFW_WAYLAND - if (_RGFW->useWaylandBool) - win->src.ctx.egl->eglWindow = wl_egl_window_create(win->src.surface, win->w, win->h); -#endif - - #ifndef EGL_OPENGL_ES1_BIT - #define EGL_OPENGL_ES1_BIT 0x1 - #endif - - EGLint egl_config[24]; - - { - RGFW_attribStack stack; - RGFW_attribStack_init(&stack, egl_config, 24); - - RGFW_attribStack_pushAttribs(&stack, EGL_SURFACE_TYPE, EGL_WINDOW_BIT); - RGFW_attribStack_pushAttrib(&stack, EGL_RENDERABLE_TYPE); - - if (hints->profile == RGFW_glES) { - switch (hints->major) { - case 1: RGFW_attribStack_pushAttrib(&stack, EGL_OPENGL_ES1_BIT); break; - case 2: RGFW_attribStack_pushAttrib(&stack, EGL_OPENGL_ES2_BIT); break; - case 3: RGFW_attribStack_pushAttrib(&stack, EGL_OPENGL_ES3_BIT); break; - default: break; - } - } else { - RGFW_attribStack_pushAttrib(&stack, EGL_OPENGL_BIT); - } - - RGFW_attribStack_pushAttribs(&stack, EGL_RED_SIZE, hints->red); - RGFW_attribStack_pushAttribs(&stack, EGL_GREEN_SIZE, hints->green); - RGFW_attribStack_pushAttribs(&stack, EGL_BLUE_SIZE, hints->blue); - RGFW_attribStack_pushAttribs(&stack, EGL_ALPHA_SIZE, hints->alpha); - RGFW_attribStack_pushAttribs(&stack, EGL_DEPTH_SIZE, hints->depth); - - RGFW_attribStack_pushAttribs(&stack, EGL_STENCIL_SIZE, hints->stencil); - if (hints->samples) { - RGFW_attribStack_pushAttribs(&stack, EGL_SAMPLE_BUFFERS, 1); - RGFW_attribStack_pushAttribs(&stack, EGL_SAMPLES, hints->samples); - } - - RGFW_attribStack_pushAttribs(&stack, EGL_NONE, EGL_NONE); - } - - EGLint numConfigs, best_config = -1, best_samples = 0; - - RGFW_eglChooseConfig(_RGFW->EGL_display, egl_config, NULL, 0, &numConfigs); - EGLConfig* configs = (EGLConfig*)RGFW_ALLOC(sizeof(EGLConfig) * (u32)numConfigs); - - RGFW_eglChooseConfig(_RGFW->EGL_display, egl_config, configs, numConfigs, &numConfigs); - -#ifdef RGFW_X11 - RGFW_bool transparent = (win->internal.flags & RGFW_windowTransparent); - EGLint best_depth = 0; -#endif - - for (EGLint i = 0; i < numConfigs; i++) { - EGLint visual_id = 0; - EGLint samples = 0; - - RGFW_eglGetConfigAttrib(_RGFW->EGL_display, configs[i], EGL_NATIVE_VISUAL_ID, &visual_id); - RGFW_eglGetConfigAttrib(_RGFW->EGL_display, configs[i], EGL_SAMPLES, &samples); - - if (best_config == -1) best_config = i; - -#ifdef RGFW_X11 - if (_RGFW->useWaylandBool == RGFW_FALSE) { - XVisualInfo vinfo_template; - vinfo_template.visualid = (VisualID)visual_id; - - int num_visuals = 0; - XVisualInfo* vi = XGetVisualInfo(_RGFW->display, VisualIDMask, &vinfo_template, &num_visuals); - if (!vi) continue; - if ((!transparent || vi->depth == 32) && best_depth == 0) { - best_config = i; - best_depth = vi->depth; - } - - if ((!(transparent) || vi->depth == 32) && (samples <= hints->samples && samples > best_samples)) { - best_depth = vi->depth; - best_config = i; - best_samples = samples; - XFree(vi); - continue; - } - } -#endif - - if (samples <= hints->samples && samples > best_samples) { - best_config = i; - best_samples = samples; - } - } - - EGLConfig config = configs[best_config]; - RGFW_FREE(configs); -#ifdef RGFW_X11 - if (_RGFW->useWaylandBool == RGFW_FALSE) { - /* This is required so that way the user can create their own OpenGL context after RGFW_createWindow is used */ - XVisualInfo* result; - XVisualInfo desired; - EGLint visualID = 0, count = 0; - - RGFW_eglGetConfigAttrib(_RGFW->EGL_display, config, EGL_NATIVE_VISUAL_ID, &visualID); - if (visualID) { - desired.visualid = (VisualID)visualID; - result = XGetVisualInfo(_RGFW->display, VisualIDMask, &desired, &count); - } else RGFW_debugCallback(RGFW_typeError, RGFW_errEGLContext, "Failed to fetch a valid EGL VisualID"); - - if (result == NULL || count == 0) { - if (win->src.window == 0) { - /* try to create a EGL context anyway (this will work if you're not using a NVidia driver) */ - win->internal.flags &= ~(u32)RGFW_windowEGL; - RGFW_createWindowPlatform("", win->internal.flags, win); - } - RGFW_debugCallback(RGFW_typeError, RGFW_errEGLContext, "Failed to find a valid visual for the EGL config"); - } else { - RGFW_bool showWindow = RGFW_FALSE; - if (win->src.window) { - showWindow = (RGFW_window_isMinimized(win) == RGFW_FALSE); - RGFW_window_closePlatform(win); - } - - RGFW_XCreateWindow(*result, "", win->internal.flags, win); - - if (showWindow) { - RGFW_window_show(win); - } - XFree(result); - } - } -#endif - - EGLint surf_attribs[9]; - - { - RGFW_attribStack stack; - RGFW_attribStack_init(&stack, surf_attribs, 9); - - const char present_opaque_str[] = "EGL_EXT_present_opaque"; - RGFW_bool opaque_extension_Found = RGFW_extensionSupportedPlatform_EGL(present_opaque_str, sizeof(present_opaque_str)); - - #ifndef EGL_PRESENT_OPAQUE_EXT - #define EGL_PRESENT_OPAQUE_EXT 0x31df - #endif - - #ifndef EGL_GL_COLORSPACE_KHR - #define EGL_GL_COLORSPACE_KHR 0x309D - #ifndef EGL_GL_COLORSPACE_SRGB_KHR - #define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 - #endif - #endif - - const char gl_colorspace_str[] = "EGL_KHR_gl_colorspace"; - RGFW_bool gl_colorspace_Found = RGFW_extensionSupportedPlatform_EGL(gl_colorspace_str, sizeof(gl_colorspace_str)); - - if (hints->sRGB && gl_colorspace_Found) { - RGFW_attribStack_pushAttribs(&stack, EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR); - } - - if (!(win->internal.flags & RGFW_windowTransparent) && opaque_extension_Found) - RGFW_attribStack_pushAttribs(&stack, EGL_PRESENT_OPAQUE_EXT, EGL_TRUE); - - if (hints->doubleBuffer == 0) { - RGFW_attribStack_pushAttribs(&stack, EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER); - } - - RGFW_attribStack_pushAttribs(&stack, EGL_NONE, EGL_NONE); - } - #if defined(RGFW_MACOS) - void* layer = RGFW_getLayer_OSX(); - - RGFW_window_setLayer_OSX(win, layer); - - win->src.ctx.egl->surface = RGFW_eglCreateWindowSurface(_RGFW->EGL_display, config, (EGLNativeWindowType) layer, surf_attribs); - #elif defined(RGFW_WINDOWS) - win->src.ctx.egl->surface = RGFW_eglCreateWindowSurface(_RGFW->EGL_display, config, (EGLNativeWindowType) win->src.window, surf_attribs); - #elif defined(RGFW_WAYLAND) - if (_RGFW->useWaylandBool) - win->src.ctx.egl->surface = RGFW_eglCreateWindowSurface(_RGFW->EGL_display, config, (EGLNativeWindowType) win->src.ctx.egl->eglWindow, surf_attribs); - else - #endif - #ifdef RGFW_X11 - win->src.ctx.egl->surface = RGFW_eglCreateWindowSurface(_RGFW->EGL_display, config, (EGLNativeWindowType) win->src.window, surf_attribs); - #else - {} - #endif - #ifdef RGFW_WASM - win->src.ctx.egl->surface = eglCreateWindowSurface(_RGFW->EGL_display, config, 0, 0); - #endif - - if (win->src.ctx.egl->surface == NULL) { - RGFW_debugCallback(RGFW_typeError, RGFW_errEGLContext, "Failed to create an EGL surface."); - return RGFW_FALSE; - } - - EGLint attribs[20]; - { - RGFW_attribStack stack; - RGFW_attribStack_init(&stack, attribs, 20); - - if (hints->major || hints->minor) { - RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_MAJOR_VERSION, hints->major); - RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_MINOR_VERSION, hints->minor); - } - - if (hints->profile == RGFW_glCore) { - RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT); - } else if (hints->profile == RGFW_glCompatibility) { - RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT); - } else if (hints->profile == RGFW_glForwardCompatibility) { - RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE, EGL_TRUE); - } - - - RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_OPENGL_ROBUST_ACCESS, hints->robustness); - RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_OPENGL_DEBUG, hints->debug); - - #ifndef EGL_CONTEXT_RELEASE_BEHAVIOR_KHR - #define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097 - #endif - - #ifndef EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR - #define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098 - #endif - - if (hints->releaseBehavior == RGFW_glReleaseFlush) { - RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_RELEASE_BEHAVIOR_KHR, EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR); - } else { - RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_RELEASE_BEHAVIOR_KHR, 0x0000); - } - - RGFW_attribStack_pushAttribs(&stack, EGL_NONE, EGL_NONE); - } - - if (hints->profile == RGFW_glES) - RGFW_eglBindAPI(EGL_OPENGL_ES_API); - else - RGFW_eglBindAPI(EGL_OPENGL_API); - - win->src.ctx.egl->ctx = RGFW_eglCreateContext(_RGFW->EGL_display, config, hints->shareEGL, attribs); - - if (win->src.ctx.egl->ctx == NULL) { - RGFW_debugCallback(RGFW_typeError, RGFW_errEGLContext, "Failed to create an EGL context."); - return RGFW_FALSE; - } - - RGFW_eglMakeCurrent(_RGFW->EGL_display, win->src.ctx.egl->surface, win->src.ctx.egl->surface, win->src.ctx.egl->ctx); - RGFW_eglSwapBuffers(_RGFW->EGL_display, win->src.ctx.egl->surface); - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "EGL context initalized."); - return RGFW_TRUE; -} - -RGFW_eglContext* RGFW_window_getContext_EGL(RGFW_window* win) { - if (win->src.gfxType == RGFW_windowOpenGL) return NULL; - return win->src.ctx.egl; -} - -void RGFW_window_deleteContextPtr_EGL(RGFW_window* win, RGFW_eglContext* ctx) { - if (_RGFW->EGL_display == NULL) return; - - RGFW_eglDestroySurface(_RGFW->EGL_display, ctx->surface); - RGFW_eglDestroyContext(_RGFW->EGL_display, ctx->ctx); - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "EGL context freed"); - #ifdef RGFW_WAYLAND - if (_RGFW->useWaylandBool == RGFW_FALSE) return; - wl_egl_window_destroy(win->src.ctx.egl->eglWindow); - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "EGL window context freed"); - #endif - win->src.ctx.egl = NULL; -} - -void RGFW_window_makeCurrentContext_EGL(RGFW_window* win) { if (win) RGFW_ASSERT(win->src.ctx.egl); - if (win == NULL) - RGFW_eglMakeCurrent(_RGFW->EGL_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); - else { - RGFW_eglMakeCurrent(_RGFW->EGL_display, win->src.ctx.egl->surface, win->src.ctx.egl->surface, win->src.ctx.egl->ctx); - } -} - -void RGFW_window_swapBuffers_EGL(RGFW_window* win) { - if (RGFW_eglSwapBuffers) - RGFW_eglSwapBuffers(_RGFW->EGL_display, win->src.ctx.egl->surface); - else RGFW_window_swapBuffers_OpenGL(win); -} - -void* RGFW_getCurrentContext_EGL(void) { - return RGFW_eglGetCurrentContext(); -} - -RGFW_proc RGFW_getProcAddress_EGL(const char* procname) { - #if defined(RGFW_WINDOWS) - RGFW_proc proc = (RGFW_proc) GetProcAddress(RGFW_wgl_dll, procname); - - if (proc) - return proc; - #endif - - return (RGFW_proc) RGFW_eglGetProcAddress(procname); -} - -RGFW_bool RGFW_extensionSupportedPlatform_EGL(const char* extension, size_t len) { - if (RGFW_loadEGL() == RGFW_FALSE) return RGFW_FALSE; - const char* extensions = RGFW_eglQueryString(_RGFW->EGL_display, EGL_EXTENSIONS); - return extensions != NULL && RGFW_extensionSupportedStr(extensions, extension, len); -} - -void RGFW_window_swapInterval_EGL(RGFW_window* win, i32 swapInterval) { - RGFW_ASSERT(win != NULL); - RGFW_eglSwapInterval(_RGFW->EGL_display, swapInterval); -} - -RGFW_bool RGFW_extensionSupported_EGL(const char* extension, size_t len) { - if (RGFW_extensionSupported_base(extension, len)) return RGFW_TRUE; - return RGFW_extensionSupportedPlatform_EGL(extension, len); -} - -void RGFW_window_makeCurrentWindow_EGL(RGFW_window* win) { - _RGFW->current = win; - RGFW_window_makeCurrentContext_EGL(win); -} - -RGFW_window* RGFW_getCurrentWindow_EGL(void) { return _RGFW->current; } - -RGFW_eglContext* RGFW_window_createContext_EGL(RGFW_window* win, RGFW_glHints* hints) { - RGFW_eglContext* ctx = (RGFW_eglContext*)RGFW_ALLOC(sizeof(RGFW_eglContext)); - if (RGFW_window_createContextPtr_EGL(win, ctx, hints) == RGFW_FALSE) { - RGFW_FREE(ctx); - win->src.ctx.egl = NULL; - return NULL; - } - win->src.gfxType |= RGFW_gfxOwnedByRGFW; - return ctx; -} - -void RGFW_window_deleteContext_EGL(RGFW_window* win, RGFW_eglContext* ctx) { - RGFW_window_deleteContextPtr_EGL(win, ctx); - if (win->src.gfxType & RGFW_gfxOwnedByRGFW) RGFW_FREE(ctx); -} - -#endif /* RGFW_EGL */ - -/* - end of RGFW_EGL defines -*/ -#endif /* end of RGFW_GL (OpenGL, EGL, OSMesa )*/ - -/* - RGFW_VULKAN defines -*/ -#ifdef RGFW_VULKAN -#ifdef RGFW_MACOS -#include <objc/message.h> -#endif - -const char** RGFW_getRequiredInstanceExtensions_Vulkan(size_t* count) { - static const char* arr[2] = {VK_KHR_SURFACE_EXTENSION_NAME}; - arr[1] = RGFW_VK_SURFACE; - if (count != NULL) *count = 2; - - return (const char**)arr; -} - -#ifndef RGFW_MACOS -VkResult RGFW_window_createSurface_Vulkan(RGFW_window* win, VkInstance instance, VkSurfaceKHR* surface) { - RGFW_ASSERT(win != NULL); RGFW_ASSERT(instance); - RGFW_ASSERT(surface != NULL); - - *surface = VK_NULL_HANDLE; - -#ifdef RGFW_X11 - - VkXlibSurfaceCreateInfoKHR x11 = { VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, 0, 0, (Display*) _RGFW->display, (Window) win->src.window }; - return vkCreateXlibSurfaceKHR(instance, &x11, NULL, surface); -#endif -#if defined(RGFW_WAYLAND) - - VkWaylandSurfaceCreateInfoKHR wayland = { VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR, 0, 0, (struct wl_display*) _RGFW->wl_display, (struct wl_surface*) win->src.surface }; - return vkCreateWaylandSurfaceKHR(instance, &wayland, NULL, surface); -#elif defined(RGFW_WINDOWS) - VkWin32SurfaceCreateInfoKHR win32 = { VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR, 0, 0, GetModuleHandle(NULL), (HWND)win->src.window }; - - return vkCreateWin32SurfaceKHR(instance, &win32, NULL, surface); -#endif -} -#endif - -RGFW_bool RGFW_getPresentationSupport_Vulkan(VkPhysicalDevice physicalDevice, u32 queueFamilyIndex) { - if (_RGFW == NULL) RGFW_init(); -#ifdef RGFW_X11 - - Visual* visual = DefaultVisual(_RGFW->display, DefaultScreen(_RGFW->display)); - RGFW_bool out = vkGetPhysicalDeviceXlibPresentationSupportKHR(physicalDevice, queueFamilyIndex, _RGFW->display, XVisualIDFromVisual(visual)); - return out; -#endif -#if defined(RGFW_WAYLAND) - - RGFW_bool wlout = vkGetPhysicalDeviceWaylandPresentationSupportKHR(physicalDevice, queueFamilyIndex, _RGFW->wl_display); - return wlout; -#elif defined(RGFW_WINDOWS) - RGFW_bool out = vkGetPhysicalDeviceWin32PresentationSupportKHR(physicalDevice, queueFamilyIndex); - return out; -#elif defined(RGFW_MACOS) && !defined(RGFW_MACOS_X11) - RGFW_UNUSED(physicalDevice); - RGFW_UNUSED(queueFamilyIndex); - return RGFW_FALSE; /* TODO */ -#endif -} -#endif /* end of RGFW_vulkan */ - -/* -This is where OS specific stuff starts -*/ - -/* start of unix (wayland or X11 (unix) ) defines */ - -#ifdef RGFW_UNIX -#include <fcntl.h> -#include <poll.h> -#include <unistd.h> - -void RGFW_stopCheckEvents(void) { - - _RGFW->eventWait_forceStop[2] = 1; - while (1) { - const char byte = 0; - const ssize_t result = write(_RGFW->eventWait_forceStop[1], &byte, 1); - if (result == 1 || result == -1) - break; - } -} - -RGFWDEF u64 RGFW_linux_getTimeNS(void); -u64 RGFW_linux_getTimeNS(void) { - struct timespec ts; - const u64 scale_factor = 1000000000; - clock_gettime(_RGFW->clock, &ts); - return (u64)ts.tv_sec * scale_factor + (u64)ts.tv_nsec; -} - -void RGFW_waitForEvent(i32 waitMS) { - if (waitMS == 0) return; - - if (_RGFW->eventWait_forceStop[0] == 0 || _RGFW->eventWait_forceStop[1] == 0) { - if (pipe(_RGFW->eventWait_forceStop) != -1) { - fcntl(_RGFW->eventWait_forceStop[0], F_GETFL, 0); - fcntl(_RGFW->eventWait_forceStop[0], F_GETFD, 0); - fcntl(_RGFW->eventWait_forceStop[1], F_GETFL, 0); - fcntl(_RGFW->eventWait_forceStop[1], F_GETFD, 0); - } - } - - struct pollfd fds[2]; - fds[0].fd = 0; - fds[0].events = POLLIN; - fds[0].revents = 0; - fds[1].fd = _RGFW->eventWait_forceStop[0]; - fds[1].events = POLLIN; - fds[1].revents = 0; - - - if (RGFW_usingWayland()) { - #ifdef RGFW_WAYLAND - fds[0].fd = wl_display_get_fd(_RGFW->wl_display); - - /* empty the queue */ - while (wl_display_prepare_read(_RGFW->wl_display) != 0) { - /* error occured when dispatching the queue */ - if (wl_display_dispatch_pending(_RGFW->wl_display) == -1) { - return; - } - } - - /* send any pending requests to the compositor */ - while (wl_display_flush(_RGFW->wl_display) == -1) { - - /* queue is full dispatch them */ - if (errno == EAGAIN) { - if (wl_display_dispatch_pending(_RGFW->wl_display) == -1) { - return; - } - } else { - return; - } - } - #endif - } else { - #ifdef RGFW_X11 - fds[0].fd = ConnectionNumber(_RGFW->display); - #endif - } - - - u64 start = RGFW_linux_getTimeNS(); - if (RGFW_usingWayland()) { - #ifdef RGFW_WAYLAND - while (wl_display_dispatch_pending(_RGFW->wl_display) == 0) { - if (poll(fds, 1, waitMS) <= 0) { - wl_display_cancel_read(_RGFW->wl_display); - break; - } else { - if (wl_display_read_events(_RGFW->wl_display) == -1) - return; - } - - if (waitMS != RGFW_eventWaitNext) { - waitMS -= (i32)(RGFW_linux_getTimeNS() - start) / (i32)1e+6; - } - } - - /* queue contains events from read, dispatch them */ - if (wl_display_dispatch_pending(_RGFW->wl_display) == -1) { - return; - } - #endif - } else { - #ifdef RGFW_X11 - while (XPending(_RGFW->display) == 0) { - if (poll(fds, 1, waitMS) <= 0) - break; - - if (waitMS != RGFW_eventWaitNext) { - waitMS -= (i32)(RGFW_linux_getTimeNS() - start) / (i32)1e+6; - } - } - #endif - } - - /* drain any data in the stop request */ - if (_RGFW->eventWait_forceStop[2]) { - char data[64]; - RGFW_MEMZERO(data, sizeof(data)); - (void)!read(_RGFW->eventWait_forceStop[0], data, sizeof(data)); - - _RGFW->eventWait_forceStop[2] = 0; - } -} - -char* RGFW_strtok(char* str, const char* delimStr); -char* RGFW_strtok(char* str, const char* delimStr) { - static char* static_str = NULL; - - if (str != NULL) - static_str = str; - - if (static_str == NULL) { - return NULL; - } - - while (*static_str != '\0') { - RGFW_bool delim = 0; - const char* d; - for (d = delimStr; *d != '\0'; d++) { - if (*static_str == *d) { - delim = 1; - break; - } - } - if (!delim) - break; - static_str++; - } - - if (*static_str == '\0') - return NULL; - - char* token_start = static_str; - while (*static_str != '\0') { - int delim = 0; - const char* d; - for (d = delimStr; *d != '\0'; d++) { - if (*static_str == *d) { - delim = 1; - break; - } - } - - if (delim) { - *static_str = '\0'; - static_str++; - break; - } - static_str++; - } - - return token_start; -} - -#ifdef RGFW_X11 -RGFWDEF i32 RGFW_initPlatform_X11(void); -RGFWDEF void RGFW_deinitPlatform_X11(void); -#endif -#ifdef RGFW_WAYLAND -RGFWDEF i32 RGFW_initPlatform_Wayland(void); -RGFWDEF void RGFW_deinitPlatform_Wayland(void); -#endif - -RGFWDEF void RGFW_load_X11(void); -RGFWDEF void RGFW_load_Wayland(void); - -#if !defined(RGFW_X11) || !defined(RGFW_WAYLAND) -void RGFW_load_X11(void) { } -void RGFW_load_Wayland(void) { } -#endif - -/* - * Sadly we have to use magic linux keycodes - * We can't use X11 functions, because that breaks Wayland, but they use the same keycodes so there's no use redeffing them - * We can't use linux enums, because the headers don't exist on BSD - */ -void RGFW_initKeycodesPlatform(void) { - _RGFW->keycodes[49] = RGFW_keyBacktick; - _RGFW->keycodes[19] = RGFW_key0; - _RGFW->keycodes[10] = RGFW_key1; - _RGFW->keycodes[11] = RGFW_key2; - _RGFW->keycodes[12] = RGFW_key3; - _RGFW->keycodes[13] = RGFW_key4; - _RGFW->keycodes[14] = RGFW_key5; - _RGFW->keycodes[15] = RGFW_key6; - _RGFW->keycodes[16] = RGFW_key7; - _RGFW->keycodes[17] = RGFW_key8; - _RGFW->keycodes[18] = RGFW_key9; - _RGFW->keycodes[65] = RGFW_keySpace; - _RGFW->keycodes[38] = RGFW_keyA; - _RGFW->keycodes[56] = RGFW_keyB; - _RGFW->keycodes[54] = RGFW_keyC; - _RGFW->keycodes[40] = RGFW_keyD; - _RGFW->keycodes[26] = RGFW_keyE; - _RGFW->keycodes[41] = RGFW_keyF; - _RGFW->keycodes[42] = RGFW_keyG; - _RGFW->keycodes[43] = RGFW_keyH; - _RGFW->keycodes[31] = RGFW_keyI; - _RGFW->keycodes[44] = RGFW_keyJ; - _RGFW->keycodes[45] = RGFW_keyK; - _RGFW->keycodes[46] = RGFW_keyL; - _RGFW->keycodes[58] = RGFW_keyM; - _RGFW->keycodes[57] = RGFW_keyN; - _RGFW->keycodes[32] = RGFW_keyO; - _RGFW->keycodes[33] = RGFW_keyP; - _RGFW->keycodes[24] = RGFW_keyQ; - _RGFW->keycodes[27] = RGFW_keyR; - _RGFW->keycodes[39] = RGFW_keyS; - _RGFW->keycodes[28] = RGFW_keyT; - _RGFW->keycodes[30] = RGFW_keyU; - _RGFW->keycodes[55] = RGFW_keyV; - _RGFW->keycodes[25] = RGFW_keyW; - _RGFW->keycodes[53] = RGFW_keyX; - _RGFW->keycodes[29] = RGFW_keyY; - _RGFW->keycodes[52] = RGFW_keyZ; - _RGFW->keycodes[60] = RGFW_keyPeriod; - _RGFW->keycodes[59] = RGFW_keyComma; - _RGFW->keycodes[61] = RGFW_keySlash; - _RGFW->keycodes[34] = RGFW_keyBracket; - _RGFW->keycodes[35] = RGFW_keyCloseBracket; - _RGFW->keycodes[47] = RGFW_keySemicolon; - _RGFW->keycodes[48] = RGFW_keyApostrophe; - _RGFW->keycodes[51] = RGFW_keyBackSlash; - _RGFW->keycodes[36] = RGFW_keyReturn; - _RGFW->keycodes[119] = RGFW_keyDelete; - _RGFW->keycodes[77] = RGFW_keyNumLock; - _RGFW->keycodes[106] = RGFW_keyPadSlash; - _RGFW->keycodes[63] = RGFW_keyPadMultiply; - _RGFW->keycodes[86] = RGFW_keyPadPlus; - _RGFW->keycodes[82] = RGFW_keyPadMinus; - _RGFW->keycodes[87] = RGFW_keyPad1; - _RGFW->keycodes[88] = RGFW_keyPad2; - _RGFW->keycodes[89] = RGFW_keyPad3; - _RGFW->keycodes[83] = RGFW_keyPad4; - _RGFW->keycodes[84] = RGFW_keyPad5; - _RGFW->keycodes[85] = RGFW_keyPad6; - _RGFW->keycodes[81] = RGFW_keyPad9; - _RGFW->keycodes[90] = RGFW_keyPad0; - _RGFW->keycodes[91] = RGFW_keyPadPeriod; - _RGFW->keycodes[104] = RGFW_keyPadReturn; - _RGFW->keycodes[20] = RGFW_keyMinus; - _RGFW->keycodes[21] = RGFW_keyEquals; - _RGFW->keycodes[22] = RGFW_keyBackSpace; - _RGFW->keycodes[23] = RGFW_keyTab; - _RGFW->keycodes[66] = RGFW_keyCapsLock; - _RGFW->keycodes[50] = RGFW_keyShiftL; - _RGFW->keycodes[37] = RGFW_keyControlL; - _RGFW->keycodes[64] = RGFW_keyAltL; - _RGFW->keycodes[133] = RGFW_keySuperL; - _RGFW->keycodes[105] = RGFW_keyControlR; - _RGFW->keycodes[134] = RGFW_keySuperR; - _RGFW->keycodes[62] = RGFW_keyShiftR; - _RGFW->keycodes[108] = RGFW_keyAltR; - _RGFW->keycodes[67] = RGFW_keyF1; - _RGFW->keycodes[68] = RGFW_keyF2; - _RGFW->keycodes[69] = RGFW_keyF3; - _RGFW->keycodes[70] = RGFW_keyF4; - _RGFW->keycodes[71] = RGFW_keyF5; - _RGFW->keycodes[72] = RGFW_keyF6; - _RGFW->keycodes[73] = RGFW_keyF7; - _RGFW->keycodes[74] = RGFW_keyF8; - _RGFW->keycodes[75] = RGFW_keyF9; - _RGFW->keycodes[76] = RGFW_keyF10; - _RGFW->keycodes[95] = RGFW_keyF11; - _RGFW->keycodes[96] = RGFW_keyF12; - _RGFW->keycodes[111] = RGFW_keyUp; - _RGFW->keycodes[116] = RGFW_keyDown; - _RGFW->keycodes[113] = RGFW_keyLeft; - _RGFW->keycodes[114] = RGFW_keyRight; - _RGFW->keycodes[118] = RGFW_keyInsert; - _RGFW->keycodes[115] = RGFW_keyEnd; - _RGFW->keycodes[112] = RGFW_keyPageUp; - _RGFW->keycodes[117] = RGFW_keyPageDown; - _RGFW->keycodes[9] = RGFW_keyEscape; - _RGFW->keycodes[110] = RGFW_keyHome; - _RGFW->keycodes[78] = RGFW_keyScrollLock; - _RGFW->keycodes[107] = RGFW_keyPrintScreen; - _RGFW->keycodes[128] = RGFW_keyPause; - _RGFW->keycodes[191] = RGFW_keyF13; - _RGFW->keycodes[192] = RGFW_keyF14; - _RGFW->keycodes[193] = RGFW_keyF15; - _RGFW->keycodes[194] = RGFW_keyF16; - _RGFW->keycodes[195] = RGFW_keyF17; - _RGFW->keycodes[196] = RGFW_keyF18; - _RGFW->keycodes[197] = RGFW_keyF19; - _RGFW->keycodes[198] = RGFW_keyF20; - _RGFW->keycodes[199] = RGFW_keyF21; - _RGFW->keycodes[200] = RGFW_keyF22; - _RGFW->keycodes[201] = RGFW_keyF23; - _RGFW->keycodes[202] = RGFW_keyF24; - _RGFW->keycodes[203] = RGFW_keyF25; - _RGFW->keycodes[142] = RGFW_keyPadEqual; - _RGFW->keycodes[161] = RGFW_keyWorld1; /* non-US key #1 */ - _RGFW->keycodes[162] = RGFW_keyWorld2; /* non-US key #2 */ -} - -i32 RGFW_initPlatform(void) { - #if defined(_POSIX_MONOTONIC_CLOCK) - struct timespec ts; - RGFW_MEMZERO(&ts, sizeof(struct timespec)); - - if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0) - _RGFW->clock = CLOCK_MONOTONIC; - #else - _RGFW->clock = CLOCK_REALTIME; - #endif - -#ifdef RGFW_WAYLAND - RGFW_load_Wayland(); - i32 ret = RGFW_initPlatform_Wayland(); - if (ret == 0) { - return 0; - } else { - #ifdef RGFW_X11 - RGFW_debugCallback(RGFW_typeWarning, RGFW_warningWayland, "Falling back to X11"); - RGFW_useWayland(0); - #else - return ret; - #endif - } -#endif -#ifdef RGFW_X11 - RGFW_load_X11(); - return RGFW_initPlatform_X11(); -#else - return 0; -#endif -} - - -void RGFW_deinitPlatform(void) { - if (_RGFW->eventWait_forceStop[0] || _RGFW->eventWait_forceStop[1]){ - close(_RGFW->eventWait_forceStop[0]); - close(_RGFW->eventWait_forceStop[1]); - } -#ifdef RGFW_WAYLAND - if (_RGFW->useWaylandBool) { - RGFW_deinitPlatform_Wayland(); - return; - } -#endif -#ifdef RGFW_X11 - RGFW_deinitPlatform_X11(); -#endif -} - -RGFWDEF size_t RGFW_unix_stringlen(const char* name); -size_t RGFW_unix_stringlen(const char* name) { - size_t i = 0; - while (name[i]) { i++; } - return i; -} - -RGFWDEF void RGFW_unix_parseURI(RGFW_window* win, char* data); -void RGFW_unix_parseURI(RGFW_window* win, char* data) { - const char* prefix = (const char*)"file://"; - char* line; - while ((line = (char*)RGFW_strtok(data, "\r\n"))) { - data = NULL; - - if (line[0] == '#') - continue; - - char* l; - for (l = line; 1; l++) { - if ((l - line) > 7) - break; - else if (*l != prefix[(l - line)]) - break; - else if (*l == '\0' && prefix[(l - line)] == '\0') { - line += 7; - while (*line != '/') - line++; - break; - } else if (*l == '\0') - break; - } - - size_t len = RGFW_unix_stringlen(line); - char* path = (char*)RGFW_ALLOC(len + 1); - - size_t index = 0; - while (*line) { - if (line[0] == '%' && line[1] && line[2]) { - char digits[3] = {0}; - digits[0] = line[1]; - digits[1] = line[2]; - digits[2] = '\0'; - path[index] = (char) RGFW_STRTOL(digits, NULL, 16); - line += 2; - } else { - if (index >= len) { - break; - } - - path[index] = *line; - } - - index++; - line++; - } - - path[len] = '\0'; - RGFW_dataDropCallback(win, (const char*)path, len + 1, RGFW_dataFile); - RGFW_FREE(path); - } -} - - -#endif /* end of wayland or X11 defines */ - - -/* - - -Start of Linux / Unix defines - - -*/ - -#ifdef RGFW_X11 -#ifdef RGFW_WAYLAND -#define RGFW_FUNC(func) func##_X11 -#else -#define RGFW_FUNC(func) func -#endif - -#include <dlfcn.h> -#include <unistd.h> - -#include <limits.h> /* for data limits (mainly used in drag and drop functions) */ -#include <poll.h> - -void RGFW_setXInstName(const char* name) { _RGFW->instName = name; } -#if !defined(RGFW_NO_X11_CURSOR) && defined(RGFW_X11) - #include <X11/Xcursor/Xcursor.h> -#endif - -#include <X11/Xatom.h> -#include <X11/keysymdef.h> -#include <X11/extensions/sync.h> - -#include <X11/XKBlib.h> /* for converting keycode to string */ -#include <X11/cursorfont.h> /* for hiding */ -#include <X11/extensions/shapeconst.h> -#include <X11/extensions/shape.h> -#include <X11/extensions/XInput2.h> - -#ifdef RGFW_OPENGL - #ifndef __gl_h_ - #define __gl_h_ - #define RGFW_gl_ndef - #define GLubyte unsigned char - #define GLenum unsigned int - #define GLint int - #define GLuint unsigned int - #define GLsizei int - #define GLfloat float - #define GLvoid void - #define GLbitfield unsigned int - #define GLintptr ptrdiff_t - #define GLsizeiptr ptrdiff_t - #define GLboolean unsigned char - #endif - - #include <GL/glx.h> /* GLX defs, xlib.h, gl.h */ - #ifndef GLX_MESA_swap_control - #define GLX_MESA_swap_control - #endif - - #ifdef RGFW_gl_ndef - #undef __gl_h_ - #undef GLubyte - #undef GLenum - #undef GLint - #undef GLuint - #undef GLsizei - #undef GLfloat - #undef GLvoid - #undef GLbitfield - #undef GLintptr - #undef GLsizeiptr - #undef GLboolean - #endif - typedef GLXContext(*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*); -#endif - -/* atoms needed for drag and drop */ -#if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD) - typedef XcursorImage* (*PFN_XcursorImageCreate)(int, int); - typedef void (*PFN_XcursorImageDestroy)(XcursorImage*); - typedef Cursor(*PFN_XcursorImageLoadCursor)(Display*, const XcursorImage*); -#endif - -#if !defined(RGFW_NO_X11_XI_PRELOAD) - typedef int (* PFN_XISelectEvents)(Display*,Window,XIEventMask*,int); - PFN_XISelectEvents XISelectEventsSRC = NULL; - #define XISelectEvents XISelectEventsSRC - - void* X11Xihandle = NULL; -#endif - -#if !defined(RGFW_NO_X11_EXT_PRELOAD) - typedef void (* PFN_XSyncIntToValue)(XSyncValue*, int); - PFN_XSyncIntToValue XSyncIntToValueSRC = NULL; - #define XSyncIntToValue XSyncIntToValueSRC - - typedef Status (* PFN_XSyncSetCounter)(Display*, XSyncCounter, XSyncValue); - PFN_XSyncSetCounter XSyncSetCounterSRC = NULL; - #define XSyncSetCounter XSyncSetCounterSRC - - typedef XSyncCounter (* PFN_XSyncCreateCounter)(Display*, XSyncValue); - PFN_XSyncCreateCounter XSyncCreateCounterSRC = NULL; - #define XSyncCreateCounter XSyncCreateCounterSRC - - typedef void (* PFN_XShapeCombineMask)(Display*,Window,int,int,int,Pixmap,int); - PFN_XShapeCombineMask XShapeCombineMaskSRC; - #define XShapeCombineMask XShapeCombineMaskSRC - - typedef void (* PFN_XShapeCombineRegion)(Display*,Window,int,int,int,Region,int); - PFN_XShapeCombineRegion XShapeCombineRegionSRC; - #define XShapeCombineRegion XShapeCombineRegionSRC - void* X11XEXThandle = NULL; -#endif - -#if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD) - PFN_XcursorImageLoadCursor XcursorImageLoadCursorSRC = NULL; - PFN_XcursorImageCreate XcursorImageCreateSRC = NULL; - PFN_XcursorImageDestroy XcursorImageDestroySRC = NULL; - - #define XcursorImageLoadCursor XcursorImageLoadCursorSRC - #define XcursorImageCreate XcursorImageCreateSRC - #define XcursorImageDestroy XcursorImageDestroySRC - - void* X11Cursorhandle = NULL; -#endif - -RGFWDEF RGFW_bool RGFW_waitForShowEvent_X11(RGFW_window* win); -RGFW_bool RGFW_waitForShowEvent_X11(RGFW_window* win) { - XEvent dummy; - while (!XCheckTypedWindowEvent(_RGFW->display, win->src.window, VisibilityNotify, &dummy)) { - RGFW_waitForEvent(100); - } - - return RGFW_TRUE; -} - -RGFWDEF void RGFW_x11_icCallback(XIC ic, char* clientData, char* callData); -void RGFW_x11_icCallback(XIC ic, char* clientData, char* callData) { - RGFW_UNUSED(ic); RGFW_UNUSED(callData); - RGFW_window* win = (RGFW_window*)(void*)clientData; - win->src.ic = NULL; -} - -RGFWDEF void RGFW_x11_imCallback(XIM im, char* clientData, char* callData); -void RGFW_x11_imCallback(XIM im, char* clientData, char* callData) { - RGFW_UNUSED(im); RGFW_UNUSED(clientData); RGFW_UNUSED(callData); - _RGFW->im = NULL; -} - -RGFWDEF void RGFW_x11_imInitCallback(Display* display, XPointer clientData, XPointer callData); -void RGFW_x11_imInitCallback(Display* display, XPointer clientData, XPointer callData) { - RGFW_UNUSED(display); RGFW_UNUSED(clientData); RGFW_UNUSED(callData); - - if (_RGFW->im) { - return; - } - - _RGFW->im = XOpenIM(_RGFW->display, 0, NULL, NULL); - if (_RGFW->im == NULL) { - return; - } - - RGFW_bool found = RGFW_FALSE; - XIMStyles* styles = NULL; - - if (XGetIMValues(_RGFW->im, XNQueryInputStyle, &styles, NULL) != NULL) { - found = RGFW_FALSE; - } else { - for (unsigned int i = 0; i < styles->count_styles; i++) { - if (styles->supported_styles[i] == (XIMPreeditNothing | XIMStatusNothing)) { - found = RGFW_TRUE; - break; - } - } - - XFree(styles); - } - - if (found == RGFW_FALSE) { - XCloseIM(_RGFW->im); - _RGFW->im = NULL; - } - - XIMCallback callback; - callback.callback = (XIMProc) RGFW_x11_imCallback; - callback.client_data = NULL; - XSetIMValues(_RGFW->im, XNDestroyCallback, &callback, NULL); -} - -void* RGFW_getDisplay_X11(void) { return _RGFW->display; } -u64 RGFW_window_getWindow_X11(RGFW_window* win) { return (u64)win->src.window; } - -RGFWDEF RGFW_format RGFW_XImage_getFormat(XImage* image); -RGFW_format RGFW_XImage_getFormat(XImage* image) { - switch (image->bits_per_pixel) { - case 24: - if (image->red_mask == 0xFF0000 && image->green_mask == 0x00FF00 && image->blue_mask == 0x0000FF) - return RGFW_formatRGB8; - if (image->red_mask == 0x0000FF && image->green_mask == 0x00FF00 && image->blue_mask == 0xFF0000) - return RGFW_formatBGR8; - break; - case 32: - if (image->red_mask == 0x00FF0000 && image->green_mask == 0x0000FF00 && image->blue_mask == 0x000000FF) - return RGFW_formatBGRA8; - if (image->red_mask == 0x000000FF && image->green_mask == 0x0000FF00 && image->blue_mask == 0x00FF0000) - return RGFW_formatRGBA8; - if (image->red_mask == 0x0000FF00 && image->green_mask == 0x00FF0000 && image->blue_mask == 0xFF000000) - return RGFW_formatABGR8; - if (image->red_mask == 0x00FF0000 && image->green_mask == 0x0000FF00 && image->blue_mask == 0x000000FF) - return RGFW_formatARGB8; /* ambiguous without alpha */ - break; - } - return RGFW_formatARGB8; -} - - -RGFW_bool RGFW_window_createSurfacePtr(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { - RGFW_ASSERT(surface != NULL); - surface->data = data; - surface->w = w; - surface->h = h; - surface->format = format; - - XWindowAttributes attrs; - if (XGetWindowAttributes(_RGFW->display, win->src.window, &attrs) == 0) { - RGFW_debugCallback(RGFW_typeError, RGFW_errBuffer, "Failed to get window attributes."); - return RGFW_FALSE; - } - - surface->native.bitmap = XCreateImage(_RGFW->display, attrs.visual, (u32)attrs.depth, - ZPixmap, 0, NULL, (u32)surface->w, (u32)surface->h, 32, 0); - - surface->native.buffer = (u8*)RGFW_ALLOC((size_t)(w * h * 4)); - surface->native.format = RGFW_XImage_getFormat(surface->native.bitmap); - - if (surface->native.bitmap == NULL) { - RGFW_debugCallback(RGFW_typeError, RGFW_errBuffer, "Failed to create XImage."); - return RGFW_FALSE; - } - - surface->native.format = RGFW_formatBGRA8; - return RGFW_TRUE; -} - -RGFW_format RGFW_FUNC(RGFW_nativeFormat)(void) { return RGFW_formatBGRA8; } - -RGFW_bool RGFW_FUNC(RGFW_createSurfacePtr) (u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { - return RGFW_window_createSurfacePtr(_RGFW->root, data, w, h, format, surface); -} - -void RGFW_FUNC(RGFW_window_blitSurface) (RGFW_window* win, RGFW_surface* surface) { - RGFW_ASSERT(surface != NULL); - surface->native.bitmap->data = (char*)surface->native.buffer; - RGFW_copyImageData((u8*)surface->native.buffer, surface->w, RGFW_MIN(win->h, surface->h), surface->native.format, surface->data, surface->format, surface->convertFunc); - - XPutImage(_RGFW->display, win->src.window, win->src.gc, surface->native.bitmap, 0, 0, 0, 0, (u32)RGFW_MIN(win->w, surface->w), (u32)RGFW_MIN(win->h, surface->h)); - surface->native.bitmap->data = NULL; - return; -} - -void RGFW_FUNC(RGFW_surface_freePtr) (RGFW_surface* surface) { - RGFW_ASSERT(surface != NULL); - RGFW_FREE(surface->native.buffer); - XDestroyImage(surface->native.bitmap); - return; -} - -#define RGFW_LOAD_ATOM(name) \ - static Atom name = 0; \ - if (name == 0) name = XInternAtom(_RGFW->display, #name, False); - -void RGFW_FUNC(RGFW_window_setBorder) (RGFW_window* win, RGFW_bool border) { - RGFW_setBit(&win->internal.flags, RGFW_windowNoBorder, !border); - RGFW_LOAD_ATOM(_MOTIF_WM_HINTS); - - struct __x11WindowHints { - unsigned long flags, functions, decorations, status; - long input_mode; - } hints; - hints.flags = 2; - hints.decorations = border; - - XChangeProperty(_RGFW->display, win->src.window, _MOTIF_WM_HINTS, _MOTIF_WM_HINTS, 32, PropModeReplace, (u8*)&hints, 5); - - if (RGFW_window_isHidden(win) == 0) { - RGFW_window_hide(win); - RGFW_window_show(win); - } -} - -void RGFW_FUNC(RGFW_window_setRawMouseModePlatform) (RGFW_window* win, RGFW_bool state) { - RGFW_UNUSED(win); RGFW_UNUSED(state); -} - -void RGFW_FUNC(RGFW_window_captureMousePlatform) (RGFW_window* win, RGFW_bool state) { - if (state) { - unsigned int event_mask = ButtonPressMask | ButtonReleaseMask | PointerMotionMask; - XGrabPointer(_RGFW->display, win->src.window, True, event_mask, GrabModeAsync, GrabModeAsync, win->src.window, None, CurrentTime); - } else { - XUngrabPointer(_RGFW->display, CurrentTime); - } -} - -#define RGFW_LOAD_LIBRARY(x, lib) if (x == NULL) x = dlopen(lib, RTLD_LAZY | RTLD_LOCAL) -#define RGFW_PROC_DEF(proc, name) if (name##SRC == NULL && proc != NULL) { \ - void* ptr = dlsym(proc, #name); \ - if (ptr != NULL) RGFW_MEMCPY(&name##SRC, &ptr, sizeof(PFN_##name)); \ -} - -RGFWDEF void RGFW_window_getVisual(XVisualInfo* visual, RGFW_bool transparent); -void RGFW_window_getVisual(XVisualInfo* visual, RGFW_bool transparent) { - visual->visual = DefaultVisual(_RGFW->display, DefaultScreen(_RGFW->display)); - visual->depth = DefaultDepth(_RGFW->display, DefaultScreen(_RGFW->display)); - if (transparent) { - XMatchVisualInfo(_RGFW->display, DefaultScreen(_RGFW->display), 32, TrueColor, visual); /*!< for RGBA backgrounds */ - if (visual->depth != 32) - RGFW_debugCallback(RGFW_typeWarning, RGFW_warningOpenGL, "Failed to load a 32-bit depth."); - } -} - -RGFWDEF int RGFW_XErrorHandler(Display* display, XErrorEvent* ev); -int RGFW_XErrorHandler(Display* display, XErrorEvent* ev) { - char errorText[512]; - XGetErrorText(display, ev->error_code, errorText, sizeof(errorText)); - - char buf[1024]; - RGFW_SNPRINTF(buf, sizeof(buf), "[X Error] %s\n Error code: %d\n Request code: %d\n Minor code: %d\n Serial: %lu\n", - errorText, - ev->error_code, ev->request_code, ev->minor_code, ev->serial); - - RGFW_debugCallback(RGFW_typeError, RGFW_errX11, buf); - _RGFW->x11Error = ev; - return 0; -} - -void RGFW_XCreateWindow (XVisualInfo visual, const char* name, RGFW_windowFlags flags, RGFW_window* win) { - i64 event_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | StructureNotifyMask | FocusChangeMask | - LeaveWindowMask | EnterWindowMask | ExposureMask | VisibilityChangeMask | PropertyChangeMask; - - /* make X window attrubutes */ - XSetWindowAttributes swa; - RGFW_MEMZERO(&swa, sizeof(swa)); - - win->src.parent = DefaultRootWindow(_RGFW->display); - - Colormap cmap; - swa.colormap = cmap = XCreateColormap(_RGFW->display, - win->src.parent, - visual.visual, AllocNone); - swa.event_mask = event_mask; - swa.background_pixmap = None; - - /* create the window */ - win->src.window = XCreateWindow(_RGFW->display, win->src.parent, win->x, win->y, (u32)win->w, (u32)win->h, - 0, visual.depth, InputOutput, visual.visual, - CWBorderPixel | CWColormap | CWEventMask, &swa); - - win->src.flashEnd = 0; - - XFreeColors(_RGFW->display, cmap, NULL, 0, 0); - - XSaveContext(_RGFW->display, win->src.window, _RGFW->context, (XPointer)win); - - win->src.gc = XCreateGC(_RGFW->display, win->src.window, 0, NULL); - - if (_RGFW->im) { - XIMCallback callback; - callback.callback = (XIMProc) RGFW_x11_icCallback; - callback.client_data = (XPointer) win; - - win->src.ic = XCreateIC(_RGFW->im, XNInputStyle, XIMPreeditNothing | XIMStatusNothing, XNClientWindow, win->src.window, XNFocusWindow, win->src.window, XNDestroyCallback, &callback, NULL); - } - - - /* In your .desktop app, if you set the property - StartupWMClass=RGFW that will assoicate the launcher icon - with your application - robrohan */ - if (_RGFW->className == NULL) - _RGFW->className = (char*)name; - - XClassHint hint; - hint.res_class = (char*)_RGFW->className; - - if (_RGFW->instName == NULL) hint.res_name = (char*)name; - else hint.res_name = (char*)_RGFW->instName; - - XSetClassHint(_RGFW->display, win->src.window, &hint); - - XWMHints hints; - hints.flags = StateHint; - hints.initial_state = NormalState; - - XSetWMHints(_RGFW->display, win->src.window, &hints); - - XSelectInput(_RGFW->display, (Drawable) win->src.window, event_mask); /*!< tell X11 what events we want */ - - /* make it so the user can't close the window until the program does */ - RGFW_LOAD_ATOM(WM_DELETE_WINDOW); - XSetWMProtocols(_RGFW->display, (Drawable) win->src.window, &WM_DELETE_WINDOW, 1); - /* set the background */ - RGFW_window_setName(win, name); - - XMoveWindow(_RGFW->display, (Drawable) win->src.window, win->x, win->y); /*!< move the window to it's proper cords */ - - if (flags & RGFW_windowAllowDND) { /* init drag and drop atoms and turn on drag and drop for this window */ - win->internal.flags |= RGFW_windowAllowDND; - - /* actions */ - Atom XdndAware = XInternAtom(_RGFW->display, "XdndAware", False); - const u8 version = 5; - - XChangeProperty(_RGFW->display, win->src.window, - XdndAware, 4, 32, - PropModeReplace, &version, 1); /*!< turns on drag and drop */ - } - -#ifdef RGFW_ADVANCED_SMOOTH_RESIZE - RGFW_LOAD_ATOM(_NET_WM_SYNC_REQUEST_COUNTER) - RGFW_LOAD_ATOM(_NET_WM_SYNC_REQUEST) - - Atom protcols[2] = {_NET_WM_SYNC_REQUEST, WM_DELETE_WINDOW}; - XSetWMProtocols(_RGFW->display, win->src.window, protcols, 2); - - XSyncValue initial_value; - XSyncIntToValue(&initial_value, 0); - win->src.counter = XSyncCreateCounter(_RGFW->display, initial_value); - - XChangeProperty(_RGFW->display, win->src.window, _NET_WM_SYNC_REQUEST_COUNTER, XA_CARDINAL, 32, PropModeReplace, (u8*)&win->src.counter, 1); -#endif - - win->src.x = win->x; - win->src.y = win->y; - win->src.w = win->w; - win->src.h = win->h; - - XSetWindowBackground(_RGFW->display, win->src.window, None); - XClearWindow(_RGFW->display, win->src.window); - - /* stupid hack to make resizing the window less bad */ - XSetWindowBackgroundPixmap(_RGFW->display, win->src.window, None); -} - -RGFW_window* RGFW_FUNC(RGFW_createWindowPlatform) (const char* name, RGFW_windowFlags flags, RGFW_window* win) { - if ((flags & RGFW_windowOpenGL) || (flags & RGFW_windowEGL)) { - win->src.window = 0; - return win; - } - - XVisualInfo visual; - RGFW_window_getVisual(&visual, RGFW_BOOL(win->internal.flags & RGFW_windowTransparent)); - RGFW_XCreateWindow(visual, name, flags, win); - return win; /*return newly created window */ -} - -RGFW_bool RGFW_FUNC(RGFW_getGlobalMouse) (i32* fX, i32* fY) { - RGFW_init(); - i32 x, y; - u32 z; - Window window1, window2; - XQueryPointer(_RGFW->display, XDefaultRootWindow(_RGFW->display), &window1, &window2, fX, fY, &x, &y, &z); - return RGFW_TRUE; -} - -RGFWDEF void RGFW_XHandleClipboardSelection(XEvent* event); -void RGFW_XHandleClipboardSelection(XEvent* event) { RGFW_UNUSED(event); - RGFW_LOAD_ATOM(ATOM_PAIR); - RGFW_LOAD_ATOM(MULTIPLE); - RGFW_LOAD_ATOM(TARGETS); - RGFW_LOAD_ATOM(SAVE_TARGETS); - RGFW_LOAD_ATOM(UTF8_STRING); - - const XSelectionRequestEvent* request = &event->xselectionrequest; - Atom formats[2] = {0}; - formats[0] = UTF8_STRING; - formats[1] = XA_STRING; - const int formatCount = sizeof(formats) / sizeof(formats[0]); - - if (request->target == TARGETS) { - Atom targets[4] = {0}; - targets[0] = TARGETS; - targets[1] = MULTIPLE; - targets[2] = UTF8_STRING; - targets[3] = XA_STRING; - - XChangeProperty(_RGFW->display, request->requestor, request->property, - XA_ATOM, 32, PropModeReplace, (u8*) targets, sizeof(targets) / sizeof(Atom)); - } else if (request->target == MULTIPLE) { - Atom* targets = NULL; - - Atom actualType = 0; - int actualFormat = 0; - unsigned long count = 0, bytesAfter = 0; - - XGetWindowProperty(_RGFW->display, request->requestor, request->property, 0, LONG_MAX, - False, ATOM_PAIR, &actualType, &actualFormat, &count, &bytesAfter, (u8**) &targets); - - unsigned long i; - for (i = 0; i < (u32)count; i += 2) { - if (targets[i] == UTF8_STRING || targets[i] == XA_STRING) - XChangeProperty(_RGFW->display, request->requestor, targets[i + 1], targets[i], - 8, PropModeReplace, (const unsigned char *)_RGFW->clipboard, (i32)_RGFW->clipboard_len); - else - targets[i + 1] = None; - } - - XChangeProperty(_RGFW->display, - request->requestor, request->property, ATOM_PAIR, 32, - PropModeReplace, (u8*) targets, (i32)count); - - XFlush(_RGFW->display); - XFree(targets); - } else if (request->target == SAVE_TARGETS) - XChangeProperty(_RGFW->display, request->requestor, request->property, 0, 32, PropModeReplace, NULL, 0); - else { - int i; - for (i = 0; i < formatCount; i++) { - if (request->target != formats[i]) - continue; - XChangeProperty(_RGFW->display, request->requestor, request->property, request->target, - 8, PropModeReplace, (u8*) _RGFW->clipboard, (i32)_RGFW->clipboard_len); - } - } - - XEvent reply = { SelectionNotify }; - reply.xselection.property = request->property; - reply.xselection.display = request->display; - reply.xselection.requestor = request->requestor; - reply.xselection.selection = request->selection; - reply.xselection.target = request->target; - reply.xselection.time = request->time; - - XSendEvent(_RGFW->display, request->requestor, False, 0, &reply); - XFlush(_RGFW->display); -} - -i32 RGFW_XHandleClipboardSelectionHelper(void); - -RGFW_key RGFW_FUNC(RGFW_physicalToMappedKey) (RGFW_key key) { - KeyCode keycode = (KeyCode)RGFW_rgfwToApiKey(key); - KeySym sym = XkbKeycodeToKeysym(_RGFW->display, keycode, 0, 0); - - if (sym < 256) { - return (RGFW_key)sym; - } - - switch (sym) { - case XK_F1: return RGFW_keyF1; - case XK_F2: return RGFW_keyF2; - case XK_F3: return RGFW_keyF3; - case XK_F4: return RGFW_keyF4; - case XK_F5: return RGFW_keyF5; - case XK_F6: return RGFW_keyF6; - case XK_F7: return RGFW_keyF7; - case XK_F8: return RGFW_keyF8; - case XK_F9: return RGFW_keyF9; - case XK_F10: return RGFW_keyF10; - case XK_F11: return RGFW_keyF11; - case XK_F12: return RGFW_keyF12; - case XK_F13: return RGFW_keyF13; - case XK_F14: return RGFW_keyF14; - case XK_F15: return RGFW_keyF15; - case XK_F16: return RGFW_keyF16; - case XK_F17: return RGFW_keyF17; - case XK_F18: return RGFW_keyF18; - case XK_F19: return RGFW_keyF19; - case XK_F20: return RGFW_keyF20; - case XK_F21: return RGFW_keyF21; - case XK_F22: return RGFW_keyF22; - case XK_F23: return RGFW_keyF23; - case XK_F24: return RGFW_keyF24; - case XK_F25: return RGFW_keyF25; - case XK_Shift_L: return RGFW_keyShiftL; - case XK_Shift_R: return RGFW_keyShiftR; - case XK_Control_L: return RGFW_keyControlL; - case XK_Control_R: return RGFW_keyControlR; - case XK_Alt_L: return RGFW_keyAltL; - case XK_Alt_R: return RGFW_keyAltR; - case XK_Super_L: return RGFW_keySuperL; - case XK_Super_R: return RGFW_keySuperR; - case XK_Caps_Lock: return RGFW_keyCapsLock; - case XK_Num_Lock: return RGFW_keyNumLock; - case XK_Scroll_Lock:return RGFW_keyScrollLock; - case XK_Up: return RGFW_keyUp; - case XK_Down: return RGFW_keyDown; - case XK_Left: return RGFW_keyLeft; - case XK_Right: return RGFW_keyRight; - case XK_Home: return RGFW_keyHome; - case XK_End: return RGFW_keyEnd; - case XK_Page_Up: return RGFW_keyPageUp; - case XK_Page_Down: return RGFW_keyPageDown; - case XK_Insert: return RGFW_keyInsert; - case XK_Menu: return RGFW_keyMenu; - case XK_KP_Add: return RGFW_keyPadPlus; - case XK_KP_Subtract: return RGFW_keyPadMinus; - case XK_KP_Multiply: return RGFW_keyPadMultiply; - case XK_KP_Divide: return RGFW_keyPadSlash; - case XK_KP_Equal: return RGFW_keyPadEqual; - case XK_KP_Enter: return RGFW_keyPadReturn; - case XK_KP_Decimal: return RGFW_keyPadPeriod; - case XK_KP_0: return RGFW_keyPad0; - case XK_KP_1: return RGFW_keyPad1; - case XK_KP_2: return RGFW_keyPad2; - case XK_KP_3: return RGFW_keyPad3; - case XK_KP_4: return RGFW_keyPad4; - case XK_KP_5: return RGFW_keyPad5; - case XK_KP_6: return RGFW_keyPad6; - case XK_KP_7: return RGFW_keyPad7; - case XK_KP_8: return RGFW_keyPad8; - case XK_KP_9: return RGFW_keyPad9; - case XK_Print: return RGFW_keyPrintScreen; - case XK_Pause: return RGFW_keyPause; - default: break; - } - - return RGFW_keyNULL; -} - -RGFWDEF void RGFW_XHandleEvent(void); -void RGFW_XHandleEvent(void) { - RGFW_LOAD_ATOM(XdndTypeList); - RGFW_LOAD_ATOM(XdndSelection); - RGFW_LOAD_ATOM(XdndEnter); - RGFW_LOAD_ATOM(XdndPosition); - RGFW_LOAD_ATOM(XdndStatus); - RGFW_LOAD_ATOM(XdndLeave); - RGFW_LOAD_ATOM(XdndDrop); - RGFW_LOAD_ATOM(XdndFinished); - RGFW_LOAD_ATOM(XdndActionCopy); - RGFW_LOAD_ATOM(_NET_WM_SYNC_REQUEST); - RGFW_LOAD_ATOM(WM_PROTOCOLS); - RGFW_LOAD_ATOM(WM_STATE); - RGFW_LOAD_ATOM(_NET_WM_STATE); - - static float deltaX = 0.0f; - static float deltaY = 0.0f; - - XEvent E; - - XNextEvent(_RGFW->display, &E); - - if (E.type != GenericEvent) { - deltaX = 0.0f; - deltaY = 0.0f; - } - -#ifndef RGFW_NO_XRANDR - if (E.type == _RGFW->xrandrEventBase + RRNotify) { - RGFW_pollMonitors(); - return; - } -#endif - - switch (E.type) { - case SelectionRequest: - RGFW_XHandleClipboardSelection(&E); - return; - case GenericEvent: { - XGetEventData(_RGFW->display, &E.xcookie); - switch (E.xcookie.evtype) { - case XI_RawMotion: { - XIRawEvent* raw = (XIRawEvent *)E.xcookie.data; - if (raw->valuators.mask_len == 0) { - XFreeEventData(_RGFW->display, &E.xcookie); - return; - } - - i32 index = 0; - if (XIMaskIsSet(raw->valuators.mask, 0) != 0) { - deltaX += (float)raw->raw_values[index]; - index += 1; - } - - if (XIMaskIsSet(raw->valuators.mask, 1) != 0) - deltaY += (float)raw->raw_values[index]; - - _RGFW->vectorX = (float)deltaX; - _RGFW->vectorY = (float)deltaY; - RGFW_rawMotionCallback(_RGFW->root, _RGFW->vectorX, _RGFW->vectorY); - } - default: break; - } - - XFreeEventData(_RGFW->display, &E.xcookie); - return; - } - } - - RGFW_window* win = NULL; - if (XFindContext(_RGFW->display, E.xany.window, _RGFW->context, (XPointer*) &win) != 0) { - return; - } - - if (win->src.flashEnd) { - if ((win->src.flashEnd <= RGFW_linux_getTimeNS()) || RGFW_window_isInFocus(win)) { - RGFW_window_flash(win, RGFW_flashCancel); - } - } - - - /* - Repeated key presses are sent as a release followed by another press at the same time. - We want to convert that into a single key press event with the repeat flag set - */ - - RGFW_bool keyRepeat = RGFW_FALSE; - - if (E.type == KeyRelease && XEventsQueued(_RGFW->display, QueuedAfterReading)) { - XEvent NE; - XPeekEvent(_RGFW->display, &NE); - if (NE.type == KeyPress && E.xkey.time == NE.xkey.time && E.xkey.keycode == NE.xkey.keycode) { - /* Use the next KeyPress event */ - XNextEvent(_RGFW->display, &E); - keyRepeat = RGFW_TRUE; - } - } - - switch (E.type) { - case KeyPress: { - if (!(win->internal.enabledEvents & RGFW_keyPressedFlag)) return; - RGFW_key value = (u8)RGFW_apiKeyToRGFW(E.xkey.keycode); - - XkbStateRec state; - XkbGetState(_RGFW->display, XkbUseCoreKbd, &state); - RGFW_keyUpdateKeyMods(win, (state.locked_mods & LockMask), (state.locked_mods & Mod2Mask), (state.locked_mods & Mod3Mask)); - - if (win->src.ic && XFilterEvent(&E, None) == False) { - char buffer[100]; - char* chars = buffer; - - Status status; - size_t count = (size_t)Xutf8LookupString(win->src.ic, &E.xkey, buffer, sizeof(buffer) - 1, NULL, &status); - - if (status == XBufferOverflow) { - chars = (char*)RGFW_ALLOC(count + 1); - count = (size_t)Xutf8LookupString(win->src.ic, &E.xkey, chars, (int)count, NULL, &status); - } - - if (status == XLookupChars || status == XLookupBoth) { - chars[count] = '\0'; - for (size_t index = 0; index < count; - RGFW_keyCharCallback(win, RGFW_decodeUTF8(&chars[index], &index)) - ); - } - - if (chars != buffer) - RGFW_FREE(chars); - } else { - Window root = DefaultRootWindow(_RGFW->display); - Window ret_root, ret_child; - int root_x, root_y, win_x, win_y; - unsigned int mask; - XQueryPointer(_RGFW->display, root, &ret_root, &ret_child, &root_x, &root_y, &win_x, &win_y, &mask); - KeySym sym = (KeySym)XkbKeycodeToKeysym(_RGFW->display, (KeyCode)E.xkey.keycode, 0, (KeyCode)mask & ShiftMask ? 1 : 0); - - if ((mask & LockMask) && sym >= XK_a && sym <= XK_z) - sym = (mask & ShiftMask) ? sym + 32 : sym - 32; - if ((u8)sym != (u32)sym) - sym = 0; - - RGFW_keyCharCallback(win, (u8)sym); - } - - RGFW_keyCallback(win, value, win->internal.mod, keyRepeat, RGFW_TRUE); - break; - } - case KeyRelease: { - if (!(win->internal.enabledEvents & RGFW_keyReleasedFlag)) return; - - RGFW_key value = (u8)RGFW_apiKeyToRGFW(E.xkey.keycode); - - XkbStateRec state; - XkbGetState(_RGFW->display, XkbUseCoreKbd, &state); - RGFW_keyUpdateKeyMods(win, (state.locked_mods & LockMask), (state.locked_mods & Mod2Mask), (state.locked_mods & Mod3Mask)); - - RGFW_keyCallback(win, value, win->internal.mod, RGFW_FALSE, RGFW_FALSE); - break; - } - case ButtonPress: { - RGFW_bool scroll = RGFW_FALSE; - if (E.xbutton.button >= Button4 && E.xbutton.button <= 7) { - scroll = RGFW_TRUE; - } - - float scrollX = 0.0f; - float scrollY = 0.0f; - RGFW_mouseButton value = 0; - - switch (E.xbutton.button) { - case Button1: value = RGFW_mouseLeft; break; - case Button2: value = RGFW_mouseMiddle; break; - case Button3: value = RGFW_mouseRight; break; - case Button4: scrollY = 1.0; break; - case Button5: scrollY = -1.0; break; - case 6: scrollX = 1.0f; break; - case 7: scrollX = -1.0f; break; - default: - value = (u8)E.xbutton.button - Button1 - 4; - break; - } - - if (scroll) { - RGFW_mouseScrollCallback(win, scrollX, scrollY); - break; - } - - RGFW_mouseButtonCallback(win, value, RGFW_TRUE); - break; - } - case ButtonRelease: { - if (E.xbutton.button >= Button4 && E.xbutton.button <= 7) break; - - RGFW_mouseButton value = 0; - switch(E.xbutton.button) { - case Button1: value = RGFW_mouseLeft; break; - case Button2: value = RGFW_mouseMiddle; break; - case Button3: value = RGFW_mouseRight; break; - default: - value = (u8)E.xbutton.button - Button1 - 4; - break; - } - - RGFW_mouseButtonCallback(win, value, RGFW_FALSE); - break; - } - case MotionNotify: - RGFW_mousePosCallback(win, E.xmotion.x, E.xmotion.y); - break; - - case Expose: { - RGFW_windowRefreshCallback(win, 0, 0, win->w, win->h); - -#ifdef RGFW_ADVANCED_SMOOTH_RESIZE - XSyncValue value; - XSyncIntToValue(&value, (i32)win->src.counter_value); - XSyncSetCounter(_RGFW->display, win->src.counter, value); -#endif - break; - } - - case PropertyNotify: - if (E.xproperty.state != PropertyNewValue) break; - - if (E.xproperty.atom == WM_STATE) { - if (RGFW_window_isMinimized(win) && !(win->internal.flags & RGFW_windowMinimized)) { - RGFW_windowMinimizedCallback(win); - break; - } - } else if (E.xproperty.atom == _NET_WM_STATE) { - if (RGFW_window_isMaximized(win) && !(win->internal.flags & RGFW_windowMaximize)) { - RGFW_windowMaximizedCallback(win, win->x, win->y, win->w, win->h); - break; - } - } - - RGFW_window_checkMode(win); - break; - case MapNotify: case UnmapNotify: RGFW_window_checkMode(win); break; - case ClientMessage: { - RGFW_LOAD_ATOM(WM_DELETE_WINDOW); - /* if the client closed the window */ - if (E.xclient.data.l[0] == (long)WM_DELETE_WINDOW) { - RGFW_windowCloseCallback(win); - break; - } -#ifdef RGFW_ADVANCED_SMOOTH_RESIZE - if (E.xclient.message_type == WM_PROTOCOLS && (Atom)E.xclient.data.l[0] == _NET_WM_SYNC_REQUEST) { - RGFW_windowRefreshCallback(win, 0, 0, win->w, win->h); - win->src.counter_value = 0; - win->src.counter_value |= E.xclient.data.l[2]; - win->src.counter_value |= (E.xclient.data.l[3] << 32); - - XSyncValue value; - XSyncIntToValue(&value, (i32)win->src.counter_value); - XSyncSetCounter(_RGFW->display, win->src.counter, value); - break; - } -#endif - if ((win->internal.flags & RGFW_windowAllowDND) == 0 || _RGFW->x11Version > RGFW_XDND_VERSION) { - return; - } - - i32 dragX = 0; - i32 dragY = 0; - - if (E.xclient.message_type == XdndEnter) { - unsigned long count; - Atom* formats; - Atom real_formats[3]; - Bool list = E.xclient.data.l[1] & 1; - - _RGFW->x11Source = (Window)E.xclient.data.l[0]; - _RGFW->x11Version = E.xclient.data.l[1] >> 24; - _RGFW->x11Format = None; - if (list) { - Atom actualType; - i32 actualFormat; - unsigned long bytesAfter; - - XGetWindowProperty( - _RGFW->display, _RGFW->x11Source, XdndTypeList, - 0, LONG_MAX, False, 4, - &actualType, &actualFormat, &count, &bytesAfter, (u8**)&formats - ); - } else { - count = 0; - - size_t i; - for (i = 2; i < (2 + 3); i++) { - if (E.xclient.data.l[i] != None) { - real_formats[count] = (unsigned long int)E.xclient.data.l[i]; - count += 1; - } - } - - formats = real_formats; - } - - Atom XtextPlain = XInternAtom(_RGFW->display, "text/plain", False); - Atom XtextUriList = XInternAtom(_RGFW->display, "text/uri-list", False); - - size_t i; - for (i = 0; i < count; i++) { - if (formats[i] == XtextUriList) _RGFW->x11TransferType = RGFW_dataFile; - else if (formats[i] == XtextPlain) _RGFW->x11TransferType = RGFW_dataText; - else continue; - - _RGFW->x11Format = (int)formats[i]; - break; - } - - if (list && formats) { - XFree(formats); - } - - - RGFW_dataDragCallback(win, _RGFW->x11TransferType , RGFW_dndActionEnter, dragX, dragY); - } else if (E.xclient.message_type == XdndPosition) { - const i32 xabs = (E.xclient.data.l[2] >> 16) & 0xffff; - const i32 yabs = (E.xclient.data.l[2]) & 0xffff; - Window dummy; - i32 xpos, ypos; - - XTranslateCoordinates( - _RGFW->display, XDefaultRootWindow(_RGFW->display), win->src.window, - xabs, yabs, &xpos, &ypos, &dummy - ); - - dragX = xpos; - dragY = ypos; - - RGFW_mousePosCallback(win, xpos, ypos); - XEvent reply = { ClientMessage }; - reply.xclient.window = _RGFW->x11Source; - reply.xclient.message_type = XdndStatus; - reply.xclient.format = 32; - reply.xclient.data.l[0] = (long)win->src.window; - reply.xclient.data.l[2] = 0; - reply.xclient.data.l[3] = 0; - - if (_RGFW->x11Format) { - reply.xclient.data.l[1] = 1; - if (_RGFW->x11Version >= 2) - reply.xclient.data.l[4] = (long)XdndActionCopy; - } - - XSendEvent(_RGFW->display, _RGFW->x11Source, False, NoEventMask, &reply); - XFlush(_RGFW->display); - - - RGFW_dataDragCallback(win, _RGFW->x11TransferType, RGFW_dndActionMove, dragX, dragY); - } else if (E.xclient.message_type == XdndLeave) { - RGFW_dataDragCallback(win, _RGFW->x11TransferType, RGFW_dndActionExit, dragX, dragY); - } else if (E.xclient.message_type == XdndDrop) { - if (_RGFW->x11Format) { - Time time = (_RGFW->x11Version >= 1) - ? (Time)E.xclient.data.l[2] - : CurrentTime; - XConvertSelection( - _RGFW->display, XdndSelection, (Atom)_RGFW->x11Format, - XdndSelection, win->src.window, time - ); - } else if (_RGFW->x11Version >= 2) { - XEvent reply = { ClientMessage }; - reply.xclient.window = _RGFW->x11Source; - reply.xclient.message_type = XdndFinished; - reply.xclient.format = 32; - reply.xclient.data.l[0] = (long)win->src.window; - reply.xclient.data.l[1] = 0; - reply.xclient.data.l[2] = None; - - XSendEvent(_RGFW->display, _RGFW->x11Source, False, NoEventMask, &reply); - XFlush(_RGFW->display); - } - } - } break; - case SelectionNotify: { - /* this is only for checking for xdnd drops */ - if (!(win->internal.enabledEvents & RGFW_dataDropFlag) || E.xselection.property != XdndSelection || !(win->internal.flags & RGFW_windowAllowDND)) - return; - char* data; - unsigned long result; - - Atom actualType; - i32 actualFormat; - unsigned long bytesAfter; - - XGetWindowProperty(_RGFW->display, E.xselection.requestor, E.xselection.property, 0, LONG_MAX, False, E.xselection.target, &actualType, &actualFormat, &result, &bytesAfter, (u8**) &data); - - if (result != 0) { - RGFW_unix_parseURI(win, data); - - if (data) - XFree(data); - } - - if (_RGFW->x11Version >= 2) { - XEvent reply = { ClientMessage }; - reply.xclient.window = _RGFW->x11Source; - reply.xclient.message_type = XdndFinished; - reply.xclient.format = 32; - reply.xclient.data.l[0] = (long)win->src.window; - reply.xclient.data.l[1] = (long int)result; - reply.xclient.data.l[2] = (long int)XdndActionCopy; - XSendEvent(_RGFW->display, _RGFW->x11Source, False, NoEventMask, &reply); - XFlush(_RGFW->display); - } - break; - } - case FocusIn: - if (win->src.ic) XSetICFocus(win->src.ic); - RGFW_windowFocusCallback(win, 1); - break; - case FocusOut: - if (win->src.ic) XUnsetICFocus(win->src.ic); - RGFW_windowFocusCallback(win, 0); - break; - case EnterNotify: { - RGFW_mouseNotifyCallback(win, E.xcrossing.x, E.xcrossing.y, RGFW_TRUE); - break; - } - - case LeaveNotify: { - RGFW_mouseNotifyCallback(win, win->internal.lastMouseX, win->internal.lastMouseY, RGFW_FALSE); - break; - } - case ReparentNotify: - win->src.parent = E.xreparent.parent; - break; - case ConfigureNotify: { - /* detect resize */ - if (E.xconfigure.width != win->src.w || E.xconfigure.height != win->src.h) { - RGFW_window_checkMode(win); - win->src.w = E.xconfigure.width; - win->src.h = E.xconfigure.height; - RGFW_windowResizedCallback(win, E.xconfigure.width, E.xconfigure.height); - } - - i32 x = E.xconfigure.x; - i32 y = E.xconfigure.y; - - /* - if the event came from the server and we're not a direct child of the root window then - we're using local coords which need to be translated into screen coords - */ - Window root = DefaultRootWindow(_RGFW->display); - if (E.xany.send_event == 0 && win->src.parent != root) { - Window dummy = 0; - XTranslateCoordinates(_RGFW->display, win->src.parent, root, x, y, &x, &y, &dummy); - } - - /* detect move */ - if (E.xconfigure.x != win->src.x || E.xconfigure.y != win->src.y) { - win->src.x = E.xconfigure.x; - win->src.y = E.xconfigure.y; - RGFW_windowMovedCallback(win, E.xconfigure.x, E.xconfigure.y); - } - return; - } - default: - break; - } - - XFlush(_RGFW->display); -} - -RGFW_bool RGFW_FUNC(RGFW_window_fetchSize) (RGFW_window* win, i32* w, i32* h) { - XWindowAttributes attribs; - XGetWindowAttributes(_RGFW->display, win->src.window, &attribs); - - win->w = attribs.width; - win->h = attribs.height; - - return RGFW_window_getSize(win, w, h); -} - -void RGFW_FUNC(RGFW_pollEvents) (void) { - RGFW_resetPrevState(); - - XPending(_RGFW->display); - /* if there is no unread queued events, get a new one */ - while (QLength(_RGFW->display)) { - RGFW_XHandleEvent(); - } -} - -void RGFW_FUNC(RGFW_window_move) (RGFW_window* win, i32 x, i32 y) { - RGFW_ASSERT(win != NULL); - win->x = x; - win->y = y; - - XMoveWindow(_RGFW->display, win->src.window, x, y); - return; -} - - -void RGFW_FUNC(RGFW_window_resize) (RGFW_window* win, i32 w, i32 h) { - RGFW_ASSERT(win != NULL); - win->w = (i32)w; - win->h = (i32)h; - - XResizeWindow(_RGFW->display, win->src.window, (u32)w, (u32)h); - - if ((win->internal.flags & RGFW_windowNoResize)) { - XSizeHints sh; - sh.flags = (1L << 4) | (1L << 5); - sh.min_width = sh.max_width = (i32)w; - sh.min_height = sh.max_height = (i32)h; - - XSetWMSizeHints(_RGFW->display, (Drawable) win->src.window, &sh, XA_WM_NORMAL_HINTS); - } - return; -} - -void RGFW_FUNC(RGFW_window_setAspectRatio) (RGFW_window* win, i32 w, i32 h) { - RGFW_ASSERT(win != NULL); - - - if (w == 0 && h == 0) - return; - XSizeHints hints; - long flags; - - XGetWMNormalHints(_RGFW->display, win->src.window, &hints, &flags); - - hints.flags |= PAspect; - - hints.min_aspect.x = hints.max_aspect.x = (i32)w; - hints.min_aspect.y = hints.max_aspect.y = (i32)h; - - XSetWMNormalHints(_RGFW->display, win->src.window, &hints); - return; -} - -void RGFW_FUNC(RGFW_window_setMinSize) (RGFW_window* win, i32 w, i32 h) { - RGFW_ASSERT(win != NULL); - - long flags; - XSizeHints hints; - RGFW_MEMZERO(&hints, sizeof(XSizeHints)); - - XGetWMNormalHints(_RGFW->display, win->src.window, &hints, &flags); - - hints.flags |= PMinSize; - - hints.min_width = (i32)w; - hints.min_height = (i32)h; - - XSetWMNormalHints(_RGFW->display, win->src.window, &hints); - return; -} - -void RGFW_FUNC(RGFW_window_setMaxSize) (RGFW_window* win, i32 w, i32 h) { - RGFW_ASSERT(win != NULL); - - long flags; - XSizeHints hints; - RGFW_MEMZERO(&hints, sizeof(XSizeHints)); - - XGetWMNormalHints(_RGFW->display, win->src.window, &hints, &flags); - - hints.flags |= PMaxSize; - - hints.max_width = (i32)w; - hints.max_height = (i32)h; - - XSetWMNormalHints(_RGFW->display, win->src.window, &hints); - return; -} - -void RGFW_toggleXMaximized(RGFW_window* win, RGFW_bool maximized); -void RGFW_toggleXMaximized(RGFW_window* win, RGFW_bool maximized) { - RGFW_ASSERT(win != NULL); - RGFW_LOAD_ATOM(_NET_WM_STATE); - RGFW_LOAD_ATOM(_NET_WM_STATE_MAXIMIZED_VERT); - RGFW_LOAD_ATOM(_NET_WM_STATE_MAXIMIZED_HORZ); - - XEvent xev = {0}; - xev.type = ClientMessage; - xev.xclient.window = win->src.window; - xev.xclient.message_type = _NET_WM_STATE; - xev.xclient.format = 32; - xev.xclient.data.l[0] = maximized; - xev.xclient.data.l[1] = (long int)_NET_WM_STATE_MAXIMIZED_HORZ; - xev.xclient.data.l[2] = (long int)_NET_WM_STATE_MAXIMIZED_VERT; - xev.xclient.data.l[3] = 0; - xev.xclient.data.l[4] = 0; - - XSendEvent(_RGFW->display, DefaultRootWindow(_RGFW->display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); -} - -void RGFW_FUNC(RGFW_window_maximize) (RGFW_window* win) { - win->internal.oldX = win->x; - win->internal.oldY = win->y; - win->internal.oldW = win->w; - win->internal.oldH = win->h; - - RGFW_toggleXMaximized(win, 1); - RGFW_window_fetchSize(win, NULL, NULL); - return; -} - -void RGFW_FUNC(RGFW_window_focus) (RGFW_window* win) { - RGFW_ASSERT(win); - - XWindowAttributes attr; - XGetWindowAttributes(_RGFW->display, win->src.window, &attr); - if (attr.map_state != IsViewable) return; - - XSetInputFocus(_RGFW->display, win->src.window, RevertToPointerRoot, CurrentTime); - XFlush(_RGFW->display); -} - -void RGFW_FUNC(RGFW_window_raise) (RGFW_window* win) { - RGFW_ASSERT(win); - XMapRaised(_RGFW->display, win->src.window); - RGFW_window_setFullscreen(win, RGFW_window_isFullscreen(win)); -} - -void RGFW_window_setXAtom(RGFW_window* win, Atom netAtom, RGFW_bool fullscreen); -void RGFW_window_setXAtom(RGFW_window* win, Atom netAtom, RGFW_bool fullscreen) { - RGFW_ASSERT(win != NULL); - RGFW_LOAD_ATOM(_NET_WM_STATE); - - XEvent xev = {0}; - xev.xclient.type = ClientMessage; - xev.xclient.serial = 0; - xev.xclient.send_event = True; - xev.xclient.message_type = _NET_WM_STATE; - xev.xclient.window = win->src.window; - xev.xclient.format = 32; - xev.xclient.data.l[0] = fullscreen; - xev.xclient.data.l[1] = (long int)netAtom; - xev.xclient.data.l[2] = 0; - - XSendEvent(_RGFW->display, DefaultRootWindow(_RGFW->display), False, SubstructureNotifyMask | SubstructureRedirectMask, &xev); -} - -void RGFW_FUNC(RGFW_window_setFullscreen)(RGFW_window* win, RGFW_bool fullscreen) { - RGFW_ASSERT(win != NULL); - - if (fullscreen) { - win->internal.flags |= RGFW_windowFullscreen; - win->internal.oldX = win->x; - win->internal.oldY = win->y; - win->internal.oldW = win->w; - win->internal.oldH = win->h; - } - else win->internal.flags &= ~(u32)RGFW_windowFullscreen; - - XRaiseWindow(_RGFW->display, win->src.window); - - RGFW_LOAD_ATOM(_NET_WM_STATE_FULLSCREEN); - RGFW_window_setXAtom(win, _NET_WM_STATE_FULLSCREEN, fullscreen); - - if (!