diff options
| author | mtgmonkey <mtgmonkey@nixos> | 2025-12-11 18:15:32 +0100 |
|---|---|---|
| committer | mtgmonkey <mtgmonkey@nixos> | 2025-12-11 18:15:32 +0100 |
| commit | 8a16c6695e62de46c4f0cce22ff48276040bcfff (patch) | |
| tree | 23786224830e40708ec4af0ae321f30e98f7aa27 | |
| parent | ab69702910741af752ff7ee5820bb85b1f3ddd5c (diff) | |
basic functionality on Wayland and X11
| -rw-r--r-- | .gitignore | 2 | ||||
| -rw-r--r-- | .gitmodules | 3 | ||||
| -rw-r--r-- | CHANGELOG.md | 27 | ||||
| -rw-r--r-- | LICENSE | 29 | ||||
| -rw-r--r-- | Setup.hs | 12 | ||||
| -rw-r--r-- | flake.lock | 6 | ||||
| -rw-r--r-- | flake.nix | 152 | ||||
| -rw-r--r-- | hs-rgfw.cabal | 57 | ||||
| -rw-r--r-- | lib/Lib.hs (renamed from src/Main.hs) | 34 | ||||
| -rw-r--r-- | lib/Main.hs | 38 | ||||
| m--------- | lib/RGFW | 0 | ||||
| -rw-r--r-- | lib/RGFW.h | 14034 | ||||
| -rw-r--r-- | lib/RGFW_HS.h | 2 | ||||
| -rw-r--r-- | package.nix | 66 | ||||
| -rwxr-xr-x | scripts/delete-generated.sh | 13 | ||||
| -rwxr-xr-x | scripts/generate.sh | 13 |
16 files changed, 14299 insertions, 189 deletions
diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..bd4112d --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +dist-newstyle +result diff --git a/.gitmodules b/.gitmodules deleted file mode 100644 index 11589bd..0000000 --- a/.gitmodules +++ /dev/null @@ -1,3 +0,0 @@ -[submodule "lib/RGFW"] - path = lib/RGFW - url = https://github.com/ColleagueRiley/RGFW diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 0000000..0ad06b0 --- /dev/null +++ b/CHANGELOG.md @@ -0,0 +1,27 @@ +# Changelog + +All notable changes to this project will be documented in this file. + +The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), +and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). + +## [Eventual] + +### Added + +- support for Windows +- support for actually doing anything +- autogen code + +## 0.1.0.0 -- 2025-12-10 + +### Removed + +- `main` function and its functionality + +### Changed + +- migrate to Cabal; Nix still works +- now a library + - build on Nix with `nix build`. object file is in `result/lib/hs-rgfw.so` + - build on other platforms with `cabal build` after installing dependencies. @@ -0,0 +1,29 @@ +Copyright (c) 2025, andromeda + + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + * Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the following + disclaimer in the documentation and/or other materials provided + with the distribution. + + * Neither the name of the copyright holder nor the names of its + contributors may be used to endorse or promote products derived + from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/Setup.hs b/Setup.hs new file mode 100644 index 0000000..938b9c1 --- /dev/null +++ b/Setup.hs @@ -0,0 +1,12 @@ +{-# LANGUAGE CPP #-} + +module Main (main) where + +import Distribution.Simple (defaultMain) +import System.Process (callCommand) + +main :: IO () +main = do + callCommand "./scripts/generate.sh" + defaultMain + callCommand "./scripts/delete-generated.sh" @@ -2,11 +2,11 @@ "nodes": { "nixpkgs": { "locked": { - "lastModified": 1764947035, - "narHash": "sha256-EYHSjVM4Ox4lvCXUMiKKs2vETUSL5mx+J2FfutM7T9w=", + "lastModified": 1765270179, + "narHash": "sha256-g2a4MhRKu4ymR4xwo+I+auTknXt/+j37Lnf0Mvfl1rE=", "owner": "NixOS", "repo": "nixpkgs", - "rev": "a672be65651c80d3f592a89b3945466584a22069", + "rev": "677fbe97984e7af3175b6c121f3c39ee5c8d62c9", "type": "github" }, "original": { @@ -1,97 +1,79 @@ { inputs = { nixpkgs.url = "nixpkgs/nixpkgs-unstable"; - self.submodules = true; }; - outputs = {nixpkgs, ...}: let + outputs = { + nixpkgs, + self, + ... + }: let + package = { + mkDerivation, + base, + gl, + lib, + libGL, + libX11, + libxkbcommon, + wayland, + xcursor, + xi, + xrandr, + }: + mkDerivation { + pname = "hs-rgfw"; + version = "0.1.0.0"; + src = ./.; + preBuild = '' + ${lib.getExe pkgs.wayland-scanner} public-code ${pkgs.wayland-protocols}/share/wayland-protocols/stable/xdg-shell/xdg-shell.xml ./lib/xdg-shell.c + ${lib.getExe pkgs.wayland-scanner} public-code ${pkgs.wayland-protocols}/share/wayland-protocols/staging/xdg-toplevel-icon/xdg-toplevel-icon-v1.xml ./lib/xdg-toplevel-icon-v1.c + ${lib.getExe pkgs.wayland-scanner} public-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml ./lib/xdg-decoration-unstable-v1.c + ${lib.getExe pkgs.wayland-scanner} public-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/relative-pointer/relative-pointer-unstable-v1.xml ./lib/relative-pointer-unstable-v1.c + ${lib.getExe pkgs.wayland-scanner} public-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml ./lib/pointer-constraints-unstable-v1.c + ${lib.getExe pkgs.wayland-scanner} public-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-output/xdg-output-unstable-v1.xml ./lib/xdg-output-unstable-v1.c + ${lib.getExe pkgs.wayland-scanner} client-header ${pkgs.wayland-protocols}/share/wayland-protocols/stable/xdg-shell/xdg-shell.xml ./lib/xdg-shell.h + ${lib.getExe pkgs.wayland-scanner} client-header ${pkgs.wayland-protocols}/share/wayland-protocols/staging/xdg-toplevel-icon/xdg-toplevel-icon-v1.xml ./lib/xdg-toplevel-icon-v1.h + ${lib.getExe pkgs.wayland-scanner} client-header ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml ./lib/xdg-decoration-unstable-v1.h + ${lib.getExe pkgs.wayland-scanner} client-header ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/relative-pointer/relative-pointer-unstable-v1.xml ./lib/relative-pointer-unstable-v1.h + ${lib.getExe pkgs.wayland-scanner} client-header ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml ./lib/pointer-constraints-unstable-v1.h + ${lib.getExe pkgs.wayland-scanner} client-header ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-output/xdg-output-unstable-v1.xml ./lib/xdg-output-unstable-v1.h + ''; + libraryHaskellDepends = [ + base + ]; + libraryPkgconfigDepends = [ + gl + libGL + libX11 + libxkbcommon + wayland + xcursor + xi + xrandr + ]; + postInstall = '' + ''; + homepage = "https://git.mtgmonkey.net/Andromeda/hs-rgfw"; + license = lib.licenses.bsd3; + platforms = ["x86_64-linux"]; + }; system = "x86_64-linux"; pkgs = nixpkgs.legacyPackages.${system}; - debugGhcOptions = pkgs.lib.concatStringsSep " " (debugGhcFlags ++ commonGhcFlags); - debugGhcFlags = - [ - "-O0" - "-Wall" - "-Widentities" - "-Wincomplete-record-updates" - "-Wincomplete-uni-patterns" - # "-Wmissing-export-lists" - "-Wmissing-home-modules" - "-Wpartial-fields" - "-Wredundant-constraints" - ] - ++ commonGhcFlags; - haddockOptions = pkgs.lib.concatStringsSep " " haddockFlags; - haddockFlags = [ - "--html" - "--odir docs" - "--optghc=-i./src" - "src/Game.hs" - ]; - releaseGhcOptions = pkgs.lib.concatStringsSep " " (releaseGhcFlags ++ commonGhcFlags); - releaseGhcFlags = - [ - "-O2" - "-threaded" - "-rtsopts" - "-with-rtsopts=-N" - "-main-is Main" - ] - ++ commonGhcFlags; - noHaddockOptions = ""; - commonGhcFlags = [ - "-i./src" - "-threaded" - "-rtsopts" - "-with-rtsopts=-N" - "-main-is Main" - ]; - ghcPackages = p: [ - ]; - buildDeps = [ - pkgs.egl-wayland - pkgs.libGL - pkgs.libxkbcommon - pkgs.wayland - pkgs.xorg.libX11 - pkgs.xorg.libXcursor - pkgs.xorg.libXi - pkgs.xorg.libXrandr - ]; - runtimeDeps = [ - pkgs.makeWrapper - pkgs.pkg-config - pkgs.wayland-protocols - pkgs.wayland-scanner - ]; in { packages.${system} = { - debug = pkgs.callPackage ./package.nix { - ghcOptions = debugGhcOptions; - haddockOptions = noHaddockOptions; - inherit ghcPackages; - inherit buildDeps; - inherit runtimeDeps; - }; - release = pkgs.callPackage ./package.nix { - ghcOptions = releaseGhcOptions; - haddockOptions = noHaddockOptions; - inherit ghcPackages; - inherit buildDeps; - inherit runtimeDeps; + default = pkgs.haskellPackages.callPackage package { + xcursor = pkgs.xorg.libXcursor; + xi = pkgs.xorg.libXi; }; - docs = pkgs.callPackage ./package.nix { - ghcOptions = "--version"; - inherit haddockOptions; - inherit ghcPackages; - inherit buildDeps; - inherit runtimeDeps; - }; - default = pkgs.callPackage ./package.nix { - ghcOptions = releaseGhcOptions; - inherit haddockOptions; - inherit ghcPackages; - inherit buildDeps; - inherit runtimeDeps; + }; + devShells.${system} = { + default = pkgs.mkShell { + packages = [ + pkgs.cabal-install + ]; + inputsFrom = [ + self.packages.${system}.default + ]; }; }; }; diff --git a/hs-rgfw.cabal b/hs-rgfw.cabal new file mode 100644 index 0000000..ee31a85 --- /dev/null +++ b/hs-rgfw.cabal @@ -0,0 +1,57 @@ +cabal-version: 3.0 +name: hs-rgfw +-- PVP summary: +-+------- breaking API changes +-- | | +----- non-breaking API additions +-- | | | +--- code changes with no API change +version: 0.1.0.0 +-- A short (one-line) description of the package. +-- synopsis: +-- A longer description of the package. +-- description: +homepage: https://git.mtgmonkey.net/Andromeda/hs-rgfw +license: BSD-3-Clause +license-file: LICENSE +author: andromeda +maintainer: @andromeda:tchncs.de +-- A copyright notice. +-- copyright: +category: Development +build-type: Custom +extra-doc-files: CHANGELOG.md +-- Extra source files to be distributed with the package, such as examples, or a tutorial module. +-- extra-source-files: +common warnings + ghc-options: + -Wall + -Widentities + -Wincomplete-record-updates + -Wincomplete-uni-patterns + -Wpartial-fields + -Wredundant-constraints +custom-setup + setup-depends: + base, + Cabal, + process +library + import: warnings + exposed-modules: Lib + -- Modules included in this library but not exported. + -- other-modules: + -- LANGUAGE extensions used by modules in this package. + -- other-extensions: + build-depends: + base >=4.18 + pkgconfig-depends: + gl, + wayland-client, + wayland-egl, + wayland-cursor, + xkbcommon, + x11, + xcursor, + xrandr, + xi + hs-source-dirs: + lib + default-language: Haskell2010 @@ -1,6 +1,6 @@ {-# LANGUAGE CApiFFI #-} -module Main (main) where +module Lib where import Data.Bits (shiftL, (.|.)) import Foreign @@ -8,34 +8,6 @@ import Foreign.C.String import Foreign.C.Types -------------------------------------------------------------------------------- --- main --------------------------------------------------------------------------------- - -main :: IO () -main = do - window <- withCString "a window" (\name -> - rgfwCreateWindow - name - 0 - 0 - 800 - 600 - $ mkWindowFlags - [ WindowNoResize - , WindowOpenGL - , WindowFullscreen - ] - ) - let loop ctr = do - shouldClose <- rgfwWindowShouldClose window - if 0 /= shouldClose - then return shouldClose - else loop $ ctr + 1 - exitCode <- loop 0 - putStrLn $ show exitCode - return () - --------------------------------------------------------------------------------- -- Haskell-ier abstractions -------------------------------------------------------------------------------- @@ -101,7 +73,7 @@ type RGFWwindowFlags = Word32 type RGFWbool = CUInt -foreign import capi "lib/RGFW_HS.h RGFW_createWindow" rgfwCreateWindow +foreign import capi "RGFW_HS.h RGFW_createWindow" rgfwCreateWindow :: Ptr CChar -> CInt -> CInt @@ -110,6 +82,6 @@ foreign import capi "lib/RGFW_HS.h RGFW_createWindow" rgfwCreateWindow -> RGFWwindowFlags -> IO RGFWwindowPtr -foreign import capi "lib/RGFW_HS.h RGFW_window_shouldClose" rgfwWindowShouldClose +foreign import capi "RGFW_HS.h RGFW_window_shouldClose" rgfwWindowShouldClose :: RGFWwindowPtr -> IO RGFWbool diff --git a/lib/Main.hs b/lib/Main.hs new file mode 100644 index 0000000..cbed60f --- /dev/null +++ b/lib/Main.hs @@ -0,0 +1,38 @@ +{-# LANGUAGE CApiFFI #-} + +module Main (main) where + +import Data.Bits (shiftL, (.|.)) +import Foreign +import Foreign.C.String +import Foreign.C.Types + +import Lib + +-------------------------------------------------------------------------------- +-- main +-------------------------------------------------------------------------------- + +main :: IO () +main = do + window <- withCString "a window" (\name -> + rgfwCreateWindow + name + 0 + 0 + 800 + 600 + $ mkWindowFlags + [ WindowNoResize + , WindowOpenGL + , WindowFullscreen + ] + ) + let loop ctr = do + shouldClose <- rgfwWindowShouldClose window + if 0 /= shouldClose + then return shouldClose + else loop $ ctr + 1 + exitCode <- loop 0 + putStrLn $ show exitCode + return () diff --git a/lib/RGFW b/lib/RGFW deleted file mode 160000 -Subproject b7bd582eb3170111b947ec7e3144073690319a6 diff --git a/lib/RGFW.h b/lib/RGFW.h new file mode 100644 index 0000000..37349dd --- /dev/null +++ b/lib/RGFW.h @@ -0,0 +1,14034 @@ +/*
+*
+* RGFW 1.9.0-dev
+
+* Copyright (C) 2022-25 Riley Mabb (@ColleagueRiley)
+*
+* libpng license
+*
+* This software is provided 'as-is', without any express or implied
+* warranty. In no event will the authors be held liable for any damages
+* arising from the use of this software.
+
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not
+* claim that you wrote the original software. If you use this software
+* in a product, an acknowledgment in the product documentation would be
+* appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+* misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+*
+*
+*/
+
+/*
+ (MAKE SURE RGFW_IMPLEMENTATION is in exactly one header or you use -D RGFW_IMPLEMENTATION)
+ #define RGFW_IMPLEMENTATION - makes it so source code is included with header
+*/
+
+/*
+ #define RGFW_IMPLEMENTATION - (required) makes it so the source code is included
+ #define RGFW_DEBUG - (optional) makes it so RGFW prints debug messages and errors when they're found
+ #define RGFW_EGL - (optional) compile with OpenGL functions, allowing you to use to use EGL instead of the native OpenGL functions
+ #define RGFW_DIRECTX - (optional) include integration directX functions (windows only)
+ #define RGFW_VULKAN - (optional) include helpful vulkan integration functions and macros
+ #define RGFW_WEBGPU - (optional) use WebGPU for rendering
+ #define RGFW_NATIVE - (optional) define native RGFW types that use native API structures
+
+ #define RGFW_X11 (optional) (unix only) if X11 should be used. This option is turned on by default by unix systems except for MacOS
+ #define RGFW_WAYLAND (optional) (unix only) use Wayland. (This can be used with X11)
+ #define RGFW_NO_X11 (optional) (unix only) don't fallback to X11 when using Wayland
+ #define RGFW_NO_LOAD_WGL (optional) (windows only) if WGL should be loaded dynamically during runtime
+ #define RGFW_NO_X11_CURSOR (optional) (unix only) don't use XCursor
+ #define RGFW_NO_X11_CURSOR_PRELOAD (optional) (unix only) use XCursor, but don't link it in code, (you'll have to link it with -lXcursor)
+ #define RGFW_NO_X11_EXT_PRELOAD (optional) (unix only) use Xext, but don't link it in code, (you'll have to link it with -lXext)
+ #define RGFW_NO_LOAD_WINMM (optional) (windows only) use winmm (timeBeginPeriod), but don't link it in code, (you'll have to link it with -lwinmm)
+ #define RGFW_NO_WINMM (optional) (windows only) don't use winmm
+ #define RGFW_NO_IOKIT (optional) (macOS) don't use IOKit
+ #define RGFW_NO_UNIX_CLOCK (optional) (unix) don't link unix clock functions
+ #define RGFW_NO_DWM (windows only) - do not use or link dwmapi
+ #define RGFW_USE_XDL (optional) (X11) if XDL (XLib Dynamic Loader) should be used to load X11 dynamically during runtime (must include XDL.h along with RGFW)
+ #define RGFW_COCOA_GRAPHICS_SWITCHING - (optional) (cocoa) use automatic graphics switching (allow the system to choose to use GPU or iGPU)
+ #define RGFW_COCOA_FRAME_NAME (optional) (cocoa) set frame name
+ #define RGFW_NO_DPI - do not calculate DPI (no XRM nor libShcore included)
+ #define RGFW_ADVANCED_SMOOTH_RESIZE - use advanced methods for smooth resizing (may result in a spike in memory usage or worse performance) (eg. WM_TIMER and XSyncValue)
+ #define RGFW_NO_INFO - do not define the RGFW_info struct (without RGFW_IMPLEMENTATION)
+ #define RGFW_NO_GLXWINDOW - do not use GLXWindow
+
+ #define RGFW_ALLOC x - choose the default allocation function (defaults to standard malloc)
+ #define RGFW_FREE x - choose the default deallocation function (defaults to standard free)
+ #define RGFW_USERPTR x - choose the default userptr sent to the malloc call, (NULL by default)
+
+ #define RGFW_EXPORT - use when building RGFW
+ #define RGFW_IMPORT - use when linking with RGFW (not as a single-header)
+
+ #define RGFW_USE_INT - force the use c-types rather than stdint.h (for systems that might not have stdint.h (msvc))
+ #define RGFW_bool x - choose what type to use for bool, by default u32 is used
+*/
+
+/*
+Example to get you started :
+
+linux : gcc main.c -lX11 -lXrandr -lGL
+windows : gcc main.c -lopengl32 -lgdi32
+macos : gcc main.c -framework Cocoa -framework CoreVideo -framework OpenGL -framework IOKit
+
+#define RGFW_IMPLEMENTATION
+#include "RGFW.h"
+
+u8 icon[4 * 3 * 3] = {0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF};
+
+int main() {
+ RGFW_window* win = RGFW_createWindow("name", 100, 100, 500, 500, (u64)0);
+ RGFW_event event;
+
+ RGFW_window_setExitKey(win, RGFW_escape);
+ RGFW_window_setIcon(win, icon, 3, 3, RGFW_formatRGBA8);
+
+ while (RGFW_window_shouldClose(win) == RGFW_FALSE) {
+ while (RGFW_window_checkEvent(win, &event)) {
+ if (event.type == RGFW_quit)
+ break;
+ }
+ }
+
+ RGFW_window_close(win);
+}
+
+ compiling :
+
+ if you wish to compile the library all you have to do is create a new file with this in it
+
+ rgfw.c
+ #define RGFW_IMPLEMENTATION
+ #include "RGFW.h"
+
+ You may also want to add
+ `#define RGFW_EXPORT` when compiling and
+ `#define RGFW_IMPORT`when linking RGFW on it's own:
+ this reduces inline functions and prevents bloat in the object file
+
+ then you can use gcc (or whatever compile you wish to use) to compile the library into object file
+
+ ex. gcc -c RGFW.c -fPIC
+
+ after you compile the library into an object file, you can also turn the object file into an static or shared library
+
+ (commands ar and gcc can be replaced with whatever equivalent your system uses)
+
+ static : ar rcs RGFW.a RGFW.o
+ shared :
+ windows:
+ gcc -shared RGFW.o -lopengl32 -lgdi32 -o RGFW.dll
+ linux:
+ gcc -shared RGFW.o -lX11 -lGL -lXrandr -o RGFW.so
+ macos:
+ gcc -shared RGFW.o -framework CoreVideo -framework Cocoa -framework OpenGL -framework IOKit
+*/
+
+
+
+/*
+ Credits :
+ EimaMei/Sacode : Code review, helped with X11, MacOS and Windows support, Silicon, siliapp.h -> referencing
+
+ stb : This project is heavily inspired by the stb single header files
+
+ SDL, GLFW and other online resources : reference implementations
+
+ contributors : (feel free to put yourself here if you contribute)
+ krisvers (@krisvers) -> code review
+ EimaMei (@SaCode) -> code review
+ Nycticebus (@Code-Nycticebus) -> bug fixes
+ Rob Rohan (@robrohan) -> X11 bugs and missing features, MacOS/Cocoa fixing memory issues/bugs
+ AICDG (@THISISAGOODNAME) -> vulkan support (example)
+ @Easymode -> support, testing/debugging, bug fixes and reviews
+ Joshua Rowe (omnisci3nce) - bug fix, review (macOS)
+ @lesleyrs -> bug fix, review (OpenGL)
+ Nick Porcino (@meshula) - testing, organization, review (MacOS, examples)
+ @therealmarrakesh -> documentation
+ @DarekParodia -> code review (X11) (C++)
+ @NishiOwO -> fix BSD support, fix OSMesa example
+ @BaynariKattu -> code review and documentation
+ Miguel Pinto (@konopimi) -> code review, fix vulkan example
+ @m-doescode -> code review (wayland)
+ Robert Gonzalez (@uni-dos) -> code review (wayland)
+ @TheLastVoyager -> code review
+ @yehoravramenko -> code review (winapi)
+ @halocupcake -> code review (OpenGL)
+ @GideonSerf -> documentation
+ Alexandre Almeida (@M374LX) -> code review (keycodes)
+ Vũ Xuân Trường (@wanwanvxt) -> code review (winapi)
+ Lucas (@lightspeedlucas) -> code review (msvc++)
+ Jeffery Myers (@JeffM2501) -> code review (msvc)
+ Zeni (@zenitsuyo) -> documentation
+ TheYahton (@TheYahton) -> documentation
+ nonexistant_object (@DiarrheaMcgee)
+ AC Gaudette (@acgaudette)
+*/
+
+#if _MSC_VER
+ #pragma comment(lib, "gdi32")
+ #pragma comment(lib, "shell32")
+ #pragma comment(lib, "User32")
+ #pragma warning( push )
+ #pragma warning( disable : 4996 4191 4127)
+ #if _MSC_VER < 600
+ #define RGFW_C89
+ #endif
+#else
+ #if defined(__STDC__) && !defined(__STDC_VERSION__)
+ #define RGFW_C89
+ #endif
+#endif
+
+#if defined(RGFW_EGL) && !defined(RGFW_OPENGL)
+ #define RGFW_OPENGL
+#endif
+
+/* these OS macros look better & are standardized */
+/* plus it helps with cross-compiling */
+
+#ifdef __EMSCRIPTEN__
+ #define RGFW_WASM
+#endif
+
+#if defined(RGFW_X11) && defined(__APPLE__) && !defined(RGFW_CUSTOM_BACKEND)
+ #define RGFW_MACOS_X11
+ #define RGFW_UNIX
+#endif
+
+#if defined(_WIN32) && !defined(RGFW_X11) && !defined(RGFW_UNIX) && !defined(RGFW_WASM) && !defined(RGFW_CUSTOM_BACKEND) /* (if you're using X11 on windows some how) */
+ #define RGFW_WINDOWS
+#endif
+#if defined(RGFW_WAYLAND)
+ #define RGFW_DEBUG /* wayland will be in debug mode by default for now */
+ #define RGFW_UNIX
+ #ifdef RGFW_OPENGL
+ #define RGFW_EGL
+ #endif
+ #ifdef RGFW_X11
+ #define RGFW_DYNAMIC
+ #endif
+#endif
+#if (!defined(RGFW_WAYLAND) && !defined(RGFW_X11)) && (defined(__unix__) || defined(RGFW_MACOS_X11) || defined(RGFW_X11)) && !defined(RGFW_WASM) && !defined(RGFW_CUSTOM_BACKEND)
+ #define RGFW_MACOS_X11
+ #define RGFW_X11
+ #define RGFW_UNIX
+#elif defined(__APPLE__) && !defined(RGFW_MACOS_X11) && !defined(RGFW_X11) && !defined(RGFW_WASM) && !defined(RGFW_CUSTOM_BACKEND)
+ #define RGFW_MACOS
+#endif
+
+#ifndef RGFW_ASSERT
+ #include <assert.h>
+ #define RGFW_ASSERT assert
+#endif
+
+#if !defined(__STDC_VERSION__)
+ #define RGFW_C89
+#endif
+
+#if !defined(RGFW_SNPRINTF) && (defined(RGFW_X11) || defined(RGFW_WAYLAND))
+
+ /* required for X11 errors */
+ #include <stdio.h>
+
+ #ifdef RGFW_C89
+ #include <stdarg.h>
+ static int RGFW_c89_snprintf(char *dst, size_t size, const char *format, ...) {
+ va_list args;
+ size_t count = 0;
+ va_start(args, format);
+ count = (size_t)vsprintf(dst, format, args);
+ RGFW_ASSERT(count + 1 < size && "Buffer overflow");
+ va_end(args);
+ return (int)count;
+ }
+ #define RGFW_SNPRINTF RGFW_c89_snprintf
+ #else
+ #define RGFW_SNPRINTF snprintf
+ #endif /*RGFW_C89*/
+#endif
+
+#ifndef RGFW_USERPTR
+ #define RGFW_USERPTR NULL
+#endif
+
+#ifndef RGFW_UNUSED
+ #define RGFW_UNUSED(x) (void)(x)
+#endif
+
+#ifndef RGFW_ROUND
+ #define RGFW_ROUND(x) (i32)((x) >= 0 ? (x) + 0.5f : (x) - 0.5f)
+#endif
+
+#ifndef RGFW_MIN
+ #define RGFW_MIN(x, y) ((x < y) ? x : y)
+#endif
+
+#ifndef RGFW_ALLOC
+ #include <stdlib.h>
+ #define RGFW_ALLOC malloc
+ #define RGFW_FREE free
+#endif
+
+#if !defined(RGFW_MEMCPY) || !defined(RGFW_STRNCMP) || !defined(RGFW_STRNCPY) || !defined(RGFW_MEMSET)
+ #include <string.h>
+#endif
+
+#ifndef RGFW_MEMSET
+ #define RGFW_MEMSET(ptr, value, num) memset(ptr, value, num)
+#endif
+
+#ifndef RGFW_MEMCPY
+ #define RGFW_MEMCPY(dist, src, len) memcpy(dist, src, len)
+#endif
+
+#ifndef RGFW_STRNCMP
+ #define RGFW_STRNCMP(s1, s2, max) strncmp(s1, s2, max)
+#endif
+
+#ifndef RGFW_STRNCPY
+ #define RGFW_STRNCPY(dist, src, len) strncpy(dist, src, len)
+#endif
+
+#ifndef RGFW_STRSTR
+ #define RGFW_STRSTR(str, substr) strstr(str, substr)
+#endif
+
+#ifndef RGFW_STRTOL
+ /* required for X11 XDnD and X11 Monitor DPI */
+ #include <stdlib.h>
+ #define RGFW_STRTOL(str, endptr, base) strtol(str, endptr, base)
+ #define RGFW_ATOF(num) atof(num)
+#endif
+
+#if !defined(RGFW_PRINTF) && ( defined(RGFW_DEBUG) || defined(RGFW_WAYLAND) )
+ /* required when using RGFW_DEBUG */
+ #include <stdio.h>
+ #define RGFW_PRINTF printf
+#endif
+
+#ifndef RGFW_MAX_PATH
+ #define RGFW_MAX_PATH 260 /* max length of a path (for drag andn drop) */
+#endif
+#ifndef RGFW_MAX_DROPS
+ #define RGFW_MAX_DROPS 260 /* max items you can drop at once */
+#endif
+
+#ifndef RGFW_MAX_EVENTS
+ #define RGFW_MAX_EVENTS 32
+#endif
+
+#ifndef RGFW_MAX_MONITORS
+ #define RGFW_MAX_MONITORS 6
+#endif
+
+#ifndef RGFW_COCOA_FRAME_NAME
+ #define RGFW_COCOA_FRAME_NAME NULL
+#endif
+
+#ifdef RGFW_WIN95 /* for windows 95 testing (not that it really works) */
+ #define RGFW_NO_MONITOR
+ #define RGFW_NO_PASSTHROUGH
+#endif
+
+#if defined(RGFW_EXPORT) || defined(RGFW_IMPORT)
+ #if defined(_WIN32)
+ #if defined(__TINYC__) && (defined(RGFW_EXPORT) || defined(RGFW_IMPORT))
+ #define __declspec(x) __attribute__((x))
+ #endif
+
+ #if defined(RGFW_EXPORT)
+ #define RGFWDEF __declspec(dllexport)
+ #else
+ #define RGFWDEF __declspec(dllimport)
+ #endif
+ #else
+ #if defined(RGFW_EXPORT)
+ #define RGFWDEF __attribute__((visibility("default")))
+ #endif
+ #endif
+ #ifndef RGFWDEF
+ #define RGFWDEF
+ #endif
+#endif
+
+#ifndef RGFWDEF
+ #ifdef RGFW_C89
+ #define RGFWDEF __inline
+ #else
+ #define RGFWDEF inline
+ #endif
+#endif
+
+#if defined(__cplusplus) && !defined(__EMSCRIPTEN__)
+ extern "C" {
+#endif
+
+/* makes sure the header file part is only defined once by default */
+#ifndef RGFW_HEADER
+
+#define RGFW_HEADER
+
+#include <stddef.h>
+#ifndef RGFW_INT_DEFINED
+ #ifdef RGFW_USE_INT /* optional for any system that might not have stdint.h */
+ typedef unsigned char u8;
+ typedef signed char i8;
+ typedef unsigned short u16;
+ typedef signed short i16;
+ typedef unsigned long int u32;
+ typedef signed long int i32;
+ typedef unsigned long long u64;
+ typedef signed long long i64;
+ #else /* use stdint standard types instead of c "standard" types */
+ #include <stdint.h>
+
+ typedef uint8_t u8;
+ typedef int8_t i8;
+ typedef uint16_t u16;
+ typedef int16_t i16;
+ typedef uint32_t u32;
+ typedef int32_t i32;
+ typedef uint64_t u64;
+ typedef int64_t i64;
+ #endif
+ #define RGFW_INT_DEFINED
+#endif
+
+typedef ptrdiff_t RGFW_ssize_t;
+
+#ifndef RGFW_BOOL_DEFINED
+ #define RGFW_BOOL_DEFINED
+ typedef u8 RGFW_bool;
+#endif
+
+#define RGFW_BOOL(x) (RGFW_bool)((x) != 0) /* force a value to be 0 or 1 */
+#define RGFW_TRUE (RGFW_bool)1
+#define RGFW_FALSE (RGFW_bool)0
+
+#define RGFW_ENUM(type, name) type name; enum
+#define RGFW_BIT(x) (1 << (x))
+
+#ifdef RGFW_VULKAN
+
+ #if defined(RGFW_WAYLAND) && defined(RGFW_X11)
+ #define VK_USE_PLATFORM_WAYLAND_KHR
+ #define VK_USE_PLATFORM_XLIB_KHR
+ #define RGFW_VK_SURFACE ((RGFW_usingWayland()) ? ("VK_KHR_wayland_surface") : ("VK_KHR_xlib_surface"))
+ #elif defined(RGFW_WAYLAND)
+ #define VK_USE_PLATFORM_WAYLAND_KHR
+ #define VK_USE_PLATFORM_XLIB_KHR
+ #define RGFW_VK_SURFACE "VK_KHR_wayland_surface"
+ #elif defined(RGFW_X11)
+ #define VK_USE_PLATFORM_XLIB_KHR
+ #define RGFW_VK_SURFACE "VK_KHR_xlib_surface"
+ #elif defined(RGFW_WINDOWS)
+ #define VK_USE_PLATFORM_WIN32_KHR
+ #define OEMRESOURCE
+ #define RGFW_VK_SURFACE "VK_KHR_win32_surface"
+ #elif defined(RGFW_MACOS) && !defined(RGFW_MACOS_X11)
+ #define VK_USE_PLATFORM_MACOS_MVK
+ #define RGFW_VK_SURFACE "VK_MVK_macos_surface"
+ #else
+ #define RGFW_VK_SURFACE NULL
+ #endif
+
+#endif
+
+
+/*! @brief The stucture that contains information about the current RGFW instance */
+typedef struct RGFW_info RGFW_info;
+
+/*! @brief The window stucture for interfacing with the window */
+typedef struct RGFW_window RGFW_window;
+
+/*! @brief The source window stucture for interfacing with the underlying windowing API (e.g. winapi, wayland, cocoa, etc) */
+typedef struct RGFW_window_src RGFW_window_src;
+
+/*! @brief The color format for pixel data */
+typedef RGFW_ENUM(u8, RGFW_format) {
+ RGFW_formatRGB8 = 0, /*!< 8-bit RGB (3 channels) */
+ RGFW_formatBGR8, /*!< 8-bit BGR (3 channels) */
+ RGFW_formatRGBA8, /*!< 8-bit RGBA (4 channels) */
+ RGFW_formatARGB8, /*!< 8-bit RGBA (4 channels) */
+ RGFW_formatBGRA8, /*!< 8-bit BGRA (4 channels) */
+ RGFW_formatABGR8, /*!< 8-bit BGRA (4 channels) */
+ RGFW_formatCount
+};
+
+/*! @brief a stucture for interfacing with the underlying native image (e.g. XImage, HBITMAP, etc) */
+typedef struct RGFW_nativeImage RGFW_nativeImage;
+
+/*! @brief a stucture for interfacing with pixel data as a renderable surface */
+typedef struct RGFW_surface RGFW_surface;
+
+/*! a raw pointer to the underlying mouse handle for setting and creating custom mouse icons */
+typedef void RGFW_mouse;
+
+/*! @brief RGFW's abstract keycodes */
+typedef RGFW_ENUM(u8, RGFW_key) {
+ RGFW_keyNULL = 0,
+ RGFW_escape = '\033',
+ RGFW_backtick = '`',
+ RGFW_0 = '0',
+ RGFW_1 = '1',
+ RGFW_2 = '2',
+ RGFW_3 = '3',
+ RGFW_4 = '4',
+ RGFW_5 = '5',
+ RGFW_6 = '6',
+ RGFW_7 = '7',
+ RGFW_8 = '8',
+ RGFW_9 = '9',
+ RGFW_minus = '-',
+ RGFW_equals = '=',
+ RGFW_backSpace = '\b',
+ RGFW_tab = '\t',
+ RGFW_space = ' ',
+ RGFW_a = 'a',
+ RGFW_b = 'b',
+ RGFW_c = 'c',
+ RGFW_d = 'd',
+ RGFW_e = 'e',
+ RGFW_f = 'f',
+ RGFW_g = 'g',
+ RGFW_h = 'h',
+ RGFW_i = 'i',
+ RGFW_j = 'j',
+ RGFW_k = 'k',
+ RGFW_l = 'l',
+ RGFW_m = 'm',
+ RGFW_n = 'n',
+ RGFW_o = 'o',
+ RGFW_p = 'p',
+ RGFW_q = 'q',
+ RGFW_r = 'r',
+ RGFW_s = 's',
+ RGFW_t = 't',
+ RGFW_u = 'u',
+ RGFW_v = 'v',
+ RGFW_w = 'w',
+ RGFW_x = 'x',
+ RGFW_y = 'y',
+ RGFW_z = 'z',
+ RGFW_period = '.',
+ RGFW_comma = ',',
+ RGFW_slash = '/',
+ RGFW_bracket = '[',
+ RGFW_closeBracket = ']',
+ RGFW_semicolon = ';',
+ RGFW_apostrophe = '\'',
+ RGFW_backSlash = '\\',
+ RGFW_return = '\n',
+ RGFW_enter = RGFW_return,
+ RGFW_delete = '\177', /* 127 */
+ RGFW_F1,
+ RGFW_F2,
+ RGFW_F3,
+ RGFW_F4,
+ RGFW_F5,
+ RGFW_F6,
+ RGFW_F7,
+ RGFW_F8,
+ RGFW_F9,
+ RGFW_F10,
+ RGFW_F11,
+ RGFW_F12,
+ RGFW_F13,
+ RGFW_F14,
+ RGFW_F15,
+ RGFW_F16,
+ RGFW_F17,
+ RGFW_F18,
+ RGFW_F19,
+ RGFW_F20,
+ RGFW_F21,
+ RGFW_F22,
+ RGFW_F23,
+ RGFW_F24,
+ RGFW_F25,
+ RGFW_capsLock,
+ RGFW_shiftL,
+ RGFW_controlL,
+ RGFW_altL,
+ RGFW_superL,
+ RGFW_shiftR,
+ RGFW_controlR,
+ RGFW_altR,
+ RGFW_superR,
+ RGFW_up,
+ RGFW_down,
+ RGFW_left,
+ RGFW_right,
+ RGFW_insert,
+ RGFW_menu,
+ RGFW_end,
+ RGFW_home,
+ RGFW_pageUp,
+ RGFW_pageDown,
+ RGFW_numLock,
+ RGFW_kpSlash,
+ RGFW_kpMultiply,
+ RGFW_kpPlus,
+ RGFW_kpMinus,
+ RGFW_kpEqual,
+ RGFW_kp1,
+ RGFW_kp2,
+ RGFW_kp3,
+ RGFW_kp4,
+ RGFW_kp5,
+ RGFW_kp6,
+ RGFW_kp7,
+ RGFW_kp8,
+ RGFW_kp9,
+ RGFW_kp0,
+ RGFW_kpPeriod,
+ RGFW_kpReturn,
+ RGFW_scrollLock,
+ RGFW_printScreen,
+ RGFW_pause,
+ RGFW_world1,
+ RGFW_world2,
+ RGFW_keyLast = 256 /* padding for alignment ~(175 by default) */
+};
+
+/*! @brief abstract mouse button codes */
+typedef RGFW_ENUM(u8, RGFW_mouseButton) {
+ RGFW_mouseLeft = 0, /*!< left mouse button is pressed */
+ RGFW_mouseMiddle, /*!< mouse-wheel-button is pressed */
+ RGFW_mouseRight, /*!< right mouse button is pressed */
+ RGFW_mouseMisc1, RGFW_mouseMisc2, RGFW_mouseMisc3, RGFW_mouseMisc4, RGFW_mouseMisc5,
+ RGFW_mouseFinal
+};
+
+/*! abstract key modifier codes */
+typedef RGFW_ENUM(u8, RGFW_keymod) {
+ RGFW_modCapsLock = RGFW_BIT(0),
+ RGFW_modNumLock = RGFW_BIT(1),
+ RGFW_modControl = RGFW_BIT(2),
+ RGFW_modAlt = RGFW_BIT(3),
+ RGFW_modShift = RGFW_BIT(4),
+ RGFW_modSuper = RGFW_BIT(5),
+ RGFW_modScrollLock = RGFW_BIT(6)
+};
+
+/*! @brief codes for the event types that can be sent */
+typedef RGFW_ENUM(u8, RGFW_eventType) {
+ RGFW_eventNone = 0, /*!< no event has been sent */
+ RGFW_keyPressed, /*!< a key has been pressed */
+ RGFW_keyReleased, /*!< a key has been released */
+ /*! key event note
+ the code of the key pressed is stored in
+ RGFW_event.key.value
+ !!Keycodes defined at the bottom of the RGFW_HEADER part of this file!!
+
+ while a string version is stored in
+ RGFW_event.key.valueString
+
+ RGFW_event.key.mod holds the current mod
+ this means if CapsLock, NumLock are active or not
+ */
+ RGFW_mouseButtonPressed, /*!< a mouse button has been pressed (left,middle,right) */
+ RGFW_mouseButtonReleased, /*!< a mouse button has been released (left,middle,right) */
+ RGFW_mouseScroll, /*!< a mouse scroll event */
+ RGFW_mousePosChanged, /*!< the position of the mouse has been changed */
+ /*! mouse event note
+ the x and y of the mouse can be found in the vector, RGFW_x, y
+
+ RGFW_event.button.value holds which mouse button was pressed
+ */
+ RGFW_windowMoved, /*!< the window was moved (by the user) */
+ RGFW_windowResized, /*!< the window was resized (by the user), [on WASM this means the browser was resized] */
+ RGFW_focusIn, /*!< window is in focus now */
+ RGFW_focusOut, /*!< window is out of focus now */
+ RGFW_mouseEnter, /* mouse entered the window */
+ RGFW_mouseLeave, /* mouse left the window */
+ RGFW_windowRefresh, /* The window content needs to be refreshed */
+
+ /* attribs change event note
+ The event data is sent straight to the window structure
+ with win->x, win->y, win->w and win->h
+ */
+ RGFW_quit, /*!< the user clicked the quit button */
+ RGFW_dataDrop, /*!< a file has been dropped into the window */
+ RGFW_dataDrag, /*!< the start of a drag and drop event, when the file is being dragged */
+ /* drop data note
+ The x and y coords of the drop are stored in the vector RGFW_x, y
+
+ RGFW_event.drop.count holds how many files were dropped
+
+ This is also the size of the array which stores all the dropped file string,
+ RGFW_event.drop.files
+ */
+ RGFW_windowMaximized, /*!< the window was maximized */
+ RGFW_windowMinimized, /*!< the window was minimized */
+ RGFW_windowRestored, /*!< the window was restored */
+ RGFW_scaleUpdated /*!< content scale factor changed */
+};
+
+/*! @brief flags for toggling wether or not an event should be processed */
+typedef RGFW_ENUM(u32, RGFW_eventFlag) {
+ RGFW_keyPressedFlag = RGFW_BIT(RGFW_keyPressed),
+ RGFW_keyReleasedFlag = RGFW_BIT(RGFW_keyReleased),
+ RGFW_mouseScrollFlag = RGFW_BIT(RGFW_mouseScroll),
+ RGFW_mouseButtonPressedFlag = RGFW_BIT(RGFW_mouseButtonPressed),
+ RGFW_mouseButtonReleasedFlag = RGFW_BIT(RGFW_mouseButtonReleased),
+ RGFW_mousePosChangedFlag = RGFW_BIT(RGFW_mousePosChanged),
+ RGFW_mouseEnterFlag = RGFW_BIT(RGFW_mouseEnter),
+ RGFW_mouseLeaveFlag = RGFW_BIT(RGFW_mouseLeave),
+ RGFW_windowMovedFlag = RGFW_BIT(RGFW_windowMoved),
+ RGFW_windowResizedFlag = RGFW_BIT(RGFW_windowResized),
+ RGFW_focusInFlag = RGFW_BIT(RGFW_focusIn),
+ RGFW_focusOutFlag = RGFW_BIT(RGFW_focusOut),
+ RGFW_windowRefreshFlag = RGFW_BIT(RGFW_windowRefresh),
+ RGFW_windowMaximizedFlag = RGFW_BIT(RGFW_windowMaximized),
+ RGFW_windowMinimizedFlag = RGFW_BIT(RGFW_windowMinimized),
+ RGFW_windowRestoredFlag = RGFW_BIT(RGFW_windowRestored),
+ RGFW_scaleUpdatedFlag = RGFW_BIT(RGFW_scaleUpdated),
+ RGFW_quitFlag = RGFW_BIT(RGFW_quit),
+ RGFW_dataDropFlag = RGFW_BIT(RGFW_dataDrop),
+ RGFW_dataDragFlag = RGFW_BIT(RGFW_dataDrag),
+
+ RGFW_keyEventsFlag = RGFW_keyPressedFlag | RGFW_keyReleasedFlag,
+ RGFW_mouseEventsFlag = RGFW_mouseButtonPressedFlag | RGFW_mouseButtonReleasedFlag | RGFW_mousePosChangedFlag | RGFW_mouseEnterFlag | RGFW_mouseLeaveFlag | RGFW_mouseScrollFlag ,
+ RGFW_windowEventsFlag = RGFW_windowMovedFlag | RGFW_windowResizedFlag | RGFW_windowRefreshFlag | RGFW_windowMaximizedFlag | RGFW_windowMinimizedFlag | RGFW_windowRestoredFlag | RGFW_scaleUpdatedFlag,
+ RGFW_focusEventsFlag = RGFW_focusInFlag | RGFW_focusOutFlag,
+ RGFW_dataDropEventsFlag = RGFW_dataDropFlag | RGFW_dataDragFlag,
+ RGFW_allEventFlags = RGFW_keyEventsFlag | RGFW_mouseEventsFlag | RGFW_windowEventsFlag | RGFW_focusEventsFlag | RGFW_dataDropEventsFlag | RGFW_quitFlag
+};
+
+/*! Event structure(s) and union for checking/getting events */
+
+/*! @brief common event data across all events */
+typedef struct RGFW_commonEvent {
+ RGFW_eventType type; /*!< which event has been sent?*/
+ RGFW_window* win; /*!< the window this event applies too (for event queue events) */
+} RGFW_commonEvent;
+
+/*! @brief event data for any mouse button event (press/release) */
+typedef struct RGFW_mouseButtonEvent {
+ RGFW_eventType type; /*!< which event has been sent?*/
+ RGFW_window* win; /*!< the window this event applies too (for event queue events) */
+ u8 value; /* !< which mouse button was pressed */
+} RGFW_mouseButtonEvent;
+
+/*! @brief event data for any mouse scroll event */
+typedef struct RGFW_mouseScrollEvent {
+ RGFW_eventType type; /*!< which event has been sent?*/
+ RGFW_window* win; /*!< the window this event applies too (for event queue events) */
+ float x, y; /*!< the raw mouse scroll value */
+} RGFW_mouseScrollEvent;
+
+/*! @brief event data for any mouse position event (RGFW_mousePosChanged) */
+typedef struct RGFW_mousePosEvent {
+ RGFW_eventType type; /*!< which event has been sent?*/
+ RGFW_window* win; /*!< the window this event applies too (for event queue events) */
+ i32 x, y; /*!< mouse x, y of event (or drop point) */
+ float vecX, vecY; /*!< raw mouse movement */
+} RGFW_mousePosEvent;
+
+/*! @brief event data for any key event (press/release) */
+typedef struct RGFW_keyEvent {
+ RGFW_eventType type; /*!< which event has been sent?*/
+ RGFW_window* win; /*!< the window this event applies too (for event queue events) */
+ RGFW_key value; /*!< the physical key of the event, refers to where key is physically !!Keycodes defined at the bottom of the RGFW_HEADER part of this file!! */
+ u8 sym; /*!< mapped key char of the event */
+ RGFW_bool repeat; /*!< key press event repeated (the key is being held) */
+ RGFW_keymod mod;
+} RGFW_keyEvent;
+
+/*! @brief event data for any data drop event */
+typedef struct RGFW_dataDropEvent {
+ RGFW_eventType type; /*!< which event has been sent?*/
+ RGFW_window* win; /*!< the window this event applies too (for event queue events) */
+ /* 260 max paths with a max length of 260 */
+ char** files; /*!< dropped files */
+ size_t count; /*!< how many files were dropped */
+} RGFW_dataDropEvent;
+
+/*! @brief event data for any data drag event */
+typedef struct RGFW_dataDragEvent {
+ RGFW_eventType type; /*!< which event has been sent?*/
+ RGFW_window* win; /*!< the window this event applies too (for event queue events) */
+ i32 x, y; /*!< mouse x, y of event (or drop point) */
+} RGFW_dataDragEvent;
+
+/*! @brief event data for when the window scale (DPI) is updated */
+typedef struct RGFW_scaleUpdatedEvent {
+ RGFW_eventType type; /*!< which event has been sent?*/
+ RGFW_window* win; /*!< the window this event applies too (for event queue events) */
+ float x, y; /*!< DPI scaling */
+} RGFW_scaleUpdatedEvent;
+
+/*! @brief union for all of the event stucture types */
+typedef union RGFW_event {
+ RGFW_eventType type; /*!< which event has been sent?*/
+ RGFW_commonEvent common; /*!< common event data (e.g.) type and win */
+ RGFW_mouseButtonEvent button; /*!< data for a button press/release */
+ RGFW_mouseScrollEvent scroll; /*!< data for a mouse scroll */
+ RGFW_mousePosEvent mouse; /*!< data for mouse motion events */
+ RGFW_keyEvent key; /*!< data for key press/release/hold events */
+ RGFW_dataDropEvent drop; /*!< dropping a file events */
+ RGFW_dataDragEvent drag; /* data for dragging a file events */
+ RGFW_scaleUpdatedEvent scale; /* data for monitor scaling events */
+} RGFW_event;
+
+/*!
+ @!brief codes for for RGFW_the code is stupid and C++ waitForEvent
+ waitMS -> Allows the function to keep checking for events even after there are no more events
+ if waitMS == 0, the loop will not wait for events
+ if waitMS > 0, the loop will wait that many miliseconds after there are no more events until it returns
+ if waitMS == -1 or waitMS == the max size of an unsigned 32-bit int, the loop will not return until it gets another event
+*/
+typedef RGFW_ENUM(i32, RGFW_eventWait) {
+ RGFW_eventNoWait = 0,
+ RGFW_eventWaitNext = -1
+};
+
+
+
+/*! @brief optional bitwise arguments for making a windows, these can be OR'd together */
+typedef RGFW_ENUM(u32, RGFW_windowFlags) {
+ RGFW_windowNoBorder = RGFW_BIT(0), /*!< the window doesn't have a border */
+ RGFW_windowNoResize = RGFW_BIT(1), /*!< the window cannot be resized by the user */
+ RGFW_windowAllowDND = RGFW_BIT(2), /*!< the window supports drag and drop */
+ RGFW_windowHideMouse = RGFW_BIT(3), /*! the window should hide the mouse (can be toggled later on using `RGFW_window_showMouse`) */
+ RGFW_windowFullscreen = RGFW_BIT(4), /*!< the window is fullscreen by default */
+ RGFW_windowTransparent = RGFW_BIT(5), /*!< the window is transparent (only properly works on X11 and MacOS, although it's meant for for windows) */
+ RGFW_windowCenter = RGFW_BIT(6), /*! center the window on the screen */
+ RGFW_windowRawMouse = RGFW_BIT(7), /*!< use raw mouse mouse on window creation */
+ RGFW_windowScaleToMonitor = RGFW_BIT(8), /*! scale the window to the screen */
+ RGFW_windowHide = RGFW_BIT(9), /*! the window is hidden */
+ RGFW_windowMaximize = RGFW_BIT(10), /*!< maximize the window on creation */
+ RGFW_windowCenterCursor = RGFW_BIT(11), /*!< center the cursor to the window on creation */
+ RGFW_windowFloating = RGFW_BIT(12), /*!< create a floating window */
+ RGFW_windowFocusOnShow = RGFW_BIT(13), /*!< focus the window when it's shown */
+ RGFW_windowMinimize = RGFW_BIT(14), /*!< focus the window when it's shown */
+ RGFW_windowFocus = RGFW_BIT(15), /*!< if the window is in focus */
+ RGFW_windowOpenGL = RGFW_BIT(17), /*!< create an OpenGL context (you can also do this manually with RGFW_window_createContext_OpenGL) */
+ RGFW_windowEGL = RGFW_BIT(18), /*!< create an EGL context (you can also do this manually with RGFW_window_createContext_EGL) */
+ RGFW_windowedFullscreen = RGFW_windowNoBorder | RGFW_windowMaximize
+};
+
+/*! @brief the types of icon to set */
+typedef RGFW_ENUM(u8, RGFW_icon) {
+ RGFW_iconTaskbar = RGFW_BIT(0),
+ RGFW_iconWindow = RGFW_BIT(1),
+ RGFW_iconBoth = RGFW_iconTaskbar | RGFW_iconWindow
+};
+
+/*! @brief standard mouse icons */
+typedef RGFW_ENUM(u8, RGFW_mouseIcons) {
+ RGFW_mouseNormal = 0,
+ RGFW_mouseArrow,
+ RGFW_mouseIbeam,
+ RGFW_mouseCrosshair,
+ RGFW_mousePointingHand,
+ RGFW_mouseResizeEW,
+ RGFW_mouseResizeNS,
+ RGFW_mouseResizeNWSE,
+ RGFW_mouseResizeNESW,
+ RGFW_mouseResizeAll,
+ RGFW_mouseNotAllowed,
+ RGFW_mouseIconCount,
+ RGFW_mouseIconFinal = 16 /* padding for alignment */
+};
+
+/*! @brief the type of debug message */
+typedef RGFW_ENUM(u8, RGFW_debugType) {
+ RGFW_typeError = 0, RGFW_typeWarning, RGFW_typeInfo
+};
+
+/*! @brief error codes for known failure types */
+typedef RGFW_ENUM(u8, RGFW_errorCode) {
+ RGFW_noError = 0, /*!< no error */
+ RGFW_errOutOfMemory,
+ RGFW_errOpenGLContext, RGFW_errEGLContext, /*!< error with the OpenGL context */
+ RGFW_errWayland, RGFW_errX11,
+ RGFW_errDirectXContext,
+ RGFW_errIOKit,
+ RGFW_errClipboard,
+ RGFW_errFailedFuncLoad,
+ RGFW_errBuffer,
+ RGFW_errEventQueue,
+ RGFW_infoMonitor, RGFW_infoWindow, RGFW_infoBuffer, RGFW_infoGlobal, RGFW_infoOpenGL,
+ RGFW_warningWayland, RGFW_warningOpenGL
+};
+
+/*! @brief callback function type for debug messags */
+typedef void (* RGFW_debugfunc)(RGFW_debugType type, RGFW_errorCode err, const char* msg);
+
+/*! @brief RGFW_windowMoved, the window and its new rect value */
+typedef void (* RGFW_windowMovedfunc)(RGFW_window* win, i32 x, i32 y);
+/*! @brief RGFW_windowResized, the window and its new rect value */
+typedef void (* RGFW_windowResizedfunc)(RGFW_window* win, i32 w, i32 h);
+/*! @brief RGFW_windowRestored, the window and its new rect value */
+typedef void (* RGFW_windowRestoredfunc)(RGFW_window* win, i32 x, i32 y, i32 w, i32 h);
+/*! @brief RGFW_windowMaximized, the window and its new rect value */
+typedef void (* RGFW_windowMaximizedfunc)(RGFW_window* win, i32 x, i32 y, i32 w, i32 h);
+/*! @brief RGFW_windowMinimized, the window and its new rect value */
+typedef void (* RGFW_windowMinimizedfunc)(RGFW_window* win);
+/*! @brief RGFW_quit, the window that was closed */
+typedef void (* RGFW_windowQuitfunc)(RGFW_window* win);
+/*! @brief RGFW_focusIn / RGFW_focusOut, the window who's focus has changed and if its in focus */
+typedef void (* RGFW_focusfunc)(RGFW_window* win, RGFW_bool inFocus);
+/*! @brief RGFW_mouseEnter / RGFW_mouseLeave, the window that changed, the point of the mouse (enter only) and if the mouse has entered */
+typedef void (* RGFW_mouseNotifyfunc)(RGFW_window* win, i32 x, i32 y, RGFW_bool status);
+/*! @brief RGFW_mousePosChanged, the window that the move happened on, and the new point of the mouse */
+typedef void (* RGFW_mousePosfunc)(RGFW_window* win, i32 x, i32 y, float vecX, float vecY);
+/*! @brief RGFW_dataDrag, the window, the point of the drop on the windows */
+typedef void (* RGFW_dataDragfunc)(RGFW_window* win, i32 x, i32 y);
+/*! @brief RGFW_windowRefresh, the window that needs to be refreshed */
+typedef void (* RGFW_windowRefreshfunc)(RGFW_window* win);
+/*! @brief RGFW_keyPressed / RGFW_keyReleased, the window that got the event, the mapped key, the physical key, the string version, the state of the mod keys, if it was a press (else it's a release) */
+typedef void (* RGFW_keyfunc)(RGFW_window* win, u8 key, u8 sym, RGFW_keymod mod, RGFW_bool repeat, RGFW_bool pressed);
+/*! @brief RGFW_mouseButtonPressed / RGFW_mouseButtonReleased, the window that got the event, the button that was pressed, the scroll value, if it was a press (else it's a release) */
+typedef void (* RGFW_mouseButtonfunc)(RGFW_window* win, RGFW_mouseButton button, RGFW_bool pressed);
+/*! @brief RGFW_mouseScroll, the window that got the event, the x scroll value, the y scroll value */
+typedef void (* RGFW_mouseScrollfunc)(RGFW_window* win, float x, float y);
+/*! @brief RGFW_dataDrop the window that had the drop, the drop data and the number of files dropped */
+typedef void (* RGFW_dataDropfunc)(RGFW_window* win, char** files, size_t count);
+/*! @brief RGFW_scaleUpdated, the window the event was sent to, content scaleX, content scaleY */
+typedef void (* RGFW_scaleUpdatedfunc)(RGFW_window* win, float scaleX, float scaleY);
+
+/*! @brief function pointer equivalent of void* */
+typedef void (*RGFW_proc)(void);
+
+#ifndef RGFW_NO_MONITOR
+
+/*! @brief monitor mode data | can be changed by the user (with functions)*/
+typedef struct RGFW_monitorMode {
+ i32 w, h; /*!< monitor workarea size */
+ u32 refreshRate; /*!< monitor refresh rate */
+ u8 red, blue, green;
+} RGFW_monitorMode;
+
+/*! @brief structure for monitor data */
+typedef struct RGFW_monitor {
+ i32 x, y; /*!< x - y of the monitor workarea */
+ char name[128]; /*!< monitor name */
+ float scaleX, scaleY; /*!< monitor content scale */
+ float pixelRatio; /*!< pixel ratio for monitor (1.0 for regular, 2.0 for hiDPI) */
+ float physW, physH; /*!< monitor physical size in inches */
+ RGFW_monitorMode mode;
+} RGFW_monitor;
+
+/*! @brief what type of request you are making for the monitor */
+typedef RGFW_ENUM(u8, RGFW_modeRequest) {
+ RGFW_monitorScale = RGFW_BIT(0), /*!< scale the monitor size */
+ RGFW_monitorRefresh = RGFW_BIT(1), /*!< change the refresh rate */
+ RGFW_monitorRGB = RGFW_BIT(2), /*!< change the monitor RGB bits size */
+ RGFW_monitorAll = RGFW_monitorScale | RGFW_monitorRefresh | RGFW_monitorRGB
+};
+
+#endif
+
+#if defined(RGFW_OPENGL)
+
+/*! @brief abstract structure for interfacing with the underlying OpenGL API */
+typedef struct RGFW_glContext RGFW_glContext;
+
+/*! @brief abstract structure for interfacing with the underlying EGL API */
+typedef struct RGFW_eglContext RGFW_eglContext;
+
+/*! values for the releaseBehavior hint */
+typedef RGFW_ENUM(i32, RGFW_glReleaseBehavior) {
+ RGFW_glReleaseFlush = 0, /*!< flush the pipeline will be flushed when the context is release */
+ RGFW_glReleaseNone /*!< do nothing on release */
+};
+
+/*! values for the profile hint */
+typedef RGFW_ENUM(i32, RGFW_glProfile) {
+ RGFW_glCore = 0, /*!< the core OpenGL version, e.g. just support for that version */
+ RGFW_glForwardCompatibility, /*!< allow compatibility for older versions of OpenGL as well as the requested version */
+ RGFW_glCompatibility, /*!< allow compatibility for older versions of OpenGL as well as the requested version */
+ RGFW_glES /*!< use OpenGL ES */
+};
+
+/*! values for the renderer hint */
+typedef RGFW_ENUM(i32, RGFW_glRenderer) {
+ RGFW_glAccelerated = 0, /*!< hardware accelerated (GPU) */
+ RGFW_glSoftware /*!< software rendered (CPU) */
+};
+
+/*! OpenGL initalization hints */
+typedef struct RGFW_glHints {
+ i32 stencil; /*!< set stencil buffer bit size (0 by default) */
+ i32 samples; /*!< set number of sample buffers (0 by default) */
+ i32 stereo; /*!< hint the context to use stereoscopic frame buffers for 3D (false by default) */
+ i32 auxBuffers; /*!< number of aux buffers (0 by default) */
+ i32 doubleBuffer; /*!< request double buffering (true by default) */
+ i32 red, green, blue, alpha; /*!< set color bit sizes (all 8 by default) */
+ i32 depth; /*!< set depth buffer bit size (24 by default) */
+ i32 accumRed, accumGreen, accumBlue, accumAlpha; /*!< set accumulated RGBA bit sizes (all 0 by default) */
+ RGFW_bool sRGB; /*!< request sRGA format (false by default) */
+ RGFW_bool robustness; /*!< request a "robust" (as in memory-safe) context (false by default). For more information check the overview section: https://registry.khronos.org/OpenGL/extensions/EXT/EXT_robustness.txt */
+ RGFW_bool debug; /*!< request OpenGL debugging (false by default). */
+ RGFW_bool noError; /*!< request no OpenGL errors (false by default). This causes OpenGL errors to be undefined behavior. For more information check the overview section: https://registry.khronos.org/OpenGL/extensions/KHR/KHR_no_error.txt */
+ RGFW_glReleaseBehavior releaseBehavior; /*!< hint how the OpenGL driver should behave when changing contexts (RGFW_glReleaseNone by default). For more information check the overview section: https://registry.khronos.org/OpenGL/extensions/KHR/KHR_context_flush_control.txt */
+ RGFW_glProfile profile; /*!< set OpenGL API profile (RGFW_glCore by default) */
+ i32 major, minor; /*!< set the OpenGL API profile version (by default RGFW_glMajor is 1, RGFW_glMinor is 0) */
+ RGFW_glContext* share; /*!< Share this OpenGL context with newly created OpenGL contexts; defaults to NULL. */
+ RGFW_eglContext* shareEGL; /*!< Share this EGL context with newly created OpenGL contexts; defaults to NULL. */
+ RGFW_glRenderer renderer; /*!< renderer to use e.g. accelerated or software defaults to accelerated */
+} RGFW_glHints;
+
+#endif
+
+/**!
+ * @brief Allocates memory using the allocator defined by RGFW_ALLOC at compile time.
+ * @param size The size (in bytes) of the memory block to allocate.
+ * @return A pointer to the allocated memory block.
+*/
+RGFWDEF void* RGFW_alloc(size_t size);
+
+/**!
+ * @brief Frees memory using the deallocator defined by RGFW_FREE at compile time.
+ * @param ptr A pointer to the memory block to free.
+*/
+RGFWDEF void RGFW_free(void* ptr);
+
+/**!
+ * @brief Returns the size (in bytes) of the RGFW_window structure.
+ * @return The size of the RGFW_window structure.
+*/
+RGFWDEF size_t RGFW_sizeofWindow(void);
+
+/**!
+ * @brief Returns the size (in bytes) of the RGFW_window_src structure.
+ * @return The size of the RGFW_window_src structure.
+*/
+RGFWDEF size_t RGFW_sizeofWindowSrc(void);
+
+/**!
+ * @brief (Unix) Toggles the use of Wayland.
+ * This is enabled by default when compiled with `RGFW_WAYLAND`.
+ * If not using `RGFW_WAYLAND`, Wayland functions are not exposed.
+ * This function can be used to force the use of XWayland.
+ * @param wayland A boolean value indicating whether to use Wayland (true) or not (false).
+*/
+RGFWDEF void RGFW_useWayland(RGFW_bool wayland);
+
+/**!
+ * @brief Checks if Wayland is currently being used.
+ * @return RGFW_TRUE if using Wayland, RGFW_FALSE otherwise.
+*/
+RGFWDEF RGFW_bool RGFW_usingWayland(void);
+
+/**!
+ * @brief Retrieves the current Cocoa layer (macOS only).
+ * @return A pointer to the Cocoa layer, or NULL if the platform is not in use.
+*/
+RGFWDEF void* RGFW_getLayer_OSX(void);
+
+/**!
+ * @brief Retrieves the current X11 display connection.
+ * @return A pointer to the X11 display, or NULL if the platform is not in use.
+*/
+RGFWDEF void* RGFW_getDisplay_X11(void);
+
+/**!
+ * @brief Retrieves the current Wayland display connection.
+ * @return A pointer to the Wayland display (`struct wl_display*`), or NULL if the platform is not in use.
+*/
+RGFWDEF struct wl_display* RGFW_getDisplay_Wayland(void);
+
+/**!
+ * @brief Sets the class name for X11 and WinAPI windows.
+ * Windows with the same class name will be grouped by the window manager.
+ * By default, the class name matches the root window’s name.
+ * @param name The class name to assign.
+*/
+RGFWDEF void RGFW_setClassName(const char* name);
+
+/**!
+ * @brief Sets the X11 instance name.
+ * By default, the window name will be used as the instance name.
+ * @param name The X11 instance name to set.
+*/
+RGFWDEF void RGFW_setXInstName(const char* name);
+
+/**!
+ * @brief (macOS only) Changes the current working directory to the application’s resource folder.
+*/
+RGFWDEF void RGFW_moveToMacOSResourceDir(void);
+
+/*! copy image to another image, respecting each image's format */
+RGFWDEF void RGFW_copyImageData(u8* dest_data, i32 w, i32 h, RGFW_format dest_format, u8* src_data, RGFW_format src_format);
+
+/**!
+ * @brief Returns the size (in bytes) of the RGFW_nativeImage structure.
+ * @return The size of the RGFW_nativeImage structure.
+*/
+RGFWDEF size_t RGFW_sizeofNativeImage(void);
+
+/**!
+ * @brief Returns the size (in bytes) of the RGFW_surface structure.
+ * @return The size of the RGFW_surface structure.
+*/
+RGFWDEF size_t RGFW_sizeofSurface(void);
+
+/**!
+ * @brief Creates a new surface from raw pixel data.
+ * @param data A pointer to the pixel data buffer.
+ * @param w The width of the surface in pixels.
+ * @param h The height of the surface in pixels.
+ * @param format The pixel format of the data.
+ * @return A pointer to the newly created RGFW_surface.
+ *
+ * NOTE: when you create a surface using RGFW_createSurface / ptr, on X11 it uses the root window's visual
+ * this means it may fail to render on any other window if the visual does not match
+ * RGFW_window_createSurface and RGFW_window_createSurfacePtr exist only for X11 to address this issues
+ * Of course, you can also manually set the root window with RGFW_setRootWindow
+*/
+RGFWDEF RGFW_surface* RGFW_createSurface(u8* data, i32 w, i32 h, RGFW_format format);
+
+/**!
+ * @brief Creates a surface using a pre-allocated RGFW_surface structure.
+ * @param data A pointer to the pixel data buffer.
+ * @param w The width of the surface in pixels.
+ * @param h The height of the surface in pixels.
+ * @param format The pixel format of the data.
+ * @param surface A pointer to a pre-allocated RGFW_surface structure.
+ * @return RGFW_TRUE if successful, RGFW_FALSE otherwise.
+*/
+RGFWDEF RGFW_bool RGFW_createSurfacePtr(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface);
+
+/**!
+ * @brief Retrieves the native image associated with a surface.
+ * @param surface A pointer to the RGFW_surface.
+ * @return A pointer to the native RGFW_nativeImage associated with the surface.
+*/
+RGFWDEF RGFW_nativeImage* RGFW_surface_getNativeImage(RGFW_surface* surface);
+
+/**!
+ * @brief Frees the surface pointer and any buffers used for software rendering.
+ * @param surface A pointer to the RGFW_surface to free.
+*/
+RGFWDEF void RGFW_surface_free(RGFW_surface* surface);
+
+/**!
+ * @brief Frees only the internal buffers used for software rendering, leaving the surface struct intact.
+ * @param surface A pointer to the RGFW_surface whose buffers should be freed.
+*/
+RGFWDEF void RGFW_surface_freePtr(RGFW_surface* surface);
+
+
+/**!
+ * @brief Loads a mouse icon from bitmap data (similar to RGFW_window_setIcon).
+ * @param data A pointer to the bitmap pixel data.
+ * @param w The width of the mouse icon in pixels.
+ * @param h The height of the mouse icon in pixels.
+ * @param format The pixel format of the data.
+ * @return A pointer to the newly loaded RGFW_mouse structure.
+ *
+ * @note The icon is not resized by default.
+*/
+RGFWDEF RGFW_mouse* RGFW_loadMouse(u8* data, i32 w, i32 h, RGFW_format format);
+
+/**!
+ * @brief Frees the data associated with an RGFW_mouse structure.
+ * @param mouse A pointer to the RGFW_mouse to free.
+*/
+RGFWDEF void RGFW_freeMouse(RGFW_mouse* mouse);
+
+#ifndef RGFW_NO_MONITOR
+
+/**!
+ * @brief Retrieves an array of all available monitors.
+ * @param len [OUTPUT] A pointer to store the number of monitors found (maximum of 6).
+ * @return A pointer to an array of RGFW_monitor structures.
+*/
+RGFWDEF RGFW_monitor* RGFW_getMonitors(size_t* len);
+
+/**!
+ * @brief Retrieves the primary monitor.
+ * @return The RGFW_monitor structure representing the primary monitor.
+*/
+RGFWDEF RGFW_monitor RGFW_getPrimaryMonitor(void);
+
+/**!
+ * @brief Requests a specific display mode for a monitor.
+ * @param mon The monitor to apply the mode change to.
+ * @param mode The desired RGFW_monitorMode.
+ * @param request The RGFW_modeRequest describing how to handle the mode change.
+ * @return RGFW_TRUE if the mode was successfully applied, otherwise RGFW_FALSE.
+*/
+RGFWDEF RGFW_bool RGFW_monitor_requestMode(RGFW_monitor mon, RGFW_monitorMode mode, RGFW_modeRequest request);
+
+/**!
+ * @brief Compares two monitor modes to check if they are equivalent.
+ * @param mon The first monitor mode.
+ * @param mon2 The second monitor mode.
+ * @param request The RGFW_modeRequest that defines the comparison parameters.
+ * @return RGFW_TRUE if both modes are equivalent, otherwise RGFW_FALSE.
+*/
+RGFWDEF RGFW_bool RGFW_monitorModeCompare(RGFW_monitorMode mon, RGFW_monitorMode mon2, RGFW_modeRequest request);
+
+/**!
+ * @brief Scales a monitor’s mode to match a window’s size.
+ * @param mon The monitor to be scaled.
+ * @param win The window whose size should be used as a reference.
+ * @return RGFW_TRUE if the scaling was successful, otherwise RGFW_FALSE.
+*/
+RGFWDEF RGFW_bool RGFW_monitor_scaleToWindow(RGFW_monitor mon, struct RGFW_window* win);
+
+#endif
+
+/**!
+* @brief sleep until RGFW gets an event or the timer ends (defined by OS)
+* @param waitMS how long to wait for the next event (in miliseconds)
+*/
+RGFWDEF void RGFW_waitForEvent(i32 waitMS);
+
+/**!
+* @brief Set if events should be queued or not (enabled by default if the event queue is checked)
+* @param queue boolean value if RGFW should queue events or not
+*/
+RGFWDEF void RGFW_setQueueEvents(RGFW_bool queue);
+
+/**!
+* @brief check all the events until there are none left and updates window structure attributes
+*/
+RGFWDEF void RGFW_pollEvents(void);
+
+/**!
+* @brief check all the events until there are none left and updates window structure attributes
+* queues events if the queue is checked and/or requested
+*/
+RGFWDEF void RGFW_stopCheckEvents(void);
+
+/** * @defgroup Input
+* @{ */
+
+/**!
+ * @brief returns true if the key is pressed during the current frame
+ * @param key the key code of the key you want to check
+ * @return The boolean value if the key is pressed or not
+*/
+RGFWDEF RGFW_bool RGFW_isKeyPressed(RGFW_key key);
+
+/**!
+ * @brief returns true if the key was released during the current frame
+ * @param key the key code of the key you want to check
+ * @return The boolean value if the key is released or not
+*/
+RGFWDEF RGFW_bool RGFW_isKeyReleased(RGFW_key key);
+
+/**!
+ * @brief returns true if the key is down
+ * @param key the key code of the key you want to check
+ * @return The boolean value if the key is down or not
+*/
+RGFWDEF RGFW_bool RGFW_isKeyDown(RGFW_key key);
+
+/**!
+ * @brief returns true if the mouse button is pressed during the current frame
+ * @param button the mouse button code of the button you want to check
+ * @return The boolean value if the button is pressed or not
+*/
+RGFWDEF RGFW_bool RGFW_isMousePressed(RGFW_mouseButton button);
+
+/**!
+ * @brief returns true if the mouse button is released during the current frame
+ * @param button the mouse button code of the button you want to check
+ * @return The boolean value if the button is released or not
+*/
+RGFWDEF RGFW_bool RGFW_isMouseReleased(RGFW_mouseButton button);
+
+/**!
+ * @brief returns true if the mouse button is down
+ * @param button the mouse button code of the button you want to check
+ * @return The boolean value if the button is down or not
+*/
+RGFWDEF RGFW_bool RGFW_isMouseDown(RGFW_mouseButton button);
+
+/**!
+ * @brief outputs the current x, y position of the mouse
+ * @param X [OUTPUT] a pointer for the output X value
+ * @param Y [OUTPUT] a pointer for the output Y value
+*/
+RGFWDEF void RGFW_getMouseScroll(float* x, float* y);
+
+/**!
+ * @brief outputs the current x, y movement vector of the mouse
+ * @param X [OUTPUT] a pointer for the output X vector value
+ * @param Y [OUTPUT] a pointer for the output Y vector value
+*/
+RGFWDEF void RGFW_getMouseVector(float* x, float* y);
+/** @} */
+
+/**!
+ * @brief creates a new window
+ * @param name the requested title of the window
+ * @param x the requested x position of the window
+ * @param y the requested y position of the window
+ * @param w the requested width of the window
+ * @param h the requested height of the window
+ * @param flags extra arguments ((u32)0 means no flags used)
+ * @return A pointer to the newly created window structure
+ *
+ * NOTE: (windows) if the executable has an icon resource named RGFW_ICON, it will be set as the initial icon for the window
+*/
+RGFWDEF RGFW_window* RGFW_createWindow(const char* name, i32 x, i32 y, i32 w, i32 h, RGFW_windowFlags flags);
+
+/**!
+ * @brief creates a new window using a pre-allocated window structure
+ * @param name the requested title of the window
+ * @param x the requested x position of the window
+ * @param y the requested y position of the window
+ * @param w the requested width of the window
+ * @param h the requested height of the window
+ * @param flags extra arguments ((u32)0 means no flags used)
+ * @param win a pointer the pre-allocated window structure
+ * @return A pointer to the newly created window structure
+*/
+RGFWDEF RGFW_window* RGFW_createWindowPtr(const char* name, i32 x, i32 y, i32 w, i32 h, RGFW_windowFlags flags, RGFW_window* win);
+
+/**!
+ * @brief creates a new surface structure
+ * @param win the source window of the surface
+ * @param data a pointer to the raw data of the structure (you allocate this)
+ * @param w the width the data
+ * @param h the height of the data
+ * @return A pointer to the newly created surface structure
+ *
+ * NOTE: when you create a surface using RGFW_createSurface / ptr, on X11 it uses the root window's visual
+ * this means it may fail to render on any other window if the visual does not match
+ * RGFW_window_createSurface and RGFW_window_createSurfacePtr exist only for X11 to address this issues
+ * Of course, you can also manually set the root window with RGFW_setRootWindow
+ */
+RGFWDEF RGFW_surface* RGFW_window_createSurface(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format);
+
+/**!
+ * @brief creates a new surface structure using a pre-allocated surface structure
+ * @param win the source window of the surface
+ * @param data a pointer to the raw data of the structure (you allocate this)
+ * @param w the width the data
+ * @param h the height of the data
+ * @param a pointer to the pre-allocated surface structure
+ * @return a bool if the creation was successful or not
+*/
+RGFWDEF RGFW_bool RGFW_window_createSurfacePtr(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface);
+
+/**!
+ * @brief blits a surface stucture to the window
+ * @param win a pointer the window to blit to
+ * @param surface a pointer to the surface
+*/
+RGFWDEF void RGFW_window_blitSurface(RGFW_window* win, RGFW_surface* surface);
+
+/**!
+ * @brief gets the position of the window | with RGFW_window.x and window.y
+ * @param x [OUTPUT] the x position of the window
+ * @param y [OUTPUT] the y position of the window
+ * @return a bool if the function was successful
+*/
+RGFWDEF RGFW_bool RGFW_window_getPosition(RGFW_window* win, i32* x, i32* y); /*!< */
+
+/**!
+ * @brief gets the size of the window | with RGFW_window.w and window.h
+ * @param win a pointer to the window
+ * @param w [OUTPUT] the width of the window
+ * @param h [OUTPUT] the height of the window
+ * @return a bool if the function was successful
+*/
+RGFWDEF RGFW_bool RGFW_window_getSize(RGFW_window* win, i32* w, i32* h);
+
+/**!
+ * @brief gets the flags of the window | returns RGFW_window._flags
+ * @param win a pointer to the window
+ * @return the window flags
+*/
+RGFWDEF u32 RGFW_window_getFlags(RGFW_window* win);
+
+/**!
+ * @brief returns the exit key assigned to the window
+ * @param win a pointer to the target window
+ * @return The key code assigned as the exit key
+*/
+RGFWDEF RGFW_key RGFW_window_getExitKey(RGFW_window* win);
+
+/**!
+ * @brief sets the exit key for the window
+ * @param win a pointer to the target window
+ * @param key the key code to assign as the exit key
+*/
+RGFWDEF void RGFW_window_setExitKey(RGFW_window* win, RGFW_key key);
+
+/**!
+ * @brief sets the types of events you want the window to receive
+ * @param win a pointer to the target window
+ * @param events the event flags to enable (use RGFW_allEventFlags for all)
+*/
+RGFWDEF void RGFW_window_setEnabledEvents(RGFW_window* win, RGFW_eventFlag events);
+
+/**!
+ * @brief gets the currently enabled events for the window
+ * @param win a pointer to the target window
+ * @return The enabled event flags for the window
+*/
+RGFWDEF RGFW_eventFlag RGFW_window_getEnabledEvents(RGFW_window* win);
+
+/**!
+ * @brief enables all events and disables selected ones
+ * @param win a pointer to the target window
+ * @param events the event flags to disable
+*/
+RGFWDEF void RGFW_window_setDisabledEvents(RGFW_window* win, RGFW_eventFlag events);
+
+/**!
+ * @brief directly enables or disables a specific event or group of events
+ * @param win a pointer to the target window
+ * @param event the event flag or group of flags to modify
+ * @param state RGFW_TRUE to enable, RGFW_FALSE to disable
+*/
+RGFWDEF void RGFW_window_setEventState(RGFW_window* win, RGFW_eventFlag event, RGFW_bool state);
+
+/**!
+ * @brief gets the user pointer associated with the window
+ * @param win a pointer to the target window
+ * @return The user-defined pointer stored in the window
+*/
+RGFWDEF void* RGFW_window_getUserPtr(RGFW_window* win);
+
+/**!
+ * @brief sets a user pointer for the window
+ * @param win a pointer to the target window
+ * @param ptr a pointer to associate with the window
+*/
+RGFWDEF void RGFW_window_setUserPtr(RGFW_window* win, void* ptr);
+
+/**!
+ * @brief retrieves the platform-specific window source pointer
+ * @param win a pointer to the target window
+ * @return A pointer to the internal RGFW_window_src structure
+*/
+RGFWDEF RGFW_window_src* RGFW_window_getSrc(RGFW_window* win);
+
+/**!
+ * @brief sets the macOS layer object associated with the window
+ * @param win a pointer to the target window
+ * @param layer a pointer to the macOS layer object
+ * @note Only available on macOS platforms
+*/
+RGFWDEF void RGFW_window_setLayer_OSX(RGFW_window* win, void* layer);
+
+/**!
+ * @brief retrieves the macOS view object associated with the window
+ * @param win a pointer to the target window
+ * @return A pointer to the macOS view object, or NULL if not on macOS
+*/
+RGFWDEF void* RGFW_window_getView_OSX(RGFW_window* win);
+
+/**!
+ * @brief retrieves the macOS window object
+ * @param win a pointer to the target window
+ * @return A pointer to the macOS window object, or NULL if not on macOS
+*/
+RGFWDEF void* RGFW_window_getWindow_OSX(RGFW_window* win);
+
+/**!
+ * @brief retrieves the HWND handle for the window
+ * @param win a pointer to the target window
+ * @return A pointer to the Windows HWND handle, or NULL if not on Windows
+*/
+RGFWDEF void* RGFW_window_getHWND(RGFW_window* win);
+
+/**!
+ * @brief retrieves the HDC handle for the window
+ * @param win a pointer to the target window
+ * @return A pointer to the Windows HDC handle, or NULL if not on Windows
+*/
+RGFWDEF void* RGFW_window_getHDC(RGFW_window* win);
+
+/**!
+ * @brief retrieves the X11 Window handle for the window
+ * @param win a pointer to the target window
+ * @return The X11 Window handle, or 0 if not on X11
+*/
+RGFWDEF u64 RGFW_window_getWindow_X11(RGFW_window* win);
+
+/**!
+ * @brief retrieves the Wayland surface handle for the window
+ * @param win a pointer to the target window
+ * @return A pointer to the Wayland wl_surface, or NULL if not on Wayland
+*/
+RGFWDEF struct wl_surface* RGFW_window_getWindow_Wayland(RGFW_window* win);
+
+/** * @defgroup Window_management
+* @{ */
+
+/*! set the window flags (will undo flags if they don't match the old ones) */
+RGFWDEF void RGFW_window_setFlags(RGFW_window* win, RGFW_windowFlags);
+
+/**!
+ * @brief polls and pops the next event from the window's event queue
+ * @param win a pointer to the target window
+ * @param event [OUTPUT] a pointer to store the retrieved event
+ * @return RGFW_TRUE if an event was found, RGFW_FALSE otherwise
+ *
+ * NOTE: Using this function without a loop may cause event lag.
+ * For multi-threaded systems, use RGFW_pollEvents combined with RGFW_window_checkQueuedEvent.
+ *
+ * Example:
+ * RGFW_event event;
+ * while (RGFW_window_checkEvent(win, &event)) {
+ * // handle event
+ * }
+*/
+RGFWDEF RGFW_bool RGFW_window_checkEvent(RGFW_window* win, RGFW_event* event);
+
+/**!
+ * @brief pops the first queued event for the window
+ * @param win a pointer to the target window
+ * @param event [OUTPUT] a pointer to store the retrieved event
+ * @return RGFW_TRUE if an event was found, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_checkQueuedEvent(RGFW_window* win, RGFW_event* event);
+
+/**!
+ * @brief checks if a key was pressed while the window is in focus
+ * @param win a pointer to the target window
+ * @param key the key code to check
+ * @return RGFW_TRUE if the key was pressed, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_isKeyPressed(RGFW_window* win, RGFW_key key);
+
+/**!
+ * @brief checks if a key is currently being held down
+ * @param win a pointer to the target window
+ * @param key the key code to check
+ * @return RGFW_TRUE if the key is held down, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_isKeyDown(RGFW_window* win, RGFW_key key);
+
+/**!
+ * @brief checks if a key was released
+ * @param win a pointer to the target window
+ * @param key the key code to check
+ * @return RGFW_TRUE if the key was released, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_isKeyReleased(RGFW_window* win, RGFW_key key);
+
+/**!
+ * @brief checks if a mouse button was pressed
+ * @param win a pointer to the target window
+ * @param button the mouse button code to check
+ * @return RGFW_TRUE if the mouse button was pressed, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_isMousePressed(RGFW_window* win, RGFW_mouseButton button);
+
+/**!
+ * @brief checks if a mouse button is currently held down
+ * @param win a pointer to the target window
+ * @param button the mouse button code to check
+ * @return RGFW_TRUE if the mouse button is down, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_isMouseDown(RGFW_window* win, RGFW_mouseButton button);
+
+/**!
+ * @brief checks if a mouse button was released
+ * @param win a pointer to the target window
+ * @param button the mouse button code to check
+ * @return RGFW_TRUE if the mouse button was released, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_isMouseReleased(RGFW_window* win, RGFW_mouseButton button);
+
+/**!
+ * @brief checks if the mouse left the window (true only for the first frame)
+ * @param win a pointer to the target window
+ * @return RGFW_TRUE if the mouse left, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_didMouseLeave(RGFW_window* win);
+
+/**!
+ * @brief checks if the mouse entered the window (true only for the first frame)
+ * @param win a pointer to the target window
+ * @return RGFW_TRUE if the mouse entered, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_didMouseEnter(RGFW_window* win);
+
+/**!
+ * @brief checks if the mouse is currently inside the window bounds
+ * @param win a pointer to the target window
+ * @return RGFW_TRUE if the mouse is inside, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_isMouseInside(RGFW_window* win);
+
+/**!
+ * @brief checks if there is data being dragged into or within the window
+ * @param win a pointer to the target window
+ * @return RGFW_TRUE if data is being dragged, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_isDataDragging(RGFW_window* win);
+
+/**!
+ * @brief gets the position of a data drag
+ * @param win a pointer to the target window
+ * @param x [OUTPUT] pointer to store the x position
+ * @param y [OUTPUT] pointer to store the y position
+ * @return RGFW_TRUE if there is an active drag, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_getDataDrag(RGFW_window* win, i32* x, i32* y);
+
+/**!
+ * @brief checks if a data drop occurred in the window (first frame only)
+ * @param win a pointer to the target window
+ * @return RGFW_TRUE if data was dropped, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_didDataDrop(RGFW_window* win);
+
+/**!
+ * @brief retrieves files from a data drop (drag and drop)
+ * @param win a pointer to the target window
+ * @param files [OUTPUT] a pointer to the array of file paths
+ * @param count [OUTPUT] the number of dropped files
+ * @return RGFW_TRUE if a data drop occurred, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_getDataDrop(RGFW_window* win, const char*** files, size_t* count);
+
+/**!
+ * @brief closes the window and frees its associated structure
+ * @param win a pointer to the target window
+*/
+RGFWDEF void RGFW_window_close(RGFW_window* win);
+
+/**!
+ * @brief closes the window without freeing its structure
+ * @param win a pointer to the target window
+*/
+RGFWDEF void RGFW_window_closePtr(RGFW_window* win);
+
+/**!
+ * @brief moves the window to a new position on the screen
+ * @param win a pointer to the target window
+ * @param x the new x position
+ * @param y the new y position
+*/
+RGFWDEF void RGFW_window_move(RGFW_window* win, i32 x, i32 y);
+
+#ifndef RGFW_NO_MONITOR
+/**!
+ * @brief moves the window to a specific monitor
+ * @param win a pointer to the target window
+ * @param m the target monitor
+*/
+RGFWDEF void RGFW_window_moveToMonitor(RGFW_window* win, RGFW_monitor m);
+#endif
+
+/**!
+ * @brief resizes the window to the given dimensions
+ * @param win a pointer to the target window
+ * @param w the new width
+ * @param h the new height
+*/
+RGFWDEF void RGFW_window_resize(RGFW_window* win, i32 w, i32 h);
+
+/**!
+ * @brief sets the aspect ratio of the window
+ * @param win a pointer to the target window
+ * @param w the width ratio
+ * @param h the height ratio
+*/
+RGFWDEF void RGFW_window_setAspectRatio(RGFW_window* win, i32 w, i32 h);
+
+/**!
+ * @brief sets the minimum size of the window
+ * @param win a pointer to the target window
+ * @param w the minimum width
+ * @param h the minimum height
+*/
+RGFWDEF void RGFW_window_setMinSize(RGFW_window* win, i32 w, i32 h);
+
+/**!
+ * @brief sets the maximum size of the window
+ * @param win a pointer to the target window
+ * @param w the maximum width
+ * @param h the maximum height
+*/
+RGFWDEF void RGFW_window_setMaxSize(RGFW_window* win, i32 w, i32 h);
+
+/**!
+ * @brief sets focus to the window
+ * @param win a pointer to the target window
+*/
+RGFWDEF void RGFW_window_focus(RGFW_window* win);
+
+/**!
+ * @brief checks if the window is currently in focus
+ * @param win a pointer to the target window
+ * @return RGFW_TRUE if the window is in focus, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_isInFocus(RGFW_window* win);
+
+/**!
+ * @brief raises the window to the top of the stack
+ * @param win a pointer to the target window
+*/
+RGFWDEF void RGFW_window_raise(RGFW_window* win);
+
+/**!
+ * @brief maximizes the window
+ * @param win a pointer to the target window
+*/
+RGFWDEF void RGFW_window_maximize(RGFW_window* win);
+
+/**!
+ * @brief toggles fullscreen mode for the window
+ * @param win a pointer to the target window
+ * @param fullscreen RGFW_TRUE to enable fullscreen, RGFW_FALSE to disable
+*/
+RGFWDEF void RGFW_window_setFullscreen(RGFW_window* win, RGFW_bool fullscreen);
+
+/**!
+ * @brief centers the window on the screen
+ * @param win a pointer to the target window
+*/
+RGFWDEF void RGFW_window_center(RGFW_window* win);
+
+/**!
+ * @brief minimizes the window
+ * @param win a pointer to the target window
+*/
+RGFWDEF void RGFW_window_minimize(RGFW_window* win);
+
+/**!
+ * @brief restores the window from minimized state
+ * @param win a pointer to the target window
+*/
+RGFWDEF void RGFW_window_restore(RGFW_window* win);
+
+/**!
+ * @brief makes the window a floating window
+ * @param win a pointer to the target window
+ * @param floating RGFW_TRUE to float, RGFW_FALSE to disable
+*/
+RGFWDEF void RGFW_window_setFloating(RGFW_window* win, RGFW_bool floating);
+
+/**!
+ * @brief sets the opacity level of the window
+ * @param win a pointer to the target window
+ * @param opacity the opacity level (0–255)
+*/
+RGFWDEF void RGFW_window_setOpacity(RGFW_window* win, u8 opacity);
+
+/**!
+ * @brief toggles window borders
+ * @param win a pointer to the target window
+ * @param border RGFW_TRUE for bordered, RGFW_FALSE for borderless
+*/
+RGFWDEF void RGFW_window_setBorder(RGFW_window* win, RGFW_bool border);
+
+/**!
+ * @brief checks if the window is borderless
+ * @param win a pointer to the target window
+ * @return RGFW_TRUE if borderless, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_borderless(RGFW_window* win);
+
+/**!
+ * @brief toggles drag-and-drop (DND) support for the window
+ * @param win a pointer to the target window
+ * @param allow RGFW_TRUE to allow DND, RGFW_FALSE to disable
+ * @note RGFW_windowAllowDND must still be passed when creating the window
+*/
+RGFWDEF void RGFW_window_setDND(RGFW_window* win, RGFW_bool allow);
+
+/**!
+ * @brief checks if drag-and-drop (DND) is allowed
+ * @param win a pointer to the target window
+ * @return RGFW_TRUE if DND is enabled, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_allowsDND(RGFW_window* win);
+
+#ifndef RGFW_NO_PASSTHROUGH
+/**!
+ * @brief toggles mouse passthrough for the window
+ * @param win a pointer to the target window
+ * @param passthrough RGFW_TRUE to enable passthrough, RGFW_FALSE to disable
+*/
+RGFWDEF void RGFW_window_setMousePassthrough(RGFW_window* win, RGFW_bool passthrough);
+#endif
+
+/**!
+ * @brief renames the window
+ * @param win a pointer to the target window
+ * @param name the new title string for the window
+*/
+RGFWDEF void RGFW_window_setName(RGFW_window* win, const char* name);
+
+/**!
+ * @brief sets the icon for the window and taskbar
+ * @param win a pointer to the target window
+ * @param data the image data
+ * @param w the width of the icon
+ * @param h the height of the icon
+ * @param format the image format
+ * @return RGFW_TRUE if successful, RGFW_FALSE otherwise
+ *
+ * NOTE: The image may be resized by default.
+*/
+RGFWDEF RGFW_bool RGFW_window_setIcon(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format);
+
+/**!
+ * @brief sets the icon for the window and/or taskbar
+ * @param win a pointer to the target window
+ * @param data the image data
+ * @param w the width of the icon
+ * @param h the height of the icon
+ * @param format the image format
+ * @param type the target icon type (taskbar, window, or both)
+ * @return RGFW_TRUE if successful, RGFW_FALSE otherwise
+*/
+RGFWDEF RGFW_bool RGFW_window_setIconEx(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_icon type);
+
+/**!
+ * @brief sets the mouse icon for the window using a loaded bitmap
+ * @param win a pointer to the target window
+ * @param mouse a pointer to the RGFW_mouse struct containing the icon
+*/
+RGFWDEF void RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse);
+
+/**!
+ * @brief Sets the mouse to a standard system cursor.
+ * @param win The target window.
+ * @param mouse The standard cursor type (see RGFW_MOUSE enum).
+ * @return True if the standard cursor was successfully applied.
+*/
+RGFWDEF RGFW_bool RGFW_window_setMouseStandard(RGFW_window* win, RGFW_mouseIcons mouse);
+
+/**!
+ * @brief Sets the mouse to the default cursor icon.
+ * @param win The target window.
+ * @return True if the default cursor was successfully set.
+*/
+RGFWDEF RGFW_bool RGFW_window_setMouseDefault(RGFW_window* win);
+
+/**!
+ * @brief set (enable or disable) raw mouse mode, locking the cursor and using mouse raw input.
+ * @param win The target window.
+ * @param the boolean state of raw mouse mode
+ *
+*/
+RGFWDEF void RGFW_window_setRawMouseMode(RGFW_window* win, RGFW_bool state);
+
+
+/**!
+ * @brief Locks the cursor to the center of the window.
+ * @param win The target window.
+ * @warning this function is deprecated and will be replaced by RGFW_window_setRawMouseMode in RGFW 2.0
+ *
+*/
+RGFWDEF void RGFW_window_holdMouse(RGFW_window* win);
+
+/**!
+ * @brief Releases the mouse so it can move freely again.
+ * @param win The target window.
+ * @warning this function is deprecated and will be replaced by RGFW_window_setRawMouseMode in RGFW 2.0
+*/
+RGFWDEF void RGFW_window_unholdMouse(RGFW_window* win);
+
+/**!
+ * @brief Returns true if the mouse is currently held by RGFW.
+ * @param win The target window.
+ * @return True if the mouse is being held.
+*/
+RGFWDEF RGFW_bool RGFW_window_isRawMouseMode(RGFW_window* win);
+
+/**!
+ * @brief Returns true if the mouse is currently held by RGFW.
+ * @param win The target window.
+ * @return True if the mouse is being held.
+ * @warning this function is deprecated and will be replaced by RGFW_window_isHoldingMouse in RGFW 2.0
+*/
+RGFWDEF RGFW_bool RGFW_window_isHoldingMouse(RGFW_window* win);
+
+/**!
+ * @brief Hides the window from view.
+ * @param win The target window.
+*/
+RGFWDEF void RGFW_window_hide(RGFW_window* win);
+
+/**!
+ * @brief Shows the window if it was hidden.
+ * @param win The target window.
+*/
+RGFWDEF void RGFW_window_show(RGFW_window* win);
+
+/**!
+ * @brief Sets whether the window should close.
+ * @param win The target window.
+ * @param shouldClose True to signal the window should close, false to keep it open.
+ *
+ * This can override or trigger the `RGFW_window_shouldClose` state by modifying window flags.
+*/
+RGFWDEF void RGFW_window_setShouldClose(RGFW_window* win, RGFW_bool shouldClose);
+
+/**!
+ * @brief Retrieves the current global mouse position.
+ * @param x [OUTPUT] Pointer to store the X position of the mouse on the screen.
+ * @param y [OUTPUT] Pointer to store the Y position of the mouse on the screen.
+ * @return True if the position was successfully retrieved.
+*/
+RGFWDEF RGFW_bool RGFW_getGlobalMouse(i32* x, i32* y);
+
+/**!
+ * @brief Retrieves the mouse position relative to the window.
+ * @param win The target window.
+ * @param x [OUTPUT] Pointer to store the X position within the window.
+ * @param y [OUTPUT] Pointer to store the Y position within the window.
+ * @return True if the position was successfully retrieved.
+*/
+RGFWDEF RGFW_bool RGFW_window_getMouse(RGFW_window* win, i32* x, i32* y);
+
+/**!
+ * @brief Shows or hides the mouse cursor for the window.
+ * @param win The target window.
+ * @param show True to show the mouse, false to hide it.
+*/
+RGFWDEF void RGFW_window_showMouse(RGFW_window* win, RGFW_bool show);
+
+/**!
+ * @brief Checks if the mouse is currently hidden in the window.
+ * @param win The target window.
+ * @return True if the mouse is hidden.
+*/
+RGFWDEF RGFW_bool RGFW_window_isMouseHidden(RGFW_window* win);
+
+/**!
+ * @brief Moves the mouse to the specified position within the window.
+ * @param win The target window.
+ * @param x The new X position.
+ * @param y The new Y position.
+*/
+RGFWDEF void RGFW_window_moveMouse(RGFW_window* win, i32 x, i32 y);
+
+/**!
+ * @brief Checks if the window should close.
+ * @param win The target window.
+ * @return True if the window should close (for example, if ESC was pressed or a close event occurred).
+*/
+RGFWDEF RGFW_bool RGFW_window_shouldClose(RGFW_window* win);
+
+/**!
+ * @brief Checks if the window is currently fullscreen.
+ * @param win The target window.
+ * @return True if the window is fullscreen.
+*/
+RGFWDEF RGFW_bool RGFW_window_isFullscreen(RGFW_window* win);
+
+/**!
+ * @brief Checks if the window is currently hidden.
+ * @param win The target window.
+ * @return True if the window is hidden.
+*/
+RGFWDEF RGFW_bool RGFW_window_isHidden(RGFW_window* win);
+
+/**!
+ * @brief Checks if the window is minimized.
+ * @param win The target window.
+ * @return True if the window is minimized.
+*/
+RGFWDEF RGFW_bool RGFW_window_isMinimized(RGFW_window* win);
+
+/**!
+ * @brief Checks if the window is maximized.
+ * @param win The target window.
+ * @return True if the window is maximized.
+*/
+RGFWDEF RGFW_bool RGFW_window_isMaximized(RGFW_window* win);
+
+/**!
+ * @brief Checks if the window is floating.
+ * @param win The target window.
+ * @return True if the window is floating.
+*/
+RGFWDEF RGFW_bool RGFW_window_isFloating(RGFW_window* win);
+/** @} */
+
+/** * @defgroup Monitor
+* @{ */
+
+#ifndef RGFW_NO_MONITOR
+/**!
+ * @brief Scales the window to match its monitor’s resolution.
+ * @param win The target window.
+ *
+ * This function is automatically called when the flag `RGFW_scaleToMonitor`
+ * is used during window creation.
+*/
+RGFWDEF void RGFW_window_scaleToMonitor(RGFW_window* win);
+
+/**!
+ * @brief Retrieves the monitor structure associated with the window.
+ * @param win The target window.
+ * @return The monitor structure of the window.
+*/
+RGFWDEF RGFW_monitor RGFW_window_getMonitor(RGFW_window* win);
+#endif
+
+/** @} */
+
+/** * @defgroup Clipboard
+* @{ */
+
+/**!
+ * @brief Reads clipboard data.
+ * @param size [OUTPUT] A pointer that will be filled with the size of the clipboard data.
+ * @return A pointer to the clipboard data as a string.
+*/
+RGFWDEF const char* RGFW_readClipboard(size_t* size);
+
+/**!
+ * @brief Reads clipboard data into a provided buffer, or returns the required length if str is NULL.
+ * @param str [OUTPUT] A pointer to the buffer that will receive the clipboard data (or NULL to get required size).
+ * @param strCapacity The capacity of the provided buffer.
+ * @return The number of bytes read or required length of clipboard data.
+*/
+RGFWDEF RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity);
+
+/**!
+ * @brief Writes text to the clipboard.
+ * @param text The text to be written to the clipboard.
+ * @param textLen The length of the text being written.
+*/
+RGFWDEF void RGFW_writeClipboard(const char* text, u32 textLen);
+/** @} */
+
+
+
+/** * @defgroup error handling
+* @{ */
+/**!
+ * @brief Sets the callback function to handle debug messages from RGFW.
+ * @param func The function pointer to be used as the debug callback.
+ * @return The previously set debug callback function.
+*/
+RGFWDEF RGFW_debugfunc RGFW_setDebugCallback(RGFW_debugfunc func);
+
+/**!
+ * @brief Sends a debug message manually through the currently set debug callback.
+ * @param type The type of debug message being sent.
+ * @param err The associated error code.
+ * @param msg The debug message text.
+*/
+RGFWDEF void RGFW_sendDebugInfo(RGFW_debugType type, RGFW_errorCode err, const char* msg);
+/** @} */
+
+/**
+
+
+ event callbacks.
+ These are completely optional, so you can use the normal
+ RGFW_checkEvent() method if you prefer that
+
+* @defgroup Callbacks
+* @{
+*/
+
+/**!
+ * @brief Sets the callback function for window move events.
+ * @param func The function to be called when the window is moved.
+ * @return The previously set callback function, if any.
+*/
+RGFWDEF RGFW_windowMovedfunc RGFW_setWindowMovedCallback(RGFW_windowMovedfunc func);
+
+/**!
+ * @brief Sets the callback function for window resize events.
+ * @param func The function to be called when the window is resized.
+ * @return The previously set callback function, if any.
+*/
+RGFWDEF RGFW_windowResizedfunc RGFW_setWindowResizedCallback(RGFW_windowResizedfunc func);
+
+/**!
+ * @brief Sets the callback function for window quit events.
+ * @param func The function to be called when the window receives a quit signal.
+ * @return The previously set callback function, if any.
+*/
+RGFWDEF RGFW_windowQuitfunc RGFW_setWindowQuitCallback(RGFW_windowQuitfunc func);
+
+/**!
+ * @brief Sets the callback function for mouse move events.
+ * @param func The function to be called when the mouse moves within the window.
+ * @return The previously set callback function, if any.
+*/
+RGFWDEF RGFW_mousePosfunc RGFW_setMousePosCallback(RGFW_mousePosfunc func);
+
+/**!
+ * @brief Sets the callback function for window refresh events.
+ * @param func The function to be called when the window needs to be refreshed.
+ * @return The previously set callback function, if any.
+*/
+RGFWDEF RGFW_windowRefreshfunc RGFW_setWindowRefreshCallback(RGFW_windowRefreshfunc func);
+
+/**!
+ * @brief Sets the callback function for focus change events.
+ * @param func The function to be called when the window gains or loses focus.
+ * @return The previously set callback function, if any.
+*/
+RGFWDEF RGFW_focusfunc RGFW_setFocusCallback(RGFW_focusfunc func);
+
+/**!
+ * @brief Sets the callback function for mouse notification events.
+ * @param func The function to be called when a mouse notification event occurs.
+ * @return The previously set callback function, if any.
+*/
+RGFWDEF RGFW_mouseNotifyfunc RGFW_setMouseNotifyCallback(RGFW_mouseNotifyfunc func);
+
+/**!
+ * @brief Sets the callback function for data drop events.
+ * @param func The function to be called when data is dropped into the window.
+ * @return The previously set callback function, if any.
+*/
+RGFWDEF RGFW_dataDropfunc RGFW_setDataDropCallback(RGFW_dataDropfunc func);
+
+/**!
+ * @brief Sets the callback function for the start of a data drag event.
+ * @param func The function to be called when data dragging begins.
+ * @return The previously set callback function, if any.
+*/
+RGFWDEF RGFW_dataDragfunc RGFW_setDataDragCallback(RGFW_dataDragfunc func);
+
+/**!
+ * @brief Sets the callback function for key press and release events.
+ * @param func The function to be called when a key is pressed or released.
+ * @return The previously set callback function, if any.
+*/
+RGFWDEF RGFW_keyfunc RGFW_setKeyCallback(RGFW_keyfunc func);
+
+/**!
+ * @brief Sets the callback function for mouse button press and release events.
+ * @param func The function to be called when a mouse button is pressed or released.
+ * @return The previously set callback function, if any.
+*/
+RGFWDEF RGFW_mouseButtonfunc RGFW_setMouseButtonCallback(RGFW_mouseButtonfunc func);
+
+/**!
+ * @brief Sets the callback function for mouse scroll events.
+ * @param func The function to be called when the mouse wheel is scrolled.
+ * @return The previously set callback function, if any.
+*/
+RGFWDEF RGFW_mouseScrollfunc RGFW_setMouseScrollCallback(RGFW_mouseScrollfunc func);
+
+/**!
+ * @brief Sets the callback function for window maximize events.
+ * @param func The function to be called when the window is maximized.
+ * @return The previously set callback function, if any.
+*/
+RGFWDEF RGFW_windowMaximizedfunc RGFW_setWindowMaximizedCallback(RGFW_windowMaximizedfunc func);
+
+/**!
+ * @brief Sets the callback function for window minimize events.
+ * @param func The function to be called when the window is minimized.
+ * @return The previously set callback function, if any.
+*/
+RGFWDEF RGFW_windowMinimizedfunc RGFW_setWindowMinimizedCallback(RGFW_windowMinimizedfunc func);
+
+/**!
+ * @brief Sets the callback function for window restore events.
+ * @param func The function to be called when the window is restored from a minimized or maximized state.
+ * @return The previously set callback function, if any.
+*/
+RGFWDEF RGFW_windowRestoredfunc RGFW_setWindowRestoredCallback(RGFW_windowRestoredfunc func);
+
+/**!
+ * @brief Sets the callback function for DPI (scale) update events.
+ * @param func The function to be called when the window’s DPI or scale changes.
+ * @return The previously set callback function, if any.
+*/
+RGFWDEF RGFW_scaleUpdatedfunc RGFW_setScaleUpdatedCallback(RGFW_scaleUpdatedfunc func);
+/** @} */
+
+/** * @defgroup graphics_API
+* @{ */
+
+/*! native rendering API functions */
+#if defined(RGFW_OPENGL)
+/* these are native opengl specific functions and will NOT work with EGL */
+
+/*!< make the window the current OpenGL drawing context
+
+ NOTE:
+ if you want to switch the graphics context's thread,
+ you have to run RGFW_window_makeCurrentContext_OpenGL(NULL); on the old thread
+ then RGFW_window_makeCurrentContext_OpenGL(valid_window) on the new thread
+*/
+
+/**!
+ * @brief Sets the global OpenGL hints to the specified pointer.
+ * @param hints A pointer to the RGFW_glHints structure containing the desired OpenGL settings.
+*/
+RGFWDEF void RGFW_setGlobalHints_OpenGL(RGFW_glHints* hints);
+
+/**!
+ * @brief Resets the global OpenGL hints to their default values.
+*/
+RGFWDEF void RGFW_resetGlobalHints_OpenGL(void);
+
+/**!
+ * @brief Gets the current global OpenGL hints pointer.
+ * @return A pointer to the currently active RGFW_glHints structure.
+*/
+RGFWDEF RGFW_glHints* RGFW_getGlobalHints_OpenGL(void);
+
+/**!
+ * @brief Creates and allocates an OpenGL context for the specified window.
+ * @param win A pointer to the target RGFW_window.
+ * @param hints A pointer to an RGFW_glHints structure defining context creation parameters.
+ * @return A pointer to the newly created RGFW_glContext.
+*/
+RGFWDEF RGFW_glContext* RGFW_window_createContext_OpenGL(RGFW_window* win, RGFW_glHints* hints);
+
+/**!
+ * @brief Creates an OpenGL context for the specified window using a preallocated context structure.
+ * @param win A pointer to the target RGFW_window.
+ * @param ctx A pointer to an already allocated RGFW_glContext structure.
+ * @param hints A pointer to an RGFW_glHints structure defining context creation parameters.
+ * @return RGFW_TRUE on success, RGFW_FALSE on failure.
+*/
+RGFWDEF RGFW_bool RGFW_window_createContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints);
+
+/**!
+ * @brief Retrieves the OpenGL context associated with a window.
+ * @param win A pointer to the RGFW_window.
+ * @return A pointer to the associated RGFW_glContext, or NULL if none exists or if the context is EGL-based.
+*/
+RGFWDEF RGFW_glContext* RGFW_window_getContext_OpenGL(RGFW_window* win);
+
+/**!
+ * @brief Deletes and frees the OpenGL context.
+ * @param win A pointer to the RGFW_window.
+ * @param ctx A pointer to the RGFW_glContext to delete.
+ *
+ * @note This is automatically called by RGFW_window_close if the window’s context is not NULL.
+*/
+RGFWDEF void RGFW_window_deleteContext_OpenGL(RGFW_window* win, RGFW_glContext* ctx);
+
+/**!
+ * @brief Deletes the OpenGL context without freeing its memory.
+ * @param win A pointer to the RGFW_window.
+ * @param ctx A pointer to the RGFW_glContext to delete.
+ *
+ * @note This is automatically called by RGFW_window_close if the window’s context is not NULL.
+*/
+RGFWDEF void RGFW_window_deleteContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx);
+
+/**!
+ * @brief Retrieves the native source context from an RGFW_glContext.
+ * @param ctx A pointer to the RGFW_glContext.
+ * @return A pointer to the native OpenGL context handle.
+*/
+RGFWDEF void* RGFW_glContext_getSourceContext(RGFW_glContext* ctx);
+
+/**!
+ * @brief Makes the specified window the current OpenGL rendering target.
+ * @param win A pointer to the RGFW_window to make current.
+ *
+ * @note This is typically called internally by RGFW_window_makeCurrent.
+*/
+RGFWDEF void RGFW_window_makeCurrentWindow_OpenGL(RGFW_window* win);
+
+/**!
+ * @brief Makes the OpenGL context of the specified window current.
+ * @param win A pointer to the RGFW_window whose context should be made current.
+ *
+ * @note To move a context between threads, call RGFW_window_makeCurrentContext_OpenGL(NULL)
+ * on the old thread before making it current on the new one.
+*/
+RGFWDEF void RGFW_window_makeCurrentContext_OpenGL(RGFW_window* win);
+
+/**!
+ * @brief Swaps the OpenGL buffers for the specified window.
+ * @param win A pointer to the RGFW_window whose buffers should be swapped.
+ *
+ * @note Typically called by RGFW_window_swapInterval.
+*/
+RGFWDEF void RGFW_window_swapBuffers_OpenGL(RGFW_window* win);
+
+/**!
+ * @brief Retrieves the current OpenGL context.
+ * @return A pointer to the currently active OpenGL context (GLX, WGL, Cocoa, or WebGL backend).
+*/
+RGFWDEF void* RGFW_getCurrentContext_OpenGL(void);
+
+/**!
+ * @brief Retrieves the current OpenGL window.
+ * @return A pointer to the RGFW_window currently bound as the OpenGL context target.
+*/
+RGFWDEF RGFW_window* RGFW_getCurrentWindow_OpenGL(void);
+
+/**!
+ * @brief Sets the OpenGL swap interval (vsync).
+ * @param win A pointer to the RGFW_window.
+ * @param swapInterval The desired swap interval value (0 to disable vsync, 1 to enable).
+*/
+RGFWDEF void RGFW_window_swapInterval_OpenGL(RGFW_window* win, i32 swapInterval);
+
+/**!
+ * @brief Retrieves the address of a native OpenGL procedure.
+ * @param procname The name of the OpenGL function to look up.
+ * @return A pointer to the function, or NULL if not found.
+*/
+RGFWDEF RGFW_proc RGFW_getProcAddress_OpenGL(const char* procname);
+
+/**!
+ * @brief Checks whether a specific OpenGL or OpenGL ES API extension is supported.
+ * @param extension The name of the extension to check.
+ * @param len The length of the extension string.
+ * @return RGFW_TRUE if supported, RGFW_FALSE otherwise.
+*/
+RGFWDEF RGFW_bool RGFW_extensionSupported_OpenGL(const char* extension, size_t len);
+
+/**!
+ * @brief Checks whether a specific platform-dependent OpenGL extension is supported.
+ * @param extension The name of the extension to check.
+ * @param len The length of the extension string.
+ * @return RGFW_TRUE if supported, RGFW_FALSE otherwise.
+*/
+RGFWDEF RGFW_bool RGFW_extensionSupportedPlatform_OpenGL(const char* extension, size_t len);
+
+/* these are EGL specific functions, they may fallback to OpenGL */
+#ifdef RGFW_EGL
+/**!
+ * @brief Creates and allocates an OpenGL/EGL context for the specified window.
+ * @param win A pointer to the target RGFW_window.
+ * @param hints A pointer to an RGFW_glHints structure defining context creation parameters.
+ * @return A pointer to the newly created RGFW_eglContext.
+*/
+RGFWDEF RGFW_eglContext* RGFW_window_createContext_EGL(RGFW_window* win, RGFW_glHints* hints);
+
+/**!
+ * @brief Creates an OpenGL/EGL context for the specified window using a preallocated context structure.
+ * @param win A pointer to the target RGFW_window.
+ * @param ctx A pointer to an already allocated RGFW_eglContext structure.
+ * @param hints A pointer to an RGFW_glHints structure defining context creation parameters.
+ * @return RGFW_TRUE on success, RGFW_FALSE on failure.
+*/
+RGFWDEF RGFW_bool RGFW_window_createContextPtr_EGL(RGFW_window* win, RGFW_eglContext* ctx, RGFW_glHints* hints);
+
+/**!
+ * @brief Frees and deletes an OpenGL/EGL context.
+ * @param win A pointer to the RGFW_window.
+ * @param ctx A pointer to the RGFW_eglContext to delete.
+ *
+ * @note Automatically called by RGFW_window_close if RGFW owns the context.
+*/
+RGFWDEF void RGFW_window_deleteContext_EGL(RGFW_window* win, RGFW_eglContext* ctx);
+
+/**!
+ * @brief Deletes an OpenGL/EGL context without freeing its memory.
+ * @param win A pointer to the RGFW_window.
+ * @param ctx A pointer to the RGFW_eglContext to delete.
+ *
+ * @note Automatically called by RGFW_window_close if RGFW owns the context.
+*/
+RGFWDEF void RGFW_window_deleteContextPtr_EGL(RGFW_window* win, RGFW_eglContext* ctx);
+
+/**!
+ * @brief Retrieves the OpenGL/EGL context associated with a window.
+ * @param win A pointer to the RGFW_window.
+ * @return A pointer to the associated RGFW_eglContext, or NULL if none exists or if the context is a native OpenGL context.
+*/
+RGFWDEF RGFW_eglContext* RGFW_window_getContext_EGL(RGFW_window* win);
+
+/**!
+ * @brief Retrieves the EGL display handle.
+ * @return A pointer to the native EGLDisplay.
+*/
+RGFWDEF void* RGFW_getDisplay_EGL(void);
+
+/**!
+ * @brief Retrieves the native source context from an RGFW_eglContext.
+ * @param ctx A pointer to the RGFW_eglContext.
+ * @return A pointer to the native EGLContext handle.
+*/
+RGFWDEF void* RGFW_eglContext_getSourceContext(RGFW_eglContext* ctx);
+
+/**!
+ * @brief Retrieves the EGL surface handle from an RGFW_eglContext.
+ * @param ctx A pointer to the RGFW_eglContext.
+ * @return A pointer to the EGLSurface associated with the context.
+*/
+RGFWDEF void* RGFW_eglContext_getSurface(RGFW_eglContext* ctx);
+
+/**!
+ * @brief Retrieves the Wayland EGL window handle from an RGFW_eglContext.
+ * @param ctx A pointer to the RGFW_eglContext.
+ * @return A pointer to the wl_egl_window associated with the EGL context.
+*/
+RGFWDEF struct wl_egl_window* RGFW_eglContext_wlEGLWindow(RGFW_eglContext* ctx);
+
+/**!
+ * @brief Swaps the EGL buffers for the specified window.
+ * @param win A pointer to the RGFW_window whose buffers should be swapped.
+ *
+ * @note Typically called by RGFW_window_swapInterval.
+*/
+RGFWDEF void RGFW_window_swapBuffers_EGL(RGFW_window* win);
+
+/**!
+ * @brief Makes the specified window the current EGL rendering target.
+ * @param win A pointer to the RGFW_window to make current.
+ *
+ * @note This is typically called internally by RGFW_window_makeCurrent.
+*/
+RGFWDEF void RGFW_window_makeCurrentWindow_EGL(RGFW_window* win);
+
+/**!
+ * @brief Makes the EGL context of the specified window current.
+ * @param win A pointer to the RGFW_window whose context should be made current.
+ *
+ * @note To move a context between threads, call RGFW_window_makeCurrentContext_EGL(NULL)
+ * on the old thread before making it current on the new one.
+*/
+RGFWDEF void RGFW_window_makeCurrentContext_EGL(RGFW_window* win);
+
+/**!
+ * @brief Retrieves the current EGL context.
+ * @return A pointer to the currently active EGLContext.
+*/
+RGFWDEF void* RGFW_getCurrentContext_EGL(void);
+
+/**!
+ * @brief Retrieves the current EGL window.
+ * @return A pointer to the RGFW_window currently bound as the EGL context target.
+*/
+RGFWDEF RGFW_window* RGFW_getCurrentWindow_EGL(void);
+
+/**!
+ * @brief Sets the EGL swap interval (vsync).
+ * @param win A pointer to the RGFW_window.
+ * @param swapInterval The desired swap interval value (0 to disable vsync, 1 to enable).
+*/
+RGFWDEF void RGFW_window_swapInterval_EGL(RGFW_window* win, i32 swapInterval);
+
+/**!
+ * @brief Retrieves the address of a native OpenGL or OpenGL ES procedure in an EGL context.
+ * @param procname The name of the OpenGL function to look up.
+ * @return A pointer to the function, or NULL if not found.
+*/
+RGFWDEF RGFW_proc RGFW_getProcAddress_EGL(const char* procname);
+
+/**!
+ * @brief Checks whether a specific OpenGL or OpenGL ES API extension is supported in the current EGL context.
+ * @param extension The name of the extension to check.
+ * @param len The length of the extension string.
+ * @return RGFW_TRUE if supported, RGFW_FALSE otherwise.
+*/
+RGFWDEF RGFW_bool RGFW_extensionSupported_EGL(const char* extension, size_t len);
+
+/**!
+ * @brief Checks whether a specific platform-dependent EGL extension is supported in the current context.
+ * @param extension The name of the extension to check.
+ * @param len The length of the extension string.
+ * @return RGFW_TRUE if supported, RGFW_FALSE otherwise.
+*/
+RGFWDEF RGFW_bool RGFW_extensionSupportedPlatform_EGL(const char* extension, size_t len);
+#endif
+#endif
+
+#ifdef RGFW_VULKAN
+#include <vulkan/vulkan.h>
+
+/* if you don't want to use the above macros */
+
+/**!
+ * @brief Retrieves the Vulkan instance extensions required by RGFW.
+ * @param count [OUTPUT] A pointer that will receive the number of required extensions (typically 2).
+ * @return A pointer to a static array of required Vulkan instance extension names.
+*/
+RGFWDEF const char** RGFW_getRequiredInstanceExtensions_Vulkan(size_t* count);
+
+/**!
+ * @brief Creates a Vulkan surface for the specified window.
+ * @param win A pointer to the RGFW_window for which to create the Vulkan surface.
+ * @param instance The Vulkan instance used to create the surface.
+ * @param surface [OUTPUT] A pointer to a VkSurfaceKHR handle that will receive the created surface.
+ * @return A VkResult indicating success or failure.
+*/
+RGFWDEF VkResult RGFW_window_createSurface_Vulkan(RGFW_window* win, VkInstance instance, VkSurfaceKHR* surface);
+
+/**!
+ * @brief Checks whether the specified Vulkan physical device and queue family support presentation for RGFW.
+ * @param instance The Vulkan instance.
+ * @param physicalDevice The Vulkan physical device to check.
+ * @param queueFamilyIndex The index of the queue family to query for presentation support.
+ * @return RGFW_TRUE if presentation is supported, RGFW_FALSE otherwise.
+*/
+RGFWDEF RGFW_bool RGFW_getPresentationSupport_Vulkan(VkInstance instance, VkPhysicalDevice physicalDevice, u32 queueFamilyIndex);
+#endif
+
+#ifdef RGFW_DIRECTX
+#ifndef RGFW_WINDOWS
+ #undef RGFW_DIRECTX
+#else
+ #define OEMRESOURCE
+ #include <dxgi.h>
+
+ #ifndef __cplusplus
+ #define __uuidof(T) IID_##T
+ #endif
+/**!
+ * @brief Creates a DirectX swap chain for the specified RGFW window.
+ * @param win A pointer to the RGFW_window for which to create the swap chain.
+ * @param pFactory A pointer to the IDXGIFactory used to create the swap chain.
+ * @param pDevice A pointer to the DirectX device (e.g., ID3D11Device or ID3D12Device).
+ * @param swapchain [OUTPUT] A pointer to an IDXGISwapChain pointer that will receive the created swap chain.
+ * @return An integer result code (0 on success, or a DirectX error code on failure).
+*/
+RGFWDEF int RGFW_window_createSwapChain_DirectX(RGFW_window* win, IDXGIFactory* pFactory, IUnknown* pDevice, IDXGISwapChain** swapchain);
+#endif
+#endif
+
+#ifdef RGFW_WEBGPU
+ #include <webgpu/webgpu.h>
+ /**!
+ * @brief Creates a WebGPU surface for the specified RGFW window.
+ * @param window A pointer to the RGFW_window for which to create the surface.
+ * @param instance The WebGPU instance used to create the surface.
+ * @return The created WGPUSurface handle.
+ */
+ RGFWDEF WGPUSurface RGFW_window_createSurface_WebGPU(RGFW_window* window, WGPUInstance instance);
+#endif
+
+/** @} */
+
+/** * @defgroup Supporting
+* @{ */
+
+/**!
+ * @brief Sets the root (main) RGFW window.
+ * @param win A pointer to the RGFW_window to set as the root window.
+*/
+RGFWDEF void RGFW_setRootWindow(RGFW_window* win);
+
+/**!
+ * @brief Retrieves the current root RGFW window.
+ * @return A pointer to the current root RGFW_window.
+*/
+RGFWDEF RGFW_window* RGFW_getRootWindow(void);
+
+/**!
+ * @brief Pushes an event into the standard RGFW event queue.
+ * @param event A pointer to the RGFW_event to be added to the queue.
+*/
+RGFWDEF void RGFW_eventQueuePush(const RGFW_event* event);
+
+/**!
+ * @brief Clears all events from the RGFW event queue without processing them.
+*/
+RGFWDEF void RGFW_eventQueueFlush(void);
+
+/**!
+ * @brief Pops the next event from the RGFW event queue for the specified window.
+ * @param win A pointer to the RGFW_window to retrieve an event for.
+ * @return A pointer to the popped RGFW_event, or NULL if the queue is empty.
+*/
+RGFWDEF RGFW_event* RGFW_eventQueuePop(RGFW_window* win);
+
+/**!
+ * @brief Converts an API keycode to the RGFW unmapped (physical) key.
+ * @param keycode The platform-specific keycode.
+ * @return The corresponding RGFW keycode.
+*/
+RGFWDEF u32 RGFW_apiKeyToRGFW(u32 keycode);
+
+/**!
+ * @brief Converts an RGFW keycode to the unmapped (physical) API key.
+ * @param keycode The RGFW keycode.
+ * @return The corresponding platform-specific keycode.
+*/
+RGFWDEF u32 RGFW_rgfwToApiKey(u32 keycode);
+
+/**!
+ * @brief Converts an RGFW keycode to the mapped character representation.
+ * @param keycode The RGFW keycode.
+ * @return The corresponding key character.
+*/
+RGFWDEF u8 RGFW_rgfwToKeyChar(u32 keycode);
+
+/**!
+ * @brief Retrieves the size of the RGFW_info structure.
+ * @return The size (in bytes) of RGFW_info.
+*/
+RGFWDEF size_t RGFW_sizeofInfo(void);
+
+/**!
+ * @brief Initializes the RGFW library.
+ * @return 0 on success, or a negative error code on failure.
+ * @note This is automatically called when the first window is created.
+*/
+RGFWDEF i32 RGFW_init(void);
+
+/**!
+ * @brief Deinitializes the RGFW library.
+ * @note This is automatically called when the last open window is closed.
+*/
+RGFWDEF void RGFW_deinit(void);
+
+/**!
+ * @brief Initializes RGFW using a user-provided RGFW_info structure.
+ * @param info A pointer to an RGFW_info structure to be used for initialization.
+ * @return 0 on success, or a negative error code on failure.
+*/
+RGFWDEF i32 RGFW_init_ptr(RGFW_info* info);
+
+/**!
+ * @brief Deinitializes a specific RGFW instance stored in the provided RGFW_info pointer.
+ * @param info A pointer to the RGFW_info structure representing the instance to deinitialize.
+*/
+RGFWDEF void RGFW_deinit_ptr(RGFW_info* info);
+
+/**!
+ * @brief Sets the global RGFW_info structure pointer.
+ * @param info A pointer to the RGFW_info structure to set.
+*/
+RGFWDEF void RGFW_setInfo(RGFW_info* info);
+
+/**!
+ * @brief Retrieves the global RGFW_info structure pointer.
+ * @return A pointer to the current RGFW_info structure.
+*/
+RGFWDEF RGFW_info* RGFW_getInfo(void);
+
+/** @} */
+#endif /* RGFW_HEADER */
+
+#if !defined(RGFW_NATIVE_HEADER) && (defined(RGFW_NATIVE) || defined(RGFW_IMPLEMENTATION))
+#define RGFW_NATIVE_HEADER
+ #if (defined(RGFW_OPENGL) || defined(RGFW_WEGL)) && defined(_MSC_VER)
+ #pragma comment(lib, "opengl32")
+ #endif
+
+ #ifdef RGFW_OPENGL
+ struct RGFW_eglContext {
+ void* ctx;
+ void* surface;
+ struct wl_egl_window* eglWindow;
+ };
+
+ typedef union RGFW_gfxContext {
+ RGFW_glContext* native;
+ RGFW_eglContext* egl;
+ } RGFW_gfxContext;
+
+ typedef RGFW_ENUM(u32, RGFW_gfxContextType) {
+ RGFW_gfxNativeOpenGL = RGFW_BIT(0),
+ RGFW_gfxEGL = RGFW_BIT(1),
+ RGFW_gfxOwnedByRGFW = RGFW_BIT(2)
+ };
+ #endif
+
+ /*! source data for the window (used by the APIs) */
+ #ifdef RGFW_WINDOWS
+
+ #define WIN32_LEAN_AND_MEAN
+ #define OEMRESOURCE
+ #include <windows.h>
+
+ struct RGFW_nativeImage {
+ HBITMAP bitmap;
+ u8* bitmapBits;
+ RGFW_format format;
+ HDC hdcMem;
+ };
+
+ #ifdef RGFW_OPENGL
+ struct RGFW_glContext { HGLRC ctx; };
+ #endif
+
+ struct RGFW_window_src {
+ HWND window; /*!< source window */
+ HDC hdc; /*!< source HDC */
+ i32 offsetW, offsetH; /*!< width and height offset for window */
+ HICON hIconSmall, hIconBig; /*!< source window icons */
+ i32 maxSizeW, maxSizeH, minSizeW, minSizeH, aspectRatioW, aspectRatioH; /*!< for setting max/min resize (RGFW_WINDOWS) */
+ #ifdef RGFW_OPENGL
+ RGFW_gfxContext ctx;
+ RGFW_gfxContextType gfxType;
+ #endif
+ };
+
+#elif defined(RGFW_UNIX)
+ #ifdef RGFW_X11
+ #include <X11/Xlib.h>
+ #include <X11/Xutil.h>
+ #endif
+
+ #ifdef RGFW_WAYLAND
+ #ifdef RGFW_LIBDECOR
+ #include <libdecor-0/libdecor.h>
+ #endif
+
+ #include <wayland-client.h>
+ #include <errno.h>
+ #endif
+
+ struct RGFW_nativeImage {
+ #ifdef RGFW_X11
+ XImage* bitmap;
+ #endif
+ #ifdef RGFW_WAYLAND
+ struct wl_buffer* wl_buffer;
+ #endif
+ u8* buffer;
+ RGFW_format format;
+ };
+
+ #ifdef RGFW_OPENGL
+ struct RGFW_glContext {
+ #ifdef RGFW_X11
+ struct __GLXcontextRec* ctx; /*!< source graphics context */
+ Window window;
+ #endif
+ #ifdef RGFW_WAYLAND
+ RGFW_eglContext egl;
+ #endif
+ };
+ #endif
+
+ struct RGFW_window_src {
+ i32 x, y, w, h;
+ #ifdef RGFW_OPENGL
+ RGFW_gfxContext ctx;
+ RGFW_gfxContextType gfxType;
+ #endif
+#ifdef RGFW_X11
+ Window window; /*!< source window */
+ Window parent; /*!< parent window */
+ GC gc;
+ #ifdef RGFW_ADVANCED_SMOOTH_RESIZE
+ i64 counter_value;
+ XID counter;
+ #endif
+#endif /* RGFW_X11 */
+
+#if defined(RGFW_WAYLAND)
+ struct wl_surface* surface;
+ struct xdg_surface* xdg_surface;
+ struct xdg_toplevel* xdg_toplevel;
+ struct zxdg_toplevel_decoration_v1* decoration;
+ struct zwp_locked_pointer_v1 *locked_pointer;
+ struct xdg_toplevel_icon_v1 *icon;
+ u32 decoration_mode;
+ /* State flags to configure the window */
+ RGFW_bool pending_activated;
+ RGFW_bool activated;
+ RGFW_bool resizing;
+ RGFW_bool pending_maximized;
+ RGFW_bool maximized;
+ RGFW_bool minimized;
+
+ RGFW_bool using_custom_cursor;
+ struct wl_surface* custom_cursor_surface;
+
+ RGFW_monitor active_monitor;
+
+ struct wl_data_source *data_source; // offer data to other clients
+
+ #ifdef RGFW_LIBDECOR
+ struct libdecor* decorContext;
+ #endif
+#endif /* RGFW_WAYLAND */
+ };
+
+#elif defined(RGFW_MACOS)
+
+ struct RGFW_nativeImage {
+ RGFW_format format;
+ };
+
+ #ifdef RGFW_OPENGL
+ struct RGFW_glContext { void* ctx; };
+ #endif
+
+ struct RGFW_window_src {
+ void* window;
+ void* view; /* apple viewpoint thingy */
+ void* mouse;
+ #ifdef RGFW_OPENGL
+ RGFW_gfxContext ctx;
+ RGFW_gfxContextType gfxType;
+ #endif
+ };
+
+#elif defined(RGFW_WASM)
+
+ #include <emscripten/html5.h>
+ #include <emscripten/key_codes.h>
+
+ struct RGFW_nativeImage {
+ RGFW_format format;
+ };
+
+ #ifdef RGFW_OPENGL
+ struct RGFW_glContext {
+ EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx;
+ };
+ #endif
+
+ struct RGFW_window_src {
+ #ifdef RGFW_OPENGL
+ RGFW_gfxContext ctx;
+ RGFW_gfxContextType gfxType;
+ #endif
+ };
+
+#endif
+
+struct RGFW_surface {
+ u8* data;
+ i32 w, h;
+ RGFW_format format;
+ RGFW_nativeImage native;
+};
+
+/*! internal window data that is not specific to the OS */
+typedef struct RGFW_windowInternal {
+ /*! which key RGFW_window_shouldClose checks. Settting this to RGFW_keyNULL disables the feature. */
+ RGFW_key exitKey;
+ i32 lastMouseX, lastMouseY; /*!< last cusor point (for raw mouse data) */
+
+ RGFW_bool shouldClose;
+ RGFW_bool rawMouse;
+ RGFW_bool inFocus;
+ RGFW_bool mouseInside;
+ RGFW_keymod mod;
+ RGFW_eventFlag enabledEvents;
+ u32 flags; /*!< windows flags (for RGFW to check and modify) */
+ i32 oldX, oldY, oldW, oldH;
+} RGFW_windowInternal;
+
+struct RGFW_window {
+ RGFW_window_src src; /*!< src window data */
+ RGFW_windowInternal internal; /*!< internal window data that is not specific to the OS */
+ void* userPtr; /* ptr for usr data */
+ i32 x, y, w, h; /*!< position and size of the window */
+}; /*!< window structure for the window */
+
+typedef struct RGFW_windowState {
+ RGFW_bool mouseEnter;
+ RGFW_bool dataDragging;
+ RGFW_bool dataDrop;
+ size_t filesCount;
+ i32 dropX, dropY;
+ RGFW_window* win; /*!< it's not possible for one of these events to happen in the frame that the other event happened */
+
+ RGFW_bool mouseLeave;
+ RGFW_window* winLeave; /*!< if a mouse leaves one widow and enters the next */
+} RGFW_windowState;
+
+typedef struct {
+ RGFW_bool current;
+ RGFW_bool prev;
+} RGFW_keyState;
+
+#ifndef RGFW_NO_MONITOR
+ typedef struct RGFW_monitorNode {
+ RGFW_monitor mon;
+ struct RGFW_monitorNode* next;
+#ifdef RGFW_WAYLAND
+ u32 id; /* Add id so wl_outputs can be removed */
+ struct wl_output *output;
+ struct zxdg_output_v1 *xdg_output;
+#endif
+ } RGFW_monitorNode;
+
+ typedef struct RGFW_monitorList {
+ RGFW_monitorNode* head;
+ RGFW_monitorNode* cur;
+ } RGFW_monitorList;
+
+ typedef struct RGFW_monitors {
+ RGFW_monitorList list;
+ RGFW_monitorList freeList;
+ size_t count;
+ RGFW_monitorNode data[RGFW_MAX_MONITORS];
+ } RGFW_monitors;
+
+ RGFWDEF RGFW_monitorNode* RGFW_monitors_add(RGFW_monitor mon);
+ RGFWDEF void RGFW_monitors_remove(RGFW_monitorNode* node, RGFW_monitorNode* prev);
+#endif
+
+struct RGFW_info {
+ RGFW_window* root;
+ i32 windowCount;
+
+ RGFW_mouse* hiddenMouse;
+
+ RGFW_event events[RGFW_MAX_EVENTS]; /* A circular buffer (FIFO), using eventBottom/Len */
+
+ i32 eventBottom;
+ i32 eventLen;
+ RGFW_bool queueEvents;
+ RGFW_bool polledEvents;
+
+ u32 apiKeycodes[RGFW_keyLast];
+ #if defined(RGFW_X11) || defined(RGFW_WAYLAND)
+ u8 keycodes[256];
+ #elif defined(RGFW_WINDOWS)
+ u8 keycodes[512];
+ #elif defined(RGFW_MACOS)
+ u8 keycodes[128];
+ #elif defined(RGFW_WASM)
+ u8 keycodes[256];
+ #endif
+
+ const char* className;
+ RGFW_bool useWaylandBool;
+ RGFW_bool stopCheckEvents_bool ;
+ u64 timerOffset;
+
+ char* clipboard_data;
+ char* clipboard; /* for writing to the clipboard selection */
+ size_t clipboard_len;
+ char filesSrc[RGFW_MAX_PATH * RGFW_MAX_DROPS];
+ char** files;
+ #ifdef RGFW_X11
+ Display* display;
+ XContext context;
+ Window helperWindow;
+ const char* instName;
+ XErrorEvent* x11Error;
+ #endif
+ #ifdef RGFW_WAYLAND
+ struct wl_display* wl_display;
+ struct xkb_context *xkb_context;
+ struct xkb_keymap *keymap;
+ struct xkb_state *xkb_state;
+ struct zxdg_decoration_manager_v1 *decoration_manager;
+ struct zwp_relative_pointer_manager_v1 *relative_pointer_manager;
+ struct zwp_relative_pointer_v1 *relative_pointer;
+ struct zwp_pointer_constraints_v1 *constraint_manager;
+ struct xdg_toplevel_icon_manager_v1 *icon_manager;
+
+ struct zxdg_output_manager_v1 *xdg_output_manager;
+
+ struct wl_data_device_manager *data_device_manager;
+ struct wl_data_device *data_device; // supports clipboard and DND
+
+ struct wl_keyboard* wl_keyboard;
+ struct wl_pointer* wl_pointer;
+ struct wl_compositor* compositor;
+ struct xdg_wm_base* xdg_wm_base;
+ struct wl_shm* shm;
+ struct wl_seat *seat;
+ struct wl_registry *registry;
+ u32 mouse_enter_serial;
+ struct wl_cursor_theme* wl_cursor_theme;
+ struct wl_surface* cursor_surface;
+
+ RGFW_window* kbOwner;
+
+ #endif
+
+ RGFW_monitors monitors;
+
+ #ifdef RGFW_UNIX
+ int eventWait_forceStop[3];
+ #endif
+
+ #ifdef RGFW_MACOS
+ void* NSApp;
+ void* customViewClasses[2]; /* NSView and NSOpenGLView */
+ void* customWindowDelegateClass;
+ #endif
+
+ #ifdef RGFW_OPENGL
+ RGFW_window* current;
+ #endif
+ #ifdef RGFW_EGL
+ void* EGL_display;
+ #endif
+
+ RGFW_window* mouseOwner;
+ RGFW_windowState windowState; /*! for checking window state events */
+
+ RGFW_keyState mouseButtons[RGFW_mouseFinal];
+ RGFW_keyState keyboard[RGFW_keyLast];
+ float scrollX, scrollY;
+ float vectorX, vectorY;
+};
+#endif /* RGFW_NATIVE_HEADER */
+
+#ifdef RGFW_IMPLEMENTATION
+
+/* global private API */
+
+/* for C++ / C89 */
+#define RGFW_eventQueuePushEx(eventInit) { RGFW_event e; eventInit; RGFW_eventQueuePush(&e); }
+
+RGFWDEF RGFW_window* RGFW_createWindowPlatform(const char* name, RGFW_windowFlags flags, RGFW_window* win);
+RGFWDEF void RGFW_window_closePlatform(RGFW_window* win);
+
+RGFWDEF void RGFW_window_focusLost(RGFW_window* win);
+RGFWDEF void RGFW_window_setFlagsInternal(RGFW_window* win, RGFW_windowFlags flags, RGFW_windowFlags cmpFlags);
+
+RGFWDEF void RGFW_initKeycodes(void);
+RGFWDEF void RGFW_initKeycodesPlatform(void);
+RGFWDEF void RGFW_resetPrevState(void);
+RGFWDEF void RGFW_resetKey(void);
+RGFWDEF void RGFW_unloadEGL(void);
+RGFWDEF void RGFW_updateKeyModsEx(RGFW_window* win, RGFW_bool capital, RGFW_bool numlock, RGFW_bool control, RGFW_bool alt, RGFW_bool shift, RGFW_bool super, RGFW_bool scroll);
+RGFWDEF void RGFW_updateKeyMods(RGFW_window* win, RGFW_bool capital, RGFW_bool numlock, RGFW_bool scroll);
+RGFWDEF void RGFW_window_showMouseFlags(RGFW_window* win, RGFW_bool show);
+RGFWDEF void RGFW_updateKeyMod(RGFW_window* win, RGFW_keymod mod, RGFW_bool value);
+
+RGFWDEF void RGFW_setBit(u32* var, u32 mask, RGFW_bool set);
+RGFWDEF void RGFW_splitBPP(u32 bpp, RGFW_monitorMode* mode);
+
+RGFWDEF void RGFW_captureCursor(RGFW_window* win);
+RGFWDEF void RGFW_releaseCursor(RGFW_window* win);
+
+RGFWDEF void RGFW_copyImageData64(u8* dest_data, i32 w, i32 h, RGFW_format dest_format,
+ u8* src_data, RGFW_format src_format, RGFW_bool is64bit);
+
+RGFWDEF RGFW_bool RGFW_loadEGL(void);
+
+#ifdef RGFW_OPENGL
+typedef struct RGFW_attribStack {
+ i32* attribs;
+ size_t count;
+ size_t max;
+} RGFW_attribStack;
+RGFWDEF void RGFW_attribStack_init(RGFW_attribStack* stack, i32* attribs, size_t max);
+RGFWDEF void RGFW_attribStack_pushAttrib(RGFW_attribStack* stack, i32 attrib);
+RGFWDEF void RGFW_attribStack_pushAttribs(RGFW_attribStack* stack, i32 attrib1, i32 attrib2);
+
+RGFWDEF RGFW_bool RGFW_extensionSupportedStr(const char* extensions, const char* ext, size_t len);
+#endif
+
+typedef struct RGFW_colorLayout { i32 r, g, b, a; } RGFW_colorLayout;
+
+#ifdef RGFW_X11
+RGFWDEF void RGFW_XCreateWindow (XVisualInfo visual, const char* name, RGFW_windowFlags flags, RGFW_window* win);
+#endif
+#ifdef RGFW_MACOS
+RGFWDEF void RGFW_osx_initView(RGFW_window* win);
+#endif
+/* end of global private API defs */
+
+RGFW_info* _RGFW = NULL;
+void RGFW_setInfo(RGFW_info* info) { _RGFW = info; }
+RGFW_info* RGFW_getInfo(void) { return _RGFW; }
+
+
+void* RGFW_alloc(size_t size) { return RGFW_ALLOC(size); }
+void RGFW_free(void* ptr) { RGFW_FREE(ptr); }
+
+void RGFW_useWayland(RGFW_bool wayland) { RGFW_init(); _RGFW->useWaylandBool = RGFW_BOOL(wayland); }
+RGFW_bool RGFW_usingWayland(void) { return _RGFW->useWaylandBool; }
+
+void RGFW_clipboard_switch(char* newstr);
+void RGFW_clipboard_switch(char* newstr) {
+ if (_RGFW->clipboard_data != NULL)
+ RGFW_FREE(_RGFW->clipboard_data);
+ _RGFW->clipboard_data = newstr;
+}
+
+#define RGFW_CHECK_CLIPBOARD() \
+ if (size <= 0 && _RGFW->clipboard_data != NULL) \
+ return (const char*)_RGFW->clipboard_data; \
+ else if (size <= 0) \
+ return "\0";
+
+const char* RGFW_readClipboard(size_t* len) {
+ RGFW_ssize_t size = RGFW_readClipboardPtr(NULL, 0);
+ RGFW_CHECK_CLIPBOARD();
+ char* str = (char*)RGFW_ALLOC((size_t)size);
+ RGFW_ASSERT(str != NULL);
+ str[0] = '\0';
+
+ size = RGFW_readClipboardPtr(str, (size_t)size);
+
+ RGFW_CHECK_CLIPBOARD();
+
+ if (len != NULL) *len = (size_t)size;
+
+ RGFW_clipboard_switch(str);
+ return (const char*)str;
+}
+
+/*
+RGFW_IMPLEMENTATION starts with generic RGFW defines
+
+This is the start of keycode data
+*/
+
+
+
+void RGFW_initKeycodes(void) {
+ RGFW_MEMSET(_RGFW->keycodes, 0, sizeof(_RGFW->keycodes));
+ RGFW_initKeycodesPlatform();
+ u32 i, y;
+ for (i = 0; i < RGFW_keyLast; i++) {
+ for (y = 0; y < sizeof(_RGFW->keycodes); y++) {
+ if (_RGFW->keycodes[y] == i) {
+ _RGFW->apiKeycodes[i] = y;
+ break;
+ }
+ }
+ }
+
+
+ RGFW_resetKey();
+}
+
+u32 RGFW_apiKeyToRGFW(u32 keycode) {
+ /* make sure the key isn't out of bounds */
+ if (keycode > sizeof(_RGFW->keycodes) / sizeof(u8))
+ return 0;
+
+ return _RGFW->keycodes[keycode];
+}
+
+u32 RGFW_rgfwToApiKey(u32 keycode) {
+ /* make sure the key isn't out of bounds */
+ if (keycode > sizeof(_RGFW->apiKeycodes) / sizeof(u32))
+ return 0;
+
+ return _RGFW->apiKeycodes[keycode];
+}
+
+void RGFW_resetKey(void) { RGFW_MEMSET(_RGFW->keyboard, 0, sizeof(_RGFW->keyboard)); }
+/*
+ this is the end of keycode data
+*/
+
+/*
+ event callback defines start here
+*/
+
+
+/*
+ These exist to avoid the
+ if (func == NULL) check
+ for (allegedly) better performance
+
+ RGFW_EMPTY_DEF exists to prevent the missing-prototypes warning
+*/
+#define RGFW_CALLBACK_DEFINE(x, x2) \
+RGFW_##x##func RGFW_##x##CallbackSrc = NULL; \
+RGFW_##x##func RGFW_set##x2##Callback(RGFW_##x##func func) { \
+ RGFW_##x##func prev = RGFW_##x##CallbackSrc; \
+ RGFW_##x##CallbackSrc = func; \
+ return prev; \
+}
+
+RGFW_CALLBACK_DEFINE(windowMaximized, WindowMaximized)
+#define RGFW_windowMaximizedCallback(win, x, y, w, h) if (RGFW_windowMaximizedCallbackSrc) RGFW_windowMaximizedCallbackSrc(win, x, y, w, h);
+
+RGFW_CALLBACK_DEFINE(windowMinimized, WindowMinimized)
+#define RGFW_windowMinimizedCallback(w) if (RGFW_windowMinimizedCallbackSrc) RGFW_windowMinimizedCallbackSrc(w);
+
+RGFW_CALLBACK_DEFINE(windowRestored, WindowRestored)
+#define RGFW_windowRestoredCallback(win, x, y, w, h) if (RGFW_windowRestoredCallbackSrc) RGFW_windowRestoredCallbackSrc(win, x, y, w, h);
+
+RGFW_CALLBACK_DEFINE(windowMoved, WindowMoved)
+#define RGFW_windowMovedCallback(w, x, y) if (RGFW_windowMovedCallbackSrc) RGFW_windowMovedCallbackSrc(w, x, y);
+
+RGFW_CALLBACK_DEFINE(windowResized, WindowResized)
+#define RGFW_windowResizedCallback(win, w, h) if (RGFW_windowResizedCallbackSrc) RGFW_windowResizedCallbackSrc(win, w, h);
+
+RGFW_CALLBACK_DEFINE(windowQuit, WindowQuit)
+#define RGFW_windowQuitCallback(w) if (RGFW_windowQuitCallbackSrc) RGFW_windowQuitCallbackSrc(w);
+
+RGFW_CALLBACK_DEFINE(mousePos, MousePos)
+#define RGFW_mousePosCallback(w, x, y, vecX, vecY) if (RGFW_mousePosCallbackSrc) RGFW_mousePosCallbackSrc(w, x, y, vecX, vecY);
+
+RGFW_CALLBACK_DEFINE(windowRefresh, WindowRefresh)
+#define RGFW_windowRefreshCallback(w) if (RGFW_windowRefreshCallbackSrc) RGFW_windowRefreshCallbackSrc(w);
+
+RGFW_CALLBACK_DEFINE(focus, Focus)
+#define RGFW_focusCallback(w, inFocus) if (RGFW_focusCallbackSrc) RGFW_focusCallbackSrc(w, inFocus);
+
+RGFW_CALLBACK_DEFINE(mouseNotify, MouseNotify)
+#define RGFW_mouseNotifyCallback(w, x, y, status) if (RGFW_mouseNotifyCallbackSrc) RGFW_mouseNotifyCallbackSrc(w, x, y, status);
+
+RGFW_CALLBACK_DEFINE(dataDrop, DataDrop)
+#define RGFW_dataDropCallback(w, files, count) if (RGFW_dataDropCallbackSrc) RGFW_dataDropCallbackSrc(w, files, count);
+
+RGFW_CALLBACK_DEFINE(dataDrag, DataDrag)
+#define RGFW_dataDragCallback(w, x, y) if (RGFW_dataDragCallbackSrc) RGFW_dataDragCallbackSrc(w, x, y);
+
+RGFW_CALLBACK_DEFINE(key, Key)
+#define RGFW_keyCallback(w, key, sym, mod, repeat, press) if (RGFW_keyCallbackSrc) RGFW_keyCallbackSrc(w, key, sym, mod, repeat, press);
+
+RGFW_CALLBACK_DEFINE(mouseButton, MouseButton)
+#define RGFW_mouseButtonCallback(w, button, press) if (RGFW_mouseButtonCallbackSrc) RGFW_mouseButtonCallbackSrc(w, button, press);
+
+RGFW_CALLBACK_DEFINE(mouseScroll, MouseScroll)
+#define RGFW_mouseScrollCallback(w, x, y) if (RGFW_mouseScrollCallbackSrc) RGFW_mouseScrollCallbackSrc(w, x, y);
+
+RGFW_CALLBACK_DEFINE(scaleUpdated, ScaleUpdated)
+#define RGFW_scaleUpdatedCallback(w, scaleX, scaleY) if (RGFW_scaleUpdatedCallbackSrc) RGFW_scaleUpdatedCallbackSrc(w, scaleX, scaleY);
+
+RGFW_CALLBACK_DEFINE(debug, Debug)
+#define RGFW_debugCallback(type, err, msg) if (RGFW_debugCallbackSrc) RGFW_debugCallbackSrc(type, err, msg);
+#undef RGFW_CALLBACK_DEFINE
+
+#ifdef RGFW_DEBUG
+#include <stdio.h>
+#endif
+
+void RGFW_sendDebugInfo(RGFW_debugType type, RGFW_errorCode err, const char* msg) {
+ RGFW_debugCallback(type, err, msg);
+
+ #ifdef RGFW_DEBUG
+ switch (type) {
+ case RGFW_typeInfo: RGFW_PRINTF("RGFW INFO (%i %i): %s", type, err, msg); break;
+ case RGFW_typeError: RGFW_PRINTF("RGFW DEBUG (%i %i): %s", type, err, msg); break;
+ case RGFW_typeWarning: RGFW_PRINTF("RGFW WARNING (%i %i): %s", type, err, msg); break;
+ default: break;
+ }
+
+ RGFW_PRINTF("\n");
+ #endif
+}
+
+void RGFW_window_checkMode(RGFW_window* win);
+void RGFW_window_checkMode(RGFW_window* win) {
+ if (RGFW_window_isMinimized(win) && (win->internal.enabledEvents & RGFW_windowMinimizedFlag)) {
+ win->internal.flags |= RGFW_windowMinimize;
+ RGFW_eventQueuePushEx(e.type = RGFW_windowMinimized; e.common.win = win);
+ RGFW_windowMinimizedCallback(win);
+ } else if (RGFW_window_isMaximized(win) && (win->internal.enabledEvents & RGFW_windowMaximizedFlag)) {
+ win->internal.flags |= RGFW_windowMaximize;
+ RGFW_eventQueuePushEx(e.type = RGFW_windowMaximized; e.common.win = win);
+ RGFW_windowMaximizedCallback(win, win->x, win->y, win->w, win->h);
+ } else if ((((win->internal.flags & RGFW_windowMinimize) && !RGFW_window_isMaximized(win)) ||
+ (win->internal.flags & RGFW_windowMaximize && !RGFW_window_isMaximized(win))) && (win->internal.enabledEvents & RGFW_windowRestoredFlag)) {
+ win->internal.flags &= ~(u32)RGFW_windowMinimize;
+ if (RGFW_window_isMaximized(win) == RGFW_FALSE) win->internal.flags &= ~(u32)RGFW_windowMaximize;
+ RGFW_eventQueuePushEx(e.type = RGFW_windowRestored; e.common.win = win);
+ RGFW_windowRestoredCallback(win, win->x, win->y, win->w, win->h);
+ }
+}
+
+/*
+no more event call back defines
+*/
+
+size_t RGFW_sizeofInfo(void) { return sizeof(RGFW_info); }
+size_t RGFW_sizeofNativeImage(void) { return sizeof(RGFW_nativeImage); }
+size_t RGFW_sizeofSurface(void) { return sizeof(RGFW_surface); }
+size_t RGFW_sizeofWindow(void) { return sizeof(RGFW_window); }
+size_t RGFW_sizeofWindowSrc(void) { return sizeof(RGFW_window_src); }
+
+RGFW_window_src* RGFW_window_getSrc(RGFW_window* win) { return &win->src; }
+RGFW_bool RGFW_window_getPosition(RGFW_window* win, i32* x, i32* y) { if (x) *x = win->x; if (y) *y = win->y; return RGFW_TRUE; }
+RGFW_bool RGFW_window_getSize(RGFW_window* win, i32* w, i32* h) { if (w) *w = win->w; if (h) *h = win->h; return RGFW_TRUE; }
+u32 RGFW_window_getFlags(RGFW_window* win) { return win->internal.flags; }
+RGFW_key RGFW_window_getExitKey(RGFW_window* win) { return win->internal.exitKey; }
+void RGFW_window_setExitKey(RGFW_window* win, RGFW_key key) { win->internal.exitKey = key; }
+void RGFW_window_setEnabledEvents(RGFW_window* win, RGFW_eventFlag events) { win->internal.enabledEvents = events; }
+RGFW_eventFlag RGFW_window_getEnabledEvents(RGFW_window* win) { return win->internal.enabledEvents; }
+void RGFW_window_setDisabledEvents(RGFW_window* win, RGFW_eventFlag events) { RGFW_window_setEnabledEvents(win, (RGFW_allEventFlags) & ~(u32)events); }
+void RGFW_window_setEventState(RGFW_window* win, RGFW_eventFlag event, RGFW_bool state) { RGFW_setBit(&win->internal.enabledEvents, event, state); }
+void* RGFW_window_getUserPtr(RGFW_window* win) { return win->userPtr; }
+void RGFW_window_setUserPtr(RGFW_window* win, void* ptr) { win->userPtr = ptr; }
+
+
+#if defined(RGFW_USE_XDL) && defined(RGFW_X11)
+ #define XDL_IMPLEMENTATION
+ #include "XDL.h"
+#endif
+
+#ifndef RGFW_FORCE_INIT
+RGFW_info _rgfwGlobal;
+#endif
+
+i32 RGFW_init(void) { return RGFW_init_ptr(&_rgfwGlobal); }
+void RGFW_deinit(void) { RGFW_deinit_ptr(&_rgfwGlobal); }
+
+i32 RGFW_initPlatform(void);
+void RGFW_deinitPlatform(void);
+
+i32 RGFW_init_ptr(RGFW_info* info) {
+ if (info == _RGFW || info == NULL) return 1;
+
+ RGFW_setInfo(info);
+ RGFW_MEMSET(_RGFW, 0, sizeof(RGFW_info));
+ _RGFW->queueEvents = RGFW_FALSE;
+ _RGFW->polledEvents = RGFW_FALSE;
+#ifdef RGFW_WAYLAND
+ _RGFW->useWaylandBool = RGFW_TRUE;
+#endif
+
+ _RGFW->files = (char**)(void*)_RGFW->filesSrc;
+ u32 i;
+ for (i = 0; i < RGFW_MAX_DROPS; i++)
+ _RGFW->files[i] = (char*)(_RGFW->filesSrc + RGFW_MAX_DROPS + (i * RGFW_MAX_PATH));
+
+ _RGFW->monitors.freeList.head = &_RGFW->monitors.data[0];
+ _RGFW->monitors.freeList.cur = _RGFW->monitors.freeList.head;
+
+ for (i = 1; i < RGFW_MAX_MONITORS; i++) {
+ RGFW_monitorNode* newNode = &_RGFW->monitors.data[i];
+ _RGFW->monitors.freeList.cur->next = newNode;
+ _RGFW->monitors.freeList.cur = _RGFW->monitors.freeList.cur->next;
+ }
+
+ RGFW_initKeycodes();
+ i32 out = RGFW_initPlatform();
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoGlobal, "global context initialized");
+
+ return out;
+}
+
+#ifndef RGFW_EGL
+void RGFW_unloadEGL(void) { }
+#endif
+
+void RGFW_deinit_ptr(RGFW_info* info) {
+ if (info == NULL) return;
+
+ RGFW_setInfo(info);
+ RGFW_unloadEGL();
+ RGFW_deinitPlatform();
+
+ _RGFW->root = NULL;
+ _RGFW->windowCount = 0;
+ RGFW_setInfo(NULL);
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoGlobal, "global context deinitialized");
+}
+
+RGFW_window* RGFW_createWindow(const char* name, i32 x, i32 y, i32 w, i32 h, RGFW_windowFlags flags) {
+ RGFW_window* win = (RGFW_window*)RGFW_ALLOC(sizeof(RGFW_window));
+ RGFW_ASSERT(win != NULL);
+ return RGFW_createWindowPtr(name, x, y, w, h, flags, win);
+}
+
+void RGFW_window_close(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_window_closePtr(win);
+ RGFW_FREE(win);
+}
+
+RGFW_window* RGFW_createWindowPtr(const char* name, i32 x, i32 y, i32 w, i32 h, RGFW_windowFlags flags, RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_MEMSET(win, 0, sizeof(RGFW_window));
+ if (_RGFW == NULL) RGFW_init();
+ _RGFW->windowCount++;
+
+ /* rect based the requested flags */
+ if (_RGFW->root == NULL) {
+ RGFW_setRootWindow(win);
+ }
+
+ /* set and init the new window's data */
+ win->x = x;
+ win->y = y;
+ win->w = w;
+ win->h = h;
+ win->internal.flags = flags;
+ win->internal.enabledEvents = RGFW_allEventFlags;
+
+ RGFW_window* ret = RGFW_createWindowPlatform(name, flags, win);
+
+#ifndef RGFW_X11
+ RGFW_window_setFlagsInternal(win, flags, 0);
+#endif
+
+#ifdef RGFW_OPENGL
+ win->src.gfxType = 0;
+ if (flags & RGFW_windowOpenGL)
+ RGFW_window_createContext_OpenGL(win, RGFW_getGlobalHints_OpenGL());
+#endif
+
+#ifdef RGFW_EGL
+ if (flags & RGFW_windowEGL)
+ RGFW_window_createContext_EGL(win, RGFW_getGlobalHints_OpenGL());
+#endif
+
+ /* X11 creates the window after the OpenGL context is created (because of visual garbage),
+ * so we have to wait to set the flags
+ * This is required so that way the user can create their own OpenGL context after RGFW_createWindow is used
+ * if a window is created, CreateContext will delete the window and create a new one
+ * */
+#ifdef RGFW_X11
+ RGFW_window_setFlagsInternal(win, flags, 0);
+#endif
+
+#ifdef RGFW_MACOS
+ /*NOTE: another OpenGL/setFlags related hack, this because OSX the 'view' class must be setup after the NSOpenGL view is made AND after setFlags happens */
+ RGFW_osx_initView(win);
+#endif
+
+#ifdef RGFW_WAYLAND
+ /* recieve all events needed to configure the surface */
+ /* also gets the wl_outputs */
+ if (RGFW_usingWayland()) {
+ wl_display_roundtrip(_RGFW->wl_display);
+ /* NOTE: this is a hack so that way wayland spawns a window, even if nothing is drawn */
+ if (!(flags & RGFW_windowOpenGL) && !(flags & RGFW_windowEGL)) {
+ u8* data = (u8*)RGFW_ALLOC((u32)(win->w * win->h * 3));
+ RGFW_MEMSET(data, 0, (u32)(win->w * win->h * 3) * sizeof(u8));
+ RGFW_surface* surface = RGFW_createSurface(data, win->w, win->h, RGFW_formatBGR8);
+ RGFW_window_blitSurface(win, surface);
+ RGFW_FREE(data);
+ RGFW_surface_free(surface);
+ }
+ }
+#endif
+
+ if (!(flags & RGFW_windowHideMouse)) {
+ RGFW_window_setMouseDefault(win);
+ }
+
+ RGFW_window_setName(win, name);
+ if (!(flags & RGFW_windowHide)) {
+ flags |= RGFW_windowHide;
+ RGFW_window_show(win);
+ }
+
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoWindow, "a new window was created");
+
+ return ret;
+}
+
+void RGFW_window_closePtr(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+
+ #ifdef RGFW_EGL
+ if ((win->src.gfxType & RGFW_gfxEGL) && win->src.ctx.egl) {
+ RGFW_window_deleteContext_EGL(win, win->src.ctx.egl);
+ win->src.ctx.egl = NULL;
+ }
+ #endif
+
+ #ifdef RGFW_OPENGL
+ if ((win->src.gfxType & RGFW_gfxNativeOpenGL) && win->src.ctx.native) {
+ RGFW_window_deleteContext_OpenGL(win, win->src.ctx.native);
+ win->src.ctx.native = NULL;
+ }
+ #endif
+
+ RGFW_window_closePlatform(win);
+
+ RGFW_clipboard_switch(NULL);
+ _RGFW->windowCount--;
+ if (_RGFW->windowCount == 0) RGFW_deinit();
+
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoWindow, "a window was freed");
+}
+
+void RGFW_setQueueEvents(RGFW_bool queue) { _RGFW->queueEvents = RGFW_BOOL(queue); }
+
+void RGFW_eventQueueFlush(void) { _RGFW->eventLen = 0; }
+
+void RGFW_eventQueuePush(const RGFW_event* event) {
+ if (_RGFW->queueEvents == RGFW_FALSE) return;
+ RGFW_ASSERT(_RGFW->eventLen >= 0);
+
+ if (_RGFW->eventLen >= RGFW_MAX_EVENTS) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errEventQueue, "Event queue limit 'RGFW_MAX_EVENTS' has been reached automatically flushing queue.");
+ RGFW_eventQueueFlush();
+ return;
+ }
+
+ i32 eventTop = (_RGFW->eventBottom + _RGFW->eventLen) % RGFW_MAX_EVENTS;
+ _RGFW->eventLen += 1;
+ _RGFW->events[eventTop] = *event;
+}
+
+RGFW_event* RGFW_eventQueuePop(RGFW_window* win) {
+ RGFW_ASSERT(_RGFW->eventLen >= 0 && _RGFW->eventLen <= RGFW_MAX_EVENTS);
+ RGFW_event* ev;
+
+ if (_RGFW->eventLen == 0) {
+ return NULL;
+ }
+
+ ev = &_RGFW->events[_RGFW->eventBottom];
+ _RGFW->eventLen -= 1;
+ _RGFW->eventBottom = (_RGFW->eventBottom + 1) % RGFW_MAX_EVENTS;
+
+ if (ev->common.win != win && ev->common.win != NULL) {
+ RGFW_eventQueuePush(ev);
+ return NULL;
+ }
+
+ return ev;
+}
+
+void RGFW_resetPrevState(void) {
+ size_t i; /*!< reset each previous state */
+ for (i = 0; i < RGFW_keyLast; i++) _RGFW->keyboard[i].prev = _RGFW->keyboard[i].current;
+ for (i = 0; i < RGFW_mouseFinal; i++) _RGFW->mouseButtons[i].prev = _RGFW->mouseButtons[i].current;
+ _RGFW->scrollX = 0.0f;
+ _RGFW->scrollY = 0.0f;
+ _RGFW->vectorX = (float)0.0f;
+ _RGFW->vectorY = (float)0.0f;
+ RGFW_MEMSET(&_RGFW->windowState, 0, sizeof(_RGFW->windowState));
+}
+
+RGFW_bool RGFW_isKeyPressed(RGFW_key key) {
+ return _RGFW != NULL && _RGFW->keyboard[key].current && !_RGFW->keyboard[key].prev;
+}
+
+RGFW_bool RGFW_isKeyDown(RGFW_key key) {
+ return _RGFW != NULL && _RGFW->keyboard[key].current;
+}
+
+RGFW_bool RGFW_isKeyReleased(RGFW_key key) {
+ return _RGFW != NULL && !_RGFW->keyboard[key].current && _RGFW->keyboard[key].prev;
+}
+
+
+RGFW_bool RGFW_isMousePressed(RGFW_mouseButton button) {
+ return _RGFW != NULL && _RGFW->mouseButtons[button].current && !_RGFW->mouseButtons[button].prev;
+}
+RGFW_bool RGFW_isMouseDown(RGFW_mouseButton button) {
+ return _RGFW != NULL && _RGFW->mouseButtons[button].current;
+}
+RGFW_bool RGFW_isMouseReleased(RGFW_mouseButton button) {
+ return _RGFW != NULL && !_RGFW->mouseButtons[button].current && _RGFW->mouseButtons[button].prev;
+}
+
+void RGFW_getMouseScroll(float* x, float* y) {
+ RGFW_ASSERT(_RGFW != NULL);
+ if (x) *x = _RGFW->scrollX;
+ if (y) *y = _RGFW->scrollY;
+}
+
+void RGFW_getMouseVector(float* x, float* y) {
+ RGFW_ASSERT(_RGFW != NULL);
+ if (x) *x = _RGFW->vectorX;
+ if (y) *y = _RGFW->vectorY;
+}
+
+RGFW_bool RGFW_window_didMouseLeave(RGFW_window* win) { return _RGFW->windowState.winLeave == win && _RGFW->windowState.mouseLeave; }
+RGFW_bool RGFW_window_didMouseEnter(RGFW_window* win) { return _RGFW->windowState.win == win && _RGFW->windowState.mouseEnter; }
+RGFW_bool RGFW_window_isMouseInside(RGFW_window* win) { return win->internal.mouseInside; }
+
+RGFW_bool RGFW_window_isDataDragging(RGFW_window* win) { return RGFW_window_getDataDrag(win, (i32*)NULL, (i32*)NULL); }
+RGFW_bool RGFW_window_didDataDrop(RGFW_window* win) { return RGFW_window_getDataDrop(win, (const char***)NULL, (size_t*)NULL);}
+
+
+RGFW_bool RGFW_window_getDataDrag(RGFW_window* win, i32* x, i32* y) {
+ if (_RGFW->windowState.win != win || _RGFW->windowState.dataDragging == RGFW_FALSE) return RGFW_FALSE;
+ if (x) *x = _RGFW->windowState.dropX;
+ if (y) *y = _RGFW->windowState.dropY;
+ return RGFW_TRUE;
+}
+RGFW_bool RGFW_window_getDataDrop(RGFW_window* win, const char*** files, size_t* count) {
+ if (_RGFW->windowState.win != win || _RGFW->windowState.dataDrop == RGFW_FALSE) return RGFW_FALSE;
+ if (files) *files = (const char**)_RGFW->files;
+ if (count) *count = _RGFW->windowState.filesCount;
+ return RGFW_TRUE;
+}
+
+RGFW_bool RGFW_window_checkEvent(RGFW_window* win, RGFW_event* event) {
+ if (_RGFW->eventLen == 0 && _RGFW->polledEvents == RGFW_FALSE) {
+ _RGFW->queueEvents = RGFW_TRUE;
+ RGFW_pollEvents();
+ _RGFW->polledEvents = RGFW_TRUE;
+ }
+
+ if (RGFW_window_checkQueuedEvent(win, event) == RGFW_FALSE) {
+ _RGFW->polledEvents = RGFW_FALSE;
+ return RGFW_FALSE;
+ }
+
+ return RGFW_TRUE;
+}
+
+RGFW_bool RGFW_window_checkQueuedEvent(RGFW_window* win, RGFW_event* event) {
+ RGFW_event* ev;
+ RGFW_ASSERT(win != NULL);
+ _RGFW->queueEvents = RGFW_TRUE;
+ /* check queued events */
+ ev = RGFW_eventQueuePop(win);
+ if (ev != NULL) {
+ if (ev->type == RGFW_quit) RGFW_window_setShouldClose(win, RGFW_TRUE);
+ *event = *ev;
+ return RGFW_TRUE;
+ }
+
+ return RGFW_FALSE;
+}
+
+void RGFW_setRootWindow(RGFW_window* win) { _RGFW->root = win; }
+RGFW_window* RGFW_getRootWindow(void) { return _RGFW->root; }
+
+#ifndef RGFW_EGL
+RGFW_bool RGFW_loadEGL(void) { return RGFW_FALSE; }
+#endif
+
+void RGFW_window_setFlagsInternal(RGFW_window* win, RGFW_windowFlags flags, RGFW_windowFlags cmpFlags) {
+ if (flags & RGFW_windowNoBorder) RGFW_window_setBorder(win, 0);
+ else if (cmpFlags & RGFW_windowNoBorder) RGFW_window_setBorder(win, 1);
+#ifndef RGFW_NO_MONITOR
+ if (flags & RGFW_windowScaleToMonitor) RGFW_window_scaleToMonitor(win);
+#endif
+ if (flags & RGFW_windowMaximize) RGFW_window_maximize(win);
+ else if (cmpFlags & RGFW_windowMaximize) RGFW_window_restore(win);
+ if (flags & RGFW_windowMinimize) RGFW_window_minimize(win);
+ else if (cmpFlags & RGFW_windowMinimize) RGFW_window_restore(win);
+ if (flags & RGFW_windowCenter) RGFW_window_center(win);
+ if (flags & RGFW_windowCenterCursor) RGFW_window_moveMouse(win, win->x + (win->w / 2), win->y + (win->h / 2));
+ if (flags & RGFW_windowFullscreen) RGFW_window_setFullscreen(win, RGFW_TRUE);
+ else if (cmpFlags & RGFW_windowFullscreen) RGFW_window_setFullscreen(win, 0);
+ if (flags & RGFW_windowHideMouse) RGFW_window_showMouse(win, 0);
+ else if (cmpFlags & RGFW_windowHideMouse) RGFW_window_showMouse(win, 1);
+ if (flags & RGFW_windowHide) RGFW_window_hide(win);
+ else if (cmpFlags & RGFW_windowHide) RGFW_window_show(win);
+ if (flags & RGFW_windowFloating) RGFW_window_setFloating(win, 1);
+ else if (cmpFlags & RGFW_windowFloating) RGFW_window_setFloating(win, 0);
+ if (flags & RGFW_windowRawMouse) RGFW_window_setRawMouseMode(win, RGFW_TRUE);
+ else if (cmpFlags & RGFW_windowRawMouse) RGFW_window_setRawMouseMode(win, RGFW_FALSE);
+ if (flags & RGFW_windowFocus) RGFW_window_focus(win);
+
+ if (flags & RGFW_windowNoResize) {
+ RGFW_window_setMaxSize(win, win->w, win->h);
+ RGFW_window_setMinSize(win, win->w, win->h);
+ } else if (cmpFlags & RGFW_windowNoResize) {
+ RGFW_window_setMaxSize(win, 0, 0);
+ RGFW_window_setMinSize(win, 0, 0);
+ }
+
+ win->internal.flags = flags;
+}
+
+
+void RGFW_window_setFlags(RGFW_window* win, RGFW_windowFlags flags) { RGFW_window_setFlagsInternal(win, flags, win->internal.flags); }
+
+RGFW_bool RGFW_window_isInFocus(RGFW_window* win) {
+#ifdef RGFW_WASM
+ return RGFW_TRUE;
+#else
+ return RGFW_BOOL(win->internal.inFocus);
+#endif
+}
+
+void RGFW_setClassName(const char* name) { RGFW_init(); _RGFW->className = name; }
+
+#ifndef RGFW_X11
+void RGFW_setXInstName(const char* name) { RGFW_UNUSED(name); }
+#endif
+
+RGFW_bool RGFW_window_getMouse(RGFW_window* win, i32* x, i32* y) {
+ RGFW_ASSERT(win != NULL);
+ if (x) *x = win->internal.lastMouseX;
+ if (y) *y = win->internal.lastMouseY;
+ return RGFW_TRUE;
+}
+
+RGFW_bool RGFW_window_isKeyPressed(RGFW_window* win, RGFW_key key) { return RGFW_isKeyPressed(key) && RGFW_window_isInFocus(win); }
+RGFW_bool RGFW_window_isKeyDown(RGFW_window* win, RGFW_key key) { return RGFW_isKeyDown(key) && RGFW_window_isInFocus(win); }
+RGFW_bool RGFW_window_isKeyReleased(RGFW_window* win, RGFW_key key) { return RGFW_isKeyReleased(key) && RGFW_window_isInFocus(win); }
+
+RGFW_bool RGFW_window_isMousePressed(RGFW_window* win, RGFW_mouseButton button) { return RGFW_isMousePressed(button) && RGFW_window_isInFocus(win); }
+RGFW_bool RGFW_window_isMouseDown(RGFW_window* win, RGFW_mouseButton button) { return RGFW_isMouseDown(button) && RGFW_window_isInFocus(win); }
+RGFW_bool RGFW_window_isMouseReleased(RGFW_window* win, RGFW_mouseButton button) { return RGFW_isMouseReleased(button) && RGFW_window_isInFocus(win); }
+
+
+
+#ifndef RGFW_X11
+void* RGFW_getDisplay_X11(void) { return NULL; }
+u64 RGFW_window_getWindow_X11(RGFW_window* win) { RGFW_UNUSED(win); return 0; }
+#endif
+
+#ifndef RGFW_WAYLAND
+struct wl_display* RGFW_getDisplay_Wayland(void) { return NULL; }
+struct wl_surface* RGFW_window_getWindow_Wayland(RGFW_window* win) { RGFW_UNUSED(win); return NULL; }
+#endif
+
+#ifndef RGFW_WINDOWS
+void* RGFW_window_getHWND(RGFW_window* win) { RGFW_UNUSED(win); return NULL; }
+void* RGFW_window_getHDC(RGFW_window* win) { RGFW_UNUSED(win); return NULL; }
+#endif
+
+#ifndef RGFW_MACOS
+void* RGFW_window_getView_OSX(RGFW_window* win) { RGFW_UNUSED(win); return NULL; }
+void RGFW_window_setLayer_OSX(RGFW_window* win, void* layer) { RGFW_UNUSED(win); RGFW_UNUSED(layer); }
+void* RGFW_getLayer_OSX(void) { return NULL; }
+void* RGFW_window_getWindow_OSX(RGFW_window* win) { RGFW_UNUSED(win); return NULL; }
+#endif
+
+void RGFW_setBit(u32* var, u32 mask, RGFW_bool set) {
+ if (set) *var |= mask;
+ else *var &= ~mask;
+}
+
+void RGFW_window_center(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_monitor mon = RGFW_window_getMonitor(win);
+ RGFW_window_move(win, (i32)(mon.mode.w - win->w) / 2, (mon.mode.h - win->h) / 2);
+}
+
+RGFW_bool RGFW_monitor_scaleToWindow(RGFW_monitor mon, RGFW_window* win) {
+ RGFW_monitorMode mode;
+ RGFW_ASSERT(win != NULL);
+
+ mode.w = win->w;
+ mode.h = win->h;
+ return RGFW_monitor_requestMode(mon, mode, RGFW_monitorScale);
+}
+
+void RGFW_splitBPP(u32 bpp, RGFW_monitorMode* mode) {
+ if (bpp == 32) bpp = 24;
+ mode->red = mode->green = mode->blue = (u8)(bpp / 3);
+
+ u32 delta = bpp - (mode->red * 3); /* handle leftovers */
+ if (delta >= 1) mode->green = mode->green + 1;
+ if (delta == 2) mode->red = mode->red + 1;
+}
+
+RGFW_bool RGFW_monitorModeCompare(RGFW_monitorMode mon, RGFW_monitorMode mon2, RGFW_modeRequest request) {
+ return (((mon.w == mon2.w && mon.h == mon2.h) || !(request & RGFW_monitorScale)) &&
+ ((mon.refreshRate == mon2.refreshRate) || !(request & RGFW_monitorRefresh)) &&
+ ((mon.red == mon2.red && mon.green == mon2.green && mon.blue == mon2.blue) || !(request & RGFW_monitorRGB)));
+}
+
+RGFW_bool RGFW_window_shouldClose(RGFW_window* win) {
+ return (win == NULL || win->internal.shouldClose || (win->internal.exitKey && RGFW_window_isKeyPressed(win, win->internal.exitKey)));
+}
+
+void RGFW_window_setShouldClose(RGFW_window* win, RGFW_bool shouldClose) {
+ if (shouldClose) {
+ win->internal.shouldClose = RGFW_TRUE;
+ RGFW_windowQuitCallback(win);
+ } else {
+ win->internal.shouldClose = RGFW_FALSE;
+ }
+}
+
+#ifndef RGFW_NO_MONITOR
+void RGFW_window_scaleToMonitor(RGFW_window* win) {
+ RGFW_monitor monitor = RGFW_window_getMonitor(win);
+ if (monitor.scaleX == 0 && monitor.scaleY == 0)
+ return;
+
+ RGFW_window_resize(win, (i32)(monitor.scaleX * (float)win->w), (i32)(monitor.scaleY * (float)win->h));
+}
+
+void RGFW_window_moveToMonitor(RGFW_window* win, RGFW_monitor m) {
+ RGFW_window_move(win, m.x + win->x, m.y + win->y);
+}
+#endif
+
+RGFW_surface* RGFW_createSurface(u8* data, i32 w, i32 h, RGFW_format format) {
+ RGFW_surface* surface = (RGFW_surface*)RGFW_ALLOC(sizeof(RGFW_surface));
+ RGFW_MEMSET(surface, 0, sizeof(RGFW_surface));
+ RGFW_createSurfacePtr(data, w, h, format, surface);
+ return surface;
+}
+
+void RGFW_surface_free(RGFW_surface* surface) {
+ RGFW_surface_freePtr(surface);
+ RGFW_FREE(surface);
+}
+
+RGFW_nativeImage* RGFW_surface_getNativeImage(RGFW_surface* surface) {
+ return &surface->native;
+}
+
+RGFW_surface* RGFW_window_createSurface(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format) {
+ RGFW_surface* surface = (RGFW_surface*)RGFW_ALLOC(sizeof(RGFW_surface));
+ RGFW_MEMSET(surface, 0, sizeof(RGFW_surface));
+ RGFW_window_createSurfacePtr(win, data, w, h, format, surface);
+ return surface;
+}
+#ifndef RGFW_X11
+RGFW_bool RGFW_window_createSurfacePtr(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) {
+ RGFW_UNUSED(win);
+ return RGFW_createSurfacePtr(data, w, h, format, surface);
+}
+#endif
+
+const RGFW_colorLayout RGFW_layouts[RGFW_formatCount] = {
+ { 0, 1, 2, 3 }, /* RGFW_formatRGB8 */
+ { 2, 1, 0, 3 }, /* RGFW_formatBGR8 */
+ { 0, 1, 2, 3 }, /* RGFW_formatRGBA8 */
+ { 1, 2, 3, 0 }, /* RGFW_formatARGB8 */
+ { 2, 1, 0, 3 }, /* RGFW_formatBGRA8 */
+ { 3, 2, 1, 0 }, /* RGFW_formatABGR8 */
+};
+
+
+void RGFW_copyImageData(u8* dest_data, i32 w, i32 h, RGFW_format dest_format, u8* src_data, RGFW_format src_format) {
+ RGFW_copyImageData64(dest_data, w, h, dest_format, src_data, src_format, RGFW_FALSE);
+}
+
+void RGFW_copyImageData64(u8* dest_data, i32 dest_w, i32 dest_h, RGFW_format dest_format, u8* src_data, RGFW_format src_format, RGFW_bool is64bit) {
+ RGFW_ASSERT(dest_data && src_data);
+
+ u32 src_channels = (src_format >= RGFW_formatRGBA8) ? 4 : 3;
+ u32 dest_channels = (dest_format >= RGFW_formatRGBA8) ? 4 : 3;
+
+ u32 pixel_count = (u32)(dest_w * dest_h);
+
+ if (src_format == dest_format) {
+ RGFW_MEMCPY(dest_data, src_data, pixel_count * dest_channels);
+ return;
+ }
+
+ const RGFW_colorLayout* src_layout = &RGFW_layouts[src_format];
+ const RGFW_colorLayout* dest_layout = &RGFW_layouts[dest_format];
+
+ u32 i, i2 = 0;
+ for (i = 0; i < pixel_count; i++) {
+ const u8* src_px = &src_data[i * src_channels];
+ u8* dst_px = &dest_data[i2 * dest_channels];
+ u8 rgba[4] = {0};
+ rgba[0] = src_px[src_layout->r];
+ rgba[1] = src_px[src_layout->g];
+ rgba[2] = src_px[src_layout->b];
+ rgba[3] = 255;
+ if (src_channels == 4)
+ rgba[3] = src_px[src_layout->a];
+
+ dst_px[dest_layout->r] = rgba[0];
+ dst_px[dest_layout->g] = rgba[1];
+ dst_px[dest_layout->b] = rgba[2];
+ if (dest_channels == 4)
+ dst_px[dest_layout->a] = rgba[3];
+
+ i2 += 1 + is64bit;
+ }
+}
+
+RGFW_monitorNode* RGFW_monitors_add(RGFW_monitor mon) {
+ RGFW_monitorNode* node = NULL;
+ if (_RGFW->monitors.freeList.head == NULL) return node;
+
+ node = _RGFW->monitors.freeList.head;
+ mon = node->mon;
+
+ _RGFW->monitors.freeList.head = node->next;
+ if (_RGFW->monitors.freeList.head == NULL) {
+ _RGFW->monitors.freeList.cur = NULL;
+ }
+
+ node->next = NULL;
+
+ if (_RGFW->monitors.list.head == NULL) {
+ _RGFW->monitors.list.head = node;
+ } else {
+ _RGFW->monitors.list.cur->next = node;
+ }
+
+ _RGFW->monitors.list.cur = node;
+
+ node->mon = mon;
+ _RGFW->monitors.count += 1;
+ return node;
+}
+
+void RGFW_monitors_remove(RGFW_monitorNode* node, RGFW_monitorNode* prev) {
+ _RGFW->monitors.count -= 1;
+
+ /* remove node from the list */
+ if (prev != node) {
+ prev->next = node->next;
+ } else { /* node is the head */
+ _RGFW->monitors.list.head = NULL;
+ }
+
+ node->next = NULL;
+
+ /* move node to the free list */
+ if (_RGFW->monitors.freeList.head == NULL) {
+ _RGFW->monitors.freeList.head = node;
+ } else {
+ _RGFW->monitors.freeList.cur->next = node;
+ }
+
+ _RGFW->monitors.freeList.cur = node;
+}
+
+RGFW_bool RGFW_window_setIcon(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format) {
+ return RGFW_window_setIconEx(win, data, w, h, format, RGFW_iconBoth);
+}
+
+void RGFW_window_setRawMouseMode(RGFW_window* win, RGFW_bool state) {
+ win->internal.rawMouse = state;
+ _RGFW->mouseOwner = (state) ? win : NULL;
+ if (state == RGFW_TRUE) {
+ RGFW_captureCursor(win);
+ RGFW_window_moveMouse(win, win->x + (win->w / 2), win->y + (win->h / 2));
+ } else if (state == RGFW_FALSE) {
+ RGFW_releaseCursor(win);
+ }
+}
+
+void RGFW_window_holdMouse(RGFW_window* win) { RGFW_window_setRawMouseMode(win, RGFW_TRUE); }
+void RGFW_window_unholdMouse(RGFW_window* win) { RGFW_window_setRawMouseMode(win, RGFW_FALSE); }
+
+RGFW_bool RGFW_window_isRawMouseMode(RGFW_window* win) { return RGFW_BOOL(win->internal.rawMouse); }
+RGFW_bool RGFW_window_isHoldingMouse(RGFW_window* win) { return RGFW_window_isRawMouseMode(win); }
+
+void RGFW_updateKeyMod(RGFW_window* win, RGFW_keymod mod, RGFW_bool value) {
+ if (value) win->internal.mod |= mod;
+ else win->internal.mod &= ~mod;
+}
+
+void RGFW_updateKeyModsEx(RGFW_window* win, RGFW_bool capital, RGFW_bool numlock, RGFW_bool control, RGFW_bool alt, RGFW_bool shift, RGFW_bool super, RGFW_bool scroll) {
+ RGFW_updateKeyMod(win, RGFW_modCapsLock, capital);
+ RGFW_updateKeyMod(win, RGFW_modNumLock, numlock);
+ RGFW_updateKeyMod(win, RGFW_modControl, control);
+ RGFW_updateKeyMod(win, RGFW_modAlt, alt);
+ RGFW_updateKeyMod(win, RGFW_modShift, shift);
+ RGFW_updateKeyMod(win, RGFW_modSuper, super);
+ RGFW_updateKeyMod(win, RGFW_modScrollLock, scroll);
+}
+
+void RGFW_updateKeyMods(RGFW_window* win, RGFW_bool capital, RGFW_bool numlock, RGFW_bool scroll) {
+ RGFW_updateKeyModsEx(win, capital, numlock,
+ RGFW_window_isKeyDown(win, RGFW_controlL) || RGFW_window_isKeyDown(win, RGFW_controlR),
+ RGFW_window_isKeyDown(win, RGFW_altL) || RGFW_window_isKeyDown(win, RGFW_altR),
+ RGFW_window_isKeyDown(win, RGFW_shiftL) || RGFW_window_isKeyDown(win, RGFW_shiftR),
+ RGFW_window_isKeyDown(win, RGFW_superL) || RGFW_window_isKeyDown(win, RGFW_superR),
+ scroll);
+}
+
+void RGFW_window_showMouseFlags(RGFW_window* win, RGFW_bool show) {
+ if (show && (win->internal.flags & RGFW_windowHideMouse))
+ win->internal.flags ^= RGFW_windowHideMouse;
+ else if (!show && !(win->internal.flags & RGFW_windowHideMouse))
+ win->internal.flags |= RGFW_windowHideMouse;
+}
+
+RGFW_bool RGFW_window_isMouseHidden(RGFW_window* win) {
+ return (RGFW_bool)RGFW_BOOL(((RGFW_window*)win)->internal.flags & RGFW_windowHideMouse);
+}
+
+RGFW_bool RGFW_window_borderless(RGFW_window* win) {
+ return (RGFW_bool)RGFW_BOOL(win->internal.flags & RGFW_windowNoBorder);
+}
+
+RGFW_bool RGFW_window_isFullscreen(RGFW_window* win){ return RGFW_BOOL(win->internal.flags & RGFW_windowFullscreen); }
+RGFW_bool RGFW_window_allowsDND(RGFW_window* win) { return RGFW_BOOL(win->internal.flags & RGFW_windowAllowDND); }
+
+void RGFW_window_focusLost(RGFW_window* win) {
+ /* standard routines for when a window looses focus */
+ win->internal.inFocus = RGFW_FALSE;
+ if ((win->internal.flags & RGFW_windowFullscreen))
+ RGFW_window_minimize(win);
+
+ size_t key;
+ for (key = 0; key < RGFW_keyLast; key++) {
+ if (RGFW_isKeyDown((u8)key) == RGFW_FALSE) continue;
+
+ _RGFW->keyboard[key].current = RGFW_FALSE;
+ u8 sym = RGFW_rgfwToKeyChar((u32)key);
+
+ if ((win->internal.enabledEvents & RGFW_BIT(RGFW_keyReleased))) {
+ RGFW_keyCallback(win, (u8)key, sym, win->internal.mod, RGFW_FALSE, RGFW_FALSE);
+ RGFW_eventQueuePushEx(e.type = RGFW_keyReleased;
+ e.key.value = (u8)key;
+ e.key.sym = sym;
+ e.key.repeat = RGFW_FALSE;
+ e.key.mod = win->internal.mod;
+ e.common.win = win);
+ }
+ }
+
+ RGFW_resetKey();
+}
+
+#ifndef RGFW_WINDOWS
+void RGFW_window_setDND(RGFW_window* win, RGFW_bool allow) {
+ RGFW_setBit(&win->internal.flags, RGFW_windowAllowDND, allow);
+}
+#endif
+
+#if defined(RGFW_X11) || defined(RGFW_MACOS) || defined(RGFW_WASM) || defined(RGFW_WAYLAND)
+#ifndef __USE_POSIX199309
+ #define __USE_POSIX199309
+#endif
+#include <time.h>
+struct timespec;
+#endif
+
+#if defined(RGFW_WAYLAND) || defined(RGFW_X11) || defined(RGFW_WINDOWS)
+void RGFW_window_showMouse(RGFW_window* win, RGFW_bool show) {
+ RGFW_window_showMouseFlags(win, show);
+ if (show == RGFW_FALSE)
+ RGFW_window_setMouse(win, _RGFW->hiddenMouse);
+ else
+ RGFW_window_setMouseDefault(win);
+}
+#endif
+
+#ifndef RGFW_MACOS
+void RGFW_moveToMacOSResourceDir(void) { }
+#endif
+
+/*
+ graphics API specific code (end of generic code)
+ starts here
+*/
+
+
+/*
+ OpenGL defines start here (Normal, EGL, OSMesa)
+*/
+
+#if defined(RGFW_OPENGL)
+/* EGL, OpenGL */
+#define RGFW_DEFAULT_GL_HINTS { \
+ /* Stencil */ 0, \
+ /* Samples */ 0, \
+ /* Stereo */ RGFW_FALSE, \
+ /* AuxBuffers */ 0, \
+ /* DoubleBuffer */ RGFW_TRUE, \
+ /* Red */ 8, \
+ /* Green */ 8, \
+ /* Blue */ 8, \
+ /* Alpha */ 8, \
+ /* Depth */ 24, \
+ /* AccumRed */ 0, \
+ /* AccumGreen */ 0, \
+ /* AccumBlue */ 0, \
+ /* AccumAlpha */ 0, \
+ /* SRGB */ RGFW_FALSE, \
+ /* Robustness */ RGFW_FALSE, \
+ /* Debug */ RGFW_FALSE, \
+ /* NoError */ RGFW_FALSE, \
+ /* ReleaseBehavior */ RGFW_glReleaseNone, \
+ /* Profile */ RGFW_glCore, \
+ /* Major */ 1, \
+ /* Minor */ 0, \
+ /* Share */ NULL, \
+ /* Share_EGL */ NULL, \
+ /* renderer */ RGFW_glAccelerated \
+}
+
+RGFW_glHints RGFW_globalHints_OpenGL_SRC = RGFW_DEFAULT_GL_HINTS;
+RGFW_glHints* RGFW_globalHints_OpenGL = &RGFW_globalHints_OpenGL_SRC;
+
+void RGFW_resetGlobalHints_OpenGL(void) {
+#if !defined(__cplusplus) || defined(RGFW_MACOS)
+ RGFW_globalHints_OpenGL_SRC = (RGFW_glHints)RGFW_DEFAULT_GL_HINTS;
+#else
+ RGFW_globalHints_OpenGL_SRC = RGFW_DEFAULT_GL_HINTS;
+#endif
+}
+void RGFW_setGlobalHints_OpenGL(RGFW_glHints* hints) { RGFW_globalHints_OpenGL = hints; }
+RGFW_glHints* RGFW_getGlobalHints_OpenGL(void) { RGFW_init(); return RGFW_globalHints_OpenGL; }
+
+
+void* RGFW_glContext_getSourceContext(RGFW_glContext* ctx) {
+ RGFW_UNUSED(ctx);
+
+#ifdef RGFW_WAYLAND
+ if (RGFW_usingWayland()) return (void*)ctx->egl.ctx;
+#endif
+
+#if defined(RGFW_X11)
+ return (void*)ctx->ctx;
+#else
+ return NULL;
+#endif
+}
+
+RGFW_glContext* RGFW_window_createContext_OpenGL(RGFW_window* win, RGFW_glHints* hints) {
+ #ifdef RGFW_WAYLAND
+ if (RGFW_usingWayland()) {
+ return (RGFW_glContext*)RGFW_window_createContext_EGL(win, hints);
+ }
+ #endif
+ RGFW_glContext* ctx = (RGFW_glContext*)RGFW_ALLOC(sizeof(RGFW_glContext));
+ if (RGFW_window_createContextPtr_OpenGL(win, ctx, hints) == RGFW_FALSE) {
+ RGFW_FREE(ctx);
+ win->src.ctx.native = NULL;
+ return NULL;
+ }
+ win->src.gfxType |= RGFW_gfxOwnedByRGFW;
+ return ctx;
+}
+
+RGFW_glContext* RGFW_window_getContext_OpenGL(RGFW_window* win) {
+ if (win->src.gfxType & RGFW_windowEGL) return NULL;
+ return win->src.ctx.native;
+}
+
+void RGFW_window_deleteContext_OpenGL(RGFW_window* win, RGFW_glContext* ctx) {
+ RGFW_window_deleteContextPtr_OpenGL(win, ctx);
+ if (win->src.gfxType & RGFW_gfxOwnedByRGFW) RGFW_FREE(ctx);
+}
+
+RGFW_bool RGFW_extensionSupportedStr(const char* extensions, const char* ext, size_t len) {
+ const char *start = extensions;
+ const char *where;
+ const char* terminator;
+
+ if (extensions == NULL || ext == NULL) {
+ return RGFW_FALSE;
+ }
+
+ while (ext[len - 1] == '\0' && len > 3) {
+ len--;
+ }
+
+ where = RGFW_STRSTR(extensions, ext);
+ while (where) {
+ terminator = where + len;
+ if ((where == start || *(where - 1) == ' ') &&
+ (*terminator == ' ' || *terminator == '\0')) {
+ return RGFW_TRUE;
+ }
+ where = RGFW_STRSTR(terminator, ext);
+ }
+
+ return RGFW_FALSE;
+}
+
+RGFWDEF RGFW_bool RGFW_extensionSupported_base(const char* extension, size_t len);
+RGFW_bool RGFW_extensionSupported_base(const char* extension, size_t len) {
+ #ifdef GL_NUM_EXTENSIONS
+ if (RGFW_globalHints_OpenGL->major >= 3) {
+ i32 i;
+
+ GLint count = 0;
+
+ RGFW_proc RGFW_glGetStringi = RGFW_getProcAddress_OpenGL("glGetStringi");
+ RGFW_proc RGFW_glGetIntegerv = RGFW_getProcAddress_OpenGL("glGetIntegerv");
+ if (RGFW_glGetIntegerv)
+ ((void(*)(GLenum, GLint*))RGFW_glGetIntegerv)(GL_NUM_EXTENSIONS, &count);
+
+ for (i = 0; RGFW_glGetStringi && i < count; i++) {
+ const char* en = ((const char* (*)(u32, u32))RGFW_glGetStringi)(GL_EXTENSIONS, (u32)i);
+ if (en && RGFW_STRNCMP(en, extension, len) == 0) {
+ return RGFW_TRUE;
+ }
+ }
+ } else
+#endif
+ {
+ RGFW_proc RGFW_glGetString = RGFW_getProcAddress_OpenGL("glGetString");
+ #define RGFW_GL_EXTENSIONS 0x1F03
+ if (RGFW_glGetString) {
+ const char* extensions = ((const char*(*)(u32))RGFW_glGetString)(RGFW_GL_EXTENSIONS);
+
+ if ((extensions != NULL) && RGFW_extensionSupportedStr(extensions, extension, len)) {
+ return RGFW_TRUE;
+ }
+ }
+ }
+ return RGFW_FALSE;
+}
+
+RGFW_bool RGFW_extensionSupported_OpenGL(const char* extension, size_t len) {
+ if (RGFW_extensionSupported_base(extension, len)) return RGFW_TRUE;
+ return RGFW_extensionSupportedPlatform_OpenGL(extension, len);
+}
+
+void RGFW_window_makeCurrentWindow_OpenGL(RGFW_window* win) {
+ if (win) {
+ _RGFW->current = win;
+ }
+
+ RGFW_window_makeCurrentContext_OpenGL(win);
+}
+
+RGFW_window* RGFW_getCurrentWindow_OpenGL(void) { return _RGFW->current; }
+void RGFW_attribStack_init(RGFW_attribStack* stack, i32* attribs, size_t max) { stack->attribs = attribs; stack->count = 0; stack->max = max; }
+void RGFW_attribStack_pushAttrib(RGFW_attribStack* stack, i32 attrib) {
+ RGFW_ASSERT(stack->count < stack->max);
+ stack->attribs[stack->count] = attrib;
+ stack->count += 1;
+}
+void RGFW_attribStack_pushAttribs(RGFW_attribStack* stack, i32 attrib1, i32 attrib2) {
+ RGFW_attribStack_pushAttrib(stack, attrib1);
+ RGFW_attribStack_pushAttrib(stack, attrib2);
+}
+
+/* EGL */
+#ifdef RGFW_EGL
+#include <EGL/egl.h>
+
+PFNEGLINITIALIZEPROC RGFW_eglInitialize;
+PFNEGLGETCONFIGSPROC RGFW_eglGetConfigs;
+PFNEGLCHOOSECONFIGPROC RGFW_eglChooseConfig;
+PFNEGLCREATEWINDOWSURFACEPROC RGFW_eglCreateWindowSurface;
+PFNEGLCREATECONTEXTPROC RGFW_eglCreateContext;
+PFNEGLMAKECURRENTPROC RGFW_eglMakeCurrent;
+PFNEGLGETDISPLAYPROC RGFW_eglGetDisplay;
+PFNEGLSWAPBUFFERSPROC RGFW_eglSwapBuffers;
+PFNEGLSWAPINTERVALPROC RGFW_eglSwapInterval;
+PFNEGLBINDAPIPROC RGFW_eglBindAPI;
+PFNEGLDESTROYCONTEXTPROC RGFW_eglDestroyContext;
+PFNEGLTERMINATEPROC RGFW_eglTerminate;
+PFNEGLDESTROYSURFACEPROC RGFW_eglDestroySurface;
+PFNEGLGETCURRENTCONTEXTPROC RGFW_eglGetCurrentContext;
+PFNEGLGETPROCADDRESSPROC RGFW_eglGetProcAddress = NULL;
+PFNEGLQUERYSTRINGPROC RGFW_eglQueryString;
+PFNEGLGETCONFIGATTRIBPROC RGFW_eglGetConfigAttrib;
+
+#define EGL_SURFACE_MAJOR_VERSION_KHR 0x3098
+#define EGL_SURFACE_MINOR_VERSION_KHR 0x30fb
+
+#ifdef RGFW_WINDOWS
+ #include <windows.h>
+#elif defined(RGFW_MACOS) || defined(RGFW_UNIX)
+ #include <dlfcn.h>
+#endif
+
+#ifdef RGFW_WAYLAND
+#include <wayland-egl.h>
+#endif
+
+void* RGFW_eglLibHandle = NULL;
+
+void* RGFW_getDisplay_EGL(void) { return _RGFW->EGL_display; }
+void* RGFW_eglContext_getSourceContext(RGFW_eglContext* ctx) { return ctx->ctx; }
+void* RGFW_eglContext_getSurface(RGFW_eglContext* ctx) { return ctx->surface; }
+struct wl_egl_window* RGFW_eglContext_wlEGLWindow(RGFW_eglContext* ctx) { return ctx->eglWindow; }
+
+RGFW_bool RGFW_loadEGL(void) {
+ RGFW_init();
+ if (RGFW_eglGetProcAddress != NULL) {
+ return RGFW_TRUE;
+ }
+
+#ifndef RGFW_WASM
+ #ifdef RGFW_WINDOWS
+ const char* libNames[] = { "libEGL.dll", "EGL.dll" };
+ #elif defined(RGFW_MACOS) || defined(RGFW_UNIX)
+ /* Linux and macOS */
+ const char* libNames[] = {
+ "libEGL.so.1", /* most common */
+ "libEGL.so", /* fallback */
+ "/System/Library/Frameworks/OpenGL.framework/OpenGL" /* fallback for older macOS EGL-like systems */
+ };
+ #endif
+
+ for (size_t i = 0; i < sizeof(libNames) / sizeof(libNames[0]); ++i) {
+ #ifdef RGFW_WINDOWS
+ RGFW_eglLibHandle = (void*)LoadLibraryA(libNames[i]);
+ if (RGFW_eglLibHandle) {
+ RGFW_eglGetProcAddress = (PFNEGLGETPROCADDRESSPROC)(RGFW_proc)GetProcAddress((HMODULE)RGFW_eglLibHandle, "eglGetProcAddress");
+ break;
+ }
+ #elif defined(RGFW_MACOS) || defined(RGFW_UNIX)
+ RGFW_eglLibHandle = dlopen(libNames[i], RTLD_LAZY | RTLD_GLOBAL);
+ if (RGFW_eglLibHandle) {
+ void* lib = dlsym(RGFW_eglLibHandle, "eglGetProcAddress");
+ if (lib != NULL) RGFW_MEMCPY(&RGFW_eglGetProcAddress, &lib, sizeof(PFNEGLGETPROCADDRESSPROC));
+ break;
+ }
+ #endif
+ }
+
+ if (!RGFW_eglLibHandle || !RGFW_eglGetProcAddress) {
+ return RGFW_FALSE;
+ }
+
+ RGFW_eglInitialize = (PFNEGLINITIALIZEPROC) RGFW_eglGetProcAddress("eglInitialize");
+ RGFW_eglGetConfigs = (PFNEGLGETCONFIGSPROC) RGFW_eglGetProcAddress("eglGetConfigs");
+ RGFW_eglChooseConfig = (PFNEGLCHOOSECONFIGPROC) RGFW_eglGetProcAddress("eglChooseConfig");
+ RGFW_eglCreateWindowSurface = (PFNEGLCREATEWINDOWSURFACEPROC) RGFW_eglGetProcAddress("eglCreateWindowSurface");
+ RGFW_eglCreateContext = (PFNEGLCREATECONTEXTPROC) RGFW_eglGetProcAddress("eglCreateContext");
+ RGFW_eglMakeCurrent = (PFNEGLMAKECURRENTPROC) RGFW_eglGetProcAddress("eglMakeCurrent");
+ RGFW_eglGetDisplay = (PFNEGLGETDISPLAYPROC) RGFW_eglGetProcAddress("eglGetDisplay");
+ RGFW_eglSwapBuffers = (PFNEGLSWAPBUFFERSPROC) RGFW_eglGetProcAddress("eglSwapBuffers");
+ RGFW_eglSwapInterval = (PFNEGLSWAPINTERVALPROC) RGFW_eglGetProcAddress("eglSwapInterval");
+ RGFW_eglBindAPI = (PFNEGLBINDAPIPROC) RGFW_eglGetProcAddress("eglBindAPI");
+ RGFW_eglDestroyContext = (PFNEGLDESTROYCONTEXTPROC) RGFW_eglGetProcAddress("eglDestroyContext");
+ RGFW_eglTerminate = (PFNEGLTERMINATEPROC) RGFW_eglGetProcAddress("eglTerminate");
+ RGFW_eglDestroySurface = (PFNEGLDESTROYSURFACEPROC) RGFW_eglGetProcAddress("eglDestroySurface");
+ RGFW_eglQueryString = (PFNEGLQUERYSTRINGPROC) RGFW_eglGetProcAddress("eglQueryString");
+ RGFW_eglGetCurrentContext = (PFNEGLGETCURRENTCONTEXTPROC) RGFW_eglGetProcAddress("eglGetCurrentContext");
+ RGFW_eglGetConfigAttrib = (PFNEGLGETCONFIGATTRIBPROC) RGFW_eglGetProcAddress("eglGetConfigAttrib");
+
+#else
+ RGFW_eglGetProcAddress = eglGetProcAddress;
+ RGFW_eglInitialize = (PFNEGLINITIALIZEPROC) eglInitialize;
+ RGFW_eglGetConfigs = (PFNEGLGETCONFIGSPROC) eglGetConfigs;
+ RGFW_eglChooseConfig = (PFNEGLCHOOSECONFIGPROC) eglChooseConfig;
+ RGFW_eglCreateWindowSurface = (PFNEGLCREATEWINDOWSURFACEPROC) eglCreateWindowSurface;
+ RGFW_eglCreateContext = (PFNEGLCREATECONTEXTPROC) eglCreateContext;
+ RGFW_eglMakeCurrent = (PFNEGLMAKECURRENTPROC) eglMakeCurrent;
+ RGFW_eglGetDisplay = (PFNEGLGETDISPLAYPROC) eglGetDisplay;
+ RGFW_eglSwapBuffers = (PFNEGLSWAPBUFFERSPROC) eglSwapBuffers;
+ RGFW_eglSwapInterval = (PFNEGLSWAPINTERVALPROC) eglSwapInterval;
+ RGFW_eglBindAPI = (PFNEGLBINDAPIPROC) eglBindAPI;
+ RGFW_eglDestroyContext = (PFNEGLDESTROYCONTEXTPROC) eglDestroyContext;
+ RGFW_eglTerminate = (PFNEGLTERMINATEPROC) eglTerminate;
+ RGFW_eglDestroySurface = (PFNEGLDESTROYSURFACEPROC) eglDestroySurface;
+ RGFW_eglQueryString = (PFNEGLQUERYSTRINGPROC) eglQueryString;
+ RGFW_eglGetCurrentContext = (PFNEGLGETCURRENTCONTEXTPROC) eglGetCurrentContext;
+ RGFW_eglGetConfigAttrib = (PFNEGLGETCONFIGATTRIBPROC)eglGetConfigAttrib;
+#endif
+
+ RGFW_bool out = RGFW_BOOL(RGFW_eglInitialize!= NULL &&
+ RGFW_eglGetConfigs!= NULL &&
+ RGFW_eglChooseConfig!= NULL &&
+ RGFW_eglCreateWindowSurface!= NULL &&
+ RGFW_eglCreateContext!= NULL &&
+ RGFW_eglMakeCurrent!= NULL &&
+ RGFW_eglGetDisplay!= NULL &&
+ RGFW_eglSwapBuffers!= NULL &&
+ RGFW_eglSwapInterval != NULL &&
+ RGFW_eglBindAPI!= NULL &&
+ RGFW_eglDestroyContext!= NULL &&
+ RGFW_eglTerminate!= NULL &&
+ RGFW_eglDestroySurface!= NULL &&
+ RGFW_eglQueryString != NULL &&
+ RGFW_eglGetCurrentContext != NULL &&
+ RGFW_eglGetConfigAttrib != NULL);
+
+ if (out) {
+ #ifdef RGFW_WINDOWS
+ HDC dc = GetDC(NULL);
+ _RGFW->EGL_display = RGFW_eglGetDisplay((EGLNativeDisplayType) dc);
+ ReleaseDC(NULL, dc);
+ #elif defined(RGFW_WAYLAND)
+ if (_RGFW->useWaylandBool)
+ _RGFW->EGL_display = RGFW_eglGetDisplay((EGLNativeDisplayType) _RGFW->wl_display);
+ else
+ #endif
+ #ifdef RGFW_X11
+ _RGFW->EGL_display = RGFW_eglGetDisplay((EGLNativeDisplayType) _RGFW->display);
+ #else
+ {}
+ #endif
+ #if !defined(RGFW_WAYLAND) && !defined(RGFW_WINDOWS) && !defined(RGFW_X11)
+ _RGFW->EGL_display = RGFW_eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ #endif
+ }
+
+ RGFW_eglInitialize(_RGFW->EGL_display, NULL, NULL);
+ return out;
+}
+
+
+void RGFW_unloadEGL(void) {
+ if (!RGFW_eglLibHandle) return;
+ RGFW_eglTerminate(_RGFW->EGL_display);
+ #ifdef RGFW_WINDOWS
+ FreeLibrary((HMODULE)RGFW_eglLibHandle);
+ #elif defined(RGFW_MACOS) || defined(RGFW_UNIX)
+ dlclose(RGFW_eglLibHandle);
+ #endif
+
+ RGFW_eglLibHandle = NULL;
+ RGFW_eglGetProcAddress = NULL;
+}
+
+RGFW_bool RGFW_window_createContextPtr_EGL(RGFW_window* win, RGFW_eglContext* ctx, RGFW_glHints* hints) {
+ if (RGFW_loadEGL() == RGFW_FALSE) return RGFW_FALSE;
+ win->src.ctx.egl = ctx;
+ win->src.gfxType = RGFW_gfxEGL;
+
+#ifdef RGFW_WAYLAND
+ if (_RGFW->useWaylandBool)
+ win->src.ctx.egl->eglWindow = wl_egl_window_create(win->src.surface, win->w, win->h);
+#endif
+
+ #ifndef EGL_OPENGL_ES1_BIT
+ #define EGL_OPENGL_ES1_BIT 0x1
+ #endif
+
+ EGLint egl_config[24];
+
+ {
+ RGFW_attribStack stack;
+ RGFW_attribStack_init(&stack, egl_config, 24);
+
+ RGFW_attribStack_pushAttribs(&stack, EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
+ RGFW_attribStack_pushAttrib(&stack, EGL_RENDERABLE_TYPE);
+
+ if (hints->profile == RGFW_glES) {
+ switch (hints->major) {
+ case 1: RGFW_attribStack_pushAttrib(&stack, EGL_OPENGL_ES1_BIT); break;
+ case 2: RGFW_attribStack_pushAttrib(&stack, EGL_OPENGL_ES2_BIT); break;
+ case 3: RGFW_attribStack_pushAttrib(&stack, EGL_OPENGL_ES3_BIT); break;
+ default: break;
+ }
+ } else {
+ RGFW_attribStack_pushAttrib(&stack, EGL_OPENGL_BIT);
+ }
+
+ RGFW_attribStack_pushAttribs(&stack, EGL_RED_SIZE, hints->red);
+ RGFW_attribStack_pushAttribs(&stack, EGL_GREEN_SIZE, hints->green);
+ RGFW_attribStack_pushAttribs(&stack, EGL_BLUE_SIZE, hints->blue);
+ RGFW_attribStack_pushAttribs(&stack, EGL_ALPHA_SIZE, hints->alpha);
+ RGFW_attribStack_pushAttribs(&stack, EGL_DEPTH_SIZE, hints->depth);
+
+ RGFW_attribStack_pushAttribs(&stack, EGL_STENCIL_SIZE, hints->stencil);
+ if (hints->samples) {
+ RGFW_attribStack_pushAttribs(&stack, EGL_SAMPLE_BUFFERS, 1);
+ RGFW_attribStack_pushAttribs(&stack, EGL_SAMPLES, hints->samples);
+ }
+
+ RGFW_attribStack_pushAttribs(&stack, EGL_NONE, EGL_NONE);
+ }
+
+ EGLint numConfigs, best_config = -1, best_samples = 0;
+
+ RGFW_eglChooseConfig(_RGFW->EGL_display, egl_config, NULL, 0, &numConfigs);
+ EGLConfig* configs = (EGLConfig*)RGFW_ALLOC(sizeof(EGLConfig) * (u32)numConfigs);
+
+ RGFW_eglChooseConfig(_RGFW->EGL_display, egl_config, configs, numConfigs, &numConfigs);
+
+#ifdef RGFW_X11
+ RGFW_bool transparent = (win->internal.flags & RGFW_windowTransparent);
+ EGLint best_depth = 0;
+#endif
+
+ for (EGLint i = 0; i < numConfigs; i++) {
+ EGLint visual_id = 0;
+ EGLint samples = 0;
+
+ RGFW_eglGetConfigAttrib(_RGFW->EGL_display, configs[i], EGL_NATIVE_VISUAL_ID, &visual_id);
+ RGFW_eglGetConfigAttrib(_RGFW->EGL_display, configs[i], EGL_SAMPLES, &samples);
+
+ if (best_config == -1) best_config = i;
+
+#ifdef RGFW_X11
+ if (_RGFW->useWaylandBool == RGFW_FALSE) {
+ XVisualInfo vinfo_template;
+ vinfo_template.visualid = (VisualID)visual_id;
+
+ int num_visuals = 0;
+ XVisualInfo* vi = XGetVisualInfo(_RGFW->display, VisualIDMask, &vinfo_template, &num_visuals);
+ if (!vi) continue;
+ if ((!transparent || vi->depth == 32) && best_depth == 0) {
+ best_config = i;
+ best_depth = vi->depth;
+ }
+
+ if ((!(transparent) || vi->depth == 32) && (samples <= hints->samples && samples > best_samples)) {
+ best_depth = vi->depth;
+ best_config = i;
+ best_samples = samples;
+ XFree(vi);
+ continue;
+ }
+ }
+#endif
+
+ if (samples <= hints->samples && samples > best_samples) {
+ best_config = i;
+ best_samples = samples;
+ }
+ }
+
+ EGLConfig config = configs[best_config];
+ RGFW_FREE(configs);
+#ifdef RGFW_X11
+ if (_RGFW->useWaylandBool == RGFW_FALSE) {
+ /* This is required so that way the user can create their own OpenGL context after RGFW_createWindow is used */
+ XVisualInfo* result;
+ XVisualInfo desired;
+ EGLint visualID = 0, count = 0;
+
+ RGFW_eglGetConfigAttrib(_RGFW->EGL_display, config, EGL_NATIVE_VISUAL_ID, &visualID);
+ if (visualID) {
+ desired.visualid = (VisualID)visualID;
+ result = XGetVisualInfo(_RGFW->display, VisualIDMask, &desired, &count);
+ } else RGFW_sendDebugInfo(RGFW_typeError, RGFW_errEGLContext, "Failed to fetch a valid EGL VisualID");
+
+ if (result == NULL || count == 0) {
+ if (win->src.window == 0) {
+ /* try to create a EGL context anyway (this will work if you're not using a NVidia driver) */
+ win->internal.flags &= ~(u32)RGFW_windowEGL;
+ RGFW_createWindowPlatform("", win->internal.flags, win);
+ }
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errEGLContext, "Failed to find a valid visual for the EGL config");
+ } else {
+ RGFW_bool showWindow = RGFW_FALSE;
+ if (win->src.window) {
+ showWindow = (RGFW_window_isMinimized(win) == RGFW_FALSE);
+ RGFW_window_closePlatform(win);
+ }
+
+ RGFW_XCreateWindow(*result, "", win->internal.flags, win);
+
+ if (showWindow) {
+ RGFW_window_show(win);
+ }
+ XFree(result);
+ }
+ }
+#endif
+
+ EGLint surf_attribs[9];
+
+ {
+ RGFW_attribStack stack;
+ RGFW_attribStack_init(&stack, surf_attribs, 9);
+
+ const char present_opaque_str[] = "EGL_EXT_present_opaque";
+ RGFW_bool opaque_extension_Found = RGFW_extensionSupportedPlatform_EGL(present_opaque_str, sizeof(present_opaque_str));
+
+ #ifndef EGL_PRESENT_OPAQUE_EXT
+ #define EGL_PRESENT_OPAQUE_EXT 0x31df
+ #endif
+
+ #ifndef EGL_GL_COLORSPACE_KHR
+ #define EGL_GL_COLORSPACE_KHR 0x309D
+ #ifndef EGL_GL_COLORSPACE_SRGB_KHR
+ #define EGL_GL_COLORSPACE_SRGB_KHR 0x3089
+ #endif
+ #endif
+
+ const char gl_colorspace_str[] = "EGL_KHR_gl_colorspace";
+ RGFW_bool gl_colorspace_Found = RGFW_extensionSupportedPlatform_EGL(gl_colorspace_str, sizeof(gl_colorspace_str));
+
+ if (hints->sRGB && gl_colorspace_Found) {
+ RGFW_attribStack_pushAttribs(&stack, EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
+ }
+
+ if (!(win->internal.flags & RGFW_windowTransparent) && opaque_extension_Found)
+ RGFW_attribStack_pushAttribs(&stack, EGL_PRESENT_OPAQUE_EXT, EGL_TRUE);
+
+ if (hints->doubleBuffer == 0) {
+ RGFW_attribStack_pushAttribs(&stack, EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
+ }
+
+ RGFW_attribStack_pushAttribs(&stack, EGL_NONE, EGL_NONE);
+ }
+ #if defined(RGFW_MACOS)
+ void* layer = RGFW_getLayer_OSX();
+
+ RGFW_window_setLayer_OSX(win, layer);
+
+ win->src.ctx.egl->surface = RGFW_eglCreateWindowSurface(_RGFW->EGL_display, config, (EGLNativeWindowType) layer, surf_attribs);
+ #elif defined(RGFW_WINDOWS)
+ win->src.ctx.egl->surface = RGFW_eglCreateWindowSurface(_RGFW->EGL_display, config, (EGLNativeWindowType) win->src.window, surf_attribs);
+ #elif defined(RGFW_WAYLAND)
+ if (_RGFW->useWaylandBool)
+ win->src.ctx.egl->surface = RGFW_eglCreateWindowSurface(_RGFW->EGL_display, config, (EGLNativeWindowType) win->src.ctx.egl->eglWindow, surf_attribs);
+ else
+ #endif
+ #ifdef RGFW_X11
+ win->src.ctx.egl->surface = RGFW_eglCreateWindowSurface(_RGFW->EGL_display, config, (EGLNativeWindowType) win->src.window, surf_attribs);
+ #else
+ {}
+ #endif
+ #ifdef RGFW_WASM
+ win->src.ctx.egl->surface = eglCreateWindowSurface(_RGFW->EGL_display, config, 0, 0);
+ #endif
+
+ if (win->src.ctx.egl->surface == NULL) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errEGLContext, "Failed to create an EGL surface.");
+ return RGFW_FALSE;
+ }
+
+ EGLint attribs[20];
+ {
+ RGFW_attribStack stack;
+ RGFW_attribStack_init(&stack, attribs, 20);
+
+ if (hints->major || hints->minor) {
+ RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_MAJOR_VERSION, hints->major);
+ RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_MINOR_VERSION, hints->minor);
+ }
+
+ if (hints->profile == RGFW_glCore) {
+ RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT);
+ } else if (hints->profile == RGFW_glCompatibility) {
+ RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT);
+ } else if (hints->profile == RGFW_glForwardCompatibility) {
+ RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE, EGL_TRUE);
+ }
+
+
+ RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_OPENGL_ROBUST_ACCESS, hints->robustness);
+ RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_OPENGL_DEBUG, hints->debug);
+
+ #ifndef EGL_CONTEXT_RELEASE_BEHAVIOR_KHR
+ #define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
+ #endif
+
+ #ifndef EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR
+ #define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
+ #endif
+
+ if (hints->releaseBehavior == RGFW_glReleaseFlush) {
+ RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_RELEASE_BEHAVIOR_KHR, EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR);
+ } else {
+ RGFW_attribStack_pushAttribs(&stack, EGL_CONTEXT_RELEASE_BEHAVIOR_KHR, 0x0000);
+ }
+
+ RGFW_attribStack_pushAttribs(&stack, EGL_NONE, EGL_NONE);
+ }
+
+ if (hints->profile == RGFW_glES)
+ RGFW_eglBindAPI(EGL_OPENGL_ES_API);
+ else
+ RGFW_eglBindAPI(EGL_OPENGL_API);
+
+ win->src.ctx.egl->ctx = RGFW_eglCreateContext(_RGFW->EGL_display, config, hints->shareEGL, attribs);
+
+ if (win->src.ctx.egl->ctx == NULL) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errEGLContext, "Failed to create an EGL context.");
+ return RGFW_FALSE;
+ }
+
+ RGFW_eglMakeCurrent(_RGFW->EGL_display, win->src.ctx.egl->surface, win->src.ctx.egl->surface, win->src.ctx.egl->ctx);
+ RGFW_eglSwapBuffers(_RGFW->EGL_display, win->src.ctx.egl->surface);
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoOpenGL, "EGL context initalized.");
+ return RGFW_TRUE;
+}
+
+RGFW_eglContext* RGFW_window_getContext_EGL(RGFW_window* win) {
+ if (win->src.gfxType == RGFW_windowOpenGL) return NULL;
+ return win->src.ctx.egl;
+}
+
+void RGFW_window_deleteContextPtr_EGL(RGFW_window* win, RGFW_eglContext* ctx) {
+ if (_RGFW->EGL_display == NULL) return;
+
+ RGFW_eglDestroySurface(_RGFW->EGL_display, ctx->surface);
+ RGFW_eglDestroyContext(_RGFW->EGL_display, ctx->ctx);
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoOpenGL, "EGL context freed");
+ #ifdef RGFW_WAYLAND
+ if (_RGFW->useWaylandBool == RGFW_FALSE) return;
+ wl_egl_window_destroy(win->src.ctx.egl->eglWindow);
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoOpenGL, "EGL window context freed");
+ #endif
+ win->src.ctx.egl = NULL;
+}
+
+void RGFW_window_makeCurrentContext_EGL(RGFW_window* win) { if (win) RGFW_ASSERT(win->src.ctx.egl);
+ if (win == NULL)
+ RGFW_eglMakeCurrent(_RGFW->EGL_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ else {
+ RGFW_eglMakeCurrent(_RGFW->EGL_display, win->src.ctx.egl->surface, win->src.ctx.egl->surface, win->src.ctx.egl->ctx);
+ }
+}
+
+void RGFW_window_swapBuffers_EGL(RGFW_window* win) {
+ if (RGFW_eglSwapBuffers)
+ RGFW_eglSwapBuffers(_RGFW->EGL_display, win->src.ctx.egl->surface);
+ else RGFW_window_swapBuffers_OpenGL(win);
+}
+
+void* RGFW_getCurrentContext_EGL(void) {
+ return RGFW_eglGetCurrentContext();
+}
+
+RGFW_proc RGFW_getProcAddress_EGL(const char* procname) {
+ #if defined(RGFW_WINDOWS)
+ RGFW_proc proc = (RGFW_proc) GetProcAddress(RGFW_wgl_dll, procname);
+
+ if (proc)
+ return proc;
+ #endif
+
+ return (RGFW_proc) RGFW_eglGetProcAddress(procname);
+}
+
+RGFW_bool RGFW_extensionSupportedPlatform_EGL(const char* extension, size_t len) {
+ if (RGFW_loadEGL() == RGFW_FALSE) return RGFW_FALSE;
+ const char* extensions = RGFW_eglQueryString(_RGFW->EGL_display, EGL_EXTENSIONS);
+ return extensions != NULL && RGFW_extensionSupportedStr(extensions, extension, len);
+}
+
+void RGFW_window_swapInterval_EGL(RGFW_window* win, i32 swapInterval) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_eglSwapInterval(_RGFW->EGL_display, swapInterval);
+}
+
+RGFW_bool RGFW_extensionSupported_EGL(const char* extension, size_t len) {
+ if (RGFW_extensionSupported_base(extension, len)) return RGFW_TRUE;
+ return RGFW_extensionSupportedPlatform_EGL(extension, len);
+}
+
+void RGFW_window_makeCurrentWindow_EGL(RGFW_window* win) {
+ _RGFW->current = win;
+ RGFW_window_makeCurrentContext_EGL(win);
+}
+
+RGFW_window* RGFW_getCurrentWindow_EGL(void) { return _RGFW->current; }
+
+RGFW_eglContext* RGFW_window_createContext_EGL(RGFW_window* win, RGFW_glHints* hints) {
+ RGFW_eglContext* ctx = (RGFW_eglContext*)RGFW_ALLOC(sizeof(RGFW_eglContext));
+ if (RGFW_window_createContextPtr_EGL(win, ctx, hints) == RGFW_FALSE) {
+ RGFW_FREE(ctx);
+ win->src.ctx.egl = NULL;
+ return NULL;
+ }
+ win->src.gfxType |= RGFW_gfxOwnedByRGFW;
+ return ctx;
+}
+
+void RGFW_window_deleteContext_EGL(RGFW_window* win, RGFW_eglContext* ctx) {
+ RGFW_window_deleteContextPtr_EGL(win, ctx);
+ if (win->src.gfxType & RGFW_gfxOwnedByRGFW) RGFW_FREE(ctx);
+}
+
+#endif /* RGFW_EGL */
+
+/*
+ end of RGFW_EGL defines
+*/
+#endif /* end of RGFW_GL (OpenGL, EGL, OSMesa )*/
+
+/*
+ RGFW_VULKAN defines
+*/
+#ifdef RGFW_VULKAN
+#ifdef RGFW_MACOS
+#include <objc/message.h>
+#endif
+
+const char** RGFW_getRequiredInstanceExtensions_Vulkan(size_t* count) {
+ static const char* arr[2] = {VK_KHR_SURFACE_EXTENSION_NAME};
+ arr[1] = RGFW_VK_SURFACE;
+ if (count != NULL) *count = 2;
+
+ return (const char**)arr;
+}
+
+VkResult RGFW_window_createSurface_Vulkan(RGFW_window* win, VkInstance instance, VkSurfaceKHR* surface) {
+ RGFW_ASSERT(win != NULL); RGFW_ASSERT(instance);
+ RGFW_ASSERT(surface != NULL);
+
+ *surface = VK_NULL_HANDLE;
+
+#ifdef RGFW_X11
+
+ VkXlibSurfaceCreateInfoKHR x11 = { VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, 0, 0, (Display*) _RGFW->display, (Window) win->src.window };
+ return vkCreateXlibSurfaceKHR(instance, &x11, NULL, surface);
+#endif
+#if defined(RGFW_WAYLAND)
+
+ VkWaylandSurfaceCreateInfoKHR wayland = { VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR, 0, 0, (struct wl_display*) _RGFW->wl_display, (struct wl_surface*) win->src.surface };
+ return vkCreateWaylandSurfaceKHR(instance, &wayland, NULL, surface);
+#elif defined(RGFW_WINDOWS)
+ VkWin32SurfaceCreateInfoKHR win32 = { VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR, 0, 0, GetModuleHandle(NULL), (HWND)win->src.window };
+
+ return vkCreateWin32SurfaceKHR(instance, &win32, NULL, surface);
+#elif defined(RGFW_MACOS) && !defined(RGFW_MACOS_X11)
+ void* contentView = ((void* (*)(id, SEL))objc_msgSend)((id)win->src.window, sel_getUid("contentView"));
+ VkMacOSSurfaceCreateSurfaceMVK macos = { VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK, 0, 0, 0, (void*)contentView };
+ return vkCreateMacOSSurfaceMVK(instance, &macos, NULL, surface);
+#endif
+}
+
+
+RGFW_bool RGFW_getPresentationSupport_Vulkan(VkInstance instance, VkPhysicalDevice physicalDevice, u32 queueFamilyIndex) {
+ RGFW_ASSERT(instance);
+ if (_RGFW == NULL) RGFW_init();
+#ifdef RGFW_X11
+
+ Visual* visual = DefaultVisual(_RGFW->display, DefaultScreen(_RGFW->display));
+ RGFW_bool out = vkGetPhysicalDeviceXlibPresentationSupportKHR(physicalDevice, queueFamilyIndex, _RGFW->display, XVisualIDFromVisual(visual));
+ return out;
+#endif
+#if defined(RGFW_WAYLAND)
+
+ RGFW_bool wlout = vkGetPhysicalDeviceWaylandPresentationSupportKHR(physicalDevice, queueFamilyIndex, _RGFW->wl_display);
+ return wlout;
+#elif defined(RGFW_WINDOWS)
+#elif defined(RGFW_MACOS) && !defined(RGFW_MACOS_X11)
+ return RGFW_FALSE; /* TODO */
+#endif
+}
+#endif /* end of RGFW_vulkan */
+
+/*
+This is where OS specific stuff starts
+*/
+
+/* start of unix (wayland or X11 (unix) ) defines */
+
+#ifdef RGFW_UNIX
+#include <fcntl.h>
+#include <poll.h>
+#include <unistd.h>
+
+void RGFW_stopCheckEvents(void) {
+
+ _RGFW->eventWait_forceStop[2] = 1;
+ while (1) {
+ const char byte = 0;
+ const ssize_t result = write(_RGFW->eventWait_forceStop[1], &byte, 1);
+ if (result == 1 || result == -1)
+ break;
+ }
+}
+
+RGFWDEF u64 RGFW_linux_getTimeNS(i32 clock);
+u64 RGFW_linux_getTimeNS(i32 clock) {
+ struct timespec ts;
+ const u64 scale_factor = 1000000000;
+ clock_gettime(clock, &ts);
+ return (u64)ts.tv_sec * scale_factor + (u64)ts.tv_nsec;
+}
+
+void RGFW_waitForEvent(i32 waitMS) {
+ if (waitMS == 0) return;
+
+ if (_RGFW->eventWait_forceStop[0] == 0 || _RGFW->eventWait_forceStop[1] == 0) {
+ if (pipe(_RGFW->eventWait_forceStop) != -1) {
+ fcntl(_RGFW->eventWait_forceStop[0], F_GETFL, 0);
+ fcntl(_RGFW->eventWait_forceStop[0], F_GETFD, 0);
+ fcntl(_RGFW->eventWait_forceStop[1], F_GETFL, 0);
+ fcntl(_RGFW->eventWait_forceStop[1], F_GETFD, 0);
+ }
+ }
+
+ struct pollfd fds[2];
+ fds[0].fd = 0;
+ fds[0].events = POLLIN;
+ fds[0].revents = 0;
+ fds[1].fd = _RGFW->eventWait_forceStop[0];
+ fds[1].events = POLLIN;
+ fds[1].revents = 0;
+
+
+ if (RGFW_usingWayland()) {
+ #ifdef RGFW_WAYLAND
+ fds[0].fd = wl_display_get_fd(_RGFW->wl_display);
+
+ /* empty the queue */
+ while (wl_display_prepare_read(_RGFW->wl_display) != 0) {
+ /* error occured when dispatching the queue */
+ if (wl_display_dispatch_pending(_RGFW->wl_display) == -1) {
+ return;
+ }
+ }
+
+ /* send any pending requests to the compositor */
+ while (wl_display_flush(_RGFW->wl_display) == -1) {
+
+ /* queue is full dispatch them */
+ if (errno == EAGAIN) {
+ if (wl_display_dispatch_pending(_RGFW->wl_display) == -1) {
+ return;
+ }
+ } else {
+ return;
+ }
+ }
+ #endif
+ } else {
+ #ifdef RGFW_X11
+ fds[0].fd = ConnectionNumber(_RGFW->display);
+ #endif
+ }
+
+ i32 clock = 0;
+ #if defined(_POSIX_MONOTONIC_CLOCK)
+ struct timespec ts;
+ RGFW_MEMSET(&ts, 0, sizeof(struct timespec));
+
+ if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0)
+ clock = CLOCK_MONOTONIC;
+ #else
+ clock = CLOCK_REALTIME;
+ #endif
+
+ u64 start = RGFW_linux_getTimeNS(clock);
+ if (RGFW_usingWayland()) {
+ #ifdef RGFW_WAYLAND
+ while (wl_display_dispatch_pending(_RGFW->wl_display) == 0) {
+ if (poll(fds, 1, waitMS) <= 0) {
+ wl_display_cancel_read(_RGFW->wl_display);
+ break;
+ } else {
+ if (wl_display_read_events(_RGFW->wl_display) == -1)
+ return;
+ }
+
+ if (waitMS != RGFW_eventWaitNext) {
+ waitMS -= (i32)(RGFW_linux_getTimeNS(clock) - start) / (i32)1e+6;
+ }
+ }
+
+ /* queue contains events from read, dispatch them */
+ if (wl_display_dispatch_pending(_RGFW->wl_display) == -1) {
+ return;
+ }
+ #endif
+ } else {
+ #ifdef RGFW_X11
+ while (XPending(_RGFW->display) == 0) {
+ if (poll(fds, 1, waitMS) <= 0)
+ break;
+
+ if (waitMS != RGFW_eventWaitNext) {
+ waitMS -= (i32)(RGFW_linux_getTimeNS(clock) - start) / (i32)1e+6;
+ }
+ }
+ #endif
+ }
+
+ /* drain any data in the stop request */
+ if (_RGFW->eventWait_forceStop[2]) {
+ char data[64];
+ RGFW_MEMSET(data, 0, sizeof(data));
+ (void)!read(_RGFW->eventWait_forceStop[0], data, sizeof(data));
+
+ _RGFW->eventWait_forceStop[2] = 0;
+ }
+}
+
+char* RGFW_strtok(char* str, const char* delimStr);
+char* RGFW_strtok(char* str, const char* delimStr) {
+ static char* static_str = NULL;
+
+ if (str != NULL)
+ static_str = str;
+
+ if (static_str == NULL) {
+ return NULL;
+ }
+
+ while (*static_str != '\0') {
+ RGFW_bool delim = 0;
+ const char* d;
+ for (d = delimStr; *d != '\0'; d++) {
+ if (*static_str == *d) {
+ delim = 1;
+ break;
+ }
+ }
+ if (!delim)
+ break;
+ static_str++;
+ }
+
+ if (*static_str == '\0')
+ return NULL;
+
+ char* token_start = static_str;
+ while (*static_str != '\0') {
+ int delim = 0;
+ const char* d;
+ for (d = delimStr; *d != '\0'; d++) {
+ if (*static_str == *d) {
+ delim = 1;
+ break;
+ }
+ }
+
+ if (delim) {
+ *static_str = '\0';
+ static_str++;
+ break;
+ }
+ static_str++;
+ }
+
+ return token_start;
+}
+
+#ifdef RGFW_X11
+RGFWDEF i32 RGFW_initPlatform_X11(void);
+RGFWDEF void RGFW_deinitPlatform_X11(void);
+#endif
+#ifdef RGFW_WAYLAND
+RGFWDEF i32 RGFW_initPlatform_Wayland(void);
+RGFWDEF void RGFW_deinitPlatform_Wayland(void);
+#endif
+
+RGFWDEF void RGFW_load_X11(void);
+RGFWDEF void RGFW_load_Wayland(void);
+
+#if !defined(RGFW_X11) || !defined(RGFW_WAYLAND)
+void RGFW_load_X11(void) { }
+void RGFW_load_Wayland(void) { }
+#endif
+
+/*
+ * Sadly we have to use magic linux keycodes
+ * We can't use X11 functions, because that breaks Wayland, but they use the same keycodes so there's no use redeffing them
+ * We can't use linux enums, because the headers don't exist on BSD
+ */
+void RGFW_initKeycodesPlatform(void) {
+ _RGFW->keycodes[49] = RGFW_backtick;
+ _RGFW->keycodes[19] = RGFW_0;
+ _RGFW->keycodes[10] = RGFW_1;
+ _RGFW->keycodes[11] = RGFW_2;
+ _RGFW->keycodes[12] = RGFW_3;
+ _RGFW->keycodes[13] = RGFW_4;
+ _RGFW->keycodes[14] = RGFW_5;
+ _RGFW->keycodes[15] = RGFW_6;
+ _RGFW->keycodes[16] = RGFW_7;
+ _RGFW->keycodes[17] = RGFW_8;
+ _RGFW->keycodes[18] = RGFW_9;
+ _RGFW->keycodes[65] = RGFW_space;
+ _RGFW->keycodes[38] = RGFW_a;
+ _RGFW->keycodes[56] = RGFW_b;
+ _RGFW->keycodes[54] = RGFW_c;
+ _RGFW->keycodes[40] = RGFW_d;
+ _RGFW->keycodes[26] = RGFW_e;
+ _RGFW->keycodes[41] = RGFW_f;
+ _RGFW->keycodes[42] = RGFW_g;
+ _RGFW->keycodes[43] = RGFW_h;
+ _RGFW->keycodes[31] = RGFW_i;
+ _RGFW->keycodes[44] = RGFW_j;
+ _RGFW->keycodes[45] = RGFW_k;
+ _RGFW->keycodes[46] = RGFW_l;
+ _RGFW->keycodes[58] = RGFW_m;
+ _RGFW->keycodes[57] = RGFW_n;
+ _RGFW->keycodes[32] = RGFW_o;
+ _RGFW->keycodes[33] = RGFW_p;
+ _RGFW->keycodes[24] = RGFW_q;
+ _RGFW->keycodes[27] = RGFW_r;
+ _RGFW->keycodes[39] = RGFW_s;
+ _RGFW->keycodes[28] = RGFW_t;
+ _RGFW->keycodes[30] = RGFW_u;
+ _RGFW->keycodes[55] = RGFW_v;
+ _RGFW->keycodes[25] = RGFW_w;
+ _RGFW->keycodes[53] = RGFW_x;
+ _RGFW->keycodes[29] = RGFW_y;
+ _RGFW->keycodes[52] = RGFW_z;
+ _RGFW->keycodes[60] = RGFW_period;
+ _RGFW->keycodes[59] = RGFW_comma;
+ _RGFW->keycodes[61] = RGFW_slash;
+ _RGFW->keycodes[34] = RGFW_bracket;
+ _RGFW->keycodes[35] = RGFW_closeBracket;
+ _RGFW->keycodes[47] = RGFW_semicolon;
+ _RGFW->keycodes[48] = RGFW_apostrophe;
+ _RGFW->keycodes[51] = RGFW_backSlash;
+ _RGFW->keycodes[36] = RGFW_return;
+ _RGFW->keycodes[119] = RGFW_delete;
+ _RGFW->keycodes[77] = RGFW_numLock;
+ _RGFW->keycodes[106] = RGFW_kpSlash;
+ _RGFW->keycodes[63] = RGFW_kpMultiply;
+ _RGFW->keycodes[86] = RGFW_kpPlus;
+ _RGFW->keycodes[82] = RGFW_kpMinus;
+ _RGFW->keycodes[87] = RGFW_kp1;
+ _RGFW->keycodes[88] = RGFW_kp2;
+ _RGFW->keycodes[89] = RGFW_kp3;
+ _RGFW->keycodes[83] = RGFW_kp4;
+ _RGFW->keycodes[84] = RGFW_kp5;
+ _RGFW->keycodes[85] = RGFW_kp6;
+ _RGFW->keycodes[81] = RGFW_kp9;
+ _RGFW->keycodes[90] = RGFW_kp0;
+ _RGFW->keycodes[91] = RGFW_kpPeriod;
+ _RGFW->keycodes[104] = RGFW_kpReturn;
+ _RGFW->keycodes[20] = RGFW_minus;
+ _RGFW->keycodes[21] = RGFW_equals;
+ _RGFW->keycodes[22] = RGFW_backSpace;
+ _RGFW->keycodes[23] = RGFW_tab;
+ _RGFW->keycodes[66] = RGFW_capsLock;
+ _RGFW->keycodes[50] = RGFW_shiftL;
+ _RGFW->keycodes[37] = RGFW_controlL;
+ _RGFW->keycodes[64] = RGFW_altL;
+ _RGFW->keycodes[133] = RGFW_superL;
+ _RGFW->keycodes[105] = RGFW_controlR;
+ _RGFW->keycodes[134] = RGFW_superR;
+ _RGFW->keycodes[62] = RGFW_shiftR;
+ _RGFW->keycodes[108] = RGFW_altR;
+ _RGFW->keycodes[67] = RGFW_F1;
+ _RGFW->keycodes[68] = RGFW_F2;
+ _RGFW->keycodes[69] = RGFW_F3;
+ _RGFW->keycodes[70] = RGFW_F4;
+ _RGFW->keycodes[71] = RGFW_F5;
+ _RGFW->keycodes[72] = RGFW_F6;
+ _RGFW->keycodes[73] = RGFW_F7;
+ _RGFW->keycodes[74] = RGFW_F8;
+ _RGFW->keycodes[75] = RGFW_F9;
+ _RGFW->keycodes[76] = RGFW_F10;
+ _RGFW->keycodes[95] = RGFW_F11;
+ _RGFW->keycodes[96] = RGFW_F12;
+ _RGFW->keycodes[111] = RGFW_up;
+ _RGFW->keycodes[116] = RGFW_down;
+ _RGFW->keycodes[113] = RGFW_left;
+ _RGFW->keycodes[114] = RGFW_right;
+ _RGFW->keycodes[118] = RGFW_insert;
+ _RGFW->keycodes[115] = RGFW_end;
+ _RGFW->keycodes[112] = RGFW_pageUp;
+ _RGFW->keycodes[117] = RGFW_pageDown;
+ _RGFW->keycodes[9] = RGFW_escape;
+ _RGFW->keycodes[110] = RGFW_home;
+ _RGFW->keycodes[78] = RGFW_scrollLock;
+ _RGFW->keycodes[107] = RGFW_printScreen;
+ _RGFW->keycodes[128] = RGFW_pause;
+ _RGFW->keycodes[191] = RGFW_F13;
+ _RGFW->keycodes[192] = RGFW_F14;
+ _RGFW->keycodes[193] = RGFW_F15;
+ _RGFW->keycodes[194] = RGFW_F16;
+ _RGFW->keycodes[195] = RGFW_F17;
+ _RGFW->keycodes[196] = RGFW_F18;
+ _RGFW->keycodes[197] = RGFW_F19;
+ _RGFW->keycodes[198] = RGFW_F20;
+ _RGFW->keycodes[199] = RGFW_F21;
+ _RGFW->keycodes[200] = RGFW_F22;
+ _RGFW->keycodes[201] = RGFW_F23;
+ _RGFW->keycodes[202] = RGFW_F24;
+ _RGFW->keycodes[203] = RGFW_F25;
+ _RGFW->keycodes[142] = RGFW_kpEqual;
+ _RGFW->keycodes[161] = RGFW_world1; /* non-US key #1 */
+ _RGFW->keycodes[162] = RGFW_world2; /* non-US key #2 */
+}
+
+i32 RGFW_initPlatform(void) {
+#ifdef RGFW_WAYLAND
+ RGFW_load_Wayland();
+ i32 ret = RGFW_initPlatform_Wayland();
+ if (ret == 0) {
+ return 0;
+ } else {
+ #ifdef RGFW_X11
+ RGFW_sendDebugInfo(RGFW_typeWarning, RGFW_warningWayland, "Falling back to X11");
+ RGFW_useWayland(0);
+ #else
+ return ret;
+ #endif
+ }
+#endif
+#ifdef RGFW_X11
+ RGFW_load_X11();
+ return RGFW_initPlatform_X11();
+#else
+ return 0;
+#endif
+}
+
+
+void RGFW_deinitPlatform(void) {
+ if (_RGFW->eventWait_forceStop[0] || _RGFW->eventWait_forceStop[1]){
+ close(_RGFW->eventWait_forceStop[0]);
+ close(_RGFW->eventWait_forceStop[1]);
+ }
+#ifdef RGFW_WAYLAND
+ if (_RGFW->useWaylandBool) {
+ RGFW_deinitPlatform_Wayland();
+ return;
+ }
+#endif
+#ifdef RGFW_X11
+ RGFW_deinitPlatform_X11();
+#endif
+}
+
+static size_t RGFW_unix_stringlen(const char* name) {
+ size_t i = 0;
+ while (name[i]) { i++; }
+ return i;
+}
+
+#endif /* end of wayland or X11 defines */
+
+
+/*
+
+
+Start of Linux / Unix defines
+
+
+*/
+
+#ifdef RGFW_X11
+#ifdef RGFW_WAYLAND
+#define RGFW_FUNC(func) func##_X11
+#else
+#define RGFW_FUNC(func) func
+#endif
+
+#include <dlfcn.h>
+#include <unistd.h>
+
+#include <limits.h> /* for data limits (mainly used in drag and drop functions) */
+#include <poll.h>
+
+void RGFW_setXInstName(const char* name) { _RGFW->instName = name; }
+#if !defined(RGFW_NO_X11_CURSOR) && defined(RGFW_X11)
+ #include <X11/Xcursor/Xcursor.h>
+#endif
+
+#ifndef RGFW_NO_DPI
+ #include <X11/extensions/Xrandr.h>
+ #include <X11/Xresource.h>
+#endif
+
+#include <X11/Xatom.h>
+#include <X11/keysymdef.h>
+#include <X11/extensions/sync.h>
+
+#include <X11/XKBlib.h> /* for converting keycode to string */
+#include <X11/cursorfont.h> /* for hiding */
+#include <X11/extensions/shapeconst.h>
+#include <X11/extensions/shape.h>
+#include <X11/extensions/XInput2.h>
+
+#ifdef RGFW_OPENGL
+ #ifndef __gl_h_
+ #define __gl_h_
+ #define RGFW_gl_ndef
+ #define GLubyte unsigned char
+ #define GLenum unsigned int
+ #define GLint int
+ #define GLuint unsigned int
+ #define GLsizei int
+ #define GLfloat float
+ #define GLvoid void
+ #define GLbitfield unsigned int
+ #define GLintptr ptrdiff_t
+ #define GLsizeiptr ptrdiff_t
+ #define GLboolean unsigned char
+ #endif
+
+ #include <GL/glx.h> /* GLX defs, xlib.h, gl.h */
+ #ifndef GLX_MESA_swap_control
+ #define GLX_MESA_swap_control
+ #endif
+
+ #ifdef RGFW_gl_ndef
+ #undef __gl_h_
+ #undef GLubyte
+ #undef GLenum
+ #undef GLint
+ #undef GLuint
+ #undef GLsizei
+ #undef GLfloat
+ #undef GLvoid
+ #undef GLbitfield
+ #undef GLintptr
+ #undef GLsizeiptr
+ #undef GLboolean
+ #endif
+ typedef GLXContext(*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
+#endif
+
+/* atoms needed for drag and drop */
+#if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD)
+ typedef XcursorImage* (*PFN_XcursorImageCreate)(int, int);
+ typedef void (*PFN_XcursorImageDestroy)(XcursorImage*);
+ typedef Cursor(*PFN_XcursorImageLoadCursor)(Display*, const XcursorImage*);
+#endif
+
+#if !defined(RGFW_NO_X11_XI_PRELOAD)
+ typedef int (* PFN_XISelectEvents)(Display*,Window,XIEventMask*,int);
+ PFN_XISelectEvents XISelectEventsSRC = NULL;
+ #define XISelectEvents XISelectEventsSRC
+
+ void* X11Xihandle = NULL;
+#endif
+
+#if !defined(RGFW_NO_X11_EXT_PRELOAD)
+ typedef void (* PFN_XSyncIntToValue)(XSyncValue*, int);
+ PFN_XSyncIntToValue XSyncIntToValueSRC = NULL;
+ #define XSyncIntToValue XSyncIntToValueSRC
+
+ typedef Status (* PFN_XSyncSetCounter)(Display*, XSyncCounter, XSyncValue);
+ PFN_XSyncSetCounter XSyncSetCounterSRC = NULL;
+ #define XSyncSetCounter XSyncSetCounterSRC
+
+ typedef XSyncCounter (* PFN_XSyncCreateCounter)(Display*, XSyncValue);
+ PFN_XSyncCreateCounter XSyncCreateCounterSRC = NULL;
+ #define XSyncCreateCounter XSyncCreateCounterSRC
+
+ typedef void (* PFN_XShapeCombineMask)(Display*,Window,int,int,int,Pixmap,int);
+ PFN_XShapeCombineMask XShapeCombineMaskSRC;
+ #define XShapeCombineMask XShapeCombineMaskSRC
+
+ typedef void (* PFN_XShapeCombineRegion)(Display*,Window,int,int,int,Region,int);
+ PFN_XShapeCombineRegion XShapeCombineRegionSRC;
+ #define XShapeCombineRegion XShapeCombineRegionSRC
+ void* X11XEXThandle = NULL;
+#endif
+
+#if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD)
+ PFN_XcursorImageLoadCursor XcursorImageLoadCursorSRC = NULL;
+ PFN_XcursorImageCreate XcursorImageCreateSRC = NULL;
+ PFN_XcursorImageDestroy XcursorImageDestroySRC = NULL;
+
+ #define XcursorImageLoadCursor XcursorImageLoadCursorSRC
+ #define XcursorImageCreate XcursorImageCreateSRC
+ #define XcursorImageDestroy XcursorImageDestroySRC
+
+ void* X11Cursorhandle = NULL;
+#endif
+
+RGFWDEF RGFW_bool RGFW_waitForShowEvent_X11(RGFW_window* win);
+RGFW_bool RGFW_waitForShowEvent_X11(RGFW_window* win) {
+ XEvent dummy;
+ while (!XCheckTypedWindowEvent(_RGFW->display, win->src.window, VisibilityNotify, &dummy)) {
+ RGFW_waitForEvent(100);
+ }
+
+ return RGFW_TRUE;
+}
+
+void* RGFW_getDisplay_X11(void) { return _RGFW->display; }
+u64 RGFW_window_getWindow_X11(RGFW_window* win) { return (u64)win->src.window; }
+
+RGFWDEF RGFW_format RGFW_XImage_getFormat(XImage* image);
+RGFW_format RGFW_XImage_getFormat(XImage* image) {
+ switch (image->bits_per_pixel) {
+ case 24:
+ if (image->red_mask == 0xFF0000 && image->green_mask == 0x00FF00 && image->blue_mask == 0x0000FF)
+ return RGFW_formatRGB8;
+ if (image->red_mask == 0x0000FF && image->green_mask == 0x00FF00 && image->blue_mask == 0xFF0000)
+ return RGFW_formatBGR8;
+ break;
+ case 32:
+ if (image->red_mask == 0x00FF0000 && image->green_mask == 0x0000FF00 && image->blue_mask == 0x000000FF)
+ return RGFW_formatBGRA8;
+ if (image->red_mask == 0x000000FF && image->green_mask == 0x0000FF00 && image->blue_mask == 0x00FF0000)
+ return RGFW_formatRGBA8;
+ if (image->red_mask == 0x0000FF00 && image->green_mask == 0x00FF0000 && image->blue_mask == 0xFF000000)
+ return RGFW_formatABGR8;
+ if (image->red_mask == 0x00FF0000 && image->green_mask == 0x0000FF00 && image->blue_mask == 0x000000FF)
+ return RGFW_formatARGB8; /* ambiguous without alpha */
+ break;
+ }
+ return RGFW_formatARGB8;
+}
+
+RGFW_bool RGFW_window_createSurfacePtr(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) {
+ RGFW_ASSERT(surface != NULL);
+ surface->data = data;
+ surface->w = w;
+ surface->h = h;
+ surface->format = format;
+
+ XWindowAttributes attrs;
+ if (XGetWindowAttributes(_RGFW->display, win->src.window, &attrs) == 0) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errBuffer, "Failed to get window attributes.");
+ return RGFW_FALSE;
+ }
+
+ surface->native.bitmap = XCreateImage(_RGFW->display, attrs.visual, (u32)attrs.depth,
+ ZPixmap, 0, NULL, (u32)surface->w, (u32)surface->h, 32, 0);
+
+ surface->native.buffer = (u8*)RGFW_ALLOC((size_t)(w * h * 4));
+ surface->native.format = RGFW_XImage_getFormat(surface->native.bitmap);
+
+ if (surface->native.bitmap == NULL) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errBuffer, "Failed to create XImage.");
+ return RGFW_FALSE;
+ }
+
+ surface->native.format = RGFW_formatBGRA8;
+ return RGFW_TRUE;
+}
+
+RGFW_bool RGFW_FUNC(RGFW_createSurfacePtr) (u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) {
+ return RGFW_window_createSurfacePtr(_RGFW->root, data, w, h, format, surface);
+}
+
+void RGFW_FUNC(RGFW_window_blitSurface) (RGFW_window* win, RGFW_surface* surface) {
+ RGFW_ASSERT(surface != NULL);
+ surface->native.bitmap->data = (char*)surface->native.buffer;
+ RGFW_copyImageData((u8*)surface->native.buffer, surface->w, RGFW_MIN(win->h, surface->h), surface->native.format, surface->data, surface->format);
+
+ XPutImage(_RGFW->display, win->src.window, win->src.gc, surface->native.bitmap, 0, 0, 0, 0, (u32)RGFW_MIN(win->w, surface->w), (u32)RGFW_MIN(win->h, surface->h));
+ surface->native.bitmap->data = NULL;
+ return;
+}
+
+void RGFW_FUNC(RGFW_surface_freePtr) (RGFW_surface* surface) {
+ RGFW_ASSERT(surface != NULL);
+ RGFW_FREE(surface->native.buffer);
+ XDestroyImage(surface->native.bitmap);
+ return;
+}
+
+#define RGFW_LOAD_ATOM(name) \
+ static Atom name = 0; \
+ if (name == 0) name = XInternAtom(_RGFW->display, #name, False);
+
+void RGFW_FUNC(RGFW_window_setBorder) (RGFW_window* win, RGFW_bool border) {
+ RGFW_setBit(&win->internal.flags, RGFW_windowNoBorder, !border);
+ RGFW_LOAD_ATOM(_MOTIF_WM_HINTS);
+
+ struct __x11WindowHints {
+ unsigned long flags, functions, decorations, status;
+ long input_mode;
+ } hints;
+ hints.flags = 2;
+ hints.decorations = border;
+
+ XChangeProperty(_RGFW->display, win->src.window, _MOTIF_WM_HINTS, _MOTIF_WM_HINTS, 32, PropModeReplace, (u8*)&hints, 5);
+
+ if (RGFW_window_isHidden(win) == 0) {
+ RGFW_window_hide(win);
+ RGFW_window_show(win);
+ }
+}
+
+void RGFW_FUNC(RGFW_releaseCursor) (RGFW_window* win) {
+ RGFW_UNUSED(win);
+ XUngrabPointer(_RGFW->display, CurrentTime);
+
+ /* disable raw input */
+ unsigned char mask[] = { 0 };
+ XIEventMask em;
+ em.deviceid = XIAllMasterDevices;
+ em.mask_len = sizeof(mask);
+ em.mask = mask;
+
+ XISelectEvents(_RGFW->display, XDefaultRootWindow(_RGFW->display), &em, 1);
+}
+
+void RGFW_FUNC(RGFW_captureCursor) (RGFW_window* win) {
+ RGFW_window_moveMouse(win, win->x + (i32)(win->w / 2), win->y + (i32)(win->h / 2));
+
+ /* enable raw input */
+ unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 };
+ XISetMask(mask, XI_RawMotion);
+
+ XIEventMask em;
+ em.deviceid = XIAllMasterDevices;
+ em.mask_len = sizeof(mask);
+ em.mask = mask;
+
+ XISelectEvents(_RGFW->display, XDefaultRootWindow(_RGFW->display), &em, 1);
+
+ unsigned int event_mask = ButtonPressMask | ButtonReleaseMask | PointerMotionMask;
+ XGrabPointer(_RGFW->display, win->src.window, True, event_mask, GrabModeAsync, GrabModeAsync, win->src.window, None, CurrentTime);
+}
+
+#define RGFW_LOAD_LIBRARY(x, lib) if (x == NULL) x = dlopen(lib, RTLD_LAZY | RTLD_LOCAL)
+#define RGFW_PROC_DEF(proc, name) if (name##SRC == NULL && proc != NULL) { \
+ void* ptr = dlsym(proc, #name); \
+ if (ptr != NULL) RGFW_MEMCPY(&name##SRC, &ptr, sizeof(PFN_##name)); \
+}
+
+RGFWDEF void RGFW_window_getVisual(XVisualInfo* visual, RGFW_bool transparent);
+void RGFW_window_getVisual(XVisualInfo* visual, RGFW_bool transparent) {
+ visual->visual = DefaultVisual(_RGFW->display, DefaultScreen(_RGFW->display));
+ visual->depth = DefaultDepth(_RGFW->display, DefaultScreen(_RGFW->display));
+ if (transparent) {
+ XMatchVisualInfo(_RGFW->display, DefaultScreen(_RGFW->display), 32, TrueColor, visual); /*!< for RGBA backgrounds */
+ if (visual->depth != 32)
+ RGFW_sendDebugInfo(RGFW_typeWarning, RGFW_warningOpenGL, "Failed to load a 32-bit depth.");
+ }
+}
+
+RGFWDEF int RGFW_XErrorHandler(Display* display, XErrorEvent* ev);
+int RGFW_XErrorHandler(Display* display, XErrorEvent* ev) {
+ char errorText[512];
+ XGetErrorText(display, ev->error_code, errorText, sizeof(errorText));
+
+ char buf[1024];
+ RGFW_SNPRINTF(buf, sizeof(buf), "[X Error] %s\n Error code: %d\n Request code: %d\n Minor code: %d\n Serial: %lu\n",
+ errorText,
+ ev->error_code, ev->request_code, ev->minor_code, ev->serial);
+
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errX11, buf);
+ _RGFW->x11Error = ev;
+ return 0;
+}
+
+void RGFW_XCreateWindow (XVisualInfo visual, const char* name, RGFW_windowFlags flags, RGFW_window* win) {
+ i64 event_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | StructureNotifyMask | FocusChangeMask |
+ LeaveWindowMask | EnterWindowMask | ExposureMask | VisibilityChangeMask | PropertyChangeMask;
+
+ /* make X window attrubutes */
+ XSetWindowAttributes swa;
+ RGFW_MEMSET(&swa, 0, sizeof(swa));
+
+ win->src.parent = DefaultRootWindow(_RGFW->display);
+
+ Colormap cmap;
+ swa.colormap = cmap = XCreateColormap(_RGFW->display,
+ win->src.parent,
+ visual.visual, AllocNone);
+ swa.event_mask = event_mask;
+ swa.background_pixmap = None;
+
+ /* create the window */
+ win->src.window = XCreateWindow(_RGFW->display, win->src.parent, win->x, win->y, (u32)win->w, (u32)win->h,
+ 0, visual.depth, InputOutput, visual.visual,
+ CWBorderPixel | CWColormap | CWEventMask, &swa);
+
+ XFreeColors(_RGFW->display, cmap, NULL, 0, 0);
+
+ XSaveContext(_RGFW->display, win->src.window, _RGFW->context, (XPointer)win);
+
+ win->src.gc = XCreateGC(_RGFW->display, win->src.window, 0, NULL);
+
+ /* In your .desktop app, if you set the property
+ StartupWMClass=RGFW that will assoicate the launcher icon
+ with your application - robrohan */
+ if (_RGFW->className == NULL)
+ _RGFW->className = (char*)name;
+
+ XClassHint hint;
+ hint.res_class = (char*)_RGFW->className;
+ if (_RGFW->instName == NULL) hint.res_name = (char*)name;
+ else hint.res_name = (char*)_RGFW->instName;
+ XSetClassHint(_RGFW->display, win->src.window, &hint);
+
+ #ifndef RGFW_NO_MONITOR
+ if (flags & RGFW_windowScaleToMonitor)
+ RGFW_window_scaleToMonitor(win);
+ #endif
+ XSelectInput(_RGFW->display, (Drawable) win->src.window, event_mask); /*!< tell X11 what events we want */
+
+ /* make it so the user can't close the window until the program does */
+ RGFW_LOAD_ATOM(WM_DELETE_WINDOW);
+ XSetWMProtocols(_RGFW->display, (Drawable) win->src.window, &WM_DELETE_WINDOW, 1);
+ /* set the background */
+ RGFW_window_setName(win, name);
+
+ XMoveWindow(_RGFW->display, (Drawable) win->src.window, win->x, win->y); /*!< move the window to it's proper cords */
+
+ if (flags & RGFW_windowAllowDND) { /* init drag and drop atoms and turn on drag and drop for this window */
+ win->internal.flags |= RGFW_windowAllowDND;
+
+ /* actions */
+ Atom XdndAware = XInternAtom(_RGFW->display, "XdndAware", False);
+ const u8 version = 5;
+
+ XChangeProperty(_RGFW->display, win->src.window,
+ XdndAware, 4, 32,
+ PropModeReplace, &version, 1); /*!< turns on drag and drop */
+ }
+
+#ifdef RGFW_ADVANCED_SMOOTH_RESIZE
+ RGFW_LOAD_ATOM(_NET_WM_SYNC_REQUEST_COUNTER)
+ RGFW_LOAD_ATOM(_NET_WM_SYNC_REQUEST)
+
+ Atom protcols[2] = {_NET_WM_SYNC_REQUEST, WM_DELETE_WINDOW};
+ XSetWMProtocols(_RGFW->display, win->src.window, protcols, 2);
+
+ XSyncValue initial_value;
+ XSyncIntToValue(&initial_value, 0);
+ win->src.counter = XSyncCreateCounter(_RGFW->display, initial_value);
+
+ XChangeProperty(_RGFW->display, win->src.window, _NET_WM_SYNC_REQUEST_COUNTER, XA_CARDINAL, 32, PropModeReplace, (u8*)&win->src.counter, 1);
+#endif
+
+ win->src.x = win->x;
+ win->src.y = win->y;
+ win->src.w = win->w;
+ win->src.h = win->h;
+
+ XSetWindowBackground(_RGFW->display, win->src.window, None);
+ XClearWindow(_RGFW->display, win->src.window);
+
+ /* stupid hack to make resizing the window less bad */
+ XSetWindowBackgroundPixmap(_RGFW->display, win->src.window, None);
+}
+
+RGFW_window* RGFW_FUNC(RGFW_createWindowPlatform) (const char* name, RGFW_windowFlags flags, RGFW_window* win) {
+ if ((flags & RGFW_windowOpenGL) || (flags & RGFW_windowEGL)) {
+ win->src.window = 0;
+ return win;
+ }
+
+ XVisualInfo visual;
+ RGFW_window_getVisual(&visual, RGFW_BOOL(win->internal.flags & RGFW_windowTransparent));
+ RGFW_XCreateWindow(visual, name, flags, win);
+ return win; /*return newly created window */
+}
+
+RGFW_bool RGFW_FUNC(RGFW_getGlobalMouse) (i32* fX, i32* fY) {
+ RGFW_init();
+ i32 x, y;
+ u32 z;
+ Window window1, window2;
+ XQueryPointer(_RGFW->display, XDefaultRootWindow(_RGFW->display), &window1, &window2, fX, fY, &x, &y, &z);
+ return RGFW_TRUE;
+}
+
+RGFWDEF void RGFW_XHandleClipboardSelection(XEvent* event);
+void RGFW_XHandleClipboardSelection(XEvent* event) { RGFW_UNUSED(event);
+ RGFW_LOAD_ATOM(ATOM_PAIR);
+ RGFW_LOAD_ATOM(MULTIPLE);
+ RGFW_LOAD_ATOM(TARGETS);
+ RGFW_LOAD_ATOM(SAVE_TARGETS);
+ RGFW_LOAD_ATOM(UTF8_STRING);
+
+ const XSelectionRequestEvent* request = &event->xselectionrequest;
+ Atom formats[2] = {0};
+ formats[0] = UTF8_STRING;
+ formats[1] = XA_STRING;
+ const int formatCount = sizeof(formats) / sizeof(formats[0]);
+
+ if (request->target == TARGETS) {
+ Atom targets[4] = {0};
+ targets[0] = TARGETS;
+ targets[1] = MULTIPLE;
+ targets[2] = UTF8_STRING;
+ targets[3] = XA_STRING;
+
+ XChangeProperty(_RGFW->display, request->requestor, request->property,
+ XA_ATOM, 32, PropModeReplace, (u8*) targets, sizeof(targets) / sizeof(Atom));
+ } else if (request->target == MULTIPLE) {
+ Atom* targets = NULL;
+
+ Atom actualType = 0;
+ int actualFormat = 0;
+ unsigned long count = 0, bytesAfter = 0;
+
+ XGetWindowProperty(_RGFW->display, request->requestor, request->property, 0, LONG_MAX,
+ False, ATOM_PAIR, &actualType, &actualFormat, &count, &bytesAfter, (u8**) &targets);
+
+ unsigned long i;
+ for (i = 0; i < (u32)count; i += 2) {
+ if (targets[i] == UTF8_STRING || targets[i] == XA_STRING)
+ XChangeProperty(_RGFW->display, request->requestor, targets[i + 1], targets[i],
+ 8, PropModeReplace, (const unsigned char *)_RGFW->clipboard, (i32)_RGFW->clipboard_len);
+ else
+ targets[i + 1] = None;
+ }
+
+ XChangeProperty(_RGFW->display,
+ request->requestor, request->property, ATOM_PAIR, 32,
+ PropModeReplace, (u8*) targets, (i32)count);
+
+ XFlush(_RGFW->display);
+ XFree(targets);
+ } else if (request->target == SAVE_TARGETS)
+ XChangeProperty(_RGFW->display, request->requestor, request->property, 0, 32, PropModeReplace, NULL, 0);
+ else {
+ int i;
+ for (i = 0; i < formatCount; i++) {
+ if (request->target != formats[i])
+ continue;
+ XChangeProperty(_RGFW->display, request->requestor, request->property, request->target,
+ 8, PropModeReplace, (u8*) _RGFW->clipboard, (i32)_RGFW->clipboard_len);
+ }
+ }
+
+ XEvent reply = { SelectionNotify };
+ reply.xselection.property = request->property;
+ reply.xselection.display = request->display;
+ reply.xselection.requestor = request->requestor;
+ reply.xselection.selection = request->selection;
+ reply.xselection.target = request->target;
+ reply.xselection.time = request->time;
+
+ XSendEvent(_RGFW->display, request->requestor, False, 0, &reply);
+ XFlush(_RGFW->display);
+}
+
+i32 RGFW_XHandleClipboardSelectionHelper(void);
+
+u8 RGFW_FUNC(RGFW_rgfwToKeyChar) (u32 key) {
+ u32 keycode = RGFW_rgfwToApiKey(key);
+
+ Window root = DefaultRootWindow(_RGFW->display);
+ Window ret_root, ret_child;
+ int root_x, root_y, win_x, win_y;
+ unsigned int mask;
+ XQueryPointer(_RGFW->display, root, &ret_root, &ret_child, &root_x, &root_y, &win_x, &win_y, &mask);
+ KeySym sym = (KeySym)XkbKeycodeToKeysym(_RGFW->display, (KeyCode)keycode, 0, (KeyCode)mask & ShiftMask ? 1 : 0);
+
+ if ((mask & LockMask) && sym >= XK_a && sym <= XK_z)
+ sym = (mask & ShiftMask) ? sym + 32 : sym - 32;
+ if ((u8)sym != (u32)sym)
+ sym = 0;
+
+ return (u8)sym;
+}
+
+RGFWDEF void RGFW_XHandleEvent(void);
+void RGFW_XHandleEvent(void) {
+ RGFW_LOAD_ATOM(XdndTypeList);
+ RGFW_LOAD_ATOM(XdndSelection);
+ RGFW_LOAD_ATOM(XdndEnter);
+ RGFW_LOAD_ATOM(XdndPosition);
+ RGFW_LOAD_ATOM(XdndStatus);
+ RGFW_LOAD_ATOM(XdndLeave);
+ RGFW_LOAD_ATOM(XdndDrop);
+ RGFW_LOAD_ATOM(XdndFinished);
+ RGFW_LOAD_ATOM(XdndActionCopy);
+ RGFW_LOAD_ATOM(_NET_WM_SYNC_REQUEST);
+ RGFW_LOAD_ATOM(WM_PROTOCOLS);
+ RGFW_LOAD_ATOM(WM_STATE);
+ RGFW_LOAD_ATOM(_NET_WM_STATE);
+
+ /* xdnd data */
+ static Window source = 0;
+ static long version = 0;
+ static i32 format = 0;
+
+ XEvent reply = { ClientMessage };
+ XEvent E;
+ RGFW_event event;
+ RGFW_MEMSET(&event, 0, sizeof(event));
+
+ XNextEvent(_RGFW->display, &E);
+ switch (E.type) {
+ case SelectionRequest:
+ RGFW_XHandleClipboardSelection(&E);
+ return;
+ case GenericEvent: {
+ RGFW_window* win = _RGFW->mouseOwner;
+ if (win == NULL) return;
+ if (!(win->internal.enabledEvents & RGFW_BIT(RGFW_mousePosChanged))) return;
+
+ /* MotionNotify is used for mouse events if the mouse isn't held */
+ if (!(win->internal.rawMouse)) {
+ XFreeEventData(_RGFW->display, &E.xcookie);
+ return;
+ }
+
+ XGetEventData(_RGFW->display, &E.xcookie);
+ if (E.xcookie.evtype == XI_RawMotion) {
+ XIRawEvent *raw = (XIRawEvent *)E.xcookie.data;
+ if (raw->valuators.mask_len == 0) {
+ XFreeEventData(_RGFW->display, &E.xcookie);
+ return;
+ }
+
+ double deltaX = 0.0f;
+ double deltaY = 0.0f;
+
+ /* check if relative motion data exists where we think it does */
+ if (XIMaskIsSet(raw->valuators.mask, 0) != 0)
+ deltaX += raw->raw_values[0];
+ if (XIMaskIsSet(raw->valuators.mask, 1) != 0)
+ deltaY += raw->raw_values[1];
+
+ event.mouse.vecX = (float)deltaX;
+ event.mouse.vecY = (float)deltaY;
+ _RGFW->vectorX = (float)event.mouse.vecX;
+ _RGFW->vectorY = (float)event.mouse.vecY;
+ event.mouse.x = win->internal.lastMouseX + (i32)event.mouse.vecX;
+ event.mouse.y = win->internal.lastMouseY + (i32)event.mouse.vecY;
+ win->internal.lastMouseX = event.mouse.x;
+ win->internal.lastMouseY = event.mouse.y;
+
+ event.type = RGFW_mousePosChanged;
+ RGFW_mousePosCallback(win, event.mouse.x, event.mouse.y, (float)event.mouse.vecX, (float)event.mouse.vecY);
+ }
+
+ XFreeEventData(_RGFW->display, &E.xcookie);
+ if (event.type)
+ RGFW_eventQueuePush(&event);
+ return;
+ }
+ }
+
+ RGFW_window* win = NULL;
+ if (XFindContext(_RGFW->display, E.xany.window, _RGFW->context, (XPointer*) &win) != 0) {
+ return;
+ }
+
+ event.common.win = win;
+
+ /*
+ Repeated key presses are sent as a release followed by another press at the same time.
+ We want to convert that into a single key press event with the repeat flag set
+ */
+ if (E.type == KeyRelease && XEventsQueued(_RGFW->display, QueuedAfterReading)) {
+ XEvent NE;
+ XPeekEvent(_RGFW->display, &NE);
+ if (NE.type == KeyPress && E.xkey.time == NE.xkey.time && E.xkey.keycode == NE.xkey.keycode) {
+ /* Use the next KeyPress event */
+ XNextEvent(_RGFW->display, &E);
+ event.key.repeat = RGFW_TRUE;
+ }
+ }
+
+ switch (E.type) {
+ case KeyPress: {
+ if (!(win->internal.enabledEvents & RGFW_keyPressedFlag)) return;
+ event.type = RGFW_keyPressed;
+ event.key.value = (u8)RGFW_apiKeyToRGFW(E.xkey.keycode);
+ event.key.sym = (u8)RGFW_rgfwToKeyChar(event.key.value);
+
+ _RGFW->keyboard[event.key.value].prev = _RGFW->keyboard[event.key.value].current;
+ _RGFW->keyboard[event.key.value].current = RGFW_TRUE;
+
+ XkbStateRec state;
+ XkbGetState(_RGFW->display, XkbUseCoreKbd, &state);
+ RGFW_updateKeyMods(win, (state.locked_mods & LockMask), (state.locked_mods & Mod2Mask), (state.locked_mods & Mod3Mask));
+
+ RGFW_keyCallback(win, event.key.value, event.key.sym, win->internal.mod, event.key.repeat, RGFW_TRUE);
+ break;
+ }
+ case KeyRelease: {
+ if (!(win->internal.enabledEvents & RGFW_keyReleasedFlag)) return;
+
+ event.type = RGFW_keyReleased;
+ event.key.value = (u8)RGFW_apiKeyToRGFW(E.xkey.keycode);
+ event.key.sym = (u8)RGFW_rgfwToKeyChar(event.key.value);
+
+ /* get keystate data */
+ _RGFW->keyboard[event.key.value].prev = _RGFW->keyboard[event.key.value].current;
+ _RGFW->keyboard[event.key.value].current = RGFW_FALSE;
+
+ XkbStateRec state;
+ XkbGetState(_RGFW->display, XkbUseCoreKbd, &state);
+ RGFW_updateKeyMods(win, (state.locked_mods & LockMask), (state.locked_mods & Mod2Mask), (state.locked_mods & Mod3Mask));
+
+ RGFW_keyCallback(win, event.key.value, event.key.sym, win->internal.mod, event.key.repeat, RGFW_FALSE);
+ break;
+ }
+ case ButtonPress:
+ if (E.xbutton.button >= Button4 && E.xbutton.button <= 7) {
+ if (!(win->internal.enabledEvents & RGFW_mouseScrollFlag)) return;
+ event.type = RGFW_mouseScroll;
+ } else {
+ if (!(win->internal.enabledEvents & RGFW_mouseButtonPressedFlag) || E.xbutton.button > RGFW_mouseFinal) return;
+ event.type = RGFW_mouseButtonPressed;
+ }
+
+ switch(E.xbutton.button) {
+ case Button1: event.button.value = RGFW_mouseLeft; break;
+ case Button2: event.button.value = RGFW_mouseMiddle; break;
+ case Button3: event.button.value = RGFW_mouseRight; break;
+ case Button4: event.scroll.y = 1.0; break;
+ case Button5: event.scroll.y = -1.0; break;
+ case 6: event.scroll.x = 1.0f; break;
+ case 7: event.scroll.x = -1.0f; break;
+ default:
+ event.button.value = (u8)E.xbutton.button - Button1 - 4;
+ break;
+ }
+
+ if (event.type == RGFW_mouseScroll) {
+ _RGFW->scrollX = event.scroll.x;
+ _RGFW->scrollY = event.scroll.y;
+ RGFW_mouseScrollCallback(win, event.scroll.x, event.scroll.y);
+ break;
+ }
+
+ _RGFW->mouseButtons[event.button.value].prev = _RGFW->mouseButtons[event.button.value].current;
+ _RGFW->mouseButtons[event.button.value].current = RGFW_TRUE;
+ RGFW_mouseButtonCallback(win, event.button.value, RGFW_TRUE);
+ break;
+ case ButtonRelease:
+ if (E.xbutton.button >= Button4 && E.xbutton.button <= 7) break;
+ if (!(win->internal.enabledEvents & RGFW_mouseButtonReleasedFlag) || E.xbutton.button > RGFW_mouseFinal) return;
+ event.type = RGFW_mouseButtonReleased;
+ switch(E.xbutton.button) {
+ case Button1: event.button.value = RGFW_mouseLeft; break;
+ case Button2: event.button.value = RGFW_mouseMiddle; break;
+ case Button3: event.button.value = RGFW_mouseRight; break;
+ default:
+ event.button.value = (u8)E.xbutton.button - Button1 - 4;
+ break;
+ }
+
+ _RGFW->mouseButtons[event.button.value].prev = _RGFW->mouseButtons[event.button.value].current;
+ _RGFW->mouseButtons[event.button.value].current = RGFW_FALSE;
+ RGFW_mouseButtonCallback(win, event.button.value, RGFW_FALSE);
+ break;
+ case MotionNotify:
+ if (win->internal.rawMouse) return;
+ if (!(win->internal.enabledEvents & RGFW_mousePosChangedFlag)) return;
+ event.mouse.x = E.xmotion.x;
+ event.mouse.y = E.xmotion.y;
+
+ event.mouse.vecX = (float)(event.mouse.x - win->internal.lastMouseX);
+ event.mouse.vecY = (float)(event.mouse.y - win->internal.lastMouseY);
+ _RGFW->vectorX = event.mouse.vecX;
+ _RGFW->vectorY = event.mouse.vecY;
+ win->internal.lastMouseX = event.mouse.x;
+ win->internal.lastMouseY = event.mouse.y;
+ event.type = RGFW_mousePosChanged;
+ RGFW_mousePosCallback(win, event.mouse.x, event.mouse.y, (float)event.mouse.vecX, (float)event.mouse.vecY);
+ break;
+
+ case Expose: {
+ if (!(win->internal.enabledEvents & RGFW_windowRefreshFlag)) return;
+ event.type = RGFW_windowRefresh;
+ RGFW_windowRefreshCallback(win);
+
+#ifdef RGFW_ADVANCED_SMOOTH_RESIZE
+ XSyncValue value;
+ XSyncIntToValue(&value, (i32)win->src.counter_value);
+ XSyncSetCounter(_RGFW->display, win->src.counter, value);
+#endif
+ break;
+ }
+
+ case PropertyNotify:
+ if (E.xproperty.state != PropertyNewValue) break;
+
+ if (E.xproperty.atom == WM_STATE) {
+ if (RGFW_window_isMinimized(win) && !(win->internal.flags & RGFW_windowMinimized)) {
+ win->internal.flags |= RGFW_windowMinimize;
+ RGFW_eventQueuePushEx(e.type = RGFW_windowMinimized; e.common.win = win);
+ RGFW_windowMinimizedCallback(win);
+ break;
+ }
+ } else if (E.xproperty.atom == _NET_WM_STATE) {
+ if (!(win->internal.flags & RGFW_windowMaximize)) {
+ win->internal.flags |= RGFW_windowMaximize;
+ RGFW_eventQueuePushEx(e.type = RGFW_windowMaximized; e.common.win = win);
+ RGFW_windowMaximizedCallback(win, win->x, win->y, win->w, win->h);
+ break;
+ }
+ }
+
+ RGFW_window_checkMode(win);
+ break;
+ case MapNotify: case UnmapNotify: RGFW_window_checkMode(win); break;
+ case ClientMessage: {
+ RGFW_LOAD_ATOM(WM_DELETE_WINDOW);
+ /* if the client closed the window */
+ if (E.xclient.data.l[0] == (long)WM_DELETE_WINDOW) {
+ event.type = RGFW_quit;
+ RGFW_window_setShouldClose(win, RGFW_TRUE);
+ RGFW_windowQuitCallback(win);
+ break;
+ }
+#ifdef RGFW_ADVANCED_SMOOTH_RESIZE
+ if (E.xclient.message_type == WM_PROTOCOLS && (Atom)E.xclient.data.l[0] == _NET_WM_SYNC_REQUEST) {
+ RGFW_windowRefreshCallback(win);
+ win->src.counter_value = 0;
+ win->src.counter_value |= E.xclient.data.l[2];
+ win->src.counter_value |= (E.xclient.data.l[3] << 32);
+
+ XSyncValue value;
+ XSyncIntToValue(&value, (i32)win->src.counter_value);
+ XSyncSetCounter(_RGFW->display, win->src.counter, value);
+ break;
+ }
+#endif
+ if ((win->internal.flags & RGFW_windowAllowDND) == 0)
+ return;
+
+ reply.xclient.window = source;
+ reply.xclient.format = 32;
+ reply.xclient.data.l[0] = (long)win->src.window;
+ reply.xclient.data.l[1] = 0;
+ reply.xclient.data.l[2] = None;
+
+ if (E.xclient.message_type == XdndEnter) {
+ if (version > 5)
+ break;
+
+ unsigned long count;
+ Atom* formats;
+ Atom real_formats[6];
+ Bool list = E.xclient.data.l[1] & 1;
+
+ source = (unsigned long int)E.xclient.data.l[0];
+ version = E.xclient.data.l[1] >> 24;
+ format = None;
+ if (list) {
+ Atom actualType;
+ i32 actualFormat;
+ unsigned long bytesAfter;
+
+ XGetWindowProperty(
+ _RGFW->display, source, XdndTypeList,
+ 0, LONG_MAX, False, 4,
+ &actualType, &actualFormat, &count, &bytesAfter, (u8**)&formats
+ );
+ } else {
+ count = 0;
+
+ size_t i;
+ for (i = 2; i < 5; i++) {
+ if (E.xclient.data.l[i] != None) {
+ real_formats[count] = (unsigned long int)E.xclient.data.l[i];
+ count += 1;
+ }
+ }
+
+ formats = real_formats;
+ }
+
+ Atom XtextPlain = XInternAtom(_RGFW->display, "text/plain", False);
+ Atom XtextUriList = XInternAtom(_RGFW->display, "text/uri-list", False);
+
+ size_t i;
+ for (i = 0; i < count; i++) {
+ if (formats[i] == XtextUriList || formats[i] == XtextPlain) {
+ format = (int)formats[i];
+ break;
+ }
+ }
+
+ if (list) {
+ XFree(formats);
+ }
+
+ break;
+ }
+
+ if (E.xclient.message_type == XdndPosition) {
+ const i32 xabs = (E.xclient.data.l[2] >> 16) & 0xffff;
+ const i32 yabs = (E.xclient.data.l[2]) & 0xffff;
+ Window dummy;
+ i32 xpos, ypos;
+
+ if (version > 5)
+ break;
+
+ XTranslateCoordinates(
+ _RGFW->display, XDefaultRootWindow(_RGFW->display), win->src.window,
+ xabs, yabs, &xpos, &ypos, &dummy
+ );
+
+ event.drag.x = xpos;
+ event.drag.y = ypos;
+
+ reply.xclient.window = source;
+ reply.xclient.message_type = XdndStatus;
+
+ if (format) {
+ reply.xclient.data.l[1] = 1;
+ if (version >= 2)
+ reply.xclient.data.l[4] = (long)XdndActionCopy;
+ }
+
+ XSendEvent(_RGFW->display, source, False, NoEventMask, &reply);
+ XFlush(_RGFW->display);
+ break;
+ }
+ if (E.xclient.message_type != XdndDrop)
+ break;
+
+ if (version > 5)
+ break;
+
+ event.type = RGFW_dataDrag;
+
+ if (format) {
+ Time time = (version >= 1)
+ ? (Time)E.xclient.data.l[2]
+ : CurrentTime;
+
+ XConvertSelection(
+ _RGFW->display, XdndSelection, (Atom)format,
+ XdndSelection, win->src.window, time
+ );
+ } else if (version >= 2) {
+ XEvent new_reply = { ClientMessage };
+
+ XSendEvent(_RGFW->display, source, False, NoEventMask, &new_reply);
+ XFlush(_RGFW->display);
+ }
+
+ _RGFW->windowState.win = win;
+ _RGFW->windowState.dataDragging = RGFW_TRUE;
+ _RGFW->windowState.dropX = event.drag.x;
+ _RGFW->windowState.dropY = event.drag.y;
+
+ if (win->internal.enabledEvents & RGFW_dataDragFlag) return;
+ RGFW_dataDragCallback(win, event.drag.x, event.drag.y);
+ } break;
+ case SelectionNotify: {
+ /* this is only for checking for xdnd drops */
+ if (!(win->internal.enabledEvents & RGFW_dataDropFlag) || E.xselection.property != XdndSelection || !(win->internal.flags & RGFW_windowAllowDND))
+ return;
+ char* data;
+ unsigned long result;
+
+ Atom actualType;
+ i32 actualFormat;
+ unsigned long bytesAfter;
+
+ XGetWindowProperty(_RGFW->display, E.xselection.requestor, E.xselection.property, 0, LONG_MAX, False, E.xselection.target, &actualType, &actualFormat, &result, &bytesAfter, (u8**) &data);
+
+ if (result == 0)
+ break;
+
+ const char* prefix = (const char*)"file://";
+
+ char* line;
+
+ event.drop.files = _RGFW->files;
+ event.drop.count = 0;
+ event.type = RGFW_dataDrop;
+
+ while ((line = (char*)RGFW_strtok(data, "\r\n"))) {
+ char path[RGFW_MAX_PATH];
+
+ data = NULL;
+
+ if (line[0] == '#')
+ continue;
+
+ char* l;
+ for (l = line; 1; l++) {
+ if ((l - line) > 7)
+ break;
+ else if (*l != prefix[(l - line)])
+ break;
+ else if (*l == '\0' && prefix[(l - line)] == '\0') {
+ line += 7;
+ while (*line != '/')
+ line++;
+ break;
+ } else if (*l == '\0')
+ break;
+ }
+
+ event.drop.count++;
+
+ size_t index = 0;
+ while (*line) {
+ if (line[0] == '%' && line[1] && line[2]) {
+ char digits[3] = {0};
+ digits[0] = line[1];
+ digits[1] = line[2];
+ digits[2] = '\0';
+ path[index] = (char) RGFW_STRTOL(digits, NULL, 16);
+ line += 2;
+ } else
+ path[index] = *line;
+
+ index++;
+ line++;
+ }
+ path[index] = '\0';
+ RGFW_MEMCPY(event.drop.files[event.drop.count - 1], path, index + 1);
+ }
+
+ _RGFW->windowState.win = win;
+ _RGFW->windowState.dataDrop = RGFW_TRUE;
+ _RGFW->windowState.filesCount = event.drop.count;
+
+ RGFW_dataDropCallback(win, event.drop.files, event.drop.count);
+ if (data)
+ XFree(data);
+
+ if (version >= 2) {
+ XEvent new_reply = { ClientMessage };
+ new_reply.xclient.window = source;
+ new_reply.xclient.message_type = XdndFinished;
+ new_reply.xclient.format = 32;
+ new_reply.xclient.data.l[1] = (long int)result;
+ new_reply.xclient.data.l[2] = (long int)XdndActionCopy;
+ XSendEvent(_RGFW->display, source, False, NoEventMask, &new_reply);
+ XFlush(_RGFW->display);
+ }
+ break;
+ }
+ case FocusIn:
+ if ((win->internal.flags & RGFW_windowFullscreen))
+ RGFW_window_raise(win);
+
+ if ((win->internal.rawMouse) && win == _RGFW->mouseOwner) {
+ RGFW_window_setRawMouseMode(win, RGFW_TRUE);
+ }
+
+ if (!(win->internal.enabledEvents & RGFW_focusInFlag)) return;
+ win->internal.inFocus = RGFW_TRUE;
+ event.type = RGFW_focusIn;
+ RGFW_focusCallback(win, 1);
+
+ break;
+ case FocusOut:
+ if ((win->internal.rawMouse) && win == _RGFW->mouseOwner) {
+ RGFW_window_setRawMouseMode(win, RGFW_FALSE);
+ win->internal.rawMouse = RGFW_TRUE;
+ _RGFW->mouseOwner = win;
+ }
+
+ if (!(win->internal.enabledEvents & RGFW_focusOutFlag)) return;
+ event.type = RGFW_focusOut;
+ RGFW_focusCallback(win, 0);
+ RGFW_window_focusLost(win);
+ break;
+ case EnterNotify: {
+ win->internal.mouseInside = RGFW_TRUE;
+ _RGFW->windowState.win = win;
+ _RGFW->windowState.mouseEnter = RGFW_TRUE;
+
+ if (!(win->internal.enabledEvents & RGFW_mouseEnterFlag)) return;
+ event.type = RGFW_mouseEnter;
+ event.mouse.x = E.xcrossing.x;
+ event.mouse.y = E.xcrossing.y;
+ RGFW_mouseNotifyCallback(win, event.mouse.x, event.mouse.y, 1);
+ break;
+ }
+
+ case LeaveNotify: {
+ win->internal.mouseInside = RGFW_FALSE;
+ _RGFW->windowState.winLeave = win;
+ _RGFW->windowState.mouseLeave = RGFW_TRUE;
+ if (!(win->internal.enabledEvents & RGFW_mouseLeaveFlag)) return;
+ event.type = RGFW_mouseLeave;
+ RGFW_mouseNotifyCallback(win, event.mouse.x, event.mouse.y, 0);
+ break;
+ }
+ case ReparentNotify:
+ win->src.parent = E.xreparent.parent;
+ break;
+ case ConfigureNotify: {
+ /* detect resize */
+ RGFW_window_checkMode(win);
+ if (E.xconfigure.width != win->src.w || E.xconfigure.height != win->src.h) {
+ win->src.w = win->w = E.xconfigure.width;
+ win->src.h = win->h = E.xconfigure.height;
+
+ if (!(win->internal.enabledEvents & RGFW_windowResizedFlag)) return;
+ event.type = RGFW_windowResized;
+ RGFW_windowResizedCallback(win, win->w, win->h);
+ RGFW_eventQueuePush(&event);
+ }
+
+ i32 x = E.xconfigure.x;
+ i32 y = E.xconfigure.y;
+
+ /*
+ if the event came from the server and we're not a direct child of the root window then
+ we're using local coords which need to be translated into screen coords
+ */
+ Window root = DefaultRootWindow(_RGFW->display);
+ if (E.xany.send_event == 0 && win->src.parent != root) {
+ Window dummy = 0;
+ XTranslateCoordinates(_RGFW->display, win->src.parent, root, x, y, &x, &y, &dummy);
+ }
+
+ /* detect move */
+ if (E.xconfigure.x != win->src.x || E.xconfigure.y != win->src.y) {
+ win->src.x = win->x = E.xconfigure.x;
+ win->src.y = win->y = E.xconfigure.y;
+
+ if (!(win->internal.enabledEvents & RGFW_windowMovedFlag)) return;
+ event.type = RGFW_windowMoved;
+ RGFW_windowMovedCallback(win, win->x, win->y);
+ RGFW_eventQueuePush(&event);
+ }
+ return;
+ }
+ default:
+ break;
+ }
+
+ if (event.type) {
+ RGFW_eventQueuePush(&event);
+ }
+
+ XFlush(_RGFW->display);
+}
+
+void RGFW_FUNC(RGFW_pollEvents) (void) {
+ RGFW_resetPrevState();
+
+ XPending(_RGFW->display);
+ /* if there is no unread queued events, get a new one */
+ while ((QLength(_RGFW->display) || XEventsQueued(_RGFW->display, QueuedAlready) + XEventsQueued(_RGFW->display, QueuedAfterReading))) {
+ RGFW_XHandleEvent();
+ }
+}
+
+void RGFW_FUNC(RGFW_window_move) (RGFW_window* win, i32 x, i32 y) {
+ RGFW_ASSERT(win != NULL);
+ win->x = x;
+ win->y = y;
+
+ XMoveWindow(_RGFW->display, win->src.window, x, y);
+ return;
+}
+
+
+void RGFW_FUNC(RGFW_window_resize) (RGFW_window* win, i32 w, i32 h) {
+ RGFW_ASSERT(win != NULL);
+ win->w = (i32)w;
+ win->h = (i32)h;
+
+ XResizeWindow(_RGFW->display, win->src.window, (u32)w, (u32)h);
+
+ if ((win->internal.flags & RGFW_windowNoResize)) {
+ XSizeHints sh;
+ sh.flags = (1L << 4) | (1L << 5);
+ sh.min_width = sh.max_width = (i32)w;
+ sh.min_height = sh.max_height = (i32)h;
+
+ XSetWMSizeHints(_RGFW->display, (Drawable) win->src.window, &sh, XA_WM_NORMAL_HINTS);
+ }
+ return;
+}
+
+void RGFW_FUNC(RGFW_window_setAspectRatio) (RGFW_window* win, i32 w, i32 h) {
+ RGFW_ASSERT(win != NULL);
+
+
+ if (w == 0 && h == 0)
+ return;
+ XSizeHints hints;
+ long flags;
+
+ XGetWMNormalHints(_RGFW->display, win->src.window, &hints, &flags);
+
+ hints.flags |= PAspect;
+
+ hints.min_aspect.x = hints.max_aspect.x = (i32)w;
+ hints.min_aspect.y = hints.max_aspect.y = (i32)h;
+
+ XSetWMNormalHints(_RGFW->display, win->src.window, &hints);
+ return;
+}
+
+void RGFW_FUNC(RGFW_window_setMinSize) (RGFW_window* win, i32 w, i32 h) {
+ RGFW_ASSERT(win != NULL);
+
+ long flags;
+ XSizeHints hints;
+ RGFW_MEMSET(&hints, 0, sizeof(XSizeHints));
+
+ XGetWMNormalHints(_RGFW->display, win->src.window, &hints, &flags);
+
+ hints.flags |= PMinSize;
+
+ hints.min_width = (i32)w;
+ hints.min_height = (i32)h;
+
+ XSetWMNormalHints(_RGFW->display, win->src.window, &hints);
+ return;
+}
+
+void RGFW_FUNC(RGFW_window_setMaxSize) (RGFW_window* win, i32 w, i32 h) {
+ RGFW_ASSERT(win != NULL);
+
+ long flags;
+ XSizeHints hints;
+ RGFW_MEMSET(&hints, 0, sizeof(XSizeHints));
+
+ XGetWMNormalHints(_RGFW->display, win->src.window, &hints, &flags);
+
+ hints.flags |= PMaxSize;
+
+ hints.max_width = (i32)w;
+ hints.max_height = (i32)h;
+
+ XSetWMNormalHints(_RGFW->display, win->src.window, &hints);
+ return;
+}
+
+void RGFW_toggleXMaximized(RGFW_window* win, RGFW_bool maximized);
+void RGFW_toggleXMaximized(RGFW_window* win, RGFW_bool maximized) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_LOAD_ATOM(_NET_WM_STATE);
+ RGFW_LOAD_ATOM(_NET_WM_STATE_MAXIMIZED_VERT);
+ RGFW_LOAD_ATOM(_NET_WM_STATE_MAXIMIZED_HORZ);
+
+ XEvent xev = {0};
+ xev.type = ClientMessage;
+ xev.xclient.window = win->src.window;
+ xev.xclient.message_type = _NET_WM_STATE;
+ xev.xclient.format = 32;
+ xev.xclient.data.l[0] = maximized;
+ xev.xclient.data.l[1] = (long int)_NET_WM_STATE_MAXIMIZED_HORZ;
+ xev.xclient.data.l[2] = (long int)_NET_WM_STATE_MAXIMIZED_VERT;
+ xev.xclient.data.l[3] = 0;
+ xev.xclient.data.l[4] = 0;
+
+ XSendEvent(_RGFW->display, DefaultRootWindow(_RGFW->display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
+}
+
+void RGFW_FUNC(RGFW_window_maximize) (RGFW_window* win) {
+ win->internal.oldX = win->x;
+ win->internal.oldY = win->y;
+ win->internal.oldW = win->w;
+ win->internal.oldH = win->h;
+
+ RGFW_toggleXMaximized(win, 1);
+ return;
+}
+
+void RGFW_FUNC(RGFW_window_focus) (RGFW_window* win) {
+ RGFW_ASSERT(win);
+
+ XWindowAttributes attr;
+ XGetWindowAttributes(_RGFW->display, win->src.window, &attr);
+ if (attr.map_state != IsViewable) return;
+
+ XSetInputFocus(_RGFW->display, win->src.window, RevertToPointerRoot, CurrentTime);
+ XFlush(_RGFW->display);
+}
+
+void RGFW_FUNC(RGFW_window_raise) (RGFW_window* win) {
+ RGFW_ASSERT(win);
+ XMapRaised(_RGFW->display, win->src.window);
+ RGFW_window_setFullscreen(win, RGFW_window_isFullscreen(win));
+}
+
+void RGFW_window_setXAtom(RGFW_window* win, Atom netAtom, RGFW_bool fullscreen);
+void RGFW_window_setXAtom(RGFW_window* win, Atom netAtom, RGFW_bool fullscreen) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_LOAD_ATOM(_NET_WM_STATE);
+
+ XEvent xev = {0};
+ xev.xclient.type = ClientMessage;
+ xev.xclient.serial = 0;
+ xev.xclient.send_event = True;
+ xev.xclient.message_type = _NET_WM_STATE;
+ xev.xclient.window = win->src.window;
+ xev.xclient.format = 32;
+ xev.xclient.data.l[0] = fullscreen;
+ xev.xclient.data.l[1] = (long int)netAtom;
+ xev.xclient.data.l[2] = 0;
+
+ XSendEvent(_RGFW->display, DefaultRootWindow(_RGFW->display), False, SubstructureNotifyMask | SubstructureRedirectMask, &xev);
+}
+
+void RGFW_FUNC(RGFW_window_setFullscreen)(RGFW_window* win, RGFW_bool fullscreen) {
+ RGFW_ASSERT(win != NULL);
+
+ if (fullscreen) {
+ win->internal.flags |= RGFW_windowFullscreen;
+ win->internal.oldX = win->x;
+ win->internal.oldY = win->y;
+ win->internal.oldW = win->w;
+ win->internal.oldH = win->h;
+ }
+ else win->internal.flags &= ~(u32)RGFW_windowFullscreen;
+
+ XRaiseWindow(_RGFW->display, win->src.window);
+
+ RGFW_LOAD_ATOM(_NET_WM_STATE_FULLSCREEN);
+ RGFW_window_setXAtom(win, _NET_WM_STATE_FULLSCREEN, fullscreen);
+
+ if (!(win->internal.flags & RGFW_windowTransparent)) {
+ const unsigned char value = fullscreen;
+ RGFW_LOAD_ATOM(_NET_WM_BYPASS_COMPOSITOR);
+ XChangeProperty(
+ _RGFW->display, win->src.window,
+ _NET_WM_BYPASS_COMPOSITOR, XA_CARDINAL, 32,
+ PropModeReplace, &value, 1);
+ }
+}
+
+void RGFW_FUNC(RGFW_window_setFloating)(RGFW_window* win, RGFW_bool floating) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_LOAD_ATOM(_NET_WM_STATE_ABOVE);
+ RGFW_window_setXAtom(win, _NET_WM_STATE_ABOVE, floating);
+}
+
+void RGFW_FUNC(RGFW_window_setOpacity)(RGFW_window* win, u8 opacity) {
+ RGFW_ASSERT(win != NULL);
+ const u32 value = (u32) (0xffffffffu * (double) opacity);
+ RGFW_LOAD_ATOM(NET_WM_WINDOW_OPACITY);
+ XChangeProperty(_RGFW->display, win->src.window,
+ NET_WM_WINDOW_OPACITY, XA_CARDINAL, 32, PropModeReplace, (unsigned char*) &value, 1);
+}
+
+void RGFW_FUNC(RGFW_window_minimize)(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+
+ if (RGFW_window_isMaximized(win)) return;
+
+ win->internal.oldX = win->x;
+ win->internal.oldY = win->y;
+ win->internal.oldW = win->w;
+ win->internal.oldH = win->h;
+ XIconifyWindow(_RGFW->display, win->src.window, DefaultScreen(_RGFW->display));
+ XFlush(_RGFW->display);
+}
+
+void RGFW_FUNC(RGFW_window_restore)(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_toggleXMaximized(win, RGFW_FALSE);
+ RGFW_window_move(win, win->internal.oldX, win->internal.oldY);
+ RGFW_window_resize(win, win->internal.oldW, win->internal.oldH);
+
+ RGFW_window_show(win);
+ XFlush(_RGFW->display);
+}
+
+RGFW_bool RGFW_FUNC(RGFW_window_isFloating)(RGFW_window* win) {
+ RGFW_LOAD_ATOM(_NET_WM_STATE);
+ RGFW_LOAD_ATOM(_NET_WM_STATE_ABOVE);
+
+ Atom actual_type;
+ int actual_format;
+ unsigned long nitems, bytes_after;
+ Atom* prop_return = NULL;
+
+ int status = XGetWindowProperty(_RGFW->display, win->src.window, _NET_WM_STATE, 0, (~0L), False, XA_ATOM,
+ &actual_type, &actual_format, &nitems, &bytes_after,
+ (unsigned char **)&prop_return);
+
+ if (status != Success || actual_type != XA_ATOM)
+ return RGFW_FALSE;
+
+ unsigned long i;
+ for (i = 0; i < nitems; i++)
+ if (prop_return[i] == _NET_WM_STATE_ABOVE) return RGFW_TRUE;
+
+ if (prop_return)
+ XFree(prop_return);
+ return RGFW_FALSE;
+}
+
+void RGFW_FUNC(RGFW_window_setName)(RGFW_window* win, const char* name) {
+ RGFW_ASSERT(win != NULL);
+
+ XStoreName(_RGFW->display, win->src.window, name);
+
+ RGFW_LOAD_ATOM(_NET_WM_NAME); RGFW_LOAD_ATOM(UTF8_STRING);
+
+ XChangeProperty(
+ _RGFW->display, win->src.window, _NET_WM_NAME, UTF8_STRING,
+ 8, PropModeReplace, (u8*)name, (int)RGFW_unix_stringlen(name)
+ );
+}
+
+#ifndef RGFW_NO_PASSTHROUGH
+void RGFW_FUNC(RGFW_window_setMousePassthrough) (RGFW_window* win, RGFW_bool passthrough) {
+ RGFW_ASSERT(win != NULL);
+ if (passthrough) {
+ Region region = XCreateRegion();
+ XShapeCombineRegion(_RGFW->display, win->src.window, ShapeInput, 0, 0, region, ShapeSet);
+ XDestroyRegion(region);
+
+ return;
+ }
+
+ XShapeCombineMask(_RGFW->display, win->src.window, ShapeInput, 0, 0, None, ShapeSet);
+}
+#endif /* RGFW_NO_PASSTHROUGH */
+
+RGFW_bool RGFW_FUNC(RGFW_window_setIconEx) (RGFW_window* win, u8* data_src, i32 w, i32 h, RGFW_format format, RGFW_icon type) {
+ Atom _NET_WM_ICON = XInternAtom(_RGFW->display, "_NET_WM_ICON", False);
+ RGFW_ASSERT(win != NULL);
+ if (data_src == NULL) {
+ RGFW_bool res = (RGFW_bool)XChangeProperty(
+ _RGFW->display, win->src.window, _NET_WM_ICON, XA_CARDINAL, 32,
+ PropModeReplace, (u8*)NULL, 0
+ );
+ return res;
+ }
+
+ i32 count = (i32)(2 + (w * h));
+
+ unsigned long* data = (unsigned long*) RGFW_ALLOC((u32)count * sizeof(unsigned long));
+ RGFW_ASSERT(data != NULL);
+
+ RGFW_MEMSET(data, 0, (u32)count * sizeof(unsigned long));
+ data[0] = (unsigned long)w;
+ data[1] = (unsigned long)h;
+
+ RGFW_copyImageData64((u8*)&data[2], w, h, RGFW_formatBGRA8, data_src, format, RGFW_TRUE);
+ RGFW_bool res = RGFW_TRUE;
+ if (type & RGFW_iconTaskbar) {
+ res = (RGFW_bool)XChangeProperty(
+ _RGFW->display, win->src.window, _NET_WM_ICON, XA_CARDINAL, 32,
+ PropModeReplace, (u8*)data, count
+ );
+ }
+
+ RGFW_copyImageData64((u8*)&data[2], w, h, RGFW_formatBGRA8, data_src, format, RGFW_FALSE);
+
+ if (type & RGFW_iconWindow) {
+ XWMHints wm_hints;
+ wm_hints.flags = IconPixmapHint;
+
+ i32 depth = DefaultDepth(_RGFW->display, DefaultScreen(_RGFW->display));
+ XImage *image = XCreateImage(_RGFW->display, DefaultVisual(_RGFW->display, DefaultScreen(_RGFW->display)),
+ (u32)depth, ZPixmap, 0, (char *)&data[2], (u32)w, (u32)h, 32, 0);
+
+ wm_hints.icon_pixmap = XCreatePixmap(_RGFW->display, win->src.window, (u32)w, (u32)h, (u32)depth);
+ XPutImage(_RGFW->display, wm_hints.icon_pixmap, DefaultGC(_RGFW->display, DefaultScreen(_RGFW->display)), image, 0, 0, 0, 0, (u32)w, (u32)h);
+ image->data = NULL;
+ XDestroyImage(image);
+
+ XSetWMHints(_RGFW->display, win->src.window, &wm_hints);
+ }
+
+ RGFW_FREE(data);
+ XFlush(_RGFW->display);
+ return RGFW_BOOL(res);
+}
+
+RGFW_mouse* RGFW_FUNC(RGFW_loadMouse) (u8* data, i32 w, i32 h, RGFW_format format) {
+ RGFW_ASSERT(data);
+#ifndef RGFW_NO_X11_CURSOR
+ RGFW_init();
+ XcursorImage* native = XcursorImageCreate((i32)w, (i32)h);
+ native->xhot = 0;
+ native->yhot = 0;
+ RGFW_MEMSET(native->pixels, 0, (u32)(w * h * 4));
+ RGFW_copyImageData((u8*)native->pixels, w, h, RGFW_formatBGRA8, data, format);
+
+ Cursor cursor = XcursorImageLoadCursor(_RGFW->display, native);
+ XcursorImageDestroy(native);
+
+ return (void*)cursor;
+#else
+ RGFW_UNUSED(data); RGFW_UNUSED(w); RGFW_UNUSED(h); RGFW_UNUSED(format);
+ return NULL;
+#endif
+}
+
+void RGFW_FUNC(RGFW_window_setMouse)(RGFW_window* win, RGFW_mouse* mouse) {
+ RGFW_ASSERT(win && mouse);
+ XDefineCursor(_RGFW->display, win->src.window, (Cursor)mouse);
+}
+
+void RGFW_FUNC(RGFW_freeMouse)(RGFW_mouse* mouse) {
+ RGFW_ASSERT(mouse);
+ XFreeCursor(_RGFW->display, (Cursor)mouse);
+}
+
+void RGFW_FUNC(RGFW_window_moveMouse)(RGFW_window* win, i32 x, i32 y) {
+ RGFW_ASSERT(win != NULL);
+
+ XEvent event;
+ XQueryPointer(_RGFW->display, DefaultRootWindow(_RGFW->display),
+ &event.xbutton.root, &event.xbutton.window,
+ &event.xbutton.x_root, &event.xbutton.y_root,
+ &event.xbutton.x, &event.xbutton.y,
+ &event.xbutton.state);
+
+ win->internal.lastMouseX = x - win->x;
+ win->internal.lastMouseY = y - win->y;
+ if (event.xbutton.x == x && event.xbutton.y == y)
+ return;
+
+ XWarpPointer(_RGFW->display, None, win->src.window, 0, 0, 0, 0, (int) x - win->x, (int) y - win->y);
+}
+
+RGFW_bool RGFW_FUNC(RGFW_window_setMouseDefault) (RGFW_window* win) {
+ return RGFW_window_setMouseStandard(win, RGFW_mouseArrow);
+}
+
+RGFW_bool RGFW_FUNC(RGFW_window_setMouseStandard) (RGFW_window* win, u8 mouse) {
+ RGFW_ASSERT(win != NULL);
+
+ static const u8 mouseIconSrc[16] = { XC_arrow, XC_left_ptr, XC_xterm, XC_crosshair, XC_hand2, XC_sb_h_double_arrow, XC_sb_v_double_arrow, XC_bottom_left_corner, XC_bottom_right_corner, XC_fleur, XC_X_cursor};
+
+ if (mouse > (sizeof(mouseIconSrc) / sizeof(u8)))
+ return RGFW_FALSE;
+
+ mouse = mouseIconSrc[mouse];
+
+ Cursor cursor = XCreateFontCursor(_RGFW->display, mouse);
+ XDefineCursor(_RGFW->display, win->src.window, (Cursor) cursor);
+ XFreeCursor(_RGFW->display, (Cursor) cursor);
+ return RGFW_TRUE;
+}
+
+void RGFW_FUNC(RGFW_window_hide)(RGFW_window* win) {
+ win->internal.flags |= (u32)RGFW_windowHide;
+ XUnmapWindow(_RGFW->display, win->src.window);
+
+ XFlush(_RGFW->display);
+}
+
+void RGFW_FUNC(RGFW_window_show) (RGFW_window* win) {
+ win->internal.flags &= ~(u32)RGFW_windowHide;
+ if (win->internal.flags & RGFW_windowFocusOnShow) RGFW_window_focus(win);
+
+ if (RGFW_window_isHidden(win) == RGFW_FALSE) {
+ return;
+ }
+
+ XMapWindow(_RGFW->display, win->src.window);
+ RGFW_window_move(win, win->x, win->y);
+
+ RGFW_waitForShowEvent_X11(win);
+ RGFW_window_setFullscreen(win, RGFW_window_isFullscreen(win));
+ return;
+}
+
+RGFW_ssize_t RGFW_FUNC(RGFW_readClipboardPtr)(char* str, size_t strCapacity) {
+ RGFW_init();
+ RGFW_LOAD_ATOM(XSEL_DATA); RGFW_LOAD_ATOM(UTF8_STRING); RGFW_LOAD_ATOM(CLIPBOARD);
+ if (XGetSelectionOwner(_RGFW->display, CLIPBOARD) == _RGFW->helperWindow) {
+ if (str != NULL)
+ RGFW_STRNCPY(str, _RGFW->clipboard, _RGFW->clipboard_len - 1);
+ _RGFW->clipboard[_RGFW->clipboard_len - 1] = '\0';
+ return (RGFW_ssize_t)_RGFW->clipboard_len - 1;
+ }
+
+ XEvent event;
+ int format;
+ unsigned long N, sizeN;
+ char* data;
+ Atom target;
+
+ XConvertSelection(_RGFW->display, CLIPBOARD, UTF8_STRING, XSEL_DATA, _RGFW->helperWindow, CurrentTime);
+ XSync(_RGFW->display, 0);
+ while (1) {
+ XNextEvent(_RGFW->display, &event);
+ if (event.type != SelectionNotify) continue;
+
+ if (event.xselection.selection != CLIPBOARD || event.xselection.property == 0)
+ return -1;
+ break;
+ }
+
+ XGetWindowProperty(event.xselection.display, event.xselection.requestor,
+ event.xselection.property, 0L, (~0L), 0, AnyPropertyType, &target,
+ &format, &sizeN, &N, (u8**) &data);
+
+ RGFW_ssize_t size;
+ if (sizeN > strCapacity && str != NULL)
+ size = -1;
+
+ if ((target == UTF8_STRING || target == XA_STRING) && str != NULL) {
+ RGFW_MEMCPY(str, data, sizeN);
+ str[sizeN] = '\0';
+ XFree(data);
+ } else if (str != NULL) size = -1;
+
+ XDeleteProperty(event.xselection.display, event.xselection.requestor, event.xselection.property);
+ size = (RGFW_ssize_t)sizeN;
+
+ return size;
+}
+
+i32 RGFW_XHandleClipboardSelectionHelper(void) {
+ RGFW_LOAD_ATOM(SAVE_TARGETS);
+
+ XEvent event;
+ XPending(_RGFW->display);
+
+ if (QLength(_RGFW->display) || XEventsQueued(_RGFW->display, QueuedAlready) + XEventsQueued(_RGFW->display, QueuedAfterReading))
+ XNextEvent(_RGFW->display, &event);
+ else
+ return 0;
+
+ switch (event.type) {
+ case SelectionRequest:
+ RGFW_XHandleClipboardSelection(&event);
+ return 0;
+ case SelectionNotify:
+ if (event.xselection.target == SAVE_TARGETS)
+ return 0;
+ break;
+ default: break;
+ }
+
+ return 0;
+}
+
+void RGFW_FUNC(RGFW_writeClipboard)(const char* text, u32 textLen) {
+ RGFW_LOAD_ATOM(SAVE_TARGETS); RGFW_LOAD_ATOM(CLIPBOARD);
+ RGFW_init();
+
+ /* request ownership of the clipboard section and request to convert it, this means its our job to convert it */
+ XSetSelectionOwner(_RGFW->display, CLIPBOARD, _RGFW->helperWindow, CurrentTime);
+ if (XGetSelectionOwner(_RGFW->display, CLIPBOARD) != _RGFW->helperWindow) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errClipboard, "X11 failed to become owner of clipboard selection");
+ return;
+ }
+
+ if (_RGFW->clipboard)
+ RGFW_FREE(_RGFW->clipboard);
+
+ _RGFW->clipboard = (char*)RGFW_ALLOC(textLen);
+ RGFW_ASSERT(_RGFW->clipboard != NULL);
+
+ RGFW_STRNCPY(_RGFW->clipboard, text, textLen - 1);
+ _RGFW->clipboard[textLen - 1] = '\0';
+ _RGFW->clipboard_len = textLen;
+ return;
+}
+
+RGFW_bool RGFW_FUNC(RGFW_window_isHidden)(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ XWindowAttributes windowAttributes;
+ XGetWindowAttributes(_RGFW->display, win->src.window, &windowAttributes);
+
+ return (windowAttributes.map_state != IsViewable);
+}
+
+RGFW_bool RGFW_FUNC(RGFW_window_isMinimized)(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_LOAD_ATOM(WM_STATE);
+
+ Atom actual_type;
+ i32 actual_format;
+ unsigned long nitems, bytes_after;
+ unsigned char* prop_data;
+
+ i32 status = XGetWindowProperty(_RGFW->display, win->src.window, WM_STATE, 0, 2, False,
+ AnyPropertyType, &actual_type, &actual_format,
+ &nitems, &bytes_after, &prop_data);
+
+ if (status == Success && nitems >= 1 && prop_data == (unsigned char*)IconicState) {
+ XFree(prop_data);
+ return RGFW_TRUE;
+ }
+
+ if (prop_data != NULL)
+ XFree(prop_data);
+
+ XWindowAttributes windowAttributes;
+ XGetWindowAttributes(_RGFW->display, win->src.window, &windowAttributes);
+ return windowAttributes.map_state != IsViewable;
+}
+
+RGFW_bool RGFW_FUNC(RGFW_window_isMaximized)(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_LOAD_ATOM(_NET_WM_STATE);
+ RGFW_LOAD_ATOM(_NET_WM_STATE_MAXIMIZED_VERT);
+ RGFW_LOAD_ATOM(_NET_WM_STATE_MAXIMIZED_HORZ);
+
+ Atom actual_type;
+ i32 actual_format;
+ unsigned long nitems, bytes_after;
+ unsigned char* prop_data;
+
+ i32 status = XGetWindowProperty(_RGFW->display, win->src.window, _NET_WM_STATE, 0, 1024, False,
+ XA_ATOM, &actual_type, &actual_format,
+ &nitems, &bytes_after, &prop_data);
+
+ if (status != Success) {
+ if (prop_data != NULL)
+ XFree(prop_data);
+
+ return RGFW_FALSE;
+ }
+
+ u64 i;
+ for (i = 0; i < nitems; ++i) {
+ if (prop_data[i] == _NET_WM_STATE_MAXIMIZED_VERT ||
+ prop_data[i] == _NET_WM_STATE_MAXIMIZED_HORZ) {
+ XFree(prop_data);
+ return RGFW_TRUE;
+ }
+ }
+
+ if (prop_data != NULL)
+ XFree(prop_data);
+
+ return RGFW_FALSE;
+}
+
+static float XGetSystemContentDPI(Display* display, i32 screen) {
+ float dpi = 96.0f;
+
+ #ifndef RGFW_NO_DPI
+ RGFW_UNUSED(screen);
+ char* rms = XResourceManagerString(display);
+ XrmDatabase db = NULL;
+ if (rms) db = XrmGetStringDatabase(rms);
+
+ if (rms && db) {
+ XrmValue value;
+ char* type = NULL;
+
+ if (XrmGetResource(db, "Xft.dpi", "Xft.Dpi", &type, &value) && type && RGFW_STRNCMP(type, "String", 7) == 0)
+ dpi = (float)RGFW_ATOF(value.addr);
+ XrmDestroyDatabase(db);
+ }
+ #else
+ dpi = RGFW_ROUND(DisplayWidth(display, screen) / (DisplayWidthMM(display, screen) / 25.4));
+ #endif
+
+ return dpi;
+}
+
+RGFW_monitor RGFW_XCreateMonitor(i32 screen);
+RGFW_monitor RGFW_XCreateMonitor(i32 screen) {
+ RGFW_monitor monitor;
+ RGFW_init();
+
+ Display* display = _RGFW->display;
+
+ if (screen == -1) screen = DefaultScreen(display);
+
+ Screen* scrn = DefaultScreenOfDisplay(display);
+
+ monitor.x = 0;
+ monitor.y = 0;
+ monitor.mode.w = scrn->width;
+ monitor.mode.h = scrn->height;
+ monitor.physW = (float)DisplayWidthMM(display, screen) / 25.4f;
+ monitor.physH = (float)DisplayHeightMM(display, screen) / 25.4f;
+
+ RGFW_splitBPP((u32)DefaultDepth(display, screen), &monitor.mode);
+
+ char* name = XDisplayName((const char*)display);
+ RGFW_STRNCPY(monitor.name, name, sizeof(monitor.name) - 1);
+ monitor.name[sizeof(monitor.name) - 1] = '\0';
+
+ float dpi = XGetSystemContentDPI(display, screen);
+ monitor.pixelRatio = dpi >= 192.0f ? 2 : 1.0f;
+ monitor.scaleX = (float) (dpi) / 96.0f;
+ monitor.scaleY = (float) (dpi) / 96.0f;
+
+ #ifndef RGFW_NO_DPI
+ XRRCrtcInfo* ci = NULL;
+ XRRScreenResources* sr = NULL;
+
+ {
+ XRRScreenConfiguration* conf = XRRGetScreenInfo(display, RootWindow(display, screen));
+ monitor.mode.refreshRate = (u32)XRRConfigCurrentRate(conf);
+
+ sr = XRRGetScreenResourcesCurrent(display, RootWindow(display, screen));
+ int crtc = screen;
+
+ if (sr->ncrtc > crtc) {
+ ci = XRRGetCrtcInfo(display, sr, sr->crtcs[crtc]);
+ }
+
+ XRRFreeScreenConfigInfo(conf);
+ }
+ #endif
+
+ #ifndef RGFW_NO_DPI
+ XRROutputInfo* info = XRRGetOutputInfo (display, sr, sr->outputs[screen]);
+
+ if (info == NULL || ci == NULL) {
+ XRRFreeScreenResources(sr);
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoMonitor, "monitor found");
+ return monitor;
+ }
+
+
+ float physW = (float)info->mm_width / 25.4f;
+ float physH = (float)info->mm_height / 25.4f;
+
+ RGFW_STRNCPY(monitor.name, info->name, sizeof(monitor.name) - 1);
+ monitor.name[sizeof(monitor.name) - 1] = '\0';
+
+ XRRFreeOutputInfo(info);
+ info = NULL;
+
+ if (physW > 0.0f && physH > 0.0f) {
+ monitor.physW = physW;
+ monitor.physH = physH;
+ }
+
+ monitor.x = ci->x;
+ monitor.y = ci->y;
+
+ if (ci->width && ci->height) {
+ monitor.mode.w = (i32)ci->width;
+ monitor.mode.h = (i32)ci->height;
+ }
+ #endif
+
+ #ifndef RGFW_NO_DPI
+ XRRFreeCrtcInfo(ci);
+ XRRFreeScreenResources(sr);
+ #endif
+
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoMonitor, "monitor found");
+ return monitor;
+}
+
+RGFW_monitor* RGFW_FUNC(RGFW_getMonitors)(size_t* len) {
+ static RGFW_monitor monitors[7];
+ RGFW_init();
+
+ Display* display = _RGFW->display;
+ i32 max = ScreenCount(display);
+
+ i32 i;
+ for (i = 0; i < max && i < 6; i++)
+ monitors[i] = RGFW_XCreateMonitor(i);
+
+ if (len != NULL) *len = (size_t)((max <= 6) ? (max) : (6));
+
+ return monitors;
+}
+
+RGFW_monitor RGFW_FUNC(RGFW_getPrimaryMonitor)(void) {
+ return RGFW_XCreateMonitor(-1);
+}
+
+RGFW_bool RGFW_FUNC(RGFW_monitor_requestMode)(RGFW_monitor mon, RGFW_monitorMode mode, RGFW_modeRequest request) {
+ #ifndef RGFW_NO_DPI
+ RGFW_init();
+ XRRScreenConfiguration *conf = XRRGetScreenInfo(_RGFW->display, DefaultRootWindow(_RGFW->display));
+ XRRScreenResources* screenRes = XRRGetScreenResources(_RGFW->display, DefaultRootWindow(_RGFW->display));
+ if (screenRes == NULL) return RGFW_FALSE;
+
+ int i;
+ for (i = 0; i < screenRes->ncrtc; i++) {
+ XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(_RGFW->display, screenRes, screenRes->crtcs[i]);
+ if (!crtcInfo) continue;
+
+ if (mon.x == crtcInfo->x && mon.y == crtcInfo->y && (u32)mon.mode.w == crtcInfo->width && (u32)mon.mode.h == crtcInfo->height) {
+ RRMode rmode = None;
+ int index;
+ for (index = 0; index < screenRes->nmode; index++) {
+ RGFW_monitorMode foundMode;
+ foundMode.w = (i32)screenRes->modes[index].width;
+ foundMode.h = (i32)screenRes->modes[index].height;
+ foundMode.refreshRate = (u32)XRRConfigCurrentRate(conf);
+ RGFW_splitBPP((u32)DefaultDepth(_RGFW->display, DefaultScreen(_RGFW->display)), &foundMode);
+
+ if (RGFW_monitorModeCompare(mode, foundMode, request)) {
+ rmode = screenRes->modes[index].id;
+
+ RROutput output = screenRes->outputs[i];
+ XRROutputInfo* info = XRRGetOutputInfo(_RGFW->display, screenRes, output);
+ if (info) {
+ XRRSetCrtcConfig(_RGFW->display, screenRes, screenRes->crtcs[i],
+ CurrentTime, 0, 0, rmode, RR_Rotate_0, &output, 1);
+ XRRFreeOutputInfo(info);
+ XRRFreeCrtcInfo(crtcInfo);
+ XRRFreeScreenResources(screenRes);
+ return RGFW_TRUE;
+ }
+ }
+ }
+
+ XRRFreeCrtcInfo(crtcInfo);
+ XRRFreeScreenResources(screenRes);
+ return RGFW_FALSE;
+ }
+
+ XRRFreeCrtcInfo(crtcInfo);
+ }
+
+ XRRFreeScreenResources(screenRes);
+ XRRFreeScreenConfigInfo(conf);
+#endif
+ return RGFW_FALSE;
+}
+
+RGFW_monitor RGFW_FUNC(RGFW_window_getMonitor) (RGFW_window* win) {
+ RGFW_monitor mon;
+ RGFW_MEMSET(&mon, 0, sizeof(mon));
+
+ RGFW_ASSERT(win != NULL);
+
+ XWindowAttributes attrs;
+ if (!XGetWindowAttributes(_RGFW->display, win->src.window, &attrs)) {
+ return mon;
+ }
+
+ i32 i;
+ for (i = 0; i < ScreenCount(_RGFW->display) && i < 6; i++) {
+ Screen* screen = ScreenOfDisplay(_RGFW->display, i);
+ if (attrs.x >= 0 && attrs.x < XWidthOfScreen(screen) &&
+ attrs.y >= 0 && attrs.y < XHeightOfScreen(screen))
+ return RGFW_XCreateMonitor(i);
+ }
+ return mon;
+
+}
+
+#ifdef RGFW_OPENGL
+RGFW_bool RGFW_FUNC(RGFW_window_createContextPtr_OpenGL) (RGFW_window* win, RGFW_glContext* context, RGFW_glHints* hints) {
+ /* for checking extensions later */
+ const char sRGBARBstr[] = "GLX_ARB_framebuffer_sRGB";
+ const char sRGBEXTstr[] = "GLX_EXT_framebuffer_sRGB";
+ const char noErorrStr[] = "GLX_ARB_create_context_no_error";
+ const char flushStr[] = "GLX_ARB_context_flush_control";
+ const char robustStr[] = "GLX_ARB_create_context_robustness";
+
+ /* basic RGFW int */
+ win->src.ctx.native = context;
+ win->src.gfxType = RGFW_gfxNativeOpenGL;
+
+ /* This is required so that way the user can create their own OpenGL context after RGFW_createWindow is used */
+ RGFW_bool showWindow = RGFW_FALSE;
+ if (win->src.window) {
+ showWindow = (RGFW_window_isMinimized(win) == RGFW_FALSE);
+ RGFW_window_closePlatform(win);
+ }
+
+ RGFW_bool transparent = (win->internal.flags & RGFW_windowTransparent);
+
+ /* start by creating a GLX config / X11 Viusal */
+ XVisualInfo visual;
+ GLXFBConfig bestFbc;
+
+ i32 visual_attribs[40];
+ RGFW_attribStack stack;
+ RGFW_attribStack_init(&stack, visual_attribs, 40);
+ RGFW_attribStack_pushAttribs(&stack, GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR);
+ RGFW_attribStack_pushAttribs(&stack, GLX_X_RENDERABLE, 1);
+ RGFW_attribStack_pushAttribs(&stack, GLX_RENDER_TYPE, GLX_RGBA_BIT);
+ RGFW_attribStack_pushAttribs(&stack, GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT);
+ RGFW_attribStack_pushAttribs(&stack, GLX_DOUBLEBUFFER, 1);
+ RGFW_attribStack_pushAttribs(&stack, GLX_ALPHA_SIZE, hints->alpha);
+ RGFW_attribStack_pushAttribs(&stack, GLX_DEPTH_SIZE, hints->depth);
+ RGFW_attribStack_pushAttribs(&stack, GLX_STENCIL_SIZE, hints->stencil);
+ RGFW_attribStack_pushAttribs(&stack, GLX_STEREO, hints->stereo);
+ RGFW_attribStack_pushAttribs(&stack, GLX_AUX_BUFFERS, hints->auxBuffers);
+ RGFW_attribStack_pushAttribs(&stack, GLX_RED_SIZE, hints->red);
+ RGFW_attribStack_pushAttribs(&stack, GLX_GREEN_SIZE, hints->green);
+ RGFW_attribStack_pushAttribs(&stack, GLX_BLUE_SIZE, hints->blue);
+ RGFW_attribStack_pushAttribs(&stack, GLX_ACCUM_RED_SIZE, hints->accumRed);
+ RGFW_attribStack_pushAttribs(&stack, GLX_ACCUM_GREEN_SIZE, hints->accumGreen);
+ RGFW_attribStack_pushAttribs(&stack, GLX_ACCUM_BLUE_SIZE, hints->accumBlue);
+ RGFW_attribStack_pushAttribs(&stack, GLX_ACCUM_ALPHA_SIZE, hints->accumAlpha);
+
+ if (hints->sRGB) {
+ if (RGFW_extensionSupportedPlatform_OpenGL(sRGBARBstr, sizeof(sRGBARBstr)))
+ RGFW_attribStack_pushAttribs(&stack, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB, hints->sRGB);
+ if (RGFW_extensionSupportedPlatform_OpenGL(sRGBEXTstr, sizeof(sRGBEXTstr)))
+ RGFW_attribStack_pushAttribs(&stack, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, hints->sRGB);
+ }
+
+ RGFW_attribStack_pushAttribs(&stack, 0, 0);
+
+ /* find the configs */
+ i32 fbcount;
+ GLXFBConfig* fbc = glXChooseFBConfig(_RGFW->display, DefaultScreen(_RGFW->display), visual_attribs, &fbcount);
+
+ i32 best_fbc = -1;
+ i32 best_depth = 0;
+ i32 best_samples = 0;
+
+ if (fbcount == 0) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errOpenGLContext, "Failed to find any valid GLX visual configs.");
+ return 0;
+ }
+
+ /* search through all found configs to find the best match */
+ i32 i;
+ for (i = 0; i < fbcount; i++) {
+ XVisualInfo* vi = glXGetVisualFromFBConfig(_RGFW->display, fbc[i]);
+ if (vi == NULL)
+ continue;
+
+ i32 samp_buf, samples;
+ glXGetFBConfigAttrib(_RGFW->display, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf);
+ glXGetFBConfigAttrib(_RGFW->display, fbc[i], GLX_SAMPLES, &samples);
+
+ if (best_fbc == -1) best_fbc = i;
+ if ((!(transparent) || vi->depth == 32) && best_depth == 0) {
+ best_fbc = i;
+ best_depth = vi->depth;
+ }
+ if ((!(transparent) || vi->depth == 32) && samples <= hints->samples && samples > best_samples) {
+ best_fbc = i;
+ best_depth = vi->depth;
+ best_samples = samples;
+ }
+ XFree(vi);
+ }
+
+ if (best_fbc == -1) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errOpenGLContext, "Failed to get a valid GLX visual.");
+ return 0;
+ }
+
+ /* we found a config */
+ bestFbc = fbc[best_fbc];
+ XVisualInfo* vi = glXGetVisualFromFBConfig(_RGFW->display, bestFbc);
+ if (vi->depth != 32 && transparent)
+ RGFW_sendDebugInfo(RGFW_typeWarning, RGFW_warningOpenGL, "Failed to to find a matching visual with a 32-bit depth.");
+
+ if (best_samples < hints->samples)
+ RGFW_sendDebugInfo(RGFW_typeWarning, RGFW_warningOpenGL, "Failed to load a matching sample count.");
+
+ XFree(fbc);
+ visual = *vi;
+ XFree(vi);
+
+ /* use the visual to create a new window */
+ RGFW_XCreateWindow(visual, "", win->internal.flags, win);
+
+ if (showWindow) {
+ RGFW_window_show(win);
+ }
+
+ /* create the actual OpenGL context */
+ i32 context_attribs[40];
+ RGFW_attribStack_init(&stack, context_attribs, 40);
+
+ i32 mask = 0;
+ switch (hints->profile) {
+ case RGFW_glES: mask |= GLX_CONTEXT_ES_PROFILE_BIT_EXT; break;
+ case RGFW_glForwardCompatibility: mask |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; break;
+ case RGFW_glCompatibility: mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; break;
+ case RGFW_glCore: mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB; break;
+ default: mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB; break;
+ }
+
+ RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_PROFILE_MASK_ARB, mask);
+
+ if (hints->minor || hints->major) {
+ RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_MAJOR_VERSION_ARB, hints->major);
+ RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_MINOR_VERSION_ARB, hints->minor);
+ }
+
+
+ if (RGFW_extensionSupportedPlatform_OpenGL(flushStr, sizeof(flushStr))) {
+ if (hints->releaseBehavior == RGFW_glReleaseFlush) {
+ RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB);
+ } else if (hints->releaseBehavior == RGFW_glReleaseNone) {
+ RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB);
+ }
+ }
+
+ i32 flags = 0;
+ if (hints->debug) flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
+ if (hints->robustness && RGFW_extensionSupportedPlatform_OpenGL(robustStr, sizeof(robustStr))) flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
+ if (flags) {
+ RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_FLAGS_ARB, flags);
+ }
+
+ if (RGFW_extensionSupportedPlatform_OpenGL(noErorrStr, sizeof(noErorrStr))) {
+ RGFW_attribStack_pushAttribs(&stack, GLX_CONTEXT_OPENGL_NO_ERROR_ARB, hints->noError);
+ }
+
+ RGFW_attribStack_pushAttribs(&stack, 0, 0);
+
+ /* create the context */
+ glXCreateContextAttribsARBProc glXCreateContextAttribsARB = 0;
+ char str[] = "glXCreateContextAttribsARB";
+ glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc)glXGetProcAddressARB((u8*) str);
+
+ GLXContext ctx = NULL;
+ if (hints->share) {
+ ctx = hints->share->ctx;
+ }
+
+ if (glXCreateContextAttribsARB == NULL) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errOpenGLContext, "Failed to load proc address 'glXCreateContextAttribsARB', loading a generic OpenGL context.");
+ win->src.ctx.native->ctx = glXCreateContext(_RGFW->display, &visual, ctx, True);
+ } else {
+ _RGFW->x11Error = NULL;
+ win->src.ctx.native->ctx = glXCreateContextAttribsARB(_RGFW->display, bestFbc, ctx, True, context_attribs);
+ if (_RGFW->x11Error || win->src.ctx.native->ctx == NULL) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errOpenGLContext, "Failed to create an OpenGL context with AttribsARB, loading a generic OpenGL context.");
+ win->src.ctx.native->ctx = glXCreateContext(_RGFW->display, &visual, ctx, True);
+ }
+ }
+
+ #ifndef RGFW_NO_GLXWINDOW
+ win->src.ctx.native->window = glXCreateWindow(_RGFW->display, bestFbc, win->src.window, NULL);
+ #else
+ win->src.ctx.native->window = win->src.window;
+ #endif
+
+ glXMakeCurrent(_RGFW->display, (Drawable)win->src.ctx.native->window, (GLXContext)win->src.ctx.native->ctx);
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context initalized.");
+
+ return RGFW_TRUE;
+}
+
+void RGFW_FUNC(RGFW_window_deleteContextPtr_OpenGL) (RGFW_window* win, RGFW_glContext* ctx) {
+ #ifndef RGFW_NO_GLXWINDOW
+ if (win->src.ctx.native->window != win->src.window) {
+ glXDestroyWindow(_RGFW->display, win->src.ctx.native->window);
+ }
+ #endif
+
+ glXDestroyContext(_RGFW->display, ctx->ctx);
+ win->src.ctx.native = NULL;
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context freed.");
+}
+
+RGFW_bool RGFW_FUNC(RGFW_extensionSupportedPlatform_OpenGL)(const char * extension, size_t len) {
+ RGFW_init();
+ const char* extensions = glXQueryExtensionsString(_RGFW->display, XDefaultScreen(_RGFW->display));
+ return (extensions != NULL) && RGFW_extensionSupportedStr(extensions, extension, len);
+}
+
+RGFW_proc RGFW_FUNC(RGFW_getProcAddress_OpenGL)(const char* procname) { return glXGetProcAddress((u8*) procname); }
+
+void RGFW_FUNC(RGFW_window_makeCurrentContext_OpenGL) (RGFW_window* win) { if (win) RGFW_ASSERT(win->src.ctx.native);
+ if (win == NULL)
+ glXMakeCurrent(NULL, (Drawable)NULL, (GLXContext) NULL);
+ else
+ glXMakeCurrent(_RGFW->display, (Drawable)win->src.ctx.native->window, (GLXContext) win->src.ctx.native->ctx);
+ return;
+}
+void* RGFW_FUNC(RGFW_getCurrentContext_OpenGL) (void) { return glXGetCurrentContext(); }
+void RGFW_FUNC(RGFW_window_swapBuffers_OpenGL) (RGFW_window* win) { RGFW_ASSERT(win->src.ctx.native); glXSwapBuffers(_RGFW->display, win->src.ctx.native->window); }
+
+void RGFW_FUNC(RGFW_window_swapInterval_OpenGL) (RGFW_window* win, i32 swapInterval) {
+ RGFW_ASSERT(win != NULL);
+ /* cached pfn to avoid calling glXGetProcAddress more than once */
+ static PFNGLXSWAPINTERVALEXTPROC pfn = NULL;
+ static int (*pfn2)(int) = NULL;
+
+ if (pfn == NULL) {
+ u8 str[] = "glXSwapIntervalEXT";
+ pfn = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddress(str);
+ if (pfn == NULL) {
+ pfn = (PFNGLXSWAPINTERVALEXTPROC)1;
+ const char* array[] = {"GLX_MESA_swap_control", "GLX_SGI_swap_control"};
+
+ size_t i;
+ for (i = 0; i < sizeof(array) / sizeof(char*) && pfn2 == NULL; i++) {
+ pfn2 = (int(*)(int))glXGetProcAddress((u8*)array[i]);
+ }
+
+ if (pfn2 != NULL) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errOpenGLContext, "Failed to load swap interval function, fallingback to the native swapinterval function");
+ } else {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errOpenGLContext, "Failed to load swap interval function");
+ }
+ }
+ }
+
+ if (pfn != (PFNGLXSWAPINTERVALEXTPROC)1) {
+ pfn(_RGFW->display, win->src.ctx.native->window, swapInterval);
+ }
+ else if (pfn2 != NULL) {
+ pfn2(swapInterval);
+ }
+}
+#endif /* RGFW_OPENGL */
+
+i32 RGFW_initPlatform_X11(void) {
+ #ifdef RGFW_USE_XDL
+ XDL_init();
+ #endif
+
+ #if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD)
+ #if defined(__CYGWIN__)
+ RGFW_LOAD_LIBRARY(X11Cursorhandle, "libXcursor-1.so");
+ #elif defined(__OpenBSD__) || defined(__NetBSD__)
+ RGFW_LOAD_LIBRARY(X11Cursorhandle, "libXcursor.so");
+ #else
+ RGFW_LOAD_LIBRARY(X11Cursorhandle, "libXcursor.so.1");
+ #endif
+ RGFW_PROC_DEF(X11Cursorhandle, XcursorImageCreate);
+ RGFW_PROC_DEF(X11Cursorhandle, XcursorImageDestroy);
+ RGFW_PROC_DEF(X11Cursorhandle, XcursorImageLoadCursor);
+ #endif
+
+ #if !defined(RGFW_NO_X11_XI_PRELOAD)
+ #if defined(__CYGWIN__)
+ RGFW_LOAD_LIBRARY(X11Xihandle, "libXi-6.so");
+ #elif defined(__OpenBSD__) || defined(__NetBSD__)
+ RGFW_LOAD_LIBRARY(X11Xihandle, "libXi.so");
+ #else
+ RGFW_LOAD_LIBRARY(X11Xihandle, "libXi.so.6");
+ #endif
+ RGFW_PROC_DEF(X11Xihandle, XISelectEvents);
+ #endif
+
+ #if !defined(RGFW_NO_X11_EXT_PRELOAD)
+ #if defined(__CYGWIN__)
+ RGFW_LOAD_LIBRARY(X11XEXThandle, "libXext-6.so");
+ #elif defined(__OpenBSD__) || defined(__NetBSD__)
+ RGFW_LOAD_LIBRARY(X11XEXThandle, "libXext.so");
+ #else
+ RGFW_LOAD_LIBRARY(X11XEXThandle, "libXext.so.6");
+ #endif
+ RGFW_PROC_DEF(X11XEXThandle, XSyncCreateCounter);
+ RGFW_PROC_DEF(X11XEXThandle, XSyncIntToValue);
+ RGFW_PROC_DEF(X11XEXThandle, XSyncSetCounter);
+ RGFW_PROC_DEF(X11XEXThandle, XShapeCombineRegion);
+ RGFW_PROC_DEF(X11XEXThandle, XShapeCombineMask);
+ #endif
+
+ XInitThreads(); /*!< init X11 threading */
+ _RGFW->display = XOpenDisplay(0);
+ _RGFW->context = XUniqueContext();
+
+ XSetWindowAttributes wa;
+ RGFW_MEMSET(&wa, 0, sizeof(wa));
+ wa.event_mask = PropertyChangeMask;
+ _RGFW->helperWindow = XCreateWindow(_RGFW->display, XDefaultRootWindow(_RGFW->display), 0, 0, 1, 1, 0, 0,
+ InputOnly, DefaultVisual(_RGFW->display, DefaultScreen(_RGFW->display)), CWEventMask, &wa);
+
+ u8 RGFW_blk[] = { 0, 0, 0, 0 };
+ _RGFW->hiddenMouse = RGFW_loadMouse(RGFW_blk, 1, 1, RGFW_formatRGBA8);
+ _RGFW->clipboard = NULL;
+
+ XkbComponentNamesRec rec;
+ XkbDescPtr desc = XkbGetMap(_RGFW->display, 0, XkbUseCoreKbd);
+ XkbDescPtr evdesc;
+ XSetErrorHandler(RGFW_XErrorHandler);
+ u8 old[256];
+
+ XkbGetNames(_RGFW->display, XkbKeyNamesMask, desc);
+
+ RGFW_MEMSET(&rec, 0, sizeof(rec));
+ char evdev[] = "evdev";
+ rec.keycodes = evdev;
+ evdesc = XkbGetKeyboardByName(_RGFW->display, XkbUseCoreKbd, &rec, XkbGBN_KeyNamesMask, XkbGBN_KeyNamesMask, False);
+ /* memo: RGFW_keycodes[x11 keycode] = rgfw keycode */
+ if(evdesc != NULL && desc != NULL) {
+ int i, j;
+ for(i = 0; i < (int)sizeof(old); i++){
+ old[i] = _RGFW->keycodes[i];
+ _RGFW->keycodes[i] = 0;
+ }
+ for(i = evdesc->min_key_code; i <= evdesc->max_key_code; i++){
+ for(j = desc->min_key_code; j <= desc->max_key_code; j++){
+ if(RGFW_STRNCMP(evdesc->names->keys[i].name, desc->names->keys[j].name, XkbKeyNameLength) == 0){
+ _RGFW->keycodes[j] = old[i];
+ break;
+ }
+ }
+ }
+ XkbFreeKeyboard(desc, 0, True);
+ XkbFreeKeyboard(evdesc, 0, True);
+ }
+ return 0;
+}
+
+void RGFW_deinitPlatform_X11(void) {
+ #define RGFW_FREE_LIBRARY(x) if (x != NULL) dlclose(x); x = NULL;
+ /* to save the clipboard on the x server after the window is closed */
+ RGFW_LOAD_ATOM(CLIPBOARD_MANAGER); RGFW_LOAD_ATOM(CLIPBOARD);
+ RGFW_LOAD_ATOM(SAVE_TARGETS);
+ if (XGetSelectionOwner(_RGFW->display, CLIPBOARD) == _RGFW->helperWindow) {
+ XConvertSelection(_RGFW->display, CLIPBOARD_MANAGER, SAVE_TARGETS, None, _RGFW->helperWindow, CurrentTime);
+ while (RGFW_XHandleClipboardSelectionHelper());
+ }
+ if (_RGFW->clipboard) {
+ RGFW_FREE(_RGFW->clipboard);
+ _RGFW->clipboard = NULL;
+ }
+
+ if (_RGFW->hiddenMouse) {
+ RGFW_freeMouse(_RGFW->hiddenMouse);
+ _RGFW->hiddenMouse = NULL;
+ }
+
+ XDestroyWindow(_RGFW->display, (Drawable) _RGFW->helperWindow); /*!< close the window */
+ XCloseDisplay(_RGFW->display); /*!< kill connection to the x server */
+
+ #if !defined(RGFW_NO_X11_CURSOR_PRELOAD) && !defined(RGFW_NO_X11_CURSOR)
+ RGFW_FREE_LIBRARY(X11Cursorhandle);
+ #endif
+ #if !defined(RGFW_NO_X11_XI_PRELOAD)
+ RGFW_FREE_LIBRARY(X11Xihandle);
+ #endif
+
+ #ifdef RGFW_USE_XDL
+ XDL_close();
+ #endif
+
+ #if !defined(RGFW_NO_X11_EXT_PRELOAD)
+ RGFW_FREE_LIBRARY(X11XEXThandle);
+ #endif
+}
+
+void RGFW_FUNC(RGFW_window_closePlatform)(RGFW_window* win) {
+ if (win->internal.rawMouse)
+ XUngrabPointer(_RGFW->display, CurrentTime);
+
+ XFreeGC(_RGFW->display, win->src.gc);
+ XDeleteContext(_RGFW->display, win->src.window, _RGFW->context);
+ XDestroyWindow(_RGFW->display, (Drawable) win->src.window); /*!< close the window */
+ return;
+}
+
+#ifdef RGFW_WEBGPU
+WGPUSurface RGFW_FUNC(RGFW_window_createSurface_WebGPU) (RGFW_window* window, WGPUInstance instance) {
+ WGPUSurfaceDescriptor surfaceDesc = {0};
+ WGPUSurfaceSourceXlibWindow fromXlib = {0};
+ fromXlib.chain.sType = WGPUSType_SurfaceSourceXlibWindow;
+ fromXlib.display = _RGFW->display;
+ fromXlib.window = window->src.window;
+
+ surfaceDesc.nextInChain = (WGPUChainedStruct*)&fromXlib.chain;
+ return wgpuInstanceCreateSurface(instance, &surfaceDesc);
+}
+#endif
+
+#endif
+/*
+ End of X11 linux / wayland / unix defines
+*/
+
+/*
+
+ Start of Wayland defayland
+*/
+
+#ifdef RGFW_WAYLAND
+#ifdef RGFW_X11
+#undef RGFW_FUNC /* remove previous define */
+#define RGFW_FUNC(func) func##_Wayland
+#else
+#define RGFW_FUNC(func) func
+#endif
+
+/*
+Wayland TODO: (out of date)
+- fix RGFW_keyPressed lock state
+
+ RGFW_windowMoved, the window was moved (by the user)
+ RGFW_windowRefresh The window content needs to be refreshed
+
+ RGFW_dataDrop a file has been dropped into the window
+ RGFW_dataDrag
+
+- window args:
+ #define RGFW_windowNoResize the window cannot be resized by the user
+ #define RGFW_windowAllowDND the window supports drag and drop
+ #define RGFW_scaleToMonitor scale the window to the screen
+
+- other missing functions functions ("TODO wayland") (~30 functions)
+- fix buffer rendering weird behavior
+*/
+#include <errno.h>
+#include <unistd.h>
+#include <sys/mman.h>
+#include <xkbcommon/xkbcommon.h>
+#include <xkbcommon/xkbcommon-keysyms.h>
+#include <dirent.h>
+#include <linux/kd.h>
+#include <wayland-cursor.h>
+#include <fcntl.h>
+
+struct wl_display* RGFW_getDisplay_Wayland(void) { return _RGFW->wl_display; }
+struct wl_surface* RGFW_window_getWindow_Wayland(RGFW_window* win) { return win->src.surface; }
+
+
+/* wayland global garbage (wayland bad, X11 is fine (ish) (not really)) */
+#include "xdg-shell.h"
+#include "xdg-toplevel-icon-v1.h"
+#include "xdg-decoration-unstable-v1.h"
+#include "relative-pointer-unstable-v1.h"
+#include "pointer-constraints-unstable-v1.h"
+#include "xdg-output-unstable-v1.h"
+
+
+void RGFW_toggleWaylandMaximized(RGFW_window* win, RGFW_bool maximized);
+
+static void RGFW_wl_setOpaque(RGFW_window* win) {
+ struct wl_region* wl_region = wl_compositor_create_region(_RGFW->compositor);
+
+ if (!wl_region) return; /* return if no region was created */
+
+ wl_region_add(wl_region, 0, 0, win->w, win->h);
+ wl_surface_set_opaque_region(win->src.surface, wl_region);
+ wl_region_destroy(wl_region);
+
+}
+
+static void RGFW_wl_xdg_wm_base_ping_handler(void* data, struct xdg_wm_base* wm_base,
+ u32 serial) {
+ RGFW_UNUSED(data);
+ xdg_wm_base_pong(wm_base, serial);
+}
+static void RGFW_wl_xdg_surface_configure_handler(void* data, struct xdg_surface* xdg_surface,
+ u32 serial) {
+
+ xdg_surface_ack_configure(xdg_surface, serial);
+
+ RGFW_window* win = (RGFW_window*)data;
+
+ if (win == NULL) {
+ win = _RGFW->kbOwner;
+ if (win == NULL)
+ return;
+ }
+
+ /* useful for libdecor */
+ if (win->src.activated != win->src.pending_activated) {
+ win->src.activated = win->src.pending_activated;
+ }
+
+ if (win->src.maximized != win->src.pending_maximized) {
+ RGFW_toggleWaylandMaximized(win, win->src.pending_maximized);
+
+ RGFW_window_checkMode(win);
+ }
+
+
+ if (win->src.resizing) {
+
+ /* Do not create a resize event if the window is maximized */
+ if (!win->src.maximized && win->internal.enabledEvents & RGFW_windowResizedFlag) {
+ RGFW_eventQueuePushEx(e.type = RGFW_windowResized; e.common.win = win);
+ RGFW_windowResizedCallback(win, win->w, win->h);
+ }
+ RGFW_window_resize(win, win->w, win->h);
+ if (!(win->internal.flags & RGFW_windowTransparent)) {
+ RGFW_wl_setOpaque(win);
+ }
+ }
+
+}
+
+static void RGFW_wl_xdg_toplevel_configure_handler(void* data, struct xdg_toplevel* toplevel,
+ i32 width, i32 height, struct wl_array* states) {
+
+ RGFW_UNUSED(toplevel);
+ RGFW_window* win = (RGFW_window*)data;
+
+
+ win->src.pending_activated = RGFW_FALSE;
+ win->src.pending_maximized = RGFW_FALSE;
+ win->src.resizing = RGFW_FALSE;
+
+
+ enum xdg_toplevel_state* state;
+ wl_array_for_each(state, states) {
+ switch (*state) {
+ case XDG_TOPLEVEL_STATE_ACTIVATED:
+ win->src.pending_activated = RGFW_TRUE;
+ break;
+ case XDG_TOPLEVEL_STATE_MAXIMIZED:
+ win->src.pending_maximized = RGFW_TRUE;
+ break;
+ default:
+ break;
+ }
+
+ }
+ /* if width and height are not zero and are not the same as the window */
+ /* the window is resizing so update the values */
+ if ((width && height) && (win->w != width || win->h != height)) {
+ win->src.resizing = RGFW_TRUE;
+ win->src.w = win->w = width;
+ win->src.h = win->h = height;
+ }
+}
+
+static void RGFW_wl_xdg_toplevel_close_handler(void* data, struct xdg_toplevel *toplevel) {
+ RGFW_UNUSED(toplevel);
+ RGFW_window* win = (RGFW_window*)data;
+
+ if (!win->internal.shouldClose) {
+ RGFW_eventQueuePushEx(e.type = RGFW_quit; e.common.win = win);
+ RGFW_window_setShouldClose(win, RGFW_TRUE);
+ RGFW_windowQuitCallback(win);
+ }
+}
+
+static void RGFW_wl_xdg_decoration_configure_handler(void* data,
+ struct zxdg_toplevel_decoration_v1* zxdg_toplevel_decoration_v1, u32 mode) {
+ RGFW_window* win = (RGFW_window*)data; RGFW_UNUSED(zxdg_toplevel_decoration_v1);
+
+ /* this is expected to run once */
+ /* set the decoration mode set by earlier request */
+ if (mode != win->src.decoration_mode) {
+ win->src.decoration_mode = mode;
+ }
+}
+
+static void RGFW_wl_shm_format_handler(void* data, struct wl_shm *shm, u32 format) {
+ RGFW_UNUSED(data); RGFW_UNUSED(shm); RGFW_UNUSED(format);
+}
+
+static void RGFW_wl_relative_pointer_motion(void *data, struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1,
+ u32 time_hi, u32 time_lo, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t dx_unaccel, wl_fixed_t dy_unaccel) {
+
+ RGFW_UNUSED(zwp_relative_pointer_v1); RGFW_UNUSED(time_hi); RGFW_UNUSED(time_lo);
+ RGFW_UNUSED(dx_unaccel); RGFW_UNUSED(dy_unaccel);
+
+ RGFW_info* RGFW = (RGFW_info*)data;
+ RGFW_window* win = RGFW->mouseOwner;
+
+ RGFW_ASSERT(win);
+
+ float vecX = (float)wl_fixed_to_double(dx);
+ float vecY = (float)wl_fixed_to_double(dy);
+
+ RGFW_eventQueuePushEx(e.type = RGFW_mousePosChanged;
+ e.mouse.x = win->internal.lastMouseX;
+ e.mouse.y = win->internal.lastMouseY;
+ e.mouse.vecX = vecX;
+ e.mouse.vecY = vecY;
+ e.common.win = win);
+
+ RGFW->vectorX = vecX;
+ RGFW->vectorY = vecY;
+ RGFW_mousePosCallback(win, win->internal.lastMouseX, win->internal.lastMouseY, vecX, vecY);
+}
+
+static void RGFW_wl_pointer_locked(void *data, struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1) {
+ RGFW_UNUSED(zwp_locked_pointer_v1);
+ RGFW_info* RGFW = (RGFW_info*)data;
+ RGFW_window* win = RGFW->mouseOwner;
+
+ win->internal.lastMouseX = win->w / 2;
+ win->internal.lastMouseY = win->h / 2;
+ zwp_locked_pointer_v1_set_cursor_position_hint(win->src.locked_pointer, wl_fixed_from_int((win->w / 2)), wl_fixed_from_int((win->h / 2)));
+ wl_pointer_set_cursor(RGFW->wl_pointer, RGFW->mouse_enter_serial, NULL, 0, 0); /* draw no cursor */
+}
+
+static void RGFW_wl_pointer_enter(void* data, struct wl_pointer* pointer, u32 serial,
+ struct wl_surface *surface, wl_fixed_t surface_x, wl_fixed_t surface_y) {
+ RGFW_info* RGFW = (RGFW_info*)data;
+ RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface);
+
+ /* save when the pointer is locked or using default cursor */
+ RGFW->mouse_enter_serial = serial;
+ win->internal.mouseInside = RGFW_TRUE;
+ RGFW->windowState.win = win;
+ RGFW->windowState.mouseEnter = RGFW_TRUE;
+
+ RGFW->mouseOwner = win;
+
+ /* set the cursor */
+ if (win->src.using_custom_cursor) {
+ wl_pointer_set_cursor(pointer, serial, win->src.custom_cursor_surface, 0, 0);
+ }
+ else {
+ RGFW_window_setMouseDefault(win);
+ }
+
+ if (!(win->internal.enabledEvents & RGFW_mouseEnterFlag)) return;
+
+ i32 x = (i32)wl_fixed_to_double(surface_x);
+ i32 y = (i32)wl_fixed_to_double(surface_y);
+
+ RGFW_eventQueuePushEx(e.type = RGFW_mouseEnter;
+ e.mouse.x = x;
+ e.mouse.y = y;
+ e.common.win = win);
+
+ win->internal.lastMouseX = x;
+ win->internal.lastMouseY = y;
+
+ RGFW_mouseNotifyCallback(win, x, y, RGFW_TRUE);
+}
+
+static void RGFW_wl_pointer_leave(void* data, struct wl_pointer *pointer, u32 serial, struct wl_surface *surface) {
+ RGFW_UNUSED(pointer); RGFW_UNUSED(serial);
+ RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface);
+ RGFW_info* RGFW = (RGFW_info*)data;
+ if (RGFW->mouseOwner == win)
+ RGFW->mouseOwner = NULL;
+
+ win->internal.mouseInside = RGFW_FALSE;
+ RGFW->windowState.winLeave = win;
+ RGFW->windowState.mouseLeave = RGFW_TRUE;
+
+ if (!(win->internal.enabledEvents & RGFW_mouseLeaveFlag)) return;
+
+ RGFW_eventQueuePushEx(e.type = RGFW_mouseLeave;
+ e.mouse.x = win->internal.lastMouseX;
+ e.mouse.y = win->internal.lastMouseY;
+ e.common.win = win);
+
+ RGFW_mouseNotifyCallback(win, win->internal.lastMouseX, win->internal.lastMouseY, RGFW_FALSE);
+}
+
+static void RGFW_wl_pointer_motion(void* data, struct wl_pointer *pointer, u32 time, wl_fixed_t x, wl_fixed_t y) {
+ RGFW_UNUSED(pointer); RGFW_UNUSED(time);
+
+ RGFW_info* RGFW = (RGFW_info*)data;
+ RGFW_ASSERT(RGFW->mouseOwner != NULL);
+
+ RGFW_window* win = RGFW->mouseOwner;
+
+ if (!(win->internal.enabledEvents & RGFW_mousePosChangedFlag)) return;
+
+ i32 convertedX = (i32)wl_fixed_to_double(x);
+ i32 convertedY = (i32)wl_fixed_to_double(y);
+ float newVecX = (float)(convertedX - win->internal.lastMouseX);
+ float newVecY = (float)(convertedY - win->internal.lastMouseY);
+
+ RGFW_eventQueuePushEx(e.type = RGFW_mousePosChanged;
+ e.mouse.x = convertedX;
+ e.mouse.y = convertedY;
+ e.mouse.vecX = newVecX;
+ e.mouse.vecY = newVecY;
+ e.common.win = win);
+
+ RGFW->vectorX = newVecX;
+ RGFW->vectorY = newVecY;
+ win->internal.lastMouseX = convertedX;
+ win->internal.lastMouseY = convertedY;
+ RGFW_mousePosCallback(win, convertedX, convertedY, newVecX, newVecY);
+}
+
+static void RGFW_wl_pointer_button(void* data, struct wl_pointer *pointer, u32 serial, u32 time, u32 button, u32 state) {
+ RGFW_UNUSED(pointer); RGFW_UNUSED(time); RGFW_UNUSED(serial);
+ RGFW_info* RGFW = (RGFW_info*)data;
+
+ RGFW_ASSERT(RGFW->mouseOwner != NULL);
+ RGFW_window* win = RGFW->mouseOwner;
+
+ if (!(win->internal.enabledEvents & (RGFW_BIT(RGFW_mouseButtonReleased - RGFW_BOOL(state))))) return;
+ u32 b = (button - 0x110);
+
+ /* flip right and middle button codes */
+ if (b == 1) b = 2;
+ else if (b == 2) b = 1;
+
+ RGFW->mouseButtons[b].prev = RGFW->mouseButtons[b].current;
+ RGFW->mouseButtons[b].current = RGFW_BOOL(state);
+
+ RGFW_eventQueuePushEx(e.type = RGFW_mouseButtonReleased - RGFW_BOOL(state);
+ e.button.value = (u8)b;
+ e.common.win = win);
+ RGFW_mouseButtonCallback(win, (u8)b, RGFW_BOOL(state));
+}
+
+static void RGFW_wl_pointer_axis(void* data, struct wl_pointer *pointer, u32 time, u32 axis, wl_fixed_t value) {
+ RGFW_UNUSED(pointer); RGFW_UNUSED(time); RGFW_UNUSED(axis);
+
+ RGFW_info* RGFW = (RGFW_info*)data;
+ RGFW_ASSERT(RGFW->mouseOwner != NULL);
+ RGFW_window* win = RGFW->mouseOwner;
+
+ float scrollX = 0.0;
+ float scrollY = 0.0;
+
+ if (!(win->internal.enabledEvents & (RGFW_BIT(RGFW_mouseScroll)))) return;
+
+ if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
+ scrollX = (float)(-wl_fixed_to_double(value) / 10.0);
+ else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
+ scrollY = (float)(-wl_fixed_to_double(value) / 10.0);
+
+
+ RGFW->scrollX = (float)scrollX;
+ RGFW->scrollY = (float)scrollY;
+ RGFW_mouseScrollCallback(win, scrollX, scrollY);
+ RGFW_eventQueuePushEx(e.type = RGFW_mouseScroll;
+ e.scroll.x = scrollX;
+ e.scroll.y = scrollY;
+ e.common.win = win);
+}
+
+
+static void RGFW_doNothing(void) { }
+
+static void RGFW_wl_keyboard_keymap(void* data, struct wl_keyboard *keyboard, u32 format, i32 fd, u32 size) {
+ RGFW_UNUSED(keyboard); RGFW_UNUSED(format);
+ RGFW_info* RGFW = (RGFW_info*)data;
+
+ char *keymap_string = mmap (NULL, size, PROT_READ, MAP_SHARED, fd, 0);
+ xkb_keymap_unref(RGFW->keymap);
+ RGFW->keymap = xkb_keymap_new_from_string(RGFW->xkb_context, keymap_string, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS);
+
+ munmap(keymap_string, size);
+ close(fd);
+ xkb_state_unref(RGFW->xkb_state);
+ RGFW->xkb_state = xkb_state_new(RGFW->keymap);
+}
+
+static void RGFW_wl_keyboard_enter(void* data, struct wl_keyboard *keyboard, u32 serial, struct wl_surface *surface, struct wl_array *keys) {
+ RGFW_UNUSED(keyboard); RGFW_UNUSED(keys);
+
+ RGFW_info* RGFW = (RGFW_info*)data;
+ RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface);
+ RGFW->kbOwner = win;
+
+ if ((win->internal.rawMouse) && win == _RGFW->mouseOwner) {
+ RGFW_window_setRawMouseMode(win, RGFW_TRUE);
+ }
+
+ // this is to prevent race conditions
+ if (RGFW->data_device != NULL && win->src.data_source != NULL) {
+ wl_data_device_set_selection(RGFW->data_device, win->src.data_source, serial);
+ }
+ if (!(win->internal.enabledEvents & RGFW_focusInFlag)) return;
+
+ /* is set when RGFW_window_minimize is called; if the minimize button is */
+ /* pressed this flag is not set since there is no event to listen for */
+ if (win->src.minimized == RGFW_TRUE) win->src.minimized = RGFW_FALSE;
+
+ win->internal.inFocus = RGFW_TRUE;
+ RGFW_eventQueuePushEx(e.type = RGFW_focusIn; e.common.win = win);
+ RGFW_focusCallback(win, RGFW_TRUE);
+}
+
+static void RGFW_wl_keyboard_leave(void* data, struct wl_keyboard *keyboard, u32 serial, struct wl_surface *surface) {
+ RGFW_UNUSED(keyboard); RGFW_UNUSED(serial);
+
+ RGFW_info* RGFW = (RGFW_info*)data;
+ RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface);
+ if (RGFW->kbOwner == win)
+ RGFW->kbOwner = NULL;
+
+ if ((win->internal.rawMouse) && win == _RGFW->mouseOwner) {
+ RGFW_window_setRawMouseMode(win, RGFW_FALSE);
+ win->internal.rawMouse = RGFW_TRUE;
+ _RGFW->mouseOwner = win;
+ }
+
+ if (!(win->internal.enabledEvents & RGFW_focusOutFlag)) return;
+
+ RGFW_eventQueuePushEx(e.type = RGFW_focusOut; e.common.win = win);
+ RGFW_focusCallback(win, RGFW_FALSE);
+ RGFW_window_focusLost(win);
+}
+
+static void RGFW_wl_keyboard_key(void* data, struct wl_keyboard *keyboard, u32 serial, u32 time, u32 key, u32 state) {
+ RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); RGFW_UNUSED(time);
+
+ RGFW_info* RGFW = (RGFW_info*)data;
+ if (RGFW->kbOwner == NULL) return;
+
+ RGFW_window *RGFW_key_win = RGFW->kbOwner;
+ if (!(RGFW_key_win->internal.enabledEvents & (RGFW_BIT(RGFW_keyPressed + state)))) return;
+
+ xkb_keysym_t keysym = xkb_state_key_get_one_sym(RGFW->xkb_state, key + 8);
+
+ u32 RGFWkey = RGFW_apiKeyToRGFW(key + 8);
+ RGFW->keyboard[RGFWkey].prev = RGFW->keyboard[RGFWkey].current;
+ RGFW->keyboard[RGFWkey].current = RGFW_BOOL(state);
+
+ RGFW_eventQueuePushEx(e.type = (u8)(RGFW_keyPressed + state);
+ e.key.value = (u8)RGFWkey;
+ e.key.sym = (u8)keysym;
+ e.key.repeat = RGFW_window_isKeyDown(RGFW_key_win, (u8)RGFWkey);
+ e.common.win = RGFW_key_win);
+
+ RGFW_updateKeyMods(RGFW_key_win, RGFW_BOOL(xkb_keymap_mod_get_index(RGFW->keymap, "Lock")), RGFW_BOOL(xkb_keymap_mod_get_index(RGFW->keymap, "Mod2")), RGFW_BOOL(xkb_keymap_mod_get_index(RGFW->keymap, "ScrollLock")));
+ RGFW_keyCallback(RGFW_key_win, (u8)RGFWkey, (u8)keysym, RGFW_key_win->internal.mod, RGFW_window_isKeyDown(RGFW_key_win, (u8)RGFWkey), RGFW_BOOL(state));
+}
+
+static void RGFW_wl_keyboard_modifiers(void* data, struct wl_keyboard *keyboard, u32 serial, u32 mods_depressed, u32 mods_latched, u32 mods_locked, u32 group) {
+ RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); RGFW_UNUSED(time);
+ RGFW_info* RGFW = (RGFW_info*)data;
+ xkb_state_update_mask(RGFW->xkb_state, mods_depressed, mods_latched, mods_locked, 0, 0, group);
+}
+
+static void RGFW_wl_seat_capabilities(void* data, struct wl_seat *seat, u32 capabilities) {
+ RGFW_info* RGFW = (RGFW_info*)data;
+ static struct wl_pointer_listener pointer_listener;
+ RGFW_MEMSET(&pointer_listener, 0, sizeof(pointer_listener));
+ pointer_listener.enter = &RGFW_wl_pointer_enter;
+ pointer_listener.leave = &RGFW_wl_pointer_leave;
+ pointer_listener.motion = &RGFW_wl_pointer_motion;
+ pointer_listener.button = &RGFW_wl_pointer_button;
+ pointer_listener.axis = &RGFW_wl_pointer_axis;
+
+ static struct wl_keyboard_listener keyboard_listener;
+ RGFW_MEMSET(&keyboard_listener, 0, sizeof(keyboard_listener));
+ keyboard_listener.keymap = &RGFW_wl_keyboard_keymap;
+ keyboard_listener.enter = &RGFW_wl_keyboard_enter;
+ keyboard_listener.leave = &RGFW_wl_keyboard_leave;
+ keyboard_listener.key = &RGFW_wl_keyboard_key;
+ keyboard_listener.modifiers = &RGFW_wl_keyboard_modifiers;
+
+ if ((capabilities & WL_SEAT_CAPABILITY_POINTER) && !RGFW->wl_pointer) {
+ RGFW->wl_pointer = wl_seat_get_pointer(seat);
+ wl_pointer_add_listener(RGFW->wl_pointer, &pointer_listener, RGFW);
+ }
+ if ((capabilities & WL_SEAT_CAPABILITY_KEYBOARD) && !RGFW->wl_keyboard) {
+ RGFW->wl_keyboard = wl_seat_get_keyboard(seat);
+ wl_keyboard_add_listener(RGFW->wl_keyboard, &keyboard_listener, RGFW);
+ }
+
+ if (!(capabilities & WL_SEAT_CAPABILITY_POINTER) && RGFW->wl_pointer) {
+ wl_pointer_destroy(RGFW->wl_pointer);
+ }
+ if (!(capabilities & WL_SEAT_CAPABILITY_KEYBOARD) && RGFW->wl_keyboard) {
+ wl_keyboard_destroy(RGFW->wl_keyboard);
+ }
+}
+
+static void RGFW_wl_output_set_geometry(void *data, struct wl_output *wl_output,
+ i32 x, i32 y, i32 physical_width, i32 physical_height,
+ i32 subpixel, const char *make, const char *model, i32 transform) {
+
+ RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon;
+ monitor->x = x;
+ monitor->y = y;
+
+ monitor->physW = (float)physical_width / 25.4f;
+ monitor->physH = (float)physical_height / 25.4f;
+
+ RGFW_UNUSED(wl_output);
+ RGFW_UNUSED(subpixel);
+ RGFW_UNUSED(make);
+ RGFW_UNUSED(model);
+ RGFW_UNUSED(transform);
+}
+
+static void RGFW_wl_output_set_mode(void *data, struct wl_output *wl_output, u32 flags,
+ i32 width, i32 height, i32 refresh) {
+
+ RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon;
+
+ monitor->mode.w = width;
+ monitor->mode.h = height;
+ monitor->mode.refreshRate = (u32)RGFW_ROUND( ((float)refresh / 1000) );
+ RGFW_UNUSED(width);
+ RGFW_UNUSED(height);
+ RGFW_UNUSED(wl_output);
+ RGFW_UNUSED(flags);
+}
+
+static void RGFW_wl_output_set_scale(void *data, struct wl_output *wl_output, i32 factor) {
+ /* this is for pixelRatio */
+ RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon;
+
+ monitor->pixelRatio = (float)factor;
+ RGFW_UNUSED(wl_output);
+}
+
+static void RGFW_wl_output_set_name(void *data, struct wl_output *wl_output, const char *name) {
+ RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon;
+
+ RGFW_STRNCPY(monitor->name, name, sizeof(monitor->name) - 1);
+ monitor->name[sizeof(monitor->name) - 1] = '\0';
+
+ RGFW_UNUSED(wl_output);
+
+}
+
+static void RGFW_xdg_output_logical_pos(void *data, struct zxdg_output_v1 *zxdg_output_v1, i32 x, i32 y) {
+ RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon;
+ monitor->x = x;
+ monitor->y = y;
+ RGFW_UNUSED(zxdg_output_v1);
+}
+
+static void RGFW_xdg_output_logical_size(void *data, struct zxdg_output_v1 *zxdg_output_v1, i32 width, i32 height) {
+ RGFW_monitor* monitor = &((RGFW_monitorNode*)data)->mon;
+
+ float mon_float_width = (float) monitor->mode.w;
+ float mon_float_height = (float) monitor->mode.h;
+
+ monitor->scaleX = (mon_float_width / (float) width);
+ monitor->scaleY = (mon_float_height / (float) height);
+
+ /* under xwayland the monitor changes w & h when compositor scales it */
+ monitor->mode.w = width;
+ monitor->mode.h = height;
+ RGFW_UNUSED(zxdg_output_v1);
+}
+
+static void RGFW_wl_create_outputs(struct wl_registry *const registry, u32 id) {
+ struct wl_output *output = wl_registry_bind(registry, id, &wl_output_interface, wl_display_get_version(_RGFW->wl_display) < 4 ? 3 : 4);
+ RGFW_monitorNode* node;
+ RGFW_monitor mon;
+
+ if (!output) return;
+
+ char RGFW_mon_default_name[10];
+
+ RGFW_SNPRINTF(RGFW_mon_default_name, sizeof(RGFW_mon_default_name), "monitor-%li", _RGFW->monitors.count);
+ RGFW_STRNCPY(mon.name, RGFW_mon_default_name, sizeof(mon.name) - 1);
+ mon.name[sizeof(mon.name) - 1] = '\0';
+
+ /* set in case compositor does not send one */
+ /* or no xdg_output support */
+ mon.scaleY = mon.scaleX = mon.pixelRatio = 1.0f;
+
+ node = RGFW_monitors_add(mon);
+ if (node == NULL) return;
+
+ node->id = id;
+ node->output = output;
+
+ static const struct wl_output_listener wl_output_listener = {
+ .geometry = RGFW_wl_output_set_geometry,
+ .mode = RGFW_wl_output_set_mode,
+ .done = (void (*)(void *,struct wl_output *))&RGFW_doNothing,
+ .scale = RGFW_wl_output_set_scale,
+ .name = RGFW_wl_output_set_name,
+ .description = (void (*)(void *, struct wl_output *, const char *))&RGFW_doNothing
+ };
+
+ /* the wl_output will have a reference to the node */
+ wl_output_set_user_data(output, node);
+
+ /* pass the monitor so we can access it in the callback functions */
+ wl_output_add_listener(output, &wl_output_listener, node);
+
+ if (!_RGFW->xdg_output_manager) return; /* compositor does not support it */
+
+ static const struct zxdg_output_v1_listener xdg_output_listener = {
+ .name = (void (*)(void *,struct zxdg_output_v1 *, const char *))&RGFW_doNothing,
+ .done = (void (*)(void *,struct zxdg_output_v1 *))&RGFW_doNothing,
+ .description = (void (*)(void *,struct zxdg_output_v1 *, const char *))&RGFW_doNothing,
+ .logical_position = RGFW_xdg_output_logical_pos,
+ .logical_size = RGFW_xdg_output_logical_size
+ };
+
+ node->xdg_output = zxdg_output_manager_v1_get_xdg_output(_RGFW->xdg_output_manager, node->output);
+ zxdg_output_v1_add_listener(node->xdg_output, &xdg_output_listener, node);
+}
+
+static void RGFW_wl_surface_enter(void *data, struct wl_surface *wl_surface, struct wl_output *output) {
+ RGFW_UNUSED(wl_surface);
+
+ RGFW_window* win = (RGFW_window*)data;
+ RGFW_monitorNode* node = wl_output_get_user_data(output);
+ win->src.active_monitor = node->mon;
+
+ #ifndef RGFW_NO_MONITOR
+ if (win->internal.flags & RGFW_windowScaleToMonitor)
+ RGFW_window_scaleToMonitor(win);
+ #endif
+}
+
+static void RGFW_wl_data_source_send(void *data, struct wl_data_source *wl_data_source, const char *mime_type, i32 fd) {
+ RGFW_UNUSED(data); RGFW_UNUSED(wl_data_source);
+
+ // a client can accept our clipboard
+ if (RGFW_STRNCMP(mime_type, "text/plain;charset=utf-8", 25) == 0) {
+ // do not write \0
+ write(fd, _RGFW->clipboard, _RGFW->clipboard_len - 1);
+ }
+
+ close(fd);
+}
+
+static void RGFW_wl_data_source_cancelled(void *data, struct wl_data_source *wl_data_source) {
+
+ RGFW_info* RGFW = (RGFW_info*)data;
+
+ if (RGFW->kbOwner->src.data_source == wl_data_source) {
+ RGFW->kbOwner->src.data_source = NULL;
+ }
+
+ wl_data_source_destroy(wl_data_source);
+
+}
+
+static void RGFW_wl_data_device_data_offer(void *data, struct wl_data_device *wl_data_device, struct wl_data_offer *wl_data_offer) {
+
+ RGFW_UNUSED(data); RGFW_UNUSED(wl_data_device);
+ static const struct wl_data_offer_listener wl_data_offer_listener = {
+ .offer = (void (*)(void *data, struct wl_data_offer *wl_data_offer, const char *))RGFW_doNothing,
+ .source_actions = (void (*)(void *data, struct wl_data_offer *wl_data_offer, u32 dnd_action))RGFW_doNothing,
+ .action = (void (*)(void *data, struct wl_data_offer *wl_data_offer, u32 dnd_action))RGFW_doNothing
+ };
+ wl_data_offer_add_listener(wl_data_offer, &wl_data_offer_listener, NULL);
+}
+
+static void RGFW_wl_data_device_selection(void *data, struct wl_data_device *wl_data_device, struct wl_data_offer *wl_data_offer) {
+ RGFW_UNUSED(data); RGFW_UNUSED(wl_data_device);
+ /* Clipboard is empty */
+ if (wl_data_offer == NULL) {
+ return;
+ }
+
+ int pfds[2];
+ pipe(pfds);
+
+ wl_data_offer_receive(wl_data_offer, "text/plain;charset=utf-8", pfds[1]);
+ close(pfds[1]);
+
+ wl_display_roundtrip(_RGFW->wl_display);
+
+ char buf[1024];
+
+ ssize_t n = read(pfds[0], buf, sizeof(buf));
+
+ _RGFW->clipboard = (char*)RGFW_ALLOC((size_t)n);
+ RGFW_ASSERT(_RGFW->clipboard != NULL);
+ RGFW_STRNCPY(_RGFW->clipboard, buf, (size_t)n);
+
+ _RGFW->clipboard_len = (size_t)n + 1;
+
+ close(pfds[0]);
+
+ wl_data_offer_destroy(wl_data_offer);
+
+}
+
+static void RGFW_wl_global_registry_handler(void* data, struct wl_registry *registry, u32 id, const char *interface, u32 version) {
+
+ static struct wl_seat_listener seat_listener = {&RGFW_wl_seat_capabilities, (void (*)(void *, struct wl_seat *, const char *))&RGFW_doNothing};
+ static const struct wl_shm_listener shm_listener = { .format = RGFW_wl_shm_format_handler };
+
+ RGFW_info* RGFW = (RGFW_info*)data;
+ RGFW_UNUSED(version);
+
+ if (RGFW_STRNCMP(interface, "wl_compositor", 16) == 0) {
+ RGFW->compositor = wl_registry_bind(registry, id, &wl_compositor_interface, 4);
+ } else if (RGFW_STRNCMP(interface, "xdg_wm_base", 12) == 0) {
+ RGFW->xdg_wm_base = wl_registry_bind(registry, id, &xdg_wm_base_interface, 1);
+ } else if (RGFW_STRNCMP(interface, zxdg_decoration_manager_v1_interface.name, 255) == 0) {
+ RGFW->decoration_manager = wl_registry_bind(registry, id, &zxdg_decoration_manager_v1_interface, 1);
+ } else if (RGFW_STRNCMP(interface, zwp_pointer_constraints_v1_interface.name, 255) == 0) {
+ RGFW->constraint_manager = wl_registry_bind(registry, id, &zwp_pointer_constraints_v1_interface, 1);
+ } else if (RGFW_STRNCMP(interface, zwp_relative_pointer_manager_v1_interface.name, 255) == 0) {
+ RGFW->relative_pointer_manager = wl_registry_bind(registry, id, &zwp_relative_pointer_manager_v1_interface, 1);
+ } else if (RGFW_STRNCMP(interface, xdg_toplevel_icon_manager_v1_interface.name, 255) == 0) {
+ RGFW->icon_manager = wl_registry_bind(registry, id, &xdg_toplevel_icon_manager_v1_interface, 1);
+ } else if (RGFW_STRNCMP(interface, "wl_shm", 7) == 0) {
+ RGFW->shm = wl_registry_bind(registry, id, &wl_shm_interface, 1);
+ wl_shm_add_listener(RGFW->shm, &shm_listener, RGFW);
+ } else if (RGFW_STRNCMP(interface,"wl_seat", 8) == 0) {
+ RGFW->seat = wl_registry_bind(registry, id, &wl_seat_interface, 1);
+ wl_seat_add_listener(RGFW->seat, &seat_listener, RGFW);
+ } else if (RGFW_STRNCMP(interface, zxdg_output_manager_v1_interface.name, 255) == 0) {
+ RGFW->xdg_output_manager = wl_registry_bind(registry, id, &zxdg_output_manager_v1_interface, 1);
+ } else if (RGFW_STRNCMP(interface,"wl_output", 10) == 0) {
+ RGFW_wl_create_outputs(registry, id);
+ } else if (RGFW_STRNCMP(interface,"wl_data_device_manager", 23) == 0) {
+ RGFW->data_device_manager = wl_registry_bind(registry, id, &wl_data_device_manager_interface, 1);
+ }
+}
+
+static void RGFW_wl_global_registry_remove(void* data, struct wl_registry *registry, u32 id) {
+ RGFW_UNUSED(data); RGFW_UNUSED(registry);
+ RGFW_info* RGFW = (RGFW_info*)data;
+ RGFW_monitorNode* prev = RGFW->monitors.list.head;
+ RGFW_monitorNode* node = NULL;
+ if (prev == NULL) return;
+
+ if (prev->id != id) {
+ /* find the first node that has a matching id */
+ while(prev->next != NULL && prev->next->id != id) {
+ prev = prev->next;
+ }
+
+ if (prev->next == NULL) return;
+ node = prev->next;
+ } else {
+ node = prev;
+ }
+
+ if (node->output) {
+ wl_output_destroy(node->output);
+ }
+
+ if (node->xdg_output) {
+ zxdg_output_v1_destroy(node->xdg_output);
+ }
+
+ RGFW_monitors_remove(node, prev);
+}
+
+static void RGFW_wl_randname(char *buf) {
+ struct timespec ts;
+ clock_gettime(CLOCK_REALTIME, &ts);
+ long r = ts.tv_nsec;
+
+ int i;
+ for (i = 0; i < 6; ++i) {
+ buf[i] = (char)('A'+(r&15)+(r&16)*2);
+ r >>= 5;
+ }
+}
+
+static int RGFW_wl_anonymous_shm_open(void) {
+ char name[] = "/RGFW-wayland-XXXXXX";
+ int retries = 100;
+
+ do {
+ RGFW_wl_randname(name + RGFW_unix_stringlen(name) - 6);
+
+ --retries;
+ /* shm_open guarantees that O_CLOEXEC is set */
+ int fd = shm_open(name, O_RDWR | O_CREAT | O_EXCL, 0600);
+ if (fd >= 0) {
+ shm_unlink(name);
+ return fd;
+ }
+ } while (retries > 0 && errno == EEXIST);
+
+ return -1;
+}
+
+static int RGFW_wl_create_shm_file(off_t size) {
+ int fd = RGFW_wl_anonymous_shm_open();
+ if (fd < 0) {
+ return fd;
+ }
+
+ if (ftruncate(fd, size) < 0) {
+ close(fd);
+ return -1;
+ }
+
+ return fd;
+}
+
+i32 RGFW_initPlatform_Wayland(void) {
+ _RGFW->wl_display = wl_display_connect(NULL);
+ if (_RGFW->wl_display == NULL) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errWayland, "Failed to load Wayland display");
+ return -1;
+ }
+
+ _RGFW->compositor = NULL;
+ static const struct wl_registry_listener registry_listener = {
+ .global = RGFW_wl_global_registry_handler,
+ .global_remove = RGFW_wl_global_registry_remove,
+ };
+
+ _RGFW->registry = wl_display_get_registry(_RGFW->wl_display);
+ wl_registry_add_listener(_RGFW->registry, ®istry_listener, _RGFW);
+
+ wl_display_roundtrip(_RGFW->wl_display); /* bind to globals */
+
+ if (_RGFW->compositor == NULL) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errWayland, "Can't find compositor.");
+ return 1;
+ }
+
+ if (_RGFW->wl_cursor_theme == NULL) {
+ _RGFW->wl_cursor_theme = wl_cursor_theme_load(NULL, 24, _RGFW->shm);
+ _RGFW->cursor_surface = wl_compositor_create_surface(_RGFW->compositor);
+ }
+
+ u8 RGFW_blk[] = { 0, 0, 0, 0 };
+ _RGFW->hiddenMouse = RGFW_loadMouse(RGFW_blk, 1, 1, RGFW_formatRGBA8);
+
+ static const struct xdg_wm_base_listener xdg_wm_base_listener = {
+ .ping = RGFW_wl_xdg_wm_base_ping_handler,
+ };
+
+ xdg_wm_base_add_listener(_RGFW->xdg_wm_base, &xdg_wm_base_listener, NULL);
+
+ _RGFW->xkb_context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
+
+ static const struct wl_data_device_listener wl_data_device_listener = {
+ .data_offer = RGFW_wl_data_device_data_offer,
+ .enter = (void (*)(void *, struct wl_data_device *, u32, struct wl_surface*, wl_fixed_t, wl_fixed_t, struct wl_data_offer *))&RGFW_doNothing,
+ .leave = (void (*)(void *, struct wl_data_device *))&RGFW_doNothing,
+ .motion = (void (*)(void *, struct wl_data_device *, u32, wl_fixed_t, wl_fixed_t))&RGFW_doNothing,
+ .drop = (void (*)(void *, struct wl_data_device *))&RGFW_doNothing,
+ .selection = RGFW_wl_data_device_selection
+ };
+
+ if (_RGFW->seat && _RGFW->data_device_manager) {
+ _RGFW->data_device = wl_data_device_manager_get_data_device(_RGFW->data_device_manager, _RGFW->seat);
+ wl_data_device_add_listener(_RGFW->data_device, &wl_data_device_listener, NULL);
+ }
+
+ return 0;
+}
+
+void RGFW_deinitPlatform_Wayland(void) {
+ if (_RGFW->clipboard) {
+ RGFW_FREE(_RGFW->clipboard);
+ _RGFW->clipboard = NULL;
+ }
+
+ if (_RGFW->wl_pointer) {
+ wl_pointer_destroy(_RGFW->wl_pointer);
+ }
+ if (_RGFW->wl_keyboard) {
+ wl_keyboard_destroy(_RGFW->wl_keyboard);
+ }
+
+ wl_registry_destroy(_RGFW->registry);
+ if (_RGFW->decoration_manager != NULL)
+ zxdg_decoration_manager_v1_destroy(_RGFW->decoration_manager);
+ if (_RGFW->relative_pointer_manager != NULL) {
+ zwp_relative_pointer_manager_v1_destroy(_RGFW->relative_pointer_manager);
+ }
+
+ if (_RGFW->relative_pointer) {
+ zwp_relative_pointer_v1_destroy(_RGFW->relative_pointer);
+ }
+
+ if (_RGFW->constraint_manager != NULL) {
+ zwp_pointer_constraints_v1_destroy(_RGFW->constraint_manager);
+ }
+
+ if (_RGFW->xdg_output_manager != NULL)
+ if (_RGFW->icon_manager != NULL) {
+ xdg_toplevel_icon_manager_v1_destroy(_RGFW->icon_manager);
+ }
+
+ if (_RGFW->xdg_output_manager) {
+ zxdg_output_manager_v1_destroy(_RGFW->xdg_output_manager);
+ }
+
+ if (_RGFW->data_device_manager) {
+ wl_data_device_manager_destroy(_RGFW->data_device_manager);
+ }
+
+ if (_RGFW->data_device) {
+ wl_data_device_destroy(_RGFW->data_device);
+ }
+
+ if (_RGFW->wl_cursor_theme != NULL) {
+ wl_cursor_theme_destroy(_RGFW->wl_cursor_theme);
+ }
+
+ RGFW_freeMouse(_RGFW->hiddenMouse);
+
+ RGFW_monitorNode* node = _RGFW->monitors.list.head;
+
+ while (node != NULL) {
+ if (node->output) {
+ wl_output_destroy(node->output);
+ }
+
+ if (node->xdg_output) {
+ zxdg_output_v1_destroy(node->xdg_output);
+ }
+
+ _RGFW->monitors.count -= 1;
+ node = node->next;
+
+ }
+
+ wl_surface_destroy(_RGFW->cursor_surface);
+ wl_shm_destroy(_RGFW->shm);
+ wl_seat_release(_RGFW->seat);
+ xdg_wm_base_destroy(_RGFW->xdg_wm_base);
+ wl_compositor_destroy(_RGFW->compositor);
+ wl_display_disconnect(_RGFW->wl_display);
+}
+
+RGFW_bool RGFW_FUNC(RGFW_createSurfacePtr) (u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) {
+ RGFW_ASSERT(surface != NULL);
+ surface->data = data;
+ surface->w = w;
+ surface->h = h;
+ surface->format = format;
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoBuffer, "Creating a 4 channel buffer");
+
+ u32 size = (u32)(surface->w * surface->h * 4);
+ int fd = RGFW_wl_create_shm_file(size);
+ if (fd < 0) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errBuffer, "Failed to create a buffer.");
+ return RGFW_FALSE;
+ }
+
+ surface->native.buffer = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
+ if (surface->native.buffer == MAP_FAILED) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errBuffer, "mmap failed.");
+ return RGFW_FALSE;
+ }
+
+ struct wl_shm_pool* pool = wl_shm_create_pool(_RGFW->shm, fd, (i32)size);
+ surface->native.wl_buffer = wl_shm_pool_create_buffer(pool, 0, (i32)surface->w, (i32)surface->h, (i32)surface->w * 4, WL_SHM_FORMAT_ARGB8888);
+ wl_shm_pool_destroy(pool);
+
+ close(fd);
+
+ surface->native.format = RGFW_formatBGRA8;
+ return RGFW_TRUE;
+}
+
+void RGFW_FUNC(RGFW_window_blitSurface) (RGFW_window* win, RGFW_surface* surface) {
+ RGFW_ASSERT(surface != NULL);
+ RGFW_copyImageData(surface->native.buffer, win->w, RGFW_MIN(win->h, surface->h), surface->native.format, surface->data, surface->format);
+
+ wl_surface_attach(win->src.surface, surface->native.wl_buffer, 0, 0);
+ wl_surface_damage(win->src.surface, 0, 0, RGFW_MIN(win->w, surface->w), RGFW_MIN(win->h, surface->h));
+ wl_surface_commit(win->src.surface);
+}
+
+void RGFW_FUNC(RGFW_surface_freePtr) (RGFW_surface* surface) {
+ RGFW_ASSERT(surface != NULL);
+ wl_buffer_destroy(surface->native.wl_buffer);
+ munmap(surface->native.buffer, (size_t)(surface->w * surface->h * 4));
+}
+
+void RGFW_FUNC(RGFW_window_setBorder) (RGFW_window* win, RGFW_bool border) {
+ RGFW_setBit(&win->internal.flags, RGFW_windowNoBorder, !border);
+
+ /* for now just toggle between SSD & CSD depending on the bool */
+ if (_RGFW->decoration_manager != NULL) {
+ zxdg_toplevel_decoration_v1_set_mode(win->src.decoration, (border ? ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE : ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE));
+ }
+}
+
+void RGFW_FUNC(RGFW_releaseCursor) (RGFW_window* win) {
+ RGFW_ASSERT(win);
+ /* compositor has no support or window is not locked do nothing */
+ if (_RGFW->constraint_manager == NULL || _RGFW->relative_pointer_manager == NULL) return;
+
+ if (win->src.locked_pointer != NULL) {
+ zwp_locked_pointer_v1_destroy(win->src.locked_pointer);
+ win->src.locked_pointer = NULL;
+ }
+ if (_RGFW->relative_pointer != NULL) {
+ zwp_relative_pointer_v1_destroy(_RGFW->relative_pointer);
+ _RGFW->relative_pointer = NULL;
+ }
+
+ _RGFW->mouseOwner = win; /* unhold mouse sets this to null; set it back */
+}
+
+void RGFW_FUNC(RGFW_captureCursor) (RGFW_window* win) {
+ RGFW_ASSERT(win);
+ /* compositor has no support or window already is locked do nothing */
+ if (_RGFW->constraint_manager == NULL || _RGFW->relative_pointer_manager == NULL) return;
+
+ if (_RGFW->relative_pointer == NULL) {
+ _RGFW->relative_pointer = zwp_relative_pointer_manager_v1_get_relative_pointer(_RGFW->relative_pointer_manager, _RGFW->wl_pointer);
+
+ static const struct zwp_relative_pointer_v1_listener relative_motion_listener = {
+ .relative_motion = RGFW_wl_relative_pointer_motion
+ };
+
+ zwp_relative_pointer_v1_add_listener(_RGFW->relative_pointer, &relative_motion_listener, _RGFW);
+ }
+
+ if (win->src.locked_pointer == NULL) {
+ win->src.locked_pointer = zwp_pointer_constraints_v1_lock_pointer(_RGFW->constraint_manager, win->src.surface, _RGFW->wl_pointer, NULL, ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT);
+
+ static const struct zwp_locked_pointer_v1_listener locked_listener = {
+ .locked = RGFW_wl_pointer_locked,
+ .unlocked = (void (*)(void *, struct zwp_locked_pointer_v1 *))RGFW_doNothing
+ };
+
+ zwp_locked_pointer_v1_add_listener(win->src.locked_pointer, &locked_listener, _RGFW);
+ }
+}
+
+RGFW_window* RGFW_FUNC(RGFW_createWindowPlatform) (const char* name, RGFW_windowFlags flags, RGFW_window* win) {
+ RGFW_sendDebugInfo(RGFW_typeWarning, RGFW_warningWayland, "RGFW Wayland support is experimental");
+
+ static const struct xdg_surface_listener xdg_surface_listener = {
+ .configure = RGFW_wl_xdg_surface_configure_handler,
+ };
+
+ static const struct wl_surface_listener wl_surface_listener = {
+ .enter = RGFW_wl_surface_enter,
+ .leave = (void (*)(void *, struct wl_surface *, struct wl_output *))&RGFW_doNothing,
+ .preferred_buffer_scale = (void (*)(void *, struct wl_surface *, i32))&RGFW_doNothing,
+ .preferred_buffer_transform = (void (*)(void *, struct wl_surface *, u32))&RGFW_doNothing
+ };
+
+ win->src.surface = wl_compositor_create_surface(_RGFW->compositor);
+ wl_surface_add_listener(win->src.surface, &wl_surface_listener, win);
+
+ /* create a surface for a custom cursor */
+ win->src.custom_cursor_surface = wl_compositor_create_surface(_RGFW->compositor);
+
+ win->src.xdg_surface = xdg_wm_base_get_xdg_surface(_RGFW->xdg_wm_base, win->src.surface);
+ xdg_surface_add_listener(win->src.xdg_surface, &xdg_surface_listener, win);
+
+ xdg_wm_base_set_user_data(_RGFW->xdg_wm_base, win);
+
+ win->src.xdg_toplevel = xdg_surface_get_toplevel(win->src.xdg_surface);
+
+ xdg_surface_set_window_geometry(win->src.xdg_surface, 0, 0, win->w, win->h);
+
+ if (!(win->internal.flags & RGFW_windowTransparent)) { /* no transparency */
+ RGFW_wl_setOpaque(win);
+ }
+
+ static const struct xdg_toplevel_listener xdg_toplevel_listener = {
+ .configure = RGFW_wl_xdg_toplevel_configure_handler,
+ .close = RGFW_wl_xdg_toplevel_close_handler,
+ };
+
+ xdg_toplevel_add_listener(win->src.xdg_toplevel, &xdg_toplevel_listener, win);
+
+ /* compositor supports both SSD & CSD
+ So choose accordingly
+ */
+ if (_RGFW->decoration_manager) {
+ u32 decoration_mode = ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE;
+ win->src.decoration = zxdg_decoration_manager_v1_get_toplevel_decoration(
+ _RGFW->decoration_manager, win->src.xdg_toplevel);
+
+ static const struct zxdg_toplevel_decoration_v1_listener xdg_decoration_listener = {
+ .configure = RGFW_wl_xdg_decoration_configure_handler
+ };
+
+ zxdg_toplevel_decoration_v1_add_listener(win->src.decoration, &xdg_decoration_listener, win);
+
+ /* we want no decorations */
+ if ((flags & RGFW_windowNoBorder)) {
+ decoration_mode = ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE;
+ }
+
+ zxdg_toplevel_decoration_v1_set_mode(win->src.decoration, decoration_mode);
+
+ /* no xdg_decoration support */
+ } else if (!(flags & RGFW_windowNoBorder)) {
+ /* TODO, some fallback */
+ #ifdef RGFW_LIBDECOR
+ static struct libdecor_interface interface = {
+ .error = NULL,
+ };
+
+ static struct libdecor_frame_interface frameInterface = {0}; /*= {
+ RGFW_wl_handle_configure,
+ RGFW_wl_handle_close,
+ RGFW_wl_handle_commit,
+ RGFW_wl_handle_dismiss_popup,
+ };*/
+
+ win->src.decorContext = libdecor_new(_RGFW->wl_display, &interface);
+ if (win->src.decorContext) {
+ struct libdecor_frame *frame = libdecor_decorate(win->src.decorContext, win->src.surface, &frameInterface, win);
+ if (!frame) {
+ libdecor_unref(win->src.decorContext);
+ win->src.decorContext = NULL;
+ } else {
+ libdecor_frame_set_app_id(frame, "my-libdecor-app");
+ libdecor_frame_set_title(frame, "My Libdecor Window");
+ }
+ }
+ #endif
+ }
+
+ if (_RGFW->icon_manager != NULL) {
+ /* set the default wayland icon */
+ xdg_toplevel_icon_manager_v1_set_icon(_RGFW->icon_manager, win->src.xdg_toplevel, NULL);
+ }
+
+ wl_surface_commit(win->src.surface);
+ wl_display_dispatch(_RGFW->wl_display);
+ RGFW_UNUSED(name);
+
+ return win;
+}
+
+RGFW_bool RGFW_FUNC(RGFW_getGlobalMouse) (i32* x, i32* y) {
+ RGFW_init();
+ if (x) *x = 0;
+ if (y) *y = 0;
+ return RGFW_FALSE;
+}
+
+u8 RGFW_FUNC(RGFW_rgfwToKeyChar)(u32 key) {
+ return (u8)key;
+}
+
+void RGFW_FUNC(RGFW_pollEvents) (void) {
+ RGFW_resetPrevState();
+
+ /* send buffered requests to compositor */
+ while (wl_display_flush(_RGFW->wl_display) == -1) {
+ /* compositor not responding to new requests */
+ /* so let's dispatch some events so the compositor responds */
+ if (errno == EAGAIN) {
+ if (wl_display_dispatch_pending(_RGFW->wl_display) == -1) {
+ return;
+ }
+ } else {
+ return;
+ }
+ }
+
+ /* read the events; if empty this reads from the */
+ /* wayland file descriptor */
+ if (wl_display_dispatch(_RGFW->wl_display) == -1) {
+ return;
+ }
+
+}
+
+void RGFW_FUNC(RGFW_window_move) (RGFW_window* win, i32 x, i32 y) {
+ RGFW_ASSERT(win != NULL);
+ win->x = x;
+ win->y = y;
+}
+
+
+void RGFW_FUNC(RGFW_window_resize) (RGFW_window* win, i32 w, i32 h) {
+ RGFW_ASSERT(win != NULL);
+ win->w = w;
+ win->h = h;
+ if (_RGFW->compositor) {
+ xdg_surface_set_window_geometry(win->src.xdg_surface, 0, 0, win->w, win->h);
+ #ifdef RGFW_OPENGL
+ if (win->src.ctx.egl)
+ wl_egl_window_resize(win->src.ctx.egl->eglWindow, (i32)w, (i32)h, 0, 0);
+ #endif
+ }
+}
+
+void RGFW_FUNC(RGFW_window_setAspectRatio) (RGFW_window* win, i32 w, i32 h) {
+ RGFW_ASSERT(win != NULL);
+
+ if (w == 0 && h == 0)
+ return;
+ xdg_toplevel_set_max_size(win->src.xdg_toplevel, (i32)w, (i32)h);
+}
+
+void RGFW_FUNC(RGFW_window_setMinSize) (RGFW_window* win, i32 w, i32 h) {
+ RGFW_ASSERT(win != NULL);
+ xdg_toplevel_set_min_size(win->src.xdg_toplevel, w, h);
+}
+
+void RGFW_FUNC(RGFW_window_setMaxSize) (RGFW_window* win, i32 w, i32 h) {
+ RGFW_ASSERT(win != NULL);
+ xdg_toplevel_set_max_size(win->src.xdg_toplevel, w, h);
+}
+
+void RGFW_toggleWaylandMaximized(RGFW_window* win, RGFW_bool maximized) {
+ win->src.maximized = maximized;
+ if (maximized) {
+ xdg_toplevel_set_maximized(win->src.xdg_toplevel);
+ } else {
+ xdg_toplevel_unset_maximized(win->src.xdg_toplevel);
+ }
+}
+
+void RGFW_FUNC(RGFW_window_maximize) (RGFW_window* win) {
+ win->internal.oldX = win->x;
+ win->internal.oldY = win->y;
+ win->internal.oldW = win->w;
+ win->internal.oldH = win->h;
+ RGFW_toggleWaylandMaximized(win, 1);
+ return;
+}
+
+void RGFW_FUNC(RGFW_window_focus)(RGFW_window* win) {
+ RGFW_ASSERT(win);
+}
+
+void RGFW_FUNC(RGFW_window_raise)(RGFW_window* win) {
+ RGFW_ASSERT(win);
+}
+
+void RGFW_FUNC(RGFW_window_setFullscreen)(RGFW_window* win, RGFW_bool fullscreen) {
+ RGFW_ASSERT(win != NULL);
+ if (fullscreen) {
+
+ win->internal.flags |= RGFW_windowFullscreen;
+ win->internal.oldX = win->x;
+ win->internal.oldY = win->y;
+ win->internal.oldW = win->w;
+ win->internal.oldH = win->h;
+ xdg_toplevel_set_fullscreen(win->src.xdg_toplevel, NULL); /* let the compositor decide */
+ } else {
+ win->internal.flags &= ~(u32)RGFW_windowFullscreen;
+ xdg_toplevel_unset_fullscreen(win->src.xdg_toplevel);
+ }
+
+}
+
+void RGFW_FUNC(RGFW_window_setFloating) (RGFW_window* win, RGFW_bool floating) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_UNUSED(floating);
+}
+
+void RGFW_FUNC(RGFW_window_setOpacity) (RGFW_window* win, u8 opacity) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_UNUSED(opacity);
+}
+
+void RGFW_FUNC(RGFW_window_minimize)(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ if (RGFW_window_isMaximized(win)) return;
+ win->internal.oldX = win->x;
+ win->internal.oldY = win->y;
+ win->internal.oldW = win->w;
+ win->internal.oldH = win->h;
+ win->src.minimized = RGFW_TRUE;
+ xdg_toplevel_set_minimized(win->src.xdg_toplevel);
+}
+
+void RGFW_FUNC(RGFW_window_restore)(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_toggleWaylandMaximized(win, RGFW_FALSE);
+
+ RGFW_window_move(win, win->internal.oldX, win->internal.oldY);
+ RGFW_window_resize(win, win->internal.oldW, win->internal.oldH);
+
+ RGFW_window_show(win);
+ RGFW_window_move(win, win->internal.oldX, win->internal.oldY);
+ RGFW_window_resize(win, win->internal.oldW, win->internal.oldH);
+
+ RGFW_window_show(win);
+}
+
+RGFW_bool RGFW_FUNC(RGFW_window_isFloating)(RGFW_window* win) {
+ return (!RGFW_window_isFullscreen(win) && !RGFW_window_isMaximized(win));
+}
+
+void RGFW_FUNC(RGFW_window_setName) (RGFW_window* win, const char* name) {
+ RGFW_ASSERT(win != NULL);
+ if (_RGFW->compositor)
+ xdg_toplevel_set_title(win->src.xdg_toplevel, name);
+}
+
+#ifndef RGFW_NO_PASSTHROUGH
+void RGFW_FUNC(RGFW_window_setMousePassthrough) (RGFW_window* win, RGFW_bool passthrough) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_UNUSED(passthrough);
+}
+#endif /* RGFW_NO_PASSTHROUGH */
+
+RGFW_bool RGFW_FUNC(RGFW_window_setIconEx) (RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_icon type) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_UNUSED(type);
+
+ if (_RGFW->icon_manager == NULL || w != h) return RGFW_FALSE;
+
+ if (win->src.icon) {
+ xdg_toplevel_icon_v1_destroy(win->src.icon);
+ win->src.icon= NULL;
+ }
+
+ RGFW_surface* surface = RGFW_createSurface(data, w, h, format);
+
+ if (surface == NULL) return RGFW_FALSE;
+
+ RGFW_copyImageData(surface->native.buffer, RGFW_MIN(w, surface->w), RGFW_MIN(h, surface->h), surface->native.format, surface->data, surface->format);
+
+ win->src.icon = xdg_toplevel_icon_manager_v1_create_icon(_RGFW->icon_manager);
+ xdg_toplevel_icon_v1_add_buffer(win->src.icon, surface->native.wl_buffer, 1);
+ xdg_toplevel_icon_manager_v1_set_icon(_RGFW->icon_manager, win->src.xdg_toplevel, win->src.icon);
+
+ RGFW_surface_free(surface);
+ return RGFW_TRUE;
+}
+
+RGFW_mouse* RGFW_FUNC(RGFW_loadMouse)(u8* data, i32 w, i32 h, RGFW_format format) {
+
+ RGFW_surface *mouse_surface = RGFW_createSurface(data, w, h, format);
+
+ if (mouse_surface == NULL) return NULL;
+
+ RGFW_copyImageData(mouse_surface->native.buffer, RGFW_MIN(w, mouse_surface->w), RGFW_MIN(h, mouse_surface->h), mouse_surface->native.format, mouse_surface->data, mouse_surface->format);
+
+ return (void*) mouse_surface;
+}
+
+void RGFW_FUNC(RGFW_window_setMouse)(RGFW_window* win, RGFW_mouse* mouse) {
+ RGFW_ASSERT(win); RGFW_ASSERT(mouse);
+ RGFW_surface *mouse_surface = (RGFW_surface*)mouse;
+
+ win->src.using_custom_cursor = RGFW_TRUE;
+
+ struct wl_buffer *mouse_buffer = mouse_surface->native.wl_buffer;
+
+ wl_surface_attach(win->src.custom_cursor_surface, mouse_buffer, 0, 0);
+ wl_surface_damage(win->src.custom_cursor_surface, 0, 0, mouse_surface->w, mouse_surface->h);
+ wl_surface_commit(win->src.custom_cursor_surface);
+
+}
+
+void RGFW_FUNC(RGFW_freeMouse)(RGFW_mouse* mouse) {
+ if (mouse != NULL) {
+ RGFW_surface_free((RGFW_surface*)mouse);
+ }
+}
+
+void RGFW_FUNC(RGFW_window_moveMouse)(RGFW_window* win, i32 x, i32 y) {
+ RGFW_UNUSED(win); RGFW_UNUSED(x); RGFW_UNUSED(y);
+}
+
+RGFW_bool RGFW_FUNC(RGFW_window_setMouseDefault)(RGFW_window* win) {
+ return RGFW_window_setMouseStandard(win, RGFW_mouseArrow);
+}
+
+RGFW_bool RGFW_FUNC(RGFW_window_setMouseStandard)(RGFW_window* win, u8 mouse) {
+ RGFW_ASSERT(win != NULL);
+ static const char* iconStrings[16] = { "arrow", "left_ptr", "xterm", "crosshair", "hand2", "sb_h_double_arrow", "sb_v_double_arrow", "bottom_left_corner", "bottom_right_corner", "fleur", "forbidden" };
+
+ win->src.using_custom_cursor = RGFW_FALSE;
+
+ if (mouse > RGFW_mouseIconCount - 1) return RGFW_FALSE;
+
+ struct wl_cursor* wlcursor = wl_cursor_theme_get_cursor(_RGFW->wl_cursor_theme, iconStrings[mouse]);
+ struct wl_cursor_image* cursor_image = wlcursor->images[0];
+ struct wl_buffer* cursor_buffer = wl_cursor_image_get_buffer(cursor_image);
+ wl_pointer_set_cursor(_RGFW->wl_pointer, _RGFW->mouse_enter_serial, _RGFW->cursor_surface, (i32)cursor_image->hotspot_x, (i32)cursor_image->hotspot_y);
+ wl_surface_attach(_RGFW->cursor_surface, cursor_buffer, 0, 0);
+ wl_surface_damage(_RGFW->cursor_surface, 0, 0, (i32)cursor_image->width, (i32)cursor_image->height);
+ wl_surface_commit(_RGFW->cursor_surface);
+ return RGFW_TRUE;
+}
+
+void RGFW_FUNC(RGFW_window_hide) (RGFW_window* win) {
+ wl_surface_attach(win->src.surface, NULL, 0, 0);
+ wl_surface_commit(win->src.surface);
+ win->internal.flags |= RGFW_windowHide;
+}
+
+void RGFW_FUNC(RGFW_window_show) (RGFW_window* win) {
+ win->internal.flags &= ~(u32)RGFW_windowHide;
+ if (win->internal.flags & RGFW_windowFocusOnShow) RGFW_window_focus(win);
+ /* wl_surface_attach(win->src.surface, win->x, win->y, win->w, win->h, 0, 0); */
+ wl_surface_commit(win->src.surface);
+}
+
+RGFW_ssize_t RGFW_FUNC(RGFW_readClipboardPtr) (char* str, size_t strCapacity) {
+
+ RGFW_UNUSED(strCapacity);
+
+ if (str != NULL)
+ RGFW_STRNCPY(str, _RGFW->clipboard, _RGFW->clipboard_len - 1);
+ _RGFW->clipboard[_RGFW->clipboard_len - 1] = '\0';
+ return (RGFW_ssize_t)_RGFW->clipboard_len - 1;
+}
+
+void RGFW_FUNC(RGFW_writeClipboard) (const char* text, u32 textLen) {
+
+ // compositor does not support wl_data_device_manager
+ // clients cannot read rgfw's clipboard
+ if (_RGFW->data_device_manager == NULL) return;
+ // clear the clipboard
+ if (_RGFW->clipboard)
+ RGFW_FREE(_RGFW->clipboard);
+
+ // set the contents
+ _RGFW->clipboard = (char*)RGFW_ALLOC(textLen);
+ RGFW_ASSERT(_RGFW->clipboard != NULL);
+ RGFW_STRNCPY(_RGFW->clipboard, text, textLen - 1);
+ _RGFW->clipboard[textLen - 1] = '\0';
+ _RGFW->clipboard_len = textLen;
+
+ // means we already wrote to the clipboard
+ // so destroy it to create a new one
+ RGFW_window* win = _RGFW->kbOwner;
+
+ if (win->src.data_source != NULL) {
+ wl_data_source_destroy(win->src.data_source);
+ win->src.data_source = NULL;
+ }
+
+ // advertise to other clients that we offer text
+ win->src.data_source = wl_data_device_manager_create_data_source(_RGFW->data_device_manager);
+
+ // basic error checking
+ if (win->src.data_source == NULL) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errClipboard, "Could not create clipboard data source");
+ return;
+ }
+ wl_data_source_offer(win->src.data_source , "text/plain;charset=utf-8");
+
+ // needed RGFW_doNothing because wayland will call the functions
+ // if not set they are random data that lead to a crash
+ static const struct wl_data_source_listener data_source_listener = {
+ .target = (void (*)(void *, struct wl_data_source *, const char *))&RGFW_doNothing,
+ .action = (void (*)(void *, struct wl_data_source *, u32))&RGFW_doNothing,
+ .dnd_drop_performed = (void (*)(void *, struct wl_data_source *))&RGFW_doNothing,
+ .dnd_finished = (void (*)(void *, struct wl_data_source *))&RGFW_doNothing,
+ .send = RGFW_wl_data_source_send,
+ .cancelled = RGFW_wl_data_source_cancelled
+ };
+
+ wl_data_source_add_listener(win->src.data_source, &data_source_listener, _RGFW);
+
+}
+
+RGFW_bool RGFW_FUNC(RGFW_window_isHidden) (RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ return RGFW_FALSE;
+}
+
+RGFW_bool RGFW_FUNC(RGFW_window_isMinimized) (RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ return win->src.minimized;
+}
+
+RGFW_bool RGFW_FUNC(RGFW_window_isMaximized) (RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ return win->src.maximized;
+}
+
+RGFW_monitor* RGFW_FUNC(RGFW_getMonitors) (size_t* len) {
+ static RGFW_monitor monitors[RGFW_MAX_MONITORS];
+ RGFW_init();
+ if (len != NULL) {
+ *len = _RGFW->monitors.count;
+ }
+
+ u8 i = 0;
+ RGFW_monitorNode* cur_node = _RGFW->monitors.list.head;
+ while (cur_node != NULL) {
+ monitors[i] = cur_node->mon;
+ ++i;
+ cur_node = cur_node->next;
+ }
+ return monitors;
+}
+
+RGFW_monitor RGFW_FUNC(RGFW_getPrimaryMonitor) (void) {
+ return _RGFW->monitors.list.head->mon;
+}
+
+RGFW_bool RGFW_FUNC(RGFW_monitor_requestMode) (RGFW_monitor mon, RGFW_monitorMode mode, RGFW_modeRequest request) {
+ RGFW_UNUSED(mon); RGFW_UNUSED(mode); RGFW_UNUSED(request);
+ return RGFW_FALSE;
+}
+
+RGFW_monitor RGFW_FUNC(RGFW_window_getMonitor) (RGFW_window* win) {
+ RGFW_ASSERT(win);
+ return win->src.active_monitor;
+}
+
+#ifdef RGFW_OPENGL
+RGFW_bool RGFW_FUNC(RGFW_extensionSupportedPlatform_OpenGL) (const char * extension, size_t len) { return RGFW_extensionSupportedPlatform_EGL(extension, len); }
+RGFW_proc RGFW_FUNC(RGFW_getProcAddress_OpenGL) (const char* procname) { return RGFW_getProcAddress_EGL(procname); }
+
+
+RGFW_bool RGFW_FUNC(RGFW_window_createContextPtr_OpenGL)(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints) {
+ RGFW_bool out = RGFW_window_createContextPtr_EGL(win, &ctx->egl, hints);
+ win->src.gfxType = RGFW_gfxNativeOpenGL;
+ return out;
+}
+void RGFW_FUNC(RGFW_window_deleteContextPtr_OpenGL) (RGFW_window* win, RGFW_glContext* ctx) { RGFW_window_deleteContextPtr_EGL(win, &ctx->egl); win->src.ctx.native = NULL; }
+
+void RGFW_FUNC(RGFW_window_makeCurrentContext_OpenGL) (RGFW_window* win) { RGFW_window_makeCurrentContext_EGL(win); }
+void* RGFW_FUNC(RGFW_getCurrentContext_OpenGL) (void) { return RGFW_getCurrentContext_EGL(); }
+void RGFW_FUNC(RGFW_window_swapBuffers_OpenGL) (RGFW_window* win) { RGFW_window_swapBuffers_EGL(win); }
+void RGFW_FUNC(RGFW_window_swapInterval_OpenGL) (RGFW_window* win, i32 swapInterval) { RGFW_window_swapInterval_EGL(win, swapInterval); }
+#endif /* RGFW_OPENGL */
+
+void RGFW_FUNC(RGFW_window_closePlatform)(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoWindow, "a window was freed");
+ #ifdef RGFW_LIBDECOR
+ if (win->src.decorContext)
+ libdecor_unref(win->src.decorContext);
+ #endif
+
+ if (win->src.decoration) {
+ zxdg_toplevel_decoration_v1_destroy(win->src.decoration);
+ }
+
+ if (win->src.xdg_toplevel) {
+ xdg_toplevel_destroy(win->src.xdg_toplevel);
+ }
+
+ wl_surface_destroy(win->src.custom_cursor_surface);
+
+ if (win->src.locked_pointer) {
+ zwp_locked_pointer_v1_destroy(win->src.locked_pointer);
+ }
+
+ if (win->src.icon) {
+ xdg_toplevel_icon_v1_destroy(win->src.icon);
+ }
+
+ xdg_surface_destroy(win->src.xdg_surface);
+ wl_surface_destroy(win->src.surface);
+}
+
+#ifdef RGFW_WEBGPU
+WGPUSurface RGFW_FUNC(RGFW_window_createSurface_WebGPU) (RGFW_window* window, WGPUInstance instance) {
+ WGPUSurfaceDescriptor surfaceDesc = {0};
+ WGPUSurfaceSourceWaylandSurface fromWl = {0};
+ fromWl.chain.sType = WGPUSType_SurfaceSourceWaylandSurface;
+ fromWl.display = _RGFW->wl_display;
+ fromWl.surface = window->src.surface;
+
+ surfaceDesc.nextInChain = (WGPUChainedStruct*)&fromWl.chain;
+ return wgpuInstanceCreateSurface(instance, &surfaceDesc);
+}
+#endif
+
+
+
+#endif /* RGFW_WAYLAND */
+/*
+ End of Wayland defines
+*/
+
+/*
+
+ Start of Windows defines
+
+
+*/
+
+#ifdef RGFW_WINDOWS
+#define WIN32_LEAN_AND_MEAN
+#define OEMRESOURCE
+#include <windows.h>
+
+#ifndef OCR_NORMAL
+#define OCR_NORMAL 32512
+#define OCR_IBEAM 32513
+#define OCR_WAIT 32514
+#define OCR_CROSS 32515
+#define OCR_UP 32516
+#define OCR_SIZENWSE 32642
+#define OCR_SIZENESW 32643
+#define OCR_SIZEWE 32644
+#define OCR_SIZENS 32645
+#define OCR_SIZEALL 32646
+#define OCR_NO 32648
+#define OCR_HAND 32649
+#define OCR_APPSTARTING 32650
+#endif
+
+#include <windowsx.h>
+#include <shellapi.h>
+#include <shellscalingapi.h>
+#include <wchar.h>
+#include <locale.h>
+#include <winuser.h>
+
+#ifndef WM_DPICHANGED
+#define WM_DPICHANGED 0x02E0
+#endif
+
+RGFW_bool RGFW_createUTF8FromWideStringWin32(const WCHAR* source, char* out, size_t max);
+
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_LEFT 0x0406
+#define GL_RIGHT 0x0407
+
+typedef int (*PFN_wglGetSwapIntervalEXT)(void);
+PFN_wglGetSwapIntervalEXT wglGetSwapIntervalEXTSrc = NULL;
+#define wglGetSwapIntervalEXT wglGetSwapIntervalEXTSrc
+
+/* these two wgl functions need to be preloaded */
+typedef HGLRC (WINAPI *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC hdc, HGLRC hglrc, const int *attribList);
+PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL;
+
+HMODULE RGFW_wgl_dll = NULL;
+
+#ifndef RGFW_NO_LOAD_WGL
+ typedef HGLRC(WINAPI* PFN_wglCreateContext)(HDC);
+ typedef BOOL(WINAPI* PFN_wglDeleteContext)(HGLRC);
+ typedef PROC(WINAPI* PFN_wglGetProcAddress)(LPCSTR);
+ typedef BOOL(WINAPI* PFN_wglMakeCurrent)(HDC, HGLRC);
+ typedef HDC(WINAPI* PFN_wglGetCurrentDC)(void);
+ typedef HGLRC(WINAPI* PFN_wglGetCurrentContext)(void);
+ typedef BOOL(WINAPI* PFN_wglShareLists)(HGLRC, HGLRC);
+
+ PFN_wglCreateContext wglCreateContextSRC;
+ PFN_wglDeleteContext wglDeleteContextSRC;
+ PFN_wglGetProcAddress wglGetProcAddressSRC;
+ PFN_wglMakeCurrent wglMakeCurrentSRC;
+ PFN_wglGetCurrentDC wglGetCurrentDCSRC;
+ PFN_wglGetCurrentContext wglGetCurrentContextSRC;
+ PFN_wglShareLists wglShareListsSRC;
+
+ #define wglCreateContext wglCreateContextSRC
+ #define wglDeleteContext wglDeleteContextSRC
+ #define wglGetProcAddress wglGetProcAddressSRC
+ #define wglMakeCurrent wglMakeCurrentSRC
+ #define wglGetCurrentDC wglGetCurrentDCSRC
+ #define wglGetCurrentContext wglGetCurrentContextSRC
+ #define wglShareLists wglShareListsSRC
+#endif
+
+void* RGFW_window_getHWND(RGFW_window* win) { return win->src.window; }
+void* RGFW_window_getHDC(RGFW_window* win) { return win->src.hdc; }
+
+#ifdef RGFW_OPENGL
+RGFWDEF void RGFW_win32_loadOpenGLFuncs(HWND dummyWin);
+
+typedef HRESULT (APIENTRY* PFNWGLCHOOSEPIXELFORMATARBPROC)(HDC hdc, const int* piAttribIList, const FLOAT* pfAttribFList, UINT nMaxFormats, int* piFormats, UINT* nNumFormats);
+PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB = NULL;
+
+typedef BOOL(APIENTRY* PFNWGLSWAPINTERVALEXTPROC)(int interval);
+PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = NULL;
+#endif
+
+#ifndef RGFW_NO_DWM
+HMODULE RGFW_dwm_dll = NULL;
+#ifndef _DWMAPI_H_
+typedef struct { DWORD dwFlags; int fEnable; HRGN hRgnBlur; int fTransitionOnMaximized;} DWM_BLURBEHIND;
+#endif
+typedef HRESULT (WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND, const DWM_BLURBEHIND*);
+PFN_DwmEnableBlurBehindWindow DwmEnableBlurBehindWindowSRC = NULL;
+#endif
+void RGFW_win32_makeWindowTransparent(RGFW_window* win);
+void RGFW_win32_makeWindowTransparent(RGFW_window* win) {
+ if (!(win->internal.flags & RGFW_windowTransparent)) return;
+
+ #ifndef RGFW_NO_DWM
+ if (DwmEnableBlurBehindWindowSRC != NULL) {
+ DWM_BLURBEHIND bb = {0, 0, 0, 0};
+ bb.dwFlags = 0x1;
+ bb.fEnable = TRUE;
+ bb.hRgnBlur = NULL;
+ DwmEnableBlurBehindWindowSRC(win->src.window, &bb);
+
+ } else
+ #endif
+ {
+ SetWindowLong(win->src.window, GWL_EXSTYLE, WS_EX_LAYERED);
+ SetLayeredWindowAttributes(win->src.window, 0, 128, LWA_ALPHA);
+ }
+}
+
+LRESULT CALLBACK WndProcW(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
+LRESULT CALLBACK WndProcW(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
+ RGFW_window* win = (RGFW_window*)GetPropW(hWnd, L"RGFW");
+ if (win == NULL) return DefWindowProcW(hWnd, message, wParam, lParam);
+
+ static BYTE keyboardState[256];
+ GetKeyboardState(keyboardState);
+
+ RGFW_event event;
+ RGFW_MEMSET(&event, 0, sizeof(event));
+ event.common.win = win;
+
+ RECT windowRect;
+ GetWindowRect(hWnd, &windowRect);
+
+ switch (message) {
+ case WM_CLOSE:
+ case WM_QUIT:
+ RGFW_window_setShouldClose(win, RGFW_TRUE);
+ RGFW_windowQuitCallback(win);
+ RGFW_eventQueuePushEx(e.type = RGFW_quit; e.common.win = win);
+ return 0;
+ case WM_ACTIVATE: {
+ RGFW_bool inFocus = RGFW_BOOL(LOWORD(wParam) != WA_INACTIVE);
+
+ if ((win->internal.rawMouse) && win == _RGFW->mouseOwner) {
+ RGFW_window_setRawMouseMode(win, inFocus);
+ win->internal.rawMouse = RGFW_TRUE;
+ _RGFW->mouseOwner = win;
+ }
+
+ win->internal.inFocus = RGFW_BOOL(inFocus);
+ if ((win->internal.enabledEvents & (RGFW_BIT(RGFW_focusIn - inFocus)))) {
+ RGFW_eventQueuePushEx(e.type = (RGFW_eventType)((u8)RGFW_focusOut - inFocus); e.common.win = win);
+ RGFW_focusCallback(win, inFocus);
+ }
+ if (inFocus == RGFW_FALSE) RGFW_window_focusLost(win);
+ if ((win->internal.flags & RGFW_windowFullscreen) && inFocus == RGFW_TRUE)
+ RGFW_window_setFullscreen(win, 1);
+ return DefWindowProcW(hWnd, message, wParam, lParam);
+ }
+ case WM_MOVE:
+ win->x = windowRect.left;
+ win->y = windowRect.top;
+
+ if (!(win->internal.enabledEvents & RGFW_windowMovedFlag)) return DefWindowProcW(hWnd, message, wParam, lParam);;
+ RGFW_eventQueuePushEx(e.type = RGFW_windowMoved; e.common.win = win);
+ RGFW_windowMovedCallback(win, win->x, win->y);
+ return DefWindowProcW(hWnd, message, wParam, lParam);
+ case WM_SIZE: {
+ if (win->src.aspectRatioW != 0 && win->src.aspectRatioH != 0) {
+ double aspectRatio = (double)win->src.aspectRatioW / win->src.aspectRatioH;
+
+ int width = windowRect.right - windowRect.left;
+ int height = windowRect.bottom - windowRect.top;
+ int newHeight = (int)(width / aspectRatio);
+ int newWidth = (int)(height * aspectRatio);
+
+ if (win->w > (i32)((windowRect.right - windowRect.left) - win->src.offsetW) ||
+ win->h > (i32)((windowRect.bottom - windowRect.top) - win->src.offsetH))
+ {
+ if (newHeight > height) windowRect.right = windowRect.left + newWidth;
+ else windowRect.bottom = windowRect.top + newHeight;
+ } else {
+ if (newHeight < height) windowRect.right = windowRect.left + newWidth;
+ else windowRect.bottom = windowRect.top + newHeight;
+ }
+
+ RGFW_window_resize(win, (windowRect.right - windowRect.left) - win->src.offsetW,
+ (windowRect.bottom - windowRect.top) - win->src.offsetH);
+ }
+
+ win->w = (windowRect.right - windowRect.left) - (i32)win->src.offsetW;
+ win->h = (windowRect.bottom - windowRect.top) - (i32)win->src.offsetH;
+ if (!(win->internal.enabledEvents & RGFW_windowResizedFlag)) return DefWindowProcW(hWnd, message, wParam, lParam);;
+ RGFW_eventQueuePushEx(e.type = RGFW_windowResized; e.common.win = win);
+ RGFW_windowResizedCallback(win, win->w, win->h);
+ RGFW_window_checkMode(win);
+ return DefWindowProcW(hWnd, message, wParam, lParam);
+ }
+ #ifndef RGFW_NO_MONITOR
+ case WM_DPICHANGED: {
+ if (win->internal.flags & RGFW_windowScaleToMonitor) RGFW_window_scaleToMonitor(win);
+
+ const float scaleX = HIWORD(wParam) / (float) 96;
+ const float scaleY = LOWORD(wParam) / (float) 96;
+
+ if (!(win->internal.enabledEvents & RGFW_scaleUpdatedFlag)) return DefWindowProcW(hWnd, message, wParam, lParam);;
+ RGFW_scaleUpdatedCallback(win, scaleX, scaleY);
+ RGFW_eventQueuePushEx(e.type = RGFW_scaleUpdated; e.scale.x = scaleX; e.scale.y = scaleY; e.common.win = win);
+ return DefWindowProcW(hWnd, message, wParam, lParam);
+ }
+ #endif
+ case WM_GETMINMAXINFO: {
+ MINMAXINFO* mmi = (MINMAXINFO*) lParam;
+ mmi->ptMinTrackSize.x = (LONG)(win->src.minSizeW + win->src.offsetW);
+ mmi->ptMinTrackSize.y = (LONG)(win->src.minSizeH + win->src.offsetH);
+ if (win->src.maxSizeW == 0 && win->src.maxSizeH == 0)
+ return DefWindowProcW(hWnd, message, wParam, lParam);
+
+ mmi->ptMaxTrackSize.x = (LONG)(win->src.maxSizeW + win->src.offsetW);
+ mmi->ptMaxTrackSize.y = (LONG)(win->src.maxSizeH + win->src.offsetH);
+ return DefWindowProcW(hWnd, message, wParam, lParam);
+ }
+ case WM_PAINT: {
+ if (!(win->internal.enabledEvents & RGFW_windowRefreshFlag)) return DefWindowProcW(hWnd, message, wParam, lParam);
+ PAINTSTRUCT ps;
+ BeginPaint(hWnd, &ps);
+ RGFW_eventQueuePushEx(e.type = RGFW_windowRefresh; e.common.win = win);
+ RGFW_windowRefreshCallback(win);
+ EndPaint(hWnd, &ps);
+
+ return DefWindowProcW(hWnd, message, wParam, lParam);
+ }
+ #if(_WIN32_WINNT >= 0x0600)
+ case WM_DWMCOMPOSITIONCHANGED:
+ case WM_DWMCOLORIZATIONCOLORCHANGED:
+ RGFW_win32_makeWindowTransparent(win);
+ break;
+ #endif
+/* based on sokol_app.h */
+#ifdef RGFW_ADVANCED_SMOOTH_RESIZE
+ case WM_ENTERSIZEMOVE: SetTimer(win->src.window, 1, USER_TIMER_MINIMUM, NULL); break;
+ case WM_EXITSIZEMOVE: KillTimer(win->src.window, 1); break;
+ case WM_TIMER:
+ if (!(win->internal.enabledEvents & RGFW_windowRefreshFlag)) return DefWindowProcW(hWnd, message, wParam, lParam);
+ RGFW_windowRefreshCallback(win); break;
+#endif
+ case WM_NCLBUTTONDOWN: {
+ /* workaround for half-second pause when starting to move window
+ see: https://gamedev.net/forums/topic/672094-keeping-things-moving-during-win32-moveresize-events/5254386/
+ */
+ POINT point = { 0, 0 };
+ if (SendMessage(win->src.window, WM_NCHITTEST, wParam, lParam) != HTCAPTION || GetCursorPos(&point) == FALSE)
+ break;
+
+ ScreenToClient(win->src.window, &point);
+ PostMessage(win->src.window, WM_MOUSEMOVE, 0, (u32)(point.x)|((u32)(point.y) << 16));
+ break;
+ }
+ case WM_MOUSELEAVE:
+ win->internal.mouseInside = RGFW_FALSE;
+ _RGFW->windowState.winLeave = win;
+ _RGFW->windowState.mouseLeave = RGFW_TRUE;
+ if (!(win->internal.enabledEvents & RGFW_mouseLeaveFlag)) return DefWindowProcW(hWnd, message, wParam, lParam);
+ event.type = RGFW_mouseLeave;
+ RGFW_window_getMouse(win, &event.mouse.x, &event.mouse.y);
+ RGFW_mouseNotifyCallback(win, event.mouse.x, event.mouse.y, 0);
+ break;
+ case WM_SYSKEYUP: case WM_KEYUP: {
+ if (!(win->internal.enabledEvents & RGFW_keyReleasedFlag)) return DefWindowProcW(hWnd, message, wParam, lParam);
+ i32 scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff));
+ if (scancode == 0)
+ scancode = (i32)MapVirtualKeyW((UINT)wParam, MAPVK_VK_TO_VSC);
+
+ switch (scancode) {
+ case 0x54: scancode = 0x137; break; /* Alt+PrtS */
+ case 0x146: scancode = 0x45; break; /* Ctrl+Pause */
+ case 0x136: scancode = 0x36; break; /* CJK IME sets the extended bit for right Shift */
+ default: break;
+ }
+
+ event.key.value = (u8)RGFW_apiKeyToRGFW((u32) scancode);
+
+ if (wParam == VK_CONTROL) {
+ if (HIWORD(lParam) & KF_EXTENDED)
+ event.key.value = RGFW_controlR;
+ else event.key.value = RGFW_controlL;
+ }
+
+ wchar_t charBuffer;
+ ToUnicodeEx((UINT)wParam, (UINT)scancode, keyboardState, (wchar_t*)&charBuffer, 1, 0, NULL);
+
+ event.key.sym = (u8)charBuffer;
+
+ _RGFW->keyboard[event.key.value].prev = _RGFW->keyboard[event.key.value].current;
+ event.type = RGFW_keyReleased;
+ event.key.repeat = ((lParam & 0x40000000) != 0) || RGFW_window_isKeyDown(win, event.key.value);
+ _RGFW->keyboard[event.key.value].current = 0;
+
+ RGFW_updateKeyMods(win, (GetKeyState(VK_CAPITAL) & 0x0001), (GetKeyState(VK_NUMLOCK) & 0x0001), (GetKeyState(VK_SCROLL) & 0x0001));
+ event.key.mod = win->internal.mod;
+
+ RGFW_keyCallback(win, event.key.value, event.key.sym, event.key.mod, event.key.repeat,0);
+ break;
+ }
+ case WM_SYSKEYDOWN: case WM_KEYDOWN: {
+ if (!(win->internal.enabledEvents & RGFW_keyPressedFlag)) return DefWindowProcW(hWnd, message, wParam, lParam);
+ i32 scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff));
+ if (scancode == 0)
+ scancode = (i32)MapVirtualKeyW((u32)wParam, MAPVK_VK_TO_VSC);
+
+ switch (scancode) {
+ case 0x54: scancode = 0x137; break; /* Alt+PrtS */
+ case 0x146: scancode = 0x45; break; /* Ctrl+Pause */
+ case 0x136: scancode = 0x36; break; /* CJK IME sets the extended bit for right Shift */
+ default: break;
+ }
+
+ event.key.value = (u8)RGFW_apiKeyToRGFW((u32) scancode);
+ if (wParam == VK_CONTROL) {
+ if (HIWORD(lParam) & KF_EXTENDED)
+ event.key.value = RGFW_controlR;
+ else event.key.value = RGFW_controlL;
+ }
+
+ wchar_t charBuffer;
+ ToUnicodeEx((UINT)wParam, (UINT)scancode, keyboardState, &charBuffer, 1, 0, NULL);
+ event.key.sym = (u8)charBuffer;
+
+ _RGFW->keyboard[event.key.value].prev = _RGFW->keyboard[event.key.value].current;
+ event.type = RGFW_keyPressed;
+ event.key.repeat = ((lParam & 0x40000000) != 0) || RGFW_window_isKeyDown(win, event.key.value);
+ _RGFW->keyboard[event.key.value].current = 1;
+
+ RGFW_updateKeyMods(win, (GetKeyState(VK_CAPITAL) & 0x0001), (GetKeyState(VK_NUMLOCK) & 0x0001), (GetKeyState(VK_SCROLL) & 0x0001));
+ event.key.mod = win->internal.mod;
+
+ RGFW_keyCallback(win, event.key.value, event.key.sym, event.key.mod, event.key.repeat, 1);
+ break;
+ }
+ case WM_MOUSEMOVE: {
+ if (!(win->internal.enabledEvents & RGFW_mousePosChangedFlag)) return DefWindowProcW(hWnd, message, wParam, lParam);
+ if ((win->internal.rawMouse))
+ break;
+
+
+ event.mouse.x = GET_X_LPARAM(lParam);
+ event.mouse.y = GET_Y_LPARAM(lParam);
+ event.mouse.vecX = (float)(event.mouse.x - win->internal.lastMouseX);
+ event.mouse.vecY = (float)(event.mouse.y - win->internal.lastMouseY);
+ _RGFW->vectorX = event.mouse.vecX;
+ _RGFW->vectorY = event.mouse.vecY;
+
+ RGFW_mousePosCallback(win, event.mouse.x, event.mouse.y, event.mouse.vecX, event.mouse.vecY);
+
+ if (win->internal.mouseInside == RGFW_FALSE) {
+ win->internal.mouseInside = RGFW_TRUE;
+ _RGFW->windowState.win = win;
+ _RGFW->windowState.mouseEnter = RGFW_TRUE;
+ event.type = RGFW_mouseEnter;
+ RGFW_mouseNotifyCallback(win, event.mouse.x, event.mouse.y, 1);
+ RGFW_eventQueuePush(&event);
+ }
+
+ event.type = RGFW_mousePosChanged;
+ win->internal.lastMouseX = event.mouse.x;
+ win->internal.lastMouseY = event.mouse.y;
+ break;
+ }
+ case WM_INPUT: {
+ if (!(win->internal.enabledEvents & RGFW_mousePosChangedFlag) || !(win->internal.rawMouse)) return DefWindowProcW(hWnd, message, wParam, lParam);
+ unsigned size = sizeof(RAWINPUT);
+ static RAWINPUT raw;
+
+ GetRawInputData((HRAWINPUT)lParam, RID_INPUT, &raw, &size, sizeof(RAWINPUTHEADER));
+
+ if (raw.header.dwType != RIM_TYPEMOUSE || (raw.data.mouse.lLastX == 0 && raw.data.mouse.lLastY == 0) )
+ break;
+
+ if (raw.data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) {
+ POINT pos = {0, 0};
+ int width, height;
+
+ if (raw.data.mouse.usFlags & MOUSE_VIRTUAL_DESKTOP) {
+ pos.x += GetSystemMetrics(SM_XVIRTUALSCREEN);
+ pos.y += GetSystemMetrics(SM_YVIRTUALSCREEN);
+ width = GetSystemMetrics(SM_CXVIRTUALSCREEN);
+ height = GetSystemMetrics(SM_CYVIRTUALSCREEN);
+ }
+ else {
+ width = GetSystemMetrics(SM_CXSCREEN);
+ height = GetSystemMetrics(SM_CYSCREEN);
+ }
+
+ pos.x += (int) (((float)raw.data.mouse.lLastX / 65535.f) * (float)width);
+ pos.y += (int) (((float)raw.data.mouse.lLastY / 65535.f) * (float)height);
+ ScreenToClient(win->src.window, &pos);
+
+ event.mouse.vecX = (float)(pos.x - win->internal.lastMouseX);
+ event.mouse.vecY = (float)(pos.y - win->internal.lastMouseY);
+ } else {
+ event.mouse.vecX = (float)(raw.data.mouse.lLastX);
+ event.mouse.vecY = (float)(raw.data.mouse.lLastY);
+ }
+
+ event.type = RGFW_mousePosChanged;
+ win->internal.lastMouseX += (i32)event.mouse.vecX;
+ win->internal.lastMouseY += (i32)event.mouse.vecY;
+ _RGFW->vectorX = event.mouse.vecX;
+ _RGFW->vectorY = event.mouse.vecY;
+ event.mouse.x = win->internal.lastMouseX;
+ event.mouse.y = win->internal.lastMouseY;
+ RGFW_mousePosCallback(win, event.mouse.x, event.mouse.y, event.mouse.vecX, event.mouse.vecY);
+ break;
+ }
+ case WM_LBUTTONDOWN: case WM_RBUTTONDOWN: case WM_MBUTTONDOWN: case WM_XBUTTONDOWN:
+ if (!(win->internal.enabledEvents & RGFW_mouseButtonPressedFlag)) return DefWindowProcW(hWnd, message, wParam, lParam);
+ if (message == WM_XBUTTONDOWN)
+ event.button.value = RGFW_mouseMisc1 + (GET_XBUTTON_WPARAM(wParam) == XBUTTON2);
+ else event.button.value = (message == WM_LBUTTONDOWN) ? (u8)RGFW_mouseLeft :
+ (message == WM_RBUTTONDOWN) ? (u8)RGFW_mouseRight : (u8)RGFW_mouseMiddle;
+
+ event.type = RGFW_mouseButtonPressed;
+ _RGFW->mouseButtons[event.button.value].prev = _RGFW->mouseButtons[event.button.value].current;
+ _RGFW->mouseButtons[event.button.value].current = 1;
+ RGFW_mouseButtonCallback(win, event.button.value, 1);
+ break;
+ case WM_LBUTTONUP: case WM_RBUTTONUP: case WM_MBUTTONUP: case WM_XBUTTONUP:
+ if (!(win->internal.enabledEvents & RGFW_mouseButtonReleasedFlag)) return DefWindowProcW(hWnd, message, wParam, lParam);
+ if (message == WM_XBUTTONUP)
+ event.button.value = RGFW_mouseMisc1 + (GET_XBUTTON_WPARAM(wParam) == XBUTTON2);
+ else event.button.value = (message == WM_LBUTTONUP) ? (u8)RGFW_mouseLeft :
+ (message == WM_RBUTTONUP) ? (u8)RGFW_mouseRight : (u8)RGFW_mouseMiddle;
+ event.type = RGFW_mouseButtonReleased;
+ _RGFW->mouseButtons[event.button.value].prev = _RGFW->mouseButtons[event.button.value].current;
+ _RGFW->mouseButtons[event.button.value].current = 0;
+ RGFW_mouseButtonCallback(win, event.button.value, 0);
+ break;
+ case WM_MOUSEWHEEL:
+ if (!(win->internal.enabledEvents & RGFW_mouseScrollFlag)) return DefWindowProcW(hWnd, message, wParam, lParam);
+
+ event.type = RGFW_mouseScroll;
+ event.scroll.x = 0.0f;
+ event.scroll.y = (float)((i16) HIWORD(wParam) / (double) WHEEL_DELTA);
+ _RGFW->scrollX = event.scroll.x;
+ _RGFW->scrollY = event.scroll.y;
+
+ RGFW_mouseScrollCallback(win, event.scroll.x, event.scroll.y);
+ break;
+ case 0x020E: /* WM_MOUSEHWHEEL */
+ if (!(win->internal.enabledEvents & RGFW_mouseScrollFlag)) return DefWindowProcW(hWnd, message, wParam, lParam);
+
+ event.type = RGFW_mouseScroll;
+ event.scroll.x = -(float)((i16) HIWORD(wParam) / (double) WHEEL_DELTA);
+ event.scroll.y = (float)0.0f;
+ _RGFW->scrollX = event.scroll.x;
+ _RGFW->scrollY = event.scroll.y;
+
+ RGFW_mouseScrollCallback(win, event.scroll.x, event.scroll.y);
+ break;
+ case WM_DROPFILES: {
+ event.type = RGFW_dataDrag;
+
+ HDROP drop = (HDROP) wParam;
+ POINT pt;
+
+ /* Move the mouse to the position of the drop */
+ DragQueryPoint(drop, &pt);
+
+ event.drag.x = pt.x;
+ event.drag.y = pt.y;
+
+ _RGFW->windowState.win = win;
+ _RGFW->windowState.dataDragging = RGFW_TRUE;
+ _RGFW->windowState.dropX = event.drag.x;
+ _RGFW->windowState.dropY = event.drag.y;
+
+ if ((win->internal.enabledEvents & RGFW_dataDrag)) {
+ RGFW_dataDragCallback(win, event.drag.x, event.drag.y);
+ RGFW_eventQueuePush(&event);
+ }
+
+ if (!(win->internal.enabledEvents & RGFW_dataDrop)) return DefWindowProcW(hWnd, message, wParam, lParam);
+ event.type = 0;
+ event.type = RGFW_dataDrop;
+ event.drop.files = _RGFW->files;
+ event.drop.count = 0;
+ event.drop.count = DragQueryFileW(drop, 0xffffffff, NULL, 0);
+
+ u32 i;
+ for (i = 0; i < event.drop.count; i++) {
+ UINT length = DragQueryFileW(drop, i, NULL, 0);
+ if (length == 0)
+ continue;
+
+ WCHAR buffer[RGFW_MAX_PATH * 2];
+ if (length > (RGFW_MAX_PATH * 2) - 1)
+ length = RGFW_MAX_PATH * 2;
+
+ DragQueryFileW(drop, i, buffer, length + 1);
+
+ RGFW_createUTF8FromWideStringWin32(buffer, event.drop.files[i], RGFW_MAX_PATH);
+
+ event.drop.files[i][RGFW_MAX_PATH - 1] = '\0';
+ event.common.win = win;
+ }
+
+ DragFinish(drop);
+
+ _RGFW->windowState.win = win;
+ _RGFW->windowState.dataDrop = RGFW_TRUE;
+ _RGFW->windowState.filesCount = event.drop.count;
+ RGFW_dataDropCallback(win, event.drop.files, event.drop.count);
+ break;
+ }
+ default: break;
+ }
+
+ if (event.type) {
+ RGFW_eventQueuePush(&event);
+ }
+
+ return DefWindowProcW(hWnd, message, wParam, lParam);
+}
+
+#ifndef RGFW_NO_DPI
+ HMODULE RGFW_Shcore_dll = NULL;
+ typedef HRESULT (WINAPI *PFN_GetDpiForMonitor)(HMONITOR,MONITOR_DPI_TYPE,UINT*,UINT*);
+ PFN_GetDpiForMonitor GetDpiForMonitorSRC = NULL;
+ #define GetDpiForMonitor GetDpiForMonitorSRC
+#endif
+
+#if !defined(RGFW_NO_LOAD_WINMM) && !defined(RGFW_NO_WINMM)
+ HMODULE RGFW_winmm_dll = NULL;
+ typedef u32 (WINAPI * PFN_timeBeginPeriod)(u32);
+ typedef PFN_timeBeginPeriod PFN_timeEndPeriod;
+ PFN_timeBeginPeriod timeBeginPeriodSRC, timeEndPeriodSRC;
+ #define timeBeginPeriod timeBeginPeriodSRC
+ #define timeEndPeriod timeEndPeriodSRC
+#elif !defined(RGFW_NO_WINMM)
+ __declspec(dllimport) u32 __stdcall timeBeginPeriod(u32 uPeriod);
+ __declspec(dllimport) u32 __stdcall timeEndPeriod(u32 uPeriod);
+#endif
+#define RGFW_PROC_DEF(proc, name) if (name##SRC == NULL && proc != NULL) { \
+ name##SRC = (PFN_##name)(RGFW_proc)GetProcAddress((proc), (#name)); \
+ RGFW_ASSERT(name##SRC != NULL); \
+ }
+
+RGFW_bool RGFW_createSurfacePtr(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) {
+ RGFW_ASSERT(surface != NULL);
+ surface->data = data;
+ surface->w = w;
+ surface->h = h;
+ surface->format = format;
+
+ BITMAPV5HEADER bi;
+ ZeroMemory(&bi, sizeof(bi));
+ bi.bV5Size = sizeof(bi);
+ bi.bV5Width = (i32)w;
+ bi.bV5Height = -((LONG) h);
+ bi.bV5Planes = 1;
+ bi.bV5BitCount = (format >= RGFW_formatRGBA8) ? 32 : 24;
+ bi.bV5Compression = BI_RGB;
+
+ surface->native.bitmap = CreateDIBSection(_RGFW->root->src.hdc,
+ (BITMAPINFO*) &bi, DIB_RGB_COLORS,
+ (void**) &surface->native.bitmapBits,
+ NULL, (DWORD) 0);
+
+ surface->native.format = (format >= RGFW_formatRGBA8) ? RGFW_formatBGRA8 : RGFW_formatBGR8;
+
+ if (surface->native.bitmap == NULL) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errBuffer, "Failed to create DIB section.");
+ return RGFW_FALSE;
+ }
+
+ surface->native.hdcMem = CreateCompatibleDC(_RGFW->root->src.hdc);
+ SelectObject(surface->native.hdcMem, surface->native.bitmap);
+
+ return RGFW_TRUE;
+}
+
+void RGFW_surface_freePtr(RGFW_surface* surface) {
+ RGFW_ASSERT(surface != NULL);
+
+ DeleteDC(surface->native.hdcMem);
+ DeleteObject(surface->native.bitmap);
+}
+
+void RGFW_window_blitSurface(RGFW_window* win, RGFW_surface* surface) {
+ RGFW_copyImageData(surface->native.bitmapBits, surface->w, RGFW_MIN(win->h, surface->h), surface->native.format, surface->data, surface->format);
+ BitBlt(win->src.hdc, 0, 0, RGFW_MIN(win->w, surface->w), RGFW_MIN(win->h, surface->h), surface->native.hdcMem, 0, 0, SRCCOPY);
+}
+
+void RGFW_releaseCursor(RGFW_window* win) {
+ RGFW_UNUSED(win);
+ ClipCursor(NULL);
+ const RAWINPUTDEVICE id = { 0x01, 0x02, RIDEV_REMOVE, NULL };
+ RegisterRawInputDevices(&id, 1, sizeof(id));
+}
+
+void RGFW_captureCursor(RGFW_window* win) {
+ RGFW_UNUSED(win);
+
+ RECT clipRect;
+ GetClientRect(win->src.window, &clipRect);
+ ClientToScreen(win->src.window, (POINT*) &clipRect.left);
+ ClientToScreen(win->src.window, (POINT*) &clipRect.right);
+ ClipCursor(&clipRect);
+
+ const RAWINPUTDEVICE id = { 0x01, 0x02, 0, win->src.window };
+ RegisterRawInputDevices(&id, 1, sizeof(id));
+}
+
+#define RGFW_LOAD_LIBRARY(x, lib) if (x == NULL) { x = LoadLibraryA(lib); RGFW_ASSERT(x != NULL); }
+
+#ifdef RGFW_DIRECTX
+int RGFW_window_createSwapChain_DirectX(RGFW_window* win, IDXGIFactory* pFactory, IUnknown* pDevice, IDXGISwapChain** swapchain) {
+ RGFW_ASSERT(win && pFactory && pDevice && swapchain);
+
+ static DXGI_SWAP_CHAIN_DESC swapChainDesc = { 0 };
+ swapChainDesc.BufferCount = 2;
+ swapChainDesc.BufferDesc.Width = win->w;
+ swapChainDesc.BufferDesc.Height = win->h;
+ swapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
+ swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
+ swapChainDesc.OutputWindow = (HWND)win->src.window;
+ swapChainDesc.SampleDesc.Count = 1;
+ swapChainDesc.SampleDesc.Quality = 0;
+ swapChainDesc.Windowed = TRUE;
+ swapChainDesc.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
+
+ HRESULT hr = pFactory->lpVtbl->CreateSwapChain(pFactory, (IUnknown*)pDevice, &swapChainDesc, swapchain);
+ if (FAILED(hr)) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errDirectXContext, "Failed to create DirectX swap chain!");
+ return -2;
+ }
+
+ return 0;
+}
+#endif
+
+/* we're doing it with magic numbers because some keys are missing */
+void RGFW_initKeycodesPlatform(void) {
+ _RGFW->keycodes[0x00B] = RGFW_0;
+ _RGFW->keycodes[0x002] = RGFW_1;
+ _RGFW->keycodes[0x003] = RGFW_2;
+ _RGFW->keycodes[0x004] = RGFW_3;
+ _RGFW->keycodes[0x005] = RGFW_4;
+ _RGFW->keycodes[0x006] = RGFW_5;
+ _RGFW->keycodes[0x007] = RGFW_6;
+ _RGFW->keycodes[0x008] = RGFW_7;
+ _RGFW->keycodes[0x009] = RGFW_8;
+ _RGFW->keycodes[0x00A] = RGFW_9;
+ _RGFW->keycodes[0x01E] = RGFW_a;
+ _RGFW->keycodes[0x030] = RGFW_b;
+ _RGFW->keycodes[0x02E] = RGFW_c;
+ _RGFW->keycodes[0x020] = RGFW_d;
+ _RGFW->keycodes[0x012] = RGFW_e;
+ _RGFW->keycodes[0x021] = RGFW_f;
+ _RGFW->keycodes[0x022] = RGFW_g;
+ _RGFW->keycodes[0x023] = RGFW_h;
+ _RGFW->keycodes[0x017] = RGFW_i;
+ _RGFW->keycodes[0x024] = RGFW_j;
+ _RGFW->keycodes[0x025] = RGFW_k;
+ _RGFW->keycodes[0x026] = RGFW_l;
+ _RGFW->keycodes[0x032] = RGFW_m;
+ _RGFW->keycodes[0x031] = RGFW_n;
+ _RGFW->keycodes[0x018] = RGFW_o;
+ _RGFW->keycodes[0x019] = RGFW_p;
+ _RGFW->keycodes[0x010] = RGFW_q;
+ _RGFW->keycodes[0x013] = RGFW_r;
+ _RGFW->keycodes[0x01F] = RGFW_s;
+ _RGFW->keycodes[0x014] = RGFW_t;
+ _RGFW->keycodes[0x016] = RGFW_u;
+ _RGFW->keycodes[0x02F] = RGFW_v;
+ _RGFW->keycodes[0x011] = RGFW_w;
+ _RGFW->keycodes[0x02D] = RGFW_x;
+ _RGFW->keycodes[0x015] = RGFW_y;
+ _RGFW->keycodes[0x02C] = RGFW_z;
+ _RGFW->keycodes[0x028] = RGFW_apostrophe;
+ _RGFW->keycodes[0x02B] = RGFW_backSlash;
+ _RGFW->keycodes[0x033] = RGFW_comma;
+ _RGFW->keycodes[0x00D] = RGFW_equals;
+ _RGFW->keycodes[0x029] = RGFW_backtick;
+ _RGFW->keycodes[0x01A] = RGFW_bracket;
+ _RGFW->keycodes[0x00C] = RGFW_minus;
+ _RGFW->keycodes[0x034] = RGFW_period;
+ _RGFW->keycodes[0x01B] = RGFW_closeBracket;
+ _RGFW->keycodes[0x027] = RGFW_semicolon;
+ _RGFW->keycodes[0x035] = RGFW_slash;
+ _RGFW->keycodes[0x056] = RGFW_world2;
+ _RGFW->keycodes[0x00E] = RGFW_backSpace;
+ _RGFW->keycodes[0x153] = RGFW_delete;
+ _RGFW->keycodes[0x14F] = RGFW_end;
+ _RGFW->keycodes[0x01C] = RGFW_enter;
+ _RGFW->keycodes[0x001] = RGFW_escape;
+ _RGFW->keycodes[0x147] = RGFW_home;
+ _RGFW->keycodes[0x152] = RGFW_insert;
+ _RGFW->keycodes[0x15D] = RGFW_menu;
+ _RGFW->keycodes[0x151] = RGFW_pageDown;
+ _RGFW->keycodes[0x149] = RGFW_pageUp;
+ _RGFW->keycodes[0x045] = RGFW_pause;
+ _RGFW->keycodes[0x039] = RGFW_space;
+ _RGFW->keycodes[0x00F] = RGFW_tab;
+ _RGFW->keycodes[0x03A] = RGFW_capsLock;
+ _RGFW->keycodes[0x145] = RGFW_numLock;
+ _RGFW->keycodes[0x046] = RGFW_scrollLock;
+ _RGFW->keycodes[0x03B] = RGFW_F1;
+ _RGFW->keycodes[0x03C] = RGFW_F2;
+ _RGFW->keycodes[0x03D] = RGFW_F3;
+ _RGFW->keycodes[0x03E] = RGFW_F4;
+ _RGFW->keycodes[0x03F] = RGFW_F5;
+ _RGFW->keycodes[0x040] = RGFW_F6;
+ _RGFW->keycodes[0x041] = RGFW_F7;
+ _RGFW->keycodes[0x042] = RGFW_F8;
+ _RGFW->keycodes[0x043] = RGFW_F9;
+ _RGFW->keycodes[0x044] = RGFW_F10;
+ _RGFW->keycodes[0x057] = RGFW_F11;
+ _RGFW->keycodes[0x058] = RGFW_F12;
+ _RGFW->keycodes[0x064] = RGFW_F13;
+ _RGFW->keycodes[0x065] = RGFW_F14;
+ _RGFW->keycodes[0x066] = RGFW_F15;
+ _RGFW->keycodes[0x067] = RGFW_F16;
+ _RGFW->keycodes[0x068] = RGFW_F17;
+ _RGFW->keycodes[0x069] = RGFW_F18;
+ _RGFW->keycodes[0x06A] = RGFW_F19;
+ _RGFW->keycodes[0x06B] = RGFW_F20;
+ _RGFW->keycodes[0x06C] = RGFW_F21;
+ _RGFW->keycodes[0x06D] = RGFW_F22;
+ _RGFW->keycodes[0x06E] = RGFW_F23;
+ _RGFW->keycodes[0x076] = RGFW_F24;
+ _RGFW->keycodes[0x038] = RGFW_altL;
+ _RGFW->keycodes[0x01D] = RGFW_controlL;
+ _RGFW->keycodes[0x02A] = RGFW_shiftL;
+ _RGFW->keycodes[0x15B] = RGFW_superL;
+ _RGFW->keycodes[0x137] = RGFW_printScreen;
+ _RGFW->keycodes[0x138] = RGFW_altR;
+ _RGFW->keycodes[0x11D] = RGFW_controlR;
+ _RGFW->keycodes[0x036] = RGFW_shiftR;
+ _RGFW->keycodes[0x15C] = RGFW_superR;
+ _RGFW->keycodes[0x150] = RGFW_down;
+ _RGFW->keycodes[0x14B] = RGFW_left;
+ _RGFW->keycodes[0x14D] = RGFW_right;
+ _RGFW->keycodes[0x148] = RGFW_up;
+ _RGFW->keycodes[0x052] = RGFW_kp0;
+ _RGFW->keycodes[0x04F] = RGFW_kp1;
+ _RGFW->keycodes[0x050] = RGFW_kp2;
+ _RGFW->keycodes[0x051] = RGFW_kp3;
+ _RGFW->keycodes[0x04B] = RGFW_kp4;
+ _RGFW->keycodes[0x04C] = RGFW_kp5;
+ _RGFW->keycodes[0x04D] = RGFW_kp6;
+ _RGFW->keycodes[0x047] = RGFW_kp7;
+ _RGFW->keycodes[0x048] = RGFW_kp8;
+ _RGFW->keycodes[0x049] = RGFW_kp9;
+ _RGFW->keycodes[0x04E] = RGFW_kpPlus;
+ _RGFW->keycodes[0x053] = RGFW_kpPeriod;
+ _RGFW->keycodes[0x135] = RGFW_kpSlash;
+ _RGFW->keycodes[0x11C] = RGFW_kpReturn;
+ _RGFW->keycodes[0x059] = RGFW_kpEqual;
+ _RGFW->keycodes[0x037] = RGFW_kpMultiply;
+ _RGFW->keycodes[0x04A] = RGFW_kpMinus;
+}
+
+
+i32 RGFW_initPlatform(void) {
+#ifndef RGFW_NO_DPI
+ #if (_WIN32_WINNT >= 0x0600)
+ SetProcessDPIAware();
+ #endif
+#endif
+
+ #ifndef RGFW_NO_WINMM
+ #ifndef RGFW_NO_LOAD_WINMM
+ RGFW_LOAD_LIBRARY(RGFW_winmm_dll, "winmm.dll");
+ RGFW_PROC_DEF(RGFW_winmm_dll, timeBeginPeriod);
+ RGFW_PROC_DEF(RGFW_winmm_dll, timeEndPeriod);
+ #endif
+ timeBeginPeriod(1);
+ #endif
+
+ #ifndef RGFW_NO_DWM
+ RGFW_LOAD_LIBRARY(RGFW_dwm_dll, "dwmapi.dll");
+ RGFW_PROC_DEF(RGFW_dwm_dll, DwmEnableBlurBehindWindow);
+ #endif
+
+ RGFW_LOAD_LIBRARY(RGFW_wgl_dll, "opengl32.dll");
+ #ifndef RGFW_NO_LOAD_WGL
+ RGFW_PROC_DEF(RGFW_wgl_dll, wglCreateContext);
+ RGFW_PROC_DEF(RGFW_wgl_dll, wglDeleteContext);
+ RGFW_PROC_DEF(RGFW_wgl_dll, wglGetProcAddress);
+ RGFW_PROC_DEF(RGFW_wgl_dll, wglMakeCurrent);
+ RGFW_PROC_DEF(RGFW_wgl_dll, wglGetCurrentDC);
+ RGFW_PROC_DEF(RGFW_wgl_dll, wglGetCurrentContext);
+ RGFW_PROC_DEF(RGFW_wgl_dll, wglShareLists);
+ #endif
+
+ u8 RGFW_blk[] = { 0, 0, 0, 0 };
+ _RGFW->hiddenMouse = RGFW_loadMouse(RGFW_blk, 1, 1, RGFW_formatRGBA8);
+ return 1;
+}
+
+RGFW_window* RGFW_createWindowPlatform(const char* name, RGFW_windowFlags flags, RGFW_window* win) {
+ if (name[0] == 0) name = (char*) " ";
+ win->src.hIconSmall = win->src.hIconBig = NULL;
+ win->src.maxSizeW = 0;
+ win->src.maxSizeH = 0;
+ win->src.minSizeW = 0;
+ win->src.minSizeH = 0;
+ win->src.aspectRatioW = 0;
+ win->src.aspectRatioH = 0;
+
+ HINSTANCE inh = GetModuleHandleA(NULL);
+
+ #ifndef __cplusplus
+ WNDCLASSW Class = {0}; /*!< Setup the Window class. */
+ #else
+ WNDCLASSW Class = {};
+ #endif
+
+ if (_RGFW->className == NULL)
+ _RGFW->className = (char*)name;
+
+ wchar_t wide_class[256];
+ MultiByteToWideChar(CP_UTF8, 0, _RGFW->className, -1, wide_class, 255);
+
+ Class.lpszClassName = wide_class;
+ Class.hInstance = inh;
+ Class.hCursor = LoadCursor(NULL, IDC_ARROW);
+ Class.lpfnWndProc = WndProcW;
+ Class.cbClsExtra = sizeof(RGFW_window*);
+
+ Class.hIcon = (HICON)LoadImageA(GetModuleHandleW(NULL), "RGFW_ICON", IMAGE_ICON, 0, 0, LR_DEFAULTSIZE | LR_SHARED);
+ if (Class.hIcon == NULL)
+ Class.hIcon = (HICON)LoadImageA(NULL, (LPCSTR)IDI_APPLICATION, IMAGE_ICON, 0, 0, LR_DEFAULTSIZE | LR_SHARED);
+
+ RegisterClassW(&Class);
+
+ DWORD window_style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
+
+ RECT windowRect, clientRect;
+
+ if (!(flags & RGFW_windowNoBorder)) {
+ window_style |= WS_CAPTION | WS_SYSMENU | WS_BORDER | WS_MINIMIZEBOX;
+
+ if (!(flags & RGFW_windowNoResize))
+ window_style |= WS_SIZEBOX | WS_MAXIMIZEBOX;
+ } else
+ window_style |= WS_POPUP | WS_VISIBLE | WS_SYSMENU;
+
+ wchar_t wide_name[256];
+ MultiByteToWideChar(CP_UTF8, 0, name, -1, wide_name, 255);
+ HWND dummyWin = CreateWindowW(Class.lpszClassName, (wchar_t*)wide_name, window_style, win->x, win->y, win->w, win->h, 0, 0, inh, 0);
+
+ GetWindowRect(dummyWin, &windowRect);
+ GetClientRect(dummyWin, &clientRect);
+
+#ifdef RGFW_OPENGL
+ RGFW_win32_loadOpenGLFuncs(dummyWin);
+#endif
+
+ DestroyWindow(dummyWin);
+
+ win->src.offsetW = (i32)(windowRect.right - windowRect.left) - (i32)(clientRect.right - clientRect.left);
+ win->src.offsetH = (i32)(windowRect.bottom - windowRect.top) - (i32)(clientRect.bottom - clientRect.top);
+ win->src.window = CreateWindowW(Class.lpszClassName, (wchar_t*)wide_name, window_style, win->x, win->y, win->w + (i32)win->src.offsetW, win->h + (i32)win->src.offsetH, 0, 0, inh, 0);
+ SetPropW(win->src.window, L"RGFW", win);
+ RGFW_window_resize(win, win->w, win->h); /* so WM_GETMINMAXINFO gets called again */
+
+ if (flags & RGFW_windowAllowDND) {
+ win->internal.flags |= RGFW_windowAllowDND;
+ RGFW_window_setDND(win, 1);
+ }
+ win->src.hdc = GetDC(win->src.window);
+
+ RGFW_win32_makeWindowTransparent(win);
+ return win;
+}
+
+void RGFW_window_setBorder(RGFW_window* win, RGFW_bool border) {
+ RGFW_setBit(&win->internal.flags, RGFW_windowNoBorder, !border);
+ LONG style = GetWindowLong(win->src.window, GWL_STYLE);
+
+ if (border == 0) {
+ SetWindowLong(win->src.window, GWL_STYLE, style & ~WS_OVERLAPPEDWINDOW);
+ SetWindowPos(
+ win->src.window, HWND_TOP, 0, 0, 0, 0,
+ SWP_NOZORDER | SWP_FRAMECHANGED | SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE
+ );
+ }
+ else {
+ if (win->internal.flags & RGFW_windowNoResize) style &= ~WS_MAXIMIZEBOX;
+ SetWindowLong(win->src.window, GWL_STYLE, style | WS_OVERLAPPEDWINDOW);
+ SetWindowPos(
+ win->src.window, HWND_TOP, 0, 0, 0, 0,
+ SWP_NOZORDER | SWP_FRAMECHANGED | SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE
+ );
+ }
+}
+
+void RGFW_window_setDND(RGFW_window* win, RGFW_bool allow) {
+ RGFW_setBit(&win->internal.flags, RGFW_windowAllowDND, allow);
+ DragAcceptFiles(win->src.window, allow);
+}
+
+RGFW_bool RGFW_getGlobalMouse(i32* x, i32* y) {
+ POINT p;
+ GetCursorPos(&p);
+ if (x) *x = p.x;
+ if (y) *y = p.y;
+ return RGFW_TRUE;
+}
+
+void RGFW_window_setAspectRatio(RGFW_window* win, i32 w, i32 h) {
+ RGFW_ASSERT(win != NULL);
+ win->src.aspectRatioW = w;
+ win->src.aspectRatioH = h;
+}
+
+void RGFW_window_setMinSize(RGFW_window* win, i32 w, i32 h) {
+ RGFW_ASSERT(win != NULL);
+ win->src.minSizeW = w;
+ win->src.minSizeH = h;
+}
+
+void RGFW_window_setMaxSize(RGFW_window* win, i32 w, i32 h) {
+ RGFW_ASSERT(win != NULL);
+ win->src.maxSizeW = w;
+ win->src.maxSizeH = h;
+}
+
+void RGFW_window_focus(RGFW_window* win) {
+ RGFW_ASSERT(win);
+ SetForegroundWindow(win->src.window);
+ SetFocus(win->src.window);
+}
+
+void RGFW_window_raise(RGFW_window* win) {
+ RGFW_ASSERT(win);
+ BringWindowToTop(win->src.window);
+ SetWindowPos(win->src.window, HWND_TOP, win->x, win->y, win->w, win->h, SWP_NOSIZE | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_FRAMECHANGED);
+}
+
+void RGFW_window_setFullscreen(RGFW_window* win, RGFW_bool fullscreen) {
+ RGFW_ASSERT(win != NULL);
+
+ if (fullscreen == RGFW_FALSE) {
+ RGFW_window_setBorder(win, 1);
+ SetWindowPos(win->src.window, HWND_NOTOPMOST, win->internal.oldX, win->internal.oldY, win->internal.oldW + (i32)win->src.offsetW, win->internal.oldH + (i32)win->src.offsetH,
+ SWP_NOOWNERZORDER | SWP_FRAMECHANGED);
+
+ win->internal.flags &= ~(u32)RGFW_windowFullscreen;
+ win->x = win->internal.oldX;
+ win->y = win->internal.oldY;
+ win->w = win->internal.oldW;
+ win->h = win->internal.oldH;
+ return;
+ }
+
+ win->internal.oldX = win->x;
+ win->internal.oldY = win->y;
+ win->internal.oldW = win->w;
+ win->internal.oldH = win->h;
+ win->internal.flags |= RGFW_windowFullscreen;
+
+ RGFW_monitor mon = RGFW_window_getMonitor(win);
+ RGFW_window_setBorder(win, 0);
+
+ SetWindowPos(win->src.window, HWND_TOPMOST, (i32)mon.x, (i32)mon.x, (i32)mon.mode.w, (i32)mon.mode.h, SWP_NOOWNERZORDER | SWP_FRAMECHANGED | SWP_SHOWWINDOW);
+ RGFW_monitor_scaleToWindow(mon, win);
+
+ win->x = mon.x; win->y = mon.x;
+ win->w = mon.mode.w;
+ win->h = mon.mode.h;
+}
+
+void RGFW_window_maximize(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_window_hide(win);
+ ShowWindow(win->src.window, SW_MAXIMIZE);
+}
+
+void RGFW_window_minimize(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ ShowWindow(win->src.window, SW_MINIMIZE);
+}
+
+void RGFW_window_setFloating(RGFW_window* win, RGFW_bool floating) {
+ RGFW_ASSERT(win != NULL);
+ if (floating) SetWindowPos(win->src.window, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW);
+ else SetWindowPos(win->src.window, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW);
+}
+
+void RGFW_window_setOpacity(RGFW_window* win, u8 opacity) {
+ SetWindowLong(win->src.window, GWL_EXSTYLE, WS_EX_LAYERED);
+ SetLayeredWindowAttributes(win->src.window, 0, opacity, LWA_ALPHA);
+}
+
+void RGFW_window_restore(RGFW_window* win) { RGFW_window_show(win); }
+
+RGFW_bool RGFW_window_isFloating(RGFW_window* win) {
+ return (GetWindowLongPtr(win->src.window, GWL_EXSTYLE) & WS_EX_TOPMOST) != 0;
+}
+
+void RGFW_stopCheckEvents(void) {
+ PostMessageW(_RGFW->root->src.window, WM_NULL, 0, 0);
+}
+
+void RGFW_waitForEvent(i32 waitMS) {
+ MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD)waitMS, QS_ALLINPUT);
+}
+
+u8 RGFW_rgfwToKeyChar(u32 rgfw_keycode) {
+ UINT vsc = RGFW_rgfwToApiKey(rgfw_keycode); /* Should return a Windows VK_* code */
+ BYTE keyboardState[256] = {0};
+
+ if (!GetKeyboardState(keyboardState))
+ return (u8)rgfw_keycode;
+
+ UINT vk = MapVirtualKeyW(vsc, MAPVK_VSC_TO_VK);
+ HKL layout = GetKeyboardLayout(0);
+
+ wchar_t charBuffer[2] = {0};
+ int result = ToUnicodeEx(vk, vsc, keyboardState, charBuffer, 1, 0, layout);
+
+ if (result <= 0)
+ return (u8)rgfw_keycode;
+
+ return (u8)charBuffer[0];
+}
+
+void RGFW_pollEvents(void) {
+ RGFW_resetPrevState();
+ MSG msg;
+ while (PeekMessageA(&msg, NULL, 0u, 0u, PM_REMOVE)) {
+ TranslateMessage(&msg);
+ DispatchMessageA(&msg);
+ }
+}
+
+RGFW_bool RGFW_window_isHidden(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ return IsWindowVisible(win->src.window) == 0 && !RGFW_window_isMinimized(win);
+}
+
+RGFW_bool RGFW_window_isMinimized(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+
+ #ifndef __cplusplus
+ WINDOWPLACEMENT placement = {0};
+ #else
+ WINDOWPLACEMENT placement = {};
+ #endif
+ GetWindowPlacement(win->src.window, &placement);
+ return placement.showCmd == SW_SHOWMINIMIZED;
+}
+
+RGFW_bool RGFW_window_isMaximized(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+
+ #ifndef __cplusplus
+ WINDOWPLACEMENT placement = {0};
+ #else
+ WINDOWPLACEMENT placement = {};
+ #endif
+ GetWindowPlacement(win->src.window, &placement);
+ return placement.showCmd == SW_SHOWMAXIMIZED || IsZoomed(win->src.window);
+}
+
+typedef struct { int iIndex; HMONITOR hMonitor; RGFW_monitor* monitors; } RGFW_mInfo;
+#ifndef RGFW_NO_MONITOR
+RGFW_monitor RGFW_win32_createMonitor(HMONITOR src);
+RGFW_monitor RGFW_win32_createMonitor(HMONITOR src) {
+ RGFW_monitor monitor;
+ RGFW_MEMSET(&monitor, 0, sizeof(monitor));
+
+ MONITORINFOEXW monitorInfo;
+ monitorInfo.cbSize = sizeof(MONITORINFOEXW);
+ GetMonitorInfoW(src, (LPMONITORINFO)&monitorInfo);
+
+ /* get the monitor's index */
+ DISPLAY_DEVICEW dd;
+ dd.cb = sizeof(dd);
+
+ DWORD deviceNum;
+ for (deviceNum = 0; EnumDisplayDevicesW(NULL, deviceNum, &dd, 0); deviceNum++) {
+ if (!(dd.StateFlags & DISPLAY_DEVICE_ACTIVE))
+ continue;
+
+ DEVMODEW dm;
+ ZeroMemory(&dm, sizeof(dm));
+ dm.dmSize = sizeof(dm);
+
+ if (EnumDisplaySettingsW(dd.DeviceName, ENUM_CURRENT_SETTINGS, &dm)) {
+ monitor.mode.refreshRate = dm.dmDisplayFrequency;
+ RGFW_splitBPP(dm.dmBitsPerPel, &monitor.mode);
+ }
+
+ DISPLAY_DEVICEW mdd;
+ mdd.cb = sizeof(mdd);
+
+ if (EnumDisplayDevicesW(dd.DeviceName, (DWORD)deviceNum, &mdd, 0)) {
+ RGFW_createUTF8FromWideStringWin32(mdd.DeviceString, monitor.name, sizeof(monitor.name));
+ monitor.name[sizeof(monitor.name) - 1] = '\0';
+ break;
+ }
+ }
+
+ monitor.x = monitorInfo.rcWork.left;
+ monitor.y = monitorInfo.rcWork.top;
+ monitor.mode.w = (i32)(monitorInfo.rcMonitor.right - monitorInfo.rcMonitor.left);
+ monitor.mode.h = (i32)(monitorInfo.rcMonitor.bottom - monitorInfo.rcMonitor.top);
+
+ HDC hdc = CreateDCW(monitorInfo.szDevice, NULL, NULL, NULL);
+ /* get pixels per inch */
+ float dpiX = (float)GetDeviceCaps(hdc, LOGPIXELSX);
+ float dpiY = (float)GetDeviceCaps(hdc, LOGPIXELSX);
+
+ monitor.scaleX = dpiX / 96.0f;
+ monitor.scaleY = dpiY / 96.0f;
+ monitor.pixelRatio = dpiX >= 192.0f ? 2.0f : 1.0f;
+
+ monitor.physW = (float)GetDeviceCaps(hdc, HORZSIZE) / 25.4f;
+ monitor.physH = (float)GetDeviceCaps(hdc, VERTSIZE) / 25.4f;
+ DeleteDC(hdc);
+
+ #ifndef RGFW_NO_DPI
+ RGFW_LOAD_LIBRARY(RGFW_Shcore_dll, "shcore.dll");
+ RGFW_PROC_DEF(RGFW_Shcore_dll, GetDpiForMonitor);
+
+ if (GetDpiForMonitor != NULL) {
+ u32 x, y;
+ GetDpiForMonitor(src, MDT_EFFECTIVE_DPI, &x, &y);
+ monitor.scaleX = (float) (x) / (float) 96.0f;
+ monitor.scaleY = (float) (y) / (float) 96.0f;
+ monitor.pixelRatio = dpiX >= 192.0f ? 2.0f : 1.0f;
+ }
+ #endif
+
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoMonitor, "monitor found");
+ return monitor;
+}
+#endif /* RGFW_NO_MONITOR */
+
+#ifndef RGFW_NO_MONITOR
+BOOL CALLBACK GetMonitorHandle(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData);
+BOOL CALLBACK GetMonitorHandle(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
+ RGFW_UNUSED(hdcMonitor);
+ RGFW_UNUSED(lprcMonitor);
+
+ RGFW_mInfo* info = (RGFW_mInfo*) dwData;
+
+
+ if (info->iIndex >= 6)
+ return FALSE;
+
+ info->monitors[info->iIndex] = RGFW_win32_createMonitor(hMonitor);
+ info->iIndex++;
+
+ return TRUE;
+}
+
+RGFW_monitor RGFW_getPrimaryMonitor(void) {
+ #ifdef __cplusplus
+ return RGFW_win32_createMonitor(MonitorFromPoint({0, 0}, MONITOR_DEFAULTTOPRIMARY));
+ #else
+ return RGFW_win32_createMonitor(MonitorFromPoint((POINT){0, 0}, MONITOR_DEFAULTTOPRIMARY));
+ #endif
+}
+
+RGFW_monitor* RGFW_getMonitors(size_t* len) {
+ static RGFW_monitor monitors[6];
+ RGFW_mInfo info;
+ info.iIndex = 0;
+ info.monitors = monitors;
+
+ EnumDisplayMonitors(NULL, NULL, GetMonitorHandle, (LPARAM) &info);
+
+ if (len != NULL) *len = (size_t)info.iIndex;
+ return monitors;
+}
+
+RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) {
+ HMONITOR src = MonitorFromWindow(win->src.window, MONITOR_DEFAULTTOPRIMARY);
+ return RGFW_win32_createMonitor(src);
+}
+
+RGFW_bool RGFW_monitor_requestMode(RGFW_monitor mon, RGFW_monitorMode mode, RGFW_modeRequest request) {
+ POINT p = { mon.x, mon.y };
+ HMONITOR src = MonitorFromPoint(p, MONITOR_DEFAULTTOPRIMARY);
+
+ MONITORINFOEX monitorInfo;
+ monitorInfo.cbSize = sizeof(MONITORINFOEX);
+ GetMonitorInfoA(src, (LPMONITORINFO)&monitorInfo);
+
+ DISPLAY_DEVICEA dd;
+ dd.cb = sizeof(dd);
+
+ /* Enumerate display devices */
+ DWORD deviceNum;
+ for (deviceNum = 0; EnumDisplayDevicesA(NULL, deviceNum, &dd, 0); deviceNum++) {
+ if (!(dd.StateFlags & DISPLAY_DEVICE_ACTIVE))
+ continue;
+
+ if (strcmp(dd.DeviceName, (const char*)monitorInfo.szDevice) != 0)
+ continue;
+
+ DEVMODEA dm;
+ ZeroMemory(&dm, sizeof(dm));
+ dm.dmSize = sizeof(dm);
+
+ if (EnumDisplaySettingsA(dd.DeviceName, ENUM_CURRENT_SETTINGS, &dm)) {
+ if (request & RGFW_monitorScale) {
+ dm.dmFields |= DM_PELSWIDTH | DM_PELSHEIGHT;
+ dm.dmPelsWidth = (u32)mode.w;
+ dm.dmPelsHeight = (u32)mode.h;
+ }
+
+ if (request & RGFW_monitorRefresh) {
+ dm.dmFields |= DM_DISPLAYFREQUENCY;
+ dm.dmDisplayFrequency = mode.refreshRate;
+ }
+
+ if (request & RGFW_monitorRGB) {
+ dm.dmFields |= DM_BITSPERPEL;
+ dm.dmBitsPerPel = (DWORD)(mode.red + mode.green + mode.blue);
+ }
+
+ if (ChangeDisplaySettingsExA(dd.DeviceName, &dm, NULL, CDS_TEST, NULL) == DISP_CHANGE_SUCCESSFUL) {
+ if (ChangeDisplaySettingsExA(dd.DeviceName, &dm, NULL, CDS_UPDATEREGISTRY, NULL) == DISP_CHANGE_SUCCESSFUL)
+ return RGFW_TRUE;
+ return RGFW_FALSE;
+ } else return RGFW_FALSE;
+ }
+ }
+
+ return RGFW_FALSE;
+}
+
+#endif
+HICON RGFW_loadHandleImage(u8* data, i32 w, i32 h, RGFW_format format, BOOL icon);
+HICON RGFW_loadHandleImage(u8* data, i32 w, i32 h, RGFW_format format, BOOL icon) {
+ BITMAPV5HEADER bi;
+ ZeroMemory(&bi, sizeof(bi));
+ bi.bV5Size = sizeof(bi);
+ bi.bV5Width = (i32)w;
+ bi.bV5Height = -((LONG) h);
+ bi.bV5Planes = 1;
+ bi.bV5BitCount = (WORD)32;
+ bi.bV5Compression = BI_RGB;
+ HDC dc = GetDC(NULL);
+ u8* target = NULL;
+
+ HBITMAP color = CreateDIBSection(dc,
+ (BITMAPINFO*) &bi, DIB_RGB_COLORS, (void**) &target,
+ NULL, (DWORD) 0);
+
+ RGFW_copyImageData(target, w, h, RGFW_formatBGRA8, data, format);
+ ReleaseDC(NULL, dc);
+
+ HBITMAP mask = CreateBitmap((i32)w, (i32)h, 1, 1, NULL);
+
+ ICONINFO ii;
+ ZeroMemory(&ii, sizeof(ii));
+ ii.fIcon = icon;
+ ii.xHotspot = (u32)w / 2;
+ ii.yHotspot = (u32)h / 2;
+ ii.hbmMask = mask;
+ ii.hbmColor = color;
+
+ HICON handle = CreateIconIndirect(&ii);
+
+ DeleteObject(color);
+ DeleteObject(mask);
+
+ return handle;
+}
+RGFW_mouse* RGFW_loadMouse(u8* data, i32 w, i32 h, RGFW_format format) {
+ HCURSOR cursor = (HCURSOR) RGFW_loadHandleImage(data, w, h, format, FALSE);
+ return cursor;
+}
+
+void RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse) {
+ RGFW_ASSERT(win && mouse);
+ SetClassLongPtrA(win->src.window, GCLP_HCURSOR, (LPARAM) mouse);
+ SetCursor((HCURSOR)mouse);
+}
+
+void RGFW_freeMouse(RGFW_mouse* mouse) {
+ RGFW_ASSERT(mouse);
+ DestroyCursor((HCURSOR)mouse);
+}
+
+RGFW_bool RGFW_window_setMouseDefault(RGFW_window* win) {
+ return RGFW_window_setMouseStandard(win, RGFW_mouseArrow);
+}
+
+RGFW_bool RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse) {
+ RGFW_ASSERT(win != NULL);
+
+ static const u32 mouseIconSrc[16] = {OCR_NORMAL, OCR_NORMAL, OCR_IBEAM, OCR_CROSS, OCR_HAND, OCR_SIZEWE, OCR_SIZENS, OCR_SIZENWSE, OCR_SIZENESW, OCR_SIZEALL, OCR_NO};
+ if (mouse > (sizeof(mouseIconSrc) / sizeof(u32)))
+ return RGFW_FALSE;
+
+ char* icon = MAKEINTRESOURCEA(mouseIconSrc[mouse]);
+
+ SetClassLongPtrA(win->src.window, GCLP_HCURSOR, (LPARAM) LoadCursorA(NULL, icon));
+ SetCursor(LoadCursorA(NULL, icon));
+ return RGFW_TRUE;
+}
+
+void RGFW_window_hide(RGFW_window* win) {
+ ShowWindow(win->src.window, SW_HIDE);
+}
+
+void RGFW_window_show(RGFW_window* win) {
+ if (win->internal.flags & RGFW_windowFocusOnShow) RGFW_window_focus(win);
+ ShowWindow(win->src.window, SW_RESTORE);
+}
+
+#define RGFW_FREE_LIBRARY(x) if (x != NULL) FreeLibrary(x); x = NULL;
+void RGFW_deinitPlatform(void) {
+ #ifndef RGFW_NO_DPI
+ RGFW_FREE_LIBRARY(RGFW_Shcore_dll);
+ #endif
+
+ #ifndef RGFW_NO_WINMM
+ timeEndPeriod(1);
+ #ifndef RGFW_NO_LOAD_WINMM
+ RGFW_FREE_LIBRARY(RGFW_winmm_dll);
+ #endif
+ #endif
+
+ RGFW_FREE_LIBRARY(RGFW_wgl_dll);
+
+ RGFW_freeMouse(_RGFW->hiddenMouse);
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoGlobal, "global context deinitialized");
+}
+
+
+void RGFW_window_closePlatform(RGFW_window* win) {
+ RemovePropW(win->src.window, L"RGFW");
+ ReleaseDC(win->src.window, win->src.hdc); /*!< delete device context */
+ DestroyWindow(win->src.window); /*!< delete window */
+
+ if (win->src.hIconSmall) DestroyIcon(win->src.hIconSmall);
+ if (win->src.hIconBig) DestroyIcon(win->src.hIconBig);
+}
+
+void RGFW_window_move(RGFW_window* win, i32 x, i32 y) {
+ RGFW_ASSERT(win != NULL);
+
+ win->x = x;
+ win->y = y;
+ SetWindowPos(win->src.window, HWND_TOP, win->x, win->y, 0, 0, SWP_NOSIZE);
+}
+
+void RGFW_window_resize(RGFW_window* win, i32 w, i32 h) {
+ RGFW_ASSERT(win != NULL);
+
+ win->w = w;
+ win->h = h;
+ SetWindowPos(win->src.window, HWND_TOP, 0, 0, win->w + (i32)win->src.offsetW, win->h + (i32)win->src.offsetH, SWP_NOMOVE);
+}
+
+
+void RGFW_window_setName(RGFW_window* win, const char* name) {
+ RGFW_ASSERT(win != NULL);
+
+ wchar_t wide_name[256];
+ MultiByteToWideChar(CP_UTF8, 0, name, -1, wide_name, 256);
+ SetWindowTextW(win->src.window, wide_name);
+}
+
+#ifndef RGFW_NO_PASSTHROUGH
+void RGFW_window_setMousePassthrough(RGFW_window* win, RGFW_bool passthrough) {
+ RGFW_ASSERT(win != NULL);
+ COLORREF key = 0;
+ BYTE alpha = 0;
+ DWORD flags = 0;
+ i32 exStyle = GetWindowLongW(win->src.window, GWL_EXSTYLE);
+
+ if (exStyle & WS_EX_LAYERED)
+ GetLayeredWindowAttributes(win->src.window, &key, &alpha, &flags);
+
+ if (passthrough)
+ exStyle |= (WS_EX_TRANSPARENT | WS_EX_LAYERED);
+ else {
+ exStyle &= ~WS_EX_TRANSPARENT;
+ if (exStyle & WS_EX_LAYERED && !(flags & LWA_ALPHA))
+ exStyle &= ~WS_EX_LAYERED;
+ }
+
+ SetWindowLongW(win->src.window, GWL_EXSTYLE, exStyle);
+
+ if (passthrough)
+ SetLayeredWindowAttributes(win->src.window, key, alpha, flags);
+}
+#endif
+
+RGFW_bool RGFW_window_setIconEx(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_icon type) {
+ RGFW_ASSERT(win != NULL);
+ #ifndef RGFW_WIN95
+ if (win->src.hIconSmall && (type & RGFW_iconWindow)) DestroyIcon(win->src.hIconSmall);
+ if (win->src.hIconBig && (type & RGFW_iconTaskbar)) DestroyIcon(win->src.hIconBig);
+
+ if (data == NULL) {
+ HICON defaultIcon = LoadIcon(NULL, IDI_APPLICATION);
+ if (type & RGFW_iconWindow)
+ SendMessage(win->src.window, WM_SETICON, (WPARAM)ICON_SMALL, (LPARAM)defaultIcon);
+ if (type & RGFW_iconTaskbar)
+ SendMessage(win->src.window, WM_SETICON, (WPARAM)ICON_BIG, (LPARAM)defaultIcon);
+ return RGFW_TRUE;
+ }
+
+ if (type & RGFW_iconWindow) {
+ win->src.hIconSmall = RGFW_loadHandleImage(data, w, h, format, TRUE);
+ SendMessage(win->src.window, WM_SETICON, (WPARAM)ICON_SMALL, (LPARAM)win->src.hIconSmall);
+ }
+ if (type & RGFW_iconTaskbar) {
+ win->src.hIconBig = RGFW_loadHandleImage(data, w, h, format, TRUE);
+ SendMessage(win->src.window, WM_SETICON, (WPARAM)ICON_BIG, (LPARAM)win->src.hIconBig);
+ }
+ return RGFW_TRUE;
+ #else
+ RGFW_UNUSED(img);
+ RGFW_UNUSED(type);
+ return RGFW_FALSE;
+ #endif
+}
+
+RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) {
+ /* Open the clipboard */
+ if (OpenClipboard(NULL) == 0)
+ return -1;
+
+ /* Get the clipboard data as a Unicode string */
+ HANDLE hData = GetClipboardData(CF_UNICODETEXT);
+ if (hData == NULL) {
+ CloseClipboard();
+ return -1;
+ }
+
+ wchar_t* wstr = (wchar_t*) GlobalLock(hData);
+
+ RGFW_ssize_t textLen = 0;
+
+ {
+ setlocale(LC_ALL, "en_US.UTF-8");
+
+ textLen = (RGFW_ssize_t)wcstombs(NULL, wstr, 0) + 1;
+ if (str != NULL && (RGFW_ssize_t)strCapacity <= textLen - 1)
+ textLen = 0;
+
+ if (str != NULL && textLen) {
+ if (textLen > 1)
+ wcstombs(str, wstr, (size_t)(textLen));
+
+ str[textLen - 1] = '\0';
+ }
+ }
+
+ /* Release the clipboard data */
+ GlobalUnlock(hData);
+ CloseClipboard();
+
+ return textLen;
+}
+
+void RGFW_writeClipboard(const char* text, u32 textLen) {
+ HANDLE object;
+ WCHAR* buffer;
+
+ object = GlobalAlloc(GMEM_MOVEABLE, (1 + textLen) * sizeof(WCHAR));
+ if (!object)
+ return;
+
+ buffer = (WCHAR*) GlobalLock(object);
+ if (!buffer) {
+ GlobalFree(object);
+ return;
+ }
+
+ MultiByteToWideChar(CP_UTF8, 0, text, -1, buffer, (i32)textLen);
+ GlobalUnlock(object);
+
+ if (!OpenClipboard(_RGFW->root->src.window)) {
+ GlobalFree(object);
+ return;
+ }
+
+ EmptyClipboard();
+ SetClipboardData(CF_UNICODETEXT, object);
+ CloseClipboard();
+}
+
+void RGFW_window_moveMouse(RGFW_window* win, i32 x, i32 y) {
+ RGFW_ASSERT(win != NULL);
+ win->internal.lastMouseX = x - win->x;
+ win->internal.lastMouseX = y - win->y;
+ SetCursorPos(x, y);
+}
+
+#ifdef RGFW_OPENGL
+RGFW_bool RGFW_extensionSupportedPlatform_OpenGL(const char * extension, size_t len) {
+ const char* extensions = NULL;
+
+ RGFW_proc proc = RGFW_getProcAddress_OpenGL("wglGetExtensionsStringARB");
+ RGFW_proc proc2 = RGFW_getProcAddress_OpenGL("wglGetExtensionsStringEXT");
+
+ if (proc)
+ extensions = ((const char* (*)(HDC))proc)(wglGetCurrentDC());
+ else if (proc2)
+ extensions = ((const char*(*)(void))proc2)();
+ return extensions != NULL && RGFW_extensionSupportedStr(extensions, extension, len);
+}
+
+RGFW_proc RGFW_getProcAddress_OpenGL(const char* procname) {
+ RGFW_proc proc = (RGFW_proc)wglGetProcAddress(procname);
+ if (proc)
+ return proc;
+
+ return (RGFW_proc) GetProcAddress(RGFW_wgl_dll, procname);
+}
+
+void RGFW_win32_loadOpenGLFuncs(HWND dummyWin) {
+ if (wglSwapIntervalEXT != NULL && wglChoosePixelFormatARB != NULL && wglChoosePixelFormatARB != NULL)
+ return;
+
+ HDC dummy_dc = GetDC(dummyWin);
+ u32 pfd_flags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
+
+ PIXELFORMATDESCRIPTOR pfd = {sizeof(pfd), 1, pfd_flags, PFD_TYPE_RGBA, 32, 8, PFD_MAIN_PLANE, 32, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 32, 8, 0, PFD_MAIN_PLANE, 0, 0, 0, 0};
+
+ int dummy_pixel_format = ChoosePixelFormat(dummy_dc, &pfd);
+ SetPixelFormat(dummy_dc, dummy_pixel_format, &pfd);
+
+ HGLRC dummy_context = wglCreateContext(dummy_dc);
+
+ HGLRC cur = wglGetCurrentContext();
+ wglMakeCurrent(dummy_dc, dummy_context);
+
+ wglCreateContextAttribsARB = ((PFNWGLCREATECONTEXTATTRIBSARBPROC(WINAPI *)(const char*)) wglGetProcAddress)("wglCreateContextAttribsARB");
+ wglChoosePixelFormatARB = ((PFNWGLCHOOSEPIXELFORMATARBPROC(WINAPI *)(const char*)) wglGetProcAddress)("wglChoosePixelFormatARB");
+
+ wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)(RGFW_proc)wglGetProcAddress("wglSwapIntervalEXT");
+ if (wglSwapIntervalEXT == NULL) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errOpenGLContext, "Failed to load swap interval function");
+ }
+
+ wglMakeCurrent(dummy_dc, cur);
+ wglDeleteContext(dummy_context);
+ ReleaseDC(dummyWin, dummy_dc);
+}
+
+#define WGL_ACCELERATION_ARB 0x2003
+#define WGL_FULL_ACCELERATION_ARB 0x2027
+#define WGL_DRAW_TO_WINDOW_ARB 0x2001
+#define WGL_PIXEL_TYPE_ARB 0x2013
+#define WGL_TYPE_RGBA_ARB 0x202b
+#define WGL_SUPPORT_OPENGL_ARB 0x2010
+#define WGL_COLOR_BITS_ARB 0x2014
+#define WGL_DOUBLE_BUFFER_ARB 0x2011
+#define WGL_ALPHA_BITS_ARB 0x201b
+#define WGL_DEPTH_BITS_ARB 0x2022
+#define WGL_STENCIL_BITS_ARB 0x2023
+#define WGL_STEREO_ARB 0x2012
+#define WGL_AUX_BUFFERS_ARB 0x2024
+#define WGL_RED_BITS_ARB 0x2015
+#define WGL_GREEN_BITS_ARB 0x2017
+#define WGL_BLUE_BITS_ARB 0x2019
+#define WGL_ACCUM_RED_BITS_ARB 0x201e
+#define WGL_ACCUM_GREEN_BITS_ARB 0x201f
+#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
+#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
+#define WGL_COLORSPACE_SRGB_EXT 0x3089
+#define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3
+#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
+#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0x0000
+#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
+#define WGL_CONTEXT_FLAGS_ARB 0x2094
+#define WGL_ACCESS_READ_WRITE_NV 0x00000001
+#define WGL_COVERAGE_SAMPLES_NV 0x2042
+#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
+#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
+#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
+#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
+#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
+#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
+
+RGFW_bool RGFW_window_createContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints) {
+ const char flushControl[] = "WGL_ARB_context_flush_control";
+ const char noError[] = "WGL_ARB_create_context_no_error";
+ const char robustness[] = "WGL_ARB_create_context_robustness";
+
+ win->src.ctx.native = ctx;
+ win->src.gfxType = RGFW_gfxNativeOpenGL;
+
+ PIXELFORMATDESCRIPTOR pfd;
+ pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
+ pfd.nVersion = 1;
+ pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
+ pfd.iPixelType = PFD_TYPE_RGBA;
+ pfd.iLayerType = PFD_MAIN_PLANE;
+ pfd.cColorBits = 32;
+ pfd.cAlphaBits = 8;
+ pfd.cDepthBits = 24;
+ pfd.cStencilBits = (BYTE)hints->stencil;
+ pfd.cAuxBuffers = (BYTE)hints->auxBuffers;
+ if (hints->stereo) pfd.dwFlags |= PFD_STEREO;
+
+ /* try to create the pixel format we want for OpenGL and then try to create an OpenGL context for the specified version */
+ if (hints->renderer == RGFW_glSoftware)
+ pfd.dwFlags |= PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED;
+
+ /* get pixel format, default to a basic pixel format */
+ int pixel_format = ChoosePixelFormat(win->src.hdc, &pfd);
+ if (wglChoosePixelFormatARB != NULL) {
+ i32 pixel_format_attribs[50];
+ RGFW_attribStack stack;
+ RGFW_attribStack_init(&stack, pixel_format_attribs, 50);
+
+ RGFW_attribStack_pushAttribs(&stack, WGL_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB);
+ RGFW_attribStack_pushAttribs(&stack, WGL_DRAW_TO_WINDOW_ARB, 1);
+ RGFW_attribStack_pushAttribs(&stack, WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB);
+ RGFW_attribStack_pushAttribs(&stack, WGL_SUPPORT_OPENGL_ARB, 1);
+ RGFW_attribStack_pushAttribs(&stack, WGL_COLOR_BITS_ARB, 32);
+ RGFW_attribStack_pushAttribs(&stack, WGL_DOUBLE_BUFFER_ARB, 1);
+ RGFW_attribStack_pushAttribs(&stack, WGL_ALPHA_BITS_ARB, hints->alpha);
+ RGFW_attribStack_pushAttribs(&stack, WGL_DEPTH_BITS_ARB, hints->depth);
+ RGFW_attribStack_pushAttribs(&stack, WGL_STENCIL_BITS_ARB, hints->stencil);
+ RGFW_attribStack_pushAttribs(&stack, WGL_STEREO_ARB, hints->stereo);
+ RGFW_attribStack_pushAttribs(&stack, WGL_AUX_BUFFERS_ARB, hints->auxBuffers);
+ RGFW_attribStack_pushAttribs(&stack, WGL_RED_BITS_ARB, hints->red);
+ RGFW_attribStack_pushAttribs(&stack, WGL_GREEN_BITS_ARB, hints->blue);
+ RGFW_attribStack_pushAttribs(&stack, WGL_BLUE_BITS_ARB, hints->green);
+ RGFW_attribStack_pushAttribs(&stack, WGL_ACCUM_RED_BITS_ARB, hints->accumRed);
+ RGFW_attribStack_pushAttribs(&stack, WGL_ACCUM_GREEN_BITS_ARB, hints->accumGreen);
+ RGFW_attribStack_pushAttribs(&stack, WGL_ACCUM_BLUE_BITS_ARB, hints->accumBlue);
+ RGFW_attribStack_pushAttribs(&stack, WGL_ACCUM_ALPHA_BITS_ARB, hints->accumAlpha);
+
+ if(hints->sRGB) {
+ if (hints->profile != RGFW_glES)
+ RGFW_attribStack_pushAttribs(&stack, WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB, 1);
+ else
+ RGFW_attribStack_pushAttribs(&stack, WGL_COLORSPACE_SRGB_EXT, hints->sRGB);
+ }
+
+ RGFW_attribStack_pushAttribs(&stack, WGL_COVERAGE_SAMPLES_NV, hints->samples);
+
+ RGFW_attribStack_pushAttribs(&stack, 0, 0);
+
+ int new_pixel_format;
+ UINT num_formats;
+ wglChoosePixelFormatARB(win->src.hdc, pixel_format_attribs, 0, 1, &new_pixel_format, &num_formats);
+ if (!num_formats)
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errOpenGLContext, "Failed to create a pixel format for WGL");
+ else pixel_format = new_pixel_format;
+ }
+
+ PIXELFORMATDESCRIPTOR suggested;
+ if (!DescribePixelFormat(win->src.hdc, pixel_format, sizeof(suggested), &suggested) ||
+ !SetPixelFormat(win->src.hdc, pixel_format, &pfd))
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errOpenGLContext, "Failed to set the WGL pixel format");
+
+ if (wglCreateContextAttribsARB != NULL) {
+ /* create OpenGL/WGL context for the specified version */
+ i32 attribs[40];
+ RGFW_attribStack stack;
+ RGFW_attribStack_init(&stack, attribs, 50);
+
+
+ i32 mask = 0;
+ switch (hints->profile) {
+ case RGFW_glES: mask |= WGL_CONTEXT_ES_PROFILE_BIT_EXT; break;
+ case RGFW_glCompatibility: mask |= WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; break;
+ case RGFW_glForwardCompatibility: mask |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; break;
+ case RGFW_glCore: mask |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB; break;
+ default: mask |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB; break;
+ }
+
+ RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_PROFILE_MASK_ARB, mask);
+
+ if (hints->minor || hints->major) {
+ RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_MAJOR_VERSION_ARB, hints->major);
+ RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_MINOR_VERSION_ARB, hints->minor);
+ }
+
+ if (RGFW_extensionSupportedPlatform_OpenGL(noError, sizeof(noError)))
+ RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_OPENGL_NO_ERROR_ARB, hints->noError);
+
+ if (RGFW_extensionSupportedPlatform_OpenGL(flushControl, sizeof(flushControl))) {
+ if (hints->releaseBehavior == RGFW_glReleaseFlush) {
+ RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); /* WGL_CONTEXT_RELEASE_BEHAVIOR_ARB */
+ } else if (hints->releaseBehavior == RGFW_glReleaseNone) {
+ RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB);
+ }
+ }
+
+ i32 flags = 0;
+ if (hints->debug) flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
+ if (hints->robustness && RGFW_extensionSupportedPlatform_OpenGL(robustness, sizeof(robustness))) flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB;
+ if (flags) {
+ RGFW_attribStack_pushAttribs(&stack, WGL_CONTEXT_FLAGS_ARB, flags);
+ }
+
+
+ RGFW_attribStack_pushAttribs(&stack, 0, 0);
+
+ win->src.ctx.native->ctx = (HGLRC)wglCreateContextAttribsARB(win->src.hdc, NULL, attribs);
+ }
+
+ if (wglCreateContextAttribsARB == NULL || win->src.ctx.native->ctx == NULL) { /* fall back to a default context (probably OpenGL 2 or something) */
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errOpenGLContext, "Failed to create an accelerated OpenGL Context.");
+ win->src.ctx.native->ctx = wglCreateContext(win->src.hdc);
+ }
+
+ ReleaseDC(win->src.window, win->src.hdc);
+ win->src.hdc = GetDC(win->src.window);
+
+ if (hints->share) {
+ wglShareLists((HGLRC)RGFW_getCurrentContext_OpenGL(), hints->share->ctx);
+ }
+
+ wglMakeCurrent(win->src.hdc, win->src.ctx.native->ctx);
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context initalized.");
+ return RGFW_TRUE;
+}
+
+void RGFW_window_deleteContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx) {
+ wglDeleteContext((HGLRC) ctx->ctx); /*!< delete OpenGL context */
+ win->src.ctx.native->ctx = NULL;
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context freed.");
+}
+
+void RGFW_window_makeCurrentContext_OpenGL(RGFW_window* win) {
+ if (win == NULL)
+ wglMakeCurrent(NULL, NULL);
+ else
+ wglMakeCurrent(win->src.hdc, (HGLRC) win->src.ctx.native->ctx);
+}
+void* RGFW_getCurrentContext_OpenGL(void) {
+ return wglGetCurrentContext();
+}
+void RGFW_window_swapBuffers_OpenGL(RGFW_window* win) {
+ RGFW_ASSERT(win->src.ctx.native);
+ SwapBuffers(win->src.hdc);
+}
+
+void RGFW_window_swapInterval_OpenGL(RGFW_window* win, i32 swapInterval) {
+ RGFW_ASSERT(win != NULL);
+ if (wglSwapIntervalEXT == NULL || wglSwapIntervalEXT(swapInterval) == FALSE)
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errOpenGLContext, "Failed to set swap interval");
+}
+#endif
+
+RGFW_bool RGFW_createUTF8FromWideStringWin32(const WCHAR* source, char* output, size_t max) {
+ i32 size = 0;
+ if (source == NULL) {
+ return RGFW_FALSE;
+ }
+ size = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL);
+ if (!size) {
+ return RGFW_FALSE;
+ }
+
+ if (size > (i32)max)
+ size = (i32)max;
+
+ if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, output, size, NULL, NULL)) {
+ return RGFW_FALSE;
+ }
+
+ output[size] = 0;
+ return RGFW_TRUE;
+}
+
+#ifdef RGFW_WEBGPU
+WGPUSurface RGFW_window_createSurface_WebGPU(RGFW_window* window, WGPUInstance instance) {
+ WGPUSurfaceDescriptor surfaceDesc = {0};
+ WGPUSurfaceSourceWindowsHWND fromHwnd = {0};
+ fromHwnd.chain.sType = WGPUSType_SurfaceSourceWindowsHWND;
+ fromHwnd.hwnd = window->src.window; /* Get HWND from RGFW window source */
+ if (!fromHwnd.hwnd) {
+ fprintf(stderr, "RGFW Error: HWND is NULL for Windows window.\n");
+ return NULL;
+ }
+ fromHwnd.hinstance = GetModuleHandle(NULL); /* Get current process HINSTANCE */
+
+ surfaceDesc.nextInChain = (WGPUChainedStruct*)&fromHwnd.chain;
+ return wgpuInstanceCreateSurface(instance, &surfaceDesc);
+}
+#endif
+
+#endif /* RGFW_WINDOWS */
+
+/*
+ End of Windows defines
+*/
+
+
+
+/*
+
+ Start of MacOS defines
+
+
+*/
+
+#if defined(RGFW_MACOS)
+/*
+ based on silicon.h
+ start of cocoa wrapper
+*/
+
+#include <CoreGraphics/CoreGraphics.h>
+#include <ApplicationServices/ApplicationServices.h>
+#include <objc/runtime.h>
+#include <objc/message.h>
+#include <mach/mach_time.h>
+#include <CoreVideo/CoreVideo.h>
+
+#ifndef __OBJC__
+typedef CGRect NSRect;
+typedef CGPoint NSPoint;
+typedef CGSize NSSize;
+
+typedef const char* NSPasteboardType;
+typedef unsigned long NSUInteger;
+typedef long NSInteger;
+typedef NSInteger NSModalResponse;
+
+typedef enum NSApplicationActivationPolicy {
+ NSApplicationActivationPolicyRegular,
+ NSApplicationActivationPolicyAccessory,
+ NSApplicationActivationPolicyProhibited
+} NSApplicationActivationPolicy;
+
+typedef RGFW_ENUM(u32, NSBackingStoreType) {
+ NSBackingStoreRetained = 0,
+ NSBackingStoreNonretained = 1,
+ NSBackingStoreBuffered = 2
+};
+
+typedef RGFW_ENUM(u32, NSWindowStyleMask) {
+ NSWindowStyleMaskBorderless = 0,
+ NSWindowStyleMaskTitled = 1 << 0,
+ NSWindowStyleMaskClosable = 1 << 1,
+ NSWindowStyleMaskMiniaturizable = 1 << 2,
+ NSWindowStyleMaskResizable = 1 << 3,
+ NSWindowStyleMaskTexturedBackground = 1 << 8, /* deprecated */
+ NSWindowStyleMaskUnifiedTitleAndToolbar = 1 << 12,
+ NSWindowStyleMaskFullScreen = 1 << 14,
+ NSWindowStyleMaskFullSizeContentView = 1 << 15,
+ NSWindowStyleMaskUtilityWindow = 1 << 4,
+ NSWindowStyleMaskDocModalWindow = 1 << 6,
+ NSWindowStyleMaskNonactivatingpanel = 1 << 7,
+ NSWindowStyleMaskHUDWindow = 1 << 13
+};
+
+#define NSPasteboardTypeString "public.utf8-plain-text"
+
+typedef RGFW_ENUM(i32, NSDragOperation) {
+ NSDragOperationNone = 0,
+ NSDragOperationCopy = 1,
+ NSDragOperationLink = 2,
+ NSDragOperationGeneric = 4,
+ NSDragOperationPrivate = 8,
+ NSDragOperationMove = 16,
+ NSDragOperationDelete = 32,
+ NSDragOperationEvery = (int)ULONG_MAX
+};
+
+typedef RGFW_ENUM(NSInteger, NSOpenGLContextParameter) {
+ NSOpenGLContextParameterSwapInterval = 222, /* 1 param. 0 -> Don't sync, 1 -> Sync to vertical retrace */
+ NSOpenGLContextParametectxaceOrder = 235, /* 1 param. 1 -> Above Window (default), -1 -> Below Window */
+ NSOpenGLContextParametectxaceOpacity = 236, /* 1 param. 1-> Surface is opaque (default), 0 -> non-opaque */
+ NSOpenGLContextParametectxaceBackingSize = 304, /* 2 params. Width/height of surface backing size */
+ NSOpenGLContextParameterReclaimResources = 308, /* 0 params. */
+ NSOpenGLContextParameterCurrentRendererID = 309, /* 1 param. Retrieves the current renderer ID */
+ NSOpenGLContextParameterGPUVertexProcessing = 310, /* 1 param. Currently processing vertices with GPU (get) */
+ NSOpenGLContextParameterGPUFragmentProcessing = 311, /* 1 param. Currently processing fragments with GPU (get) */
+ NSOpenGLContextParameterHasDrawable = 314, /* 1 param. Boolean returned if drawable is attached */
+ NSOpenGLContextParameterMPSwapsInFlight = 315, /* 1 param. Max number of swaps queued by the MP GL engine */
+
+ NSOpenGLContextParameterSwapRectangle API_DEPRECATED("", macos(10.0, 10.14)) = 200, /* 4 params. Set or get the swap rectangle {x, y, w, h} */
+ NSOpenGLContextParameterSwapRectangleEnable API_DEPRECATED("", macos(10.0, 10.14)) = 201, /* Enable or disable the swap rectangle */
+ NSOpenGLContextParameterRasterizationEnable API_DEPRECATED("", macos(10.0, 10.14)) = 221, /* Enable or disable all rasterization */
+ NSOpenGLContextParameterStateValidation API_DEPRECATED("", macos(10.0, 10.14)) = 301, /* Validate state for multi-screen functionality */
+ NSOpenGLContextParametectxaceSurfaceVolatile API_DEPRECATED("", macos(10.0, 10.14)) = 306, /* 1 param. Surface volatile state */
+};
+
+typedef RGFW_ENUM(NSInteger, NSWindowButton) {
+ NSWindowCloseButton = 0,
+ NSWindowMiniaturizeButton = 1,
+ NSWindowZoomButton = 2,
+ NSWindowToolbarButton = 3,
+ NSWindowDocumentIconButton = 4,
+ NSWindowDocumentVersionsButton = 6,
+ NSWindowFullScreenButton = 7,
+};
+
+#define NSPasteboardTypeURL "public.url"
+#define NSPasteboardTypeFileURL "public.file-url"
+#define NSTrackingMouseEnteredAndExited 0x01
+#define NSTrackingMouseMoved 0x02
+#define NSTrackingCursorUpdate 0x04
+#define NSTrackingActiveWhenFirstResponder 0x10
+#define NSTrackingActiveInKeyWindow 0x20
+#define NSTrackingActiveInActiveApp 0x40
+#define NSTrackingActiveAlways 0x80
+#define NSTrackingAssumeInside 0x100
+#define NSTrackingInVisibleRect 0x200
+#define NSTrackingEnabledDuringMouseDrag 0x400
+enum {
+ NSOpenGLPFAAllRenderers = 1, /* choose from all available renderers */
+ NSOpenGLPFATripleBuffer = 3, /* choose a triple buffered pixel format */
+ NSOpenGLPFADoubleBuffer = 5, /* choose a double buffered pixel format */
+ NSOpenGLPFAAuxBuffers = 7, /* number of aux buffers */
+ NSOpenGLPFAColorSize = 8, /* number of color buffer bits */
+ NSOpenGLPFAAlphaSize = 11, /* number of alpha component bits */
+ NSOpenGLPFADepthSize = 12, /* number of depth buffer bits */
+ NSOpenGLPFAStencilSize = 13, /* number of stencil buffer bits */
+ NSOpenGLPFAAccumSize = 14, /* number of accum buffer bits */
+ NSOpenGLPFAMinimumPolicy = 51, /* never choose smaller buffers than requested */
+ NSOpenGLPFAMaximumPolicy = 52, /* choose largest buffers of type requested */
+ NSOpenGLPFASampleBuffers = 55, /* number of multi sample buffers */
+ NSOpenGLPFASamples = 56, /* number of samples per multi sample buffer */
+ NSOpenGLPFAAuxDepthStencil = 57, /* each aux buffer has its own depth stencil */
+ NSOpenGLPFAColorFloat = 58, /* color buffers store floating point pixels */
+ NSOpenGLPFAMultisample = 59, /* choose multisampling */
+ NSOpenGLPFASupersample = 60, /* choose supersampling */
+ NSOpenGLPFASampleAlpha = 61, /* request alpha filtering */
+ NSOpenGLPFARendererID = 70, /* request renderer by ID */
+ NSOpenGLPFANoRecovery = 72, /* disable all failure recovery systems */
+ NSOpenGLPFAAccelerated = 73, /* choose a hardware accelerated renderer */
+ NSOpenGLPFAClosestPolicy = 74, /* choose the closest color buffer to request */
+ NSOpenGLPFABackingStore = 76, /* back buffer contents are valid after swap */
+ NSOpenGLPFAScreenMask = 84, /* bit mask of supported physical screens */
+ NSOpenGLPFAAllowOfflineRenderers = 96, /* allow use of offline renderers */
+ NSOpenGLPFAAcceleratedCompute = 97, /* choose a hardware accelerated compute device */
+ NSOpenGLPFAOpenGLProfile = 99, /* specify an OpenGL Profile to use */
+ NSOpenGLProfileVersionLegacy = 0x1000, /* The requested profile is a legacy (pre-OpenGL 3.0) profile. */
+ NSOpenGLProfileVersion3_2Core = 0x3200, /* The 3.2 Profile of OpenGL */
+ NSOpenGLProfileVersion4_1Core = 0x3200, /* The 4.1 profile of OpenGL */
+ NSOpenGLPFAVirtualScreenCount = 128, /* number of virtual screens in this format */
+ NSOpenGLPFAStereo = 6,
+ NSOpenGLPFAOffScreen = 53,
+ NSOpenGLPFAFullScreen = 54,
+ NSOpenGLPFASingleRenderer = 71,
+ NSOpenGLPFARobust = 75,
+ NSOpenGLPFAMPSafe = 78,
+ NSOpenGLPFAWindow = 80,
+ NSOpenGLPFAMultiScreen = 81,
+ NSOpenGLPFACompliant = 83,
+ NSOpenGLPFAPixelBuffer = 90,
+ NSOpenGLPFARemotePixelBuffer = 91,
+};
+
+typedef RGFW_ENUM(u32, NSEventType) { /* various types of events */
+ NSEventTypeApplicationDefined = 15,
+};
+typedef unsigned long long NSEventMask;
+
+typedef enum NSEventModifierFlags {
+ NSEventModifierFlagCapsLock = 1 << 16,
+ NSEventModifierFlagShift = 1 << 17,
+ NSEventModifierFlagControl = 1 << 18,
+ NSEventModifierFlagOption = 1 << 19,
+ NSEventModifierFlagCommand = 1 << 20,
+ NSEventModifierFlagNumericPad = 1 << 21
+} NSEventModifierFlags;
+
+typedef RGFW_ENUM(NSUInteger, NSBitmapFormat) {
+ NSBitmapFormatAlphaFirst = 1 << 0, /* 0 means is alpha last (RGBA, CMYKA, etc.) */
+ NSBitmapFormatAlphaNonpremultiplied = 1 << 1, /* 0 means is premultiplied */
+ NSBitmapFormatFloatingpointSamples = 1 << 2, /* 0 is integer */
+
+ NSBitmapFormatSixteenBitLittleEndian = (1 << 8),
+ NSBitmapFormatThirtyTwoBitLittleEndian = (1 << 9),
+ NSBitmapFormatSixteenBitBigEndian = (1 << 10),
+ NSBitmapFormatThirtyTwoBitBigEndian = (1 << 11)
+};
+
+#else
+#import <AppKit/AppKit.h>
+#include <Foundation/Foundation.h>
+#endif /* notdef __OBJC__ */
+
+#ifdef __arm64__
+ /* ARM just uses objc_msgSend */
+#define abi_objc_msgSend_stret objc_msgSend
+#define abi_objc_msgSend_fpret objc_msgSend
+#else /* __i386__ */
+ /* x86 just uses abi_objc_msgSend_fpret and (NSColor *)objc_msgSend_id respectively */
+#define abi_objc_msgSend_stret objc_msgSend_stret
+#define abi_objc_msgSend_fpret objc_msgSend_fpret
+#endif
+
+#define NSAlloc(nsclass) objc_msgSend_id((id)nsclass, sel_registerName("alloc"))
+#define objc_msgSend_bool(x, y) ((BOOL (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y)
+#define objc_msgSend_void(x, y) ((void (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y)
+#define objc_msgSend_void_id(x, y, z) ((void (*)(id, SEL, id))objc_msgSend) ((id)x, (SEL)y, (id)z)
+#define objc_msgSend_uint(x, y) ((NSUInteger (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y)
+#define objc_msgSend_void_bool(x, y, z) ((void (*)(id, SEL, BOOL))objc_msgSend) ((id)(x), (SEL)y, (BOOL)z)
+#define objc_msgSend_bool_void(x, y) ((BOOL (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y)
+#define objc_msgSend_void_SEL(x, y, z) ((void (*)(id, SEL, SEL))objc_msgSend) ((id)(x), (SEL)y, (SEL)z)
+#define objc_msgSend_id(x, y) ((id (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y)
+#define objc_msgSend_id_id(x, y, z) ((id (*)(id, SEL, id))objc_msgSend) ((id)(x), (SEL)y, (id)z)
+#define objc_msgSend_id_bool(x, y, z) ((BOOL (*)(id, SEL, id))objc_msgSend) ((id)(x), (SEL)y, (id)z)
+#define objc_msgSend_int(x, y, z) ((id (*)(id, SEL, int))objc_msgSend) ((id)(x), (SEL)y, (int)z)
+#define objc_msgSend_arr(x, y, z) ((id (*)(id, SEL, int))objc_msgSend) ((id)(x), (SEL)y, (int)z)
+#define objc_msgSend_ptr(x, y, z) ((id (*)(id, SEL, void*))objc_msgSend) ((id)(x), (SEL)y, (void*)z)
+#define objc_msgSend_class(x, y) ((id (*)(Class, SEL))objc_msgSend) ((Class)(x), (SEL)y)
+#define objc_msgSend_class_char(x, y, z) ((id (*)(Class, SEL, char*))objc_msgSend) ((Class)(x), (SEL)y, (char*)z)
+
+#define NSRelease(obj) objc_msgSend_void((id)obj, sel_registerName("release"))
+RGFWDEF id NSString_stringWithUTF8String(const char* str);
+id NSString_stringWithUTF8String(const char* str) {
+ return ((id(*)(id, SEL, const char*))objc_msgSend) ((id)objc_getClass("NSString"), sel_registerName("stringWithUTF8String:"), str);
+}
+
+const char* NSString_to_char(id str);
+const char* NSString_to_char(id str) {
+ return ((const char* (*)(id, SEL)) objc_msgSend) ((id)(id)str, sel_registerName("UTF8String"));
+}
+
+unsigned char* NSBitmapImageRep_bitmapData(id imageRep);