(win->internal.flags & RGFW_windowTransparent)) { - const unsigned char value = fullscreen; - RGFW_LOAD_ATOM(_NET_WM_BYPASS_COMPOSITOR); - XChangeProperty( - _RGFW->display, win->src.window, - _NET_WM_BYPASS_COMPOSITOR, XA_CARDINAL, 32, - PropModeReplace, &value, 1); - } -} - -void RGFW_FUNC(RGFW_window_setFloating)(RGFW_window* win, RGFW_bool floating) { - RGFW_ASSERT(win != NULL); - RGFW_LOAD_ATOM(_NET_WM_STATE_ABOVE); - RGFW_window_setXAtom(win, _NET_WM_STATE_ABOVE, floating); -} - -void RGFW_FUNC(RGFW_window_setOpacity)(RGFW_window* win, u8 opacity) { - RGFW_ASSERT(win != NULL); - const u32 value = (u32) (0xffffffffu * (double) opacity); - RGFW_LOAD_ATOM(NET_WM_WINDOW_OPACITY); - XChangeProperty(_RGFW->display, win->src.window, - NET_WM_WINDOW_OPACITY, XA_CARDINAL, 32, PropModeReplace, (unsigned char*) &value, 1); -} - -void RGFW_FUNC(RGFW_window_minimize)(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - - if (RGFW_window_isMaximized(win)) return; - - win->internal.oldX = win->x; - win->internal.oldY = win->y; - win->internal.oldW = win->w; - win->internal.oldH = win->h; - XIconifyWindow(_RGFW->display, win->src.window, DefaultScreen(_RGFW->display)); - XFlush(_RGFW->display); -} - -void RGFW_FUNC(RGFW_window_restore)(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - RGFW_toggleXMaximized(win, RGFW_FALSE); - RGFW_window_move(win, win->internal.oldX, win->internal.oldY); - RGFW_window_resize(win, win->internal.oldW, win->internal.oldH); - - RGFW_window_show(win); - XFlush(_RGFW->display); -} - -RGFW_bool RGFW_FUNC(RGFW_window_isFloating)(RGFW_window* win) { - RGFW_LOAD_ATOM(_NET_WM_STATE); - RGFW_LOAD_ATOM(_NET_WM_STATE_ABOVE); - - Atom actual_type; - int actual_format; - unsigned long nitems, bytes_after; - Atom* prop_return = NULL; - - int status = XGetWindowProperty(_RGFW->display, win->src.window, _NET_WM_STATE, 0, (~0L), False, XA_ATOM, - &actual_type, &actual_format, &nitems, &bytes_after, - (unsigned char **)&prop_return); - - if (status != Success || actual_type != XA_ATOM) - return RGFW_FALSE; - - unsigned long i; - for (i = 0; i < nitems; i++) - if (prop_return[i] == _NET_WM_STATE_ABOVE) return RGFW_TRUE; - - if (prop_return) - XFree(prop_return); - return RGFW_FALSE; -} - -void RGFW_FUNC(RGFW_window_setName)(RGFW_window* win, const char* name) { - RGFW_ASSERT(win != NULL); - if (name == NULL) name = "\0"; - - Xutf8SetWMProperties(_RGFW->display, win->src.window, name, name, NULL, 0, NULL, NULL, NULL); - XStoreName(_RGFW->display, win->src.window, name); - - RGFW_LOAD_ATOM(_NET_WM_NAME); RGFW_LOAD_ATOM(UTF8_STRING); - - XChangeProperty( - _RGFW->display, win->src.window, _NET_WM_NAME, UTF8_STRING, - 8, PropModeReplace, (u8*)name, (int)RGFW_unix_stringlen(name) - ); -} - -#ifndef RGFW_NO_PASSTHROUGH -void RGFW_FUNC(RGFW_window_setMousePassthrough) (RGFW_window* win, RGFW_bool passthrough) { - RGFW_ASSERT(win != NULL); - if (passthrough) { - Region region = XCreateRegion(); - XShapeCombineRegion(_RGFW->display, win->src.window, ShapeInput, 0, 0, region, ShapeSet); - XDestroyRegion(region); - - return; - } - - XShapeCombineMask(_RGFW->display, win->src.window, ShapeInput, 0, 0, None, ShapeSet); -} -#endif /* RGFW_NO_PASSTHROUGH */ - -RGFW_bool RGFW_FUNC(RGFW_window_setIconEx) (RGFW_window* win, u8* data_src, i32 w, i32 h, RGFW_format format, RGFW_icon type) { - Atom _NET_WM_ICON = XInternAtom(_RGFW->display, "_NET_WM_ICON", False); - RGFW_ASSERT(win != NULL); - if (data_src == NULL) { - RGFW_bool res = (RGFW_bool)XChangeProperty( - _RGFW->display, win->src.window, _NET_WM_ICON, XA_CARDINAL, 32, - PropModeReplace, (u8*)NULL, 0 - ); - return res; - } - - i32 count = (i32)(2 + (w * h)); - - unsigned long* data = (unsigned long*) RGFW_ALLOC((u32)count * sizeof(unsigned long)); - RGFW_ASSERT(data != NULL); - - RGFW_MEMZERO(data, (u32)count * sizeof(unsigned long)); - data[0] = (unsigned long)w; - data[1] = (unsigned long)h; - - RGFW_copyImageData64((u8*)&data[2], w, h, RGFW_formatBGRA8, data_src, format, RGFW_TRUE, NULL); - RGFW_bool res = RGFW_TRUE; - if (type & RGFW_iconTaskbar) { - res = (RGFW_bool)XChangeProperty( - _RGFW->display, win->src.window, _NET_WM_ICON, XA_CARDINAL, 32, - PropModeReplace, (u8*)data, count - ); - } - - RGFW_copyImageData64((u8*)&data[2], w, h, RGFW_formatBGRA8, data_src, format, RGFW_FALSE, NULL); - - if (type & RGFW_iconWindow) { - XWMHints wm_hints; - wm_hints.flags = IconPixmapHint; - - i32 depth = DefaultDepth(_RGFW->display, DefaultScreen(_RGFW->display)); - XImage *image = XCreateImage(_RGFW->display, DefaultVisual(_RGFW->display, DefaultScreen(_RGFW->display)), - (u32)depth, ZPixmap, 0, (char *)&data[2], (u32)w, (u32)h, 32, 0); - - wm_hints.icon_pixmap = XCreatePixmap(_RGFW->display, win->src.window, (u32)w, (u32)h, (u32)depth); - XPutImage(_RGFW->display, wm_hints.icon_pixmap, DefaultGC(_RGFW->display, DefaultScreen(_RGFW->display)), image, 0, 0, 0, 0, (u32)w, (u32)h); - image->data = NULL; - XDestroyImage(image); - - XSetWMHints(_RGFW->display, win->src.window, &wm_hints); - } - - RGFW_FREE(data); - XFlush(_RGFW->display); - return RGFW_BOOL(res); -} - -RGFW_mouse* RGFW_FUNC(RGFW_createMouseStandard) (RGFW_mouseIcon mouse) { - u32 mouseIcon = 0; - - switch (mouse) { - case RGFW_mouseNormal: mouseIcon = XC_left_ptr; break; - case RGFW_mouseArrow: mouseIcon = XC_left_ptr; break; - case RGFW_mouseIbeam: mouseIcon = XC_xterm; break; - case RGFW_mouseWait: mouseIcon = XC_watch; break; - case RGFW_mouseCrosshair: mouseIcon = XC_tcross; break; - case RGFW_mouseProgress: mouseIcon = XC_watch; break; - case RGFW_mouseResizeNWSE: mouseIcon = XC_top_left_corner; break; - case RGFW_mouseResizeNESW: mouseIcon = XC_top_right_corner; break; - case RGFW_mouseResizeEW: mouseIcon = XC_sb_h_double_arrow; break; - case RGFW_mouseResizeNS: mouseIcon = XC_sb_v_double_arrow; break; - case RGFW_mouseResizeNW: mouseIcon = XC_top_left_corner; break; - case RGFW_mouseResizeN: mouseIcon = XC_top_side; break; - case RGFW_mouseResizeNE: mouseIcon = XC_top_right_corner; break; - case RGFW_mouseResizeE: mouseIcon = XC_right_side; break; - case RGFW_mouseResizeSE: mouseIcon = XC_bottom_right_corner; break; - case RGFW_mouseResizeS: mouseIcon = XC_bottom_side; break; - case RGFW_mouseResizeSW: mouseIcon = XC_bottom_left_corner; break; - case RGFW_mouseResizeW: mouseIcon = XC_left_side; break; - case RGFW_mouseResizeAll: mouseIcon = XC_fleur; break; - case RGFW_mouseNotAllowed: mouseIcon = XC_pirate; break; - case RGFW_mousePointingHand: mouseIcon = XC_hand2; break; - default: return NULL; - } - - Cursor cursor = XCreateFontCursor(_RGFW->display, mouseIcon); - return (RGFW_mouse*)cursor; -} - -RGFW_mouse* RGFW_FUNC(RGFW_createMouse) (u8* data, i32 w, i32 h, RGFW_format format) { - RGFW_ASSERT(data); -#ifndef RGFW_NO_X11_CURSOR - RGFW_init(); - XcursorImage* native = XcursorImageCreate((i32)w, (i32)h); - native->xhot = 0; - native->yhot = 0; - RGFW_MEMZERO(native->pixels, (u32)(w * h * 4)); - RGFW_copyImageData((u8*)native->pixels, w, h, RGFW_formatBGRA8, data, format, NULL); - - Cursor cursor = XcursorImageLoadCursor(_RGFW->display, native); - XcursorImageDestroy(native); - - return (void*)cursor; -#else - RGFW_UNUSED(data); RGFW_UNUSED(w); RGFW_UNUSED(h); RGFW_UNUSED(format); - return NULL; -#endif -} - -RGFW_bool RGFW_FUNC(RGFW_window_setMousePlatform)(RGFW_window* win, RGFW_mouse* mouse) { - RGFW_ASSERT(win && mouse); - XDefineCursor(_RGFW->display, win->src.window, (Cursor)mouse); - return RGFW_TRUE; -} - -void RGFW_FUNC(RGFW_freeMouse)(RGFW_mouse* mouse) { - RGFW_ASSERT(mouse); - XFreeCursor(_RGFW->display, (Cursor)mouse); -} - -void RGFW_FUNC(RGFW_window_moveMouse)(RGFW_window* win, i32 x, i32 y) { - RGFW_ASSERT(win != NULL); - - XEvent event; - XQueryPointer(_RGFW->display, DefaultRootWindow(_RGFW->display), - &event.xbutton.root, &event.xbutton.window, - &event.xbutton.x_root, &event.xbutton.y_root, - &event.xbutton.x, &event.xbutton.y, - &event.xbutton.state); - - win->internal.lastMouseX = x - win->x; - win->internal.lastMouseY = y - win->y; - if (event.xbutton.x == x && event.xbutton.y == y) - return; - - XWarpPointer(_RGFW->display, None, win->src.window, 0, 0, 0, 0, (int) x - win->x, (int) y - win->y); -} - -void RGFW_FUNC(RGFW_window_hide)(RGFW_window* win) { - win->internal.flags |= (u32)RGFW_windowHide; - XUnmapWindow(_RGFW->display, win->src.window); - - XFlush(_RGFW->display); -} - -void RGFW_FUNC(RGFW_window_show) (RGFW_window* win) { - win->internal.flags &= ~(u32)RGFW_windowHide; - if (win->internal.flags & RGFW_windowFocusOnShow) RGFW_window_focus(win); - - if (RGFW_window_isHidden(win) == RGFW_FALSE) { - return; - } - - XMapWindow(_RGFW->display, win->src.window); - RGFW_window_move(win, win->x, win->y); - - RGFW_waitForShowEvent_X11(win); - RGFW_window_setFullscreen(win, RGFW_window_isFullscreen(win)); - return; -} - -void RGFW_FUNC(RGFW_window_flash) (RGFW_window* win, RGFW_flashRequest request) { - if (RGFW_window_isInFocus(win) && request) { - return; - } - - XWMHints* wmhints = XGetWMHints(_RGFW->display, win->src.window); - if (wmhints == NULL) return; - - if (request) { - wmhints->flags |= XUrgencyHint; - if (request == RGFW_flashBriefly) - win->src.flashEnd = RGFW_linux_getTimeNS() + (u64)1e+9; - if (request == RGFW_flashUntilFocused) - win->src.flashEnd = (u64)-1; - } else { - win->src.flashEnd = 0; - wmhints->flags &= ~XUrgencyHint; - } - - XSetWMHints(_RGFW->display, win->src.window, wmhints); - XFree(wmhints); -} - -RGFW_ssize_t RGFW_FUNC(RGFW_readClipboardPtr)(char* str, size_t strCapacity) { - RGFW_init(); - RGFW_LOAD_ATOM(XSEL_DATA); RGFW_LOAD_ATOM(UTF8_STRING); RGFW_LOAD_ATOM(CLIPBOARD); - if (XGetSelectionOwner(_RGFW->display, CLIPBOARD) == _RGFW->helperWindow) { - if (str != NULL) - RGFW_STRNCPY(str, _RGFW->clipboard, _RGFW->clipboard_len - 1); - _RGFW->clipboard[_RGFW->clipboard_len - 1] = '\0'; - return (RGFW_ssize_t)_RGFW->clipboard_len - 1; - } - - XEvent event; - int format; - unsigned long N, sizeN; - char* data; - Atom target; - - XConvertSelection(_RGFW->display, CLIPBOARD, UTF8_STRING, XSEL_DATA, _RGFW->helperWindow, CurrentTime); - XSync(_RGFW->display, 0); - while (1) { - XNextEvent(_RGFW->display, &event); - if (event.type != SelectionNotify) continue; - - if (event.xselection.selection != CLIPBOARD || event.xselection.property == 0) - return -1; - break; - } - - XGetWindowProperty(event.xselection.display, event.xselection.requestor, - event.xselection.property, 0L, (~0L), 0, AnyPropertyType, &target, - &format, &sizeN, &N, (u8**) &data); - - RGFW_ssize_t size; - if (sizeN > strCapacity && str != NULL) - size = -1; - - if ((target == UTF8_STRING || target == XA_STRING) && str != NULL) { - RGFW_MEMCPY(str, data, sizeN); - str[sizeN] = '\0'; - XFree(data); - } else if (str != NULL) size = -1; - - XDeleteProperty(event.xselection.display, event.xselection.requestor, event.xselection.property); - size = (RGFW_ssize_t)sizeN; - - return size; -} - -i32 RGFW_XHandleClipboardSelectionHelper(void) { - RGFW_LOAD_ATOM(SAVE_TARGETS); - - XEvent event; - XPending(_RGFW->display); - - if (QLength(_RGFW->display) || XEventsQueued(_RGFW->display, QueuedAlready) + XEventsQueued(_RGFW->display, QueuedAfterReading)) - XNextEvent(_RGFW->display, &event); - else - return 0; - - switch (event.type) { - case SelectionRequest: - RGFW_XHandleClipboardSelection(&event); - return 0; - case SelectionNotify: - if (event.xselection.target == SAVE_TARGETS) - return 0; - break; - default: break; - } - - return 0; -} - -void RGFW_FUNC(RGFW_writeClipboard)(const char* text, u32 textLen) { - RGFW_LOAD_ATOM(SAVE_TARGETS); RGFW_LOAD_ATOM(CLIPBOARD); - RGFW_init(); - - /* request ownership of the clipboard section and request to convert it, this means its our job to convert it */ - XSetSelectionOwner(_RGFW->display, CLIPBOARD, _RGFW->helperWindow, CurrentTime); - if (XGetSelectionOwner(_RGFW->display, CLIPBOARD) != _RGFW->helperWindow) { - RGFW_debugCallback(RGFW_typeError, RGFW_errClipboard, "X11 failed to become owner of clipboard selection"); - return; - } - - if (_RGFW->clipboard) - RGFW_FREE(_RGFW->clipboard); - - _RGFW->clipboard = (char*)RGFW_ALLOC(textLen); - RGFW_ASSERT(_RGFW->clipboard != NULL); - - RGFW_STRNCPY(_RGFW->clipboard, text, textLen - 1); - _RGFW->clipboard[textLen - 1] = '\0'; - _RGFW->clipboard_len = textLen; - return; -} - -RGFW_bool RGFW_FUNC(RGFW_window_isHidden)(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - XWindowAttributes windowAttributes; - XGetWindowAttributes(_RGFW->display, win->src.window, &windowAttributes); - - return (windowAttributes.map_state != IsViewable); -} - -RGFW_bool RGFW_FUNC(RGFW_window_isMinimized)(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - RGFW_LOAD_ATOM(WM_STATE); - - Atom actual_type; - i32 actual_format; - unsigned long nitems, bytes_after; - unsigned char* prop_data; - - i32 status = XGetWindowProperty(_RGFW->display, win->src.window, WM_STATE, 0, 2, False, - AnyPropertyType, &actual_type, &actual_format, - &nitems, &bytes_after, &prop_data); - - if (status == Success && nitems >= 1 && prop_data == (unsigned char*)IconicState) { - XFree(prop_data); - return RGFW_TRUE; - } - - if (prop_data != NULL) - XFree(prop_data); - - XWindowAttributes windowAttributes; - XGetWindowAttributes(_RGFW->display, win->src.window, &windowAttributes); - return windowAttributes.map_state != IsViewable; -} - -RGFW_bool RGFW_FUNC(RGFW_window_isMaximized)(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - RGFW_LOAD_ATOM(_NET_WM_STATE); - RGFW_LOAD_ATOM(_NET_WM_STATE_MAXIMIZED_VERT); - RGFW_LOAD_ATOM(_NET_WM_STATE_MAXIMIZED_HORZ); - - Atom actual_type; - i32 actual_format; - unsigned long nitems, bytes_after; - unsigned char* prop_data; - - i32 status = XGetWindowProperty(_RGFW->display, win->src.window, _NET_WM_STATE, 0, 1024, False, - XA_ATOM, &actual_type, &actual_format, - &nitems, &bytes_after, &prop_data); - - if (status != Success) { - if (prop_data != NULL) - XFree(prop_data); - - return RGFW_FALSE; - } - - u64 i; - for (i = 0; i < nitems; i++) { - if (prop_data[i] == _NET_WM_STATE_MAXIMIZED_VERT || - prop_data[i] == _NET_WM_STATE_MAXIMIZED_HORZ) { - XFree(prop_data); - return RGFW_TRUE; - } - } - - if (prop_data != NULL) - XFree(prop_data); - - return RGFW_FALSE; -} - -RGFWDEF void RGFW_XGetSystemContentDPI(float* dpi); -void RGFW_XGetSystemContentDPI(float* dpi) { - if (dpi == NULL) return; - float dpiOutput = 96.0f; - - #ifndef RGFW_NO_XRANDR - char* rms = XResourceManagerString(_RGFW->display); - if (rms == NULL) return; - - XrmDatabase db = XrmGetStringDatabase(rms); - if (db == NULL) return; - - XrmValue value; - char* type = NULL; - - if (XrmGetResource(db, "Xft.dpi", "Xft.Dpi", &type, &value) && type && RGFW_STRNCMP(type, "String", 7) == 0) - dpiOutput = (float)RGFW_ATOF(value.addr); - XrmDestroyDatabase(db); - #endif - - if (dpi) *dpi = dpiOutput; -} - -RGFWDEF XRRModeInfo* RGFW_XGetMode(XRRCrtcInfo* ci, XRRScreenResources* res, RRMode mode, RGFW_monitorMode* foundMode); -XRRModeInfo* RGFW_XGetMode(XRRCrtcInfo* ci, XRRScreenResources* res, RRMode mode, RGFW_monitorMode* foundMode) { - XRRModeInfo* mi = None; - for (i32 j = 0; j < res->nmode; j++) { - if (res->modes[j].id == mode) - mi = &res->modes[j]; - } - - if (mi == None) return NULL; - - if ((mi->modeFlags & RR_Interlace) != 0) return NULL; - - foundMode->w = (i32)mi->width; - foundMode->h = (i32)mi->height; - if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270) { - foundMode->w = (i32)mi->height; - foundMode->h = (i32)mi->width; - } else { - foundMode->w = (i32)mi->width; - foundMode->h = (i32)mi->height; - } - - RGFW_splitBPP((u32)DefaultDepth(_RGFW->display, DefaultScreen(_RGFW->display)), foundMode); - - foundMode->src = (void*)mode; - - foundMode->refreshRate = 0; - if (mi->hTotal == 0 || mi->vTotal == 0) - return mi; - - u32 vTotal = mi->vTotal; - - if (mi->modeFlags & RR_DoubleScan) { - vTotal *= 2; - } - - if (mi->modeFlags & RR_Interlace) { - vTotal /= 2; - } - - i32 numerator = (i32)mi->dotClock; - i32 denominator = (i32)(mi->hTotal * vTotal); - float refreshRate = 0; - - if (denominator <= 0) { - denominator = 1; - } - - refreshRate = ((float)numerator / (float)denominator); - - foundMode->refreshRate = RGFW_ROUNDF((refreshRate * 100)) / 100.0f; - return mi; -} - -void RGFW_FUNC(RGFW_pollMonitors) (void) { - RGFW_init(); - - Window root = XDefaultRootWindow(_RGFW->display); - XRRScreenResources* res = XRRGetScreenResourcesCurrent(_RGFW->display, root); - if (res == 0) { - return; - } - - RROutput primary = XRRGetOutputPrimary(_RGFW->display, root); - - for (RGFW_monitorNode* node = _RGFW->monitors.list.head; node; node = node->next) { - node->disconnected = RGFW_TRUE; - } - - for (i32 i = 0; i < res->noutput; i++) { - RGFW_monitorNode* node = NULL; - for (node = _RGFW->monitors.list.head; node; node = node->next) { - if (node->rrOutput == res->outputs[i]) { - break; - } - } - - if (node) { - node->disconnected = RGFW_FALSE; - if (node->rrOutput == primary) { - _RGFW->monitors.primary = node; - } - continue; - } - - RGFW_monitor monitor; - - XRROutputInfo* info = XRRGetOutputInfo(_RGFW->display, res, res->outputs[i]); - if (info == NULL) continue; - if (info->connection != RR_Connected || info->crtc == None) { - XRRFreeOutputInfo(info); - continue; - } - - XRRCrtcInfo* ci = XRRGetCrtcInfo(_RGFW->display, res, info->crtc); - - if (ci == NULL) { - continue; - } - - float physW = (float)info->mm_width / 25.4f; - float physH = (float)info->mm_height / 25.4f; - - RGFW_STRNCPY(monitor.name, info->name, sizeof(monitor.name) - 1); - monitor.name[sizeof(monitor.name) - 1] = '\0'; - - if (physW > 0.0f && physH > 0.0f) { - monitor.physW = physW; - monitor.physH = physH; - } else { - monitor.physW = (float) ((float)ci->width / 96.f); - monitor.physH = (float) ((float)ci->height / 96.f); - } - - monitor.x = ci->x; - monitor.y = ci->y; - - float dpi = 96.0f; - RGFW_XGetSystemContentDPI(&dpi); - - monitor.scaleX = dpi / 96.0f; - monitor.scaleY = dpi / 96.0f; - - monitor.pixelRatio = dpi >= 192.0f ? 2.0f : 1.0f; - - XRRModeInfo* mi = RGFW_XGetMode(ci, res, ci->mode, &monitor.mode); - - if (mi == NULL) { - break; - } - - XRRFreeCrtcInfo(ci); - - node = RGFW_monitors_add(&monitor); - if (node == NULL) break; - - node->rrOutput = res->outputs[i]; - node->crtc = info->crtc; - - if (node->rrOutput == primary) { - _RGFW->monitors.primary = node; - } - - XRRFreeOutputInfo(info); - info = NULL; - - RGFW_monitorCallback(_RGFW->root, &node->mon, RGFW_TRUE); - } - - XRRFreeScreenResources(res); - - RGFW_monitors_refresh(); -} - -RGFW_bool RGFW_FUNC(RGFW_monitor_getWorkarea) (RGFW_monitor* monitor, i32* x, i32* y, i32* width, i32* height) { - RGFW_LOAD_ATOM(_NET_WORKAREA); - RGFW_LOAD_ATOM(_NET_CURRENT_DESKTOP); - - Window root = DefaultRootWindow(_RGFW->display); - - i32 areaX = monitor->x; - i32 areaY = monitor->y; - i32 areaW = monitor->mode.w; - i32 areaH = monitor->mode.h; - - if (_NET_WORKAREA && _NET_CURRENT_DESKTOP) { - Atom* extents = NULL; - Atom* desktop = NULL; - - Atom actualType = 0; - int actualFormat = 0; - unsigned long extentCount = 0, bytesAfter = 0; - XGetWindowProperty(_RGFW->display, root, _NET_WORKAREA, 0, LONG_MAX, False, XA_CARDINAL, &actualType, &actualFormat, &extentCount, &bytesAfter, (u8**) &extents); - - unsigned long count; - XGetWindowProperty(_RGFW->display, root, _NET_CURRENT_DESKTOP, 0, LONG_MAX, False, XA_CARDINAL, &actualType, &actualFormat, &count, &bytesAfter, (u8**) &desktop); - - if (count) { - if (extentCount >= 4 && *desktop < extentCount / 4) { - i32 globalX = (i32)extents[*desktop * 4 + 0]; - i32 globalY = (i32)extents[*desktop * 4 + 1]; - i32 globalW = (i32)extents[*desktop * 4 + 2]; - i32 globalH = (i32)extents[*desktop * 4 + 3]; - - if (areaX < globalX) { - areaW -= globalX - areaX; - areaX = globalX; - } - - if (areaY < globalY) { - areaH -= globalY - areaY; - areaY = globalY; - } - - if (areaX + areaW > globalX + globalW) - areaW = globalX - areaX + globalW; - if (areaY + areaH > globalY + globalH) - areaH = globalY - areaY + globalH; - } - } - - if (extents) - XFree(extents); - if (desktop) - XFree(desktop); - } - - if (x) *x = areaX; - if (y) *y = areaY; - if (width) *width = areaW; - if (height) *height = areaH; - - return RGFW_TRUE; -} - -size_t RGFW_FUNC(RGFW_monitor_getModesPtr) (RGFW_monitor* monitor, RGFW_monitorMode** modes) { - size_t count = 0; - - XRRScreenResources* res = XRRGetScreenResourcesCurrent(_RGFW->display, DefaultRootWindow(_RGFW->display)); - if (res == NULL) return 0; - - XRRCrtcInfo* ci = XRRGetCrtcInfo(_RGFW->display, res, monitor->node->crtc); - XRROutputInfo* oi = XRRGetOutputInfo(_RGFW->display, res, monitor->node->rrOutput); - count = (size_t)oi->nmode; - - int i; - for (i = 0; modes && i < oi->nmode; i++) { - XRRModeInfo* mi = RGFW_XGetMode(ci, res, oi->modes[i], &((*modes)[i])); - RGFW_UNUSED(mi); - } - - XRRFreeOutputInfo(oi); - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(res); - - return count; -} - -size_t RGFW_FUNC(RGFW_monitor_getGammaRampPtr) (RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { - RGFW_UNUSED(monitor); RGFW_UNUSED(ramp); -#ifndef RGFW_NO_XRANDR - size_t size = (size_t)XRRGetCrtcGammaSize(_RGFW->display, monitor->node->crtc); - XRRCrtcGamma* gamma = XRRGetCrtcGamma(_RGFW->display, monitor->node->crtc); - - if (ramp) { - RGFW_MEMCPY(ramp->red, gamma->red, size * sizeof(unsigned short)); - RGFW_MEMCPY(ramp->green, gamma->green, size * sizeof(unsigned short)); - RGFW_MEMCPY(ramp->blue, gamma->blue, size * sizeof(unsigned short)); - } - - XRRFreeGamma(gamma); - return size; -#endif - - return 0; -} - -RGFW_bool RGFW_FUNC(RGFW_monitor_setGammaRamp) (RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { - RGFW_UNUSED(monitor); RGFW_UNUSED(ramp); - -#ifndef RGFW_NO_XRANDR - size_t size = (size_t)XRRGetCrtcGammaSize(_RGFW->display, monitor->node->crtc); - if (size != ramp->count) { - RGFW_debugCallback(RGFW_typeError, RGFW_errX11, "X11: Gamma ramp size must match current ramp size"); - return RGFW_FALSE; - } - - XRRCrtcGamma* gamma = XRRAllocGamma((int)ramp->count); - - memcpy(gamma->red, ramp->red, ramp->count * sizeof(unsigned short)); - memcpy(gamma->green, ramp->green, ramp->count * sizeof(unsigned short)); - memcpy(gamma->blue, ramp->blue, ramp->count * sizeof(unsigned short)); - - XRRSetCrtcGamma(_RGFW->display, monitor->node->crtc, gamma); - XRRFreeGamma(gamma); - - return RGFW_TRUE; -#endif - return RGFW_FALSE; -} - -RGFW_bool RGFW_FUNC(RGFW_monitor_setMode)(RGFW_monitor* mon, RGFW_monitorMode* mode) { - RGFW_bool out = RGFW_FALSE; - - XRRScreenResources* res = XRRGetScreenResourcesCurrent(_RGFW->display, DefaultRootWindow(_RGFW->display)); - XRRCrtcInfo* ci = XRRGetCrtcInfo(_RGFW->display, res, mon->node->crtc); - - if (XRRSetCrtcConfig(_RGFW->display, res, mon->node->crtc, CurrentTime, ci->x, ci->y, (RRMode)mode->src, ci->rotation, ci->outputs, ci->noutput) == True) { - out = RGFW_TRUE; - } - - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(res); - return out; -} - -RGFW_bool RGFW_FUNC(RGFW_monitor_requestMode)(RGFW_monitor* mon, RGFW_monitorMode* mode, RGFW_modeRequest request) { - #ifndef RGFW_NO_XRANDR - RGFW_init(); - - RGFW_bool output = RGFW_FALSE; - - XRRScreenResources* res = XRRGetScreenResourcesCurrent(_RGFW->display, DefaultRootWindow(_RGFW->display)); - if (res == NULL) return RGFW_FALSE; - - XRRCrtcInfo* ci = XRRGetCrtcInfo(_RGFW->display, res, mon->node->crtc); - XRROutputInfo* oi = XRRGetOutputInfo(_RGFW->display, res, mon->node->rrOutput); - - RRMode native = None; - - int i; - for (i = 0; i < oi->nmode; i++) { - RGFW_monitorMode foundMode; - XRRModeInfo* mi = RGFW_XGetMode(ci, res, oi->modes[i], &foundMode); - if (mi == NULL) { - continue; - } - - if (RGFW_monitorModeCompare(mode, &foundMode, request)) { - native = mi->id; - output = RGFW_TRUE; - mon->mode = foundMode; - break; - } - } - - if (native) { - XRRSetCrtcConfig(_RGFW->display, res, mon->node->crtc, CurrentTime, ci->x, ci->y, native, ci->rotation, ci->outputs, ci->noutput); - } - - XRRFreeOutputInfo(oi); - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(res); - return output; -#endif - return RGFW_FALSE; -} - -RGFW_monitor* RGFW_FUNC(RGFW_window_getMonitor) (RGFW_window* win) { - RGFW_ASSERT(win != NULL); - - XWindowAttributes attrs; - if (!XGetWindowAttributes(_RGFW->display, win->src.window, &attrs)) { - return NULL; - } - - for (RGFW_monitorNode* node = _RGFW->monitors.list.head; node; node = node->next) { - if ((attrs.x < node->mon.x + node->mon.mode.w) && (attrs.x + attrs.width > node->mon.x) && (attrs.y < node->mon.y + node->mon.mode.h) && (attrs.y + attrs.height > node->mon.y)) - return &node->mon; - } - - - return &_RGFW->monitors.list.head->mon; -} - -#ifdef RGFW_OPENGL -RGFW_bool RGFW_FUNC(RGFW_window_createContextPtr_OpenGL) (RGFW_window* win, RGFW_glContext* context, RGFW_glHints* hints) { - /* for checking extensions later */ - const char sRGBARBstr[] = "GLX_ARB_framebuffer_sRGB"; - const char sRGBEXTstr[] = "GLX_EXT_framebuffer_sRGB"; - const char noErorrStr[] = "GLX_ARB_create_context_no_error"; - const char flushStr[] = "GLX_ARB_context_flush_control"; - const char robustStr[] = "GLX_ARB_create_context_robustness"; - - /* basic RGFW int */ - win->src.ctx.native = context; - win->src.gfxType = RGFW_gfxNativeOpenGL; - - /* This is required so that way the user can create their own OpenGL context after RGFW_createWindow is used */ - RGFW_bool showWindow = RGFW_FALSE; - if (win->src.window) { - showWindow = (RGFW_window_isMinimized(win) == RGFW_FALSE); - RGFW_window_closePlatform(win); - } - - RGFW_bool transparent = (win->internal.flags & RGFW_windowTransparent); - - /* start by creating a GLX config / X11 Viusal */ - XVisualInfo visual; - GLXFBConfig bestFbc; - - i32 visual_attribs[40]; - RGFW_attribStack stack; - RGFW_attribStack_init(&stack, visual_attribs, 40); - RGFW_attribStack_pushAttribs(&stack, GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR); - RGFW_attribStack_pushAttribs(&stack, GLX_X_RENDERABLE, 1); - RGFW_attribStack_pushAttribs(&stack, GLX_RENDER_TYPE, GLX_RGBA_BIT); - RGFW_attribStack_pushAttribs(&stack, GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT); - RGFW_attribStack_pushAttribs(&stack, GLX_DOUBLEBUFFER, 1); - RGFW_attribStack_pushAttribs(&stack, GLX_ALPHA_SIZE, hints->alpha); - RGFW_attribStack_pushAttribs(&stack, GLX_DEPTH_SIZE, hints->depth); - RGFW_attribStack_pushAttribs(&stack, GLX_STENCIL_SIZE, hints->stencil); - RGFW_attribStack_pushAttribs(&stack, GLX_STEREO, hints->stereo); - RGFW_attribStack_pushAttribs(&stack, GLX_AUX_BUFFERS, hints->auxBuffers); - RGFW_attribStack_pushAttribs(&stack, GLX_RED_SIZE, hints->red); - RGFW_attribStack_pushAttribs(&stack, GLX_GREEN_SIZE, hints->green); - RGFW_attribStack_pushAttribs(&stack, GLX_BLUE_SIZE, hints->blue); - RGFW_attribStack_pushAttribs(&stack, GLX_ACCUM_RED_SIZE, hints->accumRed); - RGFW_attribStack_pushAttribs(&stack, GLX_ACCUM_GREEN_SIZE, hints->accumGreen); - RGFW_attribStack_pushAttribs(&stack, GLX_ACCUM_BLUE_SIZE, hints->accumBlue); - RGFW_attribStack_pushAttribs(&stack, GLX_ACCUM_ALPHA_SIZE, hints->accumAlpha); - - if (hints->sRGB) { - if (RGFW_extensionSupportedPlatform_OpenGL(sRGBARBstr, sizeof(sRGBARBstr))) - RGFW_attribStack_pushAttribs(&stack, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB, hints->sRGB); - if (RGFW_extensionSupportedPlatform_OpenGL(sRGBEXTstr, sizeof(sRGBEXTstr))) - RGFW_attribStack_pushAttribs(&stack, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, hints->sRGB); - } - - RGFW_attribStack_pushAttribs(&stack, 0, 0); - - /* find the configs */ - i32 fbcount; - GLXFBConfig* fbc = glXChooseFBConfig(_RGFW->display, DefaultScreen(_RGFW->display), visual_attribs, &fbcount); - - i32 best_fbc = -1; - i32 best_depth = 0; - i32 best_samples = 0; - - if (fbcount == 0) { - RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to find any valid GLX visual configs."); - return 0; - } - - /* search through all found configs to find the best match */ - i32 i; - for (i = 0; i < fbcount; i++) { - XVisualInfo* vi = glXGetVisualFromFBConfig(_RGFW->display, fbc[i]); - if (vi == NULL) - continue; - - i32 samp_buf, samples; - glXGetFBConfigAttrib(_RGFW->display, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf); - glXGetFBConfigAttrib(_RGFW->display, fbc[i], GLX_SAMPLES, &samples); - - if (best_fbc == -1) best_fbc = i; - if ((!(transparent) || vi->depth == 32) && best_depth == 0) { - best_fbc = i; - best_depth = vi->depth; - } - if ((!(transparent) || vi->depth == 32) && samples <= hints->samples && samples > best_samples) { - best_fbc = i; - best_depth = vi->depth; - best_samples = samples; - } - XFree(vi); - } - - if (best_fbc == -1) { - RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to get a valid GLX visual."); - return 0; - } - - /* we found a config */ - bestFbc = fbc[best_fbc]; - XVisualInfo* vi = glXGetVisualFromFBConfig(_RGFW->display, bestFbc); - if (vi->depth != 32 && transparent) - RGFW_debugCallback(RGFW_typeWarning, RGFW_warningOpenGL, "Failed to to find a matching visual with a 32-bit depth."); - - if (best_samples < hints->samples) - RGFW_debugCallback(RGFW_typeWarning, RGFW_warningOpenGL, "Failed to load a matching sample count."); - - XFree(fbc); - visual = *vi; - XFree(vi); - - /* use the visual to create a new window */ - RGFW_XCreateWindow(visual, "", win->internal.flags, win); - - if (showWindow) { - RGFW_window_show(win); - } - - /* create the actual OpenGL context */ - i32 context_attribs[40]; - RGFW_attribStack_init(&stack, context_attribs, 40); - - i32 mask = 0; - switch (hints->profile) { - case RGFW_glES: mask |= GLX_CONTEXT_ES_PROFILE_BIT_EXT; break; - case RGFW_glForwardCompatibility: mask |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; break; - case RGFW_glCompatibility: mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; break; - case RGFW_glCore: mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB; break; - default: mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB; break; - } - - RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_PROFILE_MASK_ARB, mask); - - if (hints->minor || hints->major) { - RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_MAJOR_VERSION_ARB, hints->major); - RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_MINOR_VERSION_ARB, hints->minor); - } - - - if (RGFW_extensionSupportedPlatform_OpenGL(flushStr, sizeof(flushStr))) { - if (hints->releaseBehavior == RGFW_glReleaseFlush) { - RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); - } else if (hints->releaseBehavior == RGFW_glReleaseNone) { - RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB); - } - } - - i32 flags = 0; - if (hints->debug) flags |= GLX_CONTEXT_DEBUG_BIT_ARB; - if (hints->robustness && RGFW_extensionSupportedPlatform_OpenGL(robustStr, sizeof(robustStr))) flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB; - if (flags) { - RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_FLAGS_ARB, flags); - } - - if (RGFW_extensionSupportedPlatform_OpenGL(noErorrStr, sizeof(noErorrStr))) { - RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_OPENGL_NO_ERROR_ARB, hints->noError); - } - - RGFW_attribStack_pushAttribs(&stack, 0, 0); - - /* create the context */ - glXCreateContextAttribsARBProc glXCreateContextAttribsARB = 0; - char str[] = "glXCreateContextAttribsARB"; - glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc)glXGetProcAddressARB((u8*) str); - - GLXContext ctx = NULL; - if (hints->share) { - ctx = hints->share->ctx; - } - - if (glXCreateContextAttribsARB == NULL) { - RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to load proc address 'glXCreateContextAttribsARB', loading a generic OpenGL context."); - win->src.ctx.native->ctx = glXCreateContext(_RGFW->display, &visual, ctx, True); - } else { - _RGFW->x11Error = NULL; - win->src.ctx.native->ctx = glXCreateContextAttribsARB(_RGFW->display, bestFbc, ctx, True, context_attribs); - if (_RGFW->x11Error || win->src.ctx.native->ctx == NULL) { - RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to create an OpenGL context with AttribsARB, loading a generic OpenGL context."); - win->src.ctx.native->ctx = glXCreateContext(_RGFW->display, &visual, ctx, True); - } - } - - #ifndef RGFW_NO_GLXWINDOW - win->src.ctx.native->window = glXCreateWindow(_RGFW->display, bestFbc, win->src.window, NULL); - #else - win->src.ctx.native->window = win->src.window; - #endif - - glXMakeCurrent(_RGFW->display, (Drawable)win->src.ctx.native->window, (GLXContext)win->src.ctx.native->ctx); - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context initalized."); - - RGFW_window_swapInterval_OpenGL(win, 0); - - return RGFW_TRUE; -} - -void RGFW_FUNC(RGFW_window_deleteContextPtr_OpenGL) (RGFW_window* win, RGFW_glContext* ctx) { - #ifndef RGFW_NO_GLXWINDOW - if (win->src.ctx.native->window != win->src.window) { - glXDestroyWindow(_RGFW->display, win->src.ctx.native->window); - } - #endif - - glXDestroyContext(_RGFW->display, ctx->ctx); - win->src.ctx.native = NULL; - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context freed."); -} - -RGFW_bool RGFW_FUNC(RGFW_extensionSupportedPlatform_OpenGL)(const char * extension, size_t len) { - RGFW_init(); - const char* extensions = glXQueryExtensionsString(_RGFW->display, XDefaultScreen(_RGFW->display)); - return (extensions != NULL) && RGFW_extensionSupportedStr(extensions, extension, len); -} - -RGFW_proc RGFW_FUNC(RGFW_getProcAddress_OpenGL)(const char* procname) { return glXGetProcAddress((u8*) procname); } - -void RGFW_FUNC(RGFW_window_makeCurrentContext_OpenGL) (RGFW_window* win) { if (win) RGFW_ASSERT(win->src.ctx.native); - if (win == NULL) - glXMakeCurrent(NULL, (Drawable)NULL, (GLXContext) NULL); - else - glXMakeCurrent(_RGFW->display, (Drawable)win->src.ctx.native->window, (GLXContext) win->src.ctx.native->ctx); - return; -} -void* RGFW_FUNC(RGFW_getCurrentContext_OpenGL) (void) { return glXGetCurrentContext(); } -void RGFW_FUNC(RGFW_window_swapBuffers_OpenGL) (RGFW_window* win) { RGFW_ASSERT(win->src.ctx.native); glXSwapBuffers(_RGFW->display, win->src.ctx.native->window); } - -void RGFW_FUNC(RGFW_window_swapInterval_OpenGL) (RGFW_window* win, i32 swapInterval) { - RGFW_ASSERT(win != NULL); - /* cached pfn to avoid calling glXGetProcAddress more than once */ - static PFNGLXSWAPINTERVALEXTPROC pfn = NULL; - static int (*pfn2)(int) = NULL; - - if (pfn == NULL) { - u8 str[] = "glXSwapIntervalEXT"; - pfn = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddress(str); - if (pfn == NULL) { - pfn = (PFNGLXSWAPINTERVALEXTPROC)1; - const char* array[] = {"GLX_MESA_swap_control", "GLX_SGI_swap_control"}; - - size_t i; - for (i = 0; i < sizeof(array) / sizeof(char*) && pfn2 == NULL; i++) { - pfn2 = (int(*)(int))glXGetProcAddress((u8*)array[i]); - } - - if (pfn2 != NULL) { - RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to load swap interval function, fallingback to the native swapinterval function"); - } else { - RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to load swap interval function"); - } - } - } - - if (pfn != (PFNGLXSWAPINTERVALEXTPROC)1) { - pfn(_RGFW->display, win->src.ctx.native->window, swapInterval); - } - else if (pfn2 != NULL) { - pfn2(swapInterval); - } -} -#endif /* RGFW_OPENGL */ - -i32 RGFW_initPlatform_X11(void) { - #ifdef RGFW_USE_XDL - XDL_init(); - #endif - - #if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD) - #if defined(__CYGWIN__) - RGFW_LOAD_LIBRARY(X11Cursorhandle, "libXcursor-1.so"); - #elif defined(__OpenBSD__) || defined(__NetBSD__) - RGFW_LOAD_LIBRARY(X11Cursorhandle, "libXcursor.so"); - #else - RGFW_LOAD_LIBRARY(X11Cursorhandle, "libXcursor.so.1"); - #endif - RGFW_PROC_DEF(X11Cursorhandle, XcursorImageCreate); - RGFW_PROC_DEF(X11Cursorhandle, XcursorImageDestroy); - RGFW_PROC_DEF(X11Cursorhandle, XcursorImageLoadCursor); - #endif - - #if !defined(RGFW_NO_X11_XI_PRELOAD) - #if defined(__CYGWIN__) - RGFW_LOAD_LIBRARY(X11Xihandle, "libXi-6.so"); - #elif defined(__OpenBSD__) || defined(__NetBSD__) - RGFW_LOAD_LIBRARY(X11Xihandle, "libXi.so"); - #else - RGFW_LOAD_LIBRARY(X11Xihandle, "libXi.so.6"); - #endif - RGFW_PROC_DEF(X11Xihandle, XISelectEvents); - #endif - - #if !defined(RGFW_NO_X11_EXT_PRELOAD) - #if defined(__CYGWIN__) - RGFW_LOAD_LIBRARY(X11XEXThandle, "libXext-6.so"); - #elif defined(__OpenBSD__) || defined(__NetBSD__) - RGFW_LOAD_LIBRARY(X11XEXThandle, "libXext.so"); - #else - RGFW_LOAD_LIBRARY(X11XEXThandle, "libXext.so.6"); - #endif - RGFW_PROC_DEF(X11XEXThandle, XSyncCreateCounter); - RGFW_PROC_DEF(X11XEXThandle, XSyncIntToValue); - RGFW_PROC_DEF(X11XEXThandle, XSyncSetCounter); - RGFW_PROC_DEF(X11XEXThandle, XShapeCombineRegion); - RGFW_PROC_DEF(X11XEXThandle, XShapeCombineMask); - #endif - - XInitThreads(); /*!< init X11 threading */ - _RGFW->display = XOpenDisplay(0); - _RGFW->context = XUniqueContext(); - - XSetWindowAttributes wa; - RGFW_MEMZERO(&wa, sizeof(wa)); - wa.event_mask = PropertyChangeMask; - _RGFW->helperWindow = XCreateWindow(_RGFW->display, XDefaultRootWindow(_RGFW->display), 0, 0, 1, 1, 0, 0, - InputOnly, DefaultVisual(_RGFW->display, DefaultScreen(_RGFW->display)), CWEventMask, &wa); - - u8 RGFW_blk[] = { 0, 0, 0, 0 }; - _RGFW->hiddenMouse = RGFW_createMouse(RGFW_blk, 1, 1, RGFW_formatRGBA8); - - _RGFW->clipboard = NULL; - - XkbComponentNamesRec rec; - XkbDescPtr desc = XkbGetMap(_RGFW->display, 0, XkbUseCoreKbd); - XkbDescPtr evdesc; - XSetErrorHandler(RGFW_XErrorHandler); - u8 old[256]; - - XkbGetNames(_RGFW->display, XkbKeyNamesMask, desc); - - RGFW_MEMZERO(&rec, sizeof(rec)); - char evdev[] = "evdev"; - rec.keycodes = evdev; - evdesc = XkbGetKeyboardByName(_RGFW->display, XkbUseCoreKbd, &rec, XkbGBN_KeyNamesMask, XkbGBN_KeyNamesMask, False); - /* memo: RGFW_keycodes[x11 keycode] = rgfw keycode */ - if(evdesc != NULL && desc != NULL) { - int i, j; - for(i = 0; i < (int)sizeof(old); i++){ - old[i] = _RGFW->keycodes[i]; - _RGFW->keycodes[i] = 0; - } - for(i = evdesc->min_key_code; i <= evdesc->max_key_code; i++){ - for(j = desc->min_key_code; j <= desc->max_key_code; j++){ - if(RGFW_STRNCMP(evdesc->names->keys[i].name, desc->names->keys[j].name, XkbKeyNameLength) == 0){ - _RGFW->keycodes[j] = old[i]; - break; - } - } - } - XkbFreeKeyboard(desc, 0, True); - XkbFreeKeyboard(evdesc, 0, True); - } - - XSetLocaleModifiers(""); - XRegisterIMInstantiateCallback(_RGFW->display, NULL, NULL, NULL, RGFW_x11_imInitCallback, NULL); - - unsigned char mask[XIMaskLen(XI_RawMotion)]; - RGFW_MEMZERO(mask, sizeof(mask)); - XISetMask(mask, XI_RawMotion); - - XIEventMask em; - em.deviceid = XIAllMasterDevices; - em.mask_len = sizeof(mask); - em.mask = mask; - - XISelectEvents(_RGFW->display, XDefaultRootWindow(_RGFW->display), &em, 1); - -#ifndef RGFW_NO_XRANDR - i32 errorBase; - if (XRRQueryExtension(_RGFW->display, &_RGFW->xrandrEventBase, &errorBase)) { - XRRSelectInput(_RGFW->display, RootWindow(_RGFW->display, DefaultScreen(_RGFW->display)), RROutputChangeNotifyMask); - } -#endif - - return 0; -} - -void RGFW_deinitPlatform_X11(void) { - #define RGFW_FREE_LIBRARY(x) if (x != NULL) dlclose(x); x = NULL; - /* to save the clipboard on the x server after the window is closed */ - RGFW_LOAD_ATOM(CLIPBOARD_MANAGER); RGFW_LOAD_ATOM(CLIPBOARD); - RGFW_LOAD_ATOM(SAVE_TARGETS); - if (XGetSelectionOwner(_RGFW->display, CLIPBOARD) == _RGFW->helperWindow) { - XConvertSelection(_RGFW->display, CLIPBOARD_MANAGER, SAVE_TARGETS, None, _RGFW->helperWindow, CurrentTime); - while (RGFW_XHandleClipboardSelectionHelper()); - } - - XUnregisterIMInstantiateCallback(_RGFW->display, NULL, NULL, NULL, RGFW_x11_imInitCallback, NULL); - - if (_RGFW->im) { - XCloseIM(_RGFW->im); - _RGFW->im = NULL; - } - - if (_RGFW->clipboard) { - RGFW_FREE(_RGFW->clipboard); - _RGFW->clipboard = NULL; - } - - if (_RGFW->hiddenMouse) { - RGFW_freeMouse(_RGFW->hiddenMouse); - _RGFW->hiddenMouse = NULL; - } - - XDestroyWindow(_RGFW->display, (Drawable) _RGFW->helperWindow); /*!< close the window */ - XCloseDisplay(_RGFW->display); /*!< kill connection to the x server */ - - #if !defined(RGFW_NO_X11_CURSOR_PRELOAD) && !defined(RGFW_NO_X11_CURSOR) - RGFW_FREE_LIBRARY(X11Cursorhandle); - #endif - #if !defined(RGFW_NO_X11_XI_PRELOAD) - RGFW_FREE_LIBRARY(X11Xihandle); - #endif - - #ifdef RGFW_USE_XDL - XDL_close(); - #endif - - #if !defined(RGFW_NO_X11_EXT_PRELOAD) - RGFW_FREE_LIBRARY(X11XEXThandle); - #endif -} - -void RGFW_FUNC(RGFW_window_closePlatform)(RGFW_window* win) { - if (win->src.ic) { - XDestroyIC(win->src.ic); - win->src.ic = NULL; - } - - XFreeGC(_RGFW->display, win->src.gc); - XDeleteContext(_RGFW->display, win->src.window, _RGFW->context); - XDestroyWindow(_RGFW->display, (Drawable) win->src.window); /*!< close the window */ - return; -} - -#ifdef RGFW_WEBGPU -WGPUSurface RGFW_FUNC(RGFW_window_createSurface_WebGPU) (RGFW_window* window, WGPUInstance instance) { - WGPUSurfaceDescriptor surfaceDesc = {0}; - WGPUSurfaceSourceXlibWindow fromXlib = {0}; - fromXlib.chain.sType = WGPUSType_SurfaceSourceXlibWindow; - fromXlib.display = _RGFW->display; - fromXlib.window = window->src.window; - - surfaceDesc.nextInChain = (WGPUChainedStruct*)&fromXlib.chain; - return wgpuInstanceCreateSurface(instance, &surfaceDesc); -} -#endif - -#endif -/* - End of X11 linux / wayland / unix defines -*/ - -/* - - Start of Wayland defayland -*/ - -#ifdef RGFW_WAYLAND -#ifdef RGFW_X11 -#undef RGFW_FUNC /* remove previous define */ -#define RGFW_FUNC(func) func##_Wayland -#else -#define RGFW_FUNC(func) func -#endif - -/* -Wayland TODO: (out of date) -- fix RGFW_keyPressed lock state - - RGFW_windowMoved, the window was moved (by the user) - RGFW_windowRefresh The window content needs to be refreshed - - RGFW_dataDrop a file has been dropped into the window - RGFW_dataDrag - -- window args: - #define RGFW_windowNoResize the window cannot be resized by the user - #define RGFW_windowAllowDND the window supports drag and drop - #define RGFW_scaleToMonitor scale the window to the screen - -- other missing functions functions ("TODO wayland") (~30 functions) -- fix buffer rendering weird behavior -*/ -#include <errno.h> -#include <unistd.h> -#include <sys/mman.h> -#include <xkbcommon/xkbcommon.h> -#include <xkbcommon/xkbcommon-keysyms.h> -#include <xkbcommon/xkbcommon-compose.h> -#include <dirent.h> -#include <linux/kd.h> -#include <wayland-cursor.h> -#include <fcntl.h> - -struct wl_display* RGFW_getDisplay_Wayland(void) { return _RGFW->wl_display; } -struct wl_surface* RGFW_window_getWindow_Wayland(RGFW_window* win) { return win->src.surface; } - - -/* wayland global garbage (wayland bad, X11 is fine (ish) (not really)) */ -#include "xdg-shell.h" -#include "xdg-toplevel-icon-v1.h" -#include "xdg-decoration-unstable-v1.h" -#include "relative-pointer-unstable-v1.h" -#include "pointer-constraints-unstable-v1.h" -#include "xdg-output-unstable-v1.h" -#include "pointer-warp-v1.h" - -void RGFW_toggleWaylandMaximized(RGFW_window* win, RGFW_bool maximized); - -static void RGFW_wl_setOpaque(RGFW_window* win) { - struct wl_region* wl_region = wl_compositor_create_region(_RGFW->compositor); - - if (!wl_region) return; /* return if no region was created */ - - wl_region_add(wl_region, 0, 0, win->w, win->h); - wl_surface_set_opaque_region(win->src.surface, wl_region); - wl_region_destroy(wl_region); - -} - -static void RGFW_wl_xdg_wm_base_ping_handler(void* data, struct xdg_wm_base* wm_base, - u32 serial) { - RGFW_UNUSED(data); - xdg_wm_base_pong(wm_base, serial); -} -static void RGFW_wl_xdg_surface_configure_handler(void* data, struct xdg_surface* xdg_surface, - u32 serial) { - - xdg_surface_ack_configure(xdg_surface, serial); - - RGFW_window* win = (RGFW_window*)data; - - if (win == NULL) { - win = _RGFW->kbOwner; - if (win == NULL) - return; - } - - /* useful for libdecor */ - if (win->src.activated != win->src.pending_activated) { - win->src.activated = win->src.pending_activated; - } - - if (win->src.maximized != win->src.pending_maximized) { - RGFW_toggleWaylandMaximized(win, win->src.pending_maximized); - - RGFW_window_checkMode(win); - } - - - if (win->src.resizing) { - - RGFW_windowResizedCallback(win, win->w, win->h); - RGFW_window_resize(win, win->w, win->h); - if (!(win->internal.flags & RGFW_windowTransparent)) { - RGFW_wl_setOpaque(win); - } - } - - win->src.configured = RGFW_TRUE; -} - -static void RGFW_wl_xdg_toplevel_configure_handler(void* data, struct xdg_toplevel* toplevel, - i32 width, i32 height, struct wl_array* states) { - - RGFW_UNUSED(toplevel); - RGFW_window* win = (RGFW_window*)data; - - - win->src.pending_activated = RGFW_FALSE; - win->src.pending_maximized = RGFW_FALSE; - win->src.resizing = RGFW_FALSE; - - - enum xdg_toplevel_state* state; - wl_array_for_each(state, states) { - switch (*state) { - case XDG_TOPLEVEL_STATE_ACTIVATED: - win->src.pending_activated = RGFW_TRUE; - break; - case XDG_TOPLEVEL_STATE_MAXIMIZED: - win->src.pending_maximized = RGFW_TRUE; - break; - default: - break; - } - - } - /* if width and height are not zero and are not the same as the window */ - /* the window is resizing so update the values */ - if ((width && height) && (win->w != width || win->h != height)) { - win->src.resizing = RGFW_TRUE; - win->src.w = win->w = width; - win->src.h = win->h = height; - } -} - -static void RGFW_wl_xdg_toplevel_close_handler(void* data, struct xdg_toplevel *toplevel) { - RGFW_UNUSED(toplevel); - RGFW_window* win = (RGFW_window*)data; - - if (!win->internal.shouldClose) { - RGFW_windowCloseCallback(win); - } -} - -static void RGFW_wl_xdg_decoration_configure_handler(void* data, - struct zxdg_toplevel_decoration_v1* zxdg_toplevel_decoration_v1, u32 mode) { - RGFW_window* win = (RGFW_window*)data; RGFW_UNUSED(zxdg_toplevel_decoration_v1); - - /* this is expected to run once */ - /* set the decoration mode set by earlier request */ - if (mode != win->src.decoration_mode) { - win->src.decoration_mode = mode; - } -} - -static void RGFW_wl_shm_format_handler(void* data, struct wl_shm *shm, u32 format) { - RGFW_UNUSED(data); RGFW_UNUSED(shm); RGFW_UNUSED(format); -} - -static void RGFW_wl_relative_pointer_motion(void *data, struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1, - u32 time_hi, u32 time_lo, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t dx_unaccel, wl_fixed_t dy_unaccel) { - - RGFW_UNUSED(zwp_relative_pointer_v1); RGFW_UNUSED(time_hi); RGFW_UNUSED(time_lo); - RGFW_UNUSED(dx_unaccel); RGFW_UNUSED(dy_unaccel); - - RGFW_info* RGFW = (RGFW_info*)data; - - RGFW_ASSERT(RGFW->mouseOwner != NULL); - RGFW_window* win = RGFW->mouseOwner; - - RGFW_ASSERT(win); - - float vecX = (float)wl_fixed_to_double(dx); - float vecY = (float)wl_fixed_to_double(dy); - RGFW_rawMotionCallback(win, vecX, vecY); -} - -static void RGFW_wl_pointer_locked(void *data, struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1) { - RGFW_UNUSED(zwp_locked_pointer_v1); - RGFW_info* RGFW = (RGFW_info*)data; - wl_pointer_set_cursor(RGFW->wl_pointer, RGFW->mouse_enter_serial, NULL, 0, 0); /* draw no cursor */ -} - -static void RGFW_wl_pointer_enter(void* data, struct wl_pointer* pointer, u32 serial, - struct wl_surface *surface, wl_fixed_t surface_x, wl_fixed_t surface_y) { - RGFW_info* RGFW = (RGFW_info*)data; - RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface); - - /* save when the pointer is locked or using default cursor */ - RGFW->mouse_enter_serial = serial; - win->internal.mouseInside = RGFW_TRUE; - RGFW->windowState.mouseEnter = RGFW_TRUE; - - RGFW->mouseOwner = win; - - /* set the cursor */ - if (win->src.using_custom_cursor) { - wl_pointer_set_cursor(pointer, serial, win->src.custom_cursor_surface, 0, 0); - } - else { - RGFW_window_setMouseDefault(win); - } - - i32 x = (i32)wl_fixed_to_double(surface_x); - i32 y = (i32)wl_fixed_to_double(surface_y); - RGFW_mouseNotifyCallback(win, x, y, RGFW_TRUE); -} - -static void RGFW_wl_pointer_leave(void* data, struct wl_pointer *pointer, u32 serial, struct wl_surface *surface) { - RGFW_UNUSED(pointer); RGFW_UNUSED(serial); - RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface); - RGFW_info* RGFW = (RGFW_info*)data; - if (RGFW->mouseOwner == win) - RGFW->mouseOwner = NULL; - - RGFW_mouseNotifyCallback(win, win->internal.lastMouseX, win->internal.lastMouseY, RGFW_FALSE); -} - -static void RGFW_wl_pointer_motion(void* data, struct wl_pointer *pointer, u32 time, wl_fixed_t x, wl_fixed_t y) { - RGFW_UNUSED(pointer); RGFW_UNUSED(time); - RGFW_info* RGFW = (RGFW_info*)data; - RGFW_ASSERT(RGFW->mouseOwner != NULL); - - RGFW_window* win = RGFW->mouseOwner; - - i32 convertedX = (i32)wl_fixed_to_double(x); - i32 convertedY = (i32)wl_fixed_to_double(y); - - RGFW_mousePosCallback(win, convertedX, convertedY); -} - -static void RGFW_wl_pointer_button(void* data, struct wl_pointer *pointer, u32 serial, u32 time, u32 button, u32 state) { - RGFW_UNUSED(pointer); RGFW_UNUSED(time); RGFW_UNUSED(serial); - RGFW_info* RGFW = (RGFW_info*)data; - - RGFW_ASSERT(RGFW->mouseOwner != NULL); - RGFW_window* win = RGFW->mouseOwner; - - u32 b = (button - 0x110); - - /* flip right and middle button codes */ - if (b == 1) b = 2; - else if (b == 2) b = 1; - - RGFW_mouseButtonCallback(win, (u8)b, RGFW_BOOL(state)); -} - -static void RGFW_wl_pointer_axis(void* data, struct wl_pointer *pointer, u32 time, u32 axis, wl_fixed_t value) { - RGFW_UNUSED(pointer); RGFW_UNUSED(time); RGFW_UNUSED(axis); - - RGFW_info* RGFW = (RGFW_info*)data; - RGFW_ASSERT(RGFW->mouseOwner != NULL); - RGFW_window* win = RGFW->mouseOwner; - - float scrollX = 0.0; - float scrollY = 0.0; - - if (!(win->internal.enabledEvents & (RGFW_BIT(RGFW_mouseScroll)))) return; - - if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL) - scrollX = (float)(-wl_fixed_to_double(value) / 10.0); - else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) - scrollY = (float)(-wl_fixed_to_double(value) / 10.0); - - RGFW_mouseScrollCallback(win, scrollX, scrollY); -} - - -static void RGFW_doNothing(void) { } - -static void RGFW_wl_keyboard_keymap(void* data, struct wl_keyboard *keyboard, u32 format, i32 fd, u32 size) { - RGFW_UNUSED(keyboard); RGFW_UNUSED(format); - RGFW_info* RGFW = (RGFW_info*)data; - - char *keymap_string = mmap (NULL, size, PROT_READ, MAP_SHARED, fd, 0); - xkb_keymap_unref(RGFW->keymap); - RGFW->keymap = xkb_keymap_new_from_string(RGFW->xkb_context, keymap_string, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS); - - munmap(keymap_string, size); - close(fd); - xkb_state_unref(RGFW->xkb_state); - RGFW->xkb_state = xkb_state_new(RGFW->keymap); - - const char* locale = getenv("LC_ALL"); - if (!locale) - locale = getenv("LC_CTYPE"); - if (!locale) - locale = getenv("LANG"); - if (!locale) - locale = "C"; - - struct xkb_compose_table* composeTable = xkb_compose_table_new_from_locale(RGFW->xkb_context, locale, XKB_COMPOSE_COMPILE_NO_FLAGS); - if (composeTable) { - RGFW->composeState = xkb_compose_state_new(composeTable, XKB_COMPOSE_STATE_NO_FLAGS); - xkb_compose_table_unref(composeTable); - } -} - -static void RGFW_wl_keyboard_enter(void* data, struct wl_keyboard *keyboard, u32 serial, struct wl_surface *surface, struct wl_array *keys) { - RGFW_UNUSED(keyboard); RGFW_UNUSED(keys); - - RGFW_info* RGFW = (RGFW_info*)data; - RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface); - RGFW->kbOwner = win; - - - // this is to prevent race conditions - if (RGFW->data_device != NULL && win->src.data_source != NULL) { - wl_data_device_set_selection(RGFW->data_device, win->src.data_source, serial); - } - /* is set when RGFW_window_minimize is called; if the minimize button is */ - /* pressed this flag is not set since there is no event to listen for */ - if (win->src.minimized == RGFW_TRUE) win->src.minimized = RGFW_FALSE; - - RGFW_windowFocusCallback(win, RGFW_TRUE); -} - -static void RGFW_wl_keyboard_leave(void* data, struct wl_keyboard *keyboard, u32 serial, struct wl_surface *surface) { - RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); - - RGFW_info* RGFW = (RGFW_info*)data; - RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface); - if (RGFW->kbOwner == win) - RGFW->kbOwner = NULL; - - RGFW_windowFocusCallback(win, RGFW_FALSE); -} - -static xkb_keysym_t RGFW_wl_composeSymbol(RGFW_info* RGFW, xkb_keysym_t sym) { - if (sym == XKB_KEY_NoSymbol || !RGFW->composeState) - return sym; - if (xkb_compose_state_feed(RGFW->composeState, sym) != XKB_COMPOSE_FEED_ACCEPTED) - return sym; - switch (xkb_compose_state_get_status(RGFW->composeState)) { - case XKB_COMPOSE_COMPOSED: - return xkb_compose_state_get_one_sym(RGFW->composeState); - case XKB_COMPOSE_COMPOSING: - case XKB_COMPOSE_CANCELLED: - return XKB_KEY_NoSymbol; - case XKB_COMPOSE_NOTHING: - default: - return sym; - } -} - -static void RGFW_wl_send_key_event(u32 key) { - const xkb_keysym_t* keysyms; - if (xkb_state_key_get_syms(_RGFW->xkb_state, key + 8, &keysyms) == 1) { - xkb_keysym_t keysym = RGFW_wl_composeSymbol(_RGFW, keysyms[0]); - u32 codepoint = xkb_keysym_to_utf32(keysym); - if (codepoint != 0) { - RGFW_keyCharCallback(_RGFW->kbOwner, codepoint); - } - } -} - -static void RGFW_wl_keyboard_key(void* data, struct wl_keyboard *keyboard, u32 serial, u32 time, u32 key, u32 state) { - RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); - - RGFW_info* RGFW = (RGFW_info*)data; - if (RGFW->kbOwner == NULL) return; - - RGFW_window *RGFW_key_win = RGFW->kbOwner; - RGFW_key RGFWkey = RGFW_apiKeyToRGFW(key + 8); - - RGFW_keyUpdateKeyMods(RGFW_key_win, RGFW_BOOL(xkb_keymap_mod_get_index(RGFW->keymap, "Lock")), RGFW_BOOL(xkb_keymap_mod_get_index(RGFW->keymap, "Mod2")), RGFW_BOOL(xkb_keymap_mod_get_index(RGFW->keymap, "ScrollLock"))); - RGFW_keyCallback(RGFW_key_win, (u8)RGFWkey, RGFW_key_win->internal.mod, RGFW_isKeyDown((u8)RGFWkey) && RGFW_BOOL(state), RGFW_BOOL(state)); - - /* [comment by Kala Telo (@kala-telo) and edited by Riley Mabb (@ColleagueRiley)] - we send the event at the moment we receive it, and - repeated key presses will be handled by RGFW_pollEvents - if the compositor doesn't support proxy (seat?) version - of at least 4, it won't initialize wl_repeat_info_rate, - and by spec, rate of 0 means disabled, thus repeating - keys are disabled by being zero-initialized - */ - RGFW->last_key = state ? key : 0; - RGFW->last_key_time = time + (u32)_RGFW->wl_repeat_info_delay; - if (state) { - RGFW_wl_send_key_event(_RGFW->last_key); - } -} - -static void RGFW_wl_keyboard_modifiers(void* data, struct wl_keyboard *keyboard, u32 serial, u32 mods_depressed, u32 mods_latched, u32 mods_locked, u32 group) { - RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); RGFW_UNUSED(time); - RGFW_info* RGFW = (RGFW_info*)data; - xkb_state_update_mask(RGFW->xkb_state, mods_depressed, mods_latched, mods_locked, 0, 0, group); -} - -static void RGFW_wl_keyboard_repeat_info(void* data, struct wl_keyboard *keyboard, i32 rate, i32 delay) { - RGFW_UNUSED(data); - RGFW_UNUSED(keyboard); - _RGFW->wl_repeat_info_rate = rate; - _RGFW->wl_repeat_info_delay = delay; -} - -static void RGFW_wl_seat_capabilities(void* data, struct wl_seat *seat, u32 capabilities) { - RGFW_info* RGFW = (RGFW_info*)data; - static struct wl_pointer_listener pointer_listener; - RGFW_MEMZERO(&pointer_listener, sizeof(pointer_listener)); - pointer_listener.enter = &RGFW_wl_pointer_enter; - pointer_listener.leave = &RGFW_wl_pointer_leave; - pointer_listener.motion = &RGFW_wl_pointer_motion; - pointer_listener.button = &RGFW_wl_pointer_button; - pointer_listener.axis = &RGFW_wl_pointer_axis; - - static struct wl_keyboard_listener keyboard_listener; - RGFW_MEMZERO(&keyboard_listener, sizeof(keyboard_listener)); - keyboard_listener.keymap = &RGFW_wl_keyboard_keymap; - keyboard_listener.enter = &RGFW_wl_keyboard_enter; - keyboard_listener.leave = &RGFW_wl_keyboard_leave; - keyboard_listener.key = &RGFW_wl_keyboard_key; - keyboard_listener.modifiers = &RGFW_wl_keyboard_modifiers; - keyboard_listener.repeat_info = &RGFW_wl_keyboard_repeat_info; - - if ((capabilities & WL_SEAT_CAPABILITY_POINTER) && !RGFW->wl_pointer) { - RGFW->wl_pointer = wl_seat_get_pointer(seat); - wl_pointer_add_listener(RGFW->wl_pointer, &pointer_listener, RGFW); - } - if ((capabilities & WL_SEAT_CAPABILITY_KEYBOARD) && !RGFW->wl_keyboard) { - RGFW->wl_keyboard = wl_seat_get_keyboard(seat); - wl_keyboard_add_listener(RGFW->wl_keyboard, &keyboard_listener, RGFW); - } - - if (!(capabilities & WL_SEAT_CAPABILITY_POINTER) && RGFW->wl_pointer) { - wl_pointer_destroy(RGFW->wl_pointer); - } - if (!(capabilities & WL_SEAT_CAPABILITY_KEYBOARD) && RGFW->wl_keyboard) { - wl_keyboard_destroy(RGFW->wl_keyboard); - } -} - -static void RGFW_wl_output_set_geometry(void *data, struct wl_output *wl_output, - i32 x, i32 y, i32 physical_width, i32 physical_height, - i32 subpixel, const char *make, const char *model, i32 transform) { - - RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon; - monitor->x = x; - monitor->y = y; - - monitor->physW = (float)physical_width / 25.4f; - monitor->physH = (float)physical_height / 25.4f; - - RGFW_UNUSED(wl_output); - RGFW_UNUSED(subpixel); - RGFW_UNUSED(make); - RGFW_UNUSED(model); - RGFW_UNUSED(transform); -} - -static void RGFW_wl_output_handle_mode(void *data, struct wl_output *wl_output, u32 flags, - i32 width, i32 height, i32 refresh) { - - RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon; - - RGFW_monitorMode mode; - mode.w = width; - mode.h = height; - mode.refreshRate = (float)refresh / 1000.0f; - mode.src = wl_output; - - monitor->node->modeCount += 1; - - RGFW_monitorMode* modes = (RGFW_monitorMode*)RGFW_ALLOC(monitor->node->modeCount * sizeof(RGFW_monitorMode)); - - if (monitor->node->modeCount > 1) { - RGFW_monitor_getModesPtr(monitor, &modes); - RGFW_FREE(monitor->node->modes); - } - - modes[monitor->node->modeCount - 1] = mode; - monitor->node->modes = modes; - - if (flags & WL_OUTPUT_MODE_CURRENT) { - monitor->mode = mode; - } else { - } -} - -static void RGFW_wl_output_set_scale(void *data, struct wl_output *wl_output, i32 factor) { - RGFW_UNUSED(wl_output); - RGFW_monitor* mon = &((RGFW_monitorNode*)data)->mon; - - mon->scaleX = (float)factor; - mon->scaleY = (float)factor; -} - -static void RGFW_wl_output_set_name(void *data, struct wl_output *wl_output, const char *name) { - RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon; - - RGFW_STRNCPY(monitor->name, name, sizeof(monitor->name) - 1); - monitor->name[sizeof(monitor->name) - 1] = '\0'; - - RGFW_UNUSED(wl_output); - -} - -static void RGFW_xdg_output_logical_pos(void *data, struct zxdg_output_v1 *zxdg_output_v1, i32 x, i32 y) { - RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon; - monitor->x = x; - monitor->y = y; - RGFW_UNUSED(zxdg_output_v1); -} - -static void RGFW_xdg_output_logical_size(void *data, struct zxdg_output_v1 *zxdg_output_v1, i32 width, i32 height) { - RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon; - - float mon_float_width = (float) monitor->mode.w; - float mon_float_height = (float) monitor->mode.h; - - float scaleX = (mon_float_width / (float) width); - float scaleY = (mon_float_height / (float) height); - RGFW_UNUSED(scaleY); - - float dpi = scaleX * 96.0f; - - monitor->pixelRatio = dpi >= 192.0f ? 2.0f : 1.0f; - - /* under xwayland the monitor changes w & h when compositor scales it */ - monitor->mode.w = width; - monitor->mode.h = height; - RGFW_UNUSED(zxdg_output_v1); -} - - -static void RGFW_wl_output_handle_done(void* data, struct wl_output* output) { - RGFW_UNUSED(output); - - RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon; - - if (monitor->physW <= 0 || monitor->physH <= 0) { - monitor->physW = (i32) ((float)monitor->mode.w / 96.0f); - monitor->physH = (i32) ((float)monitor->mode.h / 96.0f); - } - - if (((RGFW_monitorNode*)data)->disconnected == RGFW_FALSE) { - return; - } - - ((RGFW_monitorNode*)data)->disconnected = RGFW_TRUE; - - RGFW_monitorCallback(_RGFW->root, monitor, RGFW_TRUE); -} - -static void RGFW_wl_create_outputs(struct wl_registry *const registry, u32 id) { - struct wl_output *output = wl_registry_bind(registry, id, &wl_output_interface, wl_proxy_get_version((struct wl_proxy*)_RGFW->seat)); - RGFW_monitorNode* node; - RGFW_monitor mon; - - if (!output) return; - - char RGFW_mon_default_name[10]; - - RGFW_SNPRINTF(RGFW_mon_default_name, sizeof(RGFW_mon_default_name), "monitor-%li", _RGFW->monitors.count); - RGFW_STRNCPY(mon.name, RGFW_mon_default_name, sizeof(mon.name) - 1); - mon.name[sizeof(mon.name) - 1] = '\0'; - - /* set in case compositor does not send one */ - /* or no xdg_output support */ - mon.scaleY = mon.scaleX = mon.pixelRatio = 1.0f; - - node = RGFW_monitors_add(&mon); - if (node == NULL) return; - - node->modeCount = 0; - node->disconnected = RGFW_TRUE; - node->id = id; - node->output = output; - - static const struct wl_output_listener wl_output_listener = { - .geometry = RGFW_wl_output_set_geometry, - .mode = RGFW_wl_output_handle_mode, - .done = RGFW_wl_output_handle_done, - .scale = RGFW_wl_output_set_scale, - .name = RGFW_wl_output_set_name, - .description = (void (*)(void *, struct wl_output *, const char *))&RGFW_doNothing - }; - - /* the wl_output will have a reference to the node */ - wl_output_set_user_data(output, node); - - /* pass the monitor so we can access it in the callback functions */ - wl_output_add_listener(output, &wl_output_listener, node); - - if (!_RGFW->xdg_output_manager) - return; /* compositor does not support it */ - - static const struct zxdg_output_v1_listener xdg_output_listener = { - .name = (void (*)(void *,struct zxdg_output_v1 *, const char *))&RGFW_doNothing, - .done = (void (*)(void *,struct zxdg_output_v1 *))&RGFW_doNothing, - .description = (void (*)(void *,struct zxdg_output_v1 *, const char *))&RGFW_doNothing, - .logical_position = RGFW_xdg_output_logical_pos, - .logical_size = RGFW_xdg_output_logical_size - }; - - node->xdg_output = zxdg_output_manager_v1_get_xdg_output(_RGFW->xdg_output_manager, node->output); - zxdg_output_v1_add_listener(node->xdg_output, &xdg_output_listener, node); -} - -static void RGFW_wl_surface_enter(void *data, struct wl_surface *wl_surface, struct wl_output *output) { - RGFW_UNUSED(wl_surface); - - RGFW_window* win = (RGFW_window*)data; - RGFW_monitorNode* node = wl_output_get_user_data(output); - if (node == NULL) return; - - win->src.active_monitor = node; -} - -static void RGFW_wl_data_source_send(void *data, struct wl_data_source *wl_data_source, const char *mime_type, i32 fd) { - RGFW_UNUSED(data); RGFW_UNUSED(wl_data_source); - - // a client can accept our clipboard - if (RGFW_STRNCMP(mime_type, "text/plain;charset=utf-8", 25) == 0) { - // do not write \0 - write(fd, _RGFW->clipboard, _RGFW->clipboard_len - 1); - } - - close(fd); -} - -static void RGFW_wl_data_source_cancelled(void *data, struct wl_data_source *wl_data_source) { - - RGFW_info* RGFW = (RGFW_info*)data; - - if (RGFW->kbOwner->src.data_source == wl_data_source) { - RGFW->kbOwner->src.data_source = NULL; - } - - wl_data_source_destroy(wl_data_source); - -} - -static void RGFW_wl_data_device_data_offer(void *data, struct wl_data_device *wl_data_device, struct wl_data_offer *wl_data_offer) { - - RGFW_UNUSED(data); RGFW_UNUSED(wl_data_device); - static const struct wl_data_offer_listener wl_data_offer_listener = { - .offer = (void (*)(void *data, struct wl_data_offer *wl_data_offer, const char *))RGFW_doNothing, - .source_actions = (void (*)(void *data, struct wl_data_offer *wl_data_offer, u32 dnd_action))RGFW_doNothing, - .action = (void (*)(void *data, struct wl_data_offer *wl_data_offer, u32 dnd_action))RGFW_doNothing - }; - wl_data_offer_add_listener(wl_data_offer, &wl_data_offer_listener, NULL); -} - -static void RGFW_wl_data_device_selection(void *data, struct wl_data_device *wl_data_device, struct wl_data_offer *wl_data_offer) { - RGFW_UNUSED(data); RGFW_UNUSED(wl_data_device); - /* Clipboard is empty */ - if (wl_data_offer == NULL) { - return; - } - - int pfds[2]; - pipe(pfds); - - wl_data_offer_receive(wl_data_offer, "text/plain;charset=utf-8", pfds[1]); - close(pfds[1]); - - wl_display_roundtrip(_RGFW->wl_display); - - char buf[1024]; - - ssize_t n = read(pfds[0], buf, sizeof(buf)); - - _RGFW->clipboard = (char*)RGFW_ALLOC((size_t)n); - RGFW_ASSERT(_RGFW->clipboard != NULL); - RGFW_STRNCPY(_RGFW->clipboard, buf, (size_t)n); - - _RGFW->clipboard_len = (size_t)n + 1; - - close(pfds[0]); - - wl_data_offer_destroy(wl_data_offer); - -} - -static void RGFW_wl_global_registry_handler(void* data, struct wl_registry *registry, u32 id, const char *interface, u32 version) { - - static struct wl_seat_listener seat_listener = {&RGFW_wl_seat_capabilities, (void (*)(void *, struct wl_seat *, const char *))&RGFW_doNothing}; - static const struct wl_shm_listener shm_listener = { .format = RGFW_wl_shm_format_handler }; - - RGFW_info* RGFW = (RGFW_info*)data; - RGFW_UNUSED(version); - - if (RGFW_STRNCMP(interface, "wl_compositor", 16) == 0) { - RGFW->compositor = wl_registry_bind(registry, id, &wl_compositor_interface, 4); - } else if (RGFW_STRNCMP(interface, "xdg_wm_base", 12) == 0) { - RGFW->xdg_wm_base = wl_registry_bind(registry, id, &xdg_wm_base_interface, 1); - } else if (RGFW_STRNCMP(interface, zxdg_decoration_manager_v1_interface.name, 255) == 0) { - RGFW->decoration_manager = wl_registry_bind(registry, id, &zxdg_decoration_manager_v1_interface, 1); - } else if (RGFW_STRNCMP(interface, zwp_pointer_constraints_v1_interface.name, 255) == 0) { - RGFW->constraint_manager = wl_registry_bind(registry, id, &zwp_pointer_constraints_v1_interface, 1); - } else if (RGFW_STRNCMP(interface, zwp_relative_pointer_manager_v1_interface.name, 255) == 0) { - RGFW->relative_pointer_manager = wl_registry_bind(registry, id, &zwp_relative_pointer_manager_v1_interface, 1); - } else if (RGFW_STRNCMP(interface, xdg_toplevel_icon_manager_v1_interface.name, 255) == 0) { - RGFW->icon_manager = wl_registry_bind(registry, id, &xdg_toplevel_icon_manager_v1_interface, 1); - } else if (RGFW_STRNCMP(interface, "wl_shm", 7) == 0) { - RGFW->shm = wl_registry_bind(registry, id, &wl_shm_interface, 1); - wl_shm_add_listener(RGFW->shm, &shm_listener, RGFW); - } else if (RGFW_STRNCMP(interface,"wl_seat", 8) == 0) { - RGFW->seat = wl_registry_bind(registry, id, &wl_seat_interface, version < 4 ? 3 : 4); - wl_seat_add_listener(RGFW->seat, &seat_listener, RGFW); - } else if (RGFW_STRNCMP(interface, zxdg_output_manager_v1_interface.name, 255) == 0) { - RGFW->xdg_output_manager = wl_registry_bind(registry, id, &zxdg_output_manager_v1_interface, 1); - } else if (RGFW_STRNCMP(interface,"wl_output", 10) == 0) { - RGFW_wl_create_outputs(registry, id); - } else if (RGFW_STRNCMP(interface, wp_pointer_warp_v1_interface.name, 255) == 0) { - RGFW->wp_pointer_warp = wl_registry_bind(registry, id, &wp_pointer_warp_v1_interface, 1); - } else if (RGFW_STRNCMP(interface,"wl_data_device_manager", 23) == 0) { - RGFW->data_device_manager = wl_registry_bind(registry, id, &wl_data_device_manager_interface, 1); - } -} - -static void RGFW_wl_global_registry_remove(void* data, struct wl_registry *registry, u32 id) { - RGFW_UNUSED(data); RGFW_UNUSED(registry); - RGFW_info* RGFW = (RGFW_info*)data; - RGFW_monitorNode* prev = RGFW->monitors.list.head; - RGFW_monitorNode* node = NULL; - if (prev == NULL) return; - - if (prev->id != id) { - /* find the first node that has a matching id */ - while(prev->next != NULL && prev->next->id != id) { - prev = prev->next; - } - - if (prev->next == NULL) return; - node = prev->next; - } else { - node = prev; - } - - if (node->output) { - wl_output_destroy(node->output); - } - - if (node->xdg_output) { - zxdg_output_v1_destroy(node->xdg_output); - } - - if (node->modeCount) { - RGFW_FREE(node->modes); - node->modeCount = 0; - } - - RGFW_monitorCallback(_RGFW->root, &node->mon, RGFW_FALSE); - RGFW_monitors_remove(node, prev); -} - -static void RGFW_wl_randname(char *buf) { - struct timespec ts; - clock_gettime(CLOCK_REALTIME, &ts); - long r = ts.tv_nsec; - - int i; - for (i = 0; i < 6; i++) { - buf[i] = (char)('A'+(r&15)+(r&16)*2); - r >>= 5; - } -} - -static int RGFW_wl_anonymous_shm_open(void) { - char name[] = "/RGFW-wayland-XXXXXX"; - int retries = 100; - - do { - RGFW_wl_randname(name + RGFW_unix_stringlen(name) - 6); - - --retries; - /* shm_open guarantees that O_CLOEXEC is set */ - int fd = shm_open(name, O_RDWR | O_CREAT | O_EXCL, 0600); - if (fd >= 0) { - shm_unlink(name); - return fd; - } - } while (retries > 0 && errno == EEXIST); - - return -1; -} - -static int RGFW_wl_create_shm_file(off_t size) { - int fd = RGFW_wl_anonymous_shm_open(); - if (fd < 0) { - return fd; - } - - if (ftruncate(fd, size) < 0) { - close(fd); - return -1; - } - - return fd; -} - -i32 RGFW_initPlatform_Wayland(void) { - _RGFW->wl_display = wl_display_connect(NULL); - if (_RGFW->wl_display == NULL) { - RGFW_debugCallback(RGFW_typeError, RGFW_errWayland, "Failed to load Wayland display"); - return -1; - } - - _RGFW->compositor = NULL; - static const struct wl_registry_listener registry_listener = { - .global = RGFW_wl_global_registry_handler, - .global_remove = RGFW_wl_global_registry_remove, - }; - - _RGFW->registry = wl_display_get_registry(_RGFW->wl_display); - wl_registry_add_listener(_RGFW->registry, ®istry_listener, _RGFW); - - wl_display_roundtrip(_RGFW->wl_display); /* bind to globals */ - - if (_RGFW->compositor == NULL) { - RGFW_debugCallback(RGFW_typeError, RGFW_errWayland, "Can't find compositor."); - return 1; - } - - if (_RGFW->wl_cursor_theme == NULL) { - _RGFW->wl_cursor_theme = wl_cursor_theme_load(NULL, 24, _RGFW->shm); - _RGFW->cursor_surface = wl_compositor_create_surface(_RGFW->compositor); - } - - u8 RGFW_blk[] = { 0, 0, 0, 0 }; - _RGFW->hiddenMouse = RGFW_createMouse(RGFW_blk, 1, 1, RGFW_formatRGBA8); - - static const struct xdg_wm_base_listener xdg_wm_base_listener = { - .ping = RGFW_wl_xdg_wm_base_ping_handler, - }; - - xdg_wm_base_add_listener(_RGFW->xdg_wm_base, &xdg_wm_base_listener, NULL); - - _RGFW->xkb_context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); - - static const struct wl_data_device_listener wl_data_device_listener = { - .data_offer = RGFW_wl_data_device_data_offer, - .enter = (void (*)(void *, struct wl_data_device *, u32, struct wl_surface*, wl_fixed_t, wl_fixed_t, struct wl_data_offer *))&RGFW_doNothing, - .leave = (void (*)(void *, struct wl_data_device *))&RGFW_doNothing, - .motion = (void (*)(void *, struct wl_data_device *, u32, wl_fixed_t, wl_fixed_t))&RGFW_doNothing, - .drop = (void (*)(void *, struct wl_data_device *))&RGFW_doNothing, - .selection = RGFW_wl_data_device_selection - }; - - if (_RGFW->seat && _RGFW->data_device_manager) { - _RGFW->data_device = wl_data_device_manager_get_data_device(_RGFW->data_device_manager, _RGFW->seat); - wl_data_device_add_listener(_RGFW->data_device, &wl_data_device_listener, NULL); - } - - return 0; -} - -void RGFW_deinitPlatform_Wayland(void) { - if (_RGFW->clipboard) { - RGFW_FREE(_RGFW->clipboard); - _RGFW->clipboard = NULL; - } - - if (_RGFW->wl_pointer) { - wl_pointer_destroy(_RGFW->wl_pointer); - } - if (_RGFW->wl_keyboard) { - wl_keyboard_destroy(_RGFW->wl_keyboard); - } - - wl_registry_destroy(_RGFW->registry); - if (_RGFW->decoration_manager != NULL) - zxdg_decoration_manager_v1_destroy(_RGFW->decoration_manager); - if (_RGFW->relative_pointer_manager != NULL) { - zwp_relative_pointer_manager_v1_destroy(_RGFW->relative_pointer_manager); - } - - if (_RGFW->relative_pointer) { - zwp_relative_pointer_v1_destroy(_RGFW->relative_pointer); - } - - if (_RGFW->constraint_manager != NULL) { - zwp_pointer_constraints_v1_destroy(_RGFW->constraint_manager); - } - - if (_RGFW->xdg_output_manager != NULL) - if (_RGFW->icon_manager != NULL) { - xdg_toplevel_icon_manager_v1_destroy(_RGFW->icon_manager); - } - - if (_RGFW->xdg_output_manager) { - zxdg_output_manager_v1_destroy(_RGFW->xdg_output_manager); - } - - if (_RGFW->data_device_manager) { - wl_data_device_manager_destroy(_RGFW->data_device_manager); - } - - if (_RGFW->data_device) { - wl_data_device_destroy(_RGFW->data_device); - } - - if (_RGFW->wl_cursor_theme != NULL) { - wl_cursor_theme_destroy(_RGFW->wl_cursor_theme); - } - - if (_RGFW->wp_pointer_warp != NULL) { - wp_pointer_warp_v1_destroy(_RGFW->wp_pointer_warp); - } - - RGFW_freeMouse(_RGFW->hiddenMouse); - - RGFW_monitorNode* node = _RGFW->monitors.list.head; - - while (node != NULL) { - if (node->output) { - wl_output_destroy(node->output); - } - - if (node->xdg_output) { - zxdg_output_v1_destroy(node->xdg_output); - } - - _RGFW->monitors.count -= 1; - node = node->next; - - } - - wl_surface_destroy(_RGFW->cursor_surface); - wl_shm_destroy(_RGFW->shm); - wl_seat_release(_RGFW->seat); - xdg_wm_base_destroy(_RGFW->xdg_wm_base); - wl_compositor_destroy(_RGFW->compositor); - wl_display_disconnect(_RGFW->wl_display); -} - -RGFW_format RGFW_FUNC(RGFW_nativeFormat)(void) { return RGFW_formatBGRA8; } - -RGFW_bool RGFW_FUNC(RGFW_createSurfacePtr) (u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { - RGFW_ASSERT(surface != NULL); - surface->data = data; - surface->w = w; - surface->h = h; - surface->format = format; - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoBuffer, "Creating a 4 channel buffer"); - - u32 size = (u32)(surface->w * surface->h * 4); - int fd = RGFW_wl_create_shm_file(size); - if (fd < 0) { - RGFW_debugCallback(RGFW_typeError, RGFW_errBuffer, "Failed to create a buffer."); - return RGFW_FALSE; - } - - surface->native.pool = wl_shm_create_pool(_RGFW->shm, fd, (i32)size); - - surface->native.buffer = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); - if (surface->native.buffer == MAP_FAILED) { - RGFW_debugCallback(RGFW_typeError, RGFW_errBuffer, "mmap failed."); - return RGFW_FALSE; - } - - surface->native.fd = fd; - surface->native.format = RGFW_formatBGRA8; - return RGFW_TRUE; -} - -void RGFW_FUNC(RGFW_window_blitSurface) (RGFW_window* win, RGFW_surface* surface) { - RGFW_ASSERT(surface != NULL); - - surface->native.wl_buffer = wl_shm_pool_create_buffer(surface->native.pool, 0, RGFW_MIN(win->w, surface->w), RGFW_MIN(win->h, surface->h), (i32)surface->w * 4, WL_SHM_FORMAT_ARGB8888); - RGFW_copyImageData(surface->native.buffer, surface->w, RGFW_MIN(win->h, surface->h), surface->native.format, surface->data, surface->format, surface->convertFunc); - - wl_surface_attach(win->src.surface, surface->native.wl_buffer, 0, 0); - wl_surface_damage(win->src.surface, 0, 0, RGFW_MIN(win->w, surface->w), RGFW_MIN(win->h, surface->h)); - wl_surface_commit(win->src.surface); - - wl_buffer_destroy(surface->native.wl_buffer); - - surface->native.wl_buffer = NULL; -} - -void RGFW_FUNC(RGFW_surface_freePtr) (RGFW_surface* surface) { - RGFW_ASSERT(surface != NULL); - - if (surface->native.pool) wl_shm_pool_destroy(surface->native.pool); - if (surface->native.fd) close(surface->native.fd); - if (surface->native.buffer) munmap(surface->native.buffer, (size_t)(surface->w * surface->h * 4)); -} - -void RGFW_FUNC(RGFW_window_setBorder) (RGFW_window* win, RGFW_bool border) { - RGFW_setBit(&win->internal.flags, RGFW_windowNoBorder, !border); - - /* for now just toggle between SSD & CSD depending on the bool */ - if (_RGFW->decoration_manager != NULL) { - zxdg_toplevel_decoration_v1_set_mode(win->src.decoration, (border ? ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE : ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE)); - } -} - -void RGFW_FUNC(RGFW_window_setRawMouseModePlatform) (RGFW_window* win, RGFW_bool state) { - RGFW_ASSERT(win); - if (_RGFW->relative_pointer_manager == NULL) return; - - if (state == RGFW_FALSE) { - if (_RGFW->relative_pointer != NULL) - zwp_relative_pointer_v1_destroy(_RGFW->relative_pointer); - _RGFW->relative_pointer = NULL; - return; - } - - if (_RGFW->relative_pointer != NULL) return; - - _RGFW->relative_pointer = zwp_relative_pointer_manager_v1_get_relative_pointer(_RGFW->relative_pointer_manager, _RGFW->wl_pointer); - - static const struct zwp_relative_pointer_v1_listener relative_motion_listener = { - .relative_motion = RGFW_wl_relative_pointer_motion - }; - - zwp_relative_pointer_v1_add_listener(_RGFW->relative_pointer, &relative_motion_listener, _RGFW); -} - -void RGFW_FUNC(RGFW_window_captureMousePlatform) (RGFW_window* win, RGFW_bool state) { - RGFW_ASSERT(win); - - /* compositor has no support or window already is locked do nothing */ - if (_RGFW->constraint_manager == NULL) return; - - if (state == RGFW_FALSE) { - if (win->src.locked_pointer != NULL) - zwp_locked_pointer_v1_destroy(win->src.locked_pointer); - win->src.locked_pointer = NULL; - return; - } - - - if (win->src.locked_pointer != NULL) return; - win->src.locked_pointer = zwp_pointer_constraints_v1_lock_pointer(_RGFW->constraint_manager, win->src.surface, _RGFW->wl_pointer, NULL, ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT); - - static const struct zwp_locked_pointer_v1_listener locked_listener = { - .locked = RGFW_wl_pointer_locked, - .unlocked = (void (*)(void *, struct zwp_locked_pointer_v1 *))RGFW_doNothing - }; - - zwp_locked_pointer_v1_add_listener(win->src.locked_pointer, &locked_listener, _RGFW); -} - -RGFW_window* RGFW_FUNC(RGFW_createWindowPlatform) (const char* name, RGFW_windowFlags flags, RGFW_window* win) { - RGFW_debugCallback(RGFW_typeWarning, RGFW_warningWayland, "RGFW Wayland support is experimental"); - - static const struct xdg_surface_listener xdg_surface_listener = { - .configure = RGFW_wl_xdg_surface_configure_handler, - }; - - static const struct wl_surface_listener wl_surface_listener = { - .enter = RGFW_wl_surface_enter, - .leave = (void (*)(void *, struct wl_surface *, struct wl_output *))&RGFW_doNothing, - .preferred_buffer_scale = (void (*)(void *, struct wl_surface *, i32))&RGFW_doNothing, - .preferred_buffer_transform = (void (*)(void *, struct wl_surface *, u32))&RGFW_doNothing - }; - - win->src.surface = wl_compositor_create_surface(_RGFW->compositor); - wl_surface_add_listener(win->src.surface, &wl_surface_listener, win); - - /* create a surface for a custom cursor */ - win->src.custom_cursor_surface = wl_compositor_create_surface(_RGFW->compositor); - - win->src.xdg_surface = xdg_wm_base_get_xdg_surface(_RGFW->xdg_wm_base, win->src.surface); - xdg_surface_add_listener(win->src.xdg_surface, &xdg_surface_listener, win); - - xdg_wm_base_set_user_data(_RGFW->xdg_wm_base, win); - - win->src.xdg_toplevel = xdg_surface_get_toplevel(win->src.xdg_surface); - - if (_RGFW->className == NULL) - _RGFW->className = (char*)name; - - xdg_toplevel_set_app_id(win->src.xdg_toplevel, name); - - xdg_surface_set_window_geometry(win->src.xdg_surface, 0, 0, win->w, win->h); - - if (!(win->internal.flags & RGFW_windowTransparent)) { /* no transparency */ - RGFW_wl_setOpaque(win); - } - - static const struct xdg_toplevel_listener xdg_toplevel_listener = { - .configure = RGFW_wl_xdg_toplevel_configure_handler, - .close = RGFW_wl_xdg_toplevel_close_handler, - }; - - xdg_toplevel_add_listener(win->src.xdg_toplevel, &xdg_toplevel_listener, win); - - /* compositor supports both SSD & CSD - So choose accordingly - */ - if (_RGFW->decoration_manager) { - u32 decoration_mode = ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE; - win->src.decoration = zxdg_decoration_manager_v1_get_toplevel_decoration( - _RGFW->decoration_manager, win->src.xdg_toplevel); - - static const struct zxdg_toplevel_decoration_v1_listener xdg_decoration_listener = { - .configure = RGFW_wl_xdg_decoration_configure_handler - }; - - zxdg_toplevel_decoration_v1_add_listener(win->src.decoration, &xdg_decoration_listener, win); - - /* we want no decorations */ - if ((flags & RGFW_windowNoBorder)) { - decoration_mode = ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE; - } - - zxdg_toplevel_decoration_v1_set_mode(win->src.decoration, decoration_mode); - - /* no xdg_decoration support */ - } else if (!(flags & RGFW_windowNoBorder)) { - /* TODO, some fallback */ - #ifdef RGFW_LIBDECOR - static struct libdecor_interface interface = { - .error = NULL, - }; - - static struct libdecor_frame_interface frameInterface = {0}; /*= { - RGFW_wl_handle_configure, - RGFW_wl_handle_close, - RGFW_wl_handle_commit, - RGFW_wl_handle_dismiss_popup, - };*/ - - win->src.decorContext = libdecor_new(_RGFW->wl_display, &interface); - if (win->src.decorContext) { - struct libdecor_frame *frame = libdecor_decorate(win->src.decorContext, win->src.surface, &frameInterface, win); - if (!frame) { - libdecor_unref(win->src.decorContext); - win->src.decorContext = NULL; - } else { - libdecor_frame_set_app_id(frame, "my-libdecor-app"); - libdecor_frame_set_title(frame, "My Libdecor Window"); - } - } - #endif - } - - if (_RGFW->icon_manager != NULL) { - /* set the default wayland icon */ - xdg_toplevel_icon_manager_v1_set_icon(_RGFW->icon_manager, win->src.xdg_toplevel, NULL); - } - - wl_surface_commit(win->src.surface); - - while (win->src.configured == RGFW_FALSE) { - wl_display_dispatch(_RGFW->wl_display); - } - - RGFW_UNUSED(name); - - return win; -} - -RGFW_bool RGFW_FUNC(RGFW_getGlobalMouse) (i32* x, i32* y) { - RGFW_init(); - if (x) *x = 0; - if (y) *y = 0; - return RGFW_FALSE; -} - -RGFW_key RGFW_FUNC(RGFW_physicalToMappedKey)(RGFW_key key) { - u32 keycode = RGFW_rgfwToApiKey(key); - xkb_keycode_t kc = keycode + 8; - xkb_keysym_t sym = xkb_state_key_get_one_sym(_RGFW->xkb_state, kc); - if (sym < 256) { - return (RGFW_key)sym; - } - - switch (sym) { - case XKB_KEY_F1: return RGFW_keyF1; - case XKB_KEY_F2: return RGFW_keyF2; - case XKB_KEY_F3: return RGFW_keyF3; - case XKB_KEY_F4: return RGFW_keyF4; - case XKB_KEY_F5: return RGFW_keyF5; - case XKB_KEY_F6: return RGFW_keyF6; - case XKB_KEY_F7: return RGFW_keyF7; - case XKB_KEY_F8: return RGFW_keyF8; - case XKB_KEY_F9: return RGFW_keyF9; - case XKB_KEY_F10: return RGFW_keyF10; - case XKB_KEY_F11: return RGFW_keyF11; - case XKB_KEY_F12: return RGFW_keyF12; - case XKB_KEY_F13: return RGFW_keyF13; - case XKB_KEY_F14: return RGFW_keyF14; - case XKB_KEY_F15: return RGFW_keyF15; - case XKB_KEY_F16: return RGFW_keyF16; - case XKB_KEY_F17: return RGFW_keyF17; - case XKB_KEY_F18: return RGFW_keyF18; - case XKB_KEY_F19: return RGFW_keyF19; - case XKB_KEY_F20: return RGFW_keyF20; - case XKB_KEY_F21: return RGFW_keyF21; - case XKB_KEY_F22: return RGFW_keyF22; - case XKB_KEY_F23: return RGFW_keyF23; - case XKB_KEY_F24: return RGFW_keyF24; - case XKB_KEY_F25: return RGFW_keyF25; - case XKB_KEY_Shift_L: return RGFW_keyShiftL; - case XKB_KEY_Shift_R: return RGFW_keyShiftR; - case XKB_KEY_Control_L: return RGFW_keyControlL; - case XKB_KEY_Control_R: return RGFW_keyControlR; - case XKB_KEY_Alt_L: return RGFW_keyAltL; - case XKB_KEY_Alt_R: return RGFW_keyAltR; - case XKB_KEY_Super_L: return RGFW_keySuperL; - case XKB_KEY_Super_R: return RGFW_keySuperR; - case XKB_KEY_Caps_Lock: return RGFW_keyCapsLock; - case XKB_KEY_Num_Lock: return RGFW_keyNumLock; - case XKB_KEY_Scroll_Lock:return RGFW_keyScrollLock; - case XKB_KEY_Up: return RGFW_keyUp; - case XKB_KEY_Down: return RGFW_keyDown; - case XKB_KEY_Left: return RGFW_keyLeft; - case XKB_KEY_Right: return RGFW_keyRight; - case XKB_KEY_Home: return RGFW_keyHome; - case XKB_KEY_End: return RGFW_keyEnd; - case XKB_KEY_Page_Up: return RGFW_keyPageUp; - case XKB_KEY_Page_Down: return RGFW_keyPageDown; - case XKB_KEY_Insert: return RGFW_keyInsert; - case XKB_KEY_Menu: return RGFW_keyMenu; - case XKB_KEY_KP_Add: return RGFW_keyPadPlus; - case XKB_KEY_KP_Subtract: return RGFW_keyPadMinus; - case XKB_KEY_KP_Multiply: return RGFW_keyPadMultiply; - case XKB_KEY_KP_Divide: return RGFW_keyPadSlash; - case XKB_KEY_KP_Equal: return RGFW_keyPadEqual; - case XKB_KEY_KP_Enter: return RGFW_keyPadReturn; - case XKB_KEY_KP_Decimal: return RGFW_keyPadPeriod; - case XKB_KEY_KP_0: return RGFW_keyPad0; - case XKB_KEY_KP_1: return RGFW_keyPad1; - case XKB_KEY_KP_2: return RGFW_keyPad2; - case XKB_KEY_KP_3: return RGFW_keyPad3; - case XKB_KEY_KP_4: return RGFW_keyPad4; - case XKB_KEY_KP_5: return RGFW_keyPad5; - case XKB_KEY_KP_6: return RGFW_keyPad6; - case XKB_KEY_KP_7: return RGFW_keyPad7; - case XKB_KEY_KP_8: return RGFW_keyPad8; - case XKB_KEY_KP_9: return RGFW_keyPad9; - case XKB_KEY_Print: return RGFW_keyPrintScreen; - case XKB_KEY_Pause: return RGFW_keyPause; - default: break; - } - - return RGFW_keyNULL; -} - -RGFW_bool RGFW_FUNC(RGFW_window_fetchSize) (RGFW_window* win, i32* w, i32* h) { - return RGFW_window_getSize(win, w, h); -} - -void RGFW_FUNC(RGFW_pollEvents) (void) { - RGFW_resetPrevState(); - - /* send buffered requests to compositor */ - while (wl_display_flush(_RGFW->wl_display) == -1) { - /* compositor not responding to new requests */ - /* so let's dispatch some events so the compositor responds */ - if (errno == EAGAIN) { - if (wl_display_dispatch_pending(_RGFW->wl_display) == -1) { - return; - } - } else { - return; - } - } - if (_RGFW->wl_repeat_info_rate != 0 && _RGFW->last_key) { - u32 now = (u32)(RGFW_linux_getTimeNS() / 1000000); - if (now > _RGFW->last_key_time) { - RGFW_wl_send_key_event(_RGFW->last_key); - _RGFW->last_key_time = now + 1000 / (u32)_RGFW->wl_repeat_info_rate; - } - } - - /* read the events; if empty this reads from the */ - /* wayland file descriptor */ - if (wl_display_dispatch(_RGFW->wl_display) == -1) { - return; - } - -} - -void RGFW_FUNC(RGFW_window_move) (RGFW_window* win, i32 x, i32 y) { - RGFW_ASSERT(win != NULL); - win->x = x; - win->y = y; -} - - -void RGFW_FUNC(RGFW_window_resize) (RGFW_window* win, i32 w, i32 h) { - RGFW_ASSERT(win != NULL); - win->w = w; - win->h = h; - if (_RGFW->compositor) { - xdg_surface_set_window_geometry(win->src.xdg_surface, 0, 0, win->w, win->h); - #ifdef RGFW_OPENGL - if (win->src.ctx.egl) - wl_egl_window_resize(win->src.ctx.egl->eglWindow, (i32)w, (i32)h, 0, 0); - #endif - } -} - -void RGFW_FUNC(RGFW_window_setAspectRatio) (RGFW_window* win, i32 w, i32 h) { - RGFW_ASSERT(win != NULL); - - if (w == 0 && h == 0) - return; - xdg_toplevel_set_max_size(win->src.xdg_toplevel, (i32)w, (i32)h); -} - -void RGFW_FUNC(RGFW_window_setMinSize) (RGFW_window* win, i32 w, i32 h) { - RGFW_ASSERT(win != NULL); - xdg_toplevel_set_min_size(win->src.xdg_toplevel, w, h); -} - -void RGFW_FUNC(RGFW_window_setMaxSize) (RGFW_window* win, i32 w, i32 h) { - RGFW_ASSERT(win != NULL); - xdg_toplevel_set_max_size(win->src.xdg_toplevel, w, h); -} - -void RGFW_toggleWaylandMaximized(RGFW_window* win, RGFW_bool maximized) { - win->src.maximized = maximized; - if (maximized) { - xdg_toplevel_set_maximized(win->src.xdg_toplevel); - } else { - xdg_toplevel_unset_maximized(win->src.xdg_toplevel); - } -} - -void RGFW_FUNC(RGFW_window_maximize) (RGFW_window* win) { - win->internal.oldX = win->x; - win->internal.oldY = win->y; - win->internal.oldW = win->w; - win->internal.oldH = win->h; - RGFW_toggleWaylandMaximized(win, 1); - RGFW_window_fetchSize(win, NULL, NULL); - return; -} - -void RGFW_FUNC(RGFW_window_focus)(RGFW_window* win) { - RGFW_ASSERT(win); -} - -void RGFW_FUNC(RGFW_window_raise)(RGFW_window* win) { - RGFW_ASSERT(win); -} - -void RGFW_FUNC(RGFW_window_setFullscreen)(RGFW_window* win, RGFW_bool fullscreen) { - RGFW_ASSERT(win != NULL); - if (fullscreen) { - - win->internal.flags |= RGFW_windowFullscreen; - win->internal.oldX = win->x; - win->internal.oldY = win->y; - win->internal.oldW = win->w; - win->internal.oldH = win->h; - xdg_toplevel_set_fullscreen(win->src.xdg_toplevel, NULL); /* let the compositor decide */ - } else { - win->internal.flags &= ~(u32)RGFW_windowFullscreen; - xdg_toplevel_unset_fullscreen(win->src.xdg_toplevel); - } - -} - -void RGFW_FUNC(RGFW_window_setFloating) (RGFW_window* win, RGFW_bool floating) { - RGFW_ASSERT(win != NULL); - RGFW_UNUSED(floating); -} - -void RGFW_FUNC(RGFW_window_setOpacity) (RGFW_window* win, u8 opacity) { - RGFW_ASSERT(win != NULL); - RGFW_UNUSED(opacity); -} - -void RGFW_FUNC(RGFW_window_minimize)(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - if (RGFW_window_isMaximized(win)) return; - win->internal.oldX = win->x; - win->internal.oldY = win->y; - win->internal.oldW = win->w; - win->internal.oldH = win->h; - win->src.minimized = RGFW_TRUE; - xdg_toplevel_set_minimized(win->src.xdg_toplevel); -} - -void RGFW_FUNC(RGFW_window_restore)(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - RGFW_toggleWaylandMaximized(win, RGFW_FALSE); - - RGFW_window_move(win, win->internal.oldX, win->internal.oldY); - RGFW_window_resize(win, win->internal.oldW, win->internal.oldH); - - RGFW_window_show(win); - RGFW_window_move(win, win->internal.oldX, win->internal.oldY); - RGFW_window_resize(win, win->internal.oldW, win->internal.oldH); - - RGFW_window_show(win); -} - -RGFW_bool RGFW_FUNC(RGFW_window_isFloating)(RGFW_window* win) { - return (!RGFW_window_isFullscreen(win) && !RGFW_window_isMaximized(win)); -} - -void RGFW_FUNC(RGFW_window_setName) (RGFW_window* win, const char* name) { - RGFW_ASSERT(win != NULL); - if (name == NULL) name = "\0"; - - if (_RGFW->compositor) - xdg_toplevel_set_title(win->src.xdg_toplevel, name); -} - -#ifndef RGFW_NO_PASSTHROUGH -void RGFW_FUNC(RGFW_window_setMousePassthrough) (RGFW_window* win, RGFW_bool passthrough) { - RGFW_ASSERT(win != NULL); - RGFW_UNUSED(passthrough); -} -#endif /* RGFW_NO_PASSTHROUGH */ - -RGFW_bool RGFW_FUNC(RGFW_window_setIconEx) (RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_icon type) { - RGFW_ASSERT(win != NULL); - RGFW_UNUSED(type); - - if (_RGFW->icon_manager == NULL || w != h) return RGFW_FALSE; - - if (win->src.icon) { - xdg_toplevel_icon_v1_destroy(win->src.icon); - win->src.icon= NULL; - } - - RGFW_surface* surface = RGFW_createSurface(data, w, h, format); - - if (surface == NULL) return RGFW_FALSE; - - RGFW_copyImageData(surface->native.buffer, RGFW_MIN(w, surface->w), RGFW_MIN(h, surface->h), surface->native.format, surface->data, surface->format, NULL); - - win->src.icon = xdg_toplevel_icon_manager_v1_create_icon(_RGFW->icon_manager); - xdg_toplevel_icon_v1_add_buffer(win->src.icon, surface->native.wl_buffer, 1); - xdg_toplevel_icon_manager_v1_set_icon(_RGFW->icon_manager, win->src.xdg_toplevel, win->src.icon); - - RGFW_surface_free(surface); - return RGFW_TRUE; -} - -RGFW_mouse* RGFW_FUNC(RGFW_createMouseStandard) (RGFW_mouseIcon mouse) { - char* cursorName = NULL; - switch (mouse) { - case RGFW_mouseNormal: cursorName = (char*)"left_ptr"; break; - case RGFW_mouseArrow: cursorName = (char*)"left_ptr"; break; - case RGFW_mouseIbeam: cursorName = (char*)"xterm"; break; - case RGFW_mouseCrosshair: cursorName = (char*)"crosshair"; break; - case RGFW_mousePointingHand: cursorName = (char*)"hand2"; break; - case RGFW_mouseResizeEW: cursorName = (char*)"sb_h_double_arrow"; break; - case RGFW_mouseResizeNS: cursorName = (char*)"sb_v_double_arrow"; break; - case RGFW_mouseResizeNWSE: cursorName = (char*)"top_left_corner"; break; /* or fd_double_arrow */ - case RGFW_mouseResizeNESW: cursorName = (char*)"top_right_corner"; break; /* or bd_double_arrow */ - case RGFW_mouseResizeNW: cursorName = (char*)"top_left_corner"; break; - case RGFW_mouseResizeN: cursorName = (char*)"top_side"; break; - case RGFW_mouseResizeNE: cursorName = (char*)"top_right_corner"; break; - case RGFW_mouseResizeE: cursorName = (char*)"right_side"; break; - case RGFW_mouseResizeSE: cursorName = (char*)"bottom_right_corner"; break; - case RGFW_mouseResizeS: cursorName = (char*)"bottom_side"; break; - case RGFW_mouseResizeSW: cursorName = (char*)"bottom_left_corner"; break; - case RGFW_mouseResizeW: cursorName = (char*)"left_side"; break; - case RGFW_mouseResizeAll: cursorName = (char*)"fleur"; break; - case RGFW_mouseNotAllowed: cursorName = (char*)"not-allowed"; break; - case RGFW_mouseWait: cursorName = (char*)"watch"; break; - case RGFW_mouseProgress: cursorName = (char*)"watch"; break; - default: return NULL; - } - - struct wl_cursor* wlcursor = wl_cursor_theme_get_cursor(_RGFW->wl_cursor_theme, cursorName); - if (wlcursor == NULL) - return NULL; - struct wl_cursor_image* cursor_image = wlcursor->images[0]; - struct wl_buffer* cursor_buffer = wl_cursor_image_get_buffer(cursor_image); - - RGFW_surface* surface = RGFW_ALLOC(sizeof(RGFW_surface)); - RGFW_MEMZERO(surface, sizeof(RGFW_surface)); - surface->w = (i32)cursor_image->width; - surface->h = (i32)cursor_image->height; - surface->native.wl_buffer = cursor_buffer; - - return (RGFW_mouse*)surface; -} - -RGFW_mouse* RGFW_FUNC(RGFW_createMouse)(u8* data, i32 w, i32 h, RGFW_format format) { - RGFW_surface* surface = RGFW_createSurface(data, w, h, format); - if (surface == NULL) return NULL; - - surface->native.wl_buffer = wl_shm_pool_create_buffer(surface->native.pool, 0, surface->w, surface->h, (i32)surface->w * 4, WL_SHM_FORMAT_ARGB8888); - - RGFW_copyImageData(surface->native.buffer, RGFW_MIN(w, surface->w), RGFW_MIN(h, surface->h), surface->native.format, surface->data, surface->format, NULL); - - return (RGFW_mouse*)surface; -} - -RGFW_bool RGFW_FUNC(RGFW_window_setMousePlatform)(RGFW_window* win, RGFW_mouse* mouse) { - RGFW_ASSERT(win); RGFW_ASSERT(mouse); - RGFW_surface* surface = (RGFW_surface*)mouse; - - win->src.using_custom_cursor = RGFW_TRUE; - - wl_surface_attach(win->src.custom_cursor_surface, surface->native.wl_buffer, 0, 0); - wl_surface_damage(win->src.custom_cursor_surface, 0, 0, surface->w, surface->h); - wl_surface_commit(win->src.custom_cursor_surface); - - return RGFW_TRUE; -} - -void RGFW_FUNC(RGFW_freeMouse)(RGFW_mouse* mouse) { - if (mouse != NULL) { - RGFW_surface* surface = (RGFW_surface*)mouse; - - if (surface->native.buffer && surface->native.wl_buffer) { - wl_buffer_destroy(surface->native.wl_buffer); - } - - RGFW_surface_free(surface); - } -} - -void RGFW_FUNC(RGFW_window_moveMouse)(RGFW_window* win, i32 x, i32 y) { - if (_RGFW->wp_pointer_warp != NULL) { - wp_pointer_warp_v1_warp_pointer(_RGFW->wp_pointer_warp, win->src.surface, _RGFW->wl_pointer, wl_fixed_from_int(x), wl_fixed_from_int(y), _RGFW->mouse_enter_serial); - } -} - -void RGFW_FUNC(RGFW_window_hide) (RGFW_window* win) { - wl_surface_attach(win->src.surface, NULL, 0, 0); - wl_surface_commit(win->src.surface); - win->internal.flags |= RGFW_windowHide; -} - -void RGFW_FUNC(RGFW_window_show) (RGFW_window* win) { - win->internal.flags &= ~(u32)RGFW_windowHide; - if (win->internal.flags & RGFW_windowFocusOnShow) RGFW_window_focus(win); - /* wl_surface_attach(win->src.surface, win->x, win->y, win->w, win->h, 0, 0); */ - wl_surface_commit(win->src.surface); -} - -void RGFW_FUNC(RGFW_window_flash) (RGFW_window* win, RGFW_flashRequest request) { - if (RGFW_window_isInFocus(win) && request) { - return; - } -} - -RGFW_ssize_t RGFW_FUNC(RGFW_readClipboardPtr) (char* str, size_t strCapacity) { - - RGFW_UNUSED(strCapacity); - - if (str != NULL) - RGFW_STRNCPY(str, _RGFW->clipboard, _RGFW->clipboard_len - 1); - _RGFW->clipboard[_RGFW->clipboard_len - 1] = '\0'; - return (RGFW_ssize_t)_RGFW->clipboard_len - 1; -} - -void RGFW_FUNC(RGFW_writeClipboard) (const char* text, u32 textLen) { - - // compositor does not support wl_data_device_manager - // clients cannot read rgfw's clipboard - if (_RGFW->data_device_manager == NULL) return; - // clear the clipboard - if (_RGFW->clipboard) - RGFW_FREE(_RGFW->clipboard); - - // set the contents - _RGFW->clipboard = (char*)RGFW_ALLOC(textLen); - RGFW_ASSERT(_RGFW->clipboard != NULL); - RGFW_STRNCPY(_RGFW->clipboard, text, textLen - 1); - _RGFW->clipboard[textLen - 1] = '\0'; - _RGFW->clipboard_len = textLen; - - // means we already wrote to the clipboard - // so destroy it to create a new one - RGFW_window* win = _RGFW->kbOwner; - - if (win->src.data_source != NULL) { - wl_data_source_destroy(win->src.data_source); - win->src.data_source = NULL; - } - - // advertise to other clients that we offer text - win->src.data_source = wl_data_device_manager_create_data_source(_RGFW->data_device_manager); - - // basic error checking - if (win->src.data_source == NULL) { - RGFW_debugCallback(RGFW_typeError, RGFW_errClipboard, "Could not create clipboard data source"); - return; - } - wl_data_source_offer(win->src.data_source , "text/plain;charset=utf-8"); - - // needed RGFW_doNothing because wayland will call the functions - // if not set they are random data that lead to a crash - static const struct wl_data_source_listener data_source_listener = { - .target = (void (*)(void *, struct wl_data_source *, const char *))&RGFW_doNothing, - .action = (void (*)(void *, struct wl_data_source *, u32))&RGFW_doNothing, - .dnd_drop_performed = (void (*)(void *, struct wl_data_source *))&RGFW_doNothing, - .dnd_finished = (void (*)(void *, struct wl_data_source *))&RGFW_doNothing, - .send = RGFW_wl_data_source_send, - .cancelled = RGFW_wl_data_source_cancelled - }; - - wl_data_source_add_listener(win->src.data_source, &data_source_listener, _RGFW); - -} - -RGFW_bool RGFW_FUNC(RGFW_window_isHidden) (RGFW_window* win) { - RGFW_ASSERT(win != NULL); - return RGFW_FALSE; -} - -RGFW_bool RGFW_FUNC(RGFW_window_isMinimized) (RGFW_window* win) { - RGFW_ASSERT(win != NULL); - return win->src.minimized; -} - -RGFW_bool RGFW_FUNC(RGFW_window_isMaximized) (RGFW_window* win) { - RGFW_ASSERT(win != NULL); - return win->src.maximized; -} - -void RGFW_FUNC(RGFW_pollMonitors) (void) { - _RGFW->monitors.primary = _RGFW->monitors.list.head; -} - - -RGFW_bool RGFW_FUNC(RGFW_monitor_getWorkarea) (RGFW_monitor* monitor, i32* x, i32* y, i32* width, i32* height) { - /* NOTE: Wayland has no way to get the actual workarea as far as I'm aware :( */ - if (x) *x = monitor->x; - if (y) *y = monitor->y; - if (width) *width = monitor->mode.w; - if (height) *height = monitor->mode.h; - return RGFW_TRUE; -} - -size_t RGFW_FUNC(RGFW_monitor_getModesPtr) (RGFW_monitor* monitor, RGFW_monitorMode** modes) { - if (modes) { - RGFW_MEMCPY((*modes), monitor->node->modes, monitor->node->modeCount * sizeof(RGFW_monitorMode)); - } - - return monitor->node->modeCount; -} - -size_t RGFW_FUNC(RGFW_monitor_getGammaRampPtr) (RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { - RGFW_UNUSED(monitor); RGFW_UNUSED(ramp); - return 0; -} - -RGFW_bool RGFW_FUNC(RGFW_monitor_setGammaRamp) (RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { - RGFW_UNUSED(monitor); RGFW_UNUSED(ramp); - return RGFW_FALSE; -} - -RGFW_bool RGFW_FUNC(RGFW_monitor_requestMode) (RGFW_monitor* mon, RGFW_monitorMode* mode, RGFW_modeRequest request) { - for (size_t i = 0; i < mon->node->modeCount; i++) { - if (RGFW_monitorModeCompare(mode, &mon->node->modes[i], request) == RGFW_FALSE) { - continue; - } - - RGFW_monitor_setMode(mon, &mon->node->modes[i]); - return RGFW_TRUE; - } - - return RGFW_FALSE; -} - -RGFW_bool RGFW_FUNC(RGFW_monitor_setMode) (RGFW_monitor* mon, RGFW_monitorMode* mode) { - RGFW_UNUSED(mon); RGFW_UNUSED(mode); - return RGFW_FALSE; -} - -RGFW_monitor* RGFW_FUNC(RGFW_window_getMonitor) (RGFW_window* win) { - RGFW_ASSERT(win); - if (win->src.active_monitor == NULL) { - /* TODO: fix race condition [probably a problem with wayland] */ - return RGFW_getPrimaryMonitor(); - } - - return &win->src.active_monitor->mon; -} - -#ifdef RGFW_OPENGL -RGFW_bool RGFW_FUNC(RGFW_extensionSupportedPlatform_OpenGL) (const char * extension, size_t len) { return RGFW_extensionSupportedPlatform_EGL(extension, len); } -RGFW_proc RGFW_FUNC(RGFW_getProcAddress_OpenGL) (const char* procname) { return RGFW_getProcAddress_EGL(procname); } - - -RGFW_bool RGFW_FUNC(RGFW_window_createContextPtr_OpenGL)(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints) { - RGFW_bool out = RGFW_window_createContextPtr_EGL(win, &ctx->egl, hints); - win->src.gfxType = RGFW_gfxNativeOpenGL; - - RGFW_window_swapInterval_OpenGL(win, 0); - return out; -} -void RGFW_FUNC(RGFW_window_deleteContextPtr_OpenGL) (RGFW_window* win, RGFW_glContext* ctx) { RGFW_window_deleteContextPtr_EGL(win, &ctx->egl); win->src.ctx.native = NULL; } - -void RGFW_FUNC(RGFW_window_makeCurrentContext_OpenGL) (RGFW_window* win) { RGFW_window_makeCurrentContext_EGL(win); } -void* RGFW_FUNC(RGFW_getCurrentContext_OpenGL) (void) { return RGFW_getCurrentContext_EGL(); } -void RGFW_FUNC(RGFW_window_swapBuffers_OpenGL) (RGFW_window* win) { RGFW_window_swapBuffers_EGL(win); } -void RGFW_FUNC(RGFW_window_swapInterval_OpenGL) (RGFW_window* win, i32 swapInterval) { RGFW_window_swapInterval_EGL(win, swapInterval); } -#endif /* RGFW_OPENGL */ - -void RGFW_FUNC(RGFW_window_closePlatform)(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoWindow, "a window was freed"); - #ifdef RGFW_LIBDECOR - if (win->src.decorContext) - libdecor_unref(win->src.decorContext); - #endif - - if (win->src.decoration) { - zxdg_toplevel_decoration_v1_destroy(win->src.decoration); - } - - if (win->src.xdg_toplevel) { - xdg_toplevel_destroy(win->src.xdg_toplevel); - } - - wl_surface_destroy(win->src.custom_cursor_surface); - - if (win->src.locked_pointer) { - zwp_locked_pointer_v1_destroy(win->src.locked_pointer); - } - - if (win->src.icon) { - xdg_toplevel_icon_v1_destroy(win->src.icon); - } - - xdg_surface_destroy(win->src.xdg_surface); - wl_surface_destroy(win->src.surface); -} - -#ifdef RGFW_WEBGPU -WGPUSurface RGFW_FUNC(RGFW_window_createSurface_WebGPU) (RGFW_window* window, WGPUInstance instance) { - WGPUSurfaceDescriptor surfaceDesc = {0}; - WGPUSurfaceSourceWaylandSurface fromWl = {0}; - fromWl.chain.sType = WGPUSType_SurfaceSourceWaylandSurface; - fromWl.display = _RGFW->wl_display; - fromWl.surface = window->src.surface; - - surfaceDesc.nextInChain = (WGPUChainedStruct*)&fromWl.chain; - return wgpuInstanceCreateSurface(instance, &surfaceDesc); -} -#endif - - - -#endif /* RGFW_WAYLAND */ -/* - End of Wayland defines -*/ - -/* - - Start of Windows defines - - -*/ - -#ifdef RGFW_WINDOWS -#ifndef WIN32_LEAN_AND_MEAN - #define WIN32_LEAN_AND_MEAN -#endif - -#ifndef OEMRESOURCE - #define OEMRESOURCE -#endif - -#include <windows.h> - -#ifndef OCR_NORMAL -#define OCR_NORMAL 32512 -#define OCR_IBEAM 32513 -#define OCR_WAIT 32514 -#define OCR_CROSS 32515 -#define OCR_UP 32516 -#define OCR_SIZENWSE 32642 -#define OCR_SIZENESW 32643 -#define OCR_SIZEWE 32644 -#define OCR_SIZENS 32645 -#define OCR_SIZEALL 32646 -#define OCR_NO 32648 -#define OCR_HAND 32649 -#define OCR_APPSTARTING 32650 -#endif - -#include <windowsx.h> -#include <shellapi.h> -#include <shellscalingapi.h> -#include <wchar.h> -#include <locale.h> -#include <winuser.h> - -#ifndef WM_DPICHANGED -#define WM_DPICHANGED 0x02E0 -#endif - -RGFWDEF DWORD RGFW_winapi_window_getStyle(RGFW_window* win, RGFW_windowFlags flags); -DWORD RGFW_winapi_window_getStyle(RGFW_window* win, RGFW_windowFlags flags) { - RGFW_UNUSED(win); - DWORD style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN; - - if ((flags & RGFW_windowFullscreen)) { - style |= WS_POPUP; - } else { - style |= WS_SYSMENU | WS_MINIMIZEBOX; - - if (!(flags & RGFW_windowNoBorder)) { - style |= WS_CAPTION; - - if (!(flags & RGFW_windowNoResize)) - style |= WS_MAXIMIZEBOX | WS_THICKFRAME; - } - else - style |= WS_POPUP; - } - - return style; -} - -RGFWDEF DWORD RGFW_winapi_window_getExStyle(RGFW_window* win, RGFW_windowFlags flags); -DWORD RGFW_winapi_window_getExStyle(RGFW_window* win, RGFW_windowFlags flags) { - DWORD style = WS_EX_APPWINDOW; - if (flags & RGFW_windowFullscreen || (flags & RGFW_windowFloating || RGFW_window_isFloating(win))) { - style |= WS_EX_TOPMOST; - } - - return style; -} - -RGFW_bool RGFW_createUTF8FromWideStringWin32(const WCHAR* source, char* out, size_t max); - -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_LEFT 0x0406 -#define GL_RIGHT 0x0407 - -typedef int (*PFN_wglGetSwapIntervalEXT)(void); -PFN_wglGetSwapIntervalEXT wglGetSwapIntervalEXTSrc = NULL; -#define wglGetSwapIntervalEXT wglGetSwapIntervalEXTSrc - -/* these two wgl functions need to be preloaded */ -typedef HGLRC (WINAPI *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC hdc, HGLRC hglrc, const int *attribList); -PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL; - -HMODULE RGFW_wgl_dll = NULL; - -#ifndef RGFW_NO_LOAD_WGL - typedef HGLRC(WINAPI* PFN_wglCreateContext)(HDC); - typedef BOOL(WINAPI* PFN_wglDeleteContext)(HGLRC); - typedef PROC(WINAPI* PFN_wglGetProcAddress)(LPCSTR); - typedef BOOL(WINAPI* PFN_wglMakeCurrent)(HDC, HGLRC); - typedef HDC(WINAPI* PFN_wglGetCurrentDC)(void); - typedef HGLRC(WINAPI* PFN_wglGetCurrentContext)(void); - typedef BOOL(WINAPI* PFN_wglShareLists)(HGLRC, HGLRC); - - PFN_wglCreateContext wglCreateContextSRC; - PFN_wglDeleteContext wglDeleteContextSRC; - PFN_wglGetProcAddress wglGetProcAddressSRC; - PFN_wglMakeCurrent wglMakeCurrentSRC; - PFN_wglGetCurrentDC wglGetCurrentDCSRC; - PFN_wglGetCurrentContext wglGetCurrentContextSRC; - PFN_wglShareLists wglShareListsSRC; - - #define wglCreateContext wglCreateContextSRC - #define wglDeleteContext wglDeleteContextSRC - #define wglGetProcAddress wglGetProcAddressSRC - #define wglMakeCurrent wglMakeCurrentSRC - #define wglGetCurrentDC wglGetCurrentDCSRC - #define wglGetCurrentContext wglGetCurrentContextSRC - #define wglShareLists wglShareListsSRC -#endif - -void* RGFW_window_getHWND(RGFW_window* win) { return win->src.window; } -void* RGFW_window_getHDC(RGFW_window* win) { return win->src.hdc; } - -#ifdef RGFW_OPENGL -RGFWDEF void RGFW_win32_loadOpenGLFuncs(HWND dummyWin); - -typedef HRESULT (APIENTRY* PFNWGLCHOOSEPIXELFORMATARBPROC)(HDC hdc, const int* piAttribIList, const FLOAT* pfAttribFList, UINT nMaxFormats, int* piFormats, UINT* nNumFormats); -PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB = NULL; - -typedef BOOL(APIENTRY* PFNWGLSWAPINTERVALEXTPROC)(int interval); -PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = NULL; -#endif - -#ifndef RGFW_NO_DWM -HMODULE RGFW_dwm_dll = NULL; -#ifndef _DWMAPI_H_ -typedef struct { DWORD dwFlags; int fEnable; HRGN hRgnBlur; int fTransitionOnMaximized;} DWM_BLURBEHIND; -#endif -typedef HRESULT (WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND, const DWM_BLURBEHIND*); -PFN_DwmEnableBlurBehindWindow DwmEnableBlurBehindWindowSRC = NULL; - -typedef HRESULT (WINAPI * PFN_DwmSetWindowAttribute)(HWND, DWORD, LPCVOID, DWORD); -PFN_DwmSetWindowAttribute DwmSetWindowAttributeSRC = NULL; -#endif -void RGFW_win32_makeWindowTransparent(RGFW_window* win); -void RGFW_win32_makeWindowTransparent(RGFW_window* win) { - if (!(win->internal.flags & RGFW_windowTransparent)) return; - - #ifndef RGFW_NO_DWM - if (DwmEnableBlurBehindWindowSRC != NULL) { - DWM_BLURBEHIND bb = {0, 0, 0, 0}; - bb.dwFlags = 0x1; - bb.fEnable = TRUE; - bb.hRgnBlur = NULL; - DwmEnableBlurBehindWindowSRC(win->src.window, &bb); - - } else - #endif - { - SetWindowLong(win->src.window, GWL_EXSTYLE, WS_EX_LAYERED); - SetLayeredWindowAttributes(win->src.window, 0, 128, LWA_ALPHA); - } -} - -RGFWDEF RGFW_bool RGFW_win32_getDarkModeState(void); -RGFW_bool RGFW_win32_getDarkModeState(void) { - u32 lightMode = 1; -#if (_WIN32_WINNT >= 0x0600) - DWORD len = sizeof(lightMode); - - RegGetValueW( - HKEY_CURRENT_USER, - L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize", - L"AppsUseLightTheme", RRF_RT_REG_DWORD, NULL, &lightMode, &len - ); -#endif - - return (lightMode == 0); -} - -RGFWDEF void RGFW_win32_makeWindowDarkMode(RGFW_window* win, RGFW_bool state); -void RGFW_win32_makeWindowDarkMode(RGFW_window* win, RGFW_bool state) { - BOOL value = (state == RGFW_TRUE) ? TRUE : FALSE; - DwmSetWindowAttributeSRC(win->src.window, 20 /* DWMWA_USE_IMMERSIVE_DARK_MODE */, &value, sizeof(value)); -} - -LRESULT CALLBACK WndProcW(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); -LRESULT CALLBACK WndProcW(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { - RGFW_window* win = (RGFW_window*)GetPropW(hWnd, L"RGFW"); - if (win == NULL) return DefWindowProcW(hWnd, message, wParam, lParam); - - static BYTE keyboardState[256]; - GetKeyboardState(keyboardState); - - RECT frame; - ZeroMemory(&frame, sizeof(frame)); - DWORD style = RGFW_winapi_window_getStyle(win, win->internal.flags); - DWORD exStyle = RGFW_winapi_window_getExStyle(win, win->internal.flags); - AdjustWindowRectEx(&frame, style, FALSE, exStyle); - - switch (message) { - case WM_DISPLAYCHANGE: - RGFW_pollMonitors(); - break; - case WM_CLOSE: - case WM_QUIT: - RGFW_windowCloseCallback(win); - return 0; - case WM_ACTIVATE: { - RGFW_bool inFocus = RGFW_BOOL(LOWORD(wParam) != WA_INACTIVE); - RGFW_windowFocusCallback(win, inFocus); - - return DefWindowProcW(hWnd, message, wParam, lParam); - } - case WM_MOVE: - if (win->internal.captureMouse) { - RGFW_window_captureMousePlatform(win, RGFW_TRUE); - } - - RGFW_windowMovedCallback(win, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); - return DefWindowProcW(hWnd, message, wParam, lParam); - case WM_SIZE: { - if (win->internal.captureMouse) { - RGFW_window_captureMousePlatform(win, RGFW_TRUE); - } - - RGFW_windowResizedCallback(win, LOWORD(lParam), HIWORD(lParam)); - RGFW_window_checkMode(win); - return DefWindowProcW(hWnd, message, wParam, lParam); - } - case WM_MOUSEACTIVATE: { - if (HIWORD(lParam) == WM_LBUTTONDOWN) { - if (LOWORD(lParam) != HTCLIENT) - win->src.actionFrame = RGFW_TRUE; - } - - break; - } - case WM_CAPTURECHANGED: { - if (lParam == 0 && win->src.actionFrame) { - RGFW_window_captureMousePlatform(win, win->internal.captureMouse); - win->src.actionFrame = RGFW_FALSE; - } - - break; - } - #ifndef RGFW_NO_DPI - case WM_DPICHANGED: { - const float scaleX = HIWORD(wParam) / (float) 96; - const float scaleY = LOWORD(wParam) / (float) 96; - - RGFW_scaleUpdatedCallback(win, scaleX, scaleY); - return DefWindowProcW(hWnd, message, wParam, lParam); - } - #endif - case WM_SIZING: { - if (win->src.aspectRatioW == 0 && win->src.aspectRatioH == 0) { - break; - } - - RECT* area = (RECT*)lParam; - i32 edge = (i32)wParam; - - double ratio = (double)win->src.aspectRatioW / (double) win->src.aspectRatioH; - - if (edge == WMSZ_LEFT || edge == WMSZ_BOTTOMLEFT || edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT) { - area->bottom = area->top + (frame.bottom - frame.top) + (i32) (((area->right - area->left) - (frame.right - frame.left)) / ratio); - } else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT) { - area->top = area->bottom - (frame.bottom - frame.top) - (i32) (((area->right - area->left) - (frame.right - frame.left)) / ratio); - } else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM) { - area->right = area->left + (frame.right - frame.left) + (i32) (((area->bottom - area->top) - (frame.bottom - frame.top)) * ratio); - } - - return TRUE; - } - case WM_GETMINMAXINFO: { - MINMAXINFO* mmi = (MINMAXINFO*) lParam; - RGFW_bool resize = ((win->src.minSizeW == win->src.maxSizeW) && (win->src.minSizeH == win->src.maxSizeH)); - RGFW_setBit(&win->internal.flags, RGFW_windowNoResize, resize); - - mmi->ptMinTrackSize.x = (LONG)(win->src.minSizeW + (frame.right - frame.left)); - mmi->ptMinTrackSize.y = (LONG)(win->src.minSizeH + (frame.bottom - frame.top)); - if (win->src.maxSizeW == 0 && win->src.maxSizeH == 0) - return DefWindowProcW(hWnd, message, wParam, lParam); - - mmi->ptMaxTrackSize.x = (LONG)(win->src.maxSizeW + (frame.right - frame.left)); - mmi->ptMaxTrackSize.y = (LONG)(win->src.maxSizeH + (frame.bottom - frame.top)); - return DefWindowProcW(hWnd, message, wParam, lParam); - } - case WM_PAINT: { - PAINTSTRUCT ps; - BeginPaint(hWnd, &ps); - RGFW_windowRefreshCallback(win, 0, 0, win->w, win->h); - EndPaint(hWnd, &ps); - - return DefWindowProcW(hWnd, message, wParam, lParam); - } - #if(_WIN32_WINNT >= 0x0600) - case WM_DWMCOMPOSITIONCHANGED: - case WM_DWMCOLORIZATIONCOLORCHANGED: - RGFW_win32_makeWindowTransparent(win); - break; - #endif - - case WM_ENTERSIZEMOVE: { - if (win->src.actionFrame) - RGFW_window_captureMousePlatform(win, win->internal.captureMouse); - - #ifdef RGFW_ADVANCED_SMOOTH_RESIZE - SetTimer(win->src.window, 1, USER_TIMER_MINIMUM, NULL); break; - #endif - break; - } - case WM_EXITSIZEMOVE: { - if (win->src.actionFrame) - RGFW_window_captureMousePlatform(win, win->internal.captureMouse); - - #ifdef RGFW_ADVANCED_SMOOTH_RESIZE - KillTimer(win->src.window, 1); break; - #endif - break; - } - case WM_TIMER: - RGFW_windowRefreshCallback(win, 0, 0, win->w, win->h); - break; - - case WM_NCLBUTTONDOWN: { - /* workaround for half-second pause when starting to move window - see: https://gamedev.net/forums/topic/672094-keeping-things-moving-during-win32-moveresize-events/5254386/ - */ - POINT point = { 0, 0 }; - if (SendMessage(win->src.window, WM_NCHITTEST, wParam, lParam) != HTCAPTION || GetCursorPos(&point) == FALSE) - break; - - ScreenToClient(win->src.window, &point); - PostMessage(win->src.window, WM_MOUSEMOVE, 0, (u32)(point.x)|((u32)(point.y) << 16)); - break; - } - case WM_MOUSELEAVE: - RGFW_mouseNotifyCallback(win, win->internal.lastMouseX, win->internal.lastMouseY, RGFW_FALSE); - break; - - case WM_CHAR: - case WM_SYSCHAR: { - if (wParam >= 0xd800 && wParam <= 0xdbff) - win->src.highSurrogate = (WCHAR) wParam; - else { - u32 codepoint = 0; - - if (wParam >= 0xdc00 && wParam <= 0xdfff) { - if (win->src.highSurrogate) { - codepoint += (u32)((win->src.highSurrogate - 0xd800) << 10); - codepoint += (u32)((WCHAR) wParam - 0xdc00); - codepoint += 0x10000; - } - } - else - codepoint = (WCHAR) wParam; - - win->src.highSurrogate = 0; - RGFW_keyCharCallback(win, (u32)codepoint); - } - - return 0; - } - - case WM_UNICHAR: { - if (wParam == UNICODE_NOCHAR) { - return TRUE; - } - - RGFW_keyCharCallback(win, (u32)wParam); - return 0; - } - case WM_SYSKEYUP: case WM_KEYUP: { - if (!(win->internal.enabledEvents & RGFW_keyReleasedFlag)) return DefWindowProcW(hWnd, message, wParam, lParam); - i32 scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff)); - if (scancode == 0) - scancode = (i32)MapVirtualKeyW((UINT)wParam, MAPVK_VK_TO_VSC); - - switch (scancode) { - case 0x54: scancode = 0x137; break; /* Alt+PrtS */ - case 0x146: scancode = 0x45; break; /* Ctrl+Pause */ - case 0x136: scancode = 0x36; break; /* CJK IME sets the extended bit for right Shift */ - default: break; - } - - RGFW_key value = (u8)RGFW_apiKeyToRGFW((u32) scancode); - - if (wParam == VK_CONTROL) { - if (HIWORD(lParam) & KF_EXTENDED) - value = RGFW_keyControlR; - else value = RGFW_keyControlL; - } - - RGFW_keyUpdateKeyMods(win, (GetKeyState(VK_CAPITAL) & 0x0001), (GetKeyState(VK_NUMLOCK) & 0x0001), (GetKeyState(VK_SCROLL) & 0x0001)); - RGFW_keyCallback(win, value, win->internal.mod, RGFW_FALSE, RGFW_FALSE); - break; - } - case WM_SYSKEYDOWN: case WM_KEYDOWN: { - if (!(win->internal.enabledEvents & RGFW_keyPressedFlag)) return DefWindowProcW(hWnd, message, wParam, lParam); - i32 scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff)); - if (scancode == 0) - scancode = (i32)MapVirtualKeyW((u32)wParam, MAPVK_VK_TO_VSC); - - switch (scancode) { - case 0x54: scancode = 0x137; break; /* Alt+PrtS */ - case 0x146: scancode = 0x45; break; /* Ctrl+Pause */ - case 0x136: scancode = 0x36; break; /* CJK IME sets the extended bit for right Shift */ - default: break; - } - - RGFW_key value = (u8)RGFW_apiKeyToRGFW((u32) scancode); - if (wParam == VK_CONTROL) { - if (HIWORD(lParam) & KF_EXTENDED) - value = RGFW_keyControlR; - else value = RGFW_keyControlL; - } - - RGFW_bool repeat = RGFW_isKeyDown(value); - - RGFW_keyUpdateKeyMods(win, (GetKeyState(VK_CAPITAL) & 0x0001), (GetKeyState(VK_NUMLOCK) & 0x0001), (GetKeyState(VK_SCROLL) & 0x0001)); - RGFW_keyCallback(win, value, win->internal.mod, repeat, 1); - break; - } - case WM_MOUSEMOVE: { - if (win->internal.mouseInside == RGFW_FALSE) { - RGFW_mouseNotifyCallback(win, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), RGFW_TRUE); - } - - RGFW_mousePosCallback(win, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); - break; - } - case WM_INPUT: { - if (!(win->internal.rawMouse || _RGFW->rawMouse)) return DefWindowProcW(hWnd, message, wParam, lParam); - unsigned size = sizeof(RAWINPUT); - static RAWINPUT raw; - - GetRawInputData((HRAWINPUT)lParam, RID_INPUT, &raw, &size, sizeof(RAWINPUTHEADER)); - - if (raw.header.dwType != RIM_TYPEMOUSE || (raw.data.mouse.lLastX == 0 && raw.data.mouse.lLastY == 0) ) - break; - - float vecX = 0.0f; - float vecY = 0.0f; - - if (raw.data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) { - POINT pos = {0, 0}; - int width, height; - - if (raw.data.mouse.usFlags & MOUSE_VIRTUAL_DESKTOP) { - pos.x += GetSystemMetrics(SM_XVIRTUALSCREEN); - pos.y += GetSystemMetrics(SM_YVIRTUALSCREEN); - width = GetSystemMetrics(SM_CXVIRTUALSCREEN); - height = GetSystemMetrics(SM_CYVIRTUALSCREEN); - } - else { - width = GetSystemMetrics(SM_CXSCREEN); - height = GetSystemMetrics(SM_CYSCREEN); - } - - pos.x += (int) (((float)raw.data.mouse.lLastX / 65535.f) * (float)width); - pos.y += (int) (((float)raw.data.mouse.lLastY / 65535.f) * (float)height); - ScreenToClient(win->src.window, &pos); - - vecX = (float)(pos.x - win->internal.lastMouseX); - vecY = (float)(pos.y - win->internal.lastMouseY); - } else { - vecX = (float)(raw.data.mouse.lLastX); - vecY = (float)(raw.data.mouse.lLastY); - } - - RGFW_rawMotionCallback(win, vecX, vecY); - break; - } - case WM_LBUTTONDOWN: case WM_RBUTTONDOWN: case WM_MBUTTONDOWN: case WM_XBUTTONDOWN: { - RGFW_mouseButton value = 0; - if (message == WM_XBUTTONDOWN) - value = RGFW_mouseMisc1 + (GET_XBUTTON_WPARAM(wParam) == XBUTTON2); - else value = (message == WM_LBUTTONDOWN) ? (u8)RGFW_mouseLeft : - (message == WM_RBUTTONDOWN) ? (u8)RGFW_mouseRight : (u8)RGFW_mouseMiddle; - - RGFW_mouseButtonCallback(win, value, 1); - break; - } - case WM_LBUTTONUP: case WM_RBUTTONUP: case WM_MBUTTONUP: case WM_XBUTTONUP: { - RGFW_mouseButton value = 0; - if (message == WM_XBUTTONUP) - value = RGFW_mouseMisc1 + (GET_XBUTTON_WPARAM(wParam) == XBUTTON2); - else value = (message == WM_LBUTTONUP) ? (u8)RGFW_mouseLeft : - (message == WM_RBUTTONUP) ? (u8)RGFW_mouseRight : (u8)RGFW_mouseMiddle; - - RGFW_mouseButtonCallback(win, value, 0); - break; - } - case WM_MOUSEWHEEL: { - float scrollY = (float)((i16) HIWORD(wParam) / (double) WHEEL_DELTA); - RGFW_mouseScrollCallback(win, 0.0f, scrollY); - break; - } - case 0x020E: {/* WM_MOUSEHWHEEL */ - float scrollX = -(float)((i16) HIWORD(wParam) / (double) WHEEL_DELTA); - RGFW_mouseScrollCallback(win, scrollX, 0.0f); - break; - } - case WM_DROPFILES: { - HDROP drop = (HDROP) wParam; - POINT pt; - - /* Move the mouse to the position of the drop */ - DragQueryPoint(drop, &pt); - RGFW_dataDragCallback(win, RGFW_dataFile, RGFW_dndActionMove, pt.x, pt.y); - - if (!(win->internal.enabledEvents & RGFW_dataDrop)) return DefWindowProcW(hWnd, message, wParam, lParam); - size_t count = DragQueryFileW(drop, 0xffffffff, NULL, 0); - - u32 i; - for (i = 0; i < count; i++) { - UINT length = DragQueryFileW(drop, i, NULL, 0); - if (length == 0) - continue; - - WCHAR* buffer = (WCHAR*)RGFW_ALLOC(sizeof(WCHAR) * (length + 1)); - char* cbuffer = (char*)RGFW_ALLOC(length + 1); - - DragQueryFileW(drop, i, buffer, length + 1); - - RGFW_createUTF8FromWideStringWin32(buffer, cbuffer, length); - - RGFW_dataDropCallback(win, cbuffer, length + 1, RGFW_dataFile); - RGFW_FREE(buffer); - RGFW_FREE(cbuffer); - } - - DragFinish(drop); - - break; - } - default: break; - } - - return DefWindowProcW(hWnd, message, wParam, lParam); -} - -#ifndef RGFW_NO_DPI - HMODULE RGFW_Shcore_dll = NULL; - typedef HRESULT (WINAPI *PFN_GetDpiForMonitor)(HMONITOR,MONITOR_DPI_TYPE,UINT*,UINT*); - PFN_GetDpiForMonitor GetDpiForMonitorSRC = NULL; - #define GetDpiForMonitor GetDpiForMonitorSRC -#endif - -#if !defined(RGFW_NO_LOAD_WINMM) && !defined(RGFW_NO_WINMM) - HMODULE RGFW_winmm_dll = NULL; - typedef u32 (WINAPI * PFN_timeBeginPeriod)(u32); - typedef PFN_timeBeginPeriod PFN_timeEndPeriod; - PFN_timeBeginPeriod timeBeginPeriodSRC, timeEndPeriodSRC; - #define timeBeginPeriod timeBeginPeriodSRC - #define timeEndPeriod timeEndPeriodSRC -#elif !defined(RGFW_NO_WINMM) - __declspec(dllimport) u32 __stdcall timeBeginPeriod(u32 uPeriod); - __declspec(dllimport) u32 __stdcall timeEndPeriod(u32 uPeriod); -#endif -#define RGFW_PROC_DEF(proc, name) if (name##SRC == NULL && proc != NULL) { \ - name##SRC = (PFN_##name)(RGFW_proc)GetProcAddress((proc), (#name)); \ - RGFW_ASSERT(name##SRC != NULL); \ - } - -RGFW_format RGFW_nativeFormat(void) { return RGFW_formatBGRA8; } - -RGFW_bool RGFW_createSurfacePtr(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { - RGFW_ASSERT(surface != NULL); - surface->data = data; - surface->w = w; - surface->h = h; - surface->format = format; - - BITMAPV5HEADER bi; - ZeroMemory(&bi, sizeof(bi)); - bi.bV5Size = sizeof(bi); - bi.bV5Width = (i32)w; - bi.bV5Height = -((LONG) h); - bi.bV5Planes = 1; - bi.bV5BitCount = (format >= RGFW_formatRGBA8) ? 32 : 24; - bi.bV5Compression = BI_RGB; - - surface->native.bitmap = CreateDIBSection(_RGFW->root->src.hdc, - (BITMAPINFO*) &bi, DIB_RGB_COLORS, - (void**) &surface->native.bitmapBits, - NULL, (DWORD) 0); - - surface->native.format = (format >= RGFW_formatRGBA8) ? (RGFW_format) RGFW_formatBGRA8 : (RGFW_format) RGFW_formatBGR8; - - if (surface->native.bitmap == NULL) { - RGFW_debugCallback(RGFW_typeError, RGFW_errBuffer, "Failed to create DIB section."); - return RGFW_FALSE; - } - - surface->native.hdcMem = CreateCompatibleDC(_RGFW->root->src.hdc); - SelectObject(surface->native.hdcMem, surface->native.bitmap); - - return RGFW_TRUE; -} - -void RGFW_surface_freePtr(RGFW_surface* surface) { - RGFW_ASSERT(surface != NULL); - - DeleteDC(surface->native.hdcMem); - DeleteObject(surface->native.bitmap); -} - -void RGFW_window_blitSurface(RGFW_window* win, RGFW_surface* surface) { - RGFW_copyImageData(surface->native.bitmapBits, surface->w, RGFW_MIN(win->h, surface->h), surface->native.format, surface->data, surface->format, surface->convertFunc); - BitBlt(win->src.hdc, 0, 0, RGFW_MIN(win->w, surface->w), RGFW_MIN(win->h, surface->h), surface->native.hdcMem, 0, 0, SRCCOPY); -} - -void RGFW_window_setRawMouseModePlatform(RGFW_window* win, RGFW_bool state) { - RGFW_UNUSED(win); - RAWINPUTDEVICE id = { 0x01, 0x02, 0, win->src.window }; - id.dwFlags = (state == RGFW_TRUE) ? 0 : RIDEV_REMOVE; - - RegisterRawInputDevices(&id, 1, sizeof(id)); -} - -void RGFW_window_captureMousePlatform(RGFW_window* win, RGFW_bool state) { - if (state == RGFW_FALSE) { - ClipCursor(NULL); - return; - } - - RECT clipRect; - GetClientRect(win->src.window, &clipRect); - ClientToScreen(win->src.window, (POINT*) &clipRect.left); - ClientToScreen(win->src.window, (POINT*) &clipRect.right); - ClipCursor(&clipRect); -} - -#define RGFW_LOAD_LIBRARY(x, lib) if (x == NULL) { x = LoadLibraryA(lib); RGFW_ASSERT(x != NULL); } - -#ifdef RGFW_DIRECTX -int RGFW_window_createSwapChain_DirectX(RGFW_window* win, IDXGIFactory* pFactory, IUnknown* pDevice, IDXGISwapChain** swapchain) { - RGFW_ASSERT(win && pFactory && pDevice && swapchain); - - static DXGI_SWAP_CHAIN_DESC swapChainDesc; - RGFW_MEMZERO(&swapChainDesc, sizeof(swapChainDesc)); - swapChainDesc.BufferCount = 2; - swapChainDesc.BufferDesc.Width = win->w; - swapChainDesc.BufferDesc.Height = win->h; - swapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; - swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; - swapChainDesc.OutputWindow = (HWND)win->src.window; - swapChainDesc.SampleDesc.Count = 1; - swapChainDesc.SampleDesc.Quality = 0; - swapChainDesc.Windowed = TRUE; - swapChainDesc.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH; - - HRESULT hr = pFactory->lpVtbl->CreateSwapChain(pFactory, (IUnknown*)pDevice, &swapChainDesc, swapchain); - if (FAILED(hr)) { - RGFW_debugCallback(RGFW_typeError, RGFW_errDirectXContext, "Failed to create DirectX swap chain!"); - return -2; - } - - return 0; -} -#endif - -/* we're doing it with magic numbers because some keys are missing */ -void RGFW_initKeycodesPlatform(void) { - _RGFW->keycodes[0x00B] = RGFW_key0; - _RGFW->keycodes[0x002] = RGFW_key1; - _RGFW->keycodes[0x003] = RGFW_key2; - _RGFW->keycodes[0x004] = RGFW_key3; - _RGFW->keycodes[0x005] = RGFW_key4; - _RGFW->keycodes[0x006] = RGFW_key5; - _RGFW->keycodes[0x007] = RGFW_key6; - _RGFW->keycodes[0x008] = RGFW_key7; - _RGFW->keycodes[0x009] = RGFW_key8; - _RGFW->keycodes[0x00A] = RGFW_key9; - _RGFW->keycodes[0x01E] = RGFW_keyA; - _RGFW->keycodes[0x030] = RGFW_keyB; - _RGFW->keycodes[0x02E] = RGFW_keyC; - _RGFW->keycodes[0x020] = RGFW_keyD; - _RGFW->keycodes[0x012] = RGFW_keyE; - _RGFW->keycodes[0x021] = RGFW_keyF; - _RGFW->keycodes[0x022] = RGFW_keyG; - _RGFW->keycodes[0x023] = RGFW_keyH; - _RGFW->keycodes[0x017] = RGFW_keyI; - _RGFW->keycodes[0x024] = RGFW_keyJ; - _RGFW->keycodes[0x025] = RGFW_keyK; - _RGFW->keycodes[0x026] = RGFW_keyL; - _RGFW->keycodes[0x032] = RGFW_keyM; - _RGFW->keycodes[0x031] = RGFW_keyN; - _RGFW->keycodes[0x018] = RGFW_keyO; - _RGFW->keycodes[0x019] = RGFW_keyP; - _RGFW->keycodes[0x010] = RGFW_keyQ; - _RGFW->keycodes[0x013] = RGFW_keyR; - _RGFW->keycodes[0x01F] = RGFW_keyS; - _RGFW->keycodes[0x014] = RGFW_keyT; - _RGFW->keycodes[0x016] = RGFW_keyU; - _RGFW->keycodes[0x02F] = RGFW_keyV; - _RGFW->keycodes[0x011] = RGFW_keyW; - _RGFW->keycodes[0x02D] = RGFW_keyX; - _RGFW->keycodes[0x015] = RGFW_keyY; - _RGFW->keycodes[0x02C] = RGFW_keyZ; - _RGFW->keycodes[0x028] = RGFW_keyApostrophe; - _RGFW->keycodes[0x02B] = RGFW_keyBackSlash; - _RGFW->keycodes[0x033] = RGFW_keyComma; - _RGFW->keycodes[0x00D] = RGFW_keyEquals; - _RGFW->keycodes[0x029] = RGFW_keyBacktick; - _RGFW->keycodes[0x01A] = RGFW_keyBracket; - _RGFW->keycodes[0x00C] = RGFW_keyMinus; - _RGFW->keycodes[0x034] = RGFW_keyPeriod; - _RGFW->keycodes[0x01B] = RGFW_keyCloseBracket; - _RGFW->keycodes[0x027] = RGFW_keySemicolon; - _RGFW->keycodes[0x035] = RGFW_keySlash; - _RGFW->keycodes[0x056] = RGFW_keyWorld2; - _RGFW->keycodes[0x00E] = RGFW_keyBackSpace; - _RGFW->keycodes[0x153] = RGFW_keyDelete; - _RGFW->keycodes[0x14F] = RGFW_keyEnd; - _RGFW->keycodes[0x01C] = RGFW_keyEnter; - _RGFW->keycodes[0x001] = RGFW_keyEscape; - _RGFW->keycodes[0x147] = RGFW_keyHome; - _RGFW->keycodes[0x152] = RGFW_keyInsert; - _RGFW->keycodes[0x15D] = RGFW_keyMenu; - _RGFW->keycodes[0x151] = RGFW_keyPageDown; - _RGFW->keycodes[0x149] = RGFW_keyPageUp; - _RGFW->keycodes[0x045] = RGFW_keyPause; - _RGFW->keycodes[0x039] = RGFW_keySpace; - _RGFW->keycodes[0x00F] = RGFW_keyTab; - _RGFW->keycodes[0x03A] = RGFW_keyCapsLock; - _RGFW->keycodes[0x145] = RGFW_keyNumLock; - _RGFW->keycodes[0x046] = RGFW_keyScrollLock; - _RGFW->keycodes[0x03B] = RGFW_keyF1; - _RGFW->keycodes[0x03C] = RGFW_keyF2; - _RGFW->keycodes[0x03D] = RGFW_keyF3; - _RGFW->keycodes[0x03E] = RGFW_keyF4; - _RGFW->keycodes[0x03F] = RGFW_keyF5; - _RGFW->keycodes[0x040] = RGFW_keyF6; - _RGFW->keycodes[0x041] = RGFW_keyF7; - _RGFW->keycodes[0x042] = RGFW_keyF8; - _RGFW->keycodes[0x043] = RGFW_keyF9; - _RGFW->keycodes[0x044] = RGFW_keyF10; - _RGFW->keycodes[0x057] = RGFW_keyF11; - _RGFW->keycodes[0x058] = RGFW_keyF12; - _RGFW->keycodes[0x064] = RGFW_keyF13; - _RGFW->keycodes[0x065] = RGFW_keyF14; - _RGFW->keycodes[0x066] = RGFW_keyF15; - _RGFW->keycodes[0x067] = RGFW_keyF16; - _RGFW->keycodes[0x068] = RGFW_keyF17; - _RGFW->keycodes[0x069] = RGFW_keyF18; - _RGFW->keycodes[0x06A] = RGFW_keyF19; - _RGFW->keycodes[0x06B] = RGFW_keyF20; - _RGFW->keycodes[0x06C] = RGFW_keyF21; - _RGFW->keycodes[0x06D] = RGFW_keyF22; - _RGFW->keycodes[0x06E] = RGFW_keyF23; - _RGFW->keycodes[0x076] = RGFW_keyF24; - _RGFW->keycodes[0x038] = RGFW_keyAltL; - _RGFW->keycodes[0x01D] = RGFW_keyControlL; - _RGFW->keycodes[0x02A] = RGFW_keyShiftL; - _RGFW->keycodes[0x15B] = RGFW_keySuperL; - _RGFW->keycodes[0x137] = RGFW_keyPrintScreen; - _RGFW->keycodes[0x138] = RGFW_keyAltR; - _RGFW->keycodes[0x11D] = RGFW_keyControlR; - _RGFW->keycodes[0x036] = RGFW_keyShiftR; - _RGFW->keycodes[0x15C] = RGFW_keySuperR; - _RGFW->keycodes[0x150] = RGFW_keyDown; - _RGFW->keycodes[0x14B] = RGFW_keyLeft; - _RGFW->keycodes[0x14D] = RGFW_keyRight; - _RGFW->keycodes[0x148] = RGFW_keyUp; - _RGFW->keycodes[0x052] = RGFW_keyPad0; - _RGFW->keycodes[0x04F] = RGFW_keyPad1; - _RGFW->keycodes[0x050] = RGFW_keyPad2; - _RGFW->keycodes[0x051] = RGFW_keyPad3; - _RGFW->keycodes[0x04B] = RGFW_keyPad4; - _RGFW->keycodes[0x04C] = RGFW_keyPad5; - _RGFW->keycodes[0x04D] = RGFW_keyPad6; - _RGFW->keycodes[0x047] = RGFW_keyPad7; - _RGFW->keycodes[0x048] = RGFW_keyPad8; - _RGFW->keycodes[0x049] = RGFW_keyPad9; - _RGFW->keycodes[0x04E] = RGFW_keyPadPlus; - _RGFW->keycodes[0x053] = RGFW_keyPadPeriod; - _RGFW->keycodes[0x135] = RGFW_keyPadSlash; - _RGFW->keycodes[0x11C] = RGFW_keyPadReturn; - _RGFW->keycodes[0x059] = RGFW_keyPadEqual; - _RGFW->keycodes[0x037] = RGFW_keyPadMultiply; - _RGFW->keycodes[0x04A] = RGFW_keyPadMinus; -} - - -i32 RGFW_initPlatform(void) { -#ifndef RGFW_NO_DPI - #if (_WIN32_WINNT >= 0x0600) - SetProcessDPIAware(); - #endif -#endif - - #ifndef RGFW_NO_WINMM - #ifndef RGFW_NO_LOAD_WINMM - RGFW_LOAD_LIBRARY(RGFW_winmm_dll, "winmm.dll"); - RGFW_PROC_DEF(RGFW_winmm_dll, timeBeginPeriod); - RGFW_PROC_DEF(RGFW_winmm_dll, timeEndPeriod); - #endif - timeBeginPeriod(1); - #endif - - #ifndef RGFW_NO_DWM - RGFW_LOAD_LIBRARY(RGFW_dwm_dll, "dwmapi.dll"); - RGFW_PROC_DEF(RGFW_dwm_dll, DwmEnableBlurBehindWindow); - RGFW_PROC_DEF(RGFW_dwm_dll, DwmSetWindowAttribute); - #endif - - RGFW_LOAD_LIBRARY(RGFW_wgl_dll, "opengl32.dll"); - #ifndef RGFW_NO_LOAD_WGL - RGFW_PROC_DEF(RGFW_wgl_dll, wglCreateContext); - RGFW_PROC_DEF(RGFW_wgl_dll, wglDeleteContext); - RGFW_PROC_DEF(RGFW_wgl_dll, wglGetProcAddress); - RGFW_PROC_DEF(RGFW_wgl_dll, wglMakeCurrent); - RGFW_PROC_DEF(RGFW_wgl_dll, wglGetCurrentDC); - RGFW_PROC_DEF(RGFW_wgl_dll, wglGetCurrentContext); - RGFW_PROC_DEF(RGFW_wgl_dll, wglShareLists); - #endif - - u8 RGFW_blk[] = { 0, 0, 0, 0 }; - _RGFW->hiddenMouse = RGFW_createMouse(RGFW_blk, 1, 1, RGFW_formatRGBA8); - return 1; -} - -RGFW_window* RGFW_createWindowPlatform(const char* name, RGFW_windowFlags flags, RGFW_window* win) { - if (name[0] == 0) name = (char*) " "; - win->src.hIconSmall = win->src.hIconBig = NULL; - win->src.maxSizeW = 0; - win->src.maxSizeH = 0; - win->src.minSizeW = 0; - win->src.minSizeH = 0; - win->src.aspectRatioW = 0; - win->src.aspectRatioH = 0; - - HINSTANCE inh = GetModuleHandleA(NULL); - - #ifndef __cplusplus - WNDCLASSW Class = {0}; /*!< Setup the Window class. */ - #else - WNDCLASSW Class = {}; - #endif - - if (_RGFW->className == NULL) - _RGFW->className = (char*)name; - - wchar_t wide_class[256]; - MultiByteToWideChar(CP_UTF8, 0, _RGFW->className, -1, wide_class, 255); - - Class.lpszClassName = wide_class; - Class.hInstance = inh; - Class.hCursor = LoadCursor(NULL, IDC_ARROW); - Class.lpfnWndProc = WndProcW; - Class.cbClsExtra = sizeof(RGFW_window*); - - Class.hIcon = (HICON)LoadImageA(GetModuleHandleW(NULL), "RGFW_ICON", IMAGE_ICON, 0, 0, LR_DEFAULTSIZE | LR_SHARED); - if (Class.hIcon == NULL) - Class.hIcon = (HICON)LoadImageA(NULL, (LPCSTR)IDI_APPLICATION, IMAGE_ICON, 0, 0, LR_DEFAULTSIZE | LR_SHARED); - - RegisterClassW(&Class); - - DWORD window_style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN; - - if (!(flags & RGFW_windowNoBorder)) { - window_style |= WS_CAPTION | WS_SYSMENU | WS_BORDER | WS_MINIMIZEBOX; - - if (!(flags & RGFW_windowNoResize)) - window_style |= WS_SIZEBOX | WS_MAXIMIZEBOX; - } else - window_style |= WS_POPUP | WS_VISIBLE | WS_SYSMENU; - - wchar_t wide_name[256]; - MultiByteToWideChar(CP_UTF8, 0, name, -1, wide_name, 255); - HWND dummyWin = CreateWindowW(Class.lpszClassName, (wchar_t*)wide_name, window_style, win->x, win->y, win->w, win->h, 0, 0, inh, 0); - -#ifdef RGFW_OPENGL - RGFW_win32_loadOpenGLFuncs(dummyWin); -#endif - - DestroyWindow(dummyWin); - - RECT rect = { 0, 0, win->w, win->h}; - DWORD style = RGFW_winapi_window_getStyle(win, flags); - DWORD exStyle = RGFW_winapi_window_getExStyle(win, flags); - AdjustWindowRectEx(&rect, style, FALSE, exStyle); - - win->src.window = CreateWindowW(Class.lpszClassName, (wchar_t*)wide_name, window_style, win->x + rect.left, win->y + rect.top, rect.right - rect.left, rect.bottom - rect.top, 0, 0, inh, 0); - SetPropW(win->src.window, L"RGFW", win); - RGFW_window_resize(win, win->w, win->h); /* so WM_GETMINMAXINFO gets called again */ - - if (flags & RGFW_windowAllowDND) { - win->internal.flags |= RGFW_windowAllowDND; - RGFW_window_setDND(win, 1); - } - win->src.hdc = GetDC(win->src.window); - - RGFW_win32_makeWindowDarkMode(win, RGFW_win32_getDarkModeState()); - RGFW_win32_makeWindowTransparent(win); - return win; -} - -void RGFW_window_setBorder(RGFW_window* win, RGFW_bool border) { - RGFW_setBit(&win->internal.flags, RGFW_windowNoBorder, !border); - - RECT rect; - GetClientRect(win->src.window, &rect); - - LONG style = GetWindowLong(win->src.window, GWL_STYLE); - style |= (LONG)RGFW_winapi_window_getStyle(win, win->internal.flags); - - if (border == 0) { - style &= ~WS_OVERLAPPEDWINDOW; - } else { - if (win->internal.flags & RGFW_windowNoResize) style &= ~WS_MAXIMIZEBOX; - style |= WS_OVERLAPPEDWINDOW; - } - - DWORD exStyle = RGFW_winapi_window_getExStyle(win, win->internal.flags); - ClientToScreen(win->src.window, (POINT*) &rect.left); - ClientToScreen(win->src.window, (POINT*) &rect.right); - - AdjustWindowRectEx(&rect, (DWORD)style, FALSE, exStyle); - SetWindowLong(win->src.window, GWL_STYLE, style); - - SetWindowLongW(win->src.window, GWL_STYLE, style); - SetWindowPos(win->src.window, HWND_TOP, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOZORDER); -} - -void RGFW_window_setDND(RGFW_window* win, RGFW_bool allow) { - RGFW_setBit(&win->internal.flags, RGFW_windowAllowDND, allow); - DragAcceptFiles(win->src.window, allow); -} - -RGFW_bool RGFW_getGlobalMouse(i32* x, i32* y) { - POINT p; - GetCursorPos(&p); - if (x) *x = p.x; - if (y) *y = p.y; - return RGFW_TRUE; -} - -void RGFW_window_setAspectRatio(RGFW_window* win, i32 w, i32 h) { - RGFW_ASSERT(win != NULL); - win->src.aspectRatioW = w; - win->src.aspectRatioH = h; -} - -void RGFW_window_setMinSize(RGFW_window* win, i32 w, i32 h) { - RGFW_ASSERT(win != NULL); - win->src.minSizeW = w; - win->src.minSizeH = h; -} - -void RGFW_window_setMaxSize(RGFW_window* win, i32 w, i32 h) { - RGFW_ASSERT(win != NULL); - win->src.maxSizeW = w; - win->src.maxSizeH = h; -} - -void RGFW_window_focus(RGFW_window* win) { - RGFW_ASSERT(win); - SetForegroundWindow(win->src.window); - SetFocus(win->src.window); -} - -void RGFW_window_raise(RGFW_window* win) { - RGFW_ASSERT(win); - BringWindowToTop(win->src.window); - SetWindowPos(win->src.window, HWND_TOP, win->x, win->y, win->w, win->h, SWP_NOSIZE | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_FRAMECHANGED); -} - -void RGFW_window_setFullscreen(RGFW_window* win, RGFW_bool fullscreen) { - RGFW_ASSERT(win != NULL); - - RGFW_monitor* mon = RGFW_window_getMonitor(win); - - if (fullscreen == RGFW_FALSE) { - RGFW_monitor_setMode(mon, &win->internal.oldMode); - - RGFW_window_setBorder(win, 1); - - RECT rect = { 0, 0, win->internal.oldW, win->internal.oldH}; - DWORD style = RGFW_winapi_window_getStyle(win, win->internal.flags); - DWORD exStyle = RGFW_winapi_window_getExStyle(win, win->internal.flags); - AdjustWindowRectEx(&rect, style, FALSE, exStyle); - SetWindowPos(win->src.window, HWND_TOP, win->internal.oldX, win->internal.oldY, rect.right - rect.left, rect.bottom - rect.top, SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOZORDER); - - win->internal.flags &= ~(u32)RGFW_windowFullscreen; - win->x = win->internal.oldX; - win->y = win->internal.oldY; - win->w = win->internal.oldW; - win->h = win->internal.oldH; - return; - } - - win->internal.oldX = win->x; - win->internal.oldY = win->y; - win->internal.oldW = win->w; - win->internal.oldH = win->h; - win->internal.oldMode = mon->mode; - win->internal.flags |= RGFW_windowFullscreen; - - RGFW_window_setBorder(win, 0); - - SetWindowPos(win->src.window, HWND_TOPMOST, (i32)mon->x, (i32)mon->y, 0, 0, SWP_NOOWNERZORDER | SWP_FRAMECHANGED | SWP_SHOWWINDOW | SWP_NOSIZE); - win->x = mon->x; - win->y = mon->y; - - RGFW_monitor_scaleToWindow(mon, win); - SetWindowPos(win->src.window, HWND_TOPMOST, 0, 0, (i32)mon->mode.w, (i32)mon->mode.h, SWP_NOOWNERZORDER | SWP_FRAMECHANGED | SWP_SHOWWINDOW | SWP_NOMOVE); - win->w = mon->mode.w; - win->h = mon->mode.h; -} - -void RGFW_window_maximize(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - RGFW_window_hide(win); - ShowWindow(win->src.window, SW_MAXIMIZE); - RGFW_window_fetchSize(win, NULL, NULL); -} - -void RGFW_window_minimize(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - ShowWindow(win->src.window, SW_MINIMIZE); -} - -void RGFW_window_setFloating(RGFW_window* win, RGFW_bool floating) { - RGFW_ASSERT(win != NULL); - if (floating) SetWindowPos(win->src.window, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW); - else SetWindowPos(win->src.window, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW); -} - -void RGFW_window_setOpacity(RGFW_window* win, u8 opacity) { - SetWindowLong(win->src.window, GWL_EXSTYLE, WS_EX_LAYERED); - SetLayeredWindowAttributes(win->src.window, 0, opacity, LWA_ALPHA); -} - -void RGFW_window_restore(RGFW_window* win) { RGFW_window_show(win); } - -RGFW_bool RGFW_window_isFloating(RGFW_window* win) { - return (GetWindowLongPtr(win->src.window, GWL_EXSTYLE) & WS_EX_TOPMOST) != 0; -} - -void RGFW_stopCheckEvents(void) { - PostMessageW(_RGFW->root->src.window, WM_NULL, 0, 0); -} - -void RGFW_waitForEvent(i32 waitMS) { - MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD)waitMS, QS_ALLINPUT); -} - -RGFW_key RGFW_physicalToMappedKey(RGFW_key key) { - UINT vsc = RGFW_rgfwToApiKey(key); - BYTE keyboardState[256] = {0}; - - if (!GetKeyboardState(keyboardState)) - return key; - - UINT vk = MapVirtualKeyW(vsc, MAPVK_VSC_TO_VK); - HKL layout = GetKeyboardLayout(0); - - wchar_t charBuffer[4] = {0}; - int result = ToUnicodeEx(vk, vsc, keyboardState, charBuffer, 1, 0, layout); - - if (result == 1 && charBuffer[0] < 256) { - return (RGFW_key)charBuffer[0]; - } - - switch (vk) { - case VK_F1: return RGFW_keyF1; - case VK_F2: return RGFW_keyF2; - case VK_F3: return RGFW_keyF3; - case VK_F4: return RGFW_keyF4; - case VK_F5: return RGFW_keyF5; - case VK_F6: return RGFW_keyF6; - case VK_F7: return RGFW_keyF7; - case VK_F8: return RGFW_keyF8; - case VK_F9: return RGFW_keyF9; - case VK_F10: return RGFW_keyF10; - case VK_F11: return RGFW_keyF11; - case VK_F12: return RGFW_keyF12; - case VK_F13: return RGFW_keyF13; - case VK_F14: return RGFW_keyF14; - case VK_F15: return RGFW_keyF15; - case VK_F16: return RGFW_keyF16; - case VK_F17: return RGFW_keyF17; - case VK_F18: return RGFW_keyF18; - case VK_F19: return RGFW_keyF19; - case VK_F20: return RGFW_keyF20; - case VK_F21: return RGFW_keyF21; - case VK_F22: return RGFW_keyF22; - case VK_F23: return RGFW_keyF23; - case VK_F24: return RGFW_keyF24; - case VK_LSHIFT: return RGFW_keyShiftL; - case VK_RSHIFT: return RGFW_keyShiftR; - case VK_LCONTROL: return RGFW_keyControlL; - case VK_RCONTROL: return RGFW_keyControlR; - case VK_LMENU: return RGFW_keyAltL; - case VK_RMENU: return RGFW_keyAltR; - case VK_LWIN: return RGFW_keySuperL; - case VK_RWIN: return RGFW_keySuperR; - case VK_CAPITAL: return RGFW_keyCapsLock; - case VK_NUMLOCK: return RGFW_keyNumLock; - case VK_SCROLL: return RGFW_keyScrollLock; - case VK_UP: return RGFW_keyUp; - case VK_DOWN: return RGFW_keyDown; - case VK_LEFT: return RGFW_keyLeft; - case VK_RIGHT: return RGFW_keyRight; - case VK_HOME: return RGFW_keyHome; - case VK_END: return RGFW_keyEnd; - case VK_PRIOR: return RGFW_keyPageUp; - case VK_NEXT: return RGFW_keyPageDown; - case VK_INSERT: return RGFW_keyInsert; - case VK_APPS: return RGFW_keyMenu; - case VK_ADD: return RGFW_keyPadPlus; - case VK_SUBTRACT: return RGFW_keyPadMinus; - case VK_MULTIPLY: return RGFW_keyPadMultiply; - case VK_DIVIDE: return RGFW_keyPadSlash; - case VK_RETURN: return RGFW_keyPadReturn; - case VK_DECIMAL: return RGFW_keyPadPeriod; - case VK_NUMPAD0: return RGFW_keyPad0; - case VK_NUMPAD1: return RGFW_keyPad1; - case VK_NUMPAD2: return RGFW_keyPad2; - case VK_NUMPAD3: return RGFW_keyPad3; - case VK_NUMPAD4: return RGFW_keyPad4; - case VK_NUMPAD5: return RGFW_keyPad5; - case VK_NUMPAD6: return RGFW_keyPad6; - case VK_NUMPAD7: return RGFW_keyPad7; - case VK_NUMPAD8: return RGFW_keyPad8; - case VK_NUMPAD9: return RGFW_keyPad9; - case VK_SNAPSHOT: return RGFW_keyPrintScreen; - case VK_PAUSE: return RGFW_keyPause; - default: return RGFW_keyNULL; - } - - return RGFW_keyNULL; -} - -RGFW_bool RGFW_window_fetchSize(RGFW_window* win, i32* w, i32* h) { - RECT area; - GetClientRect(win->src.window, &area); - - win->w = area.right; - win->h = area.bottom; - - return RGFW_window_getSize(win, w, h); -} - -void RGFW_pollEvents(void) { - RGFW_resetPrevState(); - MSG msg; - while (PeekMessageA(&msg, NULL, 0u, 0u, PM_REMOVE)) { - TranslateMessage(&msg); - DispatchMessageA(&msg); - } -} - -RGFW_bool RGFW_window_isHidden(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - return IsWindowVisible(win->src.window) == 0 && !RGFW_window_isMinimized(win); -} - -RGFW_bool RGFW_window_isMinimized(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - - #ifndef __cplusplus - WINDOWPLACEMENT placement = {0}; - #else - WINDOWPLACEMENT placement = {}; - #endif - GetWindowPlacement(win->src.window, &placement); - return placement.showCmd == SW_SHOWMINIMIZED; -} - -RGFW_bool RGFW_window_isMaximized(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - - #ifndef __cplusplus - WINDOWPLACEMENT placement = {0}; - #else - WINDOWPLACEMENT placement = {}; - #endif - GetWindowPlacement(win->src.window, &placement); - return placement.showCmd == SW_SHOWMAXIMIZED || IsZoomed(win->src.window); -} - -RGFW_bool RGFW_monitor_getWorkarea(RGFW_monitor* monitor, i32* x, i32* y, i32* width, i32* height) { - MONITORINFOEX mi; - mi.cbSize = sizeof(MONITORINFOEX); - GetMonitorInfoA(monitor->node->hMonitor, (LPMONITORINFO)&mi); - - if (x) *x = mi.rcWork.left; - if (y) *y = mi.rcWork.top; - if (width) *width = mi.rcWork.right - mi.rcWork.left; - if (height) *height = mi.rcWork.bottom - mi.rcWork.top; - - return RGFW_TRUE; -} - -size_t RGFW_monitor_getGammaRampPtr(RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { - WORD values[3][256]; - - HDC dc = CreateDCW(L"DISPLAY", monitor->node->adapterName, NULL, NULL); - GetDeviceGammaRamp(dc, values); - DeleteDC(dc); - - if (ramp) { - memcpy(ramp->red, values[0], sizeof(values[0])); - memcpy(ramp->green, values[1], sizeof(values[1])); - memcpy(ramp->blue, values[2], sizeof(values[2])); - } - - return sizeof(values[0]) / sizeof(WORD); -} - -RGFW_bool RGFW_monitor_setGammaRamp(RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { - WORD values[3][256]; - if (ramp->count != 256) { - RGFW_debugCallback(RGFW_typeError, RGFW_errX11, "Win32: Gamma ramp size must be 256"); - return RGFW_FALSE; - } - - memcpy(values[0], ramp->red, sizeof(values[0])); - memcpy(values[1], ramp->green, sizeof(values[1])); - memcpy(values[2], ramp->blue, sizeof(values[2])); - - HDC dc = CreateDCW(L"DISPLAY", monitor->node->adapterName, NULL, NULL); - SetDeviceGammaRamp(dc, values); - DeleteDC(dc); - return RGFW_TRUE; -} - -BOOL CALLBACK RGFW_win32_getMonitorHandle(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData); -BOOL CALLBACK RGFW_win32_getMonitorHandle(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { - RGFW_UNUSED(hMonitor); - RGFW_UNUSED(hdcMonitor); - RGFW_UNUSED(lprcMonitor); - RGFW_UNUSED(dwData); - - MONITORINFOEXW mi; - ZeroMemory(&mi, sizeof(mi)); - mi.cbSize = sizeof(mi); - - if (GetMonitorInfoW(hMonitor, (MONITORINFO*) &mi)) { - RGFW_monitorNode* node = (RGFW_monitorNode*)dwData; - if (wcscmp(mi.szDevice, node->adapterName) == 0) { - node->hMonitor = hMonitor; - } - } - - return TRUE; -} - -RGFWDEF void RGFW_win32_getMode(DEVMODEW* dm, RGFW_monitorMode* mode); -void RGFW_win32_getMode(DEVMODEW* dm, RGFW_monitorMode* mode) { - mode->w = (i32)dm->dmPelsWidth; - mode->h = (i32)dm->dmPelsHeight; - RGFW_splitBPP(dm->dmBitsPerPel, mode); - - switch (dm->dmDisplayFrequency) { - case 119: - case 59: - case 29: - mode->refreshRate = ((float)(dm->dmDisplayFrequency + 1) * 1000.0f) / 1001.f; - break; - default: - mode->refreshRate = (float)dm->dmDisplayFrequency; - break; - } -} - -size_t RGFW_monitor_getModesPtr(RGFW_monitor* monitor, RGFW_monitorMode** modes){ - size_t count = 0; - DWORD modeIndex = 0; - - for (;;) { - DEVMODEW dm; - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - - if (!EnumDisplaySettingsW(monitor->node->adapterName, modeIndex, &dm)) - break; - - if (ChangeDisplaySettingsExW(monitor->node->adapterName, &dm, NULL, CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) { - continue; - } - - modeIndex++; - - if (dm.dmBitsPerPel < 15) - continue; - - if (modes) { - RGFW_monitorMode mode; - RGFW_win32_getMode(&dm, &mode); - - size_t i; - for (i = 0; i < count; i++) { - if (RGFW_monitorModeCompare(&(*modes)[i], &mode, RGFW_monitorAll) == RGFW_TRUE) { - break; - } - } - - if (i < count) { - continue; - } - - (*modes)[count] = mode; - } - - count += 1; - } - - return count; -} - -RGFWDEF void RGFW_win32_createMonitor(DISPLAY_DEVICEW* adapter, DISPLAY_DEVICEW* dd); -void RGFW_win32_createMonitor(DISPLAY_DEVICEW* adapter, DISPLAY_DEVICEW* dd) { - DEVMODEW dm; - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - - if (!EnumDisplaySettingsW(adapter->DeviceName, ENUM_CURRENT_SETTINGS, &dm)) { - return; - } - - RGFW_monitorNode* node = RGFW_monitors_add(NULL); - - wcscpy(node->adapterName, adapter->DeviceName); - wcscpy(node->deviceName, dd->DeviceName); - - RGFW_createUTF8FromWideStringWin32(dd->DeviceString, node->mon.name, sizeof(node->mon.name)); - node->mon.name[sizeof(node->mon.name) - 1] = '\0'; - - RECT rect; - rect.left = (LONG)dm.dmPosition.x; - rect.top = (LONG)dm.dmPosition.y; - rect.right = (LONG)((LONG)dm.dmPosition.x + (LONG)dm.dmPelsWidth); - rect.bottom = (LONG)((long)dm.dmPosition.y + (LONG)dm.dmPelsHeight); - EnumDisplayMonitors(NULL, &rect, RGFW_win32_getMonitorHandle, (LPARAM)node); - - RGFW_win32_getMode(&dm, &node->mon.mode); - - MONITORINFOEXW monitorInfo; - monitorInfo.cbSize = sizeof(MONITORINFOEXW); - GetMonitorInfoW(node->hMonitor, (LPMONITORINFO)&monitorInfo); - - node->mon.x = monitorInfo.rcMonitor.left; - node->mon.y = monitorInfo.rcMonitor.top; - - HDC hdc = CreateDCW(monitorInfo.szDevice, NULL, NULL, NULL); - /* get pixels per inch */ - float dpiX = (float)GetDeviceCaps(hdc, LOGPIXELSX); - float dpiY = (float)GetDeviceCaps(hdc, LOGPIXELSX); - - node->mon.scaleX = dpiX / 96.0f; - node->mon.scaleY = dpiY / 96.0f; - node->mon.pixelRatio = dpiX >= 192.0f ? 2.0f : 1.0f; - - node->mon.physW = (float)GetDeviceCaps(hdc, HORZSIZE) / 25.4f; - node->mon.physH = (float)GetDeviceCaps(hdc, VERTSIZE) / 25.4f; - DeleteDC(hdc); - -#ifndef RGFW_NO_DPI - RGFW_LOAD_LIBRARY(RGFW_Shcore_dll, "shcore.dll"); - RGFW_PROC_DEF(RGFW_Shcore_dll, GetDpiForMonitor); - - if (GetDpiForMonitor != NULL) { - u32 x, y; - GetDpiForMonitor(node->hMonitor, MDT_EFFECTIVE_DPI, &x, &y); - node->mon.scaleX = (float) (x) / (float) 96.0f; - node->mon.scaleY = (float) (y) / (float) 96.0f; - node->mon.pixelRatio = dpiX >= 192.0f ? 2.0f : 1.0f; - } -#endif - - if (monitorInfo.dwFlags & MONITORINFOF_PRIMARY) { - _RGFW->monitors.primary = node; - } - - RGFW_monitorCallback(_RGFW->root, &node->mon, RGFW_TRUE); -} - -void RGFW_pollMonitors(void) { - for (RGFW_monitorNode* node = _RGFW->monitors.list.head; node; node = node->next) { - node->disconnected = RGFW_TRUE; - } - - /* loop through display adapters (GPU) */ - DISPLAY_DEVICEW adapter; - DWORD adapterNum; - for (adapterNum = 0; ; adapterNum++) { - ZeroMemory(&adapter, sizeof(adapter)); - adapter.cb = sizeof(adapter); - - if (!EnumDisplayDevicesW(NULL, adapterNum, &adapter, 0)) - break; - - if (!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE)) - continue; - - DISPLAY_DEVICEW dd; - dd.cb = sizeof(dd); - - /* loop through display devices (monitors) */ - DWORD deviceNum; - for (deviceNum = 0; ; deviceNum++) { - ZeroMemory(&dd, sizeof(dd)); - dd.cb = sizeof(dd); - - if (!EnumDisplayDevicesW(adapter.DeviceName, deviceNum, &dd, 0)) - break; - - if (!(dd.StateFlags & DISPLAY_DEVICE_ACTIVE)) - continue; - - RGFW_monitorNode* node; - for (node = _RGFW->monitors.list.head; node; node = node->next) { - if (node->disconnected == RGFW_TRUE && wcscmp(node->deviceName, dd.DeviceName) == 0) { - node->disconnected = RGFW_FALSE; - EnumDisplayMonitors(NULL, NULL, RGFW_win32_getMonitorHandle, (LPARAM) &node->mon); - break; - } - } - - if (node) { - continue; - } - - RGFW_win32_createMonitor(&adapter, &dd); - } - - /* if there are no display devices, just use the monitor directly (hack borrowed from GLFW (I'm not giving it back)) */ - if (deviceNum == 0) { - RGFW_monitorNode* node; - for (node = _RGFW->monitors.list.head; node; node = node->next) { - if (node->disconnected == RGFW_TRUE && wcscmp(node->adapterName, adapter.DeviceName) == 0) { - node->disconnected = RGFW_FALSE; - break; - } - } - - if (node) { - continue; - } - - RGFW_win32_createMonitor(&adapter, NULL); - } - } - - RGFW_monitors_refresh(); -} - -RGFW_monitor* RGFW_window_getMonitor(RGFW_window* win) { - HMONITOR src = MonitorFromWindow(win->src.window, MONITOR_DEFAULTTOPRIMARY); - RGFW_monitorNode* node = _RGFW->monitors.list.head; - - for (node = _RGFW->monitors.list.head; node; node = node->next) { - if (node->hMonitor == src) { - return &node->mon; - } - } - - return RGFW_getPrimaryMonitor(); -} - -RGFW_bool RGFW_monitor_setMode(RGFW_monitor* mon, RGFW_monitorMode* mode) { - DEVMODEW dm; - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - - dm.dmFields |= DM_PELSWIDTH | DM_PELSHEIGHT; - dm.dmPelsWidth = (u32)mode->w; - dm.dmPelsHeight = (u32)mode->h; - - dm.dmFields |= DM_DISPLAYFREQUENCY; - dm.dmDisplayFrequency = (DWORD)mode->refreshRate; - - dm.dmFields |= DM_BITSPERPEL; - dm.dmBitsPerPel = (DWORD)(mode->red + mode->green + mode->blue); - - if (ChangeDisplaySettingsExW(mon->node->adapterName, &dm, NULL, CDS_TEST, NULL) == DISP_CHANGE_SUCCESSFUL) { - if (ChangeDisplaySettingsExW(mon->node->adapterName, &dm, NULL, CDS_UPDATEREGISTRY, NULL) == DISP_CHANGE_SUCCESSFUL) { - RGFW_win32_getMode(&dm, &mon->mode); - return RGFW_TRUE; - } - return RGFW_FALSE; - } else return RGFW_FALSE; -} - -RGFW_bool RGFW_monitor_requestMode(RGFW_monitor* mon, RGFW_monitorMode* mode, RGFW_modeRequest request) { -HMONITOR src = mon->node->hMonitor; - - MONITORINFOEX monitorInfo; - monitorInfo.cbSize = sizeof(MONITORINFOEX); - GetMonitorInfoA(src, (LPMONITORINFO)&monitorInfo); - - DEVMODEW dm; - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - - DWORD index = 0; - - for (;;) { - if (EnumDisplaySettingsW(mon->node->adapterName, index, &dm) == 0) { - break; - } - - index += 1; - - if (request & RGFW_monitorScale) { - dm.dmFields |= DM_PELSWIDTH | DM_PELSHEIGHT; - dm.dmPelsWidth = (u32)mode->w; - dm.dmPelsHeight = (u32)mode->h; - } - - if (request & RGFW_monitorRefresh) { - dm.dmFields |= DM_DISPLAYFREQUENCY; - dm.dmDisplayFrequency = (DWORD)mode->refreshRate; - } - - if (request & RGFW_monitorRGB) { - dm.dmFields |= DM_BITSPERPEL; - dm.dmBitsPerPel = (DWORD)(mode->red + mode->green + mode->blue); - } - - if (ChangeDisplaySettingsExW(mon->node->adapterName, &dm, NULL, CDS_TEST, NULL) == DISP_CHANGE_SUCCESSFUL) { - if (ChangeDisplaySettingsExW(mon->node->adapterName, &dm, NULL, CDS_UPDATEREGISTRY, NULL) == DISP_CHANGE_SUCCESSFUL) { - RGFW_win32_getMode(&dm, &mon->mode); - return RGFW_TRUE; - } - return RGFW_FALSE; - } - } - - return RGFW_FALSE; -} - -HICON RGFW_loadHandleImage(u8* data, i32 w, i32 h, RGFW_format format, BOOL icon); -HICON RGFW_loadHandleImage(u8* data, i32 w, i32 h, RGFW_format format, BOOL icon) { - BITMAPV5HEADER bi; - ZeroMemory(&bi, sizeof(bi)); - bi.bV5Size = sizeof(bi); - bi.bV5Width = (i32)w; - bi.bV5Height = -((LONG) h); - bi.bV5Planes = 1; - bi.bV5BitCount = (WORD)32; - bi.bV5Compression = BI_RGB; - HDC dc = GetDC(NULL); - u8* target = NULL; - - HBITMAP color = CreateDIBSection(dc, - (BITMAPINFO*) &bi, DIB_RGB_COLORS, (void**) &target, - NULL, (DWORD) 0); - - RGFW_copyImageData(target, w, h, RGFW_formatBGRA8, data, format, NULL); - ReleaseDC(NULL, dc); - - HBITMAP mask = CreateBitmap((i32)w, (i32)h, 1, 1, NULL); - - ICONINFO ii; - ZeroMemory(&ii, sizeof(ii)); - ii.fIcon = icon; - ii.xHotspot = (u32)w / 2; - ii.yHotspot = (u32)h / 2; - ii.hbmMask = mask; - ii.hbmColor = color; - - HICON handle = CreateIconIndirect(&ii); - - DeleteObject(color); - DeleteObject(mask); - - return handle; -} - -RGFW_mouse* RGFW_createMouseStandard(RGFW_mouseIcon mouse) { - u32 mouseIcon = 0; - - switch (mouse) { - case RGFW_mouseNormal: mouseIcon = OCR_NORMAL; break; - case RGFW_mouseArrow: mouseIcon = OCR_NORMAL; break; - case RGFW_mouseIbeam: mouseIcon = OCR_IBEAM; break; - case RGFW_mouseWait: mouseIcon = OCR_WAIT; break; - case RGFW_mouseCrosshair: mouseIcon = OCR_CROSS; break; - case RGFW_mouseProgress: mouseIcon = OCR_APPSTARTING; break; - case RGFW_mouseResizeNWSE: mouseIcon = OCR_SIZENWSE; break; - case RGFW_mouseResizeNESW: mouseIcon = OCR_SIZENESW; break; - case RGFW_mouseResizeEW: mouseIcon = OCR_SIZEWE; break; - case RGFW_mouseResizeNS: mouseIcon = OCR_SIZENS; break; - case RGFW_mouseResizeAll: mouseIcon = OCR_SIZEALL; break; - case RGFW_mouseNotAllowed: mouseIcon = OCR_NO; break; - case RGFW_mousePointingHand: mouseIcon = OCR_HAND; break; - case RGFW_mouseResizeNW: mouseIcon = OCR_SIZENWSE; break; - case RGFW_mouseResizeN: mouseIcon = OCR_SIZENS; break; - case RGFW_mouseResizeNE: mouseIcon = OCR_SIZENESW; break; - case RGFW_mouseResizeE: mouseIcon = OCR_SIZEWE; break; - case RGFW_mouseResizeSE: mouseIcon = OCR_SIZENWSE; break; - case RGFW_mouseResizeS: mouseIcon = OCR_SIZENS; break; - case RGFW_mouseResizeSW: mouseIcon = OCR_SIZENESW; break; - case RGFW_mouseResizeW: mouseIcon = OCR_SIZEWE; break; - default: return NULL; - } - - char* icon = MAKEINTRESOURCEA(mouseIcon); - return LoadCursorA(NULL, icon); -} - -RGFW_mouse* RGFW_createMouse(u8* data, i32 w, i32 h, RGFW_format format) { - HCURSOR cursor = (HCURSOR) RGFW_loadHandleImage(data, w, h, format, FALSE); - return cursor; -} - -RGFW_bool RGFW_window_setMousePlatform(RGFW_window* win, RGFW_mouse* mouse) { - RGFW_ASSERT(win && mouse); - SetClassLongPtrA(win->src.window, GCLP_HCURSOR, (LPARAM) mouse); - SetCursor((HCURSOR)mouse); - - return RGFW_FALSE; -} - -void RGFW_freeMouse(RGFW_mouse* mouse) { - RGFW_ASSERT(mouse); - DestroyCursor((HCURSOR)mouse); -} - -void RGFW_window_hide(RGFW_window* win) { - ShowWindow(win->src.window, SW_HIDE); -} - -void RGFW_window_show(RGFW_window* win) { - if (win->internal.flags & RGFW_windowFocusOnShow) RGFW_window_focus(win); - ShowWindow(win->src.window, SW_RESTORE); -} - -void RGFW_window_flash(RGFW_window* win, RGFW_flashRequest request) { - if (RGFW_window_isInFocus(win) && request) { - return; - } - - FLASHWINFO desc; - RGFW_MEMZERO(&desc, sizeof(desc)); - - desc.cbSize = sizeof(desc); - desc.hwnd = win->src.window; - - switch (request) { - case RGFW_flashCancel: - desc.dwFlags = FLASHW_STOP; - break; - case RGFW_flashBriefly: - desc.dwFlags = FLASHW_TRAY; - desc.uCount = 1; - break; - case RGFW_flashUntilFocused: - desc.dwFlags = (FLASHW_TRAY | FLASHW_TIMERNOFG); - break; - default: break; - } - - FlashWindowEx(&desc); -} - -#define RGFW_FREE_LIBRARY(x) if (x != NULL) FreeLibrary(x); x = NULL; -void RGFW_deinitPlatform(void) { - #ifndef RGFW_NO_DPI - RGFW_FREE_LIBRARY(RGFW_Shcore_dll); - #endif - - #ifndef RGFW_NO_WINMM - timeEndPeriod(1); - #ifndef RGFW_NO_LOAD_WINMM - RGFW_FREE_LIBRARY(RGFW_winmm_dll); - #endif - #endif - - RGFW_FREE_LIBRARY(RGFW_wgl_dll); - - RGFW_freeMouse(_RGFW->hiddenMouse); -} - - -void RGFW_window_closePlatform(RGFW_window* win) { - RemovePropW(win->src.window, L"RGFW"); - ReleaseDC(win->src.window, win->src.hdc); /*!< delete device context */ - DestroyWindow(win->src.window); /*!< delete window */ - - if (win->src.hIconSmall) DestroyIcon(win->src.hIconSmall); - if (win->src.hIconBig) DestroyIcon(win->src.hIconBig); -} - -void RGFW_window_move(RGFW_window* win, i32 x, i32 y) { - RGFW_ASSERT(win != NULL); - - win->x = x; - win->y = y; - SetWindowPos(win->src.window, HWND_TOP, win->x, win->y, 0, 0, SWP_NOSIZE); -} - -void RGFW_window_resize(RGFW_window* win, i32 w, i32 h) { - RGFW_ASSERT(win != NULL); - - win->w = w; - win->h = h; - RECT rect = { 0, 0, w, h}; - DWORD style = RGFW_winapi_window_getStyle(win, win->internal.flags); - DWORD exStyle = RGFW_winapi_window_getExStyle(win, win->internal.flags); - AdjustWindowRectEx(&rect, style, FALSE, exStyle); - SetWindowPos(win->src.window, HWND_TOP, 0, 0, rect.right - rect.left, rect.bottom - rect.top, SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER); -} - -void RGFW_window_setName(RGFW_window* win, const char* name) { - RGFW_ASSERT(win != NULL); - if (name == NULL) name = "\0"; - - wchar_t wide_name[256]; - MultiByteToWideChar(CP_UTF8, 0, name, -1, wide_name, 256); - SetWindowTextW(win->src.window, wide_name); -} - -#ifndef RGFW_NO_PASSTHROUGH -void RGFW_window_setMousePassthrough(RGFW_window* win, RGFW_bool passthrough) { - RGFW_ASSERT(win != NULL); - COLORREF key = 0; - BYTE alpha = 0; - DWORD flags = 0; - i32 exStyle = GetWindowLongW(win->src.window, GWL_EXSTYLE); - - if (exStyle & WS_EX_LAYERED) - GetLayeredWindowAttributes(win->src.window, &key, &alpha, &flags); - - if (passthrough) - exStyle |= (WS_EX_TRANSPARENT | WS_EX_LAYERED); - else { - exStyle &= ~WS_EX_TRANSPARENT; - if (exStyle & WS_EX_LAYERED && !(flags & LWA_ALPHA)) - exStyle &= ~WS_EX_LAYERED; - } - - SetWindowLongW(win->src.window, GWL_EXSTYLE, exStyle); - - if (passthrough) - SetLayeredWindowAttributes(win->src.window, key, alpha, flags); -} -#endif - -RGFW_bool RGFW_window_setIconEx(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_icon type) { - RGFW_ASSERT(win != NULL); - #ifndef RGFW_WIN95 - if (win->src.hIconSmall && (type & RGFW_iconWindow)) DestroyIcon(win->src.hIconSmall); - if (win->src.hIconBig && (type & RGFW_iconTaskbar)) DestroyIcon(win->src.hIconBig); - - if (data == NULL) { - HICON defaultIcon = LoadIcon(NULL, IDI_APPLICATION); - if (type & RGFW_iconWindow) - SendMessage(win->src.window, WM_SETICON, (WPARAM)ICON_SMALL, (LPARAM)defaultIcon); - if (type & RGFW_iconTaskbar) - SendMessage(win->src.window, WM_SETICON, (WPARAM)ICON_BIG, (LPARAM)defaultIcon); - return RGFW_TRUE; - } - - if (type & RGFW_iconWindow) { - win->src.hIconSmall = RGFW_loadHandleImage(data, w, h, format, TRUE); - SendMessage(win->src.window, WM_SETICON, (WPARAM)ICON_SMALL, (LPARAM)win->src.hIconSmall); - } - if (type & RGFW_iconTaskbar) { - win->src.hIconBig = RGFW_loadHandleImage(data, w, h, format, TRUE); - SendMessage(win->src.window, WM_SETICON, (WPARAM)ICON_BIG, (LPARAM)win->src.hIconBig); - } - return RGFW_TRUE; - #else - RGFW_UNUSED(img); - RGFW_UNUSED(type); - return RGFW_FALSE; - #endif -} - -RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) { - /* Open the clipboard */ - if (OpenClipboard(NULL) == 0) - return -1; - - /* Get the clipboard data as a Unicode string */ - HANDLE hData = GetClipboardData(CF_UNICODETEXT); - if (hData == NULL) { - CloseClipboard(); - return -1; - } - - wchar_t* wstr = (wchar_t*) GlobalLock(hData); - - RGFW_ssize_t textLen = 0; - - { - setlocale(LC_ALL, "en_US.UTF-8"); - - textLen = (RGFW_ssize_t)wcstombs(NULL, wstr, 0) + 1; - if (str != NULL && (RGFW_ssize_t)strCapacity <= textLen - 1) - textLen = 0; - - if (str != NULL && textLen) { - if (textLen > 1) - wcstombs(str, wstr, (size_t)(textLen)); - - str[textLen - 1] = '\0'; - } - } - - /* Release the clipboard data */ - GlobalUnlock(hData); - CloseClipboard(); - - return textLen; -} - -void RGFW_writeClipboard(const char* text, u32 textLen) { - HANDLE object; - WCHAR* buffer; - - object = GlobalAlloc(GMEM_MOVEABLE, (1 + textLen) * sizeof(WCHAR)); - if (!object) - return; - - buffer = (WCHAR*) GlobalLock(object); - if (!buffer) { - GlobalFree(object); - return; - } - - MultiByteToWideChar(CP_UTF8, 0, text, -1, buffer, (i32)textLen); - GlobalUnlock(object); - - if (!OpenClipboard(_RGFW->root->src.window)) { - GlobalFree(object); - return; - } - - EmptyClipboard(); - SetClipboardData(CF_UNICODETEXT, object); - CloseClipboard(); -} - -void RGFW_window_moveMouse(RGFW_window* win, i32 x, i32 y) { - RGFW_ASSERT(win != NULL); - win->internal.lastMouseX = x - win->x; - win->internal.lastMouseY = y - win->y; - SetCursorPos(x, y); -} - -#ifdef RGFW_OPENGL -RGFW_bool RGFW_extensionSupportedPlatform_OpenGL(const char * extension, size_t len) { - const char* extensions = NULL; - - RGFW_proc proc = RGFW_getProcAddress_OpenGL("wglGetExtensionsStringARB"); - RGFW_proc proc2 = RGFW_getProcAddress_OpenGL("wglGetExtensionsStringEXT"); - - if (proc) - extensions = ((const char* (*)(HDC))proc)(wglGetCurrentDC()); - else if (proc2) - extensions = ((const char*(*)(void))proc2)(); - return extensions != NULL && RGFW_extensionSupportedStr(extensions, extension, len); -} - -RGFW_proc RGFW_getProcAddress_OpenGL(const char* procname) { - RGFW_proc proc = (RGFW_proc)wglGetProcAddress(procname); - if (proc) - return proc; - - return (RGFW_proc) GetProcAddress(RGFW_wgl_dll, procname); -} - -void RGFW_win32_loadOpenGLFuncs(HWND dummyWin) { - if (wglSwapIntervalEXT != NULL && wglChoosePixelFormatARB != NULL && wglChoosePixelFormatARB != NULL) - return; - - HDC dummy_dc = GetDC(dummyWin); - u32 pfd_flags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; - - PIXELFORMATDESCRIPTOR pfd = {sizeof(pfd), 1, pfd_flags, PFD_TYPE_RGBA, 32, 8, PFD_MAIN_PLANE, 32, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 32, 8, 0, PFD_MAIN_PLANE, 0, 0, 0, 0}; - - int dummy_pixel_format = ChoosePixelFormat(dummy_dc, &pfd); - SetPixelFormat(dummy_dc, dummy_pixel_format, &pfd); - - HGLRC dummy_context = wglCreateContext(dummy_dc); - - HGLRC cur = wglGetCurrentContext(); - wglMakeCurrent(dummy_dc, dummy_context); - - wglCreateContextAttribsARB = ((PFNWGLCREATECONTEXTATTRIBSARBPROC(WINAPI *)(const char*)) wglGetProcAddress)("wglCreateContextAttribsARB"); - wglChoosePixelFormatARB = ((PFNWGLCHOOSEPIXELFORMATARBPROC(WINAPI *)(const char*)) wglGetProcAddress)("wglChoosePixelFormatARB"); - - wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)(RGFW_proc)wglGetProcAddress("wglSwapIntervalEXT"); - if (wglSwapIntervalEXT == NULL) { - RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to load swap interval function"); - } - - wglMakeCurrent(dummy_dc, cur); - wglDeleteContext(dummy_context); - ReleaseDC(dummyWin, dummy_dc); -} - -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_FULL_ACCELERATION_ARB 0x2027 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_TYPE_RGBA_ARB 0x202b -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_COLOR_BITS_ARB 0x2014 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_ALPHA_BITS_ARB 0x201b -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_STEREO_ARB 0x2012 -#define WGL_AUX_BUFFERS_ARB 0x2024 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_ACCUM_RED_BITS_ARB 0x201e -#define WGL_ACCUM_GREEN_BITS_ARB 0x201f -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_COLORSPACE_SRGB_EXT 0x3089 -#define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0x0000 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define WGL_ACCESS_READ_WRITE_NV 0x00000001 -#define WGL_COVERAGE_SAMPLES_NV 0x2042 -#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 - -RGFW_bool RGFW_window_createContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints) { - const char flushControl[] = "WGL_ARB_context_flush_control"; - const char noError[] = "WGL_ARB_create_context_no_error"; - const char robustness[] = "WGL_ARB_create_context_robustness"; - - win->src.ctx.native = ctx; - win->src.gfxType = RGFW_gfxNativeOpenGL; - - PIXELFORMATDESCRIPTOR pfd; - pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); - pfd.nVersion = 1; - pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; - pfd.iPixelType = PFD_TYPE_RGBA; - pfd.iLayerType = PFD_MAIN_PLANE; - pfd.cColorBits = 32; - pfd.cAlphaBits = 8; - pfd.cDepthBits = 24; - pfd.cStencilBits = (BYTE)hints->stencil; - pfd.cAuxBuffers = (BYTE)hints->auxBuffers; - if (hints->stereo) pfd.dwFlags |= PFD_STEREO; - - /* try to create the pixel format we want for OpenGL and then try to create an OpenGL context for the specified version */ - if (hints->renderer == RGFW_glSoftware) - pfd.dwFlags |= PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED; - - /* get pixel format, default to a basic pixel format */ - int pixel_format = ChoosePixelFormat(win->src.hdc, &pfd); - if (wglChoosePixelFormatARB != NULL) { - i32 pixel_format_attribs[50]; - RGFW_attribStack stack; - RGFW_attribStack_init(&stack, pixel_format_attribs, 50); - - RGFW_attribStack_pushAttribs(&stack, WGL_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB); - RGFW_attribStack_pushAttribs(&stack, WGL_DRAW_TO_WINDOW_ARB, 1); - RGFW_attribStack_pushAttribs(&stack, WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB); - RGFW_attribStack_pushAttribs(&stack, WGL_SUPPORT_OPENGL_ARB, 1); - RGFW_attribStack_pushAttribs(&stack, WGL_COLOR_BITS_ARB, 32); - RGFW_attribStack_pushAttribs(&stack, WGL_DOUBLE_BUFFER_ARB, 1); - RGFW_attribStack_pushAttribs(&stack, WGL_ALPHA_BITS_ARB, hints->alpha); - RGFW_attribStack_pushAttribs(&stack, WGL_DEPTH_BITS_ARB, hints->depth); - RGFW_attribStack_pushAttribs(&stack, WGL_STENCIL_BITS_ARB, hints->stencil); - RGFW_attribStack_pushAttribs(&stack, WGL_STEREO_ARB, hints->stereo); - RGFW_attribStack_pushAttribs(&stack, WGL_AUX_BUFFERS_ARB, hints->auxBuffers); - RGFW_attribStack_pushAttribs(&stack, WGL_RED_BITS_ARB, hints->red); - RGFW_attribStack_pushAttribs(&stack, WGL_GREEN_BITS_ARB, hints->blue); - RGFW_attribStack_pushAttribs(&stack, WGL_BLUE_BITS_ARB, hints->green); - RGFW_attribStack_pushAttribs(&stack, WGL_ACCUM_RED_BITS_ARB, hints->accumRed); - RGFW_attribStack_pushAttribs(&stack, WGL_ACCUM_GREEN_BITS_ARB, hints->accumGreen); - RGFW_attribStack_pushAttribs(&stack, WGL_ACCUM_BLUE_BITS_ARB, hints->accumBlue); - RGFW_attribStack_pushAttribs(&stack, WGL_ACCUM_ALPHA_BITS_ARB, hints->accumAlpha); - - if(hints->sRGB) { - if (hints->profile != RGFW_glES) - RGFW_attribStack_pushAttribs(&stack, WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB, 1); - else - RGFW_attribStack_pushAttribs(&stack, WGL_COLORSPACE_SRGB_EXT, hints->sRGB); - } - - RGFW_attribStack_pushAttribs(&stack, WGL_COVERAGE_SAMPLES_NV, hints->samples); - - RGFW_attribStack_pushAttribs(&stack, 0, 0); - - int new_pixel_format; - UINT num_formats; - wglChoosePixelFormatARB(win->src.hdc, pixel_format_attribs, 0, 1, &new_pixel_format, &num_formats); - if (!num_formats) - RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to create a pixel format for WGL"); - else pixel_format = new_pixel_format; - } - - PIXELFORMATDESCRIPTOR suggested; - if (!DescribePixelFormat(win->src.hdc, pixel_format, sizeof(suggested), &suggested) || - !SetPixelFormat(win->src.hdc, pixel_format, &pfd)) - RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to set the WGL pixel format"); - - if (wglCreateContextAttribsARB != NULL) { - /* create OpenGL/WGL context for the specified version */ - i32 attribs[40]; - RGFW_attribStack stack; - RGFW_attribStack_init(&stack, attribs, 50); - - - i32 mask = 0; - switch (hints->profile) { - case RGFW_glES: mask |= WGL_CONTEXT_ES_PROFILE_BIT_EXT; break; - case RGFW_glCompatibility: mask |= WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; break; - case RGFW_glForwardCompatibility: mask |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; break; - case RGFW_glCore: mask |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB; break; - default: mask |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB; break; - } - - RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_PROFILE_MASK_ARB, mask); - - if (hints->minor || hints->major) { - RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_MAJOR_VERSION_ARB, hints->major); - RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_MINOR_VERSION_ARB, hints->minor); - } - - if (RGFW_extensionSupportedPlatform_OpenGL(noError, sizeof(noError))) - RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_OPENGL_NO_ERROR_ARB, hints->noError); - - if (RGFW_extensionSupportedPlatform_OpenGL(flushControl, sizeof(flushControl))) { - if (hints->releaseBehavior == RGFW_glReleaseFlush) { - RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); /* WGL_CONTEXT_RELEASE_BEHAVIOR_ARB */ - } else if (hints->releaseBehavior == RGFW_glReleaseNone) { - RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB); - } - } - - i32 flags = 0; - if (hints->debug) flags |= WGL_CONTEXT_DEBUG_BIT_ARB; - if (hints->robustness && RGFW_extensionSupportedPlatform_OpenGL(robustness, sizeof(robustness))) flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB; - if (flags) { - RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_FLAGS_ARB, flags); - } - - - RGFW_attribStack_pushAttribs(&stack, 0, 0); - - win->src.ctx.native->ctx = (HGLRC)wglCreateContextAttribsARB(win->src.hdc, NULL, attribs); - } - - if (wglCreateContextAttribsARB == NULL || win->src.ctx.native->ctx == NULL) { /* fall back to a default context (probably OpenGL 2 or something) */ - RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to create an accelerated OpenGL Context."); - win->src.ctx.native->ctx = wglCreateContext(win->src.hdc); - } - - ReleaseDC(win->src.window, win->src.hdc); - win->src.hdc = GetDC(win->src.window); - - if (hints->share) { - wglShareLists((HGLRC)RGFW_getCurrentContext_OpenGL(), hints->share->ctx); - } - - wglMakeCurrent(win->src.hdc, win->src.ctx.native->ctx); - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context initalized."); - return RGFW_TRUE; -} - -void RGFW_window_deleteContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx) { - wglDeleteContext((HGLRC) ctx->ctx); /*!< delete OpenGL context */ - win->src.ctx.native->ctx = NULL; - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context freed."); -} - -void RGFW_window_makeCurrentContext_OpenGL(RGFW_window* win) { - if (win == NULL) - wglMakeCurrent(NULL, NULL); - else - wglMakeCurrent(win->src.hdc, (HGLRC) win->src.ctx.native->ctx); -} -void* RGFW_getCurrentContext_OpenGL(void) { - return wglGetCurrentContext(); -} -void RGFW_window_swapBuffers_OpenGL(RGFW_window* win) { - RGFW_ASSERT(win->src.ctx.native); - SwapBuffers(win->src.hdc); -} - -void RGFW_window_swapInterval_OpenGL(RGFW_window* win, i32 swapInterval) { - RGFW_ASSERT(win != NULL); - if (wglSwapIntervalEXT == NULL || wglSwapIntervalEXT(swapInterval) == FALSE) - RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to set swap interval"); -} -#endif - -RGFW_bool RGFW_createUTF8FromWideStringWin32(const WCHAR* source, char* output, size_t max) { - i32 size = 0; - if (source == NULL) { - return RGFW_FALSE; - } - size = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL); - if (!size) { - return RGFW_FALSE; - } - - if (size > (i32)max) - size = (i32)max; - - if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, output, size, NULL, NULL)) { - return RGFW_FALSE; - } - - output[size] = 0; - return RGFW_TRUE; -} - -#ifdef RGFW_WEBGPU -WGPUSurface RGFW_window_createSurface_WebGPU(RGFW_window* window, WGPUInstance instance) { - WGPUSurfaceDescriptor surfaceDesc = {0}; - WGPUSurfaceSourceWindowsHWND fromHwnd = {0}; - fromHwnd.chain.sType = WGPUSType_SurfaceSourceWindowsHWND; - fromHwnd.hwnd = window->src.window; - - fromHwnd.hinstance = GetModuleHandle(NULL); - - surfaceDesc.nextInChain = (WGPUChainedStruct*)&fromHwnd.chain; - return wgpuInstanceCreateSurface(instance, &surfaceDesc); -} -#endif - -#endif /* RGFW_WINDOWS */ - -/* - End of Windows defines -*/ - - - -/* - - Start of MacOS defines - - -*/ - -#if defined(RGFW_MACOS) -/* - based on silicon.h - start of cocoa wrapper -*/ - -#include <CoreGraphics/CoreGraphics.h> -#include <ApplicationServices/ApplicationServices.h> -#include <objc/runtime.h> -#include <objc/message.h> -#include <mach/mach_time.h> - -#include <Carbon/Carbon.h> - -typedef TISInputSourceRef (*PFN_TISCopyCurrentKeyboardLayoutInputSource)(void); -PFN_TISCopyCurrentKeyboardLayoutInputSource TISCopyCurrentKeyboardLayoutInputSourceSrc; -#define TISCopyCurrentKeyboardLayoutInputSource TISCopyCurrentKeyboardLayoutInputSourceSrc - -typedef CFDataRef (*PFN_TISGetInputSourceProperty)(TISInputSourceRef, CFStringRef); -PFN_TISGetInputSourceProperty TISGetInputSourcePropertySrc; -#define TISGetInputSourceProperty TISGetInputSourcePropertySrc - -typedef u8 (*PFN_LMGetKbdType)(void); -PFN_LMGetKbdType LMGetKbdTypeSrc; -#define LMGetKbdType LMGetKbdTypeSrc - -CFStringRef kTISPropertyUnicodeKeyLayoutDataSrc; - -#ifndef __OBJC__ -typedef CGRect NSRect; -typedef CGPoint NSPoint; -typedef CGSize NSSize; - -typedef const char* NSPasteboardType; -typedef unsigned long NSUInteger; -typedef long NSInteger; -typedef NSInteger NSModalResponse; - -typedef enum NSRequestUserAttentionType { - NSCriticalRequest = 0, - NSInformationalRequest = 10 -} NSRequestUserAttentionType; - -typedef enum NSApplicationActivationPolicy { - NSApplicationActivationPolicyRegular, - NSApplicationActivationPolicyAccessory, - NSApplicationActivationPolicyProhibited -} NSApplicationActivationPolicy; - -typedef RGFW_ENUM(u32, NSBackingStoreType) { - NSBackingStoreRetained = 0, - NSBackingStoreNonretained = 1, - NSBackingStoreBuffered = 2 -}; - -typedef RGFW_ENUM(u32, NSWindowStyleMask) { - NSWindowStyleMaskBorderless = 0, - NSWindowStyleMaskTitled = 1 << 0, - NSWindowStyleMaskClosable = 1 << 1, - NSWindowStyleMaskMiniaturizable = 1 << 2, - NSWindowStyleMaskResizable = 1 << 3, - NSWindowStyleMaskTexturedBackground = 1 << 8, /* deprecated */ - NSWindowStyleMaskUnifiedTitleAndToolbar = 1 << 12, - NSWindowStyleMaskFullScreen = 1 << 14, - NSWindowStyleMaskFullSizeContentView = 1 << 15, - NSWindowStyleMaskUtilityWindow = 1 << 4, - NSWindowStyleMaskDocModalWindow = 1 << 6, - NSWindowStyleMaskNonactivatingpanel = 1 << 7, - NSWindowStyleMaskHUDWindow = 1 << 13 -}; - -#define NSPasteboardTypeString "public.utf8-plain-text" - -typedef RGFW_ENUM(i32, NSDragOperation) { - NSDragOperationNone = 0, - NSDragOperationCopy = 1, - NSDragOperationLink = 2, - NSDragOperationGeneric = 4, - NSDragOperationPrivate = 8, - NSDragOperationMove = 16, - NSDragOperationDelete = 32, - NSDragOperationEvery = (int)ULONG_MAX -}; - -typedef RGFW_ENUM(NSInteger, NSOpenGLContextParameter) { - NSOpenGLContextParameterSwapInterval = 222, /* 1 param. 0 -> Don't sync, 1 -> Sync to vertical retrace */ - NSOpenGLContextParametectxaceOrder = 235, /* 1 param. 1 -> Above Window (default), -1 -> Below Window */ - NSOpenGLContextParametectxaceOpacity = 236, /* 1 param. 1-> Surface is opaque (default), 0 -> non-opaque */ - NSOpenGLContextParametectxaceBackingSize = 304, /* 2 params. Width/height of surface backing size */ - NSOpenGLContextParameterReclaimResources = 308, /* 0 params. */ - NSOpenGLContextParameterCurrentRendererID = 309, /* 1 param. Retrieves the current renderer ID */ - NSOpenGLContextParameterGPUVertexProcessing = 310, /* 1 param. Currently processing vertices with GPU (get) */ - NSOpenGLContextParameterGPUFragmentProcessing = 311, /* 1 param. Currently processing fragments with GPU (get) */ - NSOpenGLContextParameterHasDrawable = 314, /* 1 param. Boolean returned if drawable is attached */ - NSOpenGLContextParameterMPSwapsInFlight = 315, /* 1 param. Max number of swaps queued by the MP GL engine */ - - NSOpenGLContextParameterSwapRectangle API_DEPRECATED("", macos(10.0, 10.14)) = 200, /* 4 params. Set or get the swap rectangle {x, y, w, h} */ - NSOpenGLContextParameterSwapRectangleEnable API_DEPRECATED("", macos(10.0, 10.14)) = 201, /* Enable or disable the swap rectangle */ - NSOpenGLContextParameterRasterizationEnable API_DEPRECATED("", macos(10.0, 10.14)) = 221, /* Enable or disable all rasterization */ - NSOpenGLContextParameterStateValidation API_DEPRECATED("", macos(10.0, 10.14)) = 301, /* Validate state for multi-screen functionality */ - NSOpenGLContextParametectxaceSurfaceVolatile API_DEPRECATED("", macos(10.0, 10.14)) = 306, /* 1 param. Surface volatile state */ -}; - -typedef RGFW_ENUM(NSInteger, NSWindowButton) { - NSWindowCloseButton = 0, - NSWindowMiniaturizeButton = 1, - NSWindowZoomButton = 2, - NSWindowToolbarButton = 3, - NSWindowDocumentIconButton = 4, - NSWindowDocumentVersionsButton = 6, - NSWindowFullScreenButton = 7, -}; - -#define NSPasteboardTypeURL "public.url" -#define NSPasteboardTypeFileURL "public.file-url" -#define NSTrackingMouseEnteredAndExited 0x01 -#define NSTrackingMouseMoved 0x02 -#define NSTrackingCursorUpdate 0x04 -#define NSTrackingActiveWhenFirstResponder 0x10 -#define NSTrackingActiveInKeyWindow 0x20 -#define NSTrackingActiveInActiveApp 0x40 -#define NSTrackingActiveAlways 0x80 -#define NSTrackingAssumeInside 0x100 -#define NSTrackingInVisibleRect 0x200 -#define NSTrackingEnabledDuringMouseDrag 0x400 -enum { - NSOpenGLPFAAllRenderers = 1, /* choose from all available renderers */ - NSOpenGLPFATripleBuffer = 3, /* choose a triple buffered pixel format */ - NSOpenGLPFADoubleBuffer = 5, /* choose a double buffered pixel format */ - NSOpenGLPFAAuxBuffers = 7, /* number of aux buffers */ - NSOpenGLPFAColorSize = 8, /* number of color buffer bits */ - NSOpenGLPFAAlphaSize = 11, /* number of alpha component bits */ - NSOpenGLPFADepthSize = 12, /* number of depth buffer bits */ - NSOpenGLPFAStencilSize = 13, /* number of stencil buffer bits */ - NSOpenGLPFAAccumSize = 14, /* number of accum buffer bits */ - NSOpenGLPFAMinimumPolicy = 51, /* never choose smaller buffers than requested */ - NSOpenGLPFAMaximumPolicy = 52, /* choose largest buffers of type requested */ - NSOpenGLPFASampleBuffers = 55, /* number of multi sample buffers */ - NSOpenGLPFASamples = 56, /* number of samples per multi sample buffer */ - NSOpenGLPFAAuxDepthStencil = 57, /* each aux buffer has its own depth stencil */ - NSOpenGLPFAColorFloat = 58, /* color buffers store floating point pixels */ - NSOpenGLPFAMultisample = 59, /* choose multisampling */ - NSOpenGLPFASupersample = 60, /* choose supersampling */ - NSOpenGLPFASampleAlpha = 61, /* request alpha filtering */ - NSOpenGLPFARendererID = 70, /* request renderer by ID */ - NSOpenGLPFANoRecovery = 72, /* disable all failure recovery systems */ - NSOpenGLPFAAccelerated = 73, /* choose a hardware accelerated renderer */ - NSOpenGLPFAClosestPolicy = 74, /* choose the closest color buffer to request */ - NSOpenGLPFABackingStore = 76, /* back buffer contents are valid after swap */ - NSOpenGLPFAScreenMask = 84, /* bit mask of supported physical screens */ - NSOpenGLPFAAllowOfflineRenderers = 96, /* allow use of offline renderers */ - NSOpenGLPFAAcceleratedCompute = 97, /* choose a hardware accelerated compute device */ - NSOpenGLPFAOpenGLProfile = 99, /* specify an OpenGL Profile to use */ - NSOpenGLProfileVersionLegacy = 0x1000, /* The requested profile is a legacy (pre-OpenGL 3.0) profile. */ - NSOpenGLProfileVersion3_2Core = 0x3200, /* The 3.2 Profile of OpenGL */ - NSOpenGLProfileVersion4_1Core = 0x3200, /* The 4.1 profile of OpenGL */ - NSOpenGLPFAVirtualScreenCount = 128, /* number of virtual screens in this format */ - NSOpenGLPFAStereo = 6, - NSOpenGLPFAOffScreen = 53, - NSOpenGLPFAFullScreen = 54, - NSOpenGLPFASingleRenderer = 71, - NSOpenGLPFARobust = 75, - NSOpenGLPFAMPSafe = 78, - NSOpenGLPFAWindow = 80, - NSOpenGLPFAMultiScreen = 81, - NSOpenGLPFACompliant = 83, - NSOpenGLPFAPixelBuffer = 90, - NSOpenGLPFARemotePixelBuffer = 91, -}; - -typedef RGFW_ENUM(u32, NSEventType) { /* various types of events */ - NSEventTypeApplicationDefined = 15, -}; -typedef unsigned long long NSEventMask; - -typedef enum NSEventModifierFlags { - NSEventModifierFlagCapsLock = 1 << 16, - NSEventModifierFlagShift = 1 << 17, - NSEventModifierFlagControl = 1 << 18, - NSEventModifierFlagOption = 1 << 19, - NSEventModifierFlagCommand = 1 << 20, - NSEventModifierFlagNumericPad = 1 << 21 -} NSEventModifierFlags; - -typedef RGFW_ENUM(NSUInteger, NSBitmapFormat) { - NSBitmapFormatAlphaFirst = 1 << 0, /* 0 means is alpha last (RGBA, CMYKA, etc.) */ - NSBitmapFormatAlphaNonpremultiplied = 1 << 1, /* 0 means is premultiplied */ - NSBitmapFormatFloatingpointSamples = 1 << 2, /* 0 is integer */ - - NSBitmapFormatSixteenBitLittleEndian = (1 << 8), - NSBitmapFormatThirtyTwoBitLittleEndian = (1 << 9), - NSBitmapFormatSixteenBitBigEndian = (1 << 10), - NSBitmapFormatThirtyTwoBitBigEndian = (1 << 11) -}; - -#else -#import <AppKit/AppKit.h> -#include <Foundation/Foundation.h> -#endif /* notdef __OBJC__ */ - -#ifdef __arm64__ - /* ARM just uses objc_msgSend */ -#define abi_objc_msgSend_stret objc_msgSend -#define abi_objc_msgSend_fpret objc_msgSend -#else /* __i386__ */ - /* x86 just uses abi_objc_msgSend_fpret and (NSColor *)objc_msgSend_id respectively */ -#define abi_objc_msgSend_stret objc_msgSend_stret -#define abi_objc_msgSend_fpret objc_msgSend_fpret -#endif - -#define NSAlloc(nsclass) objc_msgSend_id((id)nsclass, sel_registerName("alloc")) -#define objc_msgSend_bool(x, y) ((BOOL (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y) -#define objc_msgSend_void(x, y) ((void (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y) -#define objc_msgSend_void_id(x, y, z) ((void (*)(id, SEL, id))objc_msgSend) ((id)x, (SEL)y, (id)z) -#define objc_msgSend_uint(x, y) ((NSUInteger (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y) -#define objc_msgSend_void_bool(x, y, z) ((void (*)(id, SEL, BOOL))objc_msgSend) ((id)(x), (SEL)y, (BOOL)z) -#define objc_msgSend_bool_void(x, y) ((BOOL (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y) -#define objc_msgSend_void_SEL(x, y, z) ((void (*)(id, SEL, SEL))objc_msgSend) ((id)(x), (SEL)y, (SEL)z) -#define objc_msgSend_id(x, y) ((id (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y) -#define objc_msgSend_id_id(x, y, z) ((id (*)(id, SEL, id))objc_msgSend) ((id)(x), (SEL)y, (id)z) -#define objc_msgSend_id_bool(x, y, z) ((BOOL (*)(id, SEL, id))objc_msgSend) ((id)(x), (SEL)y, (id)z) -#define objc_msgSend_int(x, y, z) ((id (*)(id, SEL, int))objc_msgSend) ((id)(x), (SEL)y, (int)z) -#define objc_msgSend_arr(x, y, z) ((id (*)(id, SEL, int))objc_msgSend) ((id)(x), (SEL)y, (int)z) -#define objc_msgSend_ptr(x, y, z) ((id (*)(id, SEL, void*))objc_msgSend) ((id)(x), (SEL)y, (void*)z) -#define objc_msgSend_class(x, y) ((id (*)(Class, SEL))objc_msgSend) ((Class)(x), (SEL)y) -#define objc_msgSend_class_char(x, y, z) ((id (*)(Class, SEL, char*))objc_msgSend) ((Class)(x), (SEL)y, (char*)z) - -#define NSRelease(obj) objc_msgSend_void((id)obj, sel_registerName("release")) -RGFWDEF id NSString_stringWithUTF8String(const char* str); -id NSString_stringWithUTF8String(const char* str) { - return ((id(*)(id, SEL, const char*))objc_msgSend) ((id)objc_getClass("NSString"), sel_registerName("stringWithUTF8String:"), str); -} - -RGFWDEF float RGFW_cocoaYTransform(float y); -float RGFW_cocoaYTransform(float y) { return (float)(CGDisplayBounds(CGMainDisplayID()).size.height - (double)y - (double)1.0f); } - -const char* NSString_to_char(id str); -const char* NSString_to_char(id str) { - return ((const char* (*)(id, SEL)) objc_msgSend) ((id)(id)str, sel_registerName("UTF8String")); -} - -unsigned char* NSBitmapImageRep_bitmapData(id imageRep); -unsigned char* NSBitmapImageRep_bitmapData(id imageRep) { - return ((unsigned char* (*)(id, SEL))objc_msgSend) ((id)imageRep, sel_registerName("bitmapData")); -} - -id NSBitmapImageRep_initWithBitmapData(unsigned char** planes, NSInteger width, NSInteger height, NSInteger bps, NSInteger spp, bool alpha, bool isPlanar, const char* colorSpaceName, NSBitmapFormat bitmapFormat, NSInteger rowBytes, NSInteger pixelBits); -id NSBitmapImageRep_initWithBitmapData(unsigned char** planes, NSInteger width, NSInteger height, NSInteger bps, NSInteger spp, bool alpha, bool isPlanar, const char* colorSpaceName, NSBitmapFormat bitmapFormat, NSInteger rowBytes, NSInteger pixelBits) { - SEL func = sel_registerName("initWithBitmapDataPlanes:pixelsWide:pixelsHigh:bitsPerSample:samplesPerPixel:hasAlpha:isPlanar:colorSpaceName:bitmapFormat:bytesPerRow:bitsPerPixel:"); - - return (id) ((id(*)(id, SEL, unsigned char**, NSInteger, NSInteger, NSInteger, NSInteger, bool, bool, id, NSBitmapFormat, NSInteger, NSInteger))objc_msgSend) - (NSAlloc((id)objc_getClass("NSBitmapImageRep")), func, planes, width, height, bps, spp, alpha, isPlanar, NSString_stringWithUTF8String(colorSpaceName), bitmapFormat, rowBytes, pixelBits); -} - -id NSColor_colorWithSRGB(CGFloat red, CGFloat green, CGFloat blue, CGFloat alpha); -id NSColor_colorWithSRGB(CGFloat red, CGFloat green, CGFloat blue, CGFloat alpha) { - Class nsclass = objc_getClass("NSColor"); - SEL func = sel_registerName("colorWithSRGBRed:green:blue:alpha:"); - return ((id(*)(id, SEL, CGFloat, CGFloat, CGFloat, CGFloat))objc_msgSend) - ((id)nsclass, func, red, green, blue, alpha); -} - -id NSPasteboard_generalPasteboard(void); -id NSPasteboard_generalPasteboard(void) { - return (id) objc_msgSend_id((id)objc_getClass("NSPasteboard"), sel_registerName("generalPasteboard")); -} - -id* cstrToNSStringArray(char** strs, size_t len); -id* cstrToNSStringArray(char** strs, size_t len) { - static id nstrs[6]; - size_t i; - for (i = 0; i < len; i++) - nstrs[i] = NSString_stringWithUTF8String(strs[i]); - - return nstrs; -} - -const char* NSPasteboard_stringForType(id pasteboard, NSPasteboardType dataType, size_t* len); -const char* NSPasteboard_stringForType(id pasteboard, NSPasteboardType dataType, size_t* len) { - SEL func = sel_registerName("stringForType:"); - id nsstr = NSString_stringWithUTF8String((const char*)dataType); - id nsString = ((id(*)(id, SEL, id))objc_msgSend)(pasteboard, func, nsstr); - const char* str = NSString_to_char(nsString); - if (len != NULL) - *len = (size_t)((NSUInteger(*)(id, SEL, int))objc_msgSend)(nsString, sel_registerName("maximumLengthOfBytesUsingEncoding:"), 4); - return str; -} - -id c_array_to_NSArray(void* array, size_t len); -id c_array_to_NSArray(void* array, size_t len) { - return ((id (*)(id, SEL, void*, NSUInteger))objc_msgSend) (NSAlloc(objc_getClass("NSArray")), sel_registerName("initWithObjects:count:"), array, len); -} - - -void NSregisterForDraggedTypes(id view, NSPasteboardType* newTypes, size_t len); -void NSregisterForDraggedTypes(id view, NSPasteboardType* newTypes, size_t len) { - id* ntypes = cstrToNSStringArray((char**)newTypes, len); - - id array = c_array_to_NSArray(ntypes, len); - objc_msgSend_void_id(view, sel_registerName("registerForDraggedTypes:"), array); - NSRelease(array); -} - -NSInteger NSPasteBoard_declareTypes(id pasteboard, NSPasteboardType* newTypes, size_t len, void* owner); -NSInteger NSPasteBoard_declareTypes(id pasteboard, NSPasteboardType* newTypes, size_t len, void* owner) { - id* ntypes = cstrToNSStringArray((char**)newTypes, len); - - SEL func = sel_registerName("declareTypes:owner:"); - - id array = c_array_to_NSArray(ntypes, len); - - NSInteger output = ((NSInteger(*)(id, SEL, id, void*))objc_msgSend) - (pasteboard, func, array, owner); - NSRelease(array); - - return output; -} - -#define NSRetain(obj) objc_msgSend_void((id)obj, sel_registerName("retain")) - -/* - End of cocoa wrapper -*/ - -static id RGFW__osxCustomInitWithRGFWWindow(id self, SEL _cmd, RGFW_window* win) { - RGFW_UNUSED(_cmd); - struct objc_super s = { self, class_getSuperclass(object_getClass(self)) }; - - CGRect rect; - rect.origin.x = 0; - rect.origin.y = 0; - rect.size.width = (double)win->w; - rect.size.height = (double)win->h; - - self = ((id (*)(struct objc_super*, SEL, CGRect))objc_msgSendSuper)( - &s, sel_registerName("initWithFrame:"), rect - ); - - if (self != nil) { - object_setInstanceVariable(self, "RGFW_window", win); - object_setInstanceVariable(self, "trackingArea", nil); - - object_setInstanceVariable( - self, "markedText", - ((id (*)(id, SEL))objc_msgSend)( - ((id (*)(Class, SEL))objc_msgSend)(objc_getClass("NSMutableAttributedString"), sel_registerName("alloc")), - sel_registerName("init") - ) - ); - - ((void (*)(id, SEL))objc_msgSend)(self, sel_registerName("updateTrackingAreas")); - - ((void (*)(id, SEL, id))objc_msgSend)( - self, sel_registerName("registerForDraggedTypes:"), - ((id (*)(Class, SEL, id))objc_msgSend)( - objc_getClass("NSArray"), - sel_registerName("arrayWithObject:"), - ((id (*)(Class, SEL, const char*))objc_msgSend)( - objc_getClass("NSString"), - sel_registerName("stringWithUTF8String:"), - "public.url" - ) - ) - ); - } - - return self; -} - -static u32 RGFW_OnClose(id self) { - RGFW_window* win = NULL; - object_getInstanceVariable(self, (const char*)"RGFW_window", (void**)&win); - if (win == NULL) return true; - - RGFW_windowCloseCallback(win); - return false; -} - -/* NOTE(EimaMei): Fixes the constant clicking when the app is running under a terminal. */ -static bool RGFW__osxAcceptsFirstResponder(void) { return true; } -static bool RGFW__osxPerformKeyEquivalent(id event) { RGFW_UNUSED(event); return true; } - -static NSDragOperation RGFW__osxDraggingEntered(id self, SEL sel, id sender) { - RGFW_UNUSED(sel); - - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) - return 0; - - NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(sender, sel_registerName("draggingLocation")); - RGFW_dataDragCallback(win, RGFW_dataFile, RGFW_dndActionEnter, (i32) p.x, (i32) (win->h - p.y)); - return NSDragOperationCopy; -} -static NSDragOperation RGFW__osxDraggingUpdated(id self, SEL sel, id sender) { - RGFW_UNUSED(sel); - - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) - return 0; - if (!(win->internal.enabledEvents & RGFW_dataDragFlag)) return NSDragOperationCopy; - - NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(sender, sel_registerName("draggingLocation")); - RGFW_dataDragCallback(win, RGFW_dataFile, RGFW_dndActionMove, (i32) p.x, (i32) (win->h - p.y)); - return NSDragOperationCopy; -} -static bool RGFW__osxPrepareForDragOperation(id self) { - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL || (!(win->internal.enabledEvents & RGFW_dataDropFlag))) - return true; - - if (!(win->internal.flags & RGFW_windowAllowDND)) { - return false; - } - - return true; -} - -static void RGFW__osxDraggingEnded(id self, SEL sel, id sender) { - RGFW_UNUSED(sel); - - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) - return; - if (!(win->internal.enabledEvents & RGFW_dataDragFlag)) return; - - NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(sender, sel_registerName("draggingLocation")); - RGFW_dataDragCallback(win, RGFW_dataFile, RGFW_dndActionExit, (i32) p.x, (i32) (win->h - p.y)); - return; -} - -static bool RGFW__osxPerformDragOperation(id self, SEL sel, id sender) { - RGFW_UNUSED(sender); RGFW_UNUSED(self); RGFW_UNUSED(sel); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL || (!(win->internal.enabledEvents & RGFW_dataDropFlag))) - return false; - - /* id pasteBoard = objc_msgSend_id(sender, sel_registerName("draggingPasteboard")); */ - - id pasteBoard = objc_msgSend_id(sender, sel_registerName("draggingPasteboard")); - - /* Get the types of data available on the pasteboard */ - id types = objc_msgSend_id(pasteBoard, sel_registerName("types")); - - /* Get the string type for file URLs */ - id fileURLsType = objc_msgSend_class_char(objc_getClass("NSString"), sel_registerName("stringWithUTF8String:"), "NSFilenamesPboardType"); - - /* Check if the pasteboard contains file URLs */ - if (objc_msgSend_id_bool(types, sel_registerName("containsObject:"), fileURLsType) == 0) { - RGFW_debugCallback(RGFW_typeError, RGFW_errClipboard, "No files found on the pasteboard."); - return 0; - } - - id fileURLs = objc_msgSend_id_id(pasteBoard, sel_registerName("propertyListForType:"), fileURLsType); - int count = ((int (*)(id, SEL))objc_msgSend)(fileURLs, sel_registerName("count")); - - if (count == 0) - return 0; - - u32 i; - for (i = 0; i < (u32)count; i++) { - id fileURL = objc_msgSend_arr(fileURLs, sel_registerName("objectAtIndex:"), i); - const char *filePath = ((const char* (*)(id, SEL))objc_msgSend)(fileURL, sel_registerName("UTF8String")); - int string_count = ((int (*)(id, SEL))objc_msgSend)(fileURL, sel_registerName("count")); - - RGFW_dataDropCallback(win, filePath, (size_t)string_count + 1, RGFW_dataFile); - } - - return false; -} - -#ifndef RGFW_NO_IOKIT -#include <IOKit/IOKitLib.h> - -float RGFW_osx_getFallbackRefreshRate(CGDirectDisplayID displayID); -float RGFW_osx_getFallbackRefreshRate(CGDirectDisplayID displayID) { - float refreshRate = 0; - io_iterator_t it; - io_service_t service; - CFNumberRef indexRef, clockRef, countRef; - u32 clock, count; - -#ifdef kIOMainPortDefault - if (IOServiceGetMatchingServices(kIOMainPortDefault, IOServiceMatching("IOFramebuffer"), &it) != 0) -#elif defined(kIOMasterPortDefault) - if (IOServiceGetMatchingServices(kIOMainPortDefault, IOServiceMatching("IOFramebuffer"), &it) != 0) -#endif - return RGFW_FALSE; - - while ((service = IOIteratorNext(it)) != 0) { - u32 index; - indexRef = (CFNumberRef)IORegistryEntryCreateCFProperty(service, CFSTR("IOFramebufferOpenGLIndex"), kCFAllocatorDefault, kNilOptions); - if (indexRef == 0) continue; - - if (CFNumberGetValue(indexRef, kCFNumberIntType, &index) && CGOpenGLDisplayMaskToDisplayID(1 << index) == displayID) { - CFRelease(indexRef); - break; - } - - CFRelease(indexRef); - } - - if (service) { - clockRef = (CFNumberRef)IORegistryEntryCreateCFProperty(service, CFSTR("IOFBCurrentPixelClock"), kCFAllocatorDefault, kNilOptions); - if (clockRef) { - if (CFNumberGetValue(clockRef, kCFNumberIntType, &clock) && clock) { - countRef = (CFNumberRef)IORegistryEntryCreateCFProperty(service, CFSTR("IOFBCurrentPixelCount"), kCFAllocatorDefault, kNilOptions); - if (countRef && CFNumberGetValue(countRef, kCFNumberIntType, &count) && count) { - refreshRate = (float)((double)clock / (double) count); - CFRelease(countRef); - } - } - CFRelease(clockRef); - } - } - - IOObjectRelease(it); - return refreshRate; -} -#endif - -void RGFW_moveToMacOSResourceDir(void) { - char resourcesPath[256]; - - CFBundleRef bundle = CFBundleGetMainBundle(); - if (!bundle) - return; - - CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle); - CFStringRef last = CFURLCopyLastPathComponent(resourcesURL); - - if ( - CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo || - CFURLGetFileSystemRepresentation(resourcesURL, true, (u8*) resourcesPath, 255) == 0 - ) { - CFRelease(last); - CFRelease(resourcesURL); - return; - } - - CFRelease(last); - CFRelease(resourcesURL); - - chdir(resourcesPath); -} - -static void RGFW__osxDidChangeScreenParameters(id self, SEL _cmd, id notification) { - RGFW_UNUSED(self); RGFW_UNUSED(_cmd); RGFW_UNUSED(notification); - RGFW_pollMonitors(); -} - -static void RGFW__osxWindowDeminiaturize(id self, SEL sel) { - RGFW_UNUSED(sel); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) return; - - RGFW_windowRestoredCallback(win, win->x, win->y, win->w, win->h); - -} -static void RGFW__osxWindowMiniaturize(id self, SEL sel) { - RGFW_UNUSED(sel); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) return; - - RGFW_windowMinimizedCallback(win); - -} - -static void RGFW__osxWindowBecameKey(id self, SEL sel) { - RGFW_UNUSED(sel); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) return; - - RGFW_windowFocusCallback(win, RGFW_TRUE); -} - -static void RGFW__osxWindowResignKey(id self, SEL sel) { - RGFW_UNUSED(sel); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) return; - - RGFW_windowFocusCallback(win, RGFW_FALSE); -} - -static void RGFW__osxDidWindowResize(id self, SEL _cmd, id notification) { - RGFW_UNUSED(_cmd); RGFW_UNUSED(notification); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) return; - - NSRect frame; - if (win->src.view) frame = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.view, sel_registerName("frame")); - else return; - - if (frame.size.width == 0 || frame.size.height == 0) return; - win->w = (i32)frame.size.width; - win->h = (i32)frame.size.height; - - RGFW_monitor* mon = RGFW_window_getMonitor(win); - if (mon == NULL) return; - - if ((i32)mon->mode.w == win->w && (i32)mon->mode.h - 102 <= win->h) { - RGFW_windowMaximizedCallback(win, 0, 0, win->w, win->h); - } else if (win->internal.flags & RGFW_windowMaximize) { - RGFW_windowRestoredCallback(win, win->x, win->y, win->w, win->h); - } - - RGFW_windowResizedCallback(win, win->w, win->h); -} - -static void RGFW__osxWindowMove(id self, SEL sel) { - RGFW_UNUSED(sel); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) return; - - NSRect frame = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.window, sel_registerName("frame")); - NSRect content = ((NSRect(*)(id, SEL, NSRect))abi_objc_msgSend_stret)((id)win->src.window, sel_registerName("contentRectForFrameRect:"), frame); - - float y = RGFW_cocoaYTransform((float)(content.origin.y + content.size.height - 1)); - - RGFW_windowMovedCallback(win, (i32)content.origin.x, (i32)y); -} - -static void RGFW__osxViewDidChangeBackingProperties(id self, SEL _cmd) { - RGFW_UNUSED(_cmd); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) return; - - RGFW_monitor* mon = RGFW_window_getMonitor(win); - if (mon == NULL) return; - - RGFW_scaleUpdatedCallback(win, mon->scaleX, mon->scaleY); -} - -static BOOL RGFW__osxWantsUpdateLayer(id self, SEL _cmd) { RGFW_UNUSED(self); RGFW_UNUSED(_cmd); return YES; } - -static void RGFW__osxUpdateLayer(id self, SEL _cmd) { - RGFW_UNUSED(self); RGFW_UNUSED(_cmd); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) return; - RGFW_windowRefreshCallback(win, 0, 0, win->w, win->h); -} - -static void RGFW__osxDrawRect(id self, SEL _cmd, CGRect rect) { - RGFW_UNUSED(rect); RGFW_UNUSED(_cmd); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) return; - - RGFW_windowRefreshCallback(win, 0, 0, win->w, win->h); -} - -static void RGFW__osxMouseEntered(id self, SEL _cmd, id event) { - RGFW_UNUSED(_cmd); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) return; - - NSPoint p = ((NSPoint(*)(id, SEL))objc_msgSend)(event, sel_registerName("locationInWindow")); - RGFW_mouseNotifyCallback(win, (i32)p.x, (i32)(win->h - p.y), 1); -} - -static void RGFW__osxMouseExited(id self, SEL _cmd, id event) { - RGFW_UNUSED(_cmd); RGFW_UNUSED(event); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) return; - - RGFW_mouseNotifyCallback(win, win->internal.lastMouseX, win->internal.lastMouseY, RGFW_FALSE); -} - -static void RGFW__osxKeyDown(id self, SEL _cmd, id event) { - RGFW_UNUSED(_cmd); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL || !(win->internal.enabledEvents & RGFW_keyPressedFlag)) return; - - u32 key = (u16)((u32(*)(id, SEL))objc_msgSend)(event, sel_registerName("keyCode")); - - RGFW_key value = (u8)RGFW_apiKeyToRGFW(key); - RGFW_bool repeat = RGFW_isKeyDown(value); - - RGFW_keyCallback(win, value, win->internal.mod, repeat, 1); - - id nsstring = ((id(*)(id, SEL))objc_msgSend)(event, sel_registerName("charactersIgnoringModifiers")); - const char* string = NSString_to_char(nsstring); - size_t count = (size_t)((int (*)(id, SEL))objc_msgSend)(nsstring, sel_registerName("length")); - - for (size_t index = 0; index < count; - RGFW_keyCharCallback(win, RGFW_decodeUTF8(&string[index], &index)) - ); -} - -static void RGFW__osxKeyUp(id self, SEL _cmd, id event) { - RGFW_UNUSED(_cmd); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL || !(win->internal.enabledEvents & RGFW_keyReleasedFlag)) return; - - u32 key = (u16)((u32(*)(id, SEL))objc_msgSend)(event, sel_registerName("keyCode")); - - RGFW_key value = (u8)RGFW_apiKeyToRGFW(key); - - RGFW_keyCallback(win, value, win->internal.mod, RGFW_FALSE, 0); -} - -static void RGFW__osxFlagsChanged(id self, SEL _cmd, id event) { - RGFW_UNUSED(_cmd); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) return; - - RGFW_key value = 0; - RGFW_bool pressed = RGFW_FALSE; - - u32 flags = (u32)((u32(*)(id, SEL))objc_msgSend)(event, sel_registerName("modifierFlags")); - RGFW_keyUpdateKeyModsEx(win, - ((u32)(flags & NSEventModifierFlagCapsLock) % 255), - ((flags & NSEventModifierFlagNumericPad) % 255), - ((flags & NSEventModifierFlagControl) % 255), - ((flags & NSEventModifierFlagOption) % 255), - ((flags & NSEventModifierFlagShift) % 255), - ((flags & NSEventModifierFlagCommand) % 255), 0); - u8 i; - for (i = 0; i < 9; i++) - _RGFW->keyboard[i + RGFW_keyCapsLock].prev = _RGFW->keyboard[i + RGFW_keyCapsLock].current; - - for (i = 0; i < 5; i++) { - u32 shift = (1 << (i + 16)); - RGFW_key key = i + RGFW_keyCapsLock; - if ((flags & shift) && !RGFW_isKeyDown((u8)key)) { - pressed = RGFW_TRUE; - value = (u8)key; - break; - } - if (!(flags & shift) && RGFW_isKeyDown((u8)key)) { - pressed = RGFW_FALSE; - value = (u8)key; - break; - } - } - - RGFW_keyCallback(win, value, win->internal.mod, RGFW_isKeyDown(value) && pressed, pressed); - - if (value != RGFW_keyCapsLock) { - RGFW_keyCallback(win, value + 4, win->internal.mod, RGFW_isKeyDown(value + 4) && pressed, pressed); - } - -} - -static void RGFW__osxMouseMoved(id self, SEL _cmd, id event) { - RGFW_UNUSED(_cmd); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) return; - - NSPoint p = ((NSPoint(*)(id, SEL))objc_msgSend)(event, sel_registerName("locationInWindow")); - - CGFloat vecX = ((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(event, sel_registerName("deltaX")); - CGFloat vecY = ((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(event, sel_registerName("deltaY")); - - RGFW_mousePosCallback(win, (i32)p.x, (i32)(win->h - p.y)); - RGFW_rawMotionCallback(win, (float)vecX, (float)vecY); -} - -static void RGFW__osxMouseDown(id self, SEL _cmd, id event) { - RGFW_UNUSED(_cmd); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) return; - - u32 buttonNumber = (u32)((u32(*)(id, SEL))objc_msgSend)(event, sel_registerName("buttonNumber")); - - RGFW_mouseButton value = 0; - switch (buttonNumber) { - case 0: value = RGFW_mouseLeft; break; - case 1: value = RGFW_mouseRight; break; - case 2: value = RGFW_mouseMiddle; break; - default: value = (u8)buttonNumber; - } - - RGFW_mouseButtonCallback(win, value, 1); -} - -static void RGFW__osxMouseUp(id self, SEL _cmd, id event) { - RGFW_UNUSED(_cmd); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) return; - - u32 buttonNumber = (u32)((u32(*)(id, SEL))objc_msgSend)(event, sel_registerName("buttonNumber")); - - RGFW_mouseButton value = 0; - switch (buttonNumber) { - case 0: value = RGFW_mouseLeft; break; - case 1: value = RGFW_mouseRight; break; - case 2: value = RGFW_mouseMiddle; break; - default: value = (u8)buttonNumber; - } - - RGFW_mouseButtonCallback(win, value, 0); -} - -static void RGFW__osxScrollWheel(id self, SEL _cmd, id event) { - RGFW_UNUSED(_cmd); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void**)&win); - if (win == NULL) return; - - float deltaX = (float)((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(event, sel_registerName("deltaX")); - float deltaY = (float)((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(event, sel_registerName("deltaY")); - - RGFW_mouseScrollCallback(win, deltaX, deltaY); -} - -RGFW_format RGFW_nativeFormat(void) { return RGFW_formatRGBA8; } - -RGFW_bool RGFW_createSurfacePtr(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { - surface->data = data; - surface->w = w; - surface->h = h; - surface->format = format; - surface->native.format = RGFW_formatRGBA8; - - surface->native.buffer = (u8*)RGFW_ALLOC((size_t)(w * h * 4)); - return RGFW_TRUE; -} - -void RGFW_surface_freePtr(RGFW_surface* surface) { - RGFW_FREE(surface->native.buffer); -} - -void RGFW_window_blitSurface(RGFW_window* win, RGFW_surface* surface) { - id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); - pool = objc_msgSend_id(pool, sel_registerName("init")); - - int minW = RGFW_MIN(win->w, surface->w); - int minH = RGFW_MIN(win->h, surface->h); - - RGFW_monitor* mon = RGFW_window_getMonitor(win); - if (mon == NULL) return; - - minW = (i32)((float)minW * mon->pixelRatio); - minH = (i32)((float)minH * mon->pixelRatio); - - surface->native.rep = (void*)NSBitmapImageRep_initWithBitmapData(&surface->native.buffer, minW, minH, 8, 4, true, false, "NSDeviceRGBColorSpace", 1 << 1, (u32)surface->w * 4, 32); - - id image = ((id (*)(Class, SEL))objc_msgSend)(objc_getClass("NSImage"), sel_getUid("alloc")); - NSSize size = (NSSize){(double)minW, (double)minH}; - image = ((id (*)(id, SEL, NSSize))objc_msgSend)((id)image, sel_getUid("initWithSize:"), size); - - RGFW_copyImageData(NSBitmapImageRep_bitmapData((id)surface->native.rep), surface->w, minH, RGFW_formatRGBA8, surface->data, surface->native.format, surface->convertFunc); - ((void (*)(id, SEL, id))objc_msgSend)((id)image, sel_getUid("addRepresentation:"), (id)surface->native.rep); - - id layer = ((id (*)(id, SEL))objc_msgSend)((id)win->src.view, sel_getUid("layer")); - ((void (*)(id, SEL, id))objc_msgSend)(layer, sel_getUid("setContents:"), (id)image); - - NSRelease(image); - NSRelease(surface->native.rep); - - objc_msgSend_bool_void(pool, sel_registerName("drain")); -} - -void* RGFW_window_getView_OSX(RGFW_window* win) { return win->src.view; } - -void RGFW_window_setLayer_OSX(RGFW_window* win, void* layer) { - objc_msgSend_void_id((id)win->src.view, sel_registerName("setLayer:"), (id)layer); -} - -void* RGFW_getLayer_OSX(void) { - return objc_msgSend_class((id)objc_getClass("CAMetalLayer"), (SEL)sel_registerName("layer")); -} -void* RGFW_window_getWindow_OSX(RGFW_window* win) { return win->src.window; } - -void RGFW_initKeycodesPlatform(void) { - _RGFW->keycodes[0x1D] = RGFW_key0; - _RGFW->keycodes[0x12] = RGFW_key1; - _RGFW->keycodes[0x13] = RGFW_key2; - _RGFW->keycodes[0x14] = RGFW_key3; - _RGFW->keycodes[0x15] = RGFW_key4; - _RGFW->keycodes[0x17] = RGFW_key5; - _RGFW->keycodes[0x16] = RGFW_key6; - _RGFW->keycodes[0x1A] = RGFW_key7; - _RGFW->keycodes[0x1C] = RGFW_key8; - _RGFW->keycodes[0x19] = RGFW_key9; - _RGFW->keycodes[0x00] = RGFW_keyA; - _RGFW->keycodes[0x0B] = RGFW_keyB; - _RGFW->keycodes[0x08] = RGFW_keyC; - _RGFW->keycodes[0x02] = RGFW_keyD; - _RGFW->keycodes[0x0E] = RGFW_keyE; - _RGFW->keycodes[0x03] = RGFW_keyF; - _RGFW->keycodes[0x05] = RGFW_keyG; - _RGFW->keycodes[0x04] = RGFW_keyH; - _RGFW->keycodes[0x22] = RGFW_keyI; - _RGFW->keycodes[0x26] = RGFW_keyJ; - _RGFW->keycodes[0x28] = RGFW_keyK; - _RGFW->keycodes[0x25] = RGFW_keyL; - _RGFW->keycodes[0x2E] = RGFW_keyM; - _RGFW->keycodes[0x2D] = RGFW_keyN; - _RGFW->keycodes[0x1F] = RGFW_keyO; - _RGFW->keycodes[0x23] = RGFW_keyP; - _RGFW->keycodes[0x0C] = RGFW_keyQ; - _RGFW->keycodes[0x0F] = RGFW_keyR; - _RGFW->keycodes[0x01] = RGFW_keyS; - _RGFW->keycodes[0x11] = RGFW_keyT; - _RGFW->keycodes[0x20] = RGFW_keyU; - _RGFW->keycodes[0x09] = RGFW_keyV; - _RGFW->keycodes[0x0D] = RGFW_keyW; - _RGFW->keycodes[0x07] = RGFW_keyX; - _RGFW->keycodes[0x10] = RGFW_keyY; - _RGFW->keycodes[0x06] = RGFW_keyZ; - _RGFW->keycodes[0x27] = RGFW_keyApostrophe; - _RGFW->keycodes[0x2A] = RGFW_keyBackSlash; - _RGFW->keycodes[0x2B] = RGFW_keyComma; - _RGFW->keycodes[0x18] = RGFW_keyEquals; - _RGFW->keycodes[0x32] = RGFW_keyBacktick; - _RGFW->keycodes[0x21] = RGFW_keyBracket; - _RGFW->keycodes[0x1B] = RGFW_keyMinus; - _RGFW->keycodes[0x2F] = RGFW_keyPeriod; - _RGFW->keycodes[0x1E] = RGFW_keyCloseBracket; - _RGFW->keycodes[0x29] = RGFW_keySemicolon; - _RGFW->keycodes[0x2C] = RGFW_keySlash; - _RGFW->keycodes[0x0A] = RGFW_keyWorld1; - _RGFW->keycodes[0x33] = RGFW_keyBackSpace; - _RGFW->keycodes[0x39] = RGFW_keyCapsLock; - _RGFW->keycodes[0x75] = RGFW_keyDelete; - _RGFW->keycodes[0x7D] = RGFW_keyDown; - _RGFW->keycodes[0x77] = RGFW_keyEnd; - _RGFW->keycodes[0x24] = RGFW_keyEnter; - _RGFW->keycodes[0x35] = RGFW_keyEscape; - _RGFW->keycodes[0x7A] = RGFW_keyF1; - _RGFW->keycodes[0x78] = RGFW_keyF2; - _RGFW->keycodes[0x63] = RGFW_keyF3; - _RGFW->keycodes[0x76] = RGFW_keyF4; - _RGFW->keycodes[0x60] = RGFW_keyF5; - _RGFW->keycodes[0x61] = RGFW_keyF6; - _RGFW->keycodes[0x62] = RGFW_keyF7; - _RGFW->keycodes[0x64] = RGFW_keyF8; - _RGFW->keycodes[0x65] = RGFW_keyF9; - _RGFW->keycodes[0x6D] = RGFW_keyF10; - _RGFW->keycodes[0x67] = RGFW_keyF11; - _RGFW->keycodes[0x6F] = RGFW_keyF12; - _RGFW->keycodes[0x69] = RGFW_keyPrintScreen; - _RGFW->keycodes[0x6B] = RGFW_keyF14; - _RGFW->keycodes[0x71] = RGFW_keyF15; - _RGFW->keycodes[0x6A] = RGFW_keyF16; - _RGFW->keycodes[0x40] = RGFW_keyF17; - _RGFW->keycodes[0x4F] = RGFW_keyF18; - _RGFW->keycodes[0x50] = RGFW_keyF19; - _RGFW->keycodes[0x5A] = RGFW_keyF20; - _RGFW->keycodes[0x73] = RGFW_keyHome; - _RGFW->keycodes[0x72] = RGFW_keyInsert; - _RGFW->keycodes[0x7B] = RGFW_keyLeft; - _RGFW->keycodes[0x3A] = RGFW_keyAltL; - _RGFW->keycodes[0x3B] = RGFW_keyControlL; - _RGFW->keycodes[0x38] = RGFW_keyShiftL; - _RGFW->keycodes[0x37] = RGFW_keySuperL; - _RGFW->keycodes[0x6E] = RGFW_keyMenu; - _RGFW->keycodes[0x47] = RGFW_keyNumLock; - _RGFW->keycodes[0x79] = RGFW_keyPageDown; - _RGFW->keycodes[0x74] = RGFW_keyPageUp; - _RGFW->keycodes[0x7C] = RGFW_keyRight; - _RGFW->keycodes[0x3D] = RGFW_keyAltR; - _RGFW->keycodes[0x3E] = RGFW_keyControlR; - _RGFW->keycodes[0x3C] = RGFW_keyShiftR; - _RGFW->keycodes[0x36] = RGFW_keySuperR; - _RGFW->keycodes[0x31] = RGFW_keySpace; - _RGFW->keycodes[0x30] = RGFW_keyTab; - _RGFW->keycodes[0x7E] = RGFW_keyUp; - _RGFW->keycodes[0x52] = RGFW_keyPad0; - _RGFW->keycodes[0x53] = RGFW_keyPad1; - _RGFW->keycodes[0x54] = RGFW_keyPad2; - _RGFW->keycodes[0x55] = RGFW_keyPad3; - _RGFW->keycodes[0x56] = RGFW_keyPad4; - _RGFW->keycodes[0x57] = RGFW_keyPad5; - _RGFW->keycodes[0x58] = RGFW_keyPad6; - _RGFW->keycodes[0x59] = RGFW_keyPad7; - _RGFW->keycodes[0x5B] = RGFW_keyPad8; - _RGFW->keycodes[0x5C] = RGFW_keyPad9; - _RGFW->keycodes[0x45] = RGFW_keyPadSlash; - _RGFW->keycodes[0x41] = RGFW_keyPadPeriod; - _RGFW->keycodes[0x4B] = RGFW_keyPadSlash; - _RGFW->keycodes[0x4C] = RGFW_keyPadReturn; - _RGFW->keycodes[0x51] = RGFW_keyPadEqual; - _RGFW->keycodes[0x43] = RGFW_keyPadMultiply; - _RGFW->keycodes[0x4E] = RGFW_keyPadMinus; -} - -i32 RGFW_initPlatform(void) { - _RGFW->tisBundle = (void*)CFBundleGetBundleWithIdentifier(CFSTR("com.apple.HIToolbox")); - - TISGetInputSourcePropertySrc = (PFN_TISGetInputSourceProperty)CFBundleGetFunctionPointerForName((CFBundleRef)_RGFW->tisBundle, CFSTR("TISGetInputSourceProperty")); - TISCopyCurrentKeyboardLayoutInputSourceSrc = (PFN_TISCopyCurrentKeyboardLayoutInputSource)CFBundleGetFunctionPointerForName((CFBundleRef)_RGFW->tisBundle, CFSTR("TISCopyCurrentKeyboardLayoutInputSource")); - LMGetKbdTypeSrc = (PFN_LMGetKbdType)CFBundleGetFunctionPointerForName((CFBundleRef)_RGFW->tisBundle, CFSTR("LMGetKbdType")); - - CFStringRef* cfStr = (CFStringRef*)CFBundleGetDataPointerForName((CFBundleRef)_RGFW->tisBundle, CFSTR("kTISPropertyUnicodeKeyLayoutData"));; - if (cfStr) kTISPropertyUnicodeKeyLayoutDataSrc = *cfStr; - - class_addMethod(objc_getClass("NSObject"), sel_registerName("windowShouldClose:"), (IMP)(void*)RGFW_OnClose, 0); - - /* NOTE(EimaMei): Fixes the 'Boop' sfx from constantly playing each time you click a key. Only a problem when running in the terminal. */ - class_addMethod(objc_getClass("NSWindowClass"), sel_registerName("acceptsFirstResponder:"), (IMP)(void*)RGFW__osxAcceptsFirstResponder, 0); - class_addMethod(objc_getClass("NSWindowClass"), sel_registerName("performKeyEquivalent:"), (IMP)(void*)RGFW__osxPerformKeyEquivalent, 0); - - _RGFW->NSApp = objc_msgSend_id(objc_getClass("NSApplication"), sel_registerName("sharedApplication")); - - NSRetain(_RGFW->NSApp); - - _RGFW->customNSAppDelegateClass = objc_allocateClassPair(objc_getClass("NSObject"), "RGFWNSAppDelegate", 0); - class_addMethod((Class)_RGFW->customNSAppDelegateClass, sel_registerName("applicationDidChangeScreenParameters:"), (IMP)RGFW__osxDidChangeScreenParameters, "v@:@"); - objc_registerClassPair((Class)_RGFW->customNSAppDelegateClass); - _RGFW->customNSAppDelegate = objc_msgSend_id(NSAlloc(_RGFW->customNSAppDelegateClass), sel_registerName("init")); - - objc_msgSend_void_id(_RGFW->NSApp, sel_registerName("setDelegate:"), _RGFW->customNSAppDelegate); - - ((void (*)(id, SEL, NSUInteger))objc_msgSend) ((id)_RGFW->NSApp, sel_registerName("setActivationPolicy:"), NSApplicationActivationPolicyRegular); - - _RGFW->customViewClasses[0] = objc_allocateClassPair(objc_getClass("NSView"), "RGFWCustomView", 0); - _RGFW->customViewClasses[1] = objc_allocateClassPair(objc_getClass("NSOpenGLView"), "RGFWOpenGLCustomView", 0); - for (size_t i = 0; i < 2; i++) { - class_addIvar((Class)_RGFW->customViewClasses[i], "RGFW_window", sizeof(RGFW_window*), sizeof(RGFW_window*), "L"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("drawRect:"), (IMP)RGFW__osxDrawRect, "v@:{CGRect=ffff}"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("viewDidChangeBackingProperties"), (IMP)RGFW__osxViewDidChangeBackingProperties, "v@:"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseDown:"), (IMP)RGFW__osxMouseDown, "v@:@"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("rightMouseDown:"), (IMP)RGFW__osxMouseDown, "v@:@"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("otherMouseDown:"), (IMP)RGFW__osxMouseDown, "v@:@"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseUp:"), (IMP)RGFW__osxMouseUp, "v@:@"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("rightMouseUp:"), (IMP)RGFW__osxMouseUp, "v@:@"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("otherMouseUp:"), (IMP)RGFW__osxMouseUp, "v@:@"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("scrollWheel:"), (IMP)RGFW__osxScrollWheel, "v@:@"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseDragged:"), (IMP)RGFW__osxMouseMoved, "v@:@"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("rightMouseDragged:"), (IMP)RGFW__osxMouseMoved, "v@:@"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("otherMouseDragged:"), (IMP)RGFW__osxMouseMoved, "v@:@"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("keyDown:"), (IMP)RGFW__osxKeyDown, "v@:@"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("keyUp:"), (IMP)RGFW__osxKeyUp, "v@:@"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseMoved:"), (IMP)RGFW__osxMouseMoved, "v@:@"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseEntered:"), (IMP)RGFW__osxMouseEntered, "v@:@"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseExited:"), (IMP)RGFW__osxMouseExited, "v@:@"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("flagsChanged:"), (IMP)RGFW__osxFlagsChanged, "v@:@"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_getUid("acceptsFirstResponder"), (IMP)RGFW__osxAcceptsFirstResponder, "B@:"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("initWithRGFWWindow:"), (IMP)RGFW__osxCustomInitWithRGFWWindow, "@@:{CGRect={CGPoint=dd}{CGSize=dd}}"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("wantsUpdateLayer"), (IMP)RGFW__osxWantsUpdateLayer, "B@:"); - class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("updateLayer"), (IMP)RGFW__osxUpdateLayer, "v@:"); - objc_registerClassPair((Class)_RGFW->customViewClasses[i]); - } - - _RGFW->customWindowDelegateClass = objc_allocateClassPair(objc_getClass("NSObject"), "RGFWWindowDelegate", 0); - class_addIvar((Class)_RGFW->customWindowDelegateClass, "RGFW_window", sizeof(RGFW_window*), sizeof(RGFW_window*), "L"); - class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidResize:"), (IMP)RGFW__osxDidWindowResize, "v@:@"); - class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidMove:"), (IMP) RGFW__osxWindowMove, ""); - class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidMiniaturize:"), (IMP) RGFW__osxWindowMiniaturize, ""); - class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidDeminiaturize:"), (IMP) RGFW__osxWindowDeminiaturize, ""); - class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidBecomeKey:"), (IMP) RGFW__osxWindowBecameKey, ""); - class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidResignKey:"), (IMP) RGFW__osxWindowResignKey, ""); - class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("draggingEntered:"), (IMP)RGFW__osxDraggingEntered, "l@:@"); - class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("draggingUpdated:"), (IMP)RGFW__osxDraggingUpdated, "l@:@"); - class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("draggingExited:"), (IMP)RGFW__osxDraggingEnded, "v@:@"); - class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("draggingEnded:"), (IMP)RGFW__osxDraggingEnded, "v@:@"); - class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("prepareForDragOperation:"), (IMP)RGFW__osxPrepareForDragOperation, "B@:@"); - class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("performDragOperation:"), (IMP)RGFW__osxPerformDragOperation, "B@:@"); - objc_registerClassPair((Class)_RGFW->customWindowDelegateClass); - return 0; -} - -void RGFW_osx_initView(RGFW_window* win) { - NSRect contentRect; - contentRect.origin.x = 0; - contentRect.origin.y = 0; - contentRect.size.width = (double)win->w; - contentRect.size.height = (double)win->h; - ((void(*)(id, SEL, CGRect))objc_msgSend)((id)win->src.view, sel_registerName("setFrame:"), contentRect); - - - if (RGFW_COCOA_FRAME_NAME) - objc_msgSend_ptr(win->src.view, sel_registerName("setFrameAutosaveName:"), RGFW_COCOA_FRAME_NAME); - - object_setInstanceVariable((id)win->src.view, "RGFW_window", win); - objc_msgSend_void_id((id)win->src.window, sel_registerName("setContentView:"), win->src.view); - objc_msgSend_void_bool(win->src.view, sel_registerName("setWantsLayer:"), true); - objc_msgSend_int((id)win->src.view, sel_registerName("setLayerContentsPlacement:"), 4); - - id trackingArea = objc_msgSend_id(objc_getClass("NSTrackingArea"), sel_registerName("alloc")); - trackingArea = ((id (*)(id, SEL, NSRect, NSUInteger, id, id))objc_msgSend)( - trackingArea, - sel_registerName("initWithRect:options:owner:userInfo:"), - contentRect, - NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways | NSTrackingInVisibleRect, - (id)win->src.view, - nil - ); - - ((void (*)(id, SEL, id))objc_msgSend)((id)win->src.view, sel_registerName("addTrackingArea:"), trackingArea); - ((void (*)(id, SEL))objc_msgSend)(trackingArea, sel_registerName("release")); -} - -RGFW_window* RGFW_createWindowPlatform(const char* name, RGFW_windowFlags flags, RGFW_window* win) { - /* RR Create an autorelease pool */ - id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); - pool = objc_msgSend_id(pool, sel_registerName("init")); - - RGFW_window_setMouseDefault(win); - - NSRect windowRect; - windowRect.origin.x = (double)win->x; - windowRect.origin.y = (double)RGFW_cocoaYTransform((float)(win->y + win->h - 1)); - windowRect.size.width = (double)win->w; - windowRect.size.height = (double)win->h; - NSBackingStoreType macArgs = (NSBackingStoreType)(NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSBackingStoreBuffered | NSWindowStyleMaskTitled); - - if (!(flags & RGFW_windowNoResize)) - macArgs = (NSBackingStoreType)(macArgs | (NSBackingStoreType)NSWindowStyleMaskResizable); - if (!(flags & RGFW_windowNoBorder)) - macArgs = (NSBackingStoreType)(macArgs | (NSBackingStoreType)NSWindowStyleMaskTitled); - { - void* nsclass = objc_getClass("NSWindow"); - SEL func = sel_registerName("initWithContentRect:styleMask:backing:defer:"); - - win->src.window = ((id(*)(id, SEL, NSRect, NSWindowStyleMask, NSBackingStoreType, bool))objc_msgSend) - (NSAlloc(nsclass), func, windowRect, (NSWindowStyleMask)macArgs, macArgs, false); - } - - id str = NSString_stringWithUTF8String(name); - objc_msgSend_void_id((id)win->src.window, sel_registerName("setTitle:"), str); - - win->src.delegate = (void*)objc_msgSend_id(NSAlloc((Class)_RGFW->customWindowDelegateClass), sel_registerName("init")); - object_setInstanceVariable((id)win->src.delegate, "RGFW_window", win); - - objc_msgSend_void_id((id)win->src.window, sel_registerName("setDelegate:"), (id)win->src.delegate); - - if (flags & RGFW_windowAllowDND) { - win->internal.flags |= RGFW_windowAllowDND; - - NSPasteboardType types[] = {NSPasteboardTypeURL, NSPasteboardTypeFileURL, NSPasteboardTypeString}; - NSregisterForDraggedTypes((id)win->src.window, types, 3); - } - - objc_msgSend_void_bool((id)win->src.window, sel_registerName("setAcceptsMouseMovedEvents:"), true); - - if (flags & RGFW_windowTransparent) { - objc_msgSend_void_bool(win->src.window, sel_registerName("setOpaque:"), false); - - objc_msgSend_void_id((id)win->src.window, sel_registerName("setBackgroundColor:"), - NSColor_colorWithSRGB(0, 0, 0, 0)); - } - - /* Show the window */ - objc_msgSend_void_bool((id)_RGFW->NSApp, sel_registerName("activateIgnoringOtherApps:"), true); - - if (_RGFW->root == NULL) { - objc_msgSend_void(win->src.window, sel_registerName("makeMainWindow")); - } - - objc_msgSend_void(win->src.window, sel_registerName("makeKeyWindow")); - - NSRetain(win->src.window); - - win->src.view = ((id(*)(id, SEL, RGFW_window*))objc_msgSend) (NSAlloc((Class)_RGFW->customViewClasses[0]), sel_registerName("initWithRGFWWindow:"), win); - return win; -} - -void RGFW_window_setBorder(RGFW_window* win, RGFW_bool border) { - NSRect frame = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.window, sel_registerName("frame")); - NSRect content = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.view, sel_registerName("frame")); - double offset = 0; - - RGFW_setBit(&win->internal.flags, RGFW_windowNoBorder, !border); - NSBackingStoreType storeType = (NSBackingStoreType)(NSWindowStyleMaskBorderless | NSWindowStyleMaskFullSizeContentView); - if (border) - storeType = (NSBackingStoreType)(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable); - if (!(win->internal.flags & RGFW_windowNoResize)) { - storeType = (NSBackingStoreType)(storeType | (NSBackingStoreType)NSWindowStyleMaskResizable); - } - - ((void (*)(id, SEL, NSBackingStoreType))objc_msgSend)((id)win->src.window, sel_registerName("setStyleMask:"), storeType); - - if (!border) { - id miniaturizeButton = objc_msgSend_int((id)win->src.window, sel_registerName("standardWindowButton:"), NSWindowMiniaturizeButton); - id titleBarView = objc_msgSend_id(miniaturizeButton, sel_registerName("superview")); - objc_msgSend_void_bool(titleBarView, sel_registerName("setHidden:"), true); - - offset = (double)(frame.size.height - content.size.height); - } - - RGFW_window_resize(win, win->w, win->h + (i32)offset); - win->h -= (i32)offset; -} - -RGFW_bool RGFW_getGlobalMouse(i32* x, i32* y) { - RGFW_ASSERT(_RGFW->root != NULL); - - CGEventRef e = CGEventCreate(NULL); - CGPoint point = CGEventGetLocation(e); - CFRelease(e); - - if (x) *x = (i32)point.x; - if (y) *y = (i32)point.y; - return RGFW_TRUE; -} - -void RGFW_stopCheckEvents(void) { - id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); - eventPool = objc_msgSend_id(eventPool, sel_registerName("init")); - - id e = (id) ((id(*)(Class, SEL, NSEventType, NSPoint, NSEventModifierFlags, void*, NSInteger, void**, short, NSInteger, NSInteger))objc_msgSend) - (objc_getClass("NSEvent"), sel_registerName("otherEventWithType:location:modifierFlags:timestamp:windowNumber:context:subtype:data1:data2:"), - NSEventTypeApplicationDefined, (NSPoint){0, 0}, (NSEventModifierFlags)0, NULL, (NSInteger)0, NULL, 0, 0, 0); - - ((void (*)(id, SEL, id, bool))objc_msgSend) - ((id)_RGFW->NSApp, sel_registerName("postEvent:atStart:"), e, 1); - - objc_msgSend_bool_void(eventPool, sel_registerName("drain")); -} - -void RGFW_waitForEvent(i32 waitMS) { - id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); - eventPool = objc_msgSend_id(eventPool, sel_registerName("init")); - - void* date = (void*) ((id(*)(Class, SEL, double))objc_msgSend) - (objc_getClass("NSDate"), sel_registerName("dateWithTimeIntervalSinceNow:"), waitMS); - - SEL eventFunc = sel_registerName("nextEventMatchingMask:untilDate:inMode:dequeue:"); - id e = (id) ((id(*)(id, SEL, NSEventMask, void*, id, bool))objc_msgSend) - ((id)_RGFW->NSApp, eventFunc, - ULONG_MAX, date, NSString_stringWithUTF8String("kCFRunLoopDefaultMode"), true); - - if (e) { - ((void (*)(id, SEL, id, bool))objc_msgSend) - ((id)_RGFW->NSApp, sel_registerName("postEvent:atStart:"), e, 1); - } - - objc_msgSend_bool_void(eventPool, sel_registerName("drain")); -} - -RGFW_key RGFW_physicalToMappedKey(RGFW_key key) { - u16 keycode = (u16)RGFW_rgfwToApiKey(key); - TISInputSourceRef source = TISCopyCurrentKeyboardLayoutInputSource(); - if (source == NULL) - return key; - - CFDataRef layoutData = TISGetInputSourceProperty(source, kTISPropertyUnicodeKeyLayoutDataSrc); - - if (layoutData == NULL) { - CFRelease(source); - return key; - } - - UCKeyboardLayout *layout = (UCKeyboardLayout*)(void*)CFDataGetBytePtr(layoutData); - - UInt32 deadKeyState = 0; - UniChar chars[4]; - UniCharCount len = 0; - u32 type = LMGetKbdType(); - OSStatus status = UCKeyTranslate(layout, keycode, kUCKeyActionDown, 0, type, kUCKeyTranslateNoDeadKeysBit, &deadKeyState, 4, &len, chars ); - - CFRelease(source); - - if (status == noErr && len == 1 && chars[0] < 256) { - return (RGFW_key)chars[0]; - } - - return key; -} - -RGFW_bool RGFW_window_fetchSize(RGFW_window* win, i32* w, i32* h) { - NSRect content = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.view, sel_registerName("frame")); - - win->w = (i32)content.size.width; - win->h = (i32)content.size.height; - - return RGFW_window_getSize(win, w, h); -} - -void RGFW_pollEvents(void) { - RGFW_resetPrevState(); - - id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); - eventPool = objc_msgSend_id(eventPool, sel_registerName("init")); - SEL eventFunc = sel_registerName("nextEventMatchingMask:untilDate:inMode:dequeue:"); - - while (1) { - void* date = NULL; - id e = (id) ((id(*)(id, SEL, NSEventMask, void*, id, bool))objc_msgSend) - ((id)_RGFW->NSApp, eventFunc, ULONG_MAX, date, NSString_stringWithUTF8String("kCFRunLoopDefaultMode"), true); - - if (e == NULL) { - break; - } - - objc_msgSend_void_id((id)_RGFW->NSApp, sel_registerName("sendEvent:"), e); - } - - objc_msgSend_bool_void(eventPool, sel_registerName("drain")); -} - - -void RGFW_window_move(RGFW_window* win, i32 x, i32 y) { - RGFW_ASSERT(win != NULL); - - NSRect content = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.view, sel_registerName("frame")); - - win->x = x; - win->y = (i32)RGFW_cocoaYTransform((float)y + (float)content.size.height - 1.0f); - - ((void(*)(id,SEL,NSPoint))objc_msgSend)((id)win->src.window, sel_registerName("setFrameOrigin:"), (NSPoint){(double)x, (double)y}); -} - -void RGFW_window_resize(RGFW_window* win, i32 w, i32 h) { - RGFW_ASSERT(win != NULL); - - NSRect frame = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.window, sel_registerName("frame")); - NSRect content = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.view, sel_registerName("frame")); - float offset = (float)(frame.size.height - content.size.height); - - win->w = w; - win->h = h; - - - ((void(*)(id, SEL, CGRect))objc_msgSend)((id)win->src.view, sel_registerName("setFrame:"), (NSRect){{0, 0}, {(double)win->w, (double)win->h}}); - ((void(*)(id, SEL, NSRect, bool, bool))objc_msgSend) - ((id)win->src.window, sel_registerName("setFrame:display:animate:"), (NSRect){{(double)win->x, (double)win->y}, {(double)win->w, (double)win->h + (double)offset}}, true, true); -} - -void RGFW_window_focus(RGFW_window* win) { - RGFW_ASSERT(win); - objc_msgSend_void_bool((id)_RGFW->NSApp, sel_registerName("activateIgnoringOtherApps:"), true); - ((void (*)(id, SEL))objc_msgSend)((id)win->src.window, sel_registerName("makeKeyWindow")); -} - -void RGFW_window_raise(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - ((id(*)(id, SEL, SEL))objc_msgSend)((id)win->src.window, sel_registerName("orderFront:"), (SEL)NULL); - objc_msgSend_void_id(win->src.window, sel_registerName("setLevel:"), kCGNormalWindowLevelKey); -} - -void RGFW_window_setFullscreen(RGFW_window* win, RGFW_bool fullscreen) { - RGFW_ASSERT(win != NULL); - if (fullscreen && (win->internal.flags & RGFW_windowFullscreen)) return; - if (!fullscreen && !(win->internal.flags & RGFW_windowFullscreen)) return; - - if (fullscreen) { - win->internal.oldX = win->x; - win->internal.oldY = win->y; - win->internal.oldW = win->w; - win->internal.oldH = win->h; - - win->internal.flags |= RGFW_windowFullscreen; - - RGFW_monitor* mon = RGFW_window_getMonitor(win); - RGFW_monitor_scaleToWindow(mon, win); - - RGFW_window_setBorder(win, RGFW_FALSE); - - if (mon != NULL) { - win->x = mon->x; - win->y = mon->y; - win->w = mon->mode.w; - win->h = mon->mode.h; - RGFW_window_resize(win, mon->mode.w, mon->mode.h); - RGFW_window_move(win, mon->x, mon->y); - } - - ((id(*)(id, SEL, SEL))objc_msgSend)((id)win->src.window, sel_registerName("orderFront:"), (SEL)NULL); - objc_msgSend_void_id(win->src.window, sel_registerName("setLevel:"), 25); - } - - objc_msgSend_void_SEL(win->src.window, sel_registerName("toggleFullScreen:"), NULL); - - if (!fullscreen) { - win->x = win->internal.oldX; - win->y = win->internal.oldY; - win->w = win->internal.oldW; - win->h = win->internal.oldH; - win->internal.flags &= ~(u32)RGFW_windowFullscreen; - - RGFW_window_resize(win, win->w, win->h); - RGFW_window_move(win, win->x, win->y); - } -} - -void RGFW_window_maximize(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - if (RGFW_window_isMaximized(win)) return; - - win->internal.flags |= RGFW_windowMaximize; - objc_msgSend_void_SEL(win->src.window, sel_registerName("zoom:"), NULL); - RGFW_window_fetchSize(win, NULL, NULL); -} - -void RGFW_window_minimize(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - objc_msgSend_void_SEL(win->src.window, sel_registerName("performMiniaturize:"), NULL); -} - -void RGFW_window_setFloating(RGFW_window* win, RGFW_bool floating) { - RGFW_ASSERT(win != NULL); - if (floating) objc_msgSend_void_id(win->src.window, sel_registerName("setLevel:"), kCGFloatingWindowLevelKey); - else objc_msgSend_void_id(win->src.window, sel_registerName("setLevel:"), kCGNormalWindowLevelKey); -} - -void RGFW_window_setOpacity(RGFW_window* win, u8 opacity) { - objc_msgSend_int(win->src.window, sel_registerName("setAlphaValue:"), opacity); - objc_msgSend_void_bool(win->src.window, sel_registerName("setOpaque:"), (opacity < (u8)255)); - - if (opacity) - objc_msgSend_void_id((id)win->src.window, sel_registerName("setBackgroundColor:"), NSColor_colorWithSRGB(0, 0, 0, opacity)); - -} - -void RGFW_window_restore(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - - if (RGFW_window_isMaximized(win)) - objc_msgSend_void_SEL(win->src.window, sel_registerName("zoom:"), NULL); - - objc_msgSend_void_SEL(win->src.window, sel_registerName("deminiaturize:"), NULL); - RGFW_window_show(win); -} - -RGFW_bool RGFW_window_isFloating(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - int level = ((int (*)(id, SEL))objc_msgSend) ((id)(win->src.window), (SEL)sel_registerName("level")); - return level > kCGNormalWindowLevelKey; -} - -void RGFW_window_setName(RGFW_window* win, const char* name) { - RGFW_ASSERT(win != NULL); - if (name == NULL) name = "\0"; - - id str = NSString_stringWithUTF8String(name); - objc_msgSend_void_id((id)win->src.window, sel_registerName("setTitle:"), str); -} - -#ifndef RGFW_NO_PASSTHROUGH -void RGFW_window_setMousePassthrough(RGFW_window* win, RGFW_bool passthrough) { - objc_msgSend_void_bool(win->src.window, sel_registerName("setIgnoresMouseEvents:"), passthrough); -} -#endif - -void RGFW_window_setAspectRatio(RGFW_window* win, i32 w, i32 h) { - if (w == 0 && h == 0) { w = 1; h = 1; }; - - ((void (*)(id, SEL, NSSize))objc_msgSend) - ((id)win->src.window, sel_registerName("setContentAspectRatio:"), (NSSize){(CGFloat)w, (CGFloat)h}); -} - -void RGFW_window_setMinSize(RGFW_window* win, i32 w, i32 h) { - ((void (*)(id, SEL, NSSize))objc_msgSend) ((id)win->src.window, sel_registerName("setMinSize:"), (NSSize){(CGFloat)w, (CGFloat)h}); -} - -void RGFW_window_setMaxSize(RGFW_window* win, i32 w, i32 h) { - if (w == 0 && h == 0) { - RGFW_monitor* mon = RGFW_window_getMonitor(win); - if (mon != NULL) { - w = mon->mode.w; - h = mon->mode.h; - } - } - - ((void (*)(id, SEL, NSSize))objc_msgSend) - ((id)win->src.window, sel_registerName("setMaxSize:"), (NSSize){(CGFloat)w, (CGFloat)h}); -} - -RGFW_bool RGFW_window_setIconEx(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_icon type) { - RGFW_ASSERT(win != NULL); - RGFW_UNUSED(type); - - id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); - pool = objc_msgSend_id(pool, sel_registerName("init")); - - if (data == NULL) { - objc_msgSend_void_id((id)_RGFW->NSApp, sel_registerName("setApplicationIconImage:"), NULL); - objc_msgSend_bool_void(pool, sel_registerName("drain")); - return RGFW_TRUE; - } - - id representation = NSBitmapImageRep_initWithBitmapData(NULL, w, h, 8, (NSInteger)4, true, false, "NSCalibratedRGBColorSpace", 1 << 1, w * 4, 32); - RGFW_copyImageData(NSBitmapImageRep_bitmapData(representation), w, h, RGFW_formatRGBA8, data, format, NULL); - - id dock_image = ((id(*)(id, SEL, NSSize))objc_msgSend) (NSAlloc((id)objc_getClass("NSImage")), sel_registerName("initWithSize:"), ((NSSize){(CGFloat)w, (CGFloat)h})); - - objc_msgSend_void_id(dock_image, sel_registerName("addRepresentation:"), representation); - - objc_msgSend_void_id((id)_RGFW->NSApp, sel_registerName("setApplicationIconImage:"), dock_image); - - NSRelease(dock_image); - NSRelease(representation); - - objc_msgSend_bool_void(pool, sel_registerName("drain")); - - return RGFW_TRUE; -} - -id NSCursor_arrowStr(const char* str); -id NSCursor_arrowStr(const char* str) { - void* nclass = objc_getClass("NSCursor"); - SEL func = sel_registerName(str); - id mouse = (id) objc_msgSend_id(nclass, func); - NSRetain(mouse); - return mouse; -} - -RGFW_mouse* RGFW_createMouseStandard(RGFW_mouseIcon mouse) { - switch (mouse) { - case RGFW_mouseNormal: return NSCursor_arrowStr("arrowCursor"); - case RGFW_mouseArrow: return NSCursor_arrowStr("arrowCursor"); - case RGFW_mouseIbeam: return NSCursor_arrowStr("IBeamCursor"); - case RGFW_mouseCrosshair: return NSCursor_arrowStr("crosshairCursor"); - case RGFW_mousePointingHand: return NSCursor_arrowStr("pointingHandCursor"); - case RGFW_mouseResizeEW: return NSCursor_arrowStr("resizeLeftRightCursor"); - case RGFW_mouseResizeE: return NSCursor_arrowStr("resizeLeftRightCursor"); - case RGFW_mouseResizeW: return NSCursor_arrowStr("resizeLeftRightCursor"); - case RGFW_mouseResizeNS: return NSCursor_arrowStr("resizeUpDownCursor"); - case RGFW_mouseResizeN: return NSCursor_arrowStr("resizeUpDownCursor"); - case RGFW_mouseResizeS: return NSCursor_arrowStr("resizeUpDownCursor"); - case RGFW_mouseResizeNWSE: return NSCursor_arrowStr("_windowResizeNorthWestSouthEastCursor"); - case RGFW_mouseResizeNW: return NSCursor_arrowStr("_windowResizeNorthWestSouthEastCursor"); - case RGFW_mouseResizeSE: return NSCursor_arrowStr("_windowResizeNorthWestSouthEastCursor"); - case RGFW_mouseResizeNESW: return NSCursor_arrowStr("_windowResizeNorthEastSouthWestCursor"); - case RGFW_mouseResizeNE: return NSCursor_arrowStr("_windowResizeNorthEastSouthWestCursor"); - case RGFW_mouseResizeSW: return NSCursor_arrowStr("_windowResizeNorthEastSouthWestCursor"); - case RGFW_mouseResizeAll: return NSCursor_arrowStr("openHandCursor"); - case RGFW_mouseNotAllowed: return NSCursor_arrowStr("operationNotAllowedCursor"); - case RGFW_mouseWait: return NSCursor_arrowStr("arrowCursor"); - case RGFW_mouseProgress: return NSCursor_arrowStr("arrowCursor"); - default: return NULL; - } - return NULL; -} - -RGFW_mouse* RGFW_createMouse(u8* data, i32 w, i32 h, RGFW_format format) { - id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); - pool = objc_msgSend_id(pool, sel_registerName("init")); - - if (data == NULL) { - objc_msgSend_void(NSCursor_arrowStr("arrowCursor"), sel_registerName("set")); - - objc_msgSend_bool_void(pool, sel_registerName("drain")); - return NULL; - } - - id representation = (id)NSBitmapImageRep_initWithBitmapData(NULL, w, h, 8, (NSInteger)4, true, false, "NSCalibratedRGBColorSpace", 1 << 1, w * 4, 32); - RGFW_copyImageData(NSBitmapImageRep_bitmapData(representation), w, h, RGFW_formatRGBA8, data, format, NULL); - - id cursor_image = ((id(*)(id, SEL, NSSize))objc_msgSend) (NSAlloc((id)objc_getClass("NSImage")), sel_registerName("initWithSize:"), ((NSSize){(CGFloat)w, (CGFloat)h})); - - objc_msgSend_void_id(cursor_image, sel_registerName("addRepresentation:"), representation); - - id cursor = (id) ((id(*)(id, SEL, id, NSPoint))objc_msgSend) - (NSAlloc(objc_getClass("NSCursor")), sel_registerName("initWithImage:hotSpot:"), cursor_image, (NSPoint){0.0, 0.0}); - - NSRelease(cursor_image); - NSRelease(representation); - - objc_msgSend_bool_void(pool, sel_registerName("drain")); - - return (void*)cursor; -} - -RGFW_bool RGFW_window_setMousePlatform(RGFW_window* win, RGFW_mouse* mouse) { - RGFW_ASSERT(win != NULL); RGFW_ASSERT(mouse); - CGDisplayShowCursor(kCGDirectMainDisplay); - objc_msgSend_void((id)mouse, sel_registerName("set")); - win->src.mouse = mouse; - return RGFW_TRUE; -} - -void RGFW_freeMouse(RGFW_mouse* mouse) { - RGFW_ASSERT(mouse); - NSRelease((id)mouse); -} - -void RGFW_window_showMouse(RGFW_window* win, RGFW_bool show) { - RGFW_window_showMouseFlags(win, show); - if (show) CGDisplayShowCursor(kCGDirectMainDisplay); - else CGDisplayHideCursor(kCGDirectMainDisplay); -} - -void RGFW_window_setRawMouseModePlatform(RGFW_window* win, RGFW_bool state) { - RGFW_UNUSED(win); RGFW_UNUSED(state); -} - -void RGFW_window_captureMousePlatform(RGFW_window* win, RGFW_bool state) { - RGFW_UNUSED(win); - CGAssociateMouseAndMouseCursorPosition(!(state == RGFW_TRUE)); -} - -void RGFW_window_moveMouse(RGFW_window* win, i32 x, i32 y) { - RGFW_UNUSED(win); - - win->internal.lastMouseX = x - win->x; - win->internal.lastMouseY = y - win->y; - CGWarpMouseCursorPosition((CGPoint){(CGFloat)x, (CGFloat)y}); -} - - -void RGFW_window_hide(RGFW_window* win) { - objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), false); -} - -void RGFW_window_show(RGFW_window* win) { - if (win->internal.flags & RGFW_windowFocusOnShow) - ((id(*)(id, SEL, SEL))objc_msgSend)((id)win->src.window, sel_registerName("makeKeyAndOrderFront:"), NULL); - - ((id(*)(id, SEL, SEL))objc_msgSend)((id)win->src.window, sel_registerName("orderFront:"), NULL); - objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), true); -} - -void RGFW_window_flash(RGFW_window* win, RGFW_flashRequest request) { - if (RGFW_window_isInFocus(win) && request) { - return; - } - - id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); - pool = objc_msgSend_id(pool, sel_registerName("init")); - - if (_RGFW->flash) { - ((void (*)(id, SEL, NSInteger))objc_msgSend) ((id)_RGFW->NSApp, sel_registerName("cancelUserAttentionRequest:"), _RGFW->flash); - } - - switch (request) { - case RGFW_flashBriefly: - _RGFW->flash = ((NSInteger (*)(id, SEL, NSInteger))objc_msgSend) ((id)_RGFW->NSApp, sel_registerName("requestUserAttention:"), NSInformationalRequest); - break; - case RGFW_flashUntilFocused: - _RGFW->flash = ((NSInteger (*)(id, SEL, NSInteger))objc_msgSend) ((id)_RGFW->NSApp, sel_registerName("requestUserAttention:"), NSCriticalRequest); - break; - default: break; - } - - objc_msgSend_bool_void(pool, sel_registerName("drain")); -} - -RGFW_bool RGFW_window_isHidden(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - - bool visible = objc_msgSend_bool(win->src.window, sel_registerName("isVisible")); - return visible == NO && !RGFW_window_isMinimized(win); -} - -RGFW_bool RGFW_window_isMinimized(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - - return objc_msgSend_bool(win->src.window, sel_registerName("isMiniaturized")) == YES; -} - -RGFW_bool RGFW_window_isMaximized(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - RGFW_bool b = (RGFW_bool)objc_msgSend_bool(win->src.window, sel_registerName("isZoomed")); - return b; -} - -RGFWDEF id RGFW_getNSScreenForDisplayUInt(u32 uintNum); -id RGFW_getNSScreenForDisplayUInt(u32 uintNum) { - Class NSScreenClass = objc_getClass("NSScreen"); - - id screens = objc_msgSend_id(NSScreenClass, sel_registerName("screens")); - - NSUInteger count = (NSUInteger)objc_msgSend_uint(screens, sel_registerName("count")); - NSUInteger i; - for (i = 0; i < count; i++) { - id screen = ((id (*)(id, SEL, int))objc_msgSend) (screens, sel_registerName("objectAtIndex:"), (int)i); - id description = objc_msgSend_id(screen, sel_registerName("deviceDescription")); - id screenNumberKey = NSString_stringWithUTF8String("NSScreenNumber"); - id screenNumber = objc_msgSend_id_id(description, sel_registerName("objectForKey:"), screenNumberKey); - - if (CGDisplayUnitNumber((CGDirectDisplayID)objc_msgSend_uint(screenNumber, sel_registerName("unsignedIntValue"))) == uintNum) { - return screen; - } - } - - return NULL; -} - -float RGFW_osx_getRefreshRate(CGDirectDisplayID display, CGDisplayModeRef mode); -float RGFW_osx_getRefreshRate(CGDirectDisplayID display, CGDisplayModeRef mode) { - if (mode) { - float refreshRate = (float)CGDisplayModeGetRefreshRate(mode); - if (refreshRate != 0) return refreshRate; - } - -#ifndef RGFW_NO_IOKIT - float res = RGFW_osx_getFallbackRefreshRate(display); - if (res != 0) return res; -#else - RGFW_UNUSED(display); -#endif - return 60; -} - -void RGFW_pollMonitors(void) { - static CGDirectDisplayID displays[RGFW_MAX_MONITORS]; - u32 count; - - if (CGGetActiveDisplayList(RGFW_MAX_MONITORS, displays, &count) != kCGErrorSuccess) { - return; - } - - if (count > RGFW_MAX_MONITORS) count = RGFW_MAX_MONITORS; - - for (RGFW_monitorNode* node = _RGFW->monitors.list.head; node; node = node->next) { - node->disconnected = RGFW_TRUE; - } - - CGDirectDisplayID primary = CGMainDisplayID(); - - u32 i; - for (i = 0; i < count; i++) { - RGFW_monitor monitor; - - u32 uintNum = CGDisplayUnitNumber(displays[i]); - id screen = RGFW_getNSScreenForDisplayUInt(uintNum); - - RGFW_monitorNode* node; - for (node = _RGFW->monitors.list.head; node; node = node->next) { - if (node->uintNum == uintNum) break; - } - - if (node) { - node->screen = (void*)screen; - node->display = displays[i]; - node->disconnected = RGFW_FALSE; - if (displays[i] == primary) { - _RGFW->monitors.primary = node; - } - continue; - } - - const char name[] = "MacOS\0"; - RGFW_MEMCPY(monitor.name, name, 6); - - CGRect bounds = CGDisplayBounds(displays[i]); - monitor.x = (i32)bounds.origin.x; - monitor.y = (i32)RGFW_cocoaYTransform((float)(bounds.origin.y + bounds.size.height - 1)); - - CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]); - monitor.mode.w = (i32)CGDisplayModeGetWidth(mode); - monitor.mode.h = (i32)CGDisplayModeGetHeight(mode); - monitor.mode.src = (void*)mode; - monitor.mode.red = 8; monitor.mode.green = 8; monitor.mode.blue = 8; - - monitor.mode.refreshRate = RGFW_osx_getRefreshRate(displays[i], mode); - CFRelease(mode); - - CGSize screenSizeMM = CGDisplayScreenSize(displays[i]); - monitor.physW = (float)screenSizeMM.width / 25.4f; - monitor.physH = (float)screenSizeMM.height / 25.4f; - - float ppi_width = ((float)monitor.mode.w / monitor.physW); - float ppi_height = ((float)monitor.mode.h / monitor.physH); - - monitor.pixelRatio = (float)((CGFloat (*)(id, SEL))abi_objc_msgSend_fpret) (screen, sel_registerName("backingScaleFactor")); - float dpi = 96.0f * monitor.pixelRatio; - - monitor.scaleX = ((((float) (ppi_width) / dpi) * 10.0f)) / 10.0f; - monitor.scaleY = ((((float) (ppi_height) / dpi) * 10.0f)) / 10.0f; - - node = RGFW_monitors_add(&monitor); - - node->screen = (void*)screen; - node->uintNum = uintNum; - node->display = displays[i]; - - if (displays[i] == primary) { - _RGFW->monitors.primary = node; - } - - RGFW_monitorCallback(_RGFW->root, &node->mon, RGFW_TRUE); - } - - RGFW_monitors_refresh(); -} - -RGFW_bool RGFW_monitor_getWorkarea(RGFW_monitor* monitor, i32* x, i32* y, i32* width, i32* height) { - NSRect frameRect = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)monitor->node->screen, sel_registerName("visibleFrame")); - - if (x) *x = (i32)frameRect.origin.x; - if (y) *y = (i32)RGFW_cocoaYTransform((float)(frameRect.origin.y + frameRect.size.height - (double)1.0f)); - if (width) *width = (i32)frameRect.size.width; - if (height) *height = (i32)frameRect.size.height; - - return RGFW_TRUE; -} - -size_t RGFW_monitor_getGammaRampPtr(RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { - id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); - pool = objc_msgSend_id(pool, sel_registerName("init")); - - u32 size = CGDisplayGammaTableCapacity(monitor->node->display); - CGGammaValue* values = (CGGammaValue*)RGFW_ALLOC(size * 3 * sizeof(CGGammaValue)); - - CGGetDisplayTransferByTable(monitor->node->display, size, values, values + size, values + size * 2, &size); - - for (u32 i = 0; ramp && i < size; i++) { - ramp->red[i] = (u16) (values[i] * 65535); - ramp->green[i] = (u16) (values[i + size] * 65535); - ramp->blue[i] = (u16) (values[i + size * 2] * 65535); - } - - RGFW_FREE(values); - - objc_msgSend_bool_void(pool, sel_registerName("drain")); - return size; -} - -RGFW_bool RGFW_monitor_setGammaRamp(RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { - id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); - pool = objc_msgSend_id(pool, sel_registerName("init")); - - CGGammaValue* values = (CGGammaValue*)RGFW_ALLOC(ramp->count * 3 * sizeof(CGGammaValue)); - - for (u32 i = 0; i < ramp->count; i++) { - values[i] = ramp->red[i] / 65535.f; - values[i + ramp->count] = ramp->green[i] / 65535.f; - values[i + ramp->count * 2] = ramp->blue[i] / 65535.f; - } - - CGSetDisplayTransferByTable(monitor->node->display, (u32)ramp->count, values, values + ramp->count, values + ramp->count * 2); - - RGFW_FREE(values); - - objc_msgSend_bool_void(pool, sel_registerName("drain")); - - return RGFW_TRUE; -} - -size_t RGFW_monitor_getModesPtr(RGFW_monitor* mon, RGFW_monitorMode** modes) { - CGDirectDisplayID display = mon->node->display; - CFArrayRef allModes = CGDisplayCopyAllDisplayModes(display, NULL); - - if (allModes == NULL) { - return RGFW_FALSE; - } - - size_t count = (size_t)CFArrayGetCount(allModes); - - CFIndex i; - for (i = 0; i < (CFIndex)count && modes; i++) { - CGDisplayModeRef cmode = (CGDisplayModeRef)CFArrayGetValueAtIndex(allModes, i); - - RGFW_monitorMode foundMode; - foundMode.w = (i32)CGDisplayModeGetWidth(cmode); - foundMode.h = (i32)CGDisplayModeGetHeight(cmode); - foundMode.refreshRate = RGFW_osx_getRefreshRate(display, cmode); - foundMode.red = 8; foundMode.green = 8; foundMode.blue = 8; - foundMode.src = (void*)cmode; - (*modes)[i] = foundMode; - } - - CFRelease(allModes); - return count; -} - -RGFW_bool RGFW_monitor_setMode(RGFW_monitor* mon, RGFW_monitorMode* mode) { - if (CGDisplaySetDisplayMode(mon->node->display, (CGDisplayModeRef)mode->src, NULL) == kCGErrorSuccess) { - return RGFW_TRUE; - } - - return RGFW_FALSE; -} - -RGFW_bool RGFW_monitor_requestMode(RGFW_monitor* mon, RGFW_monitorMode* mode, RGFW_modeRequest request) { - CGDirectDisplayID display = mon->node->display; - CFArrayRef allModes = CGDisplayCopyAllDisplayModes(display, NULL); - - if (allModes == NULL) { - return RGFW_FALSE; - } - - CGDisplayModeRef native = NULL; - - CFIndex i; - for (i = 0; i < CFArrayGetCount(allModes); i++) { - CGDisplayModeRef cmode = (CGDisplayModeRef)CFArrayGetValueAtIndex(allModes, i); - - RGFW_monitorMode foundMode; - foundMode.w = (i32)CGDisplayModeGetWidth(cmode); - foundMode.h = (i32)CGDisplayModeGetHeight(cmode); - foundMode.refreshRate = RGFW_osx_getRefreshRate(display, cmode); - foundMode.red = 8; foundMode.green = 8; foundMode.blue = 8; - foundMode.src = (void*)cmode; - - if (RGFW_monitorModeCompare(mode, &foundMode, request)) { - native = cmode; - mon->mode = foundMode; - break; - } - } - - CFRelease(allModes); - - if (native) { - if (CGDisplaySetDisplayMode(display, native, NULL) == kCGErrorSuccess) { - return RGFW_TRUE; - } - } - - return RGFW_FALSE; -} - -RGFW_monitor* RGFW_window_getMonitor(RGFW_window* win) { - id screen = objc_msgSend_id(win->src.window, sel_registerName("screen")); - id description = objc_msgSend_id(screen, sel_registerName("deviceDescription")); - id screenNumberKey = NSString_stringWithUTF8String("NSScreenNumber"); - id screenNumber = objc_msgSend_id_id(description, sel_registerName("objectForKey:"), screenNumberKey); - - CGDirectDisplayID display = (CGDirectDisplayID)objc_msgSend_uint(screenNumber, sel_registerName("unsignedIntValue")); - - RGFW_monitorNode* node = _RGFW->monitors.list.head; - for (node = _RGFW->monitors.list.head; node; node = node->next) { - if (node->display == display && (id)node->screen == screen) { - break; - } - } - - if (node == NULL) { - node = _RGFW->monitors.primary ? _RGFW->monitors.primary : _RGFW->monitors.list.head; - } - - if (node == NULL) return NULL; - return &node->mon; -} - -RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) { - size_t clip_len; - char* clip = (char*)NSPasteboard_stringForType(NSPasteboard_generalPasteboard(), NSPasteboardTypeString, &clip_len); - if (clip == NULL) return -1; - - if (str != NULL) { - if (strCapacity < clip_len) - return 0; - - RGFW_MEMCPY(str, clip, clip_len); - - str[clip_len] = '\0'; - } - - return (RGFW_ssize_t)clip_len; -} - -void RGFW_writeClipboard(const char* text, u32 textLen) { - RGFW_UNUSED(textLen); - - NSPasteboardType array[] = { NSPasteboardTypeString, NULL }; - NSPasteBoard_declareTypes(NSPasteboard_generalPasteboard(), array, 1, NULL); - - SEL func = sel_registerName("setString:forType:"); - ((bool (*)(id, SEL, id, id))objc_msgSend) - (NSPasteboard_generalPasteboard(), func, NSString_stringWithUTF8String(text), NSString_stringWithUTF8String((const char*)NSPasteboardTypeString)); -} - -#ifdef RGFW_OPENGL -void NSOpenGLContext_setValues(id context, const int* vals, NSOpenGLContextParameter param); -void NSOpenGLContext_setValues(id context, const int* vals, NSOpenGLContextParameter param) { - ((void (*)(id, SEL, const int*, NSOpenGLContextParameter))objc_msgSend) - (context, sel_registerName("setValues:forParameter:"), vals, param); -} - - -/* MacOS OpenGL API spares us yet again (there are no extensions) */ -RGFW_bool RGFW_extensionSupportedPlatform_OpenGL(const char * extension, size_t len) { RGFW_UNUSED(extension); RGFW_UNUSED(len); return RGFW_FALSE; } - -RGFW_proc RGFW_getProcAddress_OpenGL(const char* procname) { - static CFBundleRef RGFWnsglFramework = NULL; - if (RGFWnsglFramework == NULL) - RGFWnsglFramework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); - - CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault, procname, kCFStringEncodingASCII); - - RGFW_proc symbol = (RGFW_proc)CFBundleGetFunctionPointerForName(RGFWnsglFramework, symbolName); - - CFRelease(symbolName); - - return symbol; -} - -RGFW_bool RGFW_window_createContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints) { - win->src.ctx.native = ctx; - win->src.gfxType = RGFW_gfxNativeOpenGL; - - i32 attribs[40]; - size_t render_type_index = 0; - { - RGFW_attribStack stack; - RGFW_attribStack_init(&stack, attribs, 40); - - i32 colorBits = (i32)(hints->red + hints->green + hints->blue + hints->alpha) / 4; - RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAColorSize, colorBits); - - RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAAlphaSize, hints->alpha); - RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFADepthSize, hints->depth); - RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAStencilSize, hints->stencil); - RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAAuxBuffers, hints->auxBuffers); - RGFW_attribStack_pushAttrib(&stack, NSOpenGLPFAClosestPolicy); - if (hints->samples) { - RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFASampleBuffers, 1); - RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFASamples, hints->samples); - } else RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFASampleBuffers, 0); - - if (hints->doubleBuffer) - RGFW_attribStack_pushAttrib(&stack, NSOpenGLPFADoubleBuffer); - - #ifdef RGFW_COCOA_GRAPHICS_SWITCHING - RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAAllowOfflineRenderers, kCGLPFASupportsAutomaticGraphicsSwitching); - #endif - #if MAC_OS_X_VERSION_MAX_ALLOWED < 101200 - if (hints->stereo) RGFW_attribStack_pushAttrib(&stack, NSOpenGLPFAStereo); - #endif - - /* macOS has the surface attribs and the OpenGL attribs connected for some reason maybe this is to give macOS more control to limit openGL/the OpenGL version? */ - RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAOpenGLProfile, - (hints->major >= 4) ? NSOpenGLProfileVersion4_1Core : (hints->major >= 3) ? - NSOpenGLProfileVersion3_2Core : NSOpenGLProfileVersionLegacy); - - if (hints->major <= 2) { - i32 accumSize = (i32)(hints->accumRed + hints->accumGreen + hints->accumBlue + hints->accumAlpha) / 4; - RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAAccumSize, accumSize); - } - - if (hints->renderer == RGFW_glSoftware) { - RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFARendererID, kCGLRendererGenericFloatID); - } else { - RGFW_attribStack_pushAttrib(&stack, NSOpenGLPFAAccelerated); - } - render_type_index = stack.count - 1; - - RGFW_attribStack_pushAttribs(&stack, 0, 0); - } - - void* format = (void*) ((id(*)(id, SEL, const u32*))objc_msgSend) (NSAlloc((id)objc_getClass("NSOpenGLPixelFormat")), sel_registerName("initWithAttributes:"), (u32*)attribs); - if (format == NULL) { - RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "Failed to load pixel format for OpenGL"); - - assert(render_type_index + 3 < (sizeof(attribs) / sizeof(attribs[0]))); - attribs[render_type_index] = NSOpenGLPFARendererID; - attribs[render_type_index + 1] = kCGLRendererGenericFloatID; - attribs[render_type_index + 3] = 0; - - format = (void*) ((id(*)(id, SEL, const u32*))objc_msgSend) (NSAlloc((id)objc_getClass("NSOpenGLPixelFormat")), sel_registerName("initWithAttributes:"), (u32*)attribs); - if (format == NULL) - RGFW_debugCallback(RGFW_typeError, RGFW_errOpenGLContext, "and loading software rendering OpenGL failed"); - else - RGFW_debugCallback(RGFW_typeWarning, RGFW_warningOpenGL, "Switching to software rendering"); - } - - /* the pixel format can be passed directly to OpenGL context creation to create a context - this is because the format also includes information about the OpenGL version (which may be a bad thing) */ - - if (win->src.view) - NSRelease(win->src.view); - win->src.view = (id) ((id(*)(id, SEL, NSRect, u32*))objc_msgSend) (NSAlloc(_RGFW->customViewClasses[1]), - sel_registerName("initWithFrame:pixelFormat:"), (NSRect){{0, 0}, {(double)win->w, (double)win->h}}, (u32*)format); - - id share = NULL; - if (hints->share) { - share = (id)hints->share->ctx; - } - - win->src.ctx.native->ctx = ((id (*)(id, SEL, id, id))objc_msgSend)(NSAlloc(objc_getClass("NSOpenGLContext")), - sel_registerName("initWithFormat:shareContext:"), - (id)format, share); - - win->src.ctx.native->format = format; - - objc_msgSend_void_id(win->src.view, sel_registerName("setOpenGLContext:"), win->src.ctx.native->ctx); - if (win->internal.flags & RGFW_windowTransparent) { - i32 opacity = 0; - #define NSOpenGLCPSurfaceOpacity 236 - NSOpenGLContext_setValues((id)win->src.ctx.native->ctx, &opacity, (NSOpenGLContextParameter)NSOpenGLCPSurfaceOpacity); - - } - - objc_msgSend_void(win->src.ctx.native->ctx, sel_registerName("makeCurrentContext")); - - objc_msgSend_void_id((id)win->src.window, sel_registerName("setContentView:"), win->src.view); - objc_msgSend_void_bool(win->src.view, sel_registerName("setWantsLayer:"), true); - objc_msgSend_int((id)win->src.view, sel_registerName("setLayerContentsPlacement:"), 4); - - RGFW_window_swapInterval_OpenGL(win, 0); - - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context initalized."); - return RGFW_TRUE; -} - -void RGFW_window_deleteContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx) { - objc_msgSend_void(ctx->format, sel_registerName("release")); - win->src.ctx.native->format = NULL; - - objc_msgSend_void(ctx->ctx, sel_registerName("release")); - win->src.ctx.native->ctx = NULL; - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context freed."); -} - -void RGFW_window_makeCurrentContext_OpenGL(RGFW_window* win) { - if (win) RGFW_ASSERT(win->src.ctx.native); - if (win != NULL) - objc_msgSend_void(win->src.ctx.native->ctx, sel_registerName("makeCurrentContext")); - else - objc_msgSend_id(objc_getClass("NSOpenGLContext"), sel_registerName("clearCurrentContext")); -} -void* RGFW_getCurrentContext_OpenGL(void) { - return objc_msgSend_id(objc_getClass("NSOpenGLContext"), sel_registerName("currentContext")); -} - -void RGFW_window_swapBuffers_OpenGL(RGFW_window* win) { - RGFW_ASSERT(win && win->src.ctx.native); - objc_msgSend_void(win->src.ctx.native->ctx, sel_registerName("flushBuffer")); -} -void RGFW_window_swapInterval_OpenGL(RGFW_window* win, i32 swapInterval) { - RGFW_ASSERT(win != NULL && win->src.ctx.native != NULL); - NSOpenGLContext_setValues((id)win->src.ctx.native->ctx, &swapInterval, (NSOpenGLContextParameter)222); -} -#endif - -void RGFW_deinitPlatform(void) { - objc_msgSend_void_id(_RGFW->NSApp, sel_registerName("setDelegate:"), NULL); - - objc_msgSend_void_id(_RGFW->NSApp, sel_registerName("stop:"), NULL); - NSRelease(_RGFW->NSApp); - _RGFW->NSApp = NULL; - - NSRelease(_RGFW->customNSAppDelegate); - - _RGFW->customNSAppDelegate = NULL; - - objc_disposeClassPair((Class)_RGFW->customViewClasses[0]); - objc_disposeClassPair((Class)_RGFW->customViewClasses[1]); - objc_disposeClassPair((Class)_RGFW->customWindowDelegateClass); - objc_disposeClassPair((Class)_RGFW->customNSAppDelegateClass); -} - -void RGFW_window_closePlatform(RGFW_window* win) { - objc_msgSend_void_id((id)win->src.window, sel_registerName("setDelegate:"), NULL); - NSRelease((id)win->src.delegate); - NSRelease(win->src.view); - - objc_msgSend_id(win->src.window, sel_registerName("close")); - NSRelease(win->src.window); -} - -#ifdef RGFW_VULKAN -VkResult RGFW_window_createSurface_Vulkan(RGFW_window* win, VkInstance instance, VkSurfaceKHR* surface) { - RGFW_ASSERT(win != NULL); RGFW_ASSERT(instance); - RGFW_ASSERT(surface != NULL); - - *surface = VK_NULL_HANDLE; - id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); - pool = objc_msgSend_id(pool, sel_registerName("init")); - - id nsView = (id)win->src.view; - if (!nsView) { - RGFW_debugCallback(RGFW_typeError, RGFW_errMetal, "NSView is NULL for macOS window"); - return -1; - } - - - id layer = ((id (*)(id, SEL))objc_msgSend)(nsView, sel_registerName("layer")); - - void* metalLayer = RGFW_getLayer_OSX(); - if (metalLayer == NULL) { - return -1; - } - ((void (*)(id, SEL, id))objc_msgSend)((id)nsView, sel_registerName("setLayer:"), metalLayer); - ((void (*)(id, SEL, BOOL))objc_msgSend)(nsView, sel_registerName("setWantsLayer:"), YES); - - VkResult result; -/* - VkMetalSurfaceCreateInfoEXT macos; - macos.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK; - macos.slayer = metalLayer; - RGFW_MEMZERO(&macos, sizeof(macos)); - result = vkCreateMacOSSurfaceMVK(instance, &macos, NULL, surface); -*/ - - VkMacOSSurfaceCreateInfoMVK macos; - RGFW_MEMZERO(&macos, sizeof(macos)); - macos.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK; - macos.pView = nsView; - - result = vkCreateMacOSSurfaceMVK(instance, &macos, NULL, surface); - - objc_msgSend_bool_void(pool, sel_registerName("drain")); - - return result; -} -#endif - -#ifdef RGFW_WEBGPU -WGPUSurface RGFW_window_createSurface_WebGPU(RGFW_window* window, WGPUInstance instance) { - WGPUSurfaceDescriptor surfaceDesc = {0}; - id* nsView = (id*)window->src.view; - if (!nsView) { - RGFW_debugCallback(RGFW_typeError, RGFW_errMetal, "NSView is NULL for macOS window"); - return NULL; - } - - ((void (*)(id, SEL, BOOL))objc_msgSend)(nsView, sel_registerName("setWantsLayer:"), YES); - id layer = ((id (*)(id, SEL))objc_msgSend)(nsView, sel_registerName("layer")); - - void* metalLayer = RGFW_getLayer_OSX(); - if (metalLayer == NULL) { - return NULL; - } - ((void (*)(id, SEL, id))objc_msgSend)((id)nsView, sel_registerName("setLayer:"), metalLayer); - layer = metalLayer; - - WGPUSurfaceSourceMetalLayer fromMetal = {0}; - fromMetal.chain.sType = WGPUSType_SurfaceSourceMetalLayer; -#ifdef __OBJC__ - fromMetal.layer = (__bridge CAMetalLayer*)layer; /* Use __bridge for ARC compatibility if mixing C/Obj-C */ -#else - fromMetal.layer = layer; -#endif - - surfaceDesc.nextInChain = (WGPUChainedStruct*)&fromMetal.chain; - return wgpuInstanceCreateSurface(instance, &surfaceDesc); -} -#endif - -#endif /* RGFW_MACOS */ - -/* - End of MaOS defines -*/ - -/* - WASM defines -*/ - -#ifdef RGFW_WASM -EM_BOOL Emscripten_on_resize(int eventType, const EmscriptenUiEvent* E, void* userData) { - RGFW_UNUSED(eventType); RGFW_UNUSED(userData); - RGFW_windowResizedCallback(_RGFW->root, E->windowInnerWidth, E->windowInnerHeight); - return EM_TRUE; -} - -EM_BOOL Emscripten_on_fullscreenchange(int eventType, const EmscriptenFullscreenChangeEvent* E, void* userData) { - RGFW_UNUSED(eventType); RGFW_UNUSED(userData); - - if (!(_RGFW->root->internal.enabledEvents & RGFW_windowResizedFlag)) return EM_TRUE; - - static u8 fullscreen = RGFW_FALSE; - static i32 originalW, originalH; - - if (fullscreen == RGFW_FALSE) { - originalW = _RGFW->root->w; - originalH = _RGFW->root->h; - } - - fullscreen = !fullscreen; - _RGFW->root->w = E->screenWidth; - _RGFW->root->h = E->screenHeight; - - EM_ASM("Module.canvas.focus();"); - - if (fullscreen == RGFW_FALSE) { - _RGFW->root->w = originalW; - _RGFW->root->h = originalH; - } else { - #if __EMSCRIPTEN_major__ >= 1 && __EMSCRIPTEN_minor__ >= 29 && __EMSCRIPTEN_tiny__ >= 0 - EmscriptenFullscreenStrategy FSStrat = {0}; - FSStrat.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH; - FSStrat.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_HIDEF; - FSStrat.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; - emscripten_request_fullscreen_strategy("#canvas", 1, &FSStrat); - #else - emscripten_request_fullscreen("#canvas", 1); - #endif - } - - emscripten_set_canvas_element_size("#canvas", _RGFW->root->w, _RGFW->root->h); - RGFW_windowResizedCallback(_RGFW->root, _RGFW->root->w, _RGFW->root->h); - return EM_TRUE; -} - -EM_BOOL Emscripten_on_focusin(int eventType, const EmscriptenFocusEvent* E, void* userData) { - RGFW_UNUSED(eventType); RGFW_UNUSED(userData); RGFW_UNUSED(E); - - RGFW_windowFocusCallback(_RGFW->root, 1); - return EM_TRUE; -} - -EM_BOOL Emscripten_on_focusout(int eventType, const EmscriptenFocusEvent* E, void* userData) { - RGFW_UNUSED(eventType); RGFW_UNUSED(userData); RGFW_UNUSED(E); - - RGFW_windowFocusCallback(_RGFW->root, 0); - return EM_TRUE; -} - -EM_BOOL Emscripten_on_mousemove(int eventType, const EmscriptenMouseEvent* E, void* userData) { - RGFW_UNUSED(eventType); RGFW_UNUSED(userData); - RGFW_mousePosCallback(_RGFW->root, E->targetX, E->targetY); - RGFW_rawMotionCallback(_RGFW->root, E->movementX, E->movementY); - return EM_TRUE; -} - -EM_BOOL Emscripten_on_mousedown(int eventType, const EmscriptenMouseEvent* E, void* userData) { - RGFW_UNUSED(eventType); RGFW_UNUSED(userData); - - int button = E->button; - if (button > 2) - button += 2; - - RGFW_mouseButtonCallback(_RGFW->root, button, 1); - return EM_TRUE; -} - -EM_BOOL Emscripten_on_mouseup(int eventType, const EmscriptenMouseEvent* E, void* userData) { - RGFW_UNUSED(eventType); RGFW_UNUSED(userData); - - int button = E->button; - if (button > 2) - button += 2; - - RGFW_mouseButtonCallback(_RGFW->root, button, 0); - return EM_TRUE; -} - -EM_BOOL Emscripten_on_wheel(int eventType, const EmscriptenWheelEvent* E, void* userData) { - RGFW_UNUSED(eventType); RGFW_UNUSED(userData); - - RGFW_mouseScrollCallback(_RGFW->root, E->deltaX, E->deltaY); - - return EM_TRUE; -} - -EM_BOOL Emscripten_on_touchstart(int eventType, const EmscriptenTouchEvent* E, void* userData) { - RGFW_UNUSED(eventType); RGFW_UNUSED(userData); - - if (!(_RGFW->root->internal.enabledEvents & RGFW_mouseButtonPressedFlag)) return EM_TRUE; - - size_t i; - for (i = 0; i < (size_t)E->numTouches; i++) { - RGFW_mousePosCallback(_RGFW->root, E->touches[i].targetX, E->touches[i].targetY); - RGFW_rawMotionCallback(_RGFW->root, 0, 0); - RGFW_mouseButtonCallback(_RGFW->root, RGFW_mouseLeft, 1); - } - - return EM_TRUE; -} - -EM_BOOL Emscripten_on_touchmove(int eventType, const EmscriptenTouchEvent* E, void* userData) { - RGFW_UNUSED(eventType); RGFW_UNUSED(userData); - - if (!(_RGFW->root->internal.enabledEvents & RGFW_mousePosChangedFlag)) return EM_TRUE; - - size_t i; - for (i = 0; i < (size_t)E->numTouches; i++) { - RGFW_mousePosCallback(_RGFW->root, E->touches[i].targetX, E->touches[i].targetY); - RGFW_rawMotionCallback(_RGFW->root, 0, 0); - } - return EM_TRUE; -} - -EM_BOOL Emscripten_on_touchend(int eventType, const EmscriptenTouchEvent* E, void* userData) { - RGFW_UNUSED(eventType); RGFW_UNUSED(userData); - - if (!(_RGFW->root->internal.enabledEvents & RGFW_mouseButtonReleasedFlag)) return EM_TRUE; - - size_t i; - for (i = 0; i < (size_t)E->numTouches; i++) { - RGFW_mousePosCallback(_RGFW->root, E->touches[i].targetX, E->touches[i].targetY); - RGFW_rawMotionCallback(_RGFW->root, 0, 0); - RGFW_mouseButtonCallback(_RGFW->root, RGFW_mouseLeft, 0); - } - return EM_TRUE; -} - -EM_BOOL Emscripten_on_touchcancel(int eventType, const EmscriptenTouchEvent* E, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); return EM_TRUE; } - -RGFW_key RGFW_WASMPhysicalToRGFW(u32 hash); - -void EMSCRIPTEN_KEEPALIVE RGFW_handleKeyEvent(char* code, u32 codepoint, RGFW_bool press) { - const char* iCode = code; - - u32 hash = 0; - while(*iCode) hash = ((hash ^ 0x7E057D79U) << 3) ^ (unsigned int)*iCode++; - - u32 physicalKey = RGFW_WASMPhysicalToRGFW(hash); - - RGFW_keyCallback(_RGFW->root, physicalKey, _RGFW->root->internal.mod, RGFW_isKeyDown((u8)physicalKey) && press, press); - if (press) { -; RGFW_keyCharCallback(_RGFW->root, codepoint); - } -} - -void EMSCRIPTEN_KEEPALIVE RGFW_handleKeyMods(RGFW_bool capital, RGFW_bool numlock, RGFW_bool control, RGFW_bool alt, RGFW_bool shift, RGFW_bool super, RGFW_bool scroll) { - RGFW_keyUpdateKeyModsEx(_RGFW->root, capital, numlock, control, alt, shift, super, scroll); -} - -void EMSCRIPTEN_KEEPALIVE Emscripten_onDrop(char* file, size_t size) { - RGFW_dataDropCallback(_RGFW->root, file, size, RGFW_dataFile); -} - -void RGFW_stopCheckEvents(void) { - _RGFW->stopCheckEvents_bool = RGFW_TRUE; -} - -RGFW_bool RGFW_createSurfacePtr(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { - surface->data = data; - surface->w = w; - surface->h = h; - surface->format = format; - return RGFW_TRUE; -} - -void RGFW_window_blitSurface(RGFW_window* win, RGFW_surface* surface) { - /* TODO: Needs fixing. */ - RGFW_copyImageData(surface->data, surface->w, RGFW_MIN(win->h, surface->h), RGFW_formatRGBA8, surface->data, surface->format, surface->convertFunc); - EM_ASM_({ - var data = Module.HEAPU8.slice($0, $0 + $1 * $2 * 4); - let context = document.getElementById("canvas").getContext("2d"); - let image = context.getImageData(0, 0, $1, $2); - image.data.set(data); - context.putImageData(image, 0, $4 - $2); - }, surface->data, surface->w, surface->h, RGFW_MIN(win->h, surface->w), RGFW_MIN(win->h, surface->h)); -} - -void RGFW_surface_freePtr(RGFW_surface* surface) { } - -#include <sys/stat.h> -#include <sys/types.h> -#include <errno.h> -#include <stdio.h> - -void EMSCRIPTEN_KEEPALIVE RGFW_mkdir(char* name) { mkdir(name, 0755); } - -void EMSCRIPTEN_KEEPALIVE RGFW_writeFile(const char *path, const char *data, size_t len) { - FILE* file = fopen(path, "w+"); - if (file == NULL) - return; - - fwrite(data, sizeof(char), len, file); - fclose(file); -} - -void RGFW_initKeycodesPlatform(void) { - _RGFW->keycodes[DOM_VK_BACK_QUOTE] = RGFW_keyBacktick; - _RGFW->keycodes[DOM_VK_0] = RGFW_key0; - _RGFW->keycodes[DOM_VK_1] = RGFW_key1; - _RGFW->keycodes[DOM_VK_2] = RGFW_key2; - _RGFW->keycodes[DOM_VK_3] = RGFW_key3; - _RGFW->keycodes[DOM_VK_4] = RGFW_key4; - _RGFW->keycodes[DOM_VK_5] = RGFW_key5; - _RGFW->keycodes[DOM_VK_6] = RGFW_key6; - _RGFW->keycodes[DOM_VK_7] = RGFW_key7; - _RGFW->keycodes[DOM_VK_8] = RGFW_key8; - _RGFW->keycodes[DOM_VK_9] = RGFW_key9; - _RGFW->keycodes[DOM_VK_SPACE] = RGFW_keySpace; - _RGFW->keycodes[DOM_VK_A] = RGFW_keyA; - _RGFW->keycodes[DOM_VK_B] = RGFW_keyB; - _RGFW->keycodes[DOM_VK_C] = RGFW_keyC; - _RGFW->keycodes[DOM_VK_D] = RGFW_keyD; - _RGFW->keycodes[DOM_VK_E] = RGFW_keyE; - _RGFW->keycodes[DOM_VK_F] = RGFW_keyF; - _RGFW->keycodes[DOM_VK_G] = RGFW_keyG; - _RGFW->keycodes[DOM_VK_H] = RGFW_keyH; - _RGFW->keycodes[DOM_VK_I] = RGFW_keyI; - _RGFW->keycodes[DOM_VK_J] = RGFW_keyJ; - _RGFW->keycodes[DOM_VK_K] = RGFW_keyK; - _RGFW->keycodes[DOM_VK_L] = RGFW_keyL; - _RGFW->keycodes[DOM_VK_M] = RGFW_keyM; - _RGFW->keycodes[DOM_VK_N] = RGFW_keyN; - _RGFW->keycodes[DOM_VK_O] = RGFW_keyO; - _RGFW->keycodes[DOM_VK_P] = RGFW_keyP; - _RGFW->keycodes[DOM_VK_Q] = RGFW_keyQ; - _RGFW->keycodes[DOM_VK_R] = RGFW_keyR; - _RGFW->keycodes[DOM_VK_S] = RGFW_keyS; - _RGFW->keycodes[DOM_VK_T] = RGFW_keyT; - _RGFW->keycodes[DOM_VK_U] = RGFW_keyU; - _RGFW->keycodes[DOM_VK_V] = RGFW_keyV; - _RGFW->keycodes[DOM_VK_W] = RGFW_keyW; - _RGFW->keycodes[DOM_VK_X] = RGFW_keyX; - _RGFW->keycodes[DOM_VK_Y] = RGFW_keyY; - _RGFW->keycodes[DOM_VK_Z] = RGFW_keyZ; - _RGFW->keycodes[DOM_VK_PERIOD] = RGFW_keyPeriod; - _RGFW->keycodes[DOM_VK_COMMA] = RGFW_keyComma; - _RGFW->keycodes[DOM_VK_SLASH] = RGFW_keySlash; - _RGFW->keycodes[DOM_VK_OPEN_BRACKET] = RGFW_keyBracket; - _RGFW->keycodes[DOM_VK_CLOSE_BRACKET] = RGFW_keyCloseBracket; - _RGFW->keycodes[DOM_VK_SEMICOLON] = RGFW_keySemicolon; - _RGFW->keycodes[DOM_VK_QUOTE] = RGFW_keyApostrophe; - _RGFW->keycodes[DOM_VK_BACK_SLASH] = RGFW_keyBackSlash; - _RGFW->keycodes[DOM_VK_RETURN] = RGFW_keyReturn; - _RGFW->keycodes[DOM_VK_DELETE] = RGFW_keyDelete; - _RGFW->keycodes[DOM_VK_NUM_LOCK] = RGFW_keyNumLock; - _RGFW->keycodes[DOM_VK_DIVIDE] = RGFW_keyPadSlash; - _RGFW->keycodes[DOM_VK_MULTIPLY] = RGFW_keyPadMultiply; - _RGFW->keycodes[DOM_VK_SUBTRACT] = RGFW_keyPadMinus; - _RGFW->keycodes[DOM_VK_NUMPAD1] = RGFW_keyPad1; - _RGFW->keycodes[DOM_VK_NUMPAD2] = RGFW_keyPad2; - _RGFW->keycodes[DOM_VK_NUMPAD3] = RGFW_keyPad3; - _RGFW->keycodes[DOM_VK_NUMPAD4] = RGFW_keyPad4; - _RGFW->keycodes[DOM_VK_NUMPAD5] = RGFW_keyPad5; - _RGFW->keycodes[DOM_VK_NUMPAD6] = RGFW_keyPad6; - _RGFW->keycodes[DOM_VK_NUMPAD9] = RGFW_keyPad9; - _RGFW->keycodes[DOM_VK_NUMPAD0] = RGFW_keyPad0; - _RGFW->keycodes[DOM_VK_DECIMAL] = RGFW_keyPadPeriod; - _RGFW->keycodes[DOM_VK_RETURN] = RGFW_keyPadReturn; - _RGFW->keycodes[DOM_VK_HYPHEN_MINUS] = RGFW_keyMinus; - _RGFW->keycodes[DOM_VK_EQUALS] = RGFW_keyEquals; - _RGFW->keycodes[DOM_VK_BACK_SPACE] = RGFW_keyBackSpace; - _RGFW->keycodes[DOM_VK_TAB] = RGFW_keyTab; - _RGFW->keycodes[DOM_VK_CAPS_LOCK] = RGFW_keyCapsLock; - _RGFW->keycodes[DOM_VK_SHIFT] = RGFW_keyShiftL; - _RGFW->keycodes[DOM_VK_CONTROL] = RGFW_keyControlL; - _RGFW->keycodes[DOM_VK_ALT] = RGFW_keyAltL; - _RGFW->keycodes[DOM_VK_META] = RGFW_keySuperL; - _RGFW->keycodes[DOM_VK_F1] = RGFW_keyF1; - _RGFW->keycodes[DOM_VK_F2] = RGFW_keyF2; - _RGFW->keycodes[DOM_VK_F3] = RGFW_keyF3; - _RGFW->keycodes[DOM_VK_F4] = RGFW_keyF4; - _RGFW->keycodes[DOM_VK_F5] = RGFW_keyF5; - _RGFW->keycodes[DOM_VK_F6] = RGFW_keyF6; - _RGFW->keycodes[DOM_VK_F7] = RGFW_keyF7; - _RGFW->keycodes[DOM_VK_F8] = RGFW_keyF8; - _RGFW->keycodes[DOM_VK_F9] = RGFW_keyF9; - _RGFW->keycodes[DOM_VK_F10] = RGFW_keyF10; - _RGFW->keycodes[DOM_VK_F11] = RGFW_keyF11; - _RGFW->keycodes[DOM_VK_F12] = RGFW_keyF12; - _RGFW->keycodes[DOM_VK_UP] = RGFW_keyUp; - _RGFW->keycodes[DOM_VK_DOWN] = RGFW_keyDown; - _RGFW->keycodes[DOM_VK_LEFT] = RGFW_keyLeft; - _RGFW->keycodes[DOM_VK_RIGHT] = RGFW_keyRight; - _RGFW->keycodes[DOM_VK_INSERT] = RGFW_keyInsert; - _RGFW->keycodes[DOM_VK_END] = RGFW_keyEnd; - _RGFW->keycodes[DOM_VK_PAGE_UP] = RGFW_keyPageUp; - _RGFW->keycodes[DOM_VK_PAGE_DOWN] = RGFW_keyPageDown; - _RGFW->keycodes[DOM_VK_ESCAPE] = RGFW_keyEscape; - _RGFW->keycodes[DOM_VK_HOME] = RGFW_keyHome; - _RGFW->keycodes[DOM_VK_SCROLL_LOCK] = RGFW_keyScrollLock; - _RGFW->keycodes[DOM_VK_PRINTSCREEN] = RGFW_keyPrintScreen; - _RGFW->keycodes[DOM_VK_PAUSE] = RGFW_keyPause; - _RGFW->keycodes[DOM_VK_F13] = RGFW_keyF13; - _RGFW->keycodes[DOM_VK_F14] = RGFW_keyF14; - _RGFW->keycodes[DOM_VK_F15] = RGFW_keyF15; - _RGFW->keycodes[DOM_VK_F16] = RGFW_keyF16; - _RGFW->keycodes[DOM_VK_F17] = RGFW_keyF17; - _RGFW->keycodes[DOM_VK_F18] = RGFW_keyF18; - _RGFW->keycodes[DOM_VK_F19] = RGFW_keyF19; - _RGFW->keycodes[DOM_VK_F20] = RGFW_keyF20; - _RGFW->keycodes[DOM_VK_F21] = RGFW_keyF21; - _RGFW->keycodes[DOM_VK_F22] = RGFW_keyF22; - _RGFW->keycodes[DOM_VK_F23] = RGFW_keyF23; - _RGFW->keycodes[DOM_VK_F24] = RGFW_keyF24; -} - -i32 RGFW_initPlatform(void) { - RGFW_monitorNode* node = NULL; - RGFW_monitor monitor; - - monitor.name[0] = '\0'; - - monitor.x = 0; - monitor.y = 0; - - monitor.pixelRatio = EM_ASM_DOUBLE({return window.devicePixelRatio || 1;}); - monitor.mode.w = EM_ASM_INT({return window.innerWidth || 0;}); - monitor.mode.h = EM_ASM_INT({return window.innerHeight || 0;}); - - monitor.physW = (float)RGFW_ROUND((float)monitor.mode.w * monitor.pixelRatio); - monitor.physH = (float)RGFW_ROUND((float)monitor.mode.h * monitor.pixelRatio); - - float dpi = 96.0f * monitor.pixelRatio; - monitor.scaleX = dpi / 96.0f; - monitor.scaleY = dpi / 96.0f; - - RGFW_splitBPP(32, &monitor.mode); - - monitor.mode.refreshRate = 0; - - node = RGFW_monitors_add(&monitor); - if (node != NULL) { - _RGFW->monitors.primary = node; - RGFW_monitorCallback(_RGFW->root, &node->mon, RGFW_TRUE); - } - - return 0; -} - -RGFW_window* RGFW_createWindowPlatform(const char* name, RGFW_windowFlags flags, RGFW_window* win) { - emscripten_set_canvas_element_size("#canvas", win->w, win->h); - emscripten_set_window_title(name); - - /* load callbacks */ - emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, EM_FALSE, Emscripten_on_resize); - emscripten_set_fullscreenchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, NULL, EM_FALSE, Emscripten_on_fullscreenchange); - emscripten_set_mousemove_callback("#canvas", NULL, EM_FALSE, Emscripten_on_mousemove); - emscripten_set_touchstart_callback("#canvas", NULL, EM_FALSE, Emscripten_on_touchstart); - emscripten_set_touchend_callback("#canvas", NULL, EM_FALSE, Emscripten_on_touchend); - emscripten_set_touchmove_callback("#canvas", NULL, EM_FALSE, Emscripten_on_touchmove); - emscripten_set_touchcancel_callback("#canvas", NULL, EM_FALSE, Emscripten_on_touchcancel); - emscripten_set_mousedown_callback("#canvas", NULL, EM_FALSE, Emscripten_on_mousedown); - emscripten_set_mouseup_callback("#canvas", NULL, EM_FALSE, Emscripten_on_mouseup); - emscripten_set_wheel_callback("#canvas", NULL, EM_FALSE, Emscripten_on_wheel); - emscripten_set_focusin_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, EM_FALSE, Emscripten_on_focusin); - emscripten_set_focusout_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, EM_FALSE, Emscripten_on_focusout); - - if (flags & RGFW_windowAllowDND) { - win->internal.flags |= RGFW_windowAllowDND; - } - - EM_ASM({ - window.addEventListener("keydown", - (event) => { - var code = stringToNewUTF8(event.code); - Module._RGFW_handleKeyMods(event.getModifierState("CapsLock"), event.getModifierState("NumLock"), event.getModifierState("Control"), event.getModifierState("Alt"), event.getModifierState("Shift"), event.getModifierState("Meta"), event.getModifierState("ScrollLock")); - - var codepoint = event.key.charCodeAt(0); - if(codepoint < 0x7f && event.key.length > 1) { - codepoint = 0; - } - - Module._RGFW_handleKeyEvent(code, codepoint, 1); - _free(code); - }, - true); - window.addEventListener("keyup", - (event) => { - var code = stringToNewUTF8(event.code); - Module._RGFW_handleKeyMods(event.getModifierState("CapsLock"), event.getModifierState("NumLock"), event.getModifierState("Control"), event.getModifierState("Alt"), event.getModifierState("Shift"), event.getModifierState("Meta"), event.getModifierState("ScrollLock")); - Module._RGFW_handleKeyEvent(code, 0, 0); - _free(code); - }, - true); - }); - - EM_ASM({ - var canvas = document.getElementById('canvas'); - canvas.addEventListener('drop', function(e) { - e.preventDefault(); - if (e.dataTransfer.file < 0) - return; - - var count = e.dataTransfer.files.length; - - /* Read and save the files to emscripten's files */ - var drop_dir = '.rgfw_dropped_files'; - Module._RGFW_mkdir(drop_dir); - - for (var i = 0; i < count; i++) { - var file = e.dataTransfer.files[i]; - - var path = '/' + drop_dir + '/' + file.name.replace("//", '_'); - var reader = new FileReader(); - - reader.onloadend = (e) => { - if (reader.readyState != 2) { - out('failed to read dropped file: '+file.name+': '+reader.error); - } - else { - var data = e.target.result; - - Module._RGFW_writeFile(path, new Uint8Array(data), file.size); - } - }; - - reader.readAsArrayBuffer(file); - var filename = stringToNewUTF8(path); - - Module._Emscripten_onDrop(filename, path.length + 1); - free(filename); - } - - }, true); - - canvas.addEventListener('dragover', function(e) { e.preventDefault(); return false; }, true); - }); - - return win; -} - -RGFW_key RGFW_physicalToMappedKey(RGFW_key key) { - return key; -} - -RGFW_bool RGFW_window_fetchSize(RGFW_window* win, i32* w, i32* h) { - return RGFW_window_getSize(win, w, h); -} - -void RGFW_pollEvents(void) { - RGFW_resetPrevState(); - emscripten_sleep(0); -} - -void RGFW_window_resize(RGFW_window* win, i32 w, i32 h) { - RGFW_UNUSED(win); - emscripten_set_canvas_element_size("#canvas", w, h); -} - -RGFW_mouse* RGFW_createMouseStandard(RGFW_mouseIcon mouse) { - char* cursorName = NULL; - - switch (mouse) { - case RGFW_mouseNormal: cursorName = (char*)"default"; break; - case RGFW_mouseArrow: cursorName = (char*)"default"; break; - case RGFW_mouseIbeam: cursorName = (char*)"text"; break; - case RGFW_mouseCrosshair: cursorName = (char*)"crosshair"; break; - case RGFW_mousePointingHand: cursorName = (char*)"pointer"; break; - case RGFW_mouseResizeEW: cursorName = (char*)"ew-resize"; break; - case RGFW_mouseResizeNS: cursorName = (char*)"ns-resize"; break; - case RGFW_mouseResizeNWSE: cursorName = (char*)"nwse-resize"; break; - case RGFW_mouseResizeNESW: cursorName = (char*)"nesw-resize"; break; - case RGFW_mouseResizeNW: cursorName = (char*)"nw-resize"; break; - case RGFW_mouseResizeN: cursorName = (char*)"n-resize"; break; - case RGFW_mouseResizeNE: cursorName = (char*)"ne-resize"; break; - case RGFW_mouseResizeE: cursorName = (char*)"e-resize"; break; - case RGFW_mouseResizeSE: cursorName = (char*)"se-resize"; break; - case RGFW_mouseResizeS: cursorName = (char*)"s-resize"; break; - case RGFW_mouseResizeSW: cursorName = (char*)"sw-resize"; break; - case RGFW_mouseResizeW: cursorName = (char*)"w-resize"; break; - case RGFW_mouseResizeAll: cursorName = (char*)"move"; break; - case RGFW_mouseNotAllowed: cursorName = (char*)"not-allowed"; break; - case RGFW_mouseWait: cursorName = (char*)"wait"; break; - case RGFW_mouseProgress: cursorName = (char*)"progress"; break; - default: return NULL; - } - - return (RGFW_mouse*)cursorName; -} - -/* NOTE: I don't know if this is possible */ -void RGFW_window_moveMouse(RGFW_window* win, i32 x, i32 y) { RGFW_UNUSED(win); RGFW_UNUSED(x); RGFW_UNUSED(y); } -/* this one might be possible but it looks iffy */ -RGFW_mouse* RGFW_createMouse(u8* data, i32 w, i32 h, RGFW_format format) { RGFW_UNUSED(data); RGFW_UNUSED(w); RGFW_UNUSED(h); RGFW_UNUSED(format); return NULL; } - -RGFW_bool RGFW_window_setMousePlatform(RGFW_window* win, RGFW_mouse* mouse) { - RGFW_ASSERT(win != NULL); - RGFW_ASSERT(mouse != NULL); - - EM_ASM( { document.getElementById("canvas").style.cursor = UTF8ToString($0); }, (char*)mouse); - return RGFW_TRUE; -} -void RGFW_freeMouse(RGFW_mouse* mouse) { RGFW_UNUSED(mouse); } - -void RGFW_window_showMouse(RGFW_window* win, RGFW_bool show) { - RGFW_window_showMouseFlags(win, show); - if (show) - RGFW_window_setMouseDefault(win); - else - EM_ASM(document.getElementById('canvas').style.cursor = 'none';); -} - -RGFW_bool RGFW_getGlobalMouse(i32* x, i32* y) { - if(x) *x = EM_ASM_INT({ - return window.mouseX || 0; - }); - if (y) *y = EM_ASM_INT({ - return window.mouseY || 0; - }); - return RGFW_TRUE; -} - -void RGFW_window_setMousePassthrough(RGFW_window* win, RGFW_bool passthrough) { - RGFW_UNUSED(win); - - EM_ASM_({ - var canvas = document.getElementById('canvas'); - if ($0) { - canvas.style.pointerEvents = 'none'; - } else { - canvas.style.pointerEvents = 'auto'; - } - }, passthrough); -} - -void RGFW_writeClipboard(const char* text, u32 textLen) { - RGFW_UNUSED(textLen); - EM_ASM({ navigator.clipboard.writeText(UTF8ToString($0)); }, text); -} - - -RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) { - RGFW_UNUSED(str); RGFW_UNUSED(strCapacity); - /* - placeholder code for later - I'm not sure if this is possible do the the async stuff - */ - return 0; -} - -#ifdef RGFW_OPENGL -RGFW_bool RGFW_window_createContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints) { - win->src.ctx.native = ctx; - win->src.gfxType = RGFW_gfxNativeOpenGL; - - EmscriptenWebGLContextAttributes attrs; - attrs.alpha = hints->alpha; - attrs.depth = hints->depth; - attrs.stencil = hints->stencil; - attrs.antialias = hints->samples; - attrs.premultipliedAlpha = EM_TRUE; - attrs.preserveDrawingBuffer = EM_FALSE; - - if (hints->doubleBuffer == 0) - attrs.renderViaOffscreenBackBuffer = 0; - else - attrs.renderViaOffscreenBackBuffer = hints->auxBuffers; - - attrs.failIfMajorPerformanceCaveat = EM_FALSE; - attrs.majorVersion = (hints->major == 0) ? 1 : hints->major; - attrs.minorVersion = hints->minor; - - attrs.enableExtensionsByDefault = EM_TRUE; - attrs.explicitSwapControl = EM_TRUE; - - emscripten_webgl_init_context_attributes(&attrs); - win->src.ctx.native->ctx = emscripten_webgl_create_context("#canvas", &attrs); - emscripten_webgl_make_context_current(win->src.ctx.native->ctx); - - #ifdef LEGACY_GL_EMULATION - EM_ASM("Module.useWebGL = true; GLImmediate.init();"); - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context initalized."); - #endif - - RGFW_window_swapInterval_OpenGL(win, 0); - - return RGFW_TRUE; -} - -void RGFW_window_deleteContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx) { - emscripten_webgl_destroy_context(ctx->ctx); - win->src.ctx.native->ctx = 0; - RGFW_debugCallback(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context freed."); -} - -void RGFW_window_makeCurrentContext_OpenGL(RGFW_window* win) { - if (win) RGFW_ASSERT(win->src.ctx.native); - if (win == NULL) - emscripten_webgl_make_context_current(0); - else - emscripten_webgl_make_context_current(win->src.ctx.native->ctx); -} - -void RGFW_window_swapBuffers_OpenGL(RGFW_window* win) { - RGFW_ASSERT(win && win->src.ctx.native); - emscripten_webgl_commit_frame(); -} -void* RGFW_getCurrentContext_OpenGL(void) { return (void*)emscripten_webgl_get_current_context(); } - -RGFW_bool RGFW_extensionSupportedPlatform_OpenGL(const char* extension, size_t len) { - return EM_ASM_INT({ - var ext = UTF8ToString($0, $1); - var canvas = document.querySelector('canvas'); - var gl = canvas.getContext('webgl') || canvas.getContext('experimental-webgl'); - if (!gl) return 0; - - var supported = gl.getSupportedExtensions(); - return supported && supported.includes(ext) ? 1 : 0; - }, extension, len); - return RGFW_FALSE; -} - -RGFW_proc RGFW_getProcAddress_OpenGL(const char* procname) { - return (RGFW_proc)emscripten_webgl_get_proc_address(procname); - return NULL; -} - -#endif - -void RGFW_window_swapInterval_OpenGL(RGFW_window* win, i32 swapInterval) { RGFW_UNUSED(win); RGFW_UNUSED(swapInterval); } - -void RGFW_deinitPlatform(void) { } - -void RGFW_window_closePlatform(RGFW_window* win) { } - -int RGFW_innerWidth(void) { return EM_ASM_INT({ return window.innerWidth; }); } -int RGFW_innerHeight(void) { return EM_ASM_INT({ return window.innerHeight; }); } - -void RGFW_window_setRawMouseModePlatform(RGFW_window* win, RGFW_bool state) { - RGFW_UNUSED(win); RGFW_UNUSED(state); -} - -void RGFW_window_captureMousePlatform(RGFW_window* win, RGFW_bool state) { - RGFW_UNUSED(win); - if (state) { - emscripten_request_pointerlock("#canvas", 1); - } else { - emscripten_exit_pointerlock(); - } -} - -void RGFW_window_setName(RGFW_window* win, const char* name) { - RGFW_UNUSED(win); - if (name == NULL) name = "\0"; - - emscripten_set_window_title(name); -} - -void RGFW_window_maximize(RGFW_window* win) { - RGFW_ASSERT(win != NULL); - - RGFW_monitor* mon = RGFW_window_getMonitor(win); - if (mon != NULL) { - RGFW_window_resize(win, mon->mode.w, mon->mode.h); - } - - RGFW_window_move(win, 0, 0); - RGFW_window_fetchSize(win, NULL, NULL); -} - -void RGFW_window_setFullscreen(RGFW_window* win, RGFW_bool fullscreen) { - RGFW_ASSERT(win != NULL); - if (fullscreen) { - win->internal.flags |= RGFW_windowFullscreen; - EM_ASM( Module.requestFullscreen(false, true); ); - return; - } - win->internal.flags &= ~(u32)RGFW_windowFullscreen; - EM_ASM( Module.exitFullscreen(false, true); ); -} - -void RGFW_window_setOpacity(RGFW_window* win, u8 opacity) { - RGFW_UNUSED(win); - EM_ASM({ - var element = document.getElementById("canvas"); - if (element) - element.style.opacity = $1; - }, "elementId", opacity); -} - -#ifdef RGFW_WEBGPU -WGPUSurface RGFW_window_createSurface_WebGPU(RGFW_window* window, WGPUInstance instance) { - WGPUSurfaceDescriptor surfaceDesc = {0}; - WGPUEmscriptenSurfaceSourceCanvasHTMLSelector canvasDesc = {0}; - canvasDesc.chain.sType = WGPUSType_EmscriptenSurfaceSourceCanvasHTMLSelector; - canvasDesc.selector = (WGPUStringView){.data = "#canvas", .length = 7}; - - surfaceDesc.nextInChain = &canvasDesc.chain; - return wgpuInstanceCreateSurface(instance, &surfaceDesc); -} -#endif - -RGFW_key RGFW_WASMPhysicalToRGFW(u32 hash) { - switch(hash) { /* 0x0000 */ - case 0x67243A2DU /* Escape */: return RGFW_keyEscape; /* 0x0001 */ - case 0x67251058U /* Digit0 */: return RGFW_key0; /* 0x0002 */ - case 0x67251059U /* Digit1 */: return RGFW_key1; /* 0x0003 */ - case 0x6725105AU /* Digit2 */: return RGFW_key2; /* 0x0004 */ - case 0x6725105BU /* Digit3 */: return RGFW_key3; /* 0x0005 */ - case 0x6725105CU /* Digit4 */: return RGFW_key4; /* 0x0006 */ - case 0x6725105DU /* Digit5 */: return RGFW_key5; /* 0x0007 */ - case 0x6725105EU /* Digit6 */: return RGFW_key6; /* 0x0008 */ - case 0x6725105FU /* Digit7 */: return RGFW_key7; /* 0x0009 */ - case 0x67251050U /* Digit8 */: return RGFW_key8; /* 0x000A */ - case 0x67251051U /* Digit9 */: return RGFW_key9; /* 0x000B */ - case 0x92E14DD3U /* Minus */: return RGFW_keyMinus; /* 0x000C */ - case 0x92E1FBACU /* Equal */: return RGFW_keyEquals; /* 0x000D */ - case 0x36BF1CB5U /* Backspace */: return RGFW_keyBackSpace; /* 0x000E */ - case 0x7B8E51E2U /* Tab */: return RGFW_keyTab; /* 0x000F */ - case 0x2C595B51U /* KeyQ */: return RGFW_keyQ; /* 0x0010 */ - case 0x2C595B57U /* KeyW */: return RGFW_keyW; /* 0x0011 */ - case 0x2C595B45U /* KeyE */: return RGFW_keyE; /* 0x0012 */ - case 0x2C595B52U /* KeyR */: return RGFW_keyR; /* 0x0013 */ - case 0x2C595B54U /* KeyT */: return RGFW_keyT; /* 0x0014 */ - case 0x2C595B59U /* KeyY */: return RGFW_keyY; /* 0x0015 */ - case 0x2C595B55U /* KeyU */: return RGFW_keyU; /* 0x0016 */ - case 0x2C595B4FU /* KeyO */: return RGFW_keyO; /* 0x0018 */ - case 0x2C595B50U /* KeyP */: return RGFW_keyP; /* 0x0019 */ - case 0x45D8158CU /* BracketLeft */: return RGFW_keyCloseBracket; /* 0x001A */ - case 0xDEEABF7CU /* BracketRight */: return RGFW_keyBracket; /* 0x001B */ - case 0x92E1C5D2U /* Enter */: return RGFW_keyReturn; /* 0x001C */ - case 0xE058958CU /* ControlLeft */: return RGFW_keyControlL; /* 0x001D */ - case 0x2C595B41U /* KeyA */: return RGFW_keyA; /* 0x001E */ - case 0x2C595B53U /* KeyS */: return RGFW_keyS; /* 0x001F */ - case 0x2C595B44U /* KeyD */: return RGFW_keyD; /* 0x0020 */ - case 0x2C595B46U /* KeyF */: return RGFW_keyF; /* 0x0021 */ - case 0x2C595B47U /* KeyG */: return RGFW_keyG; /* 0x0022 */ - case 0x2C595B48U /* KeyH */: return RGFW_keyH; /* 0x0023 */ - case 0x2C595B4AU /* KeyJ */: return RGFW_keyJ; /* 0x0024 */ - case 0x2C595B4BU /* KeyK */: return RGFW_keyK; /* 0x0025 */ - case 0x2C595B4CU /* KeyL */: return RGFW_keyL; /* 0x0026 */ - case 0x2707219EU /* Semicolon */: return RGFW_keySemicolon; /* 0x0027 */ - case 0x92E0B58DU /* Quote */: return RGFW_keyApostrophe; /* 0x0028 */ - case 0x36BF358DU /* Backquote */: return RGFW_keyBacktick; /* 0x0029 */ - case 0x26B1958CU /* ShiftLeft */: return RGFW_keyShiftL; /* 0x002A */ - case 0x36BF2438U /* Backslash */: return RGFW_keyBackSlash; /* 0x002B */ - case 0x2C595B5AU /* KeyZ */: return RGFW_keyZ; /* 0x002C */ - case 0x2C595B58U /* KeyX */: return RGFW_keyX; /* 0x002D */ - case 0x2C595B43U /* KeyC */: return RGFW_keyC; /* 0x002E */ - case 0x2C595B56U /* KeyV */: return RGFW_keyV; /* 0x002F */ - case 0x2C595B42U /* KeyB */: return RGFW_keyB; /* 0x0030 */ - case 0x2C595B4EU /* KeyN */: return RGFW_keyN; /* 0x0031 */ - case 0x2C595B4DU /* KeyM */: return RGFW_keyM; /* 0x0032 */ - case 0x92E1A1C1U /* Comma */: return RGFW_keyComma; /* 0x0033 */ - case 0x672FFAD4U /* Period */: return RGFW_keyPeriod; /* 0x0034 */ - case 0x92E0A438U /* Slash */: return RGFW_keySlash; /* 0x0035 */ - case 0xC5A6BF7CU /* ShiftRight */: return RGFW_keyShiftR; - case 0x5D64DA91U /* NumpadMultiply */: return RGFW_keyPadMultiply; - case 0xC914958CU /* AltLeft */: return RGFW_keyAltL; /* 0x0038 */ - case 0x92E09CB5U /* Space */: return RGFW_keySpace; /* 0x0039 */ - case 0xB8FAE73BU /* CapsLock */: return RGFW_keyCapsLock; /* 0x003A */ - case 0x7174B789U /* F1 */: return RGFW_keyF1; /* 0x003B */ - case 0x7174B78AU /* F2 */: return RGFW_keyF2; /* 0x003C */ - case 0x7174B78BU /* F3 */: return RGFW_keyF3; /* 0x003D */ - case 0x7174B78CU /* F4 */: return RGFW_keyF4; /* 0x003E */ - case 0x7174B78DU /* F5 */: return RGFW_keyF5; /* 0x003F */ - case 0x7174B78EU /* F6 */: return RGFW_keyF6; /* 0x0040 */ - case 0x7174B78FU /* F7 */: return RGFW_keyF7; /* 0x0041 */ - case 0x7174B780U /* F8 */: return RGFW_keyF8; /* 0x0042 */ - case 0x7174B781U /* F9 */: return RGFW_keyF9; /* 0x0043 */ - case 0x7B8E57B0U /* F10 */: return RGFW_keyF10; /* 0x0044 */ - case 0xC925FCDFU /* Numpad7 */: return RGFW_keyPadMultiply; /* 0x0047 */ - case 0xC925FCD0U /* Numpad8 */: return RGFW_keyPad8; /* 0x0048 */ - case 0xC925FCD1U /* Numpad9 */: return RGFW_keyPad9; /* 0x0049 */ - case 0x5EA3E8A4U /* NumpadSubtract */: return RGFW_keyMinus; /* 0x004A */ - case 0xC925FCDCU /* Numpad4 */: return RGFW_keyPad4; /* 0x004B */ - case 0xC925FCDDU /* Numpad5 */: return RGFW_keyPad5; /* 0x004C */ - case 0xC925FCDEU /* Numpad6 */: return RGFW_keyPad6; /* 0x004D */ - case 0xC925FCD9U /* Numpad1 */: return RGFW_keyPad1; /* 0x004F */ - case 0xC925FCDAU /* Numpad2 */: return RGFW_keyPad2; /* 0x0050 */ - case 0xC925FCDBU /* Numpad3 */: return RGFW_keyPad3; /* 0x0051 */ - case 0xC925FCD8U /* Numpad0 */: return RGFW_keyPad0; /* 0x0052 */ - case 0x95852DACU /* NumpadDecimal */: return RGFW_keyPeriod; /* 0x0053 */ - case 0x7B8E57B1U /* F11 */: return RGFW_keyF11; /* 0x0057 */ - case 0x7B8E57B2U /* F12 */: return RGFW_keyF12; /* 0x0058 */ - case 0x7B8E57B3U /* F13 */: return DOM_PK_F13; /* 0x0064 */ - case 0x7B8E57B4U /* F14 */: return DOM_PK_F14; /* 0x0065 */ - case 0x7B8E57B5U /* F15 */: return DOM_PK_F15; /* 0x0066 */ - case 0x7B8E57B6U /* F16 */: return DOM_PK_F16; /* 0x0067 */ - case 0x7B8E57B7U /* F17 */: return DOM_PK_F17; /* 0x0068 */ - case 0x7B8E57B8U /* F18 */: return DOM_PK_F18; /* 0x0069 */ - case 0x7B8E57B9U /* F19 */: return DOM_PK_F19; /* 0x006A */ - case 0x7B8E57A8U /* F20 */: return DOM_PK_F20; /* 0x006B */ - case 0x7B8E57A9U /* F21 */: return DOM_PK_F21; /* 0x006C */ - case 0x7B8E57AAU /* F22 */: return DOM_PK_F22; /* 0x006D */ - case 0x7B8E57ABU /* F23 */: return DOM_PK_F23; /* 0x006E */ - case 0x7393FBACU /* NumpadEqual */: return RGFW_keyPadReturn; - case 0xB88EBF7CU /* AltRight */: return RGFW_keyAltR; /* 0xE038 */ - case 0xC925873BU /* NumLock */: return RGFW_keyNumLock; /* 0xE045 */ - case 0x2C595F45U /* Home */: return RGFW_keyHome; /* 0xE047 */ - case 0xC91BB690U /* ArrowUp */: return RGFW_keyUp; /* 0xE048 */ - case 0x672F9210U /* PageUp */: return RGFW_keyPageUp; /* 0xE049 */ - case 0x3799258CU /* ArrowLeft */: return RGFW_keyLeft; /* 0xE04B */ - case 0x4CE33F7CU /* ArrowRight */: return RGFW_keyRight; /* 0xE04D */ - case 0x7B8E55DCU /* End */: return RGFW_keyEnd; /* 0xE04F */ - case 0x3799379EU /* ArrowDown */: return RGFW_keyDown; /* 0xE050 */ - case 0xBA90179EU /* PageDown */: return RGFW_keyPageDown; /* 0xE051 */ - case 0x6723CB2CU /* Insert */: return RGFW_keyInsert; /* 0xE052 */ - case 0x6725C50DU /* Delete */: return RGFW_keyDelete; /* 0xE053 */ - case 0x6723658CU /* OSLeft */: return RGFW_keySuperL; /* 0xE05B */ - case 0x39643F7CU /* MetaRight */: return RGFW_keySuperR; /* 0xE05C */ - case 0x380B9C8CU /* NumpadAdd */: return DOM_PK_NUMPAD_ADD; /* 0x004E */ - default: return DOM_PK_UNKNOWN; - } - - return 0; -} - -RGFW_monitor* RGFW_window_getMonitor(RGFW_window* win) { - RGFW_UNUSED(win); - return RGFW_getPrimaryMonitor(); -} - -/* unsupported functions */ -void RGFW_pollMonitors(void) { } -void RGFW_window_focus(RGFW_window* win) { RGFW_UNUSED(win); } -void RGFW_window_raise(RGFW_window* win) { RGFW_UNUSED(win); } -RGFW_bool RGFW_monitor_requestMode(RGFW_monitor* mon, RGFW_monitorMode* mode, RGFW_modeRequest request) { RGFW_UNUSED(mon); RGFW_UNUSED(mode); RGFW_UNUSED(request); return RGFW_FALSE; } -RGFW_bool RGFW_monitor_getWorkarea(RGFW_monitor* monitor, i32* x, i32* y, i32* width, i32* height) { RGFW_UNUSED(monitor); RGFW_UNUSED(x); RGFW_UNUSED(width); RGFW_UNUSED(height); return RGFW_FALSE; } -size_t RGFW_monitor_getGammaRampPtr(RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { RGFW_UNUSED(monitor); RGFW_UNUSED(ramp); return 0; } -RGFW_bool RGFW_monitor_setGammaRamp(RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { RGFW_UNUSED(monitor); RGFW_UNUSED(ramp); return RGFW_FALSE; } -size_t RGFW_monitor_getModesPtr(RGFW_monitor* mon, RGFW_monitorMode** modes) { RGFW_UNUSED(mon); RGFW_UNUSED(modes); return 0; } -RGFW_bool RGFW_monitor_setMode(RGFW_monitor* mon, RGFW_monitorMode* mode) { RGFW_UNUSED(mon); RGFW_UNUSED(mode); return RGFW_FALSE; } -void RGFW_window_move(RGFW_window* win, i32 x, i32 y) { RGFW_UNUSED(win); RGFW_UNUSED(x); RGFW_UNUSED(y); } -void RGFW_window_setAspectRatio(RGFW_window* win, i32 w, i32 h) { RGFW_UNUSED(win); RGFW_UNUSED(w); RGFW_UNUSED(h); } -void RGFW_window_setMinSize(RGFW_window* win, i32 w, i32 h) { RGFW_UNUSED(win); RGFW_UNUSED(w); RGFW_UNUSED(h); } -void RGFW_window_setMaxSize(RGFW_window* win, i32 w, i32 h) { RGFW_UNUSED(win); RGFW_UNUSED(w); RGFW_UNUSED(h); } -void RGFW_window_minimize(RGFW_window* win) { RGFW_UNUSED(win); } -void RGFW_window_restore(RGFW_window* win) { RGFW_UNUSED(win); } -void RGFW_window_setFloating(RGFW_window* win, RGFW_bool floating) { RGFW_UNUSED(win); RGFW_UNUSED(floating); } -void RGFW_window_setBorder(RGFW_window* win, RGFW_bool border) { RGFW_UNUSED(win); RGFW_UNUSED(border); } -RGFW_bool RGFW_window_setIconEx(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_icon type) { RGFW_UNUSED(win); RGFW_UNUSED(data); RGFW_UNUSED(w); RGFW_UNUSED(h); RGFW_UNUSED(format); RGFW_UNUSED(type); return RGFW_FALSE; } -void RGFW_window_hide(RGFW_window* win) { RGFW_UNUSED(win); } -void RGFW_window_show(RGFW_window* win) {RGFW_UNUSED(win); } -void RGFW_window_flash(RGFW_window* win, RGFW_flashRequest request) { RGFW_UNUSED(win); RGFW_UNUSED(request); } -RGFW_bool RGFW_window_isHidden(RGFW_window* win) { RGFW_UNUSED(win); return RGFW_FALSE; } -RGFW_bool RGFW_window_isMinimized(RGFW_window* win) { RGFW_UNUSED(win); return RGFW_FALSE; } -RGFW_bool RGFW_window_isMaximized(RGFW_window* win) { RGFW_UNUSED(win); return RGFW_FALSE; } -RGFW_bool RGFW_window_isFloating(RGFW_window* win) { RGFW_UNUSED(win); return RGFW_FALSE; } -void RGFW_waitForEvent(i32 waitMS) { RGFW_UNUSED(waitMS); } -#endif - -/* end of web asm defines */ - -/* - * RGFW function pointer backend, made to allow you to compile for Wayland but fallback to X11 -*/ -#ifdef RGFW_DYNAMIC -typedef RGFW_window* (*RGFW_createWindowPlatform_ptr)(const char* name, RGFW_windowFlags flags, RGFW_window* win); -typedef RGFW_bool (*RGFW_getMouse_ptr)(i32* x, i32* y); -typedef RGFW_key (*RGFW_physicalToMappedKey_ptr)(RGFW_key key); -typedef void (*RGFW_pollEvents_ptr)(void); -typedef RGFW_bool (*RGFW_window_fetchSize_ptr)(RGFW_window* win, i32* w, i32* h); -typedef void (*RGFW_pollMonitors_ptr)(void); -typedef void (*RGFW_window_move_ptr)(RGFW_window* win, i32 x, i32 y); -typedef void (*RGFW_window_resize_ptr)(RGFW_window* win, i32 w, i32 h); -typedef void (*RGFW_window_setAspectRatio_ptr)(RGFW_window* win, i32 w, i32 h); -typedef void (*RGFW_window_setMinSize_ptr)(RGFW_window* win, i32 w, i32 h); -typedef void (*RGFW_window_setMaxSize_ptr)(RGFW_window* win, i32 w, i32 h); -typedef void (*RGFW_window_maximize_ptr)(RGFW_window* win); -typedef void (*RGFW_window_focus_ptr)(RGFW_window* win); -typedef void (*RGFW_window_raise_ptr)(RGFW_window* win); -typedef void (*RGFW_window_setFullscreen_ptr)(RGFW_window* win, RGFW_bool fullscreen); -typedef void (*RGFW_window_setFloating_ptr)(RGFW_window* win, RGFW_bool floating); -typedef void (*RGFW_window_setOpacity_ptr)(RGFW_window* win, u8 opacity); -typedef void (*RGFW_window_minimize_ptr)(RGFW_window* win); -typedef void (*RGFW_window_restore_ptr)(RGFW_window* win); -typedef RGFW_bool (*RGFW_window_isFloating_ptr)(RGFW_window* win); -typedef void (*RGFW_window_setName_ptr)(RGFW_window* win, const char* name); -typedef void (*RGFW_window_setMousePassthrough_ptr)(RGFW_window* win, RGFW_bool passthrough); -typedef RGFW_bool (*RGFW_window_setIconEx_ptr)(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, u8 type); -typedef RGFW_mouse* (*RGFW_createMouse_ptr)(u8* data, i32 w, i32 h, RGFW_format format); -typedef RGFW_mouse* (*RGFW_createMouseStandard_ptr)(RGFW_mouseIcon icons); -typedef RGFW_bool (*RGFW_window_setMousePlatform_ptr)(RGFW_window* win, RGFW_mouse* mouse); -typedef void (*RGFW_window_moveMouse_ptr)(RGFW_window* win, i32 x, i32 y); -typedef void (*RGFW_window_hide_ptr)(RGFW_window* win); -typedef void (*RGFW_window_show_ptr)(RGFW_window* win); -typedef void (*RGFW_window_flash_ptr)(RGFW_window* win, RGFW_flashRequest request); -typedef RGFW_ssize_t (*RGFW_readClipboardPtr_ptr)(char* str, size_t strCapacity); -typedef void (*RGFW_writeClipboard_ptr)(const char* text, u32 textLen); -typedef RGFW_bool (*RGFW_window_isHidden_ptr)(RGFW_window* win); -typedef RGFW_bool (*RGFW_window_isMinimized_ptr)(RGFW_window* win); -typedef RGFW_bool (*RGFW_window_isMaximized_ptr)(RGFW_window* win); -typedef RGFW_bool (*RGFW_monitor_requestMode_ptr)(RGFW_monitor* mon, RGFW_monitorMode* mode, RGFW_modeRequest request); -typedef RGFW_bool (*RGFW_monitor_getWorkarea_ptr)(RGFW_monitor* mon, i32* x, i32* y, i32* w, i32* h); -typedef size_t (*RGFW_monitor_getModesPtr_ptr)(RGFW_monitor* mon, RGFW_monitorMode** modes); -typedef size_t (*RGFW_monitor_getGammaRampPtr_ptr) (RGFW_monitor* monitor, RGFW_gammaRamp* ramp); -typedef RGFW_bool (*RGFW_monitor_setGammaRamp_ptr) (RGFW_monitor* monitor, RGFW_gammaRamp* ramp); -typedef RGFW_bool (*RGFW_monitor_setMode_ptr)(RGFW_monitor* mon, RGFW_monitorMode* mode); -typedef RGFW_monitor* (*RGFW_window_getMonitor_ptr)(RGFW_window* win); -typedef void (*RGFW_window_closePlatform_ptr)(RGFW_window* win); -typedef RGFW_format (*RGFW_nativeFormat_ptr)(void); -typedef RGFW_bool (*RGFW_createSurfacePtr_ptr)(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface); -typedef void (*RGFW_window_blitSurface_ptr)(RGFW_window* win, RGFW_surface* surface); -typedef void (*RGFW_surface_freePtr_ptr)(RGFW_surface* surface); -typedef void (*RGFW_freeMouse_ptr)(RGFW_mouse* mouse); -typedef void (*RGFW_window_setBorder_ptr)(RGFW_window* win, RGFW_bool border); -typedef void (*RGFW_window_captureMousePlatform_ptr)(RGFW_window* win, RGFW_bool state); -typedef void (*RGFW_window_setRawMouseModePlatform_ptr)(RGFW_window* win, RGFW_bool state); -#ifdef RGFW_OPENGL -typedef void (*RGFW_window_makeCurrentContext_OpenGL_ptr)(RGFW_window* win); -typedef void* (*RGFW_getCurrentContext_OpenGL_ptr)(void); -typedef void (*RGFW_window_swapBuffers_OpenGL_ptr)(RGFW_window* win); -typedef void (*RGFW_window_swapInterval_OpenGL_ptr)(RGFW_window* win, i32 swapInterval); -typedef RGFW_bool (*RGFW_extensionSupportedPlatform_OpenGL_ptr)(const char* extension, size_t len); -typedef RGFW_proc (*RGFW_getProcAddress_OpenGL_ptr)(const char* procname); -typedef RGFW_bool (*RGFW_window_createContextPtr_OpenGL_ptr)(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints); -typedef void (*RGFW_window_deleteContextPtr_OpenGL_ptr)(RGFW_window* win, RGFW_glContext* ctx); -#endif -#ifdef RGFW_WEBGPU -typedef WGPUSurface (*RGFW_window_createSurface_WebGPU_ptr)(RGFW_window* window, WGPUInstance instance); -#endif - -/* Structure to hold all function pointers */ -typedef struct RGFW_FunctionPointers { - RGFW_nativeFormat_ptr nativeFormat; - RGFW_createSurfacePtr_ptr createSurfacePtr; - RGFW_window_blitSurface_ptr window_blitSurface; - RGFW_surface_freePtr_ptr surface_freePtr; - RGFW_freeMouse_ptr freeMouse; - RGFW_window_setBorder_ptr window_setBorder; - RGFW_window_captureMousePlatform_ptr window_captureMousePlatform; - RGFW_window_setRawMouseModePlatform_ptr window_setRawMouseModePlatform; - RGFW_createWindowPlatform_ptr createWindowPlatform; - RGFW_getMouse_ptr getGlobalMouse; - RGFW_physicalToMappedKey_ptr physicalToMappedKey; - RGFW_window_fetchSize_ptr window_fetchSize; - RGFW_pollEvents_ptr pollEvents; - RGFW_pollMonitors_ptr pollMonitors; - RGFW_window_move_ptr window_move; - RGFW_window_resize_ptr window_resize; - RGFW_window_setAspectRatio_ptr window_setAspectRatio; - RGFW_window_setMinSize_ptr window_setMinSize; - RGFW_window_setMaxSize_ptr window_setMaxSize; - RGFW_window_maximize_ptr window_maximize; - RGFW_window_focus_ptr window_focus; - RGFW_window_raise_ptr window_raise; - RGFW_window_setFullscreen_ptr window_setFullscreen; - RGFW_window_setFloating_ptr window_setFloating; - RGFW_window_setOpacity_ptr window_setOpacity; - RGFW_window_minimize_ptr window_minimize; - RGFW_window_restore_ptr window_restore; - RGFW_window_isFloating_ptr window_isFloating; - RGFW_window_setName_ptr window_setName; - RGFW_window_setMousePassthrough_ptr window_setMousePassthrough; - RGFW_window_setIconEx_ptr window_setIconEx; - RGFW_createMouse_ptr loadMouse; - RGFW_createMouseStandard_ptr loadMouseStandard; - RGFW_window_setMousePlatform_ptr window_setMousePlatform; - RGFW_window_moveMouse_ptr window_moveMouse; - RGFW_window_hide_ptr window_hide; - RGFW_window_show_ptr window_show; - RGFW_window_flash_ptr window_flash; - RGFW_readClipboardPtr_ptr readClipboardPtr; - RGFW_writeClipboard_ptr writeClipboard; - RGFW_window_isHidden_ptr window_isHidden; - RGFW_window_isMinimized_ptr window_isMinimized; - RGFW_window_isMaximized_ptr window_isMaximized; - RGFW_monitor_requestMode_ptr monitor_requestMode; - RGFW_monitor_getWorkarea_ptr monitor_getWorkarea; - RGFW_monitor_getModesPtr_ptr monitor_getModesPtr; - RGFW_monitor_getGammaRampPtr_ptr monitor_getGammaRampPtr; - RGFW_monitor_setGammaRamp_ptr monitor_setGammaRamp; - RGFW_monitor_setMode_ptr monitor_setMode; - RGFW_window_getMonitor_ptr window_getMonitor; - RGFW_window_closePlatform_ptr window_closePlatform; -#ifdef RGFW_OPENGL - RGFW_extensionSupportedPlatform_OpenGL_ptr extensionSupportedPlatform_OpenGL; - RGFW_getProcAddress_OpenGL_ptr getProcAddress_OpenGL; - RGFW_window_createContextPtr_OpenGL_ptr window_createContextPtr_OpenGL; - RGFW_window_deleteContextPtr_OpenGL_ptr window_deleteContextPtr_OpenGL; - RGFW_window_makeCurrentContext_OpenGL_ptr window_makeCurrentContext_OpenGL; - RGFW_getCurrentContext_OpenGL_ptr getCurrentContext_OpenGL; - RGFW_window_swapBuffers_OpenGL_ptr window_swapBuffers_OpenGL; - RGFW_window_swapInterval_OpenGL_ptr window_swapInterval_OpenGL; -#endif -#ifdef RGFW_WEBGPU - RGFW_window_createSurface_WebGPU_ptr window_createSurface_WebGPU; -#endif -} RGFW_functionPointers; - -RGFW_functionPointers RGFW_api; - -RGFW_format RGFW_nativeFormat(void) { return RGFW_api.nativeFormat(); } -RGFW_bool RGFW_createSurfacePtr(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { return RGFW_api.createSurfacePtr(data, w, h, format, surface); } -void RGFW_surface_freePtr(RGFW_surface* surface) { RGFW_api.surface_freePtr(surface); } -void RGFW_freeMouse(RGFW_mouse* mouse) { RGFW_api.freeMouse(mouse); } -void RGFW_window_blitSurface(RGFW_window* win, RGFW_surface* surface) { RGFW_api.window_blitSurface(win, surface); } -void RGFW_window_setBorder(RGFW_window* win, RGFW_bool border) { RGFW_api.window_setBorder(win, border); } -void RGFW_window_captureMousePlatform(RGFW_window* win, RGFW_bool state) { RGFW_api.window_captureMousePlatform(win, state); } -void RGFW_window_setRawMouseModePlatform(RGFW_window* win, RGFW_bool state) { RGFW_api.window_setRawMouseModePlatform(win, state); } -RGFW_window* RGFW_createWindowPlatform(const char* name, RGFW_windowFlags flags, RGFW_window* win) { RGFW_init(); return RGFW_api.createWindowPlatform(name, flags, win); } -RGFW_bool RGFW_getGlobalMouse(i32* x, i32* y) { return RGFW_api.getGlobalMouse(x, y); } -RGFW_key RGFW_physicalToMappedKey(RGFW_key key) { return RGFW_api.physicalToMappedKey(key); } -void RGFW_pollEvents(void) { RGFW_api.pollEvents(); } -RGFW_bool RGFW_window_fetchSize(RGFW_window* win, i32* w, i32* h) { return RGFW_api.window_fetchSize(win, w, h); } -void RGFW_pollMonitors(void) { RGFW_api.pollMonitors(); } -void RGFW_window_move(RGFW_window* win, i32 x, i32 y) { RGFW_api.window_move(win, x, y); } -void RGFW_window_resize(RGFW_window* win, i32 w, i32 h) { RGFW_api.window_resize(win, w, h); } -void RGFW_window_setAspectRatio(RGFW_window* win, i32 w, i32 h) { RGFW_api.window_setAspectRatio(win, w, h); } -void RGFW_window_setMinSize(RGFW_window* win, i32 w, i32 h) { RGFW_api.window_setMinSize(win, w, h); } -void RGFW_window_setMaxSize(RGFW_window* win, i32 w, i32 h) { RGFW_api.window_setMaxSize(win, w, h); } -void RGFW_window_maximize(RGFW_window* win) { RGFW_api.window_maximize(win); } -void RGFW_window_focus(RGFW_window* win) { RGFW_api.window_focus(win); } -void RGFW_window_raise(RGFW_window* win) { RGFW_api.window_raise(win); } -void RGFW_window_setFullscreen(RGFW_window* win, RGFW_bool fullscreen) { RGFW_api.window_setFullscreen(win, fullscreen); } -void RGFW_window_setFloating(RGFW_window* win, RGFW_bool floating) { RGFW_api.window_setFloating(win, floating); } -void RGFW_window_setOpacity(RGFW_window* win, u8 opacity) { RGFW_api.window_setOpacity(win, opacity); } -void RGFW_window_minimize(RGFW_window* win) { RGFW_api.window_minimize(win); } -void RGFW_window_restore(RGFW_window* win) { RGFW_api.window_restore(win); } -RGFW_bool RGFW_window_isFloating(RGFW_window* win) { return RGFW_api.window_isFloating(win); } -void RGFW_window_setName(RGFW_window* win, const char* name) { RGFW_api.window_setName(win, name); } - -#ifndef RGFW_NO_PASSTHROUGH -void RGFW_window_setMousePassthrough(RGFW_window* win, RGFW_bool passthrough) { RGFW_api.window_setMousePassthrough(win, passthrough); } -#endif - -RGFW_bool RGFW_window_setIconEx(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, u8 type) { return RGFW_api.window_setIconEx(win, data, w, h, format, type); } -RGFW_mouse* RGFW_createMouse(u8* data, i32 w, i32 h, RGFW_format format) { return RGFW_api.loadMouse(data, w, h, format); } -RGFW_mouse* RGFW_createMouseStandard(RGFW_mouseIcon icon) { return RGFW_api.loadMouseStandard(icon); } -RGFW_bool RGFW_window_setMousePlatform(RGFW_window* win, RGFW_mouse* mouse) { return RGFW_api.window_setMousePlatform(win, mouse); } -void RGFW_window_moveMouse(RGFW_window* win, i32 x, i32 y) { RGFW_api.window_moveMouse(win, x, y); } -void RGFW_window_hide(RGFW_window* win) { RGFW_api.window_hide(win); } -void RGFW_window_show(RGFW_window* win) { RGFW_api.window_show(win); } -void RGFW_window_flash(RGFW_window* win, RGFW_flashRequest request) { RGFW_api.window_flash(win, request); } -RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) { return RGFW_api.readClipboardPtr(str, strCapacity); } -void RGFW_writeClipboard(const char* text, u32 textLen) { RGFW_api.writeClipboard(text, textLen); } -RGFW_bool RGFW_window_isHidden(RGFW_window* win) { return RGFW_api.window_isHidden(win); } -RGFW_bool RGFW_window_isMinimized(RGFW_window* win) { return RGFW_api.window_isMinimized(win); } -RGFW_bool RGFW_window_isMaximized(RGFW_window* win) { return RGFW_api.window_isMaximized(win); } -RGFW_bool RGFW_monitor_requestMode(RGFW_monitor* mon, RGFW_monitorMode* mode, RGFW_modeRequest request) { return RGFW_api.monitor_requestMode(mon, mode, request); } -RGFW_bool RGFW_monitor_getWorkarea(RGFW_monitor* monitor, i32* x, i32* y, i32* width, i32* height) { return RGFW_api.monitor_getWorkarea(monitor, x, y, width, height); } -size_t RGFW_monitor_getGammaRampPtr(RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { return RGFW_api.monitor_getGammaRampPtr(monitor, ramp); } -RGFW_bool RGFW_monitor_setGammaRamp(RGFW_monitor* monitor, RGFW_gammaRamp* ramp) { return RGFW_api.monitor_setGammaRamp(monitor, ramp); } -size_t RGFW_monitor_getModesPtr(RGFW_monitor* mon, RGFW_monitorMode** modes) { return RGFW_api.monitor_getModesPtr(mon, modes); } -RGFW_bool RGFW_monitor_setMode(RGFW_monitor* mon, RGFW_monitorMode* mode) { return RGFW_api.monitor_setMode(mon, mode); } -RGFW_monitor* RGFW_window_getMonitor(RGFW_window* win) { return RGFW_api.window_getMonitor(win); } -void RGFW_window_closePlatform(RGFW_window* win) { RGFW_api.window_closePlatform(win); } - -#ifdef RGFW_OPENGL -RGFW_bool RGFW_extensionSupportedPlatform_OpenGL(const char* extension, size_t len) { return RGFW_api.extensionSupportedPlatform_OpenGL(extension, len); } -RGFW_proc RGFW_getProcAddress_OpenGL(const char* procname) { return RGFW_api.getProcAddress_OpenGL(procname); } -RGFW_bool RGFW_window_createContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints) { return RGFW_api.window_createContextPtr_OpenGL(win, ctx, hints); } -void RGFW_window_deleteContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx) { RGFW_api.window_deleteContextPtr_OpenGL(win, ctx); } -void RGFW_window_makeCurrentContext_OpenGL(RGFW_window* win) { RGFW_api.window_makeCurrentContext_OpenGL(win); } -void* RGFW_getCurrentContext_OpenGL(void) { return RGFW_api.getCurrentContext_OpenGL(); } -void RGFW_window_swapBuffers_OpenGL(RGFW_window* win) { RGFW_api.window_swapBuffers_OpenGL(win); } -void RGFW_window_swapInterval_OpenGL(RGFW_window* win, i32 swapInterval) { RGFW_api.window_swapInterval_OpenGL(win, swapInterval); } -#endif - -#ifdef RGFW_WEBGPU -WGPUSurface RGFW_window_createSurface_WebGPU(RGFW_window* window, WGPUInstance instance) { return RGFW_api.window_createSurface_WebGPU(window, instance); } -#endif -#endif /* RGFW_DYNAMIC */ - -/* - * start of X11 AND wayland defines - * this allows a single executable to support x11 AND wayland - * falling back to x11 if wayland fails to initalize -*/ -#if defined(RGFW_WAYLAND) && defined(RGFW_X11) -void RGFW_load_X11(void) { - RGFW_api.nativeFormat = RGFW_nativeFormat_X11; - RGFW_api.createSurfacePtr = RGFW_createSurfacePtr_X11; - RGFW_api.window_blitSurface = RGFW_window_blitSurface_X11; - RGFW_api.surface_freePtr = RGFW_surface_freePtr_X11; - RGFW_api.freeMouse = RGFW_freeMouse_X11; - RGFW_api.window_setBorder = RGFW_window_setBorder_X11; - RGFW_api.window_captureMousePlatform = RGFW_window_captureMousePlatform_X11; - RGFW_api.window_setRawMouseModePlatform = RGFW_window_setRawMouseModePlatform_X11; - RGFW_api.createWindowPlatform = RGFW_createWindowPlatform_X11; - RGFW_api.getGlobalMouse = RGFW_getGlobalMouse_X11; - RGFW_api.physicalToMappedKey = RGFW_physicalToMappedKey_X11; - RGFW_api.pollEvents = RGFW_pollEvents_X11; - RGFW_api.window_fetchSize = RGFW_window_fetchSize_X11; - RGFW_api.pollMonitors = RGFW_pollMonitors_X11; - RGFW_api.window_move = RGFW_window_move_X11; - RGFW_api.window_resize = RGFW_window_resize_X11; - RGFW_api.window_setAspectRatio = RGFW_window_setAspectRatio_X11; - RGFW_api.window_setMinSize = RGFW_window_setMinSize_X11; - RGFW_api.window_setMaxSize = RGFW_window_setMaxSize_X11; - RGFW_api.window_maximize = RGFW_window_maximize_X11; - RGFW_api.window_focus = RGFW_window_focus_X11; - RGFW_api.window_raise = RGFW_window_raise_X11; - RGFW_api.window_setFullscreen = RGFW_window_setFullscreen_X11; - RGFW_api.window_setFloating = RGFW_window_setFloating_X11; - RGFW_api.window_setOpacity = RGFW_window_setOpacity_X11; - RGFW_api.window_minimize = RGFW_window_minimize_X11; - RGFW_api.window_restore = RGFW_window_restore_X11; - RGFW_api.window_isFloating = RGFW_window_isFloating_X11; - RGFW_api.window_setName = RGFW_window_setName_X11; -#ifndef RGFW_NO_PASSTHROUGH - RGFW_api.window_setMousePassthrough = RGFW_window_setMousePassthrough_X11; -#endif - RGFW_api.window_setIconEx = RGFW_window_setIconEx_X11; - RGFW_api.loadMouse = RGFW_createMouse_X11; - RGFW_api.window_setMousePlatform = RGFW_window_setMousePlatform_X11; - RGFW_api.window_moveMouse = RGFW_window_moveMouse_X11; - RGFW_api.window_hide = RGFW_window_hide_X11; - RGFW_api.window_show = RGFW_window_show_X11; - RGFW_api.window_flash = RGFW_window_flash_X11; - RGFW_api.readClipboardPtr = RGFW_readClipboardPtr_X11; - RGFW_api.writeClipboard = RGFW_writeClipboard_X11; - RGFW_api.window_isHidden = RGFW_window_isHidden_X11; - RGFW_api.window_isMinimized = RGFW_window_isMinimized_X11; - RGFW_api.window_isMaximized = RGFW_window_isMaximized_X11; - RGFW_api.monitor_requestMode = RGFW_monitor_requestMode_X11; - RGFW_api.monitor_getModesPtr = RGFW_monitor_getModesPtr_X11; - RGFW_api.monitor_setGammaRamp = RGFW_monitor_setGammaRamp_X11; - RGFW_api.monitor_getGammaRampPtr = RGFW_monitor_getGammaRampPtr_X11; - RGFW_api.monitor_setMode = RGFW_monitor_setMode_X11; - RGFW_api.window_getMonitor = RGFW_window_getMonitor_X11; - RGFW_api.window_closePlatform = RGFW_window_closePlatform_X11; -#ifdef RGFW_OPENGL - RGFW_api.extensionSupportedPlatform_OpenGL = RGFW_extensionSupportedPlatform_OpenGL_X11; - RGFW_api.getProcAddress_OpenGL = RGFW_getProcAddress_OpenGL_X11; - RGFW_api.window_createContextPtr_OpenGL = RGFW_window_createContextPtr_OpenGL_X11; - RGFW_api.window_deleteContextPtr_OpenGL = RGFW_window_deleteContextPtr_OpenGL_X11; - RGFW_api.window_makeCurrentContext_OpenGL = RGFW_window_makeCurrentContext_OpenGL_X11; - RGFW_api.getCurrentContext_OpenGL = RGFW_getCurrentContext_OpenGL_X11; - RGFW_api.window_swapBuffers_OpenGL = RGFW_window_swapBuffers_OpenGL_X11; - RGFW_api.window_swapInterval_OpenGL = RGFW_window_swapInterval_OpenGL_X11; -#endif -#ifdef RGFW_WEBGPU - RGFW_api.window_createSurface_WebGPU = RGFW_window_createSurface_WebGPU_X11; -#endif -} - -void RGFW_load_Wayland(void) { - RGFW_api.nativeFormat = RGFW_nativeFormat_Wayland; - RGFW_api.createSurfacePtr = RGFW_createSurfacePtr_Wayland; - RGFW_api.window_blitSurface = RGFW_window_blitSurface_Wayland; - RGFW_api.surface_freePtr = RGFW_surface_freePtr_Wayland; - RGFW_api.freeMouse = RGFW_freeMouse_Wayland; - RGFW_api.window_setBorder = RGFW_window_setBorder_Wayland; - RGFW_api.window_captureMousePlatform = RGFW_window_captureMousePlatform_Wayland; - RGFW_api.window_setRawMouseModePlatform = RGFW_window_setRawMouseModePlatform_Wayland; - RGFW_api.createWindowPlatform = RGFW_createWindowPlatform_Wayland; - RGFW_api.getGlobalMouse = RGFW_getGlobalMouse_Wayland; - RGFW_api.physicalToMappedKey = RGFW_physicalToMappedKey_Wayland; - RGFW_api.pollEvents = RGFW_pollEvents_Wayland; - RGFW_api.window_fetchSize = RGFW_window_fetchSize_Wayland; - RGFW_api.pollMonitors = RGFW_pollMonitors_Wayland; - RGFW_api.window_move = RGFW_window_move_Wayland; - RGFW_api.window_resize = RGFW_window_resize_Wayland; - RGFW_api.window_setAspectRatio = RGFW_window_setAspectRatio_Wayland; - RGFW_api.window_setMinSize = RGFW_window_setMinSize_Wayland; - RGFW_api.window_setMaxSize = RGFW_window_setMaxSize_Wayland; - RGFW_api.window_maximize = RGFW_window_maximize_Wayland; - RGFW_api.window_focus = RGFW_window_focus_Wayland; - RGFW_api.window_raise = RGFW_window_raise_Wayland; - RGFW_api.window_setFullscreen = RGFW_window_setFullscreen_Wayland; - RGFW_api.window_setFloating = RGFW_window_setFloating_Wayland; - RGFW_api.window_setOpacity = RGFW_window_setOpacity_Wayland; - RGFW_api.window_minimize = RGFW_window_minimize_Wayland; - RGFW_api.window_restore = RGFW_window_restore_Wayland; - RGFW_api.window_isFloating = RGFW_window_isFloating_Wayland; - RGFW_api.window_setName = RGFW_window_setName_Wayland; -#ifndef RGFW_NO_PASSTHROUGH - RGFW_api.window_setMousePassthrough = RGFW_window_setMousePassthrough_Wayland; -#endif - RGFW_api.window_setIconEx = RGFW_window_setIconEx_Wayland; - RGFW_api.loadMouse = RGFW_createMouse_Wayland; - RGFW_api.window_setMousePlatform = RGFW_window_setMousePlatform_Wayland; - RGFW_api.window_moveMouse = RGFW_window_moveMouse_Wayland; - RGFW_api.window_hide = RGFW_window_hide_Wayland; - RGFW_api.window_show = RGFW_window_show_Wayland; - RGFW_api.window_flash = RGFW_window_flash_X11; - RGFW_api.readClipboardPtr = RGFW_readClipboardPtr_Wayland; - RGFW_api.writeClipboard = RGFW_writeClipboard_Wayland; - RGFW_api.window_isHidden = RGFW_window_isHidden_Wayland; - RGFW_api.window_isMinimized = RGFW_window_isMinimized_Wayland; - RGFW_api.window_isMaximized = RGFW_window_isMaximized_Wayland; - RGFW_api.monitor_requestMode = RGFW_monitor_requestMode_Wayland; - RGFW_api.monitor_getModesPtr = RGFW_monitor_getModesPtr_Wayland; - RGFW_api.monitor_setGammaRamp = RGFW_monitor_setGammaRamp_Wayland; - RGFW_api.monitor_getGammaRampPtr = RGFW_monitor_getGammaRampPtr_Wayland; - RGFW_api.monitor_setMode = RGFW_monitor_setMode_Wayland; - RGFW_api.window_getMonitor = RGFW_window_getMonitor_Wayland; - RGFW_api.window_closePlatform = RGFW_window_closePlatform_Wayland; -#ifdef RGFW_OPENGL - RGFW_api.extensionSupportedPlatform_OpenGL = RGFW_extensionSupportedPlatform_OpenGL_Wayland; - RGFW_api.getProcAddress_OpenGL = RGFW_getProcAddress_OpenGL_Wayland; - RGFW_api.window_createContextPtr_OpenGL = RGFW_window_createContextPtr_OpenGL_Wayland; - RGFW_api.window_deleteContextPtr_OpenGL = RGFW_window_deleteContextPtr_OpenGL_Wayland; - RGFW_api.window_makeCurrentContext_OpenGL = RGFW_window_makeCurrentContext_OpenGL_Wayland; - RGFW_api.getCurrentContext_OpenGL = RGFW_getCurrentContext_OpenGL_Wayland; - RGFW_api.window_swapBuffers_OpenGL = RGFW_window_swapBuffers_OpenGL_Wayland; - RGFW_api.window_swapInterval_OpenGL = RGFW_window_swapInterval_OpenGL_Wayland; -#endif -#ifdef RGFW_WEBGPU - RGFW_api.window_createSurface_WebGPU = RGFW_window_createSurface_WebGPU_Wayland; -#endif -} -#endif /* wayland AND x11 */ -/* end of X11 AND wayland defines */ - -#endif /* RGFW_IMPLEMENTATION */ - -#if defined(__cplusplus) && !defined(__EMSCRIPTEN__) -} -#endif - -#if _MSC_VER - #pragma warning( pop ) -#endif - diff --git a/include/RSGL.h b/include/RSGL.h deleted file mode 100644 index 3c28e44..0000000 --- a/include/RSGL.h +++ /dev/null @@ -1,1925 +0,0 @@ -/* -* -* Copyright (c) 2021-25 ColleagueRiley ColleagueRiley@gmail.com -* -* This software is provided 'as-is', without any express or implied -* warranty. In no event will the authors be held liable for any damages -* arising from the use of this software. -* -* Permission is granted to anyone to use this software for any purpose, -* including commercial applications, and to alter it and redistribute it -* freely, subject to the following restrictions: -* -* 1. The origin of this software must not be misrepresented; you must not -* claim that you wrote the original software. If you use this software -* in a product, an acknowledgment in the product documentation would be -* appreciated but is not required. -* 2. Altered source versions must be plainly marked as such, and must not be -* misrepresented as being the original software. -* 3. This notice may not be removed or altered from any source distribution. -* -* -*/ - -/* - define args - (MAKE SURE RSGL_IMPLEMENTATION is in exactly one header or you use -DRSGL_IMPLEMENTATION) - #define RSGL_IMPLEMENTATION - makes it so source code is included with header - - #define RSGL_RFONT - do include functions to help with integrating RFont and RSGL - #define RSGL_MAX_BATCHES [number of batches] - set max number of batches to be allocated - #define RSGL_MAX_VERTS [number of verts] - set max number of verts to be allocated (global, not per batch) -*/ -#include <stdint.h> -#ifndef RSGL_MAX_BATCHES -#define RSGL_MAX_BATCHES 2028 -#endif -#ifndef RSGL_MAX_VERTS -#define RSGL_MAX_VERTS 8192 -#endif - -#ifndef RSGL_MALLOC -#include <stdlib.h> -#define RSGL_MALLOC malloc -#define RSGL_REALLOC realloc -#define RSGL_FREE free -#endif - -#ifndef RSGL_SIN -#include <math.h> -#define RSGL_SIN sinf -#define RSGL_COS cosf -#endif - -#ifndef RSGL_UNUSED -#define RSGL_UNUSED(x) (void) (x); -#endif - -#ifndef RSGL_MEMCPY - #include <string.h> - #define RSGL_MEMCPY(dest, src, count) memcpy(dest, src, count) - #define RSGL_MEMSET(ptr, value, num) memset(ptr, value, num) -#endif - -#ifndef RSGL_H -#define RSGL_H -#ifndef RSGLDEF -#ifdef __APPLE__ -#define RSGLDEF extern inline -#else -#define RSGLDEF inline -#endif -#endif - -#ifndef RSGL_INT_DEFINED - #define RSGL_INT_DEFINED - #if defined(_MSC_VER) || defined(__SYMBIAN32__) - typedef unsigned char u8; - typedef signed char i8; - typedef unsigned short u16; - typedef signed short i16; - typedef unsigned int u32; - typedef signed int i32; - typedef unsigned long long u64; - typedef signed long long i64; - #else - #include <stdint.h> - - typedef uint8_t u8; - typedef int8_t i8; - typedef uint16_t u16; - typedef int16_t i16; - typedef uint32_t u32; - typedef int32_t i32; - typedef uint64_t u64; - typedef int64_t i64; - #endif -#endif - -#ifndef RSGL_BOOL_DEFINED -#define RSGL_BOOL_DEFINED - -#include <stdbool.h> -typedef bool RSGL_bool; -#endif - -#define RSGL_TRUE (RSGL_bool)1 -#define RSGL_FALSE (RSGL_bool)0 - -typedef enum RSGL_textureFormat { - RSGL_formatNone = 0, - RSGL_formatRGB, /*!< 8-bit RGB (3 channels) */ - RSGL_formatBGR, /*!< 8-bit BGR (3 channels) */ - RSGL_formatRGBA, /*!< 8-bit RGBA (4 channels) */ - RSGL_formatBGRA, /*!< 8-bit BGRA (4 channels) */ - RSGL_formatRed, /*!< 8-bit RED (1 channel) */ - RSGL_formatGrayscale, /*!< 8-bit grayscale (1 channel) */ - RSGL_formatGrayscaleAlpha, /*!< 8-bit grayscale alpha (1 channel) */ - RSGL_formatCount -} RSGL_textureFormat; - -typedef enum RSGL_textureDataType { - RSGL_textureDataInt = 0, - RSGL_textureDataFloat -} RSGL_textureDataType; - -typedef enum RSGL_textureFilter { - RSGL_filterNearest = 0, - RSGL_filterLinear -} RSGL_textureFilter; - -typedef struct RSGL_textureBlob { - void* data; /* input data */ - size_t width; /* width of the texture */ - size_t height; /* height of the texture */ - RSGL_textureDataType dataType; - RSGL_textureFormat dataFormat; /* format of the input data */ - RSGL_textureFormat textureFormat; /* final format for the texture */ - RSGL_textureFilter minFilter; /* filter used when rendering a surface smaller than the base texture */ - RSGL_textureFilter magFilter; /* filter used when rendering a surface bigger than the base texture */ -} RSGL_textureBlob; - -#ifndef RSGL_texture -#define RSGL_texture size_t -#endif - -#ifndef RSGL_framebuffer -#define RSGL_framebuffer size_t -#endif - -/* -******* -RSGL shapes -******* -*/ - -#ifndef RSGL_rect -typedef struct RSGL_rect { float x, y, w, h; } RSGL_rect; -#endif - -#define RSGL_RECT(x, y, w, h) (RSGL_rect){(float)x, (float)y, (float)w, (float)h} - -#ifndef RSGL_cube -typedef struct RSGL_cube { float x, y, z, w, h, l; } RSGL_cube; -#endif - -#define RSGL_CUBE(x, y, z, w, h, l) (RSGL_cube){(float)x, (float)y, (float)z, (float)w, (float)h, (float)l} - -#ifndef RSGL_vec2D -typedef struct RSGL_vec2D { float x, y; } RSGL_vec2D; -#endif -#define RSGL_VEC2D(x, y) (RSGL_vec2D){(float)x, (float)y} - -#ifndef RSGL_vec3D -typedef struct RSGL_vec3D { float x, y, z; } RSGL_vec3D; -#endif - -#define RSGL_VEC3D(x, y, z) (RSGL_vec3D){(float)x, (float)y, (float)z} - -#define RSGL_TRIANGLE(p1, p2, p3) (RSGL_vec3D[3]){p1, p2, p3} -#define RSGL_createTriangle(p1x, p1y, p1z, p2x, p2y, p2z, p3x, p3y, p3z) RSGL_TRIANGLE3D(RSGL_VEC3D(p1x, p1y, p1z), RSGL_VEC3D(p2x, p2y, p2z), RSGL_VEC3D(p3x, p3y, p3z)) - -/* -the color stucture is in -ABGR by default for performance reasons -(converting color to hex for example) -*/ -#ifndef RSGL_color -typedef struct RSGL_color { - u8 a, b, g, r; -} RSGL_color; -#endif - -#define RSGL_RGBA(r, g, b, a) ((RSGL_color){(u8)(a), (u8)(b), (u8)(g), (u8)(r)}) -#define RSGL_RGB(r, g, b) ((RSGL_color){255, (u8)(b), (u8)(g), (u8)(r)}) - -#define RSGL_COLOR_TO_HEX(color) ((u32)(color) & 0xFFFFFF00) -#define RSGL_RGB_TO_HEX(r, g, b, a) (RSGL_COLOR_TO_HEX(RSGL_RGBA(r, g, b, a))) -#define RSGL_RGBA_TO_HEX(r, g, b) (RSGL_COLOR_TO_HEX(RSGL_RGB(r, g, b, a))) - -/* -********************* -RSGL matrix math -********************* -*/ - -#ifndef RSGL_mat4 -typedef struct RSGL_mat4 { - float m[16]; -} RSGL_mat4; -#endif - -RSGLDEF RSGL_mat4 RSGL_mat4_loadIdentity(void); -RSGLDEF RSGL_mat4 RSGL_mat4_scale(float matrix[16], float x, float y, float z); -RSGLDEF RSGL_mat4 RSGL_mat4_rotate(float matrix[16], float angle, float x, float y, float z); -RSGLDEF RSGL_mat4 RSGL_mat4_translate(float matrix[16], float x, float y, float z); -RSGLDEF RSGL_mat4 RSGL_mat4_perspective(float matrix[16], float fovY, float aspect, float zNear, float zFar); -RSGLDEF RSGL_mat4 RSGL_mat4_ortho(float matrix[16], float left, float right, float bottom, float top, float znear, float zfar); -RSGLDEF RSGL_mat4 RSGL_mat4_lookAt(float matrix[16], float eyeX, float eyeY, float eyeZ, float targetX, float targetY, float targetZ, float upX, float upY, float upZ); - -RSGLDEF RSGL_mat4 RSGL_mat4_multiply(float left[16], float right[16]); - -RSGLDEF RSGL_vec3D RSGL_mat4_multiplyPoint(RSGL_mat4 matrix, RSGL_vec3D point); - -/* -******* -RSGL_perspective -******* -*/ - -typedef enum RSGL_projectionType { - RSGL_projectionOrtho2D = 0, - RSGL_projectionOrtho3D, - RSGL_projectionPerspective3D, -} RSGL_projectionType; - -typedef struct RSGL_projection2D { - RSGL_projectionType type; - u32 width; - u32 height; -} RSGL_projection2D; - -typedef struct RSGL_projection3D { - RSGL_projectionType type; - float fov; - float ratio; - float pNear; - float pFar; -} RSGL_projection3D; - -typedef union RSGL_projection { - RSGL_projectionType type; - RSGL_projection2D p2D; - RSGL_projection3D p3D; -} RSGL_projection; - -RSGLDEF RSGL_mat4 RSGL_projection_getMatrix(const RSGL_projection* projection); - -/* -********************* -RSGL renderer -********************* -*/ - -/* used internally for RSGL_deleteProgram */ -typedef enum RSGL_shaderType { - RSGL_shaderTypeNone = 0, - RSGL_shaderTypeStandard = 1, /* standard vertex+fragment shader */ - RSGL_shaderTypeCompute = 2, - RSGL_shaderTypeGeometry = 4, /* unimplemented as of now */ -} RSGL_shaderType; - -/* shader program and blob */ -typedef struct RSGL_programBlob { - const char* vertex; - size_t vertexLen; - const char* fragment; - size_t fragmentLen; -} RSGL_programBlob; - -typedef struct RSGL_programInfo { - size_t program; - size_t perspectiveView; - size_t model; - size_t vertexPosition; - size_t vertexTexCoord; - size_t vertexColor; - - RSGL_shaderType type; -} RSGL_programInfo; - -typedef struct RSGL_BATCH { - size_t start, len; /* when batch starts and it's length */ - size_t elmStart, elmCount; /* when element batch starts and it's length */ - u32 type; - RSGL_texture tex; - float lineWidth; - RSGL_mat4 matrix; -} RSGL_BATCH; /* batch data type for rendering */ - -typedef struct RSGL_renderData { - float* verts; - float* texCoords; - float* colors; - u16* elements; - size_t elements_count; - size_t len; /* number of verts */ - - RSGL_mat4 perspective; /* perspective matrix */ -} RSGL_renderData; - -typedef enum RSGL_bufferType { - RSGL_arrayBuffer = 0, - RSGL_elementArrayBuffer, - RSGL_shaderStorageBuffer, - RSGL_textureBuffer, - RSGL_uniformBuffer -} RSGL_bufferType; - -typedef struct RSGL_renderBuffers { - size_t vertex, color, texture, elements; - size_t maxVerts; - - RSGL_BATCH batches[RSGL_MAX_BATCHES]; - size_t batchCount; -} RSGL_renderBuffers; - -typedef struct RSGL_renderState { - float* gradient; /* does not allocate any memory */ - - RSGL_rect source; - RSGL_texture texture; - u32 gradient_len; - - RSGL_color color; - - RSGL_vec3D rotate; - RSGL_programInfo* program; - RSGL_renderBuffers* buffers; - - RSGL_vec3D center; - float lineWidth; - RSGL_mat4 modelMatrix; - RSGL_mat4 viewMatrix; - RSGL_mat4 perspectiveMatrix; - RSGL_bool forceBatch; - RSGL_bool overflow; - RSGL_framebuffer framebuffer; -} RSGL_renderState; - -typedef struct RSGL_renderPass { - RSGL_programInfo* program; - float* matrix; - RSGL_renderBuffers* buffers; - RSGL_framebuffer framebuffer; -} RSGL_renderPass; - -typedef struct RSGL_rendererProc { - size_t (*size)(void); /* get the size of the renderer's internal struct */ - RSGL_programBlob (*defaultBlob)(void* ctx); - void (*initPtr)(void* ctx, void* proc); /* init render backend */ - void (*freePtr)(void* ctx); /* free render backend */ - void (*render)(void* ctx, const RSGL_renderPass* pass); - void (*clear)(void* ctx, RSGL_framebuffer framebuffer, float r, float g, float b, float a); - void (*viewport)(void* ctx, i32 x, i32 y, i32 w, i32 h); - void (*setSurface)(void* ctx, void* surface); - RSGL_texture (*createTexture)(void* ctx, const RSGL_textureBlob* blob); - void (*copyToTexture)(void* ctx, RSGL_texture texture, size_t x, size_t y, const RSGL_textureBlob* blob); - void (*deleteTexture)(void* ctx, RSGL_texture tex); - void (*scissorStart)(void* ctx, float x, float y, float w, float h, float renderer_height); - void (*scissorEnd)(void* ctx); - RSGL_programInfo (*createProgram)(void* ctx, RSGL_programBlob* blob); - void (*deleteProgram)(void* ctx, const RSGL_programInfo* program); - size_t (*findShaderVariable)(void*, const RSGL_programInfo*, const char*, size_t); - void (*updateShaderVariable)(void*, const RSGL_programInfo*, size_t, const float[], u8); - RSGL_programInfo (*createComputeProgram)(void* ctx, const char* CShaderCode); - void (*dispatchComputeProgram)(void* ctx, const RSGL_programInfo* program, u32 groups_x, u32 groups_y, u32 groups_z); - void (*bindComputeTexture)(void* ctx, u32 texture, u8 format); - void (*createBuffer)(void* ctx, RSGL_bufferType type, size_t size, const void* data, size_t* buffer); - void (*updateBuffer)(void* ctx, RSGL_bufferType type, size_t buffer, void* data, size_t start, size_t len); - void (*deleteBuffer)(void* ctx, size_t buffer); - RSGL_framebuffer (*createFramebuffer)(void* ctx, size_t width, size_t height); - void (*attachFramebuffer)(void* ctx, RSGL_framebuffer fbo, RSGL_texture tex, u8 attachType, u8 mipLevel); - void (*deleteFramebuffer)(void* ctx, RSGL_framebuffer fbo); -} RSGL_rendererProc; - -typedef struct RSGL_renderer { - RSGL_renderData data; - RSGL_renderState state; - RSGL_rendererProc proc; - void* userPtr; - void* ctx; /* pointer for the renderer backend to store any internal data it wants/needs */ - - RSGL_texture defaultTexture; - RSGL_programInfo defaultProgram; - RSGL_mat4 defaultPerspectiveMatrix; - - float verts[RSGL_MAX_VERTS * 3]; - float texCoords[RSGL_MAX_VERTS * 2]; - float colors[RSGL_MAX_VERTS * 4]; - u16 elements[RSGL_MAX_VERTS * 6]; - RSGL_renderBuffers buffers; -} RSGL_renderer; - -RSGLDEF void RSGL_renderer_getRenderState(RSGL_renderer* renderer, RSGL_renderState* state); - -RSGLDEF size_t RSGL_renderer_size(RSGL_renderer* renderer); - -RSGLDEF void RSGL_renderer_initPtr(RSGL_rendererProc proc, - void* loader, /* opengl prozc address ex. wglProcAddress */ - void* ptr, /* pointer to allocate backend data */ - RSGL_renderer* renderer - ); - -RSGLDEF RSGL_renderer* RSGL_renderer_init(RSGL_rendererProc proc, void* loader); -RSGLDEF void RSGL_renderer_updateSize(RSGL_renderer* renderer, size_t width, size_t height); -RSGLDEF void RSGL_renderer_freePtr(RSGL_renderer* renderer); - -RSGLDEF void RSGL_renderer_setSurface(RSGL_renderer* renderer, void* surface); - -RSGLDEF void RSGL_renderer_createBuffer(RSGL_renderer* renderer, RSGL_bufferType type, size_t size, const void* data, size_t* buffer); -RSGLDEF void RSGL_renderer_updateBuffer(RSGL_renderer* renderer, RSGL_bufferType type, size_t buffer, void* data, size_t start, size_t len); -RSGLDEF void RSGL_renderer_deleteBuffer(RSGL_renderer* renderer, size_t buffer); - -RSGLDEF void RSGL_renderer_createRenderBuffers(RSGL_renderer* renderer, size_t size, RSGL_renderBuffers* buffers); -RSGLDEF void RSGL_renderer_deleteRenderBuffers(RSGL_renderer* renderer, RSGL_renderBuffers* buffers); - -RSGLDEF void RSGL_renderer_render(RSGL_renderer* renderer); /* draw current batch */ -RSGLDEF void RSGL_renderer_updateRenderBuffers(RSGL_renderer* renderer); -RSGLDEF void RSGL_renderer_renderBuffers(RSGL_renderer* renderer); - -RSGLDEF void RSGL_renderer_free(RSGL_renderer* renderer); - -RSGLDEF void RSGL_renderer_setRotate(RSGL_renderer* renderer, RSGL_vec3D rotate); /* apply rotation to drawing */ -RSGLDEF void RSGL_renderer_setTexture(RSGL_renderer* renderer, RSGL_texture texture); /* apply texture to drawing */ -RSGLDEF void RSGL_renderer_setTextureSource(RSGL_renderer* renderer, RSGL_texture texture, RSGL_rect rect); /* apply texture to drawing (limited to the given rect) */ -RSGLDEF void RSGL_renderer_setColor(RSGL_renderer* renderer, RSGL_color color); /* apply color to drawing */ -RSGLDEF void RSGL_renderer_setProgram(RSGL_renderer* renderer, RSGL_programInfo* program); /* use shader program for drawing */ -RSGLDEF void RSGL_renderer_setFramebuffer(RSGL_renderer* renderer, RSGL_framebuffer framebuffer); -RSGLDEF void RSGL_renderer_setRenderBuffers(RSGL_renderer* renderer, RSGL_renderBuffers* buffers); -RSGLDEF void RSGL_renderer_setGradient(RSGL_renderer* renderer, - float* gradient, /* array of gradients */ - size_t len /* length of array */ - ); /* apply gradient to drawing, based on color list*/ -RSGLDEF void RSGL_renderer_setCenter(RSGL_renderer* renderer, RSGL_vec3D center); /* the center of the drawing (or shape), this is used for rotation */ -RSGLDEF void RSGL_renderer_setOverflow(RSGL_renderer* renderer, RSGL_bool overflow); -/* args clear after a draw function by default, this toggles that */ -RSGLDEF void RSGL_renderer_clearArgs(RSGL_renderer* renderer); /* clears the args */ - -RSGLDEF RSGL_mat4 RSGL_renderer_initDrawMatrix(RSGL_renderer* renderer, RSGL_vec3D center); - -/* renders the current batches */ -RSGLDEF void RSGL_renderer_clear(RSGL_renderer* renderer, RSGL_color color); -RSGLDEF void RSGL_renderer_viewport(RSGL_renderer* renderer, RSGL_rect rect); -/* create a texture based on a given bitmap, this must be freed later using RSGL_deleteTexture or opengl*/ -RSGLDEF RSGL_texture RSGL_renderer_createTexture(RSGL_renderer* renderer, const RSGL_textureBlob* blob); -/* updates an existing texture wiht a new bitmap */ -RSGLDEF void RSGL_renderer_copyToTexture(RSGL_renderer* renderer, RSGL_texture texture, size_t x, size_t y, const RSGL_textureBlob* blob); -/* delete a texture */ -RSGLDEF void RSGL_renderer_deleteTexture(RSGL_renderer* renderer, RSGL_texture tex); -RSGLDEF RSGL_framebuffer RSGL_renderer_createFramebuffer(RSGL_renderer* renderer, size_t width, size_t height); -RSGLDEF void RSGL_renderer_attachFramebuffer(RSGL_renderer* renderer, RSGL_framebuffer fbo, RSGL_texture tex, u8 attachType, u8 mipLevel); -RSGLDEF void RSGL_renderer_deleteFramebuffer(RSGL_renderer* renderer, RSGL_framebuffer fbo); -/* starts scissoring */ -RSGLDEF void RSGL_renderer_scissorStart(RSGL_renderer* renderer, RSGL_rect scissor, i32 height); -/* stops scissoring */ -RSGLDEF void RSGL_renderer_scissorEnd(RSGL_renderer* renderer); -/* custom shader program */ -RSGLDEF RSGL_programBlob RSGL_renderer_defaultBlob(RSGL_renderer* ctx); -RSGLDEF RSGL_programInfo RSGL_renderer_createProgram(RSGL_renderer* renderer, RSGL_programBlob* blob); -RSGLDEF void RSGL_renderer_deleteProgram(RSGL_renderer* renderer, const RSGL_programInfo* program); -RSGLDEF size_t RSGL_renderer_findShaderVariable(RSGL_renderer* renderer, const RSGL_programInfo* program, const char* var, size_t len); -RSGLDEF void RSGL_renderer_updateShaderVariable(RSGL_renderer* renderer, const RSGL_programInfo* program, size_t var, const float value[], u8 len); -RSGLDEF void RSGL_renderer_forceBatch(RSGL_renderer* renderer); - -RSGLDEF void RSGL_renderer_setPerspectiveMatrix(RSGL_renderer* renderer, RSGL_mat4 matrix); -RSGLDEF void RSGL_renderer_setDefaultPerspectiveMatrix(RSGL_renderer* renderer, RSGL_mat4 matrix); - -RSGLDEF void RSGL_renderer_setModelMatrix(RSGL_renderer* renderer, RSGL_mat4 matrix); -RSGLDEF void RSGL_renderer_resetModelMatrix(RSGL_renderer* renderer); - -RSGLDEF RSGL_programInfo RSGL_renderer_createComputeProgram(RSGL_renderer* renderer, const char *CShaderCode); -RSGLDEF void RSGL_renderer_dispatchComputeProgram(RSGL_renderer* renderer, const RSGL_programInfo* program, u32 groups_x, u32 groups_y, u32 groups_z); -RSGLDEF void RSGL_renderer_bindComputeTexture(RSGL_renderer* renderer, u32 texture, u8 format); - -/* -******* -RSGL_draw low level -******* -RSGL_drawRawVerts is a function used internally by RSGL, but you can use it yourself -RSGL_drawRawVerts batches a given set of points based on th data to be rendered -*/ - -typedef enum RSGL_drawType { - RSGL_TRIANGLES = 0, - RSGL_POINTS = 1, - RSGL_LINES = 2 -} RSGL_drawType; - -typedef struct RSGL_rawVerts { - RSGL_drawType type; - float* verts; - float* texCoords; - u16* elements; - size_t elmCount; - size_t vert_count; -} RSGL_rawVerts; - -RSGLDEF i32 RSGL_drawRawVerts(RSGL_renderer* renderer, const RSGL_rawVerts* data); - -/* - ****** - * Rfont_RSGL RFont integration * - ****** - * */ - -#ifdef RSGL_RFONT -RSGLDEF struct RFont_renderer_proc RFont_RSGL_renderer_proc(void); - -RSGLDEF struct RFont_renderer* RFont_RSGL_renderer_init(struct RSGL_renderer* ptr); -RSGLDEF void RFont_RSGL_renderer_initPtr(struct RSGL_renderer* ptr, struct RFont_renderer* renderer); -RSGLDEF void RFont_RSGL_renderer_free(struct RFont_renderer* renderer); -#endif - -#endif /* ndef RSGL_H */ - -/* -******* -RSGL high level API -******* -*/ - -#if !defined(RSGL_NO_HIGHLEVEL) && !defined(RSGL_HIGHLEVEL_H) - - -/* -******* -RSGL_draw primitives -******* -*/ - -/* 2D shape drawing */ -/* in the function names, F means float */ - -RSGLDEF i32 RSGL_drawPoint(RSGL_renderer* renderer, RSGL_vec2D p); - -RSGLDEF i32 RSGL_drawRect(RSGL_renderer* renderer, RSGL_rect r); - -RSGLDEF i32 RSGL_drawRoundRect(RSGL_renderer* renderer, RSGL_rect r, RSGL_vec2D rounding); - -RSGLDEF i32 RSGL_drawPolygon(RSGL_renderer* renderer, RSGL_rect r, u32 sides); - -RSGLDEF i32 RSGL_drawArc(RSGL_renderer* renderer, RSGL_rect o, RSGL_vec2D arc); - -RSGLDEF i32 RSGL_drawOval(RSGL_renderer* renderer, RSGL_rect o); - -RSGLDEF i32 RSGL_drawLine(RSGL_renderer* renderer, RSGL_vec2D p1, RSGL_vec2D p2, u32 thickness); - -/* 3D objects */ -RSGLDEF i32 RSGL_drawTriangle(RSGL_renderer* renderer, RSGL_vec3D[3]); -RSGLDEF i32 RSGL_drawPoint3D(RSGL_renderer* renderer, RSGL_vec3D p); -RSGLDEF i32 RSGL_drawLine3D(RSGL_renderer* renderer, RSGL_vec3D p1, RSGL_vec3D p2, u32 thickness); -RSGLDEF i32 RSGL_drawCube(RSGL_renderer* renderer, RSGL_cube cube); - -/* 2D outlines */ - -/* thickness means the thickness of the line */ -RSGLDEF i32 RSGL_drawTriangleOutline(RSGL_renderer* renderer, RSGL_vec3D triangle[3], u32 thickness); - -RSGLDEF i32 RSGL_drawRectOutline(RSGL_renderer* renderer, RSGL_rect r, u32 thickness); -RSGLDEF i32 RSGL_drawRectOutline(RSGL_renderer* renderer, RSGL_rect r, u32 thickness); - -RSGLDEF i32 RSGL_drawRoundRectOutline(RSGL_renderer* renderer, RSGL_rect r, RSGL_vec2D rounding, u32 thickness); -RSGLDEF i32 RSGL_drawRoundRectOutline(RSGL_renderer* renderer, RSGL_rect r, RSGL_vec2D rounding, u32 thickness); - -RSGLDEF i32 RSGL_drawPolygonOutline(RSGL_renderer* renderer, RSGL_rect r, u32 sides, u32 thickness); -RSGLDEF i32 RSGL_drawPolygonOutline(RSGL_renderer* renderer, RSGL_rect r, u32 sides, u32 thickness); - -RSGLDEF i32 RSGL_drawArcOutline(RSGL_renderer* renderer, RSGL_rect o, RSGL_vec2D arc, u32 thickness); -RSGLDEF i32 RSGL_drawArcOutline(RSGL_renderer* renderer, RSGL_rect o, RSGL_vec2D arc, u32 thickness); - -RSGLDEF i32 RSGL_drawOvalOutline(RSGL_renderer* renderer, RSGL_rect o, u32 thickness); - -/* -******* -RSGL_view -******* -*/ - -typedef enum RSGL_viewType { - RSGL_viewTypeNone = 0, - RSGL_viewType2D, - RSGL_viewType3D, -} RSGL_viewType; - -typedef struct RSGL_view2D { - RSGL_viewType type; - RSGL_vec3D offset; - RSGL_vec3D target; - float rotation; - float zoom; -} RSGL_view2D; - -/* RSGL translation */ -typedef struct RSGL_view3D { - RSGL_viewType type; - RSGL_vec3D pos; - RSGL_vec3D target; - RSGL_vec3D up; -} RSGL_view3D; - -typedef union RSGL_view { - RSGL_viewType type; - RSGL_view2D view2D; - RSGL_view3D view3D; -} RSGL_view; - -RSGLDEF RSGL_mat4 RSGL_view_getMatrix(const RSGL_view* view); - -#endif /* ndef RSGL_HIGHLEVEL_H && ndef RSGL_NO_HIGHLEVEL */ - -#ifdef RSGL_IMPLEMENTATION - -#ifndef M_PI - #define M_PI 3.14159265358979323846f -#endif -#ifndef DEG2RAD - #define DEG2RAD (float)(M_PI / 180.0f) -#endif -#ifndef RAD2DEG - #define RAD2DEG (float)(180.0f / M_PI) -#endif - -#define RSGL_GET_MATRIX_X(x, y, z) (float)(matrix.m[0] * x + matrix.m[4] * y + matrix.m[8] * z + matrix.m[12]) -#define RSGL_GET_MATRIX_Y(x, y, z) (float)(matrix.m[1] * x + matrix.m[5] * y + matrix.m[9] * z + matrix.m[13]) -#define RSGL_GET_MATRIX_Z(x, y, z) (float)(matrix.m[2] * x + matrix.m[6] * y + matrix.m[10] * z + matrix.m[14]) -#define RSGL_GET_MATRIX_W(x, y, z) (float)(matrix.m[2] * x + matrix.m[7] * y + matrix.m[11] * z + matrix.m[15]) - -#define RSGL_GET_MATRIX_POINT(x, y, z) \ - RSGL_GET_MATRIX_X((x), (y), (z)) / RSGL_GET_MATRIX_W((x), (y), (z)), \ - RSGL_GET_MATRIX_Y((x), (y), (z)) / RSGL_GET_MATRIX_W((x), (y), (z)), \ - RSGL_GET_MATRIX_Z((x), (y), (z)) / RSGL_GET_MATRIX_W((x), (y), (z)) - -#define RSGL_GET_MATRIX_POINTW(x, y, z) \ - RSGL_GET_MATRIX_X(x, y, z), \ - RSGL_GET_MATRIX_Y(x, y, z), \ - RSGL_GET_MATRIX_Z(x, y, z), \ - RSGL_GET_MATRIX_W(x, y, z) \ - -void RSGL_renderer_forceBatch(RSGL_renderer* renderer) { - renderer->state.forceBatch = RSGL_TRUE; -} - -void RSGL_renderer_setPerspectiveMatrix(RSGL_renderer* renderer, RSGL_mat4 matrix) { - renderer->state.perspectiveMatrix = matrix; -} - -void RSGL_renderer_setDefaultPerspectiveMatrix(RSGL_renderer* renderer, RSGL_mat4 matrix) { - renderer->defaultPerspectiveMatrix = matrix; -} - -void RSGL_renderer_setViewMatrix(RSGL_renderer* renderer, RSGL_mat4 matrix) { - renderer->state.viewMatrix = matrix; -} -void RSGL_renderer_resetViewMatrix(RSGL_renderer* renderer) { - RSGL_renderer_setViewMatrix(renderer, RSGL_mat4_loadIdentity()); -} - -void RSGL_renderer_setModelMatrix(RSGL_renderer* renderer, RSGL_mat4 matrix) { - renderer->state.modelMatrix = matrix; - renderer->state.forceBatch = RSGL_TRUE; -} - - -void RSGL_renderer_resetModelMatrix(RSGL_renderer* renderer) { - RSGL_renderer_setModelMatrix(renderer, RSGL_mat4_loadIdentity()); -} - -void RSGL_renderer_getRenderState(RSGL_renderer* renderer, RSGL_renderState* state) { - if (state) *state = renderer->state; -} - -void RSGL_renderer_setOverflow(RSGL_renderer* renderer, RSGL_bool overflow) { - renderer->state.overflow = overflow; -} -#include <stdio.h> -i32 RSGL_drawRawVerts(RSGL_renderer* renderer, const RSGL_rawVerts* data) { - if ((renderer->state.buffers->batchCount + 1 >= RSGL_MAX_BATCHES || renderer->data.len + data->vert_count >= renderer->state.buffers->maxVerts) && renderer->state.overflow) { - RSGL_renderer_render(renderer); - } - - RSGL_BATCH* batch = NULL; - RSGL_color c = renderer->state.color; - - if ( - renderer->state.buffers->batchCount == 0 || - renderer->state.buffers->batches[renderer->state.buffers->batchCount - 1].tex != renderer->state.texture || - renderer->state.buffers->batches[renderer->state.buffers->batchCount - 1].lineWidth != renderer->state.lineWidth || - renderer->state.buffers->batches[renderer->state.buffers->batchCount - 1].type != data->type || - renderer->state.forceBatch - ) { - renderer->state.forceBatch = RSGL_FALSE; - renderer->state.buffers->batchCount += 1; - - batch = &renderer->state.buffers->batches[renderer->state.buffers->batchCount - 1]; - batch->start = renderer->data.len; - batch->len = 0; - batch->elmStart = renderer->data.elements_count; - batch->elmCount = 0; - batch->type = data->type; - batch->tex = renderer->state.texture; - batch->lineWidth = renderer->state.lineWidth; - batch->matrix = renderer->state.modelMatrix; - } else { - batch = &renderer->state.buffers->batches[renderer->state.buffers->batchCount - 1]; - } - - if (batch == NULL) { - return -1; - } - - batch->elmCount += data->elmCount; - batch->len += data->vert_count; - - RSGL_MEMCPY(&renderer->data.verts[renderer->data.len * 3], data->verts, data->vert_count * sizeof(float) * 3); - RSGL_MEMCPY(&renderer->data.texCoords[renderer->data.len * 2], data->texCoords, data->vert_count * sizeof(float) * 2); - - size_t i; - for (i = 0; i < data->elmCount; i++) { - size_t index = renderer->data.elements_count + i; - u16 elm = data->elements[i] + (u16)renderer->data.len; - renderer->data.elements[index] = elm; - } - - renderer->data.elements_count += data->elmCount; - - float color[4] = {c.r / 255.0f, c.g / 255.0f, c.b / 255.0f, c.a / 255.0f}; - - if (renderer->state.gradient_len && renderer->state.gradient && (i64)(data->vert_count - 1) > 0) { - RSGL_MEMCPY(&renderer->data.colors[renderer->data.len * 4], color, sizeof(float) * 4); - RSGL_MEMCPY(&renderer->data.colors[renderer->data.len * 4 + 4], renderer->state.gradient, (data->vert_count - 1) * sizeof(float) * 4); - } - else { - size_t i; - for (i = 0; i < data->vert_count * 4; i += 4) - RSGL_MEMCPY(&renderer->data.colors[(renderer->data.len * 4) + i], color, sizeof(float) * 4); - } - - renderer->data.len += data->vert_count; - return renderer->state.buffers->batchCount - 1; -} - -/* -********************* -RSGL_GRAPHICS_CONTEXT -********************* -*/ - -void RSGL_renderer_setSurface(RSGL_renderer* renderer, void* surface) { - renderer->proc.setSurface(renderer->ctx, surface); -} - -void RSGL_renderer_createBuffer(RSGL_renderer* renderer, RSGL_bufferType type, size_t size, const void* data, size_t* buffer) { - if (renderer->proc.createBuffer) { - renderer->proc.createBuffer(renderer->ctx, type, size, data, buffer); - } -} - -void RSGL_renderer_deleteRenderBuffers(RSGL_renderer* renderer, RSGL_renderBuffers* buffers) { - RSGL_renderer_deleteBuffer(renderer, buffers->elements); - RSGL_renderer_deleteBuffer(renderer, buffers->vertex); - RSGL_renderer_deleteBuffer(renderer, buffers->color); - RSGL_renderer_deleteBuffer(renderer, buffers->texture); -} - -void RSGL_renderer_createRenderBuffers(RSGL_renderer* renderer, size_t size, RSGL_renderBuffers* buffers) { - buffers->maxVerts = size; - renderer->proc.createBuffer(renderer->ctx, RSGL_arrayBuffer, size * 3 * sizeof(float), NULL, &buffers->vertex); - renderer->proc.createBuffer(renderer->ctx, RSGL_arrayBuffer, size * 4 * sizeof(float), NULL, &buffers->color); - renderer->proc.createBuffer(renderer->ctx, RSGL_arrayBuffer, size * 2 * sizeof(float), NULL, &buffers->texture); - renderer->proc.createBuffer(renderer->ctx, RSGL_elementArrayBuffer, size * 6 * sizeof(u16), NULL, &buffers->elements); -} - -void RSGL_renderer_updateBuffer(RSGL_renderer* renderer, RSGL_bufferType type, size_t buffer, void* data, size_t start, size_t len) { - if (renderer->proc.updateBuffer) - renderer->proc.updateBuffer(renderer->ctx, type, buffer, data, start, len); -} - -void RSGL_renderer_deleteBuffer(RSGL_renderer* renderer, size_t buffer) { - if (renderer->proc.deleteBuffer) - renderer->proc.deleteBuffer(renderer->ctx, buffer); -} - -void RSGL_renderer_updateRenderBuffers(RSGL_renderer* renderer) { - RSGL_renderer_updateBuffer(renderer, RSGL_arrayBuffer, renderer->state.buffers->vertex, renderer->data.verts, 0, renderer->data.len * 3 * sizeof(float)); - RSGL_renderer_updateBuffer(renderer, RSGL_arrayBuffer, renderer->state.buffers->color, renderer->data.colors, 0, renderer->data.len * 4 * sizeof(float)); - RSGL_renderer_updateBuffer(renderer, RSGL_arrayBuffer, renderer->state.buffers->texture, renderer->data.texCoords, 0, renderer->data.len * 2 * sizeof(float)); - RSGL_renderer_updateBuffer(renderer, RSGL_elementArrayBuffer, renderer->state.buffers->elements, renderer->data.elements, 0, renderer->data.elements_count * sizeof(u16)); -} - -void RSGL_renderer_renderBuffers(RSGL_renderer* renderer) { - RSGL_mat4 matrix = RSGL_mat4_multiply(renderer->defaultPerspectiveMatrix.m, renderer->state.perspectiveMatrix.m); - matrix = RSGL_mat4_multiply(matrix.m, renderer->state.viewMatrix.m); - - - RSGL_renderPass pass; - pass.program = renderer->state.program; - pass.matrix = matrix.m; - pass.buffers = renderer->state.buffers; - pass.framebuffer = renderer->state.framebuffer; - - if (renderer->proc.render) - renderer->proc.render(renderer->ctx, &pass); - - renderer->data.len = 0; - renderer->data.elements_count = 0; -} - -void RSGL_renderer_render(RSGL_renderer* renderer) { - if (renderer->data.len && renderer->state.buffers->batchCount) { - RSGL_renderer_updateRenderBuffers(renderer); - } - - RSGL_renderer_renderBuffers(renderer); - - renderer->state.buffers->batchCount = 0; -} - -size_t RSGL_renderer_size(RSGL_renderer* renderer) { - if (renderer->proc.size) return renderer->proc.size(); - return 0; -} - -void RSGL_renderer_initPtr(RSGL_rendererProc proc, void* loader, void* data, RSGL_renderer* renderer) { - renderer->ctx = data; - renderer->proc = proc; - RSGL_renderer_clearArgs(renderer); - renderer->state.color = RSGL_RGBA(0, 0, 0, 255); - - renderer->state.modelMatrix = RSGL_mat4_loadIdentity(); - renderer->data.verts = renderer->verts; - renderer->data.texCoords = renderer->texCoords; - renderer->data.elements = renderer->elements; - renderer->data.colors = renderer->colors; - renderer->data.len = 0; - renderer->data.elements_count = 0; - - if (renderer->proc.initPtr) - renderer->proc.initPtr(renderer->ctx, loader); - - RSGL_renderer_setFramebuffer(renderer, 0); - - RSGL_programBlob pBlob = RSGL_renderer_defaultBlob(renderer); - renderer->defaultProgram = RSGL_renderer_createProgram(renderer, &pBlob); - RSGL_renderer_setProgram(renderer, &renderer->defaultProgram); - - u8 white[4] = {255, 255, 255, 255}; - RSGL_textureBlob blob; - blob.data = white; - blob.width = 1; - blob.height = 1; - blob.dataType = RSGL_textureDataInt; - blob.dataFormat = RSGL_formatRGBA; - blob.textureFormat = RSGL_formatRGBA; - renderer->defaultTexture = RSGL_renderer_createTexture(renderer, &blob); - - RSGL_renderer_setTexture(renderer, renderer->defaultTexture); - - RSGL_renderer_createRenderBuffers(renderer, RSGL_MAX_VERTS, &renderer->buffers); - renderer->buffers.batchCount = 0; - renderer->state.buffers = &renderer->buffers; - - RSGL_renderer_setModelMatrix(renderer, RSGL_mat4_loadIdentity()); - RSGL_renderer_resetViewMatrix(renderer); - RSGL_renderer_setPerspectiveMatrix(renderer, RSGL_mat4_loadIdentity()); -} - - -RSGL_renderer* RSGL_renderer_init(RSGL_rendererProc proc, void* loader) { - RSGL_renderer* renderer = (RSGL_renderer*)RSGL_MALLOC(sizeof(RSGL_renderer)); - void* data = RSGL_MALLOC(proc.size()); - RSGL_renderer_initPtr(proc, loader, data, renderer); - return renderer; -} - -void RSGL_renderer_freePtr(RSGL_renderer* renderer) { - RSGL_renderer_deleteRenderBuffers(renderer, &renderer->buffers); - - if (renderer->proc.freePtr) - renderer->proc.freePtr(renderer->ctx); - - renderer->state.buffers->batchCount = 0; - renderer->data.len = 0; - renderer->data.elements_count = 0; -} - -void RSGL_renderer_free(RSGL_renderer* renderer) { - RSGL_renderer_freePtr(renderer); - if (renderer->ctx) - RSGL_FREE(renderer->ctx); - RSGL_FREE(renderer); -} - -void RSGL_renderer_clear(RSGL_renderer* renderer, RSGL_color color) { - if (renderer->proc.clear) - renderer->proc.clear(renderer->ctx, renderer->state.framebuffer, ((float)color.r) / 255.0f, ((float)color.g) / 255.0f, ((float)color.b) / 255.0f, ((float)color.a) / 255.0f); -} -void RSGL_renderer_viewport(RSGL_renderer* renderer, RSGL_rect rect) { renderer->proc.viewport(renderer->ctx, rect.x, rect.y, rect.w, rect.h); } -RSGL_texture RSGL_renderer_createTexture(RSGL_renderer* renderer, const RSGL_textureBlob* blob) { - RSGL_texture tex = 0; - if (renderer->proc.createTexture) tex = renderer->proc.createTexture(renderer->ctx, blob); - return tex; -} -void RSGL_renderer_copyToTexture(RSGL_renderer* renderer, RSGL_texture texture, size_t x, size_t y, const RSGL_textureBlob* blob) { - return renderer->proc.copyToTexture(renderer->ctx, texture, x, y, blob); -} -void RSGL_renderer_deleteTexture(RSGL_renderer* renderer, RSGL_texture tex) { renderer->proc.deleteTexture(renderer->ctx, tex); } -void RSGL_renderer_scissorStart(RSGL_renderer* renderer, RSGL_rect scissor, i32 height) { - renderer->proc.scissorStart(renderer->ctx, scissor.x, scissor.y, scissor.w, scissor.h, height); -} - -RSGL_framebuffer RSGL_renderer_createFramebuffer(RSGL_renderer* renderer, size_t width, size_t height) { - RSGL_framebuffer framebuffer = 0; - if (renderer->proc.createFramebuffer) { - framebuffer = renderer->proc.createFramebuffer(renderer->ctx, width, height); - } - return framebuffer; -} - -void RSGL_renderer_attachFramebuffer(RSGL_renderer* renderer, RSGL_framebuffer fbo, RSGL_texture tex, u8 attachType, u8 mipLevel) { - if (renderer->proc.attachFramebuffer) - renderer->proc.attachFramebuffer(renderer->ctx, fbo, tex, attachType, mipLevel); -} - -void RSGL_renderer_deleteFramebuffer(RSGL_renderer* renderer, RSGL_framebuffer fbo) { - if (renderer->proc.deleteFramebuffer) - renderer->proc.deleteFramebuffer(renderer->ctx, fbo); -} - -void RSGL_renderer_scissorEnd(RSGL_renderer* renderer) { - renderer->proc.scissorEnd(renderer->ctx); -} -RSGL_programBlob RSGL_renderer_defaultBlob(RSGL_renderer* renderer) { - RSGL_programBlob blob; - RSGL_MEMSET(&blob, 0, sizeof(blob)); - - if (renderer->proc.defaultBlob) { - blob = renderer->proc.defaultBlob(renderer); - } - - return blob; -} -RSGL_programInfo RSGL_renderer_createProgram(RSGL_renderer* renderer, RSGL_programBlob* blob) { - RSGL_programInfo info; - RSGL_MEMSET(&info, 0, sizeof(info)); - - if (blob->fragment == NULL || blob->vertex == NULL) { - RSGL_programBlob pBlob = RSGL_renderer_defaultBlob(renderer); - renderer->defaultProgram = RSGL_renderer_createProgram(renderer, &pBlob); - - if (blob->vertex == NULL) { - blob->vertex = pBlob.vertex; - blob->vertexLen = pBlob.vertexLen; - } - - if (blob->fragment == NULL) { - blob->fragment = pBlob.fragment; - blob->fragmentLen = pBlob.fragmentLen; - } - } - - if (renderer->proc.createProgram) { - info = renderer->proc.createProgram(renderer->ctx, blob); - } - - return info; -} -void RSGL_renderer_deleteProgram(RSGL_renderer* renderer, const RSGL_programInfo* program) { return renderer->proc.deleteProgram(renderer->ctx, program); } - -size_t RSGL_renderer_findShaderVariable(RSGL_renderer* renderer, const RSGL_programInfo* program, const char* var, size_t len) { - return renderer->proc.findShaderVariable(renderer->ctx, program, var, len); -} - -void RSGL_renderer_updateShaderVariable(RSGL_renderer* renderer, const RSGL_programInfo* program, size_t var, const float value[], u8 len) { - if (renderer->proc.updateShaderVariable) { - renderer->proc.updateShaderVariable(renderer->ctx, program, var, value, len); - } -} - -RSGL_programInfo RSGL_renderer_createComputeProgram(RSGL_renderer* renderer, const char* CShaderCode) { - return renderer->proc.createComputeProgram(renderer->ctx, CShaderCode); -} - -void RSGL_renderer_dispatchComputeProgram(RSGL_renderer* renderer, const RSGL_programInfo* program, u32 groups_x, u32 groups_y, u32 groups_z) { - renderer->proc.dispatchComputeProgram(renderer->ctx, program, groups_x, groups_y, groups_z); -} - -void RSGL_renderer_bindComputeTexture(RSGL_renderer* renderer, u32 texture, u8 format) { - renderer->proc.bindComputeTexture(renderer->ctx, texture, format); -} - -void RSGL_renderer_updateSize(RSGL_renderer* renderer, size_t width, size_t height) { - RSGL_projection projection; - projection.p2D.type = RSGL_projectionOrtho2D; - projection.p2D.width = width; - projection.p2D.height = height; - - RSGL_mat4 matrix = RSGL_projection_getMatrix(&projection); - RSGL_renderer_setDefaultPerspectiveMatrix(renderer, matrix); -} - -void RSGL_renderer_setRotate(RSGL_renderer* renderer, RSGL_vec3D rotate){ - renderer->state.rotate = RSGL_VEC3D(rotate.x * DEG2RAD, rotate.y * DEG2RAD, rotate.z * DEG2RAD); -} -void RSGL_renderer_setTexture(RSGL_renderer* renderer, RSGL_texture texture) { - if (texture == 0) - renderer->state.texture = renderer->defaultTexture; - else - renderer->state.texture = texture; - - renderer->state.source = RSGL_RECT(0, 0, 1, 1); -} - -void RSGL_renderer_setTextureSource(RSGL_renderer* renderer, RSGL_texture texture, RSGL_rect rect) { - RSGL_renderer_setTexture(renderer, texture); - renderer->state.source = rect; -} - -void RSGL_renderer_setColor(RSGL_renderer* renderer, RSGL_color color) { - renderer->state.color = color; -} - -void RSGL_renderer_setRenderBuffers(RSGL_renderer* renderer, RSGL_renderBuffers* buffers) { - if (buffers == NULL) - renderer->state.buffers = &renderer->buffers; - else - renderer->state.buffers = buffers; -} - -void RSGL_renderer_setProgram(RSGL_renderer* renderer, RSGL_programInfo* program) { - if (program == NULL) - renderer->state.program = &renderer->defaultProgram; - else - renderer->state.program = program; -} - -void RSGL_renderer_setFramebuffer(RSGL_renderer* renderer, RSGL_framebuffer framebuffer) { - renderer->state.framebuffer = framebuffer; -} - -void RSGL_renderer_setGradient(RSGL_renderer* renderer, float gradient[], size_t len) { - renderer->state.gradient_len = len; - renderer->state.gradient = gradient; -} -void RSGL_renderer_setCenter(RSGL_renderer* renderer, RSGL_vec3D center) { - renderer->state.center = center; -} - -RSGL_mat4 RSGL_renderer_initDrawMatrix(RSGL_renderer* renderer, RSGL_vec3D center) { - RSGL_mat4 matrix = RSGL_mat4_loadIdentity(); - - if (renderer->state.rotate.x || renderer->state.rotate.y || renderer->state.rotate.z) { - if (renderer->state.center.x != -1 && renderer->state.center.y != -1 && renderer->state.center.z != -1) - center = renderer->state.center; - - matrix = RSGL_mat4_translate(matrix.m, center.x, center.y, center.z); - matrix = RSGL_mat4_rotate(matrix.m, renderer->state.rotate.z, 0, 0, 1); - matrix = RSGL_mat4_rotate(matrix.m, renderer->state.rotate.y, 0, 1, 0); - matrix = RSGL_mat4_rotate(matrix.m, renderer->state.rotate.x, 1, 0, 0); - matrix = RSGL_mat4_translate(matrix.m, -center.x, -center.y, -center.z); - } - - return matrix; -} - -void RSGL_renderer_clearArgs(RSGL_renderer* renderer) { - RSGL_MEMSET(&renderer->state, 0, sizeof(renderer->state)); - renderer->state.center = RSGL_VEC3D(-1, -1, -1); - renderer->state.overflow = RSGL_TRUE; -} - -/* -**** -RFont_RSGL integration -**** -*/ - -#ifdef RSGL_RFONT - -#ifndef RFONT_H - -#ifdef RSGL_INT_DEFINED - #ifndef RFONT_INT_DEFINED - #define RFONT_INT_DEFINED - #endif -#endif - -#include "RFont.h" -#endif - -struct RFont_renderer* RFont_RSGL_renderer_init(struct RSGL_renderer* ptr) { - RFont_renderer* renderer = (RFont_renderer*)RFONT_MALLOC(sizeof(RFont_renderer)); - RFont_renderer_initPtr(RFont_RSGL_renderer_proc(), ptr, renderer); - return renderer; -} -void RFont_RSGL_renderer_initPtr(struct RSGL_renderer* ptr, struct RFont_renderer* renderer) { RFont_renderer_initPtr(RFont_RSGL_renderer_proc(), ptr, renderer); } - -void RFont_RSGL_renderer_free(struct RFont_renderer* renderer) { - RFONT_FREE(renderer); -} - -void RFont_RSGL_render_text(RSGL_renderer* renderer, const RFont_render_data* src) { - RSGL_texture save = renderer->state.texture; - RSGL_renderer_setTexture(renderer, src->atlas); - - RSGL_rawVerts data; - data.type = RSGL_TRIANGLES; - data.verts = src->verts; - data.texCoords = src->tcoords; - data.elements = src->elements; - data.elmCount = src->nelements; - data.vert_count = src->nverts; - i32 batch = RSGL_drawRawVerts(renderer, &data); - RSGL_UNUSED(batch); - - RSGL_renderer_setTexture(renderer, save); -} - -RFont_texture RFont_RSGL_createAtlas(RSGL_renderer* renderer, u32 atlasWidth, u32 atlasHeight) { - RSGL_textureBlob blob; - blob.data = NULL; - blob.width = atlasWidth; - blob.height = atlasWidth; - blob.dataType = RSGL_textureDataInt; - blob.dataFormat = RSGL_formatRGBA; //RSGL_formatRGBA; - blob.textureFormat = RSGL_formatRGBA;//RSGL_formatRGBA; - RFont_texture id = RSGL_renderer_createTexture(renderer, &blob); - return id; -} - -void RFont_RSGL_deleteAtlas(RSGL_renderer* renderer, RFont_texture atlas) { - RSGL_renderer_deleteTexture(renderer, atlas); -} - -void RFont_RSGL_bitmapToAtlas(RSGL_renderer* renderer, RFont_texture atlas, u32 atlasWidth, u32 atlasHeight, u32 maxHeight, u8* bitmap, float w, float h, float* x, float* y) { - RSGL_UNUSED(atlasHeight); - if (((*x) + w) >= atlasWidth) { - *x = 0; - *y += (float)maxHeight; - } - - RSGL_textureBlob blob; - blob.width = w; - blob.height = h; - blob.dataType = RSGL_textureDataInt; - blob.dataFormat = RSGL_formatRGBA; - blob.textureFormat = blob.dataFormat; - - u8* newBitmap = (u8*)RSGL_MALLOC(w * h * 4); - - for (size_t indexY = 0; indexY < (size_t)h; indexY++) { - for (size_t indexX = 0; indexX < (size_t)w; indexX++) { - size_t index = ((indexY * (size_t)w * 4) + indexX * 4); - size_t oIndex = ((indexY * (size_t)w) + indexX); - - u8 value = bitmap[oIndex]; - - newBitmap[index + 0] = value; - newBitmap[index + 1] = value; - newBitmap[index + 2] = value; - newBitmap[index + 3] = value; - } - } - - blob.data = newBitmap; - - RSGL_renderer_copyToTexture(renderer, atlas, (size_t)(*x), (size_t)(*y), &blob); - - RSGL_FREE(newBitmap); - - *x += w; -} - -void RFont_RSGL_setFrameBuffer(RSGL_renderer* renderer, u32 width, u32 height) { - RSGL_renderer_updateSize(renderer, width, height); -} - -void RFont_RSGL_setColor(RSGL_renderer* renderer, float r, float g, float b, float a) { - RSGL_renderer_setColor(renderer, RSGL_RGBA(r * 255.0f, g * 255.0f, b * 255.0f, a * 255.0f)); -} - -RFont_renderer_proc RFont_RSGL_renderer_proc(void) { - RFont_renderer_proc proc; - RSGL_MEMSET(&proc, 0, sizeof(proc)); - proc.create_atlas = (RFont_texture (*)(void* ctx, u32 atlasWidth, u32 atlasHeight))RFont_RSGL_createAtlas; - proc.free_atlas = (void (*)(void*, RSGL_texture))RFont_RSGL_deleteAtlas; - proc.bitmap_to_atlas = (void(*)(void*, RFont_texture, u32, u32, u32, u8*, float, float, float*, float*))RFont_RSGL_bitmapToAtlas; - proc.render = (void (*)(void*, const RFont_render_data* data))RFont_RSGL_render_text; - proc.set_framebuffer = (void (*)(void*, u32, u32))RFont_RSGL_setFrameBuffer; - proc.set_color = (void (*)(void*, float, float, float, float))RFont_RSGL_setColor; - return proc; -} - -#endif - -#if !defined(RSGL_NO_HIGHLEVEL) - -/* -**** -RSGL_draw -**** -*/ - -i32 RSGL_drawPoint(RSGL_renderer* renderer, RSGL_vec2D p) { - RSGL_mat4 matrix = RSGL_renderer_initDrawMatrix(renderer, RSGL_VEC3D(p.x, p.y, 0.0f)); - - float points[] = {RSGL_GET_MATRIX_POINT((float)p.x, (float)p.y, 0.0f)}; - float texPoints[] = { renderer->state.source.x, renderer->state.source.y }; - u16 elements[] = { 0 }; - - RSGL_rawVerts data; - data.type = RSGL_POINTS; - data.verts = points; - data.texCoords = texPoints; - data.elements = elements; - data.elmCount = 1; - data.vert_count = 1; - - return RSGL_drawRawVerts(renderer, &data); -} - -i32 RSGL_drawRect(RSGL_renderer* renderer, RSGL_rect r) { - float texPoints[] = { - renderer->state.source.x, renderer->state.source.y, - renderer->state.source.x, renderer->state.source.y + renderer->state.source.h, - renderer->state.source.x + renderer->state.source.w, renderer->state.source.y, - renderer->state.source.x + renderer->state.source.w, renderer->state.source.y + renderer->state.source.h, - }; - - RSGL_vec3D center = (RSGL_vec3D){r.x + (r.w / 2.0f), r.y + (r.h / 2.0f), 0.0f}; - RSGL_mat4 matrix = RSGL_renderer_initDrawMatrix(renderer, center); - - float points[] = { - RSGL_GET_MATRIX_POINT(r.x, r.y, 0.0f), - RSGL_GET_MATRIX_POINT(r.x, r.y + r.h, 0.0f), - RSGL_GET_MATRIX_POINT(r.x + r.w, r.y, 0.0f), - RSGL_GET_MATRIX_POINT(r.x + r.w, r.y + r.h, 0.0f), - }; - - u16 elements[] = { - 0, 1, 2, - 3, 2, 1 - }; - - RSGL_rawVerts data; - data.type = RSGL_TRIANGLES; - data.verts = points; - data.texCoords = texPoints; - data.elements = elements; - data.elmCount = 6; - data.vert_count = 4; - - return RSGL_drawRawVerts(renderer, &data); -} - -i32 RSGL_drawRoundRect(RSGL_renderer* renderer, RSGL_rect r, RSGL_vec2D rounding) { - RSGL_drawRect(renderer, RSGL_RECT(r.x + (rounding.x / 2), r.y, r.w - rounding.x, r.h)); - RSGL_drawRect(renderer, RSGL_RECT(r.x, r.y + (rounding.y / 2), r.w, r.h - rounding.y)); - - RSGL_drawArc(renderer, RSGL_RECT(r.x, r.y, rounding.x, rounding.y), (RSGL_vec2D){180, 270}); - RSGL_drawArc(renderer, RSGL_RECT(r.x + (r.w - rounding.x), r.y, rounding.x, rounding.y), (RSGL_vec2D){90, 180}); - RSGL_drawArc(renderer, RSGL_RECT(r.x + (r.w - rounding.x), r.y + (r.h - rounding.y), rounding.x, rounding.y), (RSGL_vec2D){0, 90}); - return RSGL_drawArc(renderer, RSGL_RECT(r.x, r.y + (r.h - rounding.y), rounding.x, rounding.y), (RSGL_vec2D){270, 360}); -} - -i32 RSGL_drawPolygonOutlineEx(RSGL_renderer* renderer, RSGL_rect o, u32 sides, RSGL_vec2D arc); - -i32 RSGL_drawPolygonEx(RSGL_renderer* renderer, RSGL_rect o, u32 sides, RSGL_vec2D arc) { - static float verts[360 * 3]; - static float texcoords[360 * 2]; - static u16 elements[360 * 6]; - - RSGL_vec3D center = (RSGL_vec3D){o.x + (o.w / 2.0f), o.y + (o.h / 2.0f), 0}; - - o = (RSGL_rect){o.x, o.y, o.w / 2, o.h / 2}; - RSGL_mat4 matrix = RSGL_renderer_initDrawMatrix(renderer, center); - - float displacement = 360.0f / (float)sides; - float angle = displacement * arc.x; - - size_t vIndex = 0; - size_t tIndex = 0; - size_t iIndex = 0; - - float texCenterX = (0.5 * (renderer->state.source.w)); - float texCenterY = (0.5 * (renderer->state.source.h)); - - RSGL_UNUSED(texCenterX); - RSGL_UNUSED(texCenterY); - - { - RSGL_vec2D p = {center.x, center.y}; - - texcoords[tIndex] = (renderer->state.source.x) + texCenterX; - texcoords[tIndex + 1] = (renderer->state.source.y) + texCenterY; - float temp[3] = { RSGL_GET_MATRIX_POINT(p.x, p.y, 0.0) }; - memcpy(verts + vIndex, temp, 3 * sizeof(float)); - - angle += displacement; - tIndex += 2; - vIndex += 3; - } - - u32 i; - for (i = 0; i < sides + 1; i++) { - RSGL_vec2D p = {RSGL_COS(angle * DEG2RAD), RSGL_SIN(angle * DEG2RAD)}; - - texcoords[tIndex] = ((p.x + 1.0f) * texCenterX) + (renderer->state.source.x) ; - texcoords[tIndex + 1] = ((p.y + 1.0f) * texCenterY) + (renderer->state.source.y); - - float temp[3] = { RSGL_GET_MATRIX_POINT(o.x + o.w + (p.x * o.w), o.y + o.h + (p.y * o.h), 0.0) }; - memcpy(&verts[vIndex], temp, 3 * sizeof(float)); - - elements[iIndex + 0] = i; - - if (i < sides) - elements[iIndex + 1] = i + 1; - else - elements[iIndex + 1] = 1; - - elements[iIndex + 2] = 0; - - angle += displacement; - tIndex += 2; - vIndex += 3; - iIndex += 3; - } - - RSGL_rawVerts data; - data.type = RSGL_TRIANGLES; - data.verts = verts; - data.texCoords = texcoords; - data.elements = elements; - data.elmCount = iIndex; - data.vert_count = (vIndex / 3); - - i32 out = RSGL_drawRawVerts(renderer, &data); - return out; -} - -i32 RSGL_drawPolygon(RSGL_renderer* renderer, RSGL_rect o, u32 sides) { return RSGL_drawPolygonEx(renderer, o, sides, (RSGL_vec2D){0, (float)sides}); } - - -i32 RSGL_drawArc(RSGL_renderer* renderer, RSGL_rect o, RSGL_vec2D arc) { - u32 verts = (u32)((float)((2 * M_PI * ((o.w + o.h) / 2.0f)) / 10) + 0.5); - verts %= 360; - - return RSGL_drawPolygonEx(renderer, o, verts, arc); -} - -i32 RSGL_drawOval(RSGL_renderer* renderer, RSGL_rect o) { - float verts = ((2 * M_PI * ((o.w + o.h) / 2.0f)) / 10); - verts = (verts > 360 ? 360 : verts); - - return RSGL_drawPolygonEx(renderer, o, verts, (RSGL_vec2D){0, verts}); -} - -/* - 3D -*/ - -i32 RSGL_drawPoint3D(RSGL_renderer* renderer, RSGL_vec3D p) { - RSGL_mat4 matrix = RSGL_renderer_initDrawMatrix(renderer, p); - - float points[] = {RSGL_GET_MATRIX_POINT((float)p.x, (float)p.y, (float)p.z)}; - float texPoints[] = { renderer->state.source.x, renderer->state.source.y }; - u16 elements[] = { 0, }; - - RSGL_rawVerts data; - data.type = RSGL_POINTS; - data.verts = points; - data.texCoords = texPoints; - data.elements = elements; - data.elmCount = 1; - data.vert_count = 1; - - return RSGL_drawRawVerts(renderer, &data); -} - -i32 RSGL_drawLine3D(RSGL_renderer* renderer, RSGL_vec3D p1, RSGL_vec3D p2, u32 thickness) { - renderer->state.lineWidth = thickness; - - RSGL_vec3D center = {(p1.x + p2.x) / 2.0f, (p1.y + p2.y) / 2.0f, (p1.z + p2.z) / 2.0f}; - RSGL_mat4 matrix = RSGL_renderer_initDrawMatrix(renderer, center); - - float points[] = {RSGL_GET_MATRIX_POINT(p1.x, p1.y, p1.z), RSGL_GET_MATRIX_POINT(p2.x, p2.y, p2.z)}; - float texPoints[] = { renderer->state.source.x, renderer->state.source.y, renderer->state.source.x + renderer->state.source.w, renderer->state.source.y + renderer->state.source.h}; - u16 elements[] = { 0, 1 }; - - RSGL_rawVerts data; - data.type = RSGL_LINES; - data.verts = points; - data.texCoords = texPoints; - data.elements = elements; - data.elmCount = 4; - data.vert_count = 2; - - return RSGL_drawRawVerts(renderer, &data); -} - -i32 RSGL_drawTriangle(RSGL_renderer* renderer, RSGL_vec3D t[3]) { - RSGL_vec3D center = {t[2].x, (t[2].y + t[0].y) / 2.0f, t[1].z}; - RSGL_mat4 matrix = RSGL_renderer_initDrawMatrix(renderer, center); - - float points[] = { - RSGL_GET_MATRIX_POINT(t[0].x, t[0].y, t[0].z), - RSGL_GET_MATRIX_POINT(t[1].x, t[1].y, t[1].z), - RSGL_GET_MATRIX_POINT(t[2].x, t[2].y, t[2].z) - }; - - float texPoints[] = { - renderer->state.source.x, renderer->state.source.y + renderer->state.source.h, - renderer->state.source.x + renderer->state.source.w, renderer->state.source.y + renderer->state.source.h, - ((float)(t[2].x - t[0].x)/t[1].x < 1) ? (renderer->state.source.x + (float)(t[2].x - t[0].x) / t[1].x) : renderer->state.source.x, renderer->state.source.y, - }; - - u16 elements[] = { - 0, 1, 2, - }; - - RSGL_rawVerts data; - data.type = RSGL_TRIANGLES; - data.verts = points; - data.texCoords = texPoints; - data.elements = elements; - data.elmCount = 3; - data.vert_count = 3; - - return RSGL_drawRawVerts(renderer, &data); -} - -i32 RSGL_drawCube(RSGL_renderer* renderer, RSGL_cube cube) { - float texPoints[] = { - renderer->state.source.x, renderer->state.source.y, - renderer->state.source.x, renderer->state.source.y + renderer->state.source.h, - renderer->state.source.x + renderer->state.source.w, renderer->state.source.y, - renderer->state.source.x + renderer->state.source.w, renderer->state.source.y + renderer->state.source.h, - - renderer->state.source.x, renderer->state.source.y, - renderer->state.source.x, renderer->state.source.y + renderer->state.source.h, - renderer->state.source.x + renderer->state.source.w, renderer->state.source.y, - renderer->state.source.x + renderer->state.source.w, renderer->state.source.y + renderer->state.source.h, - - renderer->state.source.x, renderer->state.source.y, - renderer->state.source.x, renderer->state.source.y + renderer->state.source.h, - renderer->state.source.x + renderer->state.source.w, renderer->state.source.y, - renderer->state.source.x + renderer->state.source.w, renderer->state.source.y + renderer->state.source.h, - - renderer->state.source.x, renderer->state.source.y, - renderer->state.source.x, renderer->state.source.y + renderer->state.source.h, - renderer->state.source.x + renderer->state.source.w, renderer->state.source.y, - renderer->state.source.x + renderer->state.source.w, renderer->state.source.y + renderer->state.source.h, - - renderer->state.source.x, renderer->state.source.y, - renderer->state.source.x, renderer->state.source.y + renderer->state.source.h, - renderer->state.source.x + renderer->state.source.w, renderer->state.source.y, - renderer->state.source.x + renderer->state.source.w, renderer->state.source.y + renderer->state.source.h, - - renderer->state.source.x, renderer->state.source.y, - renderer->state.source.x, renderer->state.source.y + renderer->state.source.h, - renderer->state.source.x + renderer->state.source.w, renderer->state.source.y, - renderer->state.source.x + renderer->state.source.w, renderer->state.source.y + renderer->state.source.h, - }; - - RSGL_vec3D center = { - cube.x + (cube.w / 2.0f), - cube.y + (cube.h / 2.0f), - cube.z - }; - - RSGL_mat4 matrix = RSGL_renderer_initDrawMatrix(renderer, center); - - float points[] = { - // Front face - RSGL_GET_MATRIX_POINT(cube.x, cube.y, cube.z), - RSGL_GET_MATRIX_POINT(cube.x, cube.y + cube.h, cube.z), - RSGL_GET_MATRIX_POINT(cube.x + cube.w, cube.y, cube.z), - RSGL_GET_MATRIX_POINT(cube.x + cube.w, cube.y + cube.h, cube.z), - // Back face - RSGL_GET_MATRIX_POINT(cube.x + cube.w, cube.y, cube.z + cube.l), - RSGL_GET_MATRIX_POINT(cube.x + cube.w, cube.y + cube.h, cube.z + cube.l), - RSGL_GET_MATRIX_POINT(cube.x, cube.y, cube.z + cube.l), - RSGL_GET_MATRIX_POINT(cube.x, cube.y + cube.h, cube.z + cube.l), - // Left face - RSGL_GET_MATRIX_POINT(cube.x, cube.y, cube.z + cube.l), - RSGL_GET_MATRIX_POINT(cube.x, cube.y + cube.h, cube.z + cube.l), - RSGL_GET_MATRIX_POINT(cube.x, cube.y, cube.z), - RSGL_GET_MATRIX_POINT(cube.x, cube.y + cube.h, cube.z), - // Right face - RSGL_GET_MATRIX_POINT(cube.x + cube.w, cube.y, cube.z), - RSGL_GET_MATRIX_POINT(cube.x + cube.w, cube.y + cube.h, cube.z), - RSGL_GET_MATRIX_POINT(cube.x + cube.w, cube.y, cube.z + cube.l), - RSGL_GET_MATRIX_POINT(cube.x + cube.w, cube.y + cube.h, cube.z + cube.l), - // Top face - RSGL_GET_MATRIX_POINT(cube.x, cube.y + cube.h, cube.z), - RSGL_GET_MATRIX_POINT(cube.x, cube.y + cube.h, cube.z + cube.l), - RSGL_GET_MATRIX_POINT(cube.x + cube.w, cube.y + cube.h, cube.z), - RSGL_GET_MATRIX_POINT(cube.x + cube.w, cube.y + cube.h, cube.z + cube.l), - // Bottom face - RSGL_GET_MATRIX_POINT(cube.x, cube.y, cube.z + cube.l), - RSGL_GET_MATRIX_POINT(cube.x, cube.y, cube.z), - RSGL_GET_MATRIX_POINT(cube.x + cube.w, cube.y, cube.z + cube.l), - RSGL_GET_MATRIX_POINT(cube.x + cube.w, cube.y, cube.z), - }; - - u16 elements[] = { - 0, 1, 2, - 3, 2, 1, - - 4, 5, 6, - 7, 6, 5, - - 8, 9, 10, - 11, 10, 9, - - 12, 13, 14, - 15, 14, 13, - - 16, 17, 18, - 19, 18, 17, - - 20, 21, 22, - 23, 21, 22, - }; - - RSGL_rawVerts data; - data.type = RSGL_TRIANGLES; - data.verts = points; - data.texCoords = texPoints; - data.elements = elements; - data.elmCount = sizeof(elements) / sizeof(u16); - data.vert_count = sizeof(points) / sizeof(float) / 3; - - return RSGL_drawRawVerts(renderer, &data); -} - -/* -outlines -*/ - -i32 RSGL_drawLine(RSGL_renderer* renderer, RSGL_vec2D p1, RSGL_vec2D p2, u32 thickness) { - renderer->state.lineWidth = thickness; - - RSGL_vec3D center = {(p1.x + p2.x) / 2.0f, (p1.y + p2.y) / 2.0f, 0.0f}; - RSGL_mat4 matrix = RSGL_renderer_initDrawMatrix(renderer, center); - - float points[] = {RSGL_GET_MATRIX_POINT(p1.x, p1.y, 0.0f), RSGL_GET_MATRIX_POINT(p2.x, p2.y, 0.0f)}; - float texPoints[] = { renderer->state.source.x, renderer->state.source.y, renderer->state.source.x + renderer->state.source.w, renderer->state.source.y + renderer->state.source.h}; - - u16 elements[] = { 0, 1 }; - - RSGL_rawVerts data; - data.type = RSGL_LINES; - data.verts = points; - data.texCoords = texPoints; - data.elements = elements; - data.elmCount = 4; - data.vert_count = 2; - - return RSGL_drawRawVerts(renderer, &data); -} - -i32 RSGL_drawTriangleOutline(RSGL_renderer* renderer, RSGL_vec3D t[3], u32 thickness) { - renderer->state.lineWidth = thickness; - RSGL_vec3D center = {t[2].x, (t[2].y + t[0].y) / 2.0f, 0}; - RSGL_mat4 matrix = RSGL_renderer_initDrawMatrix(renderer, center); - - float points[] = {RSGL_GET_MATRIX_POINT(t[2].x, t[2].y, t[2].z), - RSGL_GET_MATRIX_POINT(t[0].x, t[0].y,t[0].z), - RSGL_GET_MATRIX_POINT(t[0].x, t[0].y, t[0].z), - RSGL_GET_MATRIX_POINT(t[1].x, t[1].y,t[1].z), - RSGL_GET_MATRIX_POINT(t[1].x, t[1].y, t[1].z), - RSGL_GET_MATRIX_POINT(t[2].x, t[2].y, t[2].z)}; - - float texCoords[18]; - - u16 elements[] = { - 0, 1, 2, - 3, 2, 1 - }; - - RSGL_rawVerts data; - data.type = RSGL_LINES; - data.verts = points; - data.texCoords = texCoords; - data.elements = elements; - data.elmCount = 6; - data.vert_count = 6; - - return RSGL_drawRawVerts(renderer, &data); -} -i32 RSGL_drawRectOutline(RSGL_renderer* renderer, RSGL_rect r, u32 thickness) { - RSGL_renderer_setCenter(renderer, (RSGL_vec3D){r.x + (r.w / 2.0f), r.y + (r.h / 2.0f), 0.0f}); - RSGL_drawLine(renderer, (RSGL_vec2D){r.x, r.y}, (RSGL_vec2D){r.x + r.w, r.y}, thickness); - - RSGL_renderer_setCenter(renderer, (RSGL_vec3D){r.x + (r.w / 2.0f), r.y + (r.h / 2.0f), 0.0f}); - RSGL_drawLine(renderer, (RSGL_vec2D){r.x, r.y}, (RSGL_vec2D){r.x, r.y + r.h}, thickness); - - RSGL_renderer_setCenter(renderer, (RSGL_vec3D){r.x + (r.w / 2.0f), r.y + (r.h / 2.0f), 0.0f}); - RSGL_drawLine(renderer, (RSGL_vec2D){r.x, r.y + r.h}, (RSGL_vec2D){r.x + r.w, r.y + r.h}, thickness); - - RSGL_renderer_setCenter(renderer, (RSGL_vec3D){r.x + (r.w / 2.0f), r.y + (r.h / 2.0f), 0.0f}); - return RSGL_drawLine(renderer, (RSGL_vec2D){r.x + r.w, r.y}, (RSGL_vec2D){r.x + r.w, r.y + r.h}, thickness); -} -i32 RSGL_drawRoundRectOutline(RSGL_renderer* renderer, RSGL_rect r, RSGL_vec2D rounding, u32 thickness) { - RSGL_drawRect(renderer, RSGL_RECT(r.x + (rounding.x/2), r.y, r.w - rounding.x, (int)(thickness + !thickness))); - RSGL_drawRect(renderer, RSGL_RECT(r.x + (rounding.x/2), r.y + r.h, r.w - rounding.x, (int)(thickness + !thickness))); - RSGL_drawRect(renderer, RSGL_RECT(r.x, r.y + (rounding.y/2), (int)(thickness + !thickness), r.h - rounding.y)); - RSGL_drawRect(renderer, RSGL_RECT(r.x + r.w, r.y + (rounding.y/2), (int)(thickness + !thickness), r.h - rounding.y)); - - RSGL_drawArcOutline(renderer, RSGL_RECT(r.x, r.y, rounding.x, rounding.y), (RSGL_vec2D){180, 270}, thickness); - RSGL_drawArcOutline(renderer, RSGL_RECT(r.x + (r.w - rounding.x), r.y, rounding.x, rounding.y), (RSGL_vec2D){90, 180}, thickness); - RSGL_drawArcOutline(renderer, RSGL_RECT(r.x + (r.w - rounding.x), r.y + (r.h - rounding.y) - 1, rounding.x, rounding.y + 2), (RSGL_vec2D){0, 90}, thickness); - return RSGL_drawArcOutline(renderer, RSGL_RECT(r.x + 1, r.y + (r.h - rounding.y) - 1, rounding.x, rounding.y + 2), (RSGL_vec2D){270, 360}, thickness); -} - -i32 RSGL_drawPolygonOutlineEx(RSGL_renderer* renderer, RSGL_rect o, u32 sides, RSGL_vec2D arc) { - static float verts[360 * 2 * 3]; - static float texCoords[360 * 2 * 2]; - - RSGL_vec3D center = (RSGL_vec3D) {o.x + (o.w / 2.0f), o.y + (o.h / 2.0f), 0.0f}; - RSGL_mat4 matrix = RSGL_renderer_initDrawMatrix(renderer, center); - - o = (RSGL_rect){o.x + (o.w / 2), o.y + (o.h / 2), o.w / 2, o.h / 2}; - - float displacement = 360.0f / (float)sides; - float centralAngle = displacement * arc.x; - - i32 i; - u32 j; - size_t index = 0; - - for (i = arc.x; i < arc.y; i++) { - for (j = 0; j < 2; j++) { - float temp[3] = { - RSGL_GET_MATRIX_POINT( - o.x + (RSGL_SIN(DEG2RAD * centralAngle) * o.w), - o.y + (RSGL_COS(DEG2RAD * centralAngle) * o.h), - (0.0) - ) - }; - memcpy(verts + index, temp, sizeof(float) * 3); - - if (!j) centralAngle += displacement; - index += 3; - } - } - - u16 elements[] = { - 0, 1, 2, - 3, 2, 1 - }; - - RSGL_rawVerts data; - data.type = RSGL_LINES; - data.verts = verts; - data.texCoords = texCoords; - data.elements = elements; - data.elmCount = 6; - data.vert_count = 6; - - return RSGL_drawRawVerts(renderer, &data); -} - -i32 RSGL_drawPolygonOutline(RSGL_renderer* renderer, RSGL_rect o, u32 sides, u32 thickness) { - renderer->state.lineWidth = thickness; - return RSGL_drawPolygonOutlineEx(renderer, o, sides, (RSGL_vec2D){0, (float)sides}); -} -i32 RSGL_drawArcOutline(RSGL_renderer* renderer, RSGL_rect o, RSGL_vec2D arc, u32 thickness) { - float verts = ((2 * M_PI * ((o.w + o.h) / 2.0f)) / 10); - verts = (verts > 360 ? 360 : verts); - - renderer->state.lineWidth = thickness; - return RSGL_drawPolygonOutlineEx(renderer, o, verts, arc); -} - -i32 RSGL_drawOvalOutline(RSGL_renderer* renderer, RSGL_rect o, u32 thickness) { - float verts = ((2 * M_PI * ((o.w + o.h) / 2.0f)) / 10); - verts = (verts > 360 ? 360 : verts); - - renderer->state.lineWidth = thickness; - return RSGL_drawPolygonOutlineEx(renderer, o, verts, (RSGL_vec2D){0, verts}); -} - -/* -****** -RSGL_view -****** -*/ - -/* Multiply the current matrix by a rotation matrix */ -RSGL_mat4 RSGL_projection_getMatrix(const RSGL_projection* projection) { - RSGL_mat4 matrix = RSGL_mat4_loadIdentity(); - switch (projection->type) { - case RSGL_projectionPerspective3D: - matrix = RSGL_mat4_perspective(matrix.m, projection->p3D.fov, projection->p3D.ratio, projection->p3D.pNear, projection->p3D.pFar); - break; - case RSGL_projectionOrtho3D: { - double top = projection->p3D.fov / 2.0; - double right = top * projection->p3D.ratio; - - matrix = RSGL_mat4_ortho(matrix.m, -right, right, -top, top, projection->p3D.pNear, projection->p3D.pFar); - break; - } - case RSGL_projectionOrtho2D: - matrix = RSGL_mat4_ortho(matrix.m, 0, projection->p2D.width, projection->p2D.height, 0, 0, 1.0); - break; - default: break; - } - - return matrix; -} - - -RSGL_mat4 RSGL_view_getMatrix(const RSGL_view* view) { - RSGL_mat4 matrix = RSGL_mat4_loadIdentity(); - switch (view->type) { - case RSGL_viewType2D: - matrix = RSGL_mat4_translate(matrix.m, -view->view2D.target.x, -view->view2D.target.y, -view->view2D.target.z); - matrix = RSGL_mat4_rotate(matrix.m, view->view2D.rotation, 0, 0, 1); - matrix = RSGL_mat4_scale(matrix.m, view->view2D.zoom, view->view2D.zoom, 1.0f); - matrix = RSGL_mat4_translate(matrix.m, view->view2D.offset.x, view->view2D.offset.y, view->view2D.offset.z); - break; - case RSGL_viewType3D: - matrix = RSGL_mat4_lookAt(matrix.m, view->view3D.pos.x, view->view3D.pos.y, view->view3D.pos.z, view->view3D.target.x, view->view3D.target.y, view->view3D.target.z, - view->view3D.up.x, view->view3D.up.y, view->view3D.up.z); - break; - default: break; - } - - return matrix; -} - -#endif - -/* -****** -RSGL_Matrix -****** -*/ - - -RSGL_mat4 RSGL_mat4_lookAt(float matrix[16], float eyeX, float eyeY, float eyeZ, float targetX, float targetY, float targetZ, float upX, float upY, float upZ) { - float matLookAt[16]; - - float length = 0.0f; - float ilength = 0.0f; - - RSGL_vec3D vz = { eyeX - targetX, eyeY - targetY, eyeZ - targetZ }; - - RSGL_vec3D v = vz; - length = sqrtf(v.x*v.x + v.y*v.y + v.z*v.z); - if (length == 0.0f) length = 1.0f; - ilength = 1.0f/length; - vz.x *= ilength; - vz.y *= ilength; - vz.z *= ilength; - - RSGL_vec3D vx = { upY*vz.z - upZ*vz.y, upZ*vz.x - upX*vz.z, upX*vz.y - upY*vz.x }; - - v = vx; - length = sqrtf(v.x*v.x + v.y*v.y + v.z*v.z); - if (length == 0.0f) length = 1.0f; - ilength = 1.0f/length; - vx.x *= ilength; - vx.y *= ilength; - vx.z *= ilength; - - RSGL_vec3D vy = { vz.y*vx.z - vz.z*vx.y, vz.z*vx.x - vz.x*vx.z, vz.x*vx.y - vz.y*vx.x }; - - matLookAt[0] = vx.x; - matLookAt[1] = vy.x; - matLookAt[2] = vz.x; - matLookAt[3] = 0.0f; - matLookAt[4] = vx.y; - matLookAt[5] = vy.y; - matLookAt[6] = vz.y; - matLookAt[7] = 0.0f; - matLookAt[8] = vx.z; - matLookAt[9] = vy.z; - matLookAt[10] = vz.z; - matLookAt[11] = 0.0f; - matLookAt[12] = -(vx.x*eyeX + vx.y*eyeY + vx.z*eyeZ); - matLookAt[13] = -(vy.x*eyeX + vy.y*eyeY + vy.z*eyeZ); - matLookAt[14] = -(vz.x*eyeX + vz.y*eyeY + vz.z*eyeZ); - matLookAt[15] = 1.0f; - - return RSGL_mat4_multiply(matrix, matLookAt); -} - -RSGL_mat4 RSGL_mat4_ortho(float matrix[16], float left, float right, float bottom, float top, float znear, float zfar) { - float rl = (float)(right - left); - float tb = (float)(top - bottom); - float fn = (float)(zfar - znear); - - float matOrtho[16] = { - (2.0f / rl), 0.0f, 0.0f, 0.0f, - 0.0f, (2.0f / tb), 0.0f, 0.00, - 0.0f, 0.0f, (-2.0f / fn), 0.0f, - (-((float)left + (float)right) / rl), -((float)top + (float)bottom)/tb, (-((float)zfar + (float)znear) / fn), 1.0f - }; - - return RSGL_mat4_multiply(matrix, matOrtho); -} - -RSGL_mat4 RSGL_mat4_scale(float matrix[16], float x, float y, float z) { - RSGL_mat4 result; - - for (int i = 0; i < 16; ++i) { - result.m[i] = matrix[i]; - } - - result.m[0] += matrix[0]*x + matrix[4]*y + matrix[8]*z; - result.m[13] += matrix[1]*x + matrix[5]*y + matrix[9]*z; - result.m[10] += matrix[2]*x + matrix[6]*y + matrix[10]*z; - result.m[11] += matrix[2] + matrix[6] + matrix[10]; - - return result; -} - - - -/* Multiply the current matrix by a translation matrix */ -RSGL_mat4 RSGL_mat4_translate(float matrix[16], float x, float y, float z) { - RSGL_mat4 result; - - for (int i = 0; i < 16; ++i) { - result.m[i] = matrix[i]; - } - - result.m[12] += matrix[0]*x + matrix[4]*y + matrix[8]*z; - result.m[13] += matrix[1]*x + matrix[5]*y + matrix[9]*z; - result.m[14] += matrix[2]*x + matrix[6]*y + matrix[10]*z; - - return result; -} - -RSGL_mat4 RSGL_mat4_loadIdentity(void) { - RSGL_mat4 matrix = (RSGL_mat4) { - { - 1.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 1.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 1.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f - } - }; - - return matrix; -} - -RSGL_mat4 RSGL_mat4_rotate(float matrix[16], float angle, float x, float y, float z) { - /* Axis vector (x, y, z) normalization */ - float lengthSquared = x * x + y * y + z * z; - if ((lengthSquared != 1.0f) && (lengthSquared != 0.0f)) { - float inverseLength = 1.0f / sqrtf(lengthSquared); - x *= inverseLength; - y *= inverseLength; - z *= inverseLength; - } - - /* Rotation matrix generation */ - float sinres = RSGL_SIN(angle); - float cosres = RSGL_COS(angle); - float t = 1.0f - cosres; - - float matRotation[16] = { - x * x * t + cosres, y * x * t + z * sinres, z * x * t - y * sinres, 0.0f, - x * y * t - z * sinres, y * y * t + cosres, z * y * t + x * sinres, 0.0f, - x * z * t + y * sinres, y * z * t - x * sinres, z * z * t + cosres, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f - }; - - return RSGL_mat4_multiply(matRotation, matrix); -} - -RSGL_mat4 RSGL_mat4_perspective(float matrix[16], float fovY, float aspect, float zNear, float zFar) { - fovY = (fovY * DEG2RAD) / 2.0f; - const float f = (RSGL_COS(fovY) / RSGL_SIN(fovY)); - - float perspective[16] = { - (f / aspect), 0.0f, 0.0f, 0.0f, - 0, f, 0.0f, 0.0f, - 0.0f, 0.0f, (zFar + zNear) / (zNear - zFar), -1.0f, - 0.0f, 0.0f, (2.0f * zFar * zNear) / (zNear - zFar), 0.0f - }; - - return RSGL_mat4_multiply(matrix, perspective); -} - -RSGL_vec3D RSGL_mat4_multiplyPoint(RSGL_mat4 matrix, RSGL_vec3D point) { - return (RSGL_vec3D){RSGL_GET_MATRIX_POINT(point.x, point.y, point.z)}; -} - -RSGL_mat4 RSGL_mat4_multiply(float left[16], float right[16]) { - return (RSGL_mat4) { - { - left[0] * right[0] + left[1] * right[4] + left[2] * right[8] + left[3] * right[12], - left[0] * right[1] + left[1] * right[5] + left[2] * right[9] + left[3] * right[13], - left[0] * right[2] + left[1] * right[6] + left[2] * right[10] + left[3] * right[14], - left[0] * right[3] + left[1] * right[7] + left[2] * right[11] + left[3] * right[15], - left[4] * right[0] + left[5] * right[4] + left[6] * right[8] + left[7] * right[12], - left[4] * right[1] + left[5] * right[5] + left[6] * right[9] + left[7] * right[13], - left[4] * right[2] + left[5] * right[6] + left[6] * right[10] + left[7] * right[14], - left[4] * right[3] + left[5] * right[7] + left[6] * right[11] + left[7] * right[15], - left[8] * right[0] + left[9] * right[4] + left[10] * right[8] + left[11] * right[12], - left[8] * right[1] + left[9] * right[5] + left[10] * right[9] + left[11] * right[13], - left[8] * right[2] + left[9] * right[6] + left[10] * right[10] + left[11] * right[14], - left[8] * right[3] + left[9] * right[7] + left[10] * right[11] + left[11] * right[15], - left[12] * right[0] + left[13] * right[4] + left[14] * right[8] + left[15] * right[12], - left[12] * right[1] + left[13] * right[5] + left[14] * right[9] + left[15] * right[13], - left[12] * right[2] + left[13] * right[6] + left[14] * right[10] + left[15] * right[14], - left[12] * right[3] + left[13] * right[7] + left[14] * right[11] + left[15] * right[15] - } - }; -} -#endif /* RSGL_IMPLEMENTATION */ diff --git a/include/RSGL_gl.h b/include/RSGL_gl.h deleted file mode 100644 index a28242a..0000000 --- a/include/RSGL_gl.h +++ /dev/null @@ -1,1001 +0,0 @@ -#ifndef RSGL_H
-#include "RSGL.h"
-#endif
-
-// WebGL doesn't support compute shaders iirc so yeah
-#if defined(__EMSCRIPTEN__) && defined(RSGL_USE_COMPUTE)
-#undef RSGL_USE_COMPUTE
-#endif
-
-#if defined(__EMSCRIPTEN__)
- #define RSGL_GLES2
-#endif
-
-#if defined(RSGL_GLES3) || defined(RSGL_GLES2)
- #ifndef RSGL_NO_GL_LOADER
- #define RSGL_NO_GL_LOADER
- #endif
-#endif
-
-#if !defined(RSGL_GLES3) && !defined(RSGL_GLES2) && !defined(RSGL_GL2) && !defined(RSGL_GL3)
- #define RSGL_GL3
-#endif
-
-#ifndef RSGL_GL_H
-#define RSGL_GL_H
-
-typedef struct RSGL_glRenderer {
- u32 vao;
-} RSGL_glRenderer;
-
-RSGLDEF RSGL_rendererProc RSGL_GL_rendererProc(void);
-RSGLDEF size_t RSGL_GL_size(void);
-
-RSGLDEF RSGL_renderer* RSGL_GL_renderer_init(void* loader);
-RSGLDEF void RSGL_GL_renderer_initPtr(void* loader, RSGL_glRenderer* ptr, RSGL_renderer* renderer);
-RSGLDEF void RSGL_GL_render(RSGL_glRenderer* ctx, const RSGL_renderPass* pass);
-RSGLDEF void RSGL_GL_initPtr(RSGL_glRenderer* ctx, void* proc); /* init render backend */
-RSGLDEF void RSGL_GL_freePtr(RSGL_glRenderer* ctx); /* free render backend */
-RSGLDEF void RSGL_GL_clear(RSGL_glRenderer* ctx, RSGL_framebuffer framebuffer, float r, float g, float b, float a);
-RSGLDEF void RSGL_GL_viewport(RSGL_glRenderer* ctx, i32 x, i32 y, i32 w, i32 h);
-RSGLDEF void RSGL_GL_createBuffer(RSGL_glRenderer* ctx, RSGL_bufferType type, size_t size, const void* data, size_t* buffer);
-RSGLDEF void RSGL_GL_updateBuffer(RSGL_glRenderer* ctx, RSGL_bufferType type, size_t buffer, const void* data, size_t start, size_t end);
-RSGLDEF void RSGL_GL_deleteBuffer(RSGL_glRenderer* ctx, size_t buffer);
-RSGLDEF RSGL_programBlob RSGL_GL_defaultBlob(RSGL_glRenderer* ctx);
-/* create a texture based on a given bitmap, this must be freed later using RSGL_deleteTexture or opengl*/
-RSGLDEF RSGL_texture RSGL_GL_createTexture(RSGL_glRenderer* ctx, const RSGL_textureBlob* blob);
-/* updates an existing texture wiht a new bitmap */
-RSGLDEF void RSGL_GL_copyToTexture(RSGL_glRenderer* ctx, RSGL_texture texture, size_t x, size_t y, const RSGL_textureBlob* blob);
-/* delete a texture */
-RSGLDEF void RSGL_GL_deleteTexture(RSGL_glRenderer* ctx, RSGL_texture tex);
-/* starts scissoring */
-RSGLDEF void RSGL_GL_scissorStart(RSGL_glRenderer* ctx, float x, float y, float w, float h, float renderer_height);
-/* stops scissoring */
-RSGLDEF void RSGL_GL_scissorEnd(RSGL_glRenderer* ctx);
-/* program loading */
-RSGLDEF RSGL_programInfo RSGL_GL_createProgram(RSGL_glRenderer* ctx, RSGL_programBlob* blob);
-RSGLDEF void RSGL_GL_deleteProgram(RSGL_glRenderer* ctx, const RSGL_programInfo* program);
-RSGLDEF size_t RSGL_GL_findShaderVariable(RSGL_glRenderer* ctx, const RSGL_programInfo* program, const char* var, const size_t len);
-RSGLDEF void RSGL_GL_updateShaderVariable(RSGL_glRenderer* ctx, const RSGL_programInfo* program, size_t var, const float value[], u8 len);
-
-RSGLDEF RSGL_framebuffer RSGL_GL_createFramebuffer(RSGL_glRenderer* renderer, size_t width, size_t height);
-RSGLDEF void RSGL_GL_attachFramebuffer(RSGL_glRenderer* renderer, RSGL_framebuffer fbo, RSGL_texture tex, u8 attachType, u8 mipLevel);
-RSGLDEF void RSGL_GL_deleteFramebuffer(RSGL_glRenderer* renderer, RSGL_framebuffer fbo);
-
-#ifdef RSGL_USE_COMPUTE
-RSGLDEF RSGL_programInfo RSGL_GL_createComputeProgram(RSGL_glRenderer* ctx, const char* CShaderCode);
-RSGLDEF void RSGL_GL_dispatchComputeProgram(RSGL_glRenderer* ctx, RSGL_programInfo program, u32 groups_x, u32 groups_y, u32 groups_z);
-RSGLDEF void RSGL_GL_bindComputeTexture(RSGL_glRenderer* ctx, u32 texture, u8 format);
-#endif
-#endif
-
-#ifdef RSGL_IMPLEMENTATION
-
-RSGL_renderer* RSGL_GL_renderer_init(void* loader) { return RSGL_renderer_init(RSGL_GL_rendererProc(), loader); }
-void RSGL_GL_renderer_initPtr(void* loader, RSGL_glRenderer* ptr, RSGL_renderer* renderer) { return RSGL_renderer_initPtr(RSGL_GL_rendererProc(), loader, ptr, renderer); }
-
-
-/* prevent winapi conflicts (opengl includes windows.h for some reason) */
-#define OEMRESOURCE
-
-#define GL_GLEXT_PROTOTYPES
-
-#ifndef __APPLE__
-#include <GL/gl.h>
-#else
-#include <OpenGL/gl.h>
-#include <OpenGL/glext.h>
-#endif
-
-#if defined(RSGL_GLES3)
- #include <GLES3/gl3.h>
-#elif defined(RSGL_GLES2)
- #include <GLES2/gl2.h>
-#endif
-
-#if defined(_WIN32)
-typedef char GLchar;
-typedef int GLsizei;
-#include <GL/glext.h>
-#endif
-
-#ifndef RSGL_NO_GL_LOADER
-
-typedef void (*RSGL_gl_proc)(void); // function pointer equivalent of void*
-#define RSGL_PROC_DEF(proc, name) name##SRC = (name##PROC)(RSGL_gl_proc)proc(#name)
-
-typedef void (*RSGLapiproc)(void);
-typedef RSGLapiproc (*RSGLloadfunc)(const char *name);
-
-typedef void (*glShaderSourcePROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
-typedef GLuint (*glCreateShaderPROC) (GLenum type);
-typedef void (*glCompileShaderPROC) (GLuint shader);
-typedef GLuint (*glCreateProgramPROC) (void);
-typedef void (*glAttachShaderPROC) (GLuint program, GLuint shader);
-typedef void (*glBindAttribLocationPROC) (GLuint program, GLuint index, const GLchar *name);
-typedef void (*glLinkProgramPROC) (GLuint program);
-typedef void (*glBindBufferPROC) (GLenum target, GLuint buffer);
-typedef void (*glBufferDataPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
-typedef void (*glEnableVertexAttribArrayPROC) (GLuint index);
-typedef void (*glVertexAttribPointerPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
-typedef void (*glDisableVertexAttribArrayPROC) (GLuint index);
-typedef void (*glDeleteBuffersPROC) (GLsizei n, const GLuint *buffers);
-typedef void (*glUseProgramPROC) (GLuint program);
-typedef void (*glDetachShaderPROC) (GLuint program, GLuint shader);
-typedef void (*glDeleteShaderPROC) (GLuint shader);
-typedef void (*glDeleteProgramPROC) (GLuint program);
-typedef void (*glBufferSubDataPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
-typedef void (*glGetShaderivPROC)(GLuint shader, GLenum pname, GLint *params);
-typedef void (*glGetShaderInfoLogPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (*glGetProgramivPROC)(GLuint program, GLenum pname, GLint *params);
-typedef void (*glGetProgramInfoLogPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (*glGenBuffersPROC)(GLsizei n, GLuint *buffers);
-typedef GLint (*glGetUniformLocationPROC)(GLuint program, const GLchar *name);
-typedef GLint (*glGetAttribLocationPROC)(GLuint program, const GLchar *name);
-typedef void (*glUniformMatrix4fvPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (*glTexImage2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
-typedef void (*glActiveTexturePROC) (GLenum texture);
-typedef void (*glUniform1fPROC) (GLint location, GLfloat v0);
-typedef void (*glUniform2fPROC) (GLint location, GLfloat v0, GLfloat v1);
-typedef void (*glUniform3fPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (*glUniform4fPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-
-#if defined(RSGL_GLES3) || defined(RSGL_GL3)
- typedef void (*glGenVertexArraysPROC)(GLsizei n, GLuint *arrays);
- typedef void (*glBindVertexArrayPROC)(GLuint array);
- typedef void (*glDeleteVertexArraysPROC) (GLsizei n, const GLuint *arrays);
-
- glGenVertexArraysPROC glGenVertexArraysSRC = NULL;
- glBindVertexArrayPROC glBindVertexArraySRC = NULL;
- glDeleteVertexArraysPROC glDeleteVertexArraysSRC = NULL;
-#endif
-
-glShaderSourcePROC glShaderSourceSRC = NULL;
-glCreateShaderPROC glCreateShaderSRC = NULL;
-glCompileShaderPROC glCompileShaderSRC = NULL;
-glCreateProgramPROC glCreateProgramSRC = NULL;
-glAttachShaderPROC glAttachShaderSRC = NULL;
-glBindAttribLocationPROC glBindAttribLocationSRC = NULL;
-glLinkProgramPROC glLinkProgramSRC = NULL;
-glBindBufferPROC glBindBufferSRC = NULL;
-glBufferDataPROC glBufferDataSRC = NULL;
-glEnableVertexAttribArrayPROC glEnableVertexAttribArraySRC = NULL;
-glVertexAttribPointerPROC glVertexAttribPointerSRC = NULL;
-glDisableVertexAttribArrayPROC glDisableVertexAttribArraySRC = NULL;
-glDeleteBuffersPROC glDeleteBuffersSRC = NULL;
-glUseProgramPROC glUseProgramSRC = NULL;
-glDetachShaderPROC glDetachShaderSRC = NULL;
-glDeleteShaderPROC glDeleteShaderSRC = NULL;
-glDeleteProgramPROC glDeleteProgramSRC = NULL;
-glBufferSubDataPROC glBufferSubDataSRC = NULL;
-glGetShaderivPROC glGetShaderivSRC = NULL;
-glGetShaderInfoLogPROC glGetShaderInfoLogSRC = NULL;
-glGetProgramivPROC glGetProgramivSRC = NULL;
-glGetProgramInfoLogPROC glGetProgramInfoLogSRC = NULL;
-glGenBuffersPROC glGenBuffersSRC = NULL;
-glGetUniformLocationPROC glGetUniformLocationSRC = NULL;
-glGetAttribLocationPROC glGetAttribLocationSRC = NULL;
-glUniformMatrix4fvPROC glUniformMatrix4fvSRC = NULL;
-glActiveTexturePROC glActiveTextureSRC = NULL;
-glUniform1fPROC glUniform1fSRC = NULL;
-glUniform2fPROC glUniform2fSRC = NULL;
-glUniform3fPROC glUniform3fSRC = NULL;
-glUniform4fPROC glUniform4fSRC = NULL;
-
-typedef void (*glBindFramebufferPROC) (GLenum target, GLuint framebuffer);
-typedef void (*glGenFramebuffersPROC) (GLsizei n, GLuint *ids);
-typedef void (*glDeleteFramebuffersPROC) (GLsizei n, GLuint *framebuffers);
-typedef void (*glFramebufferTexture2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-
-#ifdef RSGL_USE_COMPUTE
-typedef void (*glDispatchComputePROC)(GLuint x, GLuint y, GLuint z);
-glDispatchComputePROC glDispatchComputeSRC = NULL;
-
-typedef void (*glMemoryBarrierPROC)(GLenum e);
-glMemoryBarrierPROC glMemoryBarrierSRC = NULL;
-
-typedef void (*glBindImageTexturePROC)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-glBindImageTexturePROC glBindImageTextureSRC = NULL;
-
-#endif
-
-glBindFramebufferPROC glBindFramebufferSRC = NULL;
-glGenFramebuffersPROC glGenFramebuffersSRC = NULL;
-glDeleteFramebuffersPROC glDeleteFramebuffersSRC = NULL;
-glFramebufferTexture2DPROC glFramebufferTexture2DSRC = NULL;
-
-#define glUniform1f glUniform1fSRC
-#define glUniform2f glUniform2fSRC
-#define glUniform3f glUniform3fSRC
-#define glUniform4f glUniform4fSRC
-#define glActiveTexture glActiveTextureSRC
-#define glShaderSource glShaderSourceSRC
-#define glCreateShader glCreateShaderSRC
-#define glCompileShader glCompileShaderSRC
-#define glCreateProgram glCreateProgramSRC
-#define glAttachShader glAttachShaderSRC
-#define glBindAttribLocation glBindAttribLocationSRC
-#define glLinkProgram glLinkProgramSRC
-#define glBindBuffer glBindBufferSRC
-#define glBufferData glBufferDataSRC
-#define glEnableVertexAttribArray glEnableVertexAttribArraySRC
-#define glVertexAttribPointer glVertexAttribPointerSRC
-#define glDisableVertexAttribArray glDisableVertexAttribArraySRC
-#define glDeleteBuffers glDeleteBuffersSRC
-#define glUseProgram glUseProgramSRC
-#define glDetachShader glDetachShaderSRC
-#define glDeleteShader glDeleteShaderSRC
-#define glDeleteProgram glDeleteProgramSRC
-#define glBufferSubData glBufferSubDataSRC
-#define glGetShaderiv glGetShaderivSRC
-#define glGetShaderInfoLog glGetShaderInfoLogSRC
-#define glGetProgramiv glGetProgramivSRC
-#define glGetProgramInfoLog glGetProgramInfoLogSRC
-#define glGenBuffers glGenBuffersSRC
-#define glGetUniformLocation glGetUniformLocationSRC
-#define glGetAttribLocation glGetAttribLocationSRC
-#define glUniformMatrix4fv glUniformMatrix4fvSRC
-#define glBindFramebuffer glBindFramebufferSRC
-#define glGenFramebuffers glGenFramebuffersSRC
-#define glDeleteFramebuffers glDeleteFramebuffersSRC
-#define glFramebufferTexture2D glFramebufferTexture2DSRC
-
-#if defined(RSGL_GLES3) || defined(RSGL_GL3)
- #define glGenVertexArrays glGenVertexArraysSRC
- #define glBindVertexArray glBindVertexArraySRC
- #define glDeleteVertexArrays glDeleteVertexArraysSRC
-#endif
-
-#ifdef RSGL_USE_COMPUTE
-#define glMemoryBarrier glMemoryBarrierSRC
-#define glDispatchCompute glDispatchComputeSRC
-#define glBindImageTexture glBindImageTextureSRC
-#endif
-
-#ifndef GL_TEXTURE_SWIZZLE_RGBA
- #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
-#endif
-
-extern int RSGL_loadGLModern(RSGLloadfunc proc);
-#endif
-
-#define RSGL_MULTILINE_STR(...) #__VA_ARGS__
-size_t RSGL_GL_size(void) {
- return sizeof(RSGL_glRenderer);
-}
-
-RSGL_rendererProc RSGL_GL_rendererProc() {
- RSGL_rendererProc proc;
- RSGL_MEMSET(&proc, 0, sizeof(proc));
-
- proc.render = (void (*)(void*, const RSGL_renderPass* pass))RSGL_GL_render;
- proc.size = (size_t (*)(void))RSGL_GL_size;
- proc.initPtr = (void (*)(void*, void*))RSGL_GL_initPtr;
- proc.freePtr = (void (*)(void*))RSGL_GL_freePtr;
- proc.clear = (void (*)(void*, RSGL_framebuffer, float, float, float, float))RSGL_GL_clear;
- proc.viewport = (void (*)(void*, i32, i32, i32, i32))RSGL_GL_viewport;
- proc.createTexture = (RSGL_texture (*)(void*, const RSGL_textureBlob* blob))RSGL_GL_createTexture;
- proc.copyToTexture = (void (*)(void*, RSGL_texture, size_t, size_t, const RSGL_textureBlob* blob))RSGL_GL_copyToTexture;
- proc.deleteTexture = (void (*)(void*, RSGL_texture))RSGL_GL_deleteTexture;
- proc.scissorStart = (void (*)(void*, float, float, float, float, float))RSGL_GL_scissorStart;
- proc.scissorEnd = (void (*)(void*))RSGL_GL_scissorEnd;
- proc.createProgram = (RSGL_programInfo (*)(void*, RSGL_programBlob* blob))RSGL_GL_createProgram;
- proc.deleteProgram = (void (*)(void*, const RSGL_programInfo*))RSGL_GL_deleteProgram;
- proc.findShaderVariable = (size_t (*)(void*, const RSGL_programInfo*, const char*, size_t))RSGL_GL_findShaderVariable;
- proc.updateShaderVariable = (void (*)(void*, const RSGL_programInfo*, size_t, const float[], u8))RSGL_GL_updateShaderVariable;
- proc.createBuffer = (void (*)(void*, RSGL_bufferType, size_t, const void*, size_t*))RSGL_GL_createBuffer;
- proc.updateBuffer = (void (*)(void*, RSGL_bufferType, size_t, void*, size_t, size_t))RSGL_GL_updateBuffer;
- proc.deleteBuffer = (void (*)(void*, size_t))RSGL_GL_deleteBuffer;
- proc.defaultBlob = (RSGL_programBlob (*)(void*))RSGL_GL_defaultBlob;
- proc.createFramebuffer = (RSGL_framebuffer (*)(void*, size_t, size_t))RSGL_GL_createFramebuffer;
- proc.attachFramebuffer = (void (*)(void*, RSGL_framebuffer, RSGL_texture, u8, u8))RSGL_GL_attachFramebuffer;
- proc.deleteFramebuffer = (void (*)(void*, RSGL_framebuffer))RSGL_GL_deleteFramebuffer;
-
-
-// proc.setSurface = (void (*)(void*, void*))RSGL_GL_setSurface;
-#ifdef RSGL_USE_COMPUTE
- proc.createComputeProgram = (RSGL_programInfo (*)(void*, const char*))RSGL_GL_createComputeProgram;
- proc.dispatchComputeProgram = (void (*)(void*, const RSGL_programInfo*, u32, u32, u32))RSGL_GL_dispatchComputeProgram;
- proc.bindComputeTexture = (void (*)(void*, u32, u8))RSGL_GL_bindComputeTexture;
-#else
- proc.createComputeProgram = NULL;
- proc.dispatchComputeProgram = NULL;
- proc.bindComputeTexture = NULL;
-#endif
- return proc;
-}
-
-void RSGL_GL_deleteTexture(RSGL_glRenderer* ctx, RSGL_texture tex) { glDeleteTextures(1, (u32*)&tex); }
-void RSGL_GL_viewport(RSGL_glRenderer* ctx, i32 x, i32 y, i32 w, i32 h) { glViewport(x, y, w ,h); }
-
-void RSGL_GL_clear(RSGL_glRenderer* ctx, RSGL_framebuffer framebuffer, float r, float g, float b, float a) {
- glBindFramebuffer(GL_FRAMEBUFFER, framebuffer);
-
- glClearColor(r, g, b, a);
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
-}
-
-GLuint RSGL_GL_bufferTypeToNative(RSGL_bufferType type) {
- switch (type) {
- case RSGL_arrayBuffer: return GL_ARRAY_BUFFER;
- case RSGL_elementArrayBuffer: return GL_ELEMENT_ARRAY_BUFFER;
- #if !defined(__APPLE__)
- case RSGL_shaderStorageBuffer: return GL_SHADER_STORAGE_BUFFER;
- #endif
- #if !defined(__APPLE__) || defined(RSGL_GLES3)
- case RSGL_textureBuffer: return GL_TEXTURE_BUFFER;
- case RSGL_uniformBuffer: return GL_UNIFORM_BUFFER;
- #endif
- default: break;
- }
-
- return GL_ARRAY_BUFFER;
-}
-
-void RSGL_GL_createBuffer(RSGL_glRenderer* ctx, RSGL_bufferType type, size_t size, const void* data, size_t* buffer) {
- glGenBuffers(1, (u32*)buffer);
-
- GLenum usage = GL_STATIC_DRAW;
- if (data == NULL)
- usage = GL_DYNAMIC_DRAW;
-
- glBindBuffer(RSGL_GL_bufferTypeToNative(type), *(u32*)buffer);
- glBufferData(RSGL_GL_bufferTypeToNative(type), size, data, usage);
-}
-
-void RSGL_GL_updateBuffer(RSGL_glRenderer* ctx, RSGL_bufferType type, size_t buffer, const void* data, size_t start, size_t end) {
- glBindBuffer(RSGL_GL_bufferTypeToNative(type), *(u32*)&buffer);
- glBufferSubData(RSGL_GL_bufferTypeToNative(type), start, end, data);
-}
-
-void RSGL_GL_deleteBuffer(RSGL_glRenderer* ctx, size_t buffer) {
- glDeleteBuffers(1, (u32*)&buffer);
-}
-
-RSGL_programBlob RSGL_GL_defaultBlob(RSGL_glRenderer* ctx) {
-#ifdef RSGL_GL3
-
- static const char *defaultVShaderCode = RSGL_MULTILINE_STR(
- \x23version 330 \n
- in vec3 vertexPosition; \n
- in vec2 vertexTexCoord; \n
- in vec4 vertexColor; \n
- out vec2 fragTexCoord; \n
- out vec4 fragColor; \n
- uniform mat4 model; \n
- uniform mat4 pv; \n
- void main() {
- fragTexCoord = vertexTexCoord;
- fragColor = vertexColor;
- gl_Position = pv * model * vec4(vertexPosition, 1.0);
- }
- );
-
- static const char* defaultFShaderCode = RSGL_MULTILINE_STR(
- \x23version 330 \n
- in vec2 fragTexCoord;
- in vec4 fragColor;
- out vec4 finalColor;
- uniform sampler2D texture0;
- void main() {
- finalColor = texture(texture0, fragTexCoord) * fragColor;
- }
- );
-
-#elif defined(RSGL_GLES3)
-
- static const char *defaultVShaderCode = RSGL_MULTILINE_STR(
- \x23version 300 es \n
- in vec3 vertexPosition; \n
- in vec2 vertexTexCoord; \n
- in vec4 vertexColor; \n
- out vec2 fragTexCoord; \n
- out vec4 fragColor; \n
- uniform mat4 model; \n
- uniform mat4 pv; \n
- void main() {
- fragTexCoord = vertexTexCoord;
- fragColor = vertexColor;
- gl_Position = pv * model * vec4(vertexPosition, 1.0);
- }
- );
-
- static const char* defaultFShaderCode = RSGL_MULTILINE_STR(
- \x23version 300 es \n
- precision mediump float; \n
- in vec2 fragTexCoord;
- in vec4 fragColor;
- out vec4 finalColor;
- uniform sampler2D texture0;
- void main() {
- finalColor = texture(texture0, fragTexCoord) * fragColor;
- }
- );
-
-#elif defined(RSGL_GLES2) || defined(RSGL_GL2)
-
- static const char *defaultVShaderCode = RSGL_MULTILINE_STR(
- \x23version 100 \n
- attribute vec3 vertexPosition; \n
- attribute vec2 vertexTexCoord; \n
- attribute vec4 vertexColor; \n
- varying vec2 fragTexCoord; \n
- varying vec4 fragColor; \n
- uniform mat4 model; \n
- uniform mat4 pv; \n
- void main() {
- fragTexCoord = vertexTexCoord;
- fragColor = vertexColor;
- gl_Position = pv * model * vec4(vertexPosition, 1.0);
- }
- );
-
- static const char* defaultFShaderCode = RSGL_MULTILINE_STR(
- \x23version 100 \n
- precision mediump float; \n
- varying vec2 fragTexCoord; \n
- varying vec4 fragColor; \n
- vec4 finalColor;
- uniform sampler2D texture0;
- void main() {
- gl_FragColor= texture2D(texture0, fragTexCoord) * fragColor;
- }
- );
-#endif
-
- RSGL_programBlob blob;
- blob.vertex = defaultVShaderCode;
- blob.vertexLen = sizeof(defaultVShaderCode);
- blob.fragment = defaultFShaderCode;
- blob.fragmentLen = sizeof(defaultFShaderCode );
-
- return blob;
-}
-
-/*
-print matrix array code snippet
- for (size_t iy = 0; iy < 4; iy++) {
- for (size_t ix = 0; ix < 4; ix++) {
- printf("%f, ", matrix[(iy * 4) + ix]);
- }
- printf("\n");
- }
-
- printf("\n\n");
-*/
-
-
-
-void RSGL_GL_initPtr(RSGL_glRenderer* ctx, void* proc) {
- #if !defined(__EMSCRIPTEN__) && !defined(RSGL_NO_GL_LOADER)
- if (RSGL_loadGLModern((RSGLloadfunc)proc)) {
- #ifdef RSGL_DEBUG
- printf("Failed to load an OpenGL 3.3 Context, reverting to OpenGL Legacy\n");
- #endif
- return;
- }
- #else
- RSGL_UNUSED(proc);
- #endif
-
-#ifdef RSGL_DEBUG
- printf("OpenGL Vendor: %s\n", glGetString(GL_VENDOR));
- printf("OpenGL Renderer: %s\n", glGetString(GL_RENDERER));
- printf("OpenGL Version: %s\n", glGetString(GL_VERSION));
- printf("GLSL Version: %s\n", glGetString(GL_SHADING_LANGUAGE_VERSION));
-#endif
-
-#if defined(RSGL_GLES3) || defined(RSGL_GL3)
- glGenVertexArrays(1, &ctx->vao);
-#endif
-
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-}
-
-void RSGL_GL_freePtr(RSGL_glRenderer* ctx) {
-#if defined(RSGL_GLES3) || defined(RSGL_GL3)
- glDeleteVertexArrays(0, &ctx->vao);
-#endif
-}
-
-void RSGL_GL_render(RSGL_glRenderer* ctx, const RSGL_renderPass* pass) {
- glBindFramebuffer(GL_FRAMEBUFFER, pass->framebuffer);
-
-#if defined(RSGL_GLES3) || defined(RSGL_GL3)
- glBindVertexArray(ctx->vao);
-#endif
-
- glBindBuffer(GL_ARRAY_BUFFER, pass->buffers->vertex);
- glEnableVertexAttribArray(pass->program->vertexPosition);
- glVertexAttribPointer(pass->program->vertexPosition, 3, GL_FLOAT, 0, 0, 0);
-
- glBindBuffer(GL_ARRAY_BUFFER, pass->buffers->texture);
- glEnableVertexAttribArray(pass->program->vertexTexCoord);
- glVertexAttribPointer(pass->program->vertexTexCoord, 2, GL_FLOAT, 0, 0, 0);
-
- glBindBuffer(GL_ARRAY_BUFFER, pass->buffers->color);
- glEnableVertexAttribArray(pass->program->vertexColor);
- glVertexAttribPointer(pass->program->vertexColor, 4, GL_FLOAT, 0, 0, 0);
-
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, pass->buffers->elements);
-
- glUseProgram(pass->program->program);
- glUniformMatrix4fv(pass->program->perspectiveView, 1, GL_FALSE, pass->matrix);
-
- u32 i;
- for (i = 0; i < pass->buffers->batchCount; i++) {
- GLenum mode = GL_TRIANGLES;
- glBindTexture(GL_TEXTURE_2D, pass->buffers->batches[i].tex);
-
- if (pass->buffers->batches[i].lineWidth)
- glLineWidth(pass->buffers->batches[i].lineWidth);
-
- glUniformMatrix4fv(pass->program->model, 1, GL_FALSE, pass->buffers->batches[i].matrix.m);
-
- switch (pass->buffers->batches[i].type) {
- case RSGL_TRIANGLES: mode = GL_TRIANGLES; break;
- case RSGL_POINTS: mode = GL_POINTS; break;
- case RSGL_LINES: mode = GL_LINES; break;
- default: break;
- }
-
- glDrawElements(mode, (i32)pass->buffers->batches[i].elmCount, GL_UNSIGNED_SHORT, (void*)(pass->buffers->batches[i].elmStart * sizeof(u16)));
- }
-
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
- glBindBuffer(GL_ARRAY_BUFFER, 0);
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
- glBindTexture(GL_TEXTURE_2D, 0);
- glUseProgram(0);
-
-#if defined(RSGL_GLES3) || defined(RSGL_GL3)
- glBindVertexArray(0);
-#endif
-
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
-}
-
-void RSGL_GL_scissorStart(RSGL_glRenderer* ctx, float x, float y, float w, float h, float renderer_height) {
- glEnable(GL_SCISSOR_TEST);
-
- glScissor(x, renderer_height - (y + h), w, h);
-}
-
-void RSGL_GL_scissorEnd(RSGL_glRenderer* ctx) {
- glDisable(GL_SCISSOR_TEST);
-}
-
-GLuint RSGL_GL_textureFormatToNative(RSGL_textureFormat format) {
- switch (format) {
- case RSGL_formatRGB: return GL_RGB;
- case RSGL_formatBGR: return GL_BGR;
- case RSGL_formatRGBA: return GL_RGBA;
- case RSGL_formatBGRA: return GL_BGRA;
- case RSGL_formatRed: return GL_RED;
- case RSGL_formatGrayscale: return GL_RED;
- case RSGL_formatGrayscaleAlpha: return GL_RED;
- default: break;
- }
-
- return GL_RGBA;
-}
-
-GLuint RSGL_GL_textureDataTypeToNative(RSGL_textureDataType type) {
- switch (type) {
- case RSGL_textureDataInt: return GL_UNSIGNED_BYTE;
- case RSGL_textureDataFloat: return GL_FLOAT;
- default: break;
- }
-
- return GL_UNSIGNED_BYTE;
-}
-
-GLuint RSGL_GL_textureFilterToNative(RSGL_textureFilter filter) {
- switch (filter) {
- case RSGL_filterNearest: return GL_NEAREST;
- case RSGL_filterLinear: return GL_LINEAR;
- default: break;
- }
-
- return GL_LINEAR;
-}
-
-/* textures / images */
-RSGL_texture RSGL_GL_createTexture(RSGL_glRenderer* ctx, const RSGL_textureBlob* blob) {
- unsigned int id = 0;
-
- glBindTexture(GL_TEXTURE_2D, 0);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glGenTextures(1, &id);
- glBindTexture(GL_TEXTURE_2D, id);
-
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, RSGL_GL_textureFilterToNative(blob->minFilter));
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, RSGL_GL_textureFilterToNative(blob->magFilter));
-
-#ifndef RSGL_GLES2
- glPixelStorei(GL_UNPACK_ROW_LENGTH, blob->width);
-#endif
-
-#if defined(RSGL_GLES2)
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-#else
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
-#endif
-
- u32 dataFormat = RSGL_GL_textureFormatToNative(blob->dataFormat);
- u32 textureFormat = RSGL_GL_textureFormatToNative(blob->textureFormat);
- u32 dataType = RSGL_GL_textureDataTypeToNative(blob->dataType);
-
-#ifndef RSGL_GLES2
- if (blob->dataFormat == RSGL_formatGrayscale) {
- static GLint swizzleRgbaParams[4] = { GL_RED, GL_RED, GL_RED, GL_ONE };
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, swizzleRgbaParams);
- } else if (blob->dataFormat == RSGL_formatGrayscaleAlpha) {
- static GLint swizzleRgbaParams[4] = { GL_ONE, GL_ONE, GL_ONE, GL_RED };
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, swizzleRgbaParams);
- }
-#endif
-
- glTexImage2D(GL_TEXTURE_2D, 0, dataFormat, blob->width, blob->height, 0, textureFormat, dataType, blob->data);
- glBindTexture(GL_TEXTURE_2D, 0);
-
- return id;
-}
-
-void RSGL_GL_copyToTexture(RSGL_glRenderer* ctx, RSGL_texture texture, size_t x, size_t y, const RSGL_textureBlob* blob) {
- glBindTexture(GL_TEXTURE_2D, texture);
-
-#ifndef RSGL_GLES2
- glPixelStorei(GL_UNPACK_ROW_LENGTH, blob->width);
-#endif
-
- u32 dataFormat = RSGL_GL_textureFormatToNative(blob->dataFormat);
-
- u32 dataType = RSGL_GL_textureDataTypeToNative(blob->dataType);
-
-#ifndef RSGL_GLES2
- if (blob->dataFormat == RSGL_formatGrayscale) {
- static GLint swizzleRgbaParams[4] = { GL_RED, GL_RED, GL_RED, GL_ONE };
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, swizzleRgbaParams);
- } else if (blob->dataFormat == RSGL_formatGrayscaleAlpha) {
- static GLint swizzleRgbaParams[4] = { GL_ONE, GL_ONE, GL_ONE, GL_RED };
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, swizzleRgbaParams);
- }
-#endif
-
- glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, (i32)blob->width, (i32)blob->height, dataFormat, dataType, blob->data);
- glBindTexture(GL_TEXTURE_2D, 0);
-}
-
-#ifndef GL_DEBUG_TYPE_ERROR
-#define GL_DEBUG_TYPE_ERROR 0x824C
-#define GL_DEBUG_OUTPUT 0x92E0
-#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
-#define GL_COMPILE_STATUS 0x8B81
-#define GL_LINK_STATUS 0x8B82
-#define GL_INFO_LOG_LENGTH 0x8B84
-#endif
-
-#ifdef RSGL_DEBUG
-void RSGL_opengl_getError(void) {
- GLenum err;
- while ((err = glGetError()) != GL_NO_ERROR) {
- switch (err) {
- case GL_INVALID_ENUM:
- printf("OpenGL error: GL_INVALID_ENUM\n");
- break;
- case GL_INVALID_VALUE:
- printf("OpenGL error: GL_INVALID_VALUE\n");
- break;
- case GL_INVALID_OPERATION:
- printf("OpenGL error: GL_INVALID_OPERATION\n");
- break;
- case GL_STACK_OVERFLOW:
- printf("OpenGL error: GL_STACK_OVERFLOW\n");
- break;
- case GL_STACK_UNDERFLOW:
- printf("OpenGL error: GL_STACK_UNDERFLOW\n");
- break;
- default:
- printf("OpenGL error: Unknown error code 0x%x\n", err);
- break;
- }
- }
-}
-
-
-void RSGL_debug_shader(u32 src, const char *shader, const char *action) {
- GLint status;
- if (action[0] == 'l')
- glGetProgramiv(src, GL_LINK_STATUS, &status);
- else
- glGetShaderiv(src, GL_COMPILE_STATUS, &status);
-
- if (status == GL_TRUE)
- printf("%s Shader %s successfully.\n", shader, action);
- else {
- printf("%s Shader failed to %s.\n", shader, action);
-
- GLchar infoLog[512];
- if (action[0] == 'c') {
- glGetShaderInfoLog(src, 512, NULL, infoLog);
- printf("%s Shader info log:\n%s\n", shader, infoLog);
- } else {
- glGetProgramInfoLog(src, 512, NULL, infoLog);
- printf("%s info log:\n%s\n", shader, infoLog);
- }
-
- RSGL_opengl_getError();
- }
-}
-#endif
-
-RSGL_programInfo RSGL_GL_createProgram(RSGL_glRenderer* ctx, RSGL_programBlob* blob) {
- RSGL_programInfo program;
- u32 vShader, fShader;
-
- /* compile vertex shader */
- vShader = glCreateShader(GL_VERTEX_SHADER);
- glShaderSource(vShader, 1, &blob->vertex, NULL);
- glCompileShader(vShader);
-
-#ifdef RSGL_DEBUG
- RSGL_debug_shader(vShader, "Vertex", "compile");
-#endif
-
- /* compile fragment shader */
- fShader = glCreateShader(GL_FRAGMENT_SHADER);
- glShaderSource(fShader, 1, &blob->fragment, NULL);
- glCompileShader(fShader);
-
-#ifdef RSGL_DEBUG
- RSGL_debug_shader(fShader, "Fragment", "compile");
-#endif
-
- /* create program and link vertex and fragment shaders */
- program.program = glCreateProgram();
-
- glAttachShader(program.program, vShader);
- glAttachShader(program.program, fShader);
- glLinkProgram(program.program);
-
-#ifdef RSGL_DEBUG
- RSGL_debug_shader(program.program, "Program", "link");
-#endif
-
- glDeleteShader(vShader);
- glDeleteShader(fShader);
-
- glUseProgram(program.program);
-
- program.vertexPosition = glGetAttribLocation(program.program, "vertexPosition");
- program.vertexTexCoord = glGetAttribLocation(program.program, "vertexTexCoord");
- program.vertexColor = glGetAttribLocation(program.program, "vertexColor");
-
- program.perspectiveView = glGetUniformLocation(program.program, "pv");
- program.model = glGetUniformLocation(program.program, "model");
-
- #ifdef RSGL_DEBUG
- if (program.perspectiveView < 0 || program.model < 0) {
- printf("Failed to locate the shader variables\n");
- }
- #endif
-
- glUseProgram(0);
-
- program.type = RSGL_shaderTypeStandard;
- return program;
-}
-
-void RSGL_GL_deleteProgram(RSGL_glRenderer* ctx, const RSGL_programInfo* program) {
- glUseProgram(0);
- glDeleteProgram(program->program);
-}
-
-size_t RSGL_GL_findShaderArray(RSGL_glRenderer* ctx, const RSGL_programInfo* program, const char* var, const size_t len) {
- glUseProgram(program->program);
- int loc = glGetAttribLocation(program->program, var);
- glUseProgram(0);
- return loc;
-}
-
-size_t RSGL_GL_findShaderVariable(RSGL_glRenderer* ctx, const RSGL_programInfo* program, const char* var, const size_t len) {
- glUseProgram(program->program);
- int loc = glGetUniformLocation(program->program, var);
- glUseProgram(0);
- return loc;
-}
-
-void RSGL_GL_updateShaderVariable(RSGL_glRenderer* ctx, const RSGL_programInfo* program, size_t var, const float value[], u8 len) {
- glUseProgram(program->program);
- int loc = (int)var;
-
- switch (len) {
- case 1: glUniform1f(loc, value[0]); break;
- case 2: glUniform2f(loc, value[0], value[1]); break;
- case 3: glUniform3f(loc, value[0], value[1], value[2]); break;
- case 4: glUniform4f(loc, value[0], value[1], value[2], value[3]); break;
- case 16: glUniformMatrix4fv(loc, 1, GL_FALSE, value); break;
- default: break;
- }
-
- glUseProgram(0);
-}
-
-RSGL_framebuffer RSGL_GL_createFramebuffer(RSGL_glRenderer* ctx, size_t width, size_t height) {
- u32 result = 0;
- glGenFramebuffers(1, &result);
- return (RSGL_framebuffer)result;
-}
-
-void RSGL_GL_attachFramebuffer(RSGL_glRenderer* ctx, RSGL_framebuffer fbo, RSGL_texture tex, u8 attachType, u8 mipLevel) {
- glBindFramebuffer(GL_FRAMEBUFFER, fbo);
-
- if (attachType < 8)
- glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + attachType, GL_TEXTURE_2D, tex, mipLevel);
-
- if (attachType == 100)
- glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, tex, mipLevel);
-
- if (attachType == 200)
- glFramebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, tex, mipLevel);
-
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
-}
-
-void RSGL_GL_deleteFramebuffer(RSGL_glRenderer* ctx, RSGL_framebuffer fbo) {
- u32 value = fbo;
- glDeleteFramebuffers(1, &value);
-}
-
-#ifdef RSGL_USE_COMPUTE
-
-#ifndef GL_RG8
-#define GL_RG8 0x822B
-#endif
-
-#ifndef GL_READ_WRITE
-#define GL_READ_WRITE 0x88BA
-#endif
-
-#ifndef GL_COMPUTE_SHADER
-#define GL_COMPUTE_SHADER 0x91B9
-#endif
-
-#ifndef GL_SHADER_IMAGE_ACCESS_BARRIER_BIT
-#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
-#endif
-
-RSGL_programInfo RSGL_GL_createComputeProgram(RSGL_glRenderer* ctx, const char* CShaderCode) {
- RSGL_programInfo program;
- program.type = RSGL_shaderTypeCompute;
-
- u32 compute = glCreateShader(GL_COMPUTE_SHADER);
- glShaderSource(compute, 1, &CShaderCode, NULL);
- glCompileShader(compute);
-
-#ifdef RSGL_DEBUG
- RSGL_debug_shader(compute, "Compute", "compile");
-#endif
-
- program.program = glCreateProgram();
- glAttachShader(program.program, compute);
- glLinkProgram(program.program);
-#ifdef RSGL_DEBUG
- RSGL_debug_shader(program.program, "Program", "link");
-#endif
-
- glDeleteShader(compute);
-
- return program;
-}
-
-void RSGL_GL_dispatchComputeProgram(RSGL_glRenderer* ctx, RSGL_programInfo program, u32 groups_x, u32 groups_y, u32 groups_z) {
- glUseProgram(program.program);
- glDispatchCompute(groups_x, groups_y, groups_z);
- glMemoryBarrier(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT);
-}
-
-
-void RSGL_GL_bindComputeTexture(RSGL_glRenderer* ctx, u32 texture, u8 format) {
- u16 c = 0;
- switch (format) {
- case 2: c = GL_RG8; break;
- case 3: c = GL_RGB8; break;
- case 4: c = GL_RGBA8; break;
- default: break;
- }
- glBindImageTexture(0, texture, 0, GL_FALSE, 0, GL_READ_WRITE, c);
-}
-
-#endif
-
-#ifndef RSGL_NO_GL_LOADER
-int RSGL_loadGLModern(RSGLloadfunc proc) {
- RSGL_PROC_DEF(proc, glShaderSource);
- RSGL_PROC_DEF(proc, glCreateShader);
- RSGL_PROC_DEF(proc, glCompileShader);
- RSGL_PROC_DEF(proc, glCreateProgram);
- RSGL_PROC_DEF(proc, glAttachShader);
- RSGL_PROC_DEF(proc, glBindAttribLocation);
- RSGL_PROC_DEF(proc, glLinkProgram);
- RSGL_PROC_DEF(proc, glBindBuffer);
- RSGL_PROC_DEF(proc, glBufferData);
- RSGL_PROC_DEF(proc, glEnableVertexAttribArray);
- RSGL_PROC_DEF(proc, glVertexAttribPointer);
- RSGL_PROC_DEF(proc, glDisableVertexAttribArray);
- RSGL_PROC_DEF(proc, glDeleteBuffers);
- RSGL_PROC_DEF(proc, glUseProgram);
- RSGL_PROC_DEF(proc, glDetachShader);
- RSGL_PROC_DEF(proc, glDeleteShader);
- RSGL_PROC_DEF(proc, glDeleteProgram);
- RSGL_PROC_DEF(proc, glBufferSubData);
- RSGL_PROC_DEF(proc, glGetShaderiv);
- RSGL_PROC_DEF(proc, glGetShaderInfoLog);
- RSGL_PROC_DEF(proc, glGetProgramiv);
- RSGL_PROC_DEF(proc, glGetProgramInfoLog);
- RSGL_PROC_DEF(proc, glGenBuffers);
- RSGL_PROC_DEF(proc, glGetUniformLocation);
- RSGL_PROC_DEF(proc, glGetAttribLocation);
- RSGL_PROC_DEF(proc, glUniformMatrix4fv);
- RSGL_PROC_DEF(proc, glActiveTexture);
- RSGL_PROC_DEF(proc, glUniform1f);
- RSGL_PROC_DEF(proc, glUniform2f);
- RSGL_PROC_DEF(proc, glUniform3f);
- RSGL_PROC_DEF(proc, glUniform4f);
- RSGL_PROC_DEF(proc, glBindFramebuffer);
- RSGL_PROC_DEF(proc, glGenFramebuffers);
- RSGL_PROC_DEF(proc, glDeleteFramebuffers);
- RSGL_PROC_DEF(proc, glFramebufferTexture2D);
-#if defined(RSGL_GLES3) || defined(RSGL_GL3)
- RSGL_PROC_DEF(proc, glBindVertexArray);
- RSGL_PROC_DEF(proc, glGenVertexArrays);
- RSGL_PROC_DEF(proc, glDeleteVertexArrays);
-#endif
-#ifdef RSGL_USE_COMPUTE
- RSGL_PROC_DEF(proc, glDispatchCompute);
- RSGL_PROC_DEF(proc, glMemoryBarrier);
- RSGL_PROC_DEF(proc, glBindImageTexture);
-#endif
-
- if (
- glShaderSourceSRC == NULL ||
- glCreateShaderSRC == NULL ||
- glCompileShaderSRC == NULL ||
- glCreateProgramSRC == NULL ||
- glAttachShaderSRC == NULL ||
- glBindAttribLocationSRC == NULL ||
- glLinkProgramSRC == NULL ||
- glBindBufferSRC == NULL ||
- glBufferDataSRC == NULL ||
- glVertexAttribPointerSRC == NULL ||
- glDisableVertexAttribArraySRC == NULL ||
- glDeleteBuffersSRC == NULL ||
- glUseProgramSRC == NULL ||
- glDetachShaderSRC == NULL ||
- glDeleteShaderSRC == NULL ||
- glDeleteProgramSRC == NULL ||
- glBufferSubDataSRC == NULL ||
- glGetShaderivSRC == NULL ||
- glGetShaderInfoLogSRC == NULL ||
- glGetProgramivSRC == NULL ||
- glGetProgramInfoLogSRC == NULL ||
- glGenBuffersSRC == NULL ||
- glGetUniformLocationSRC == NULL ||
- glUniformMatrix4fvSRC == NULL ||
- glBindFramebufferSRC == NULL ||
- glGenFramebuffersSRC == NULL ||
- glDeleteFramebuffersSRC == NULL ||
- glFramebufferTexture2DSRC == NULL
- )
- return 1;
- return 0;
-}
-#endif
-
-#endif /* RSGL_IMPLEMENTATION */
diff --git a/lib/rfont.c3l b/lib/rfont.c3l new file mode 160000 +Subproject b994ac39c648c8d5fd8c08762a39be96ef74483 diff --git a/lib/rgfw.c3l b/lib/rgfw.c3l new file mode 160000 +Subproject 1e0716c36749797d018e8db05c1d4ac00ebe3f8 diff --git a/lib/rsgl.c3l b/lib/rsgl.c3l new file mode 160000 +Subproject 2b97d4432146cc378a8e8fab473f266773b28e7 @@ -25,7 +25,7 @@ fn int main(String[] args) rsgl::renderer_viewport(renderer, rsgl::@rect(0,0,500,500)); rsgl::renderer_updateSize(renderer, 500, 500); - rfont::Renderer* renderer_rfont = rsgl::rfont_renderer_init(renderer); + rfont::Renderer* renderer_rfont = rsgl::rfont::renderer_init(renderer); Font* font = rfont::font_init(renderer_rfont, "COMICSANS.ttf", 60, 500, 500); int w; diff --git a/project.json b/project.json index b735bad..9a3f712 100644 --- a/project.json +++ b/project.json @@ -1,28 +1,33 @@ { "langrev": "1", "warnings": [ "no-unused" ], - "authors": [ "Andromeda-fp" ], + "authors": [ "andromeda" ], "version": "0.1.0", - "sources": [ "**" ], - "linked-libraries": [ "wayland-client", "xkbcommon", "wayland-cursor", "wayland-egl", "m", "GL"], - "c-sources": [ "**" ], - "c-include-dirs": [ "include" ], "build-dir": "build", "output": "build", - "features": [ - // rgfw - // "OPENGL", - - // rsgl - // "RFONT", - // "HIGHLEVEL", - // "OPENGL", - ], "targets": { "c3term-linux-x64": { "name": "c3term", "type": "executable", "target": "linux-x64", + "sources": [ "main.c3" ], + "dependency-search-paths": [ "lib" ], + "c-sources": [ + "shim.c", + "wl", // wayland-generated code + ], + "c-include-dirs": [ + "lib/rfont.c3l/include", + "lib/rgfw.c3l/include", + "lib/rsgl.c3l/include", + "include", + "wl", // wayland-generated headers + ], + "dependencies": [ + "rgfw", + "rsgl", + "rfont", + ], "features": [ "OPENGL", "RFONT", diff --git a/rfont.c3 b/rfont.c3 deleted file mode 100644 index 3c7af6a..0000000 --- a/rfont.c3 +++ /dev/null @@ -1,129 +0,0 @@ -/* -* -* Copyright (C) 2026 andromeda -* -* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -* -* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. -* -*/ - -module rfont; - -const int MAX_GLYPHS = 256; -const int INIT_VERTS = 20 * MAX_GLYPHS; - -alias Texture = usz; -alias Surface = void*; - -struct Render_data -{ - float* verts; - float* tcoords; - ushort* elements; - Texture atlas; - usz nverts; - usz nelements; -} - -alias Renderer_proc_size = fn usz(); -alias Renderer_proc_initPtr = fn void(void*); -alias Renderer_proc_create_atlas = fn Texture(void*, uint, uint); -alias Renderer_proc_free_atlas = fn void(void*, Texture); -alias Renderer_proc_bitmap_to_atlas = fn void(void*, Texture, uint, uint, uint, char*, float, float, float*, float*); -alias Renderer_proc_render = fn void(void*, Render_data*); -alias Renderer_proc_set_framebuffer = fn void(void*, uint, uint); -alias Renderer_proc_set_color = fn void(void*, float, float, float, float); -alias Renderer_proc_set_surface = fn void(void*, Surface); -alias Renderer_proc_freePtr = fn void(void*); - -struct Renderer_proc -{ - Renderer_proc_size size; - Renderer_proc_initPtr initPtr; - Renderer_proc_create_atlas create_atlas; - Renderer_proc_free_atlas free_atlas; - Renderer_proc_bitmap_to_atlas bitmap_to_atlas; - Renderer_proc_render render; - Renderer_proc_set_framebuffer set_framebuffer; - Renderer_proc_set_color set_color; - Renderer_proc_set_surface set_surface; - Renderer_proc_freePtr freePtr; -} - -struct Renderer -{ - void* ctx; - Renderer_proc proc; -} - -struct Font -{ - Src* src; - float fheight; - float descent; - float numOfLongHorMetrics; - float space_adv; - uint maxHeight; - Glyph[MAX_GLYPHS] glyphs; - usz glyph_len; - Texture atlas; - usz atlasWidth; - usz atlasHeight; - float atlasX; - float atlasY; - float[INIT_VERTS*3] verts; - float[INIT_VERTS*2] tcoords; - ushort[INIT_VERTS*6] elements; -} - -struct Glyph -{ - uint codepoint; - usz size; - int x; - int x2; - int y; - int y2; - Font* font; - int src; - float w; - float h; - float x1; - float y1; - float advance; -} - -alias Src = void; - -alias Glyph_fallback_callback = fn Glyph(Renderer*, Font*, uint, usz); - -extern fn CChar* codepoint_to_utf8(uint) @cname("RFont_codepoint_to_utf8"); -extern fn Font* font_init(Renderer*, ZString, uint, usz, usz) @cname("RFont_font_init"); -extern fn Font* font_init_ptr(Renderer*, ZString, uint, usz, usz, Font*) @cname("RFont_font_init_ptr"); -extern fn Font* font_init_data(Renderer*, char*, uint, usz, usz) @cname("RFont_font_init_data"); -extern fn Font* font_init_data_ptr(Renderer*, char*, uint, usz, usz, Font*) @cname("RFont_font_init_data_ptr"); -extern fn void font_free(Renderer*, Font*) @cname("RFont_font_free"); -extern fn void font_free_ptr(Renderer*, Font*) @cname("RFont_font_free_ptr"); -extern fn Glyph_fallback_callback set_glyph_fallback_callback(Glyph_fallback_callback) @cname("RFont_set_glyph_fallback_callback"); -extern fn Glyph font_add_char(Renderer*, Font*, CChar, usz) @cname("RFont_font_add_char"); -extern fn Glyph font_add_codepoint(Renderer*, Font*, uint, usz) @cname("RFont_font_add_codepoint"); -extern fn Glyph font_add_codepoint_ex(Renderer*, Font*, uint, usz, char) @cname("RFont_font_add_codepoint_ex"); -extern fn void font_add_string(Renderer*, Font*, ZString, usz*, usz) @cname("RFont_font_add_string"); -extern fn void font_add_string_len(Renderer*, Font*, ZString, usz, usz*, usz) @cname("RFont_font_add_string_len"); -extern fn void text_area(Renderer*, Font*, ZString, uint, uint*, uint*) @cname("RFont_text_area"); -extern fn void text_area_spacing(Renderer*, Font*, ZString, float, uint, uint*, uint*) @cname("RFont_text_area_spacing"); -extern fn void text_area_len(Renderer*, Font*, ZString, usz, uint, usz, float, uint*, uint*) @cname("RFont_text_area_len"); -extern fn void draw_text(Renderer*, Font*, ZString, float, float, uint) @cname("RFont_draw_text"); -extern fn void draw_text_spacing(Renderer*, Font*, ZString, float, float, uint, float) @cname("RFont_draw_text_spacing"); -extern fn void draw_text_len(Renderer*, Font*, ZString, usz, float, float, uint, float) @cname("RFont_draw_text_len"); -extern fn usz renderer_size(Renderer*) @cname("RFont_renderer_size"); -extern fn Renderer* renderer_init(Renderer_proc) @cname("RFont_renderer_init"); -extern fn void renderer_initPtr(Renderer_proc, void*, Renderer*) @cname("RFont_renderer_initPtr"); -extern fn void renderer_set_framebuffer(Renderer*, uint, uint) @cname("RFont_renderer_set_framebuffer"); -extern fn void renderer_set_surface(Renderer*, Surface) @cname("RFont_renderer_set_surface"); -extern fn void renderer_set_color(Renderer*, float, float, float, float) @cname("RFont_renderer_set_color"); -extern fn void renderer_free(Renderer*) @cname("RFont_renderer_free"); -extern fn void renderer_freePtr(Renderer*) @cname("RFont_renderer_freePtr"); diff --git a/rgfw.c3 b/rgfw.c3 deleted file mode 100644 index 80204dd..0000000 --- a/rgfw.c3 +++ /dev/null @@ -1,812 +0,0 @@ -/* -* -* Copyright (C) 2026 andromeda -* -* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -* -* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. -* -*/ - -module rgfw; - -alias Info = void; -alias Window = void; -alias Window_src = void; - -constdef Format : char -{ - RGB8 = 0, - BGR8, - RGBA8, - ARGB8, - BGRA8, - ABGR8, - COUNT, -} - -struct ColorLayout -{ - int r; - int g; - int b; - int a; - uint channels; -} - -alias ConvertImageDataFunc = fn void(char*, char*, ColorLayout*, ColorLayout*, usz); - -alias NativeImage = void; -alias Surface = void; - -struct GammaRamp -{ - ushort* red; - ushort* green; - ushort* blue; - usz count; -} - -struct MonitorMode -{ - int w; - int h; - float refreshRate; - char red; - char blue; - char green; - void* src; -} - -alias MonitorNode = void; - -struct Monitor -{ - int x; - int y; - CChar* name; - float scaleX; - float scaleY; - float pixelRatio; - float physW; - float physH; - MonitorMode mode; - void* userPtr; - MonitorNode* node; -} - -constdef ModeRequest : char -{ - SCALE = 1 << 0, - REFRESH = 1 << 1, - RGB = 1 << 2, - ALL = SCALE | REFRESH | RGB, -} - -alias Mouse = void; - -constdef Key -{ - KEY_NULL = 0, - KEY_ESCAPE = 27, - KEY_BACKTICK = '`', - KEY_0 = '0', - KEY_1 = '1', - KEY_2 = '2', - KEY_3 = '3', - KEY_4 = '4', - KEY_5 = '5', - KEY_6 = '6', - KEY_7 = '7', - KEY_8 = '8', - KEY_9 = '9', - KEY_MINUS = '-', - KEY_EQUAL = '=', - KEY_EQUALS = KEY_EQUAL, - KEY_BACKSPACE = '\b', - KEY_TAB = '\t', - KEY_SPACE = ' ', - KEY_A = 'a', - KEY_B = 'b', - KEY_C = 'c', - KEY_D = 'd', - KEY_E = 'e', - KEY_F = 'f', - KEY_G = 'g', - KEY_H = 'h', - KEY_I = 'i', - KEY_J = 'j', - KEY_K = 'k', - KEY_L = 'l', - KEY_M = 'm', - KEY_N = 'n', - KEY_O = 'o', - KEY_P = 'p', - KEY_Q = 'q', - KEY_R = 'r', - KEY_S = 's', - KEY_T = 't', - KEY_U = 'u', - KEY_V = 'v', - KEY_W = 'w', - KEY_X = 'x', - KEY_Y = 'y', - KEY_Z = 'z', - KEY_PERIOD = '.', - KEY_COMMA = ',', - KEY_SLASH = '/', - KEY_BRACKET = '[', - KEY_CLOSEBRACKET = ']', - KEY_SEMICOLON = ';', - KEY_APOSTROPHE = '\'', - KEY_BACKSLASH = '\\', - KEY_RETURN = '\n', - KEY_ENTER = KEY_RETURN, - KEY_DELETE = 127, - KEY_F1, - KEY_F2, - KEY_F3, - KEY_F4, - KEY_F5, - KEY_F6, - KEY_F7, - KEY_F8, - KEY_F9, - KEY_F10, - KEY_F11, - KEY_F12, - KEY_F13, - KEY_F14, - KEY_F15, - KEY_F16, - KEY_F17, - KEY_F18, - KEY_F19, - KEY_F20, - KEY_F21, - KEY_F22, - KEY_F23, - KEY_F24, - KEY_F25, - KEY_CAPSLOCK, - KEY_SHIFTL, - KEY_CONTROLL, - KEY_ALTL, - KEY_SUPERL, - KEY_SHIFTR, - KEY_CONTROLR, - KEY_ALTR, - KEY_SUPERR, - KEY_UP, - KEY_DOWN, - KEY_LEFT, - KEY_RIGHT, - KEY_INSERT, - KEY_MENU, - KEY_END, - KEY_HOME, - KEY_PAGEUP, - KEY_PAGEDOWN, - KEY_NUMLOCK, - KEY_PADSLASH, - KEY_PADMULTIPLY, - KEY_PADPLUS, - KEY_PADMINUS, - KEY_PADEQUAL, - KEY_PADEQUALS = KEY_PADEQUAL, - KEY_KEY_PAD1, - KEY_PAD2, - KEY_PAD3, - KEY_PAD4, - KEY_PAD5, - KEY_PAD6, - KEY_PAD7, - KEY_PAD8, - KEY_PAD9, - KEY_PAD0, - KEY_PADPERIOD, - KEY_PADRETURN, - KEY_SCROLLLOCK, - KEY_PRINTSCREEN, - KEY_PAUSE, - KEY_WORLD1, - KEY_WORLD2, - KEY_LAST = 256, -} - -constdef MouseButton : char -{ - LEFT = 0, - MIDDLE, - RIGHT, - MISC1, - MISC2, - MISC3, - MISC4, - MISC5, - FINAL, -} - -constdef Keymod : char -{ - CAPSLOCK = 1 << 0, - NUMLOCK = 1 << 1, - CONTROL = 1 << 2, - ALT = 1 << 3, - SHIFT = 1 << 4, - SUPER = 1 << 5, - SCROLLLOCK = 1 << 6, -} - -constdef DndActionType : char -{ - ACTION_NONE = 0, - ACTION_ENTER, - ACTION_MOVE, - ACTION_EXIT, -} - -constdef DataTransferType : char -{ - NONE = 0, - TEXT, - FILE, - URL, - IMAGE, - UNKNOWN, -} - -struct DataDropNode -{ - ZString data; - usz size; - DataTransferType type; - DataDropNode* next; -} - -constdef EventType : char -{ - EVENT_NONE = 0, - KEY_PRESSED, - KEY_RELEASED, - KEY_CHAR, - MOUSE_BUTTON_PRESSED, - MOUSE_BUTTON_RELEASED, - MOUSE_SCROLL, - MOUSE_POS_CHANGED, - MOUSE_RAW_MOTION, - MOUSE_ENTER, - MOUSE_LEAVE, - WINDOW_MOVED, - WINDOW_RESIZED, - WINDOW_FOCUS_IN, - WINDOW_FOCUS_OUT, - WINDOW_REFRESH, - WINDOW_CLOSE, - WINDOW_MAXIMIZED, - WINDOW_MINIMIZED, - WINDOW_RESTORED, - DATA_DROP, - DATA_DRAG, - SCALE_UPDATED, - MONITOR_CONNECTED, - MONITOR_DISCONNECTED, - EVENT_COUNT, -} - -constdef EventFlag : uint -{ - KEY_PRESSED = 1 << (char)EventType.KEY_PRESSED, - KEY_RELEASED = 1 << (char)EventType.KEY_RELEASED, - KEY_CHAR = 1 << (char)EventType.KEY_CHAR, - MOUSE_BUTTON_PRESSED = 1 << (char)EventType.MOUSE_BUTTON_PRESSED, - MOUSE_BUTTON_RELEASED = 1 << (char)EventType.MOUSE_BUTTON_RELEASED, - MOUSE_SCROLL = 1 << (char)EventType.MOUSE_SCROLL, - MOUSE_POS_CHANGED = 1 << (char)EventType.MOUSE_POS_CHANGED, - MOUSE_RAW_MOTION = 1 << (char)EventType.MOUSE_RAW_MOTION, - MOUSE_ENTER = 1 << (char)EventType.MOUSE_ENTER, - MOUSE_LEAVE = 1 << (char)EventType.MOUSE_LEAVE, - WINDOW_MOVED = 1 << (char)EventType.WINDOW_MOVED, - WINDOW_RESIZED = 1 << (char)EventType.WINDOW_RESIZED, - WINDOW_FOCUS_IN = 1 << (char)EventType.WINDOW_FOCUS_IN, - WINDOW_FOCUS_OUT = 1 << (char)EventType.WINDOW_FOCUS_OUT, - WINDOW_REFRESH = 1 << (char)EventType.WINDOW_REFRESH, - WINDOW_CLOSE = 1 << (char)EventType.WINDOW_CLOSE, - WINDOW_MAXIMIZED = 1 << (char)EventType.WINDOW_MAXIMIZED, - WINDOW_MINIMIZED = 1 << (char)EventType.WINDOW_MINIMIZED, - WINDOW_RESTORED = 1 << (char)EventType.WINDOW_RESTORED, - DATA_DROP = 1 << (char)EventType.DATA_DROP, - DATA_DRAG = 1 << (char)EventType.DATA_DRAG, - SCALE_UPDATED = 1 << (char)EventType.SCALE_UPDATED, - MONITOR_CONNECTED = 1 << (char)EventType.MONITOR_CONNECTED, - MONITOR_DISCONNECTED = 1 << (char)EventType.MONITOR_DISCONNECTED, - - KEY_EVENTS = KEY_PRESSED | KEY_RELEASED | KEY_CHAR, - MOUSE_EVENTS = MOUSE_BUTTON_PRESSED | MOUSE_BUTTON_RELEASED | MOUSE_SCROLL | MOUSE_POS_CHANGED | MOUSE_RAW_MOTION | MOUSE_ENTER | MOUSE_LEAVE, - WINDOW_EVENTS = WINDOW_MOVED | WINDOW_RESIZED | WINDOW_REFRESH | WINDOW_MAXIMIZED | WINDOW_MINIMIZED | WINDOW_RESTORED | SCALE_UPDATED, - WINDOW_FOCUS_EVENTS = WINDOW_FOCUS_IN | WINDOW_FOCUS_OUT, - DATA_DRAG_DROP_EVENTS = DATA_DRAG | DATA_DROP, - MONITOR_EVENTS = MONITOR_CONNECTED | MONITOR_DISCONNECTED, - ALL_EVENTS = KEY_EVENTS | MOUSE_EVENTS | WINDOW_EVENTS | WINDOW_FOCUS_EVENTS | DATA_DRAG_DROP_EVENTS | MONITOR_EVENTS, -} - -struct CommonEvent -{ - EventType type; - Window* win; -} - -struct WindowFocusEvent -{ - EventType type; - Window* win; - bool state; -} - -struct MouseButtonEvent -{ - EventType type; - Window* win; - MouseButton value; - bool state; -} - -struct MouseDeltaEvent -{ - EventType type; - Window* win; - float x; - float y; -} - -struct MousePosEvent -{ - EventType type; - Window* win; - int x; - int y; - bool inWindow; -} - -struct KeyEvent -{ - EventType type; - Window* win; - Key value; - bool repeat; - Keymod mod; - bool state; -} - -struct KeyCharEvent -{ - EventType type; - Window* win; - Char32 value; -} - -struct DataDropEvent -{ - EventType type; - Window* win; - DataDropNode* value; -} - -struct DataDragEvent -{ - EventType type; - Window* win; - int x; - int y; - DndActionType action; - DataTransferType dataType; -} - -struct ScaleUpdatedEvent -{ - EventType type; - Window* win; - float x; - float y; -} - -struct MonitorEvent -{ - EventType type; - Window* win; - Monitor* monitor; - bool state; -} - -struct WindowUpdateEvent -{ - EventType type; - Window* win; - int x; - int y; - int w; - int h; -} - -union Event -{ - EventType type; - CommonEvent common; - WindowFocusEvent focus; - WindowUpdateEvent update; - MouseButtonEvent button; - MouseDeltaEvent delta; - MousePosEvent mouse; - KeyEvent key; - KeyCharEvent keyChar; - DataDropEvent drop; - DataDragEvent drag; - ScaleUpdatedEvent scale; - MonitorEvent monitor; -} - -constdef EventWait : int -{ - NO_WAIT = 0, - WAIT_NEXT = -1, -} - -alias GenericFunc = fn void(Event*); - -struct Callbacks { GenericFunc* arr; } - -constdef WindowFlags : uint -{ - NO_BORDER = 1 << 0, - NO_RESIZE = 1 << 1, - ALLOW_DND = 1 << 2, - HIDE_MOUSE = 1 << 3, - FULLSCREEN = 1 << 4, - TRANSLUCENT = 1 << 5, - TRANSPARENT = TRANSLUCENT, - CENTER = 1 << 6, - RAW_MOUSE = 1 << 7, - SCALE_TO_MONITOR = 1 << 8, - HIDE = 1 << 9, - MAXIMIZE = 1 << 10, - CENTER_CURSOR = 1 << 11, - FLOATING = 1 << 12, - FOCUS_ON_SHOW = 1 << 13, - MINIMIZE = 1 << 14, - FOCUS = 1 << 15, - CAPTURE_MOUSE = 1 << 16, - OPENGL = 1 << 17, - EGL = 1 << 18, - NO_DEINIT_ON_CLOSE = 1 << 19, - WINDOWED_FULLSCREEN = NO_BORDER | MAXIMIZE, - CAPTURE_RAW_MOUSE = CAPTURE_MOUSE | RAW_MOUSE, -} - -constdef Icon : char -{ - TASKBAR = 1 << 0, - WINDOW = 1 << 1, - BOTH = TASKBAR | WINDOW, -} - -constdef MouseIcon : char -{ - NORMAL = 0, - ARROW, - IBEAM, - TEXT = IBEAM, - CROSSHAIR, - POINTING_HAND, - RESIZE_EW, - RESIZE_NS, - RESIZE_NWSE, - RESIZE_NESW, - RESIZE_NW, - RESIZE_N, - RESIZE_NE, - RESIZE_E, - RESIZE_SE, - RESIZE_S, - RESIZE_SW, - RESIZE_W, - RESIZE_ALL, - NOT_ALLOWED, - WAIT, - PROGRESS, - ICON_COUNT, - ICON_FINAL = 16, // padding -} - -constdef FlashRequest : char -{ - CANCEL = 0, - BRIEFLY, - UNTIL_FOCUSED, -} - -constdef DebugType : char -{ - ERROR = 0, - WARNING, - INFO, -} - -constdef ErrorCode : char -{ - NO_ERROR = 0, - ERR_OUT_OF_MEMORY, - ERR_OPENGL_CONTEXT, - ERR_EGL_CONTEXT, - ERR_WAYLAND, - ERR_X11, - ERR_DIRECTX_CONTEXT, - ERR_IOKIT, - ERR_CLIPBOARD, - ERR_FAILED_FUNC_LOAD, - ERR_BUFFER, - ERR_METAL, - ERR_PLATFORM, - ERR_EVENT_QUEUE, - INFO_WINDOW, - INFO_BUFFER, - INFO_GLOBAL, - INFO_OPENGL, - WARNING_WAYLAND, - WARNING_OPENGL, -} - -struct DebugInfo -{ - DebugType type; - ErrorCode code; - ZString msg; -} - -alias DebugFunc = fn void(DebugInfo*); -alias Proc @if($feature(OPENGL)) = fn void(); -alias GlContext @if($feature(OPENGL)) = void; -alias EglContext @if($feature(OPENGL)) = void; - -constdef GlReleaseBehavior : int @if($feature(OPENGL)) -{ - FLUSH = 0, - NONE, -} - -constdef GlProfile : int @if($feature(OPENGL)) -{ - CORE = 0, - FORWARD_COMPATIBILITY, - COMPATIBILITY, - ES, -} - -constdef GlRenderer : int @if($feature(OPENGL)) -{ - ACCELERATED = 0, - SOFTWARE, -} - -struct GlHints @if($feature(OPENGL)) -{ - int stencil; - int samples; - int stereo; - int auxBuffers; - int doubleBuffer; - int red; - int green; - int blue; - int alpha; - int depth; - int accumRed; - int accumGreen; - int accumBlue; - int accumAlpha; - bool sRGB; - bool robustness; - bool debug; - bool noError; - GlReleaseBehavior releaseBehavior; - GlProfile profile; - int major; - int minor; - GlContext* share; - EglContext* shareEGL; - GlRenderer renderer; -} - -extern fn void* alloc(usz) @cname("RGFW_alloc"); -extern fn void free(void*) @cname("RGFW_free"); -extern fn usz sizeofWindow() @cname("RGFW_sizeofWindow"); -extern fn usz sizeofWindowSrc() @cname("RGFW_sizeofWindowSrc"); -extern fn void useWayland(bool) @cname("RGFW_useWayland"); -extern fn bool usingWayland() @cname("RGFW_usingWayland"); -extern fn void* getLayer_OSX() @cname("RGFW_getLayer_OSX"); -extern fn void* getDisplay_X11() @cname("RGFW_getDisplay_X11"); -extern fn void* getDisplay_Wayland() @cname("RGFW_getDisplay_Wayland"); // TODO return isn't void* -extern fn void setClassName(ZString) @cname("RGFW_setClassName"); -extern fn void setXInstName(ZString) @cname("RGFW_setXInstName"); -extern fn void moveToMacOSResourceDir() @cname("RGFW_modeToMacOSResourceDir"); -extern fn void copyImageData(char*, int, int, Format, char*, Format, ConvertImageDataFunc) @cname("RGFW_copyImageData"); -extern fn usz sizeofNativeImage() @cname("RGFW_sizeofNativeImage"); -extern fn usz sizeofSurface() @cname("RGFW_sizeofSurface"); -extern fn Format nativeFormat() @cname("RGFW_nativeFormat"); -extern fn Surface* createSurface(char*, int, int, Format) @cname("RGFW_createSurface"); -extern fn bool createSurfacePtr(char*, int, int, Format, Surface*) @cname("RGFW_createSurfacePtr"); -extern fn NativeImage* surface_getNativeImage(Surface*) @cname("RGFW_surface_getNativeImage"); -extern fn void surface_free(Surface*) @cname("RGFW_surface_free"); -extern fn void surface_freePtr(Surface*) @cname("RGFW_surface_freePtr"); -extern fn Mouse* createMouse(char*, int, int, Format) @cname("RGFW_createMouse"); -extern fn Mouse* createMouseStandard(MouseIcon) @cname("RGFW_createMouseStandard"); -extern fn void freeMouse(Mouse*) @cname("RGFW_freeMouse"); -extern fn MonitorMode* monitor_getModes(Monitor*, usz*) @cname("RGFW_monitor_getModes"); -extern fn void freeModes(MonitorMode*) @cname("RGFW_freeModes"); -extern fn usz monitor_getModesPtr(Monitor*, MonitorMode**) @cname("RGFW_monitor_getModesPtr"); -extern fn bool monitor_findClosestMode(Monitor*, MonitorMode*, MonitorMode*) @cname("RGFW_monitor_findClosestMode"); -extern fn GammaRamp* monitor_getGammaRamp(Monitor*) @cname("RGFW_monitor_getGammaRamp"); -extern fn void freeGammaRamp(GammaRamp*) @cname("RGFW_freeGammaRamp"); -extern fn usz monitor_getGammaRampPtr(Monitor*, GammaRamp*) @cname("RGFW_monitor_getGammaRampPtr"); -extern fn bool monitor_setGammaRamp(Monitor*, GammaRamp*) @cname("RGFW_monitor_setGammaRamp"); -extern fn bool monitor_setGamma(Monitor*, float) @cname("RGFW_monitor_setGamma"); -extern fn bool monitor_setGammaPtr(Monitor*, float, ushort*, usz) @cname("RGFW_monitor_setGammaPtr"); -extern fn bool monitor_getWorkarea(Monitor*, int*, int*, int*, int*) @cname("RGFW_monitor_getWorkarea"); -extern fn bool monitor_getPosition(Monitor*, int*, int*) @cname("RGFW_monitor_getPosition"); -extern fn ZString monitor_getName(Monitor*) @cname("RGFW_monitor_getName"); -extern fn bool monitor_getScale(Monitor*, float*, float*) @cname("RGFW_monitor_getScale"); -extern fn bool monitor_getPhysicalSize(Monitor*, float*, float*) @cname("RGFW_monitor_getPhysicalSize"); -extern fn void monitor_setUserPtr(Monitor*, void*) @cname("RGFW_monitor_setUserPtr"); -extern fn void* monitor_getUserPtr(Monitor*) @cname("RGFW_monitor_getUserPtr"); -extern fn bool monitor_getMode(Monitor*, MonitorMode*) @cname("RGFW_monitor_getMode"); -extern fn void pollMonitors() @cname("RGFW_pollMonitors"); -extern fn Monitor** getMonitors(usz*) @cname("RGFW_getMonitors"); -extern fn Monitor* getPrimaryMonitor() @cname("RGFW_getPrimaryMonitor"); -extern fn bool monitor_requestMode(Monitor*, MonitorMode*, ModeRequest) @cname("RGFW_monitor_requestMode"); -extern fn bool monitor_setMode(Monitor*, MonitorMode*) @cname("RGFW_monitor_setMode"); -extern fn bool monitorModeCompare(MonitorMode*, MonitorMode*, ModeRequest) @cname("RGFW_monitorModeCompare"); -extern fn bool monitor_scaleToWindow(Monitor*, Window*) @cname("RGFW_monitor_scaleToWindow"); -extern fn void setRawMouseMode(bool) @cname("RGFW_setRawMouseMode"); -extern fn void setBuildDND(bool) @cname("RGFW_setbuildDND"); -extern fn void waitForEvent(int) @cname("RGFW_waitForEvent"); -extern fn void setQueueEvents(bool) @cname("RGFW_setQueueEvents"); -extern fn GenericFunc* setEventCallback(EventType, GenericFunc) @cname("RGFW_setEventCallback"); -extern fn void setDualEventCallback(EventType, GenericFunc, GenericFunc*, GenericFunc*) @cname("RGFW_setDualEventCallback"); -extern fn void setAllEventCallbacks(GenericFunc, Callbacks*) @cname("RGFW_setAllEventCallbacks"); -extern fn void pollEvents() @cname("RGFW_pollEvents"); -extern fn void stopCheckEvents() @cname("RGFW_stopCheckEvents"); -extern fn bool checkEvent(Event*) @cname("RGFW_checkEvent"); -extern fn bool checkQueuedEvent(Event*) @cname("RGFW_checkQueuedEvent"); -extern fn bool isKeyPressed(Key) @cname("RGFW_isKeyPressed"); -extern fn bool isKeyReleased(Key) @cname("RGFW_isKeyReleased"); -extern fn bool isKeyDown(Key) @cname("RGFW_isKeyDown"); -extern fn bool isMousePressed(MouseButton) @cname("RGFW_isMousePressed"); -extern fn bool isMouseReleased(MouseButton) @cname("RGFW_isMouseReleased"); -extern fn bool isMouseDown(MouseButton) @cname("RGFW_isMouseDown"); -extern fn void getMouseScroll(float*, float*) @cname("RGFW_getMouseScroll"); -extern fn void getMouseVector(float*, float*) @cname("RGFW_getMouseVector"); -extern fn Window* createWindow(ZString, int, int, int, int, WindowFlags) @cname("RGFW_createWindow"); -extern fn Window* createWindowPtr(ZString, int, int, int, int, WindowFlags, Window*) @cname("RGFW_createWindowPtr"); -extern fn Surface* window_createSurface(Window*, char*, int, int, Format) @cname("RGFW_window_createSurface"); -extern fn Surface* window_createSurfacePtr(Window*, char*, int, int, Format, Surface*) @cname("RGFW_window_createSurfacePtr"); -extern fn void surface_setConvertFunc(Surface*, ConvertImageDataFunc) @cname("RGFW_surface_setConvertFunc"); -extern fn void window_blitSurface(Window*, Surface*) @cname("RGFW_window_blitSurface"); -extern fn bool window_getPosition(Window*, int*, int*) @cname("RGFW_window_getPosition"); -extern fn bool window_getSize(Window*, int*, int*) @cname("RGFW_window_getSize"); -extern fn bool window_getSizeInPixels(Window*, int*, int*) @cname("RGFW_window_getSizeInPixels"); -extern fn uint window_getFlags(Window*) @cname("RGFW_window_getFlags"); -extern fn Key window_getExitKey(Window*) @cname("RGFW_window_getExitKey"); -extern fn void window_setExitKey(Window*, Key) @cname("RGFW_window_setExitKey"); -extern fn void window_setEnabledEvents(Window*, EventFlag) @cname("RGFW_window_setEnabledEvents"); -extern fn EventFlag window_getEnabledEvents(Window*) @cname("RGFW_window_getEnabledEvents"); -extern fn void window_setDisabledEvents(Window*, EventFlag) @cname("RGFW_window_setDisabledEvents"); -extern fn void window_setEventState(Window*, EventFlag, bool) @cname("RGFW_window_setEventState"); -extern fn void* window_getUserPtr(Window*) @cname("RGFW_window_getUserPtr"); -extern fn void window_setUserPtr(Window*, void*) @cname("RGFW_window_setUserPtr"); -extern fn Window_src* window_getSrc(Window*) @cname("RGFW_window_getSrc"); -extern fn void window_setLayer_OSX(Window*, void*) @cname("RGFW_window_setLayer_OSX"); -extern fn void* window_getView_OSX(Window*) @cname("RGFW_window_getView_OSX"); -extern fn void* window_getWindow_OSX(Window*) @cname("RGFW_window_getWindow_OSX"); -extern fn void* window_getHWND(Window*) @cname("RGFW_window_getHWND"); -extern fn void* window_getHDC(Window*) @cname("RGFW_window_getHDC"); -extern fn ulong window_getWindow_X11(Window*) @cname("RGFW_window_getWindow_X11"); -extern fn void* window_getWindow_Wayland(Window*) @cname("RGFW_window_getWindow_Wayland"); // TODO return isn't *void -extern fn void window_setFlags(Window*, WindowFlags) @cname("RGFW_window_setFlags"); -extern fn bool window_checkEvent(Window*, Event*) @cname("RGFW_window_checkEvent"); -extern fn bool window_checkQueuedEvent(Window*, Event*) @cname("RGFW_window_checkQueuedEvent"); -extern fn bool window_isKeyPressed(Window*, Key) @cname("RGFW_window_isKeyPressed"); -extern fn bool window_isKeyDown(Window*, Key) @cname("RGFW_window_isKeyDown"); -extern fn bool window_isKeyReleased(Window*, Key) @cname("RGFW_window_isKeyReleased"); -extern fn bool window_isMousePressed(Window*, MouseButton) @cname("RGFW_window_isMousePressed"); -extern fn bool window_isMouseDown(Window*, MouseButton) @cname("RGFW_window_isMouseDown"); -extern fn bool window_isMouseReleased(Window*, MouseButton) @cname("RGFW_window_isMouseReleased"); -extern fn bool window_didMouseLeave(Window*) @cname("RGFW_window_didMouseLeave"); -extern fn bool window_didMouseEnter(Window*) @cname("RGFW_window_didMouseEnter"); -extern fn bool window_isMouseInside(Window*) @cname("RGFW_window_isMouseInside"); -extern fn bool window_isDataDragging(Window*) @cname("RGFW_window_isDataDragging"); -extern fn bool window_getDataDrag(Window*, int*, int*) @cname("RGFW_window_getDataDrag"); -extern fn bool window_didDataDrop(Window*) @cname("RGFW_window_didDataDrop"); -extern fn DataDropNode* window_getDataDrop(Window*) @cname("RGFW_window_getDataDrop"); -extern fn void window_close(Window*) @cname("RGFW_window_close"); -extern fn void window_closePtr(Window*) @cname("RGFW_window_closePtr"); -extern fn bool window_fetchSize(Window*, int*, int*) @cname("RGFW_window_fetchSize"); -extern fn void window_move(Window*, int, int) @cname("RGFW_window_move"); -extern fn void window_moveToMonitor(Window*, Monitor*) @cname("RGFW_window_moveToMonitor"); -extern fn void window_resize(Window*, int, int) @cname("RGFW_window_resize"); -extern fn void window_setAspectRatio(Window*, int, int) @cname("RGFW_window_setAspectRation"); -extern fn void window_setMinSize(Window*, int, int) @cname("RGFW_window_setMinSize"); -extern fn void window_setMaxSize(Window*, int, int) @cname("RGFW_window_setMaxSize"); -extern fn void window_focus(Window*) @cname("RGFW_window_focus"); -extern fn bool window_isInFocus(Window*) @cname("RGFW_window_isInFocus"); -extern fn void window_raise(Window*) @cname("RGFW_window_raise"); -extern fn void window_maximize(Window*) @cname("RGFW_window_maximize"); -extern fn void window_setFullscreen(Window*, bool) @cname("RGFW_window_setFullscreen"); -extern fn void window_center(Window*) @cname("RGFW_window_center"); -extern fn void window_minimize(Window*) @cname("RGFW_window_minimize"); -extern fn void window_restore(Window*) @cname("RGFW_window_restore"); -extern fn void window_setFloating(Window*, bool) @cname("RGFW_window_setFloating"); -extern fn void window_setOpacity(Window*, char) @cname("RGFW_window_setOpacity"); -extern fn void window_setBorder(Window*, bool) @cname("RGFW_window_setBorder"); -extern fn bool window_borderless(Window*) @cname("RGFW_window_borderless"); -extern fn void window_setDND(Window*, bool) @cname("RGFW_window_setDND"); -extern fn bool window_allowsDND(Window*) @cname("RGFW_window_allowsDND"); -extern fn void window_setMousePassthrough(Window*, bool) @cname("RGFW_window_setMousePassthrough"); -extern fn void window_setName(Window*, ZString) @cname("RGFW_window_setName"); -extern fn bool window_setIcon(Window*, char*, int, int, Format) @cname("RGFW_window_seticon"); -extern fn bool window_setIconEx(Window*, char*, int, int, Format, Icon) @cname("RGFW_window_setIconEx"); -extern fn bool window_setMouse(Window*, Mouse*) @cname("RGFW_window_setMouse"); -extern fn bool window_setMouseStandard(Window*, MouseIcon) @cname("RGFW_window_setMouseStandard"); -extern fn bool window_setMouseDefault(Window*) @cname("RGFW_window_setMouseDefault"); -extern fn void window_setRawMouseMode(Window*, bool) @cname("RGFW_window_setRawMousemode"); -extern fn void window_captureMouse(Window*, bool) @cname("RGFW_window_captureMouse"); -extern fn void window_captureRawMouse(Window*, bool) @cname("RGFW_window_captureRawMouse"); -extern fn bool window_isRawMouseMode(Window*) @cname("RGFW_window_isRawMouseMode"); -extern fn bool window_isCaptured(Window*) @cname("RGFW_window_isCaptured"); -extern fn void window_hide(Window*) @cname("RGFW_window_hide"); -extern fn void window_show(Window*) @cname("RGFW_window_show"); -extern fn void window_flash(Window*, FlashRequest) @cname("RGFW_window_flash"); -extern fn void window_setShouldClose(Window*, bool) @cname("RGFW_window_setShouldClose"); -extern fn bool window_getGlobalMouse(int*, int*) @cname("RGFW_window_getGlobalMouse"); -extern fn bool window_getMouse(Window*, int*, int*) @cname("RGFW_window_getMouse"); -extern fn void window_showMouse(Window*, bool) @cname("RGFW_window_showMouse"); -extern fn bool window_isMouseHidden(Window*) @cname("RGFW_window_isMouseHidden"); -extern fn void window_moveMouse(Window*, int, int) @cname("RGFW_window_moveMouse"); -extern fn bool window_shouldClose(Window*) @cname("RGFW_window_shouldClose"); -extern fn bool window_isFullscreen(Window*) @cname("RGFW_window_isFullscreen"); -extern fn bool window_isHidden(Window*) @cname("RGFW_window_isHidden"); -extern fn bool window_isMinimized(Window*) @cname("RGFW_window_isMinimized"); -extern fn bool window_isMaximized(Window*) @cname("RGFW_window_isMaximized"); -extern fn bool window_isFloating(Window*) @cname("RGFW_window_isFloating"); -extern fn void window_scaleToMonitor(Window*) @cname("RGFW_window_scaleToMonitor"); -extern fn Monitor* window_getMonitor(Window*) @cname("RGFW_window_getMonitor"); -extern fn ZString readClipboard(usz*) @cname("RGFW_readClipboard"); -extern fn sz readClipboardPtr(CChar*, usz) @cname("RGFW_readClipboardPtr"); -extern fn void writeClipboard(ZString, uint) @cname("RGFW_writeClipboard"); -extern fn DebugFunc setDebugCallback(DebugFunc) @cname("RGFW_setDebugCallback"); -extern fn void debugCallback(DebugType, ErrorCode, ZString) @cname("RGFW_debugCallback"); - -// RGFW_OPENGL -extern fn void setGlobalHints(GlHints*) @cname("RGFW_setGlobalHints_OpenGL") @if($feature(OPENGL)); -extern fn void resetGlobalHints() @cname("RGFW_resetGlobalHints_OpenGL") @if($feature(OPENGL)); -extern fn GlHints* getGlobalHints() @cname("RGFW_getGlobalHints_OpenGL") @if($feature(OPENGL)); -extern fn GlContext* window_createContext(Window*, GlHints*) @cname("RGFW_window_createContext_OpenGL") @if($feature(OPENGL)); -extern fn bool window_createContextPtr(Window*, GlContext*, GlHints*) @cname("RGFW_window_createContextPtr_OpenGL") @if($feature(OPENGL)); -extern fn GlContext* window_getContext(Window*) @cname("RGFW_window_getContext_OpenGL") @if($feature(OPENGL)); -extern fn void window_deleteContext(Window*, GlContext*) @cname("RGFW_window_deleteContext_OpenGL") @if($feature(OPENGL)); -extern fn void window_deleteContextPtr(Window*, GlContext*) @cname("RGFW_window_deleteContextPtr_OpenGL") @if($feature(OPENGL)); -extern fn void* glContext_getSourceContext(GlContext*) @cname("RGFW_glContext_getSourceContext") @if($feature(OPENGL)); -extern fn void window_makeCurrentWindow(Window*) @cname("RGFW_window_makeCurrentWindow_OpenGL") @if($feature(OPENGL)); -extern fn void window_makeCurrentContext(Window*) @cname("RGFW_window_makeCurrentContext_OpenGL") @if($feature(OPENGL)); -extern fn void window_swapBuffers(Window*) @cname("RGFW_window_swapBuffers_OpenGL") @if($feature(OPENGL)); -extern fn void* getCurrentContext() @cname("RGFW_getCurrentContext_OpenGL") @if($feature(OPENGL)); -extern fn Window* getCurrentWindow() @cname("RGFW_getCurrentWindow_OpenGL") @if($feature(OPENGL)); -extern fn void window_swapInterval(Window*, int) @cname("RGFW_window_swapInterval_OpenGL") @if($feature(OPENGL)); -extern fn Proc getProcAddress(ZString) @cname("RGFW_getProcAddress_OpenGL") @if($feature(OPENGL)); -extern fn bool extensionSupported(ZString, usz) @cname("RGFW_extensionSupported_OpenGL") @if($feature(OPENGL)); -extern fn bool extensionSupportedPlatform(ZString, usz) @cname("RGFW_extensionSupportedPlatform_OpenGL") @if($feature(OPENGL)); - -// RGFW_EGL 2460..2596 -// RGFW_VULKAN 2599..2626 -// RGFW_DIRECTX 2630..2649 -// RGFW_WEBGPU 2652..2661 diff --git a/rsgl.c3 b/rsgl.c3 deleted file mode 100644 index 990db87..0000000 --- a/rsgl.c3 +++ /dev/null @@ -1,461 +0,0 @@ -/* -* -* Copyright (C) 2026 andromeda -* -* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -* -* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. -* -*/ - -module rsgl; -import rfont; - -macro @rect(#x,#y,#w,#h) {return (Rect){#x,#y,#w,#h};} -macro @cube(#x,#y,#z,#w,#l,#h) {return (Cube){#x,#y,#z,#w,#l,#h};} -macro @vec2D(#x,#y) {return (Vec2D){#x,#y};} -macro @vec3D(#x,#y,#z) {return (Vec3D){#x,#y,#z};} -macro @triangle(#p1,#p2,#p3) {return (Vec3D[3]){#p1,#p2,#p3};} -macro @createTriangle(#p1x,#p1y,#p1z,#p2x,#p2y,#p2z,#p3x,#p3y,#p3z) {return @triangle(@vec3D(#p1x,#p1y,#p1z),@vec3D(#p2x,#p2y,#p2z),@vec3D(#p3x,#p3y,#p3z));} -macro @rgba(#r,#g,#b,#a) {return (Color){#a,#b,#g,#r};} -macro @rgb(#r,#g,#b) {return (Color){255,#b,#g,#r};} -macro @colorToHex(#color) {return (uint)#color & 0xFFFFFF00;} -macro @rgbToHex(#r,#g,#b) {return @colorToHex(@rgb(#r,#g,#b));} -macro @rgbaToHex(#r,#g,#b,#a) {return @colorToHex(@rgba(#r,#g,#b,#a));} - -const int MAX_BATCHES = 2028; -const int MAX_VERTS = 8192; - -constdef TextureFormat -{ - NONE = 0, - RGB, - BGR, - RGBA, - BGRA, - RED, - GRAYSCALE, - GRAYSCALE_ALPHA, - FORMAT_COUNT, -} - -constdef TextureDataType -{ - INT = 0, - FLOAT, -} - -constdef TextureFilter -{ - NEAREST = 0, - LINEAR, -} - -struct TextureBlob -{ - void* data; - usz width; - usz height; - TextureDataType dataType; - TextureFormat dataFormat; - TextureFormat textureFormat; - TextureFilter minFilter; - TextureFilter magFilter; -} - -alias Texture = usz; -alias Framebuffer = usz; - -struct Rect -{ - float x; - float y; - float w; - float h; -} - -struct Cube -{ - float x; - float y; - float z; - float w; - float l; - float h; -} - -struct Vec2D -{ - float x; - float y; -} - -struct Vec3D -{ - float x; - float y; - float z; -} - -struct Color -{ - char a; - char b; - char g; - char r; -} - -alias Mat4 = float[16]; - -extern fn Mat4 mat4_loadIdentity() @cname("RSGL_mat4_loadIdentity"); -extern fn Mat4 mat4_scale(Mat4, float, float, float) @cname("RSGL_mat4_scale"); -extern fn Mat4 mat4_rotate(Mat4, float, float, float, float) @cname("RSGL_mat4_rotate"); -extern fn Mat4 mat4_translate(Mat4, float, float, float) @cname("RSGL_mat4_translate"); -extern fn Mat4 mat4_perspective(Mat4, float, float, float, float) @cname("RSGL_mat4_perspective"); -extern fn Mat4 mat4_ortho(Mat4, float, float, float, float, float, float) @cname("RSGL_mat4_ortho"); -extern fn Mat4 mat4_lookAt(Mat4, float, float, float, float, float, float, float, float, float) @cname("RSGL_mat4_lookAt"); -extern fn Mat4 mat4_multiply(Mat4, Mat4) @cname("RSGL_mat4_multiply"); -extern fn Vec3D mat4_multiplyPoint(Mat4, Vec3D) @cname("RSGL_mat4_multiplyPoint"); - -constdef ProjectionType -{ - ORTHO_2D = 0, - ORTHO_3D, - PERSPECTIVE_3D, -} - -struct Projection2D -{ - ProjectionType type; - uint width; - uint height; -} - -struct Projection3D -{ - ProjectionType type; - float fov; - float ratio; - float pNear; - float pFar; -} - -union Projection -{ - ProjectionType type; - Projection2D p2D; - Projection3D p3D; -} - -extern fn Mat4 projection_getMatrix(Projection*) @cname("RSGL_projection_getMatrix"); - -constdef ShaderType -{ - NONE = 0, - STANDARD = 1, - COMPUTE = 2, - GEOMETRY = 4, -} - -struct ProgramBlob -{ - ZString vertex; - usz vertexLen; - ZString fragment; - usz fragmentLen; -} - -struct ProgramInfo -{ - usz program; - usz perspectiveView; - usz model; - usz vertexPosition; - usz vertexTexCoord; - usz vertexColor; - ShaderType type; -} - -struct Batch -{ - usz start; - usz len; - usz elmStart; - usz elmCount; - uint type; - Texture tex; - float lineWidth; - Mat4 matrix; -} - -struct RenderData -{ - float* verts; - float* texCoords; - float* colors; - ushort* elements; - usz elements_count; - usz len; - Mat4 perspective; -} - -constdef BufferType -{ - ARRAY_BUFFER = 0, - ELEMENT_ARRAY_BUFFER, - SHADER_STORAGE_BUFFER, - TEXTURE_BUFFER, - UNIFORM_BUFFER, -} - -struct RenderBuffers -{ - usz vertex; - usz color; - usz texture; - usz elements; - usz maxVerts; - Batch[MAX_BATCHES] batches; - usz batchCount; -} - -struct RenderState -{ - float* gradient; - Rect source; - Texture texture; - uint gradient_len; - Color color; - Vec3D rotate; - ProgramInfo* program; - RenderBuffers* buffers; - Vec3D center; - float lineWidth; - Mat4 modelMatrix; - Mat4 viewMatrix; - Mat4 perspectiveMatrix; - bool forceBatch; - bool overflow; - Framebuffer framebuffer; -} - -struct RenderPass -{ - ProgramInfo* program; - float* matrix; - RenderBuffers* buffers; - Framebuffer framebuffer; -} - -alias RendererProc_size = fn usz (); -alias RendererProc_defaultBlob = fn ProgramBlob (void*); -alias RendererProc_initPtr = fn void (void*, void*); -alias RendererProc_freePtr = fn void (void*); -alias RendererProc_render = fn void (void*, RenderPass*); -alias RendererProc_clear = fn void (void*, Framebuffer, float, float, float, float); -alias RendererProc_viewport = fn void (void*, int, int, int, int); -alias RendererProc_setSurface = fn void (void*, void*); -alias RendererProc_createTexture = fn Texture (void*, TextureBlob*); -alias RendererProc_copyToTexture = fn void (void*, Texture, usz, usz, TextureBlob*); -alias RendererProc_deleteTexture = fn void (void*, Texture); -alias RendererProc_scissorStart = fn void (void*, float, float, float, float, float); -alias RendererProc_scissorEnd = fn void (void*); -alias RendererProc_createProgram = fn ProgramInfo (void*, ProgramBlob*); -alias RendererProc_deleteProgram = fn void (void*, ProgramInfo*); -alias RendererProc_findShaderVariable = fn usz (void*, ProgramInfo*, ZString, usz); -alias RendererProc_updateShaderVariable = fn void (void*, ProgramInfo*, usz, float*, char); -alias RendererProc_createComputeProgram = fn ProgramInfo (void*, ZString); -alias RendererProc_dispatchComputeProgram = fn void (void*, ProgramInfo*, uint, uint, uint); -alias RendererProc_bindComputeTexture = fn void (void*, uint, char); -alias RendererProc_createBuffer = fn void (void*, BufferType, usz, void*, usz*); -alias RendererProc_updateBuffer = fn void (void*, BufferType, usz, void*, usz, usz); -alias RendererProc_deleteBuffer = fn void (void*, usz); -alias RendererProc_createFramebuffer = fn Framebuffer (void*, usz, usz); -alias RendererProc_attachFramebuffer = fn void (void*, Framebuffer, Texture, char, char); -alias RendererProc_deleteFramebuffer = fn void (void*, Framebuffer); - -struct RendererProc -{ - RendererProc_size size; - RendererProc_defaultBlob defaultBlob; - RendererProc_initPtr initPtr; - RendererProc_freePtr freePtr; - RendererProc_render render; - RendererProc_clear clear; - RendererProc_viewport viewport; - RendererProc_setSurface setSurface; - RendererProc_createTexture createTexture; - RendererProc_copyToTexture copyToTexture; - RendererProc_deleteTexture deleteTexture; - RendererProc_scissorStart scissorStart; - RendererProc_scissorEnd scissorEnd; - RendererProc_createProgram createProgram; - RendererProc_deleteProgram deleteProgram; - RendererProc_findShaderVariable findShaderVariable; - RendererProc_updateShaderVariable updateShaderVariable; - RendererProc_createComputeProgram createComputeProgram; - RendererProc_dispatchComputeProgram dispatchComputeProgram; - RendererProc_bindComputeTexture bindComputeTexture; - RendererProc_createBuffer createBuffer; - RendererProc_updateBuffer updateBuffer; - RendererProc_deleteBuffer deleteBuffer; - RendererProc_createFramebuffer createFramebuffer; - RendererProc_attachFramebuffer attachFramebuffer; - RendererProc_deleteFramebuffer deleteFramebuffer; -} - -struct Renderer -{ - RenderData data; - RenderState state; - RendererProc proc; - void* userPtr; - void* ctx; - Texture defaultTexture; - ProgramInfo defaultProgram; - Mat4 defaultPerspectiveMatrix; - float[MAX_VERTS*3] verts; - float[MAX_VERTS*2] texCoords; - float[MAX_VERTS*4] colors; - ushort[MAX_VERTS*6] elements; - RenderBuffers buffers; -} - -extern fn void renderer_getRenderState(Renderer*, RenderState*) @cname("RSGL_renderer_getRenderState"); -extern fn usz renderer_size(Renderer*) @cname("RSGL_renderer_size"); -extern fn void renderer_initPtr(RendererProc*, void*, void*, Renderer*) @cname("RSGL_renderer_initPtr"); -extern fn Renderer* renderer_init(RendererProc, void*) @cname("RSGL_renderer_init"); -extern fn void renderer_updateSize(Renderer*, usz, usz) @cname("RSGL_renderer_updateSize"); -extern fn void renderer_freePtr(Renderer*) @cname("RSGL_renderer_freePtr"); -extern fn void renderer_setSurface(Renderer*, void*) @cname("RSGL_renderer_setSurface"); -extern fn void renderer_createBuffer(Renderer*, BufferType, usz, void*, usz*) @cname("RSGL_renderer_createBuffer"); -extern fn void renderer_updateBuffer(Renderer*, BufferType, usz, void*, usz, usz) @cname("RSGL_renderer_updateBuffer"); -extern fn void renderer_deleteBuffer(Renderer*, usz) @cname("RSGL_renderer_deleteBuffer"); -extern fn void renderer_createRenderBuffers(Renderer*, usz, RenderBuffers*) @cname("RSGL_renderer_createRenderBuffers"); -extern fn void renderer_deleteRenderBuffers(Renderer*, RenderBuffers*) @cname("RSGL_renderer_deleteRenderBuffers"); -extern fn void renderer_render(Renderer*) @cname("RSGL_renderer_render"); -extern fn void renderer_updateRenderBuffers(Renderer*) @cname("RSGL_renderer_updateRenderbuffers"); -extern fn void renderer_renderBuffers(Renderer*) @cname("RSGL_renderer_renderBuffers"); -extern fn void renderer_free(Renderer*) @cname("RSGL_renderer_free"); -extern fn void renderer_setRotate(Renderer*, Vec3D) @cname("RSGL_renderer_setRotate"); -extern fn void renderer_setTexture(Renderer*, Texture) @cname("RSGL_renderer_setTexture"); -extern fn void renderer_setTextureSource(Renderer*, Texture, Rect) @cname("RSGL_renderer_setTextureSource"); -extern fn void renderer_setColor(Renderer*, Color) @cname("RSGL_renderer_setColor"); -extern fn void renderer_setProgram(Renderer*, ProgramInfo*) @cname("RSGL_renderer_setProgram"); -extern fn void renderer_setFramebuffer(Renderer*, Framebuffer) @cname("RSGL_renderer_setFramebuffer"); -extern fn void renderer_setRenderBuffers(Renderer*, RenderBuffers*) @cname("RSGL_renderer_setRenderBuffers"); -extern fn void renderer_setGradient(Renderer*, float*, usz) @cname("RSGL_renderer_setGradient"); -extern fn void renderer_setCenter(Renderer*, Vec3D) @cname("RSGL_renderer_setCenter"); -extern fn void renderer_setOverflow(Renderer*, bool) @cname("RSGL_renderer_setOverflow"); -extern fn void renderer_clearArgs(Renderer*) @cname("RSGL_renderer_clearArgs"); -extern fn Mat4 renderer_initDrawMatrix(Renderer*, Vec3D) @cname("RSGL_renderer_initDrawMatrix"); -extern fn void renderer_clear(Renderer*, Color) @cname("RSGL_renderer_clear"); -extern fn void renderer_viewport(Renderer*, Rect) @cname("RSGL_renderer_viewport"); -extern fn Texture renderer_createTexture(Renderer*, TextureBlob*) @cname("RSGL_renderer_createTexture"); -extern fn void renderer_copyToTexture(Renderer*, Texture, usz, usz, TextureBlob*) @cname("RSGL_renderer_copyToTexture"); -extern fn void renderer_deleteTexture(Renderer*, Texture) @cname("RSGL_renderer_deleteTexture"); -extern fn Framebuffer renderer_createFramebuffer(Renderer*, usz, usz) @cname("RSGL_renderer_createFramebuffer"); -extern fn void renderer_attachFramebuffer(Renderer*, Framebuffer, Texture, char, char) @cname("RSGL_renderer_attachFramebuffer"); -extern fn void renderer_deleteFramebuffer(Renderer*, Framebuffer) @cname("RSGL_renderer_deleteFramebuffer"); -extern fn void renderer_scissorStart(Renderer*, Rect, int) @cname("RSGL_renderer_scissorStart"); -extern fn void renderer_scissorEnd(Renderer*) @cname("RSGL_renderer_scissorEnd"); -extern fn ProgramBlob renderer_defaultBlob(Renderer*) @cname("RSGL_renderer_defaultBlob"); -extern fn ProgramInfo renderer_createProgram(Renderer*, ProgramBlob*) @cname("RSGL_renderer_createProgram"); -extern fn void renderer_deleteProgram(Renderer*, ProgramInfo*) @cname("RSGL_renderer_deleteProgram"); -extern fn usz renderer_findShaderVariable(Renderer*, ProgramInfo*, ZString, usz) @cname("RSGL_renderer_findShaderVariable"); -extern fn void renderer_updateShaderVariable(Renderer*, ProgramInfo*, usz, float*, char) @cname("RSGL_renderer_updateShaderVariable"); -extern fn void renderer_forceBatch(Renderer*) @cname("RSGL_renderer_forceBatch"); -extern fn void renderer_setPerspectiveMatrix(Renderer*, Mat4) @cname("RSGL_renderer_setPerspectiveMatrix"); -extern fn void renderer_setDefaultPerspectiveMatrix(Renderer*, Mat4) @cname("RSGL_renderer_setDefaultPerspectiveMatrix"); -extern fn void renderer_setModelMatrix(Renderer*, Mat4) @cname("RSGL_renderer_setModelMatrix"); -extern fn void renderer_resetModelMatrix(Renderer*) @cname("RSGL_renderer_resetModelMatrix"); -extern fn ProgramInfo renderer_createComputeProgram(Renderer*, ZString) @cname("RSGL_renderer_createComputeProgram"); -extern fn void renderer_dispatchComputeProgram(Renderer*, ProgramInfo*, uint, uint, uint) @cname("RSGL_renderer_dispatchComputeProgram"); -extern fn void renderer_bindComputeTexture(Renderer*, uint, char) @cname("RSGL_renderer_bindComputeTexture"); - -constdef DrawType -{ - TRIANGLES = 0, - POINTS = 1, - LINES = 2, -} - -struct RawVerts -{ - DrawType type; - float* verts; - float* texCoords; - ushort* elements; - usz elmCount; - usz vert_count; -} - -extern fn int drawRawVerts(Renderer*, RawVerts*) @cname("RSGL_drawRawVerts"); - -extern fn rfont::Renderer_proc rfont_renderer_proc() @cname("RFont_RSGL_renderer_proc") @if($feature(RFONT)); -extern fn rfont::Renderer* rfont_renderer_init(Renderer*) @cname("RFont_RSGL_renderer_init") @if($feature(RFONT)); -extern fn void rfont_renderer_initPtr(Renderer*, rfont::Renderer*) @cname("RFont_RSGL_renderer_initPtr") @if($feature(RFONT)); -extern fn void rfont_renderer_free(rfont::Renderer*) @cname("RFont_RSGL_renderer_free") @if($feature(RFONT)); - -extern fn int drawPoint(Renderer*, Vec2D) @cname("RSGL_drawPoint") @if($feature(HIGHLEVEL)); -extern fn int drawRect(Renderer*, Rect) @cname("RSGL_drawRect") @if($feature(HIGHLEVEL)); -extern fn int drawRoundRect(Renderer*, Rect, Vec2D) @cname("RSGL_drawRoundRect") @if($feature(HIGHLEVEL)); -extern fn int drawPolygon(Renderer*, Rect, uint) @cname("RSGL_drawPolygon") @if($feature(HIGHLEVEL)); -extern fn int drawArc(Renderer*, Rect, Vec2D) @cname("RSGL_drawArc") @if($feature(HIGHLEVEL)); -extern fn int drawOval(Renderer*, Rect) @cname("RSGL_drawOval") @if($feature(HIGHLEVEL)); -extern fn int drawLine(Renderer*, Vec2D, Vec2D, uint) @cname("RSGL_drawLine") @if($feature(HIGHLEVEL)); -extern fn int drawTriangle(Renderer*, Vec3D[3]) @cname("RSGL_drawTriangle") @if($feature(HIGHLEVEL)); -extern fn int drawPoint3D(Renderer*, Vec3D) @cname("RSGL_drawPoint3D") @if($feature(HIGHLEVEL)); -extern fn int drawLine3D(Renderer*, Vec3D, Vec3D, uint) @cname("RSGL_drawLine3D") @if($feature(HIGHLEVEL)); -extern fn int drawCube(Renderer*, Cube) @cname("RSGL_drawCube") @if($feature(HIGHLEVEL)); -extern fn int drawTriangleOutline(Renderer*, Vec3D[3], uint) @cname("RSGL_drawTriangleOutline") @if($feature(HIGHLEVEL)); -extern fn int drawRectOutline(Renderer*, Rect, uint) @cname("RSGL_drawRectOutline") @if($feature(HIGHLEVEL)); -extern fn int drawRoundRectOutline(Renderer*, Rect, Vec2D, uint) @cname("RSGL_drawRoundRectOutline") @if($feature(HIGHLEVEL)); -extern fn int drawPolygonOutline(Renderer*, Rect, uint, uint) @cname("RSGL_drawPolygonOutline") @if($feature(HIGHLEVEL)); -extern fn int drawArcOutline(Renderer*, Rect, Vec2D, uint) @cname("RSGL_drawArcOutline") @if($feature(HIGHLEVEL)); -extern fn int drawOvalOutline(Renderer*, Rect, uint) @cname("RSGL_drawovalOutline") @if($feature(HIGHLEVEL)); - -constdef ViewType @if($feature(HIGHLEVEL)) -{ - NONE = 0, - TWO_D, - THREE_D, -} - -struct View2D @if($feature(HIGHLEVEL)) -{ - ViewType type; - Vec3D offset; - Vec3D target; - float rotation; - float zoom; -} - -struct View3D @if($feature(HIGHLEVEL)) -{ - ViewType type; - Vec3D pos; - Vec3D target; - Vec3D up; -} - -union View @if($feature(HIGHLEVEL)) -{ - ViewType type; - View2D view2D; - View3D view3D; -} - -extern fn Mat4 view_getMatrix(View*) @cname("RSGL_view_getMatrix") @if($feature(HIGHLEVEL)); - -module rsgl::gl @if($feature(OPENGL)); - -struct GlRenderer -{ - uint vao; -} - -extern fn RendererProc rendererProc() @cname("RSGL_GL_rendererProc"); -extern fn usz size() @cname("RSGL_GL_size"); |