+unsigned char* NSBitmapImageRep_bitmapData(id imageRep) {
+ return ((unsigned char* (*)(id, SEL))objc_msgSend) ((id)imageRep, sel_registerName("bitmapData"));
+}
+
+id NSBitmapImageRep_initWithBitmapData(unsigned char** planes, NSInteger width, NSInteger height, NSInteger bps, NSInteger spp, bool alpha, bool isPlanar, const char* colorSpaceName, NSBitmapFormat bitmapFormat, NSInteger rowBytes, NSInteger pixelBits);
+id NSBitmapImageRep_initWithBitmapData(unsigned char** planes, NSInteger width, NSInteger height, NSInteger bps, NSInteger spp, bool alpha, bool isPlanar, const char* colorSpaceName, NSBitmapFormat bitmapFormat, NSInteger rowBytes, NSInteger pixelBits) {
+ SEL func = sel_registerName("initWithBitmapDataPlanes:pixelsWide:pixelsHigh:bitsPerSample:samplesPerPixel:hasAlpha:isPlanar:colorSpaceName:bitmapFormat:bytesPerRow:bitsPerPixel:");
+
+ return (id) ((id(*)(id, SEL, unsigned char**, NSInteger, NSInteger, NSInteger, NSInteger, bool, bool, id, NSBitmapFormat, NSInteger, NSInteger))objc_msgSend)
+ (NSAlloc((id)objc_getClass("NSBitmapImageRep")), func, planes, width, height, bps, spp, alpha, isPlanar, NSString_stringWithUTF8String(colorSpaceName), bitmapFormat, rowBytes, pixelBits);
+}
+
+id NSColor_colorWithSRGB(CGFloat red, CGFloat green, CGFloat blue, CGFloat alpha);
+id NSColor_colorWithSRGB(CGFloat red, CGFloat green, CGFloat blue, CGFloat alpha) {
+ Class nsclass = objc_getClass("NSColor");
+ SEL func = sel_registerName("colorWithSRGBRed:green:blue:alpha:");
+ return ((id(*)(id, SEL, CGFloat, CGFloat, CGFloat, CGFloat))objc_msgSend)
+ ((id)nsclass, func, red, green, blue, alpha);
+}
+
+id NSPasteboard_generalPasteboard(void);
+id NSPasteboard_generalPasteboard(void) {
+ return (id) objc_msgSend_id((id)objc_getClass("NSPasteboard"), sel_registerName("generalPasteboard"));
+}
+
+id* cstrToNSStringArray(char** strs, size_t len);
+id* cstrToNSStringArray(char** strs, size_t len) {
+ static id nstrs[6];
+ size_t i;
+ for (i = 0; i < len; i++)
+ nstrs[i] = NSString_stringWithUTF8String(strs[i]);
+
+ return nstrs;
+}
+
+const char* NSPasteboard_stringForType(id pasteboard, NSPasteboardType dataType, size_t* len);
+const char* NSPasteboard_stringForType(id pasteboard, NSPasteboardType dataType, size_t* len) {
+ SEL func = sel_registerName("stringForType:");
+ id nsstr = NSString_stringWithUTF8String((const char*)dataType);
+ id nsString = ((id(*)(id, SEL, id))objc_msgSend)(pasteboard, func, nsstr);
+ const char* str = NSString_to_char(nsString);
+ if (len != NULL)
+ *len = (size_t)((NSUInteger(*)(id, SEL, int))objc_msgSend)(nsString, sel_registerName("maximumLengthOfBytesUsingEncoding:"), 4);
+ return str;
+}
+
+id c_array_to_NSArray(void* array, size_t len);
+id c_array_to_NSArray(void* array, size_t len) {
+ return ((id (*)(id, SEL, void*, NSUInteger))objc_msgSend) (NSAlloc(objc_getClass("NSArray")), sel_registerName("initWithObjects:count:"), array, len);
+}
+
+
+void NSregisterForDraggedTypes(id view, NSPasteboardType* newTypes, size_t len);
+void NSregisterForDraggedTypes(id view, NSPasteboardType* newTypes, size_t len) {
+ id* ntypes = cstrToNSStringArray((char**)newTypes, len);
+
+ id array = c_array_to_NSArray(ntypes, len);
+ objc_msgSend_void_id(view, sel_registerName("registerForDraggedTypes:"), array);
+ NSRelease(array);
+}
+
+NSInteger NSPasteBoard_declareTypes(id pasteboard, NSPasteboardType* newTypes, size_t len, void* owner);
+NSInteger NSPasteBoard_declareTypes(id pasteboard, NSPasteboardType* newTypes, size_t len, void* owner) {
+ id* ntypes = cstrToNSStringArray((char**)newTypes, len);
+
+ SEL func = sel_registerName("declareTypes:owner:");
+
+ id array = c_array_to_NSArray(ntypes, len);
+
+ NSInteger output = ((NSInteger(*)(id, SEL, id, void*))objc_msgSend)
+ (pasteboard, func, array, owner);
+ NSRelease(array);
+
+ return output;
+}
+
+#define NSRetain(obj) objc_msgSend_void((id)obj, sel_registerName("retain"))
+
+/*
+ End of cocoa wrapper
+*/
+
+static id RGFW__osxCustomInitWithRGFWWindow(id self, SEL _cmd, RGFW_window* win) {
+ RGFW_UNUSED(_cmd);
+ struct objc_super s = { self, class_getSuperclass(object_getClass(self)) };
+ self = ((id (*)(struct objc_super*, SEL))objc_msgSendSuper)(&s, sel_registerName("init"));
+
+ if (self != nil) {
+ object_setInstanceVariable(self, "RGFW_window", win);
+ object_setInstanceVariable(self, "trackingArea", nil);
+
+ object_setInstanceVariable(
+ self, "markedText",
+ ((id (*)(id, SEL))objc_msgSend)(
+ ((id (*)(Class, SEL))objc_msgSend)(objc_getClass("NSMutableAttributedString"), sel_registerName("alloc")),
+ sel_registerName("init")
+ )
+ );
+
+ ((void (*)(id, SEL))objc_msgSend)(self, sel_registerName("updateTrackingAreas"));
+
+ ((void (*)(id, SEL, id))objc_msgSend)(
+ self, sel_registerName("registerForDraggedTypes:"),
+ ((id (*)(Class, SEL, id))objc_msgSend)(
+ objc_getClass("NSArray"),
+ sel_registerName("arrayWithObject:"),
+ ((id (*)(Class, SEL, const char*))objc_msgSend)(
+ objc_getClass("NSString"),
+ sel_registerName("stringWithUTF8String:"),
+ "public.url"
+ )
+ )
+ );
+ }
+
+ return self;
+}
+
+static u32 RGFW_OnClose(id self) {
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, (const char*)"RGFW_window", (void**)&win);
+ if (win == NULL)
+ return true;
+
+ RGFW_window_setShouldClose(win, RGFW_TRUE);
+ RGFW_eventQueuePushEx(e.type = RGFW_quit; e.common.win = win);
+ RGFW_windowQuitCallback(win);
+
+ return false;
+}
+
+/* NOTE(EimaMei): Fixes the constant clicking when the app is running under a terminal. */
+static bool RGFW__osxAcceptsFirstResponder(void) { return true; }
+static bool RGFW__osxPerformKeyEquivalent(id event) { RGFW_UNUSED(event); return true; }
+
+static NSDragOperation RGFW__osxDraggingEntered(id self, SEL sel, id sender) {
+ RGFW_UNUSED(sender); RGFW_UNUSED(self); RGFW_UNUSED(sel);
+
+ return NSDragOperationCopy;
+}
+static NSDragOperation RGFW__osxDraggingUpdated(id self, SEL sel, id sender) {
+ RGFW_UNUSED(sel);
+
+ RGFW_window* win = NULL;
+
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL || (!(win->internal.flags & RGFW_windowAllowDND)))
+ return 0;
+ if (!(win->internal.enabledEvents & RGFW_dataDragFlag)) return NSDragOperationCopy;
+
+ NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(sender, sel_registerName("draggingLocation"));
+ RGFW_eventQueuePushEx(e.type = RGFW_dataDrag;
+ e.mouse.x = (i32)p.x; e.mouse.y = (i32)(win->h - p.y);
+ e.common.win = win);
+
+ _RGFW->windowState.win = win;
+ _RGFW->windowState.dataDragging = RGFW_TRUE;
+ _RGFW->windowState.dropX = (i32)p.x;
+ _RGFW->windowState.dropY = (i32)(win->h - p.y);
+
+ RGFW_dataDragCallback(win, (i32) p.x, (i32) (win->h - p.y));
+ return NSDragOperationCopy;
+}
+static bool RGFW__osxPrepareForDragOperation(id self) {
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL || (!(win->internal.enabledEvents & RGFW_dataDropFlag)))
+ return true;
+
+ if (!(win->internal.flags & RGFW_windowAllowDND)) {
+ return false;
+ }
+
+ return true;
+}
+
+void RGFW__osxDraggingEnded(id self, SEL sel, id sender);
+void RGFW__osxDraggingEnded(id self, SEL sel, id sender) { RGFW_UNUSED(sender); RGFW_UNUSED(self); RGFW_UNUSED(sel); return; }
+
+static bool RGFW__osxPerformDragOperation(id self, SEL sel, id sender) {
+ RGFW_UNUSED(sender); RGFW_UNUSED(self); RGFW_UNUSED(sel);
+
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+
+ if (win == NULL || (!(win->internal.enabledEvents & RGFW_dataDropFlag)))
+ return false;
+
+ /* id pasteBoard = objc_msgSend_id(sender, sel_registerName("draggingPasteboard")); */
+
+ id pasteBoard = objc_msgSend_id(sender, sel_registerName("draggingPasteboard"));
+
+ /* Get the types of data available on the pasteboard */
+ id types = objc_msgSend_id(pasteBoard, sel_registerName("types"));
+
+ /* Get the string type for file URLs */
+ id fileURLsType = objc_msgSend_class_char(objc_getClass("NSString"), sel_registerName("stringWithUTF8String:"), "NSFilenamesPboardType");
+
+ /* Check if the pasteboard contains file URLs */
+ if (objc_msgSend_id_bool(types, sel_registerName("containsObject:"), fileURLsType) == 0) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errClipboard, "No files found on the pasteboard.");
+ return 0;
+ }
+
+ id fileURLs = objc_msgSend_id_id(pasteBoard, sel_registerName("propertyListForType:"), fileURLsType);
+ int count = ((int (*)(id, SEL))objc_msgSend)(fileURLs, sel_registerName("count"));
+
+ if (count == 0)
+ return 0;
+
+ RGFW_event event;
+ event.drop.files = (char**)(void*)_RGFW->files;
+
+ u32 i;
+ for (i = 0; i < (u32)count; i++) {
+ id fileURL = objc_msgSend_arr(fileURLs, sel_registerName("objectAtIndex:"), i);
+ const char *filePath = ((const char* (*)(id, SEL))objc_msgSend)(fileURL, sel_registerName("UTF8String"));
+ RGFW_STRNCPY(event.drop.files[i], filePath, RGFW_MAX_PATH - 1);
+ event.drop.files[i][RGFW_MAX_PATH - 1] = '\0';
+ }
+
+ event.drop.count = (size_t)count;
+ RGFW_eventQueuePushEx(e.type = RGFW_dataDrop;
+ e.drop.count = (size_t)count;
+ e.drop.files = event.drop.files;
+ e.common.win = win);
+
+ _RGFW->windowState.win = win;
+ _RGFW->windowState.dataDrop = RGFW_TRUE;
+ _RGFW->windowState.filesCount = event.drop.count;
+ RGFW_dataDropCallback(win, event.drop.files, event.drop.count);
+
+ return false;
+}
+
+#ifndef RGFW_NO_IOKIT
+#include <IOKit/IOKitLib.h>
+
+u32 RGFW_osx_getFallbackRefreshRate(CGDirectDisplayID displayID);
+u32 RGFW_osx_getFallbackRefreshRate(CGDirectDisplayID displayID) {
+ u32 refreshRate = 0;
+ io_iterator_t it;
+ io_service_t service;
+ CFNumberRef indexRef, clockRef, countRef;
+ u32 clock, count;
+
+#ifdef kIOMainPortDefault
+ if (IOServiceGetMatchingServices(kIOMainPortDefault, IOServiceMatching("IOFramebuffer"), &it) != 0)
+#elif defined(kIOMasterPortDefault)
+ if (IOServiceGetMatchingServices(kIOMainPortDefault, IOServiceMatching("IOFramebuffer"), &it) != 0)
+#endif
+ return RGFW_FALSE;
+
+ while ((service = IOIteratorNext(it)) != 0) {
+ u32 index;
+ indexRef = (CFNumberRef)IORegistryEntryCreateCFProperty(service, CFSTR("IOFramebufferOpenGLIndex"), kCFAllocatorDefault, kNilOptions);
+ if (indexRef == 0) continue;
+
+ if (CFNumberGetValue(indexRef, kCFNumberIntType, &index) && CGOpenGLDisplayMaskToDisplayID(1 << index) == displayID) {
+ CFRelease(indexRef);
+ break;
+ }
+
+ CFRelease(indexRef);
+ }
+
+ if (service) {
+ clockRef = (CFNumberRef)IORegistryEntryCreateCFProperty(service, CFSTR("IOFBCurrentPixelClock"), kCFAllocatorDefault, kNilOptions);
+ if (clockRef) {
+ if (CFNumberGetValue(clockRef, kCFNumberIntType, &clock) && clock) {
+ countRef = (CFNumberRef)IORegistryEntryCreateCFProperty(service, CFSTR("IOFBCurrentPixelCount"), kCFAllocatorDefault, kNilOptions);
+ if (countRef && CFNumberGetValue(countRef, kCFNumberIntType, &count) && count) {
+ float rate = (float)((double)clock / (double) count);
+ refreshRate = (u32)RGFW_ROUND(rate);
+ CFRelease(countRef);
+ }
+ }
+ CFRelease(clockRef);
+ }
+ }
+
+ IOObjectRelease(it);
+ return refreshRate;
+}
+#endif
+
+void RGFW_moveToMacOSResourceDir(void) {
+ char resourcesPath[256];
+
+ CFBundleRef bundle = CFBundleGetMainBundle();
+ if (!bundle)
+ return;
+
+ CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle);
+ CFStringRef last = CFURLCopyLastPathComponent(resourcesURL);
+
+ if (
+ CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo ||
+ CFURLGetFileSystemRepresentation(resourcesURL, true, (u8*) resourcesPath, 255) == 0
+ ) {
+ CFRelease(last);
+ CFRelease(resourcesURL);
+ return;
+ }
+
+ CFRelease(last);
+ CFRelease(resourcesURL);
+
+ chdir(resourcesPath);
+}
+
+
+static void RGFW__osxWindowDeminiaturize(id self, SEL sel) {
+ RGFW_UNUSED(sel);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL) return;
+
+ win->internal.flags |= RGFW_windowMinimize;
+ if (!(win->internal.enabledEvents & RGFW_windowMinimizedFlag)) return;
+ RGFW_eventQueuePushEx(e.type = RGFW_windowRestored; e.common.win = win);
+ RGFW_windowRestoredCallback(win, win->x, win->y, win->w, win->h);
+
+}
+static void RGFW__osxWindowMiniaturize(id self, SEL sel) {
+ RGFW_UNUSED(sel);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL) return;
+
+ win->internal.flags &= ~(u32)RGFW_windowMinimize;
+ if (!(win->internal.enabledEvents & RGFW_windowMinimizedFlag)) return;
+ RGFW_eventQueuePushEx(e.type = RGFW_windowMinimized; e.common.win = win);
+ RGFW_windowMinimizedCallback(win);
+
+}
+
+static void RGFW__osxWindowBecameKey(id self, SEL sel) {
+ RGFW_UNUSED(sel);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL) return;
+
+ if ((win->internal.rawMouse) && win == _RGFW->mouseOwner) {
+ RGFW_window_setRawMouseMode(win, RGFW_TRUE);
+ }
+
+ win->internal.inFocus = RGFW_TRUE;
+ if (!(win->internal.enabledEvents & RGFW_focusInFlag)) return;
+
+ RGFW_eventQueuePushEx(e.type = RGFW_focusIn; e.common.win = win);
+ RGFW_focusCallback(win, RGFW_TRUE);
+}
+
+static void RGFW__osxWindowResignKey(id self, SEL sel) {
+ RGFW_UNUSED(sel);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL) return;
+
+ if ((win->internal.rawMouse) && win == _RGFW->mouseOwner) {
+ RGFW_window_setRawMouseMode(win, RGFW_FALSE);
+ win->internal.rawMouse = RGFW_TRUE;
+ _RGFW->mouseOwner = win;
+ }
+
+ RGFW_window_focusLost(win);
+ if (!(win->internal.enabledEvents & RGFW_focusOutFlag)) return;
+
+ RGFW_eventQueuePushEx(e.type = RGFW_focusOut; e.common.win = win);
+ RGFW_focusCallback(win, RGFW_FALSE);
+}
+
+static void RGFW__osxDidWindowResize(id self, SEL _cmd, id notification) {
+ RGFW_UNUSED(_cmd); RGFW_UNUSED(notification);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL) return;
+
+ NSRect frame;
+ if (win->src.view) frame = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.view, sel_registerName("frame"));
+ else return;
+
+ if (frame.size.width == 0 || frame.size.height == 0) return;
+ win->w = (i32)frame.size.width;
+ win->h = (i32)frame.size.height;
+
+ RGFW_monitor mon = RGFW_window_getMonitor(win);
+ if ((i32)mon.mode.w == win->w && (i32)mon.mode.h - 102 <= win->h) {
+ win->internal.flags |= RGFW_windowMaximize;
+ if (!(win->internal.enabledEvents & RGFW_windowMaximizedFlag)) return;
+ RGFW_eventQueuePushEx(e.type = RGFW_windowMaximized; e.common.win = win);
+ RGFW_windowMaximizedCallback(win, 0, 0, win->w, win->h);
+ } else if (win->internal.flags & RGFW_windowMaximize) {
+ win->internal.flags &= ~(u32)RGFW_windowMaximize;
+ if (!(win->internal.enabledEvents & RGFW_windowRestoredFlag)) return;
+ RGFW_eventQueuePushEx(e.type = RGFW_windowRestored; e.common.win = win);
+ RGFW_windowRestoredCallback(win, win->x, win->y, win->w, win->h);
+
+ }
+
+ if (!(win->internal.enabledEvents & RGFW_windowResizedFlag)) return;
+
+ RGFW_eventQueuePushEx(e.type = RGFW_windowResized; e.common.win = win);
+ RGFW_windowResizedCallback(win, win->w, win->h);
+}
+
+static void RGFW__osxWindowMove(id self, SEL sel) {
+ RGFW_UNUSED(sel);
+
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL) return;
+
+ NSRect frame = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.window, sel_registerName("frame"));
+ win->x = (i32) frame.origin.x;
+ win->y = (i32) frame.origin.y;
+
+ if (!(win->internal.enabledEvents & RGFW_windowMovedFlag)) return;
+ RGFW_eventQueuePushEx(e.type = RGFW_windowMoved; e.common.win = win);
+ RGFW_windowMovedCallback(win, win->x, win->y);
+}
+
+static void RGFW__osxViewDidChangeBackingProperties(id self, SEL _cmd) {
+ RGFW_UNUSED(_cmd);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL || !(win->internal.enabledEvents & RGFW_scaleUpdatedFlag)) return;
+
+ RGFW_monitor mon = RGFW_window_getMonitor(win);
+ RGFW_scaleUpdatedCallback(win, mon.scaleX, mon.scaleY);
+ RGFW_eventQueuePushEx(e.type = RGFW_scaleUpdated; e.scale.x = mon.scaleX; e.scale.y = mon.scaleY ; e.common.win = win);
+}
+
+static BOOL RGFW__osxWantsUpdateLayer(id self, SEL _cmd) { RGFW_UNUSED(self); RGFW_UNUSED(_cmd); return YES; }
+
+static void RGFW__osxUpdateLayer(id self, SEL _cmd) {
+ RGFW_UNUSED(self); RGFW_UNUSED(_cmd);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL || !(win->internal.enabledEvents & RGFW_windowRefreshFlag)) return;
+ RGFW_windowRefreshCallback(win);
+}
+
+static void RGFW__osxDrawRect(id self, SEL _cmd, CGRect rect) {
+ RGFW_UNUSED(rect); RGFW_UNUSED(_cmd);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL || !(win->internal.enabledEvents & RGFW_scaleUpdatedFlag)) return;
+
+ RGFW_eventQueuePushEx(e.type = RGFW_windowRefresh; e.common.win = win);
+ RGFW_windowRefreshCallback(win);
+}
+
+static void RGFW__osxMouseEntered(id self, SEL _cmd, id event) {
+ RGFW_UNUSED(_cmd);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL || !(win->internal.enabledEvents & RGFW_mouseEnterFlag)) return;
+
+ win->internal.mouseInside = RGFW_TRUE;
+ _RGFW->windowState.win = win;
+ _RGFW->windowState.mouseEnter = RGFW_TRUE;
+
+ RGFW_event e;
+ e.type = RGFW_mouseEnter;
+ NSPoint p = ((NSPoint(*)(id, SEL))objc_msgSend)(event, sel_registerName("locationInWindow"));
+ e.mouse.x = (i32)p.x;
+ e.mouse.y = (i32)(win->h - p.y);
+ e.common.win = win;
+
+ RGFW_eventQueuePush(&e);
+ RGFW_mouseNotifyCallback(win, e.mouse.x, e.mouse.y, 1);
+}
+
+static void RGFW__osxMouseExited(id self, SEL _cmd, id event) {
+ RGFW_UNUSED(_cmd); RGFW_UNUSED(event);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL || !(win->internal.enabledEvents & RGFW_mouseLeaveFlag)) return;
+
+
+ win->internal.mouseInside = RGFW_FALSE;
+ _RGFW->windowState.winLeave = win;
+ _RGFW->windowState.mouseLeave = RGFW_TRUE;
+
+ RGFW_event e;
+ e.type = RGFW_mouseLeave;
+ e.mouse.x = 0;
+ e.mouse.y = 0;
+ e.common.win = win;
+
+ RGFW_eventQueuePush(&e);
+ RGFW_mouseNotifyCallback(win, e.mouse.x, e.mouse.y, 0);
+}
+
+static void RGFW__osxKeyDown(id self, SEL _cmd, id event) {
+ RGFW_UNUSED(_cmd);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL || !(win->internal.enabledEvents & RGFW_keyPressedFlag)) return;
+
+ RGFW_event e;
+ u32 key = (u16)((u32(*)(id, SEL))objc_msgSend)(event, sel_registerName("keyCode"));
+ u32 mappedKey = (u32)*(((char*)(const char*)NSString_to_char(((id(*)(id, SEL))objc_msgSend)(event, sel_registerName("charactersIgnoringModifiers")))));
+ if ((u8)mappedKey == 239) mappedKey = 0;
+
+ e.key.sym = (u8)mappedKey;
+ e.key.value = (u8)RGFW_apiKeyToRGFW(key);
+ _RGFW->keyboard[e.key.value].prev = _RGFW->keyboard[e.key.value].current;
+ e.type = RGFW_keyPressed;
+ e.key.repeat = RGFW_window_isKeyPressed(win, e.key.value);
+ _RGFW->keyboard[e.key.value].current = 1;
+ e.common.win = win;
+
+ RGFW_eventQueuePush(&e);
+ RGFW_keyCallback(win, e.key.value, e.key.sym, win->internal.mod, e.key.repeat, 1);
+}
+
+static void RGFW__osxKeyUp(id self, SEL _cmd, id event) {
+ RGFW_UNUSED(_cmd);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL || !(win->internal.enabledEvents & RGFW_keyReleasedFlag)) return;
+
+ RGFW_event e;
+ u32 key = (u16)((u32(*)(id, SEL))objc_msgSend)(event, sel_registerName("keyCode"));
+ u32 mappedKey = (u32)*(((char*)(const char*)NSString_to_char(((id(*)(id, SEL))objc_msgSend)(event, sel_registerName("charactersIgnoringModifiers")))));
+ if ((u8)mappedKey == 239) mappedKey = 0;
+
+ e.key.sym = (u8)mappedKey;
+ e.key.value = (u8)RGFW_apiKeyToRGFW(key);
+ _RGFW->keyboard[e.key.value].prev = _RGFW->keyboard[e.key.value].current;
+ e.type = RGFW_keyReleased;
+ e.key.repeat = RGFW_window_isKeyDown(win, (u8)e.key.value);
+ _RGFW->keyboard[e.key.value].current = 0;
+ e.common.win = win;
+
+ RGFW_eventQueuePush(&e);
+ RGFW_keyCallback(win, e.key.value, e.key.sym, win->internal.mod, e.key.repeat, 0);
+}
+
+static void RGFW__osxFlagsChanged(id self, SEL _cmd, id event) {
+ RGFW_UNUSED(_cmd);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL) return;
+
+ RGFW_event e;
+ u32 flags = (u32)((u32(*)(id, SEL))objc_msgSend)(event, sel_registerName("modifierFlags"));
+ RGFW_updateKeyModsEx(win,
+ ((u32)(flags & NSEventModifierFlagCapsLock) % 255),
+ ((flags & NSEventModifierFlagNumericPad) % 255),
+ ((flags & NSEventModifierFlagControl) % 255),
+ ((flags & NSEventModifierFlagOption) % 255),
+ ((flags & NSEventModifierFlagShift) % 255),
+ ((flags & NSEventModifierFlagCommand) % 255), 0);
+ u8 i;
+ for (i = 0; i < 9; i++)
+ _RGFW->keyboard[i + RGFW_capsLock].prev = _RGFW->keyboard[i + RGFW_capsLock].current;
+
+ for (i = 0; i < 5; i++) {
+ u32 shift = (1 << (i + 16));
+ u32 key = i + RGFW_capsLock;
+ if ((flags & shift) && !RGFW_window_isKeyDown(win, (u8)key)) {
+ _RGFW->keyboard[key].current = 1;
+ if (key != RGFW_capsLock)
+ _RGFW->keyboard[key + 4].current = 1;
+ e.type = RGFW_keyPressed;
+ e.key.value = (u8)key;
+ break;
+ }
+ if (!(flags & shift) && RGFW_window_isKeyDown(win, (u8)key)) {
+ _RGFW->keyboard[key].current = 0;
+ if (key != RGFW_capsLock)
+ _RGFW->keyboard[key + 4].current = 0;
+ e.type = RGFW_keyReleased;
+ e.key.value = (u8)key;
+ break;
+ }
+ }
+ e.key.repeat = RGFW_window_isKeyDown(win, (u8)e.key.value);
+ e.common.win = win;
+
+ if (!(win->internal.enabledEvents & (RGFW_BIT(e.type)))) return;
+ RGFW_eventQueuePush(&e);
+ RGFW_keyCallback(win, e.key.value, e.key.sym, win->internal.mod, e.key.repeat, e.type == RGFW_keyPressed);
+}
+
+static void RGFW__osxMouseMoved(id self, SEL _cmd, id event) {
+ RGFW_UNUSED(_cmd);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL || !(win->internal.enabledEvents & RGFW_windowMovedFlag)) return;
+
+ RGFW_event e;
+ e.type = RGFW_mousePosChanged;
+ NSPoint p = ((NSPoint(*)(id, SEL))objc_msgSend)(event, sel_registerName("locationInWindow"));
+ e.mouse.x = (i32)p.x;
+ e.mouse.y = (i32)(win->h - p.y);
+ p.x = ((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(event, sel_registerName("deltaX"));
+ p.y = ((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(event, sel_registerName("deltaY"));
+ e.mouse.vecX = (float)p.x;
+ e.mouse.vecY = (float)p.y;
+ _RGFW->vectorX = e.mouse.vecX;
+ _RGFW->vectorY = e.mouse.vecY;
+ win->internal.lastMouseX = e.mouse.x;
+ win->internal.lastMouseY = e.mouse.y;
+ e.common.win = win;
+
+ RGFW_eventQueuePush(&e);
+ RGFW_mousePosCallback(win, e.mouse.x, e.mouse.y, e.mouse.vecX, e.mouse.vecY);
+}
+
+static void RGFW__osxMouseDown(id self, SEL _cmd, id event) {
+ RGFW_UNUSED(_cmd);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL || !(win->internal.enabledEvents & RGFW_mouseButtonPressedFlag)) return;
+
+ RGFW_event e;
+ u32 buttonNumber = (u32)((u32(*)(id, SEL))objc_msgSend)(event, sel_registerName("buttonNumber"));
+ switch (buttonNumber) {
+ case 0: e.button.value = RGFW_mouseLeft; break;
+ case 1: e.button.value = RGFW_mouseRight; break;
+ case 2: e.button.value = RGFW_mouseMiddle; break;
+ default: e.button.value = (u8)buttonNumber;
+ }
+ e.type = RGFW_mouseButtonPressed;
+ _RGFW->mouseButtons[e.button.value].prev = _RGFW->mouseButtons[e.button.value].current;
+ _RGFW->mouseButtons[e.button.value].current = 1;
+ e.common.win = win;
+
+ RGFW_eventQueuePush(&e);
+ RGFW_mouseButtonCallback(win, e.button.value, 1);
+}
+
+static void RGFW__osxMouseUp(id self, SEL _cmd, id event) {
+ RGFW_UNUSED(_cmd);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL|| !(win->internal.enabledEvents & RGFW_mouseButtonReleasedFlag)) return;
+
+ RGFW_event e;
+ u32 buttonNumber = (u32)((u32(*)(id, SEL))objc_msgSend)(event, sel_registerName("buttonNumber"));
+ switch (buttonNumber) {
+ case 0: e.button.value = RGFW_mouseLeft; break;
+ case 1: e.button.value = RGFW_mouseRight; break;
+ case 2: e.button.value = RGFW_mouseMiddle; break;
+ default: e.button.value = (u8)buttonNumber;
+ }
+ e.type = RGFW_mouseButtonReleased;
+ _RGFW->mouseButtons[e.button.value].prev = _RGFW->mouseButtons[e.button.value].current;
+ _RGFW->mouseButtons[e.button.value].current = 0;
+ e.common.win = win;
+
+ RGFW_eventQueuePush(&e);
+ RGFW_mouseButtonCallback(win, e.button.value, 0);
+}
+
+static void RGFW__osxScrollWheel(id self, SEL _cmd, id event) {
+ RGFW_UNUSED(_cmd);
+ RGFW_window* win = NULL;
+ object_getInstanceVariable(self, "RGFW_window", (void**)&win);
+ if (win == NULL|| !(win->internal.enabledEvents & RGFW_mouseScroll)) return;
+
+ RGFW_event e;
+ float deltaX = (float)((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(event, sel_registerName("deltaX"));
+ float deltaY = (float)((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(event, sel_registerName("deltaY"));
+
+ e.type = RGFW_mouseScroll;
+ e.scroll.x = deltaX;
+ e.scroll.y = deltaY;
+ e.common.win = win;
+ _RGFW->scrollX = e.scroll.x;
+ _RGFW->scrollY = e.scroll.y;
+
+ RGFW_eventQueuePush(&e);
+ RGFW_mouseScrollCallback(win, deltaX, deltaY);
+}
+
+RGFW_bool RGFW_createSurfacePtr(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) {
+ surface->data = data;
+ surface->w = w;
+ surface->h = h;
+ surface->format = format;
+ surface->native.format = RGFW_formatRGBA8;
+ return RGFW_TRUE;
+}
+
+void RGFW_surface_freePtr(RGFW_surface* surface) { RGFW_UNUSED(surface); }
+
+void RGFW_window_blitSurface(RGFW_window* win, RGFW_surface* surface) {
+ RGFW_copyImageData(surface->data, surface->w, RGFW_MIN(win->h, surface->h), surface->native.format, surface->data, surface->format);
+
+ size_t depth = (surface->format >= RGFW_formatRGBA8) ? 4 : 3;
+ id image = ((id (*)(Class, SEL))objc_msgSend)(objc_getClass("NSImage"), sel_getUid("alloc"));
+ NSSize size = (NSSize){(double)surface->w, (double)surface->h};
+ image = ((id (*)(id, SEL, NSSize))objc_msgSend)((id)image, sel_getUid("initWithSize:"), size);
+
+ int minX = RGFW_MIN(win->w, surface->w);
+ int minY = RGFW_MIN(win->h, surface->h);
+
+ id rep = NSBitmapImageRep_initWithBitmapData(&surface->data, minX, minY, 8, (i32)depth, (depth == 4), false, "NSDeviceRGBColorSpace", 1 << 1, (u32)surface->w * (u32)depth, 8 * (u32)depth);
+ RGFW_copyImageData(NSBitmapImageRep_bitmapData(rep), minX, minY , RGFW_formatRGBA8, surface->data, surface->format);
+ ((void (*)(id, SEL, id))objc_msgSend)((id)image, sel_getUid("addRepresentation:"), rep);
+
+ id contentView = ((id (*)(id, SEL))objc_msgSend)((id)win->src.window, sel_getUid("contentView"));
+ ((void (*)(id, SEL, BOOL))objc_msgSend)(contentView, sel_getUid("setWantsLayer:"), YES);
+ id layer = ((id (*)(id, SEL))objc_msgSend)(contentView, sel_getUid("layer"));
+
+ ((void (*)(id, SEL, id))objc_msgSend)(layer, sel_getUid("setContents:"), (id)image);
+ ((void (*)(id, SEL, BOOL))objc_msgSend)(contentView, sel_getUid("setNeedsDisplay:"), YES);
+
+ NSRelease(rep);
+ NSRelease(image);
+}
+
+void* RGFW_window_getView_OSX(RGFW_window* win) { return win->src.view; }
+
+void RGFW_window_setLayer_OSX(RGFW_window* win, void* layer) {
+ objc_msgSend_void_id((id)win->src.view, sel_registerName("setLayer"), (id)layer);
+}
+
+void* RGFW_getLayer_OSX(void) {
+ return objc_msgSend_class((id)objc_getClass("CAMetalLayer"), (SEL)sel_registerName("layer"));
+}
+void* RGFW_window_getWindow_OSX(RGFW_window* win) { return win->src.window; }
+
+void RGFW_initKeycodesPlatform(void) {
+ _RGFW->keycodes[0x1D] = RGFW_0;
+ _RGFW->keycodes[0x12] = RGFW_1;
+ _RGFW->keycodes[0x13] = RGFW_2;
+ _RGFW->keycodes[0x14] = RGFW_3;
+ _RGFW->keycodes[0x15] = RGFW_4;
+ _RGFW->keycodes[0x17] = RGFW_5;
+ _RGFW->keycodes[0x16] = RGFW_6;
+ _RGFW->keycodes[0x1A] = RGFW_7;
+ _RGFW->keycodes[0x1C] = RGFW_8;
+ _RGFW->keycodes[0x19] = RGFW_9;
+ _RGFW->keycodes[0x00] = RGFW_a;
+ _RGFW->keycodes[0x0B] = RGFW_b;
+ _RGFW->keycodes[0x08] = RGFW_c;
+ _RGFW->keycodes[0x02] = RGFW_d;
+ _RGFW->keycodes[0x0E] = RGFW_e;
+ _RGFW->keycodes[0x03] = RGFW_f;
+ _RGFW->keycodes[0x05] = RGFW_g;
+ _RGFW->keycodes[0x04] = RGFW_h;
+ _RGFW->keycodes[0x22] = RGFW_i;
+ _RGFW->keycodes[0x26] = RGFW_j;
+ _RGFW->keycodes[0x28] = RGFW_k;
+ _RGFW->keycodes[0x25] = RGFW_l;
+ _RGFW->keycodes[0x2E] = RGFW_m;
+ _RGFW->keycodes[0x2D] = RGFW_n;
+ _RGFW->keycodes[0x1F] = RGFW_o;
+ _RGFW->keycodes[0x23] = RGFW_p;
+ _RGFW->keycodes[0x0C] = RGFW_q;
+ _RGFW->keycodes[0x0F] = RGFW_r;
+ _RGFW->keycodes[0x01] = RGFW_s;
+ _RGFW->keycodes[0x11] = RGFW_t;
+ _RGFW->keycodes[0x20] = RGFW_u;
+ _RGFW->keycodes[0x09] = RGFW_v;
+ _RGFW->keycodes[0x0D] = RGFW_w;
+ _RGFW->keycodes[0x07] = RGFW_x;
+ _RGFW->keycodes[0x10] = RGFW_y;
+ _RGFW->keycodes[0x06] = RGFW_z;
+ _RGFW->keycodes[0x27] = RGFW_apostrophe;
+ _RGFW->keycodes[0x2A] = RGFW_backSlash;
+ _RGFW->keycodes[0x2B] = RGFW_comma;
+ _RGFW->keycodes[0x18] = RGFW_equals;
+ _RGFW->keycodes[0x32] = RGFW_backtick;
+ _RGFW->keycodes[0x21] = RGFW_bracket;
+ _RGFW->keycodes[0x1B] = RGFW_minus;
+ _RGFW->keycodes[0x2F] = RGFW_period;
+ _RGFW->keycodes[0x1E] = RGFW_closeBracket;
+ _RGFW->keycodes[0x29] = RGFW_semicolon;
+ _RGFW->keycodes[0x2C] = RGFW_slash;
+ _RGFW->keycodes[0x0A] = RGFW_world1;
+ _RGFW->keycodes[0x33] = RGFW_backSpace;
+ _RGFW->keycodes[0x39] = RGFW_capsLock;
+ _RGFW->keycodes[0x75] = RGFW_delete;
+ _RGFW->keycodes[0x7D] = RGFW_down;
+ _RGFW->keycodes[0x77] = RGFW_end;
+ _RGFW->keycodes[0x24] = RGFW_enter;
+ _RGFW->keycodes[0x35] = RGFW_escape;
+ _RGFW->keycodes[0x7A] = RGFW_F1;
+ _RGFW->keycodes[0x78] = RGFW_F2;
+ _RGFW->keycodes[0x63] = RGFW_F3;
+ _RGFW->keycodes[0x76] = RGFW_F4;
+ _RGFW->keycodes[0x60] = RGFW_F5;
+ _RGFW->keycodes[0x61] = RGFW_F6;
+ _RGFW->keycodes[0x62] = RGFW_F7;
+ _RGFW->keycodes[0x64] = RGFW_F8;
+ _RGFW->keycodes[0x65] = RGFW_F9;
+ _RGFW->keycodes[0x6D] = RGFW_F10;
+ _RGFW->keycodes[0x67] = RGFW_F11;
+ _RGFW->keycodes[0x6F] = RGFW_F12;
+ _RGFW->keycodes[0x69] = RGFW_printScreen;
+ _RGFW->keycodes[0x6B] = RGFW_F14;
+ _RGFW->keycodes[0x71] = RGFW_F15;
+ _RGFW->keycodes[0x6A] = RGFW_F16;
+ _RGFW->keycodes[0x40] = RGFW_F17;
+ _RGFW->keycodes[0x4F] = RGFW_F18;
+ _RGFW->keycodes[0x50] = RGFW_F19;
+ _RGFW->keycodes[0x5A] = RGFW_F20;
+ _RGFW->keycodes[0x73] = RGFW_home;
+ _RGFW->keycodes[0x72] = RGFW_insert;
+ _RGFW->keycodes[0x7B] = RGFW_left;
+ _RGFW->keycodes[0x3A] = RGFW_altL;
+ _RGFW->keycodes[0x3B] = RGFW_controlL;
+ _RGFW->keycodes[0x38] = RGFW_shiftL;
+ _RGFW->keycodes[0x37] = RGFW_superL;
+ _RGFW->keycodes[0x6E] = RGFW_menu;
+ _RGFW->keycodes[0x47] = RGFW_numLock;
+ _RGFW->keycodes[0x79] = RGFW_pageDown;
+ _RGFW->keycodes[0x74] = RGFW_pageUp;
+ _RGFW->keycodes[0x7C] = RGFW_right;
+ _RGFW->keycodes[0x3D] = RGFW_altR;
+ _RGFW->keycodes[0x3E] = RGFW_controlR;
+ _RGFW->keycodes[0x3C] = RGFW_shiftR;
+ _RGFW->keycodes[0x36] = RGFW_superR;
+ _RGFW->keycodes[0x31] = RGFW_space;
+ _RGFW->keycodes[0x30] = RGFW_tab;
+ _RGFW->keycodes[0x7E] = RGFW_up;
+ _RGFW->keycodes[0x52] = RGFW_kp0;
+ _RGFW->keycodes[0x53] = RGFW_kp1;
+ _RGFW->keycodes[0x54] = RGFW_kp2;
+ _RGFW->keycodes[0x55] = RGFW_kp3;
+ _RGFW->keycodes[0x56] = RGFW_kp4;
+ _RGFW->keycodes[0x57] = RGFW_kp5;
+ _RGFW->keycodes[0x58] = RGFW_kp6;
+ _RGFW->keycodes[0x59] = RGFW_kp7;
+ _RGFW->keycodes[0x5B] = RGFW_kp8;
+ _RGFW->keycodes[0x5C] = RGFW_kp9;
+ _RGFW->keycodes[0x45] = RGFW_kpSlash;
+ _RGFW->keycodes[0x41] = RGFW_kpPeriod;
+ _RGFW->keycodes[0x4B] = RGFW_kpSlash;
+ _RGFW->keycodes[0x4C] = RGFW_kpReturn;
+ _RGFW->keycodes[0x51] = RGFW_kpEqual;
+ _RGFW->keycodes[0x43] = RGFW_kpMultiply;
+ _RGFW->keycodes[0x4E] = RGFW_kpMinus;
+}
+
+i32 RGFW_initPlatform(void) {
+ class_addMethod(objc_getClass("NSObject"), sel_registerName("windowShouldClose:"), (IMP)(void*)RGFW_OnClose, 0);
+
+ /* NOTE(EimaMei): Fixes the 'Boop' sfx from constantly playing each time you click a key. Only a problem when running in the terminal. */
+ class_addMethod(objc_getClass("NSWindowClass"), sel_registerName("acceptsFirstResponder:"), (IMP)(void*)RGFW__osxAcceptsFirstResponder, 0);
+ class_addMethod(objc_getClass("NSWindowClass"), sel_registerName("performKeyEquivalent:"), (IMP)(void*)RGFW__osxPerformKeyEquivalent, 0);
+
+ _RGFW->NSApp = objc_msgSend_id((id)objc_getClass("NSApplication"), sel_registerName("sharedApplication"));
+
+ ((void (*)(id, SEL, NSUInteger))objc_msgSend)
+ ((id)_RGFW->NSApp, sel_registerName("setActivationPolicy:"), NSApplicationActivationPolicyRegular);
+
+ _RGFW->customViewClasses[0] = objc_allocateClassPair(objc_getClass("NSView"), "RGFWCustomView", 0);
+ _RGFW->customViewClasses[1] = objc_allocateClassPair(objc_getClass("NSOpenGLView"), "RGFWOpenGLCustomView", 0);
+ for (size_t i = 0; i < 2; i++) {
+ class_addIvar((Class)_RGFW->customViewClasses[i], "RGFW_window", sizeof(RGFW_window*), sizeof(RGFW_window*), "L");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("drawRect:"), (IMP)RGFW__osxDrawRect, "v@:{CGRect=ffff}");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("viewDidChangeBackingProperties"), (IMP)RGFW__osxViewDidChangeBackingProperties, "v@:");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseDown:"), (IMP)RGFW__osxMouseDown, "v@:@");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("rightMouseDown:"), (IMP)RGFW__osxMouseDown, "v@:@");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("otherMouseDown:"), (IMP)RGFW__osxMouseDown, "v@:@");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseUp:"), (IMP)RGFW__osxMouseUp, "v@:@");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("rightMouseUp:"), (IMP)RGFW__osxMouseUp, "v@:@");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("otherMouseUp:"), (IMP)RGFW__osxMouseUp, "v@:@");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("scrollWheel:"), (IMP)RGFW__osxScrollWheel, "v@:@");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseDragged:"), (IMP)RGFW__osxMouseMoved, "v@:@");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("rightMouseDragged:"), (IMP)RGFW__osxMouseMoved, "v@:@");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("otherMouseDragged:"), (IMP)RGFW__osxMouseMoved, "v@:@");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("keyDown:"), (IMP)RGFW__osxKeyDown, "v@:@");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("keyUp:"), (IMP)RGFW__osxKeyUp, "v@:@");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseMoved:"), (IMP)RGFW__osxMouseMoved, "v@:@");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseEntered:"), (IMP)RGFW__osxMouseEntered, "v@:@");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("mouseExited:"), (IMP)RGFW__osxMouseExited, "v@:@");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("flagsChanged:"), (IMP)RGFW__osxFlagsChanged, "v@:@");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_getUid("acceptsFirstResponder"), (IMP)RGFW__osxAcceptsFirstResponder, "B@:");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("initWithRGFWWindow:"), (IMP)RGFW__osxCustomInitWithRGFWWindow, "@@:{CGRect={CGPoint=dd}{CGSize=dd}}");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("wantsUpdateLayer"), (IMP)RGFW__osxWantsUpdateLayer, "B@:");
+ class_addMethod((Class)_RGFW->customViewClasses[i], sel_registerName("updateLayer"), (IMP)RGFW__osxUpdateLayer, "v@:");
+ objc_registerClassPair((Class)_RGFW->customViewClasses[i]);
+ }
+ _RGFW->customWindowDelegateClass = objc_allocateClassPair(objc_getClass("NSObject"), "RGFWWindowDelegate", 0);
+ class_addIvar((Class)_RGFW->customWindowDelegateClass, "RGFW_window", sizeof(RGFW_window*), sizeof(RGFW_window*), "L");
+ class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidResize:"), (IMP)RGFW__osxDidWindowResize, "v@:@");
+ class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidMove:"), (IMP) RGFW__osxWindowMove, "");
+ class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidMiniaturize:"), (IMP) RGFW__osxWindowMiniaturize, "");
+ class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidDeminiaturize:"), (IMP) RGFW__osxWindowDeminiaturize, "");
+ class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidBecomeKey:"), (IMP) RGFW__osxWindowBecameKey, "");
+ class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("windowDidResignKey:"), (IMP) RGFW__osxWindowResignKey, "");
+ class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("draggingEntered:"), (IMP)RGFW__osxDraggingEntered, "l@:@");
+ class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("draggingUpdated:"), (IMP)RGFW__osxDraggingUpdated, "l@:@");
+ class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("draggingExited:"), (IMP)RGFW__osxDraggingEnded, "v@:@");
+ class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("draggingEnded:"), (IMP)RGFW__osxDraggingEnded, "v@:@");
+ class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("prepareForDragOperation:"), (IMP)RGFW__osxPrepareForDragOperation, "B@:@");
+ class_addMethod((Class)_RGFW->customWindowDelegateClass, sel_registerName("performDragOperation:"), (IMP)RGFW__osxPerformDragOperation, "B@:@");
+ objc_registerClassPair((Class)_RGFW->customWindowDelegateClass);
+ return 0;
+}
+
+void RGFW_osx_initView(RGFW_window* win) {
+ NSRect contentRect;
+ contentRect.origin.x = 0;
+ contentRect.origin.y = 0;
+ contentRect.size.width = (double)win->w;
+ contentRect.size.height = (double)win->h;
+ ((void(*)(id, SEL, CGRect))objc_msgSend)((id)win->src.view, sel_registerName("setFrame:"), contentRect);
+
+
+ if (RGFW_COCOA_FRAME_NAME)
+ objc_msgSend_ptr(win->src.view, sel_registerName("setFrameAutosaveName:"), RGFW_COCOA_FRAME_NAME);
+
+ object_setInstanceVariable((id)win->src.view, "RGFW_window", win);
+ objc_msgSend_void_id((id)win->src.window, sel_registerName("setContentView:"), win->src.view);
+ objc_msgSend_void_bool(win->src.view, sel_registerName("setWantsLayer:"), true);
+ objc_msgSend_int((id)win->src.view, sel_registerName("setLayerContentsPlacement:"), 4);
+
+ id trackingArea = objc_msgSend_id(objc_getClass("NSTrackingArea"), sel_registerName("alloc"));
+ trackingArea = ((id (*)(id, SEL, NSRect, NSUInteger, id, id))objc_msgSend)(
+ trackingArea,
+ sel_registerName("initWithRect:options:owner:userInfo:"),
+ contentRect,
+ NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways | NSTrackingInVisibleRect,
+ (id)win->src.view,
+ nil
+ );
+
+ ((void (*)(id, SEL, id))objc_msgSend)((id)win->src.view, sel_registerName("addTrackingArea:"), trackingArea);
+ ((void (*)(id, SEL))objc_msgSend)(trackingArea, sel_registerName("release"));
+}
+
+RGFW_window* RGFW_createWindowPlatform(const char* name, RGFW_windowFlags flags, RGFW_window* win) {
+ /* RR Create an autorelease pool */
+ id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc"));
+ pool = objc_msgSend_id(pool, sel_registerName("init"));
+
+ RGFW_window_setMouseDefault(win);
+
+ NSRect windowRect;
+ windowRect.origin.x = (double)win->x;
+ windowRect.origin.y = (double)win->y;
+ windowRect.size.width = (double)win->w;
+ windowRect.size.height = (double)win->h;
+ NSBackingStoreType macArgs = (NSBackingStoreType)(NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSBackingStoreBuffered | NSWindowStyleMaskTitled);
+
+ if (!(flags & RGFW_windowNoResize))
+ macArgs = (NSBackingStoreType)(macArgs | (NSBackingStoreType)NSWindowStyleMaskResizable);
+ if (!(flags & RGFW_windowNoBorder))
+ macArgs = (NSBackingStoreType)(macArgs | (NSBackingStoreType)NSWindowStyleMaskTitled);
+ {
+ void* nsclass = objc_getClass("NSWindow");
+ SEL func = sel_registerName("initWithContentRect:styleMask:backing:defer:");
+
+ win->src.window = ((id(*)(id, SEL, NSRect, NSWindowStyleMask, NSBackingStoreType, bool))objc_msgSend)
+ (NSAlloc(nsclass), func, windowRect, (NSWindowStyleMask)macArgs, macArgs, false);
+ }
+
+ id str = NSString_stringWithUTF8String(name);
+ objc_msgSend_void_id((id)win->src.window, sel_registerName("setTitle:"), str);
+
+ id delegate = objc_msgSend_id(NSAlloc((Class)_RGFW->customWindowDelegateClass), sel_registerName("init"));
+ object_setInstanceVariable(delegate, "RGFW_window", win);
+
+ objc_msgSend_void_id((id)win->src.window, sel_registerName("setDelegate:"), delegate);
+
+ if (flags & RGFW_windowAllowDND) {
+ win->internal.flags |= RGFW_windowAllowDND;
+
+ NSPasteboardType types[] = {NSPasteboardTypeURL, NSPasteboardTypeFileURL, NSPasteboardTypeString};
+ NSregisterForDraggedTypes((id)win->src.window, types, 3);
+ }
+
+ objc_msgSend_void_bool((id)win->src.window, sel_registerName("setAcceptsMouseMovedEvents:"), true);
+
+ if (flags & RGFW_windowTransparent) {
+ objc_msgSend_void_bool(win->src.window, sel_registerName("setOpaque:"), false);
+
+ objc_msgSend_void_id((id)win->src.window, sel_registerName("setBackgroundColor:"),
+ NSColor_colorWithSRGB(0, 0, 0, 0));
+ }
+
+ /* Show the window */
+ objc_msgSend_void_bool((id)_RGFW->NSApp, sel_registerName("activateIgnoringOtherApps:"), true);
+
+ if (_RGFW->root == NULL) {
+ objc_msgSend_void(win->src.window, sel_registerName("makeMainWindow"));
+ }
+
+ objc_msgSend_void(win->src.window, sel_registerName("makeKeyWindow"));
+
+ objc_msgSend_void((id)_RGFW->NSApp, sel_registerName("finishLaunching"));
+ NSRetain(win->src.window);
+ NSRetain(_RGFW->NSApp);
+
+ win->src.view = ((id(*)(id, SEL, RGFW_window*))objc_msgSend) (NSAlloc((Class)_RGFW->customViewClasses[0]), sel_registerName("initWithRGFWWindow:"), win);
+ return win;
+}
+
+void RGFW_window_setBorder(RGFW_window* win, RGFW_bool border) {
+ NSRect frame = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.window, sel_registerName("frame"));
+ NSRect content = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.view, sel_registerName("frame"));
+ double offset = 0;
+
+ RGFW_setBit(&win->internal.flags, RGFW_windowNoBorder, !border);
+ NSBackingStoreType storeType = (NSBackingStoreType)(NSWindowStyleMaskBorderless | NSWindowStyleMaskFullSizeContentView);
+ if (border)
+ storeType = (NSBackingStoreType)(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable);
+ if (!(win->internal.flags & RGFW_windowNoResize)) {
+ storeType = (NSBackingStoreType)(storeType | (NSBackingStoreType)NSWindowStyleMaskResizable);
+ }
+
+ ((void (*)(id, SEL, NSBackingStoreType))objc_msgSend)((id)win->src.window, sel_registerName("setStyleMask:"), storeType);
+
+ if (!border) {
+ id miniaturizeButton = objc_msgSend_int((id)win->src.window, sel_registerName("standardWindowButton:"), NSWindowMiniaturizeButton);
+ id titleBarView = objc_msgSend_id(miniaturizeButton, sel_registerName("superview"));
+ objc_msgSend_void_bool(titleBarView, sel_registerName("setHidden:"), true);
+
+ offset = (double)(frame.size.height - content.size.height);
+ }
+
+ RGFW_window_resize(win, win->w, win->h + (i32)offset);
+ win->h -= (i32)offset;
+}
+
+RGFW_bool RGFW_getGlobalMouse(i32* x, i32* y) {
+ RGFW_ASSERT(_RGFW->root != NULL);
+
+ CGEventRef e = CGEventCreate(NULL);
+ CGPoint point = CGEventGetLocation(e);
+ CFRelease(e);
+
+ if (x) *x = (i32)point.x;
+ if (y) *y = (i32)point.y;
+ return RGFW_TRUE;
+}
+
+void RGFW_stopCheckEvents(void) {
+ id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc"));
+ eventPool = objc_msgSend_id(eventPool, sel_registerName("init"));
+
+ id e = (id) ((id(*)(Class, SEL, NSEventType, NSPoint, NSEventModifierFlags, void*, NSInteger, void**, short, NSInteger, NSInteger))objc_msgSend)
+ (objc_getClass("NSEvent"), sel_registerName("otherEventWithType:location:modifierFlags:timestamp:windowNumber:context:subtype:data1:data2:"),
+ NSEventTypeApplicationDefined, (NSPoint){0, 0}, (NSEventModifierFlags)0, NULL, (NSInteger)0, NULL, 0, 0, 0);
+
+ ((void (*)(id, SEL, id, bool))objc_msgSend)
+ ((id)_RGFW->NSApp, sel_registerName("postEvent:atStart:"), e, 1);
+
+ objc_msgSend_bool_void(eventPool, sel_registerName("drain"));
+}
+
+void RGFW_waitForEvent(i32 waitMS) {
+ id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc"));
+ eventPool = objc_msgSend_id(eventPool, sel_registerName("init"));
+
+ void* date = (void*) ((id(*)(Class, SEL, double))objc_msgSend)
+ (objc_getClass("NSDate"), sel_registerName("dateWithTimeIntervalSinceNow:"), waitMS);
+
+ SEL eventFunc = sel_registerName("nextEventMatchingMask:untilDate:inMode:dequeue:");
+ id e = (id) ((id(*)(id, SEL, NSEventMask, void*, id, bool))objc_msgSend)
+ ((id)_RGFW->NSApp, eventFunc,
+ ULONG_MAX, date, NSString_stringWithUTF8String("kCFRunLoopDefaultMode"), true);
+
+ if (e) {
+ ((void (*)(id, SEL, id, bool))objc_msgSend)
+ ((id)_RGFW->NSApp, sel_registerName("postEvent:atStart:"), e, 1);
+ }
+
+ objc_msgSend_bool_void(eventPool, sel_registerName("drain"));
+}
+
+u8 RGFW_rgfwToKeyChar(u32 rgfw_keycode) {
+ return (u8)rgfw_keycode; /* TODO */
+}
+
+void RGFW_pollEvents(void) {
+ /*
+ * TODO look to see if all these events can be replaced with callbacks
+ * callbacks seem to give better info on mac's api
+ */
+
+ RGFW_resetPrevState();
+
+ id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc"));
+ eventPool = objc_msgSend_id(eventPool, sel_registerName("init"));
+ SEL eventFunc = sel_registerName("nextEventMatchingMask:untilDate:inMode:dequeue:");
+
+ while (1) {
+ void* date = NULL;
+ id e = (id) ((id(*)(id, SEL, NSEventMask, void*, id, bool))objc_msgSend)
+ ((id)_RGFW->NSApp, eventFunc, ULONG_MAX, date, NSString_stringWithUTF8String("kCFRunLoopDefaultMode"), true);
+
+ if (e == NULL) {
+ objc_msgSend_void_id((id)_RGFW->NSApp, sel_registerName("sendEvent:"), e);
+ ((void(*)(id, SEL))objc_msgSend)((id)_RGFW->NSApp, sel_registerName("updateWindows"));
+ break;
+ }
+
+ RGFW_event event;
+ RGFW_MEMSET(&event, 0, sizeof(event));
+ objc_msgSend_void_id((id)_RGFW->NSApp, sel_registerName("sendEvent:"), e);
+ ((void(*)(id, SEL))objc_msgSend)((id)_RGFW->NSApp, sel_registerName("updateWindows"));
+ }
+
+ objc_msgSend_bool_void(eventPool, sel_registerName("drain"));
+}
+
+
+void RGFW_window_move(RGFW_window* win, i32 x, i32 y) {
+ RGFW_ASSERT(win != NULL);
+
+ win->x = x;
+ win->y = y;
+ ((void(*)(id,SEL,NSPoint))objc_msgSend)((id)win->src.window, sel_registerName("setFrameOrigin:"), (NSPoint){(double)x, (double)y});
+}
+
+void RGFW_window_resize(RGFW_window* win, i32 w, i32 h) {
+ RGFW_ASSERT(win != NULL);
+
+ NSRect frame = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.window, sel_registerName("frame"));
+ NSRect content = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.view, sel_registerName("frame"));
+ float offset = (float)(frame.size.height - content.size.height);
+
+ win->w = w;
+ win->h = h;
+
+
+ ((void(*)(id, SEL, CGRect))objc_msgSend)((id)win->src.view, sel_registerName("setFrame:"), (NSRect){{0, 0}, {(double)win->w, (double)win->h}});
+ ((void(*)(id, SEL, NSRect, bool, bool))objc_msgSend)
+ ((id)win->src.window, sel_registerName("setFrame:display:animate:"), (NSRect){{(double)win->x, (double)win->y}, {(double)win->w, (double)win->h + (double)offset}}, true, true);
+}
+
+void RGFW_window_focus(RGFW_window* win) {
+ RGFW_ASSERT(win);
+ objc_msgSend_void_bool((id)_RGFW->NSApp, sel_registerName("activateIgnoringOtherApps:"), true);
+ ((void (*)(id, SEL))objc_msgSend)((id)win->src.window, sel_registerName("makeKeyWindow"));
+}
+
+void RGFW_window_raise(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ ((id(*)(id, SEL, SEL))objc_msgSend)((id)win->src.window, sel_registerName("orderFront:"), (SEL)NULL);
+ objc_msgSend_void_id(win->src.window, sel_registerName("setLevel:"), kCGNormalWindowLevelKey);
+}
+
+void RGFW_window_setFullscreen(RGFW_window* win, RGFW_bool fullscreen) {
+ RGFW_ASSERT(win != NULL);
+ if (fullscreen && (win->internal.flags & RGFW_windowFullscreen)) return;
+ if (!fullscreen && !(win->internal.flags & RGFW_windowFullscreen)) return;
+
+ if (fullscreen) {
+ if (!(win->internal.flags & RGFW_windowFullscreen)) {
+ return;
+ }
+
+ win->internal.oldX = win->x;
+ win->internal.oldY = win->y;
+ win->internal.oldW = win->w;
+ win->internal.oldH = win->h;
+ RGFW_monitor mon = RGFW_window_getMonitor(win);
+ win->x = mon.x;
+ win->y = mon.y;
+ win->w = mon.mode.w;
+ win->h = mon.mode.h;
+ win->internal.flags |= RGFW_windowFullscreen;
+ RGFW_window_resize(win, mon.mode.w, mon.mode.h);
+ RGFW_window_move(win, mon.x, mon.y);
+ }
+ objc_msgSend_void_SEL(win->src.window, sel_registerName("toggleFullScreen:"), NULL);
+
+ if (!fullscreen) {
+ win->x = win->internal.oldX;
+ win->y = win->internal.oldY;
+ win->w = win->internal.oldW;
+ win->h = win->internal.oldH;
+ win->internal.flags &= ~(u32)RGFW_windowFullscreen;
+
+ RGFW_window_resize(win, win->w, win->h);
+ RGFW_window_move(win, win->x, win->y);
+ }
+}
+
+void RGFW_window_maximize(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ if (RGFW_window_isMaximized(win)) return;
+
+ win->internal.flags |= RGFW_windowMaximize;
+ objc_msgSend_void_SEL(win->src.window, sel_registerName("zoom:"), NULL);
+}
+
+void RGFW_window_minimize(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ objc_msgSend_void_SEL(win->src.window, sel_registerName("performMiniaturize:"), NULL);
+}
+
+void RGFW_window_setFloating(RGFW_window* win, RGFW_bool floating) {
+ RGFW_ASSERT(win != NULL);
+ if (floating) objc_msgSend_void_id(win->src.window, sel_registerName("setLevel:"), kCGFloatingWindowLevelKey);
+ else objc_msgSend_void_id(win->src.window, sel_registerName("setLevel:"), kCGNormalWindowLevelKey);
+}
+
+void RGFW_window_setOpacity(RGFW_window* win, u8 opacity) {
+ objc_msgSend_int(win->src.window, sel_registerName("setAlphaValue:"), opacity);
+ objc_msgSend_void_bool(win->src.window, sel_registerName("setOpaque:"), (opacity < (u8)255));
+
+ if (opacity)
+ objc_msgSend_void_id((id)win->src.window, sel_registerName("setBackgroundColor:"), NSColor_colorWithSRGB(0, 0, 0, opacity));
+
+}
+
+void RGFW_window_restore(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+
+ if (RGFW_window_isMaximized(win))
+ objc_msgSend_void_SEL(win->src.window, sel_registerName("zoom:"), NULL);
+
+ objc_msgSend_void_SEL(win->src.window, sel_registerName("deminiaturize:"), NULL);
+ RGFW_window_show(win);
+}
+
+RGFW_bool RGFW_window_isFloating(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ int level = ((int (*)(id, SEL))objc_msgSend) ((id)(win->src.window), (SEL)sel_registerName("level"));
+ return level > kCGNormalWindowLevelKey;
+}
+
+void RGFW_window_setName(RGFW_window* win, const char* name) {
+ RGFW_ASSERT(win != NULL);
+
+ id str = NSString_stringWithUTF8String(name);
+ objc_msgSend_void_id((id)win->src.window, sel_registerName("setTitle:"), str);
+}
+
+#ifndef RGFW_NO_PASSTHROUGH
+void RGFW_window_setMousePassthrough(RGFW_window* win, RGFW_bool passthrough) {
+ objc_msgSend_void_bool(win->src.window, sel_registerName("setIgnoresMouseEvents:"), passthrough);
+}
+#endif
+
+void RGFW_window_setAspectRatio(RGFW_window* win, i32 w, i32 h) {
+ if (w == 0 && h == 0) { w = 1; h = 1; };
+
+ ((void (*)(id, SEL, NSSize))objc_msgSend)
+ ((id)win->src.window, sel_registerName("setContentAspectRatio:"), (NSSize){(CGFloat)w, (CGFloat)h});
+}
+
+void RGFW_window_setMinSize(RGFW_window* win, i32 w, i32 h) {
+ ((void (*)(id, SEL, NSSize))objc_msgSend) ((id)win->src.window, sel_registerName("setMinSize:"), (NSSize){(CGFloat)w, (CGFloat)h});
+}
+
+void RGFW_window_setMaxSize(RGFW_window* win, i32 w, i32 h) {
+ if (w == 0 && h == 0) {
+ RGFW_monitor mon = RGFW_window_getMonitor(win);
+ w = mon.mode.w;
+ h = mon.mode.h;
+ }
+
+ ((void (*)(id, SEL, NSSize))objc_msgSend)
+ ((id)win->src.window, sel_registerName("setMaxSize:"), (NSSize){(CGFloat)w, (CGFloat)h});
+}
+
+RGFW_bool RGFW_window_setIconEx(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_icon type) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_UNUSED(type);
+
+ if (data == NULL) {
+ objc_msgSend_void_id((id)_RGFW->NSApp, sel_registerName("setApplicationIconImage:"), NULL);
+ return RGFW_TRUE;
+ }
+
+ id representation = NSBitmapImageRep_initWithBitmapData(NULL, w, h, 8, (NSInteger)4, true, false, "NSCalibratedRGBColorSpace", 1 << 1, w * 4, 32);
+ RGFW_copyImageData(NSBitmapImageRep_bitmapData(representation), w, h, RGFW_formatRGBA8, data, format);
+
+ id dock_image = ((id(*)(id, SEL, NSSize))objc_msgSend) (NSAlloc((id)objc_getClass("NSImage")), sel_registerName("initWithSize:"), ((NSSize){(CGFloat)w, (CGFloat)h}));
+
+ objc_msgSend_void_id(dock_image, sel_registerName("addRepresentation:"), representation);
+
+ objc_msgSend_void_id((id)_RGFW->NSApp, sel_registerName("setApplicationIconImage:"), dock_image);
+
+ NSRelease(dock_image);
+ NSRelease(representation);
+
+ return RGFW_TRUE;
+}
+
+id NSCursor_arrowStr(const char* str);
+id NSCursor_arrowStr(const char* str) {
+ void* nclass = objc_getClass("NSCursor");
+ SEL func = sel_registerName(str);
+ return (id) objc_msgSend_id(nclass, func);
+}
+
+RGFW_mouse* RGFW_loadMouse(u8* data, i32 w, i32 h, RGFW_format format) {
+ if (data == NULL) {
+ objc_msgSend_void(NSCursor_arrowStr("arrowCursor"), sel_registerName("set"));
+ return NULL;
+ }
+
+ id representation = (id)NSBitmapImageRep_initWithBitmapData(NULL, w, h, 8, (NSInteger)4, true, false, "NSCalibratedRGBColorSpace", 1 << 1, w * 4, 32);
+ RGFW_copyImageData(NSBitmapImageRep_bitmapData(representation), w, h, RGFW_formatRGBA8, data, format);
+
+ id cursor_image = ((id(*)(id, SEL, NSSize))objc_msgSend) (NSAlloc((id)objc_getClass("NSImage")), sel_registerName("initWithSize:"), ((NSSize){(CGFloat)w, (CGFloat)h}));
+
+ objc_msgSend_void_id(cursor_image, sel_registerName("addRepresentation:"), representation);
+
+ id cursor = (id) ((id(*)(id, SEL, id, NSPoint))objc_msgSend)
+ (NSAlloc(objc_getClass("NSCursor")), sel_registerName("initWithImage:hotSpot:"), cursor_image, (NSPoint){0.0, 0.0});
+
+ NSRelease(cursor_image);
+ NSRelease(representation);
+
+ return (void*)cursor;
+}
+
+void RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse) {
+ RGFW_ASSERT(win != NULL); RGFW_ASSERT(mouse);
+ CGDisplayShowCursor(kCGDirectMainDisplay);
+ objc_msgSend_void((id)mouse, sel_registerName("set"));
+ win->src.mouse = mouse;
+}
+
+void RGFW_freeMouse(RGFW_mouse* mouse) {
+ RGFW_ASSERT(mouse);
+ NSRelease((id)mouse);
+}
+
+RGFW_bool RGFW_window_setMouseDefault(RGFW_window* win) {
+ return RGFW_window_setMouseStandard(win, RGFW_mouseArrow);
+}
+
+void RGFW_window_showMouse(RGFW_window* win, RGFW_bool show) {
+ RGFW_window_showMouseFlags(win, show);
+ if (show) CGDisplayShowCursor(kCGDirectMainDisplay);
+ else CGDisplayHideCursor(kCGDirectMainDisplay);
+}
+
+RGFW_bool RGFW_window_setMouseStandard(RGFW_window* win, u8 stdMouses) {
+ static const char* mouseIconSrc[16] = {"arrowCursor", "arrowCursor", "IBeamCursor", "crosshairCursor", "pointingHandCursor", "resizeLeftRightCursor", "resizeUpDownCursor", "_windowResizeNorthWestSouthEastCursor", "_windowResizeNorthEastSouthWestCursor", "closedHandCursor", "operationNotAllowedCursor"};
+ if (stdMouses > ((sizeof(mouseIconSrc)) / (sizeof(char*))))
+ return RGFW_FALSE;
+
+ const char* mouseStr = mouseIconSrc[stdMouses];
+ id mouse = NSCursor_arrowStr(mouseStr);
+
+ if (mouse == NULL)
+ return RGFW_FALSE;
+
+ RGFW_UNUSED(win);
+ CGDisplayShowCursor(kCGDirectMainDisplay);
+ objc_msgSend_void(mouse, sel_registerName("set"));
+ win->src.mouse = mouse;
+
+ return RGFW_TRUE;
+}
+
+void RGFW_releaseCursor(RGFW_window* win) {
+ RGFW_UNUSED(win);
+ CGAssociateMouseAndMouseCursorPosition(1);
+}
+
+void RGFW_captureCursor(RGFW_window* win) {
+ RGFW_UNUSED(win);
+
+ CGWarpMouseCursorPosition((CGPoint){(CGFloat)(win->x + (win->w / 2)), (CGFloat)(win->y + (win->h / 2))});
+ CGAssociateMouseAndMouseCursorPosition(0);
+}
+
+void RGFW_window_moveMouse(RGFW_window* win, i32 x, i32 y) {
+ RGFW_UNUSED(win);
+
+ win->internal.lastMouseX = x - win->x;
+ win->internal.lastMouseY = y - win->y;
+ CGWarpMouseCursorPosition((CGPoint){(CGFloat)x, (CGFloat)y});
+}
+
+
+void RGFW_window_hide(RGFW_window* win) {
+ objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), false);
+}
+
+void RGFW_window_show(RGFW_window* win) {
+ if (win->internal.flags & RGFW_windowFocusOnShow)
+ ((id(*)(id, SEL, SEL))objc_msgSend)((id)win->src.window, sel_registerName("makeKeyAndOrderFront:"), NULL);
+
+ ((id(*)(id, SEL, SEL))objc_msgSend)((id)win->src.window, sel_registerName("orderFront:"), NULL);
+ objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), true);
+}
+
+RGFW_bool RGFW_window_isHidden(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+
+ bool visible = objc_msgSend_bool(win->src.window, sel_registerName("isVisible"));
+ return visible == NO && !RGFW_window_isMinimized(win);
+}
+
+RGFW_bool RGFW_window_isMinimized(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+
+ return objc_msgSend_bool(win->src.window, sel_registerName("isMiniaturized")) == YES;
+}
+
+RGFW_bool RGFW_window_isMaximized(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+ RGFW_bool b = (RGFW_bool)objc_msgSend_bool(win->src.window, sel_registerName("isZoomed"));
+ return b;
+}
+
+id RGFW_getNSScreenForDisplayID(CGDirectDisplayID display);
+id RGFW_getNSScreenForDisplayID(CGDirectDisplayID display) {
+ Class NSScreenClass = objc_getClass("NSScreen");
+
+ id screens = objc_msgSend_id(NSScreenClass, sel_registerName("screens"));
+
+ NSUInteger count = (NSUInteger)objc_msgSend_uint(screens, sel_registerName("count"));
+ NSUInteger i;
+ for (i = 0; i < count; i++) {
+ id screen = ((id (*)(id, SEL, int))objc_msgSend) (screens, sel_registerName("objectAtIndex:"), (int)i);
+ id description = objc_msgSend_id(screen, sel_registerName("deviceDescription"));
+ id screenNumberKey = NSString_stringWithUTF8String("NSScreenNumber");
+ id screenNumber = objc_msgSend_id_id(description, sel_registerName("objectForKey:"), screenNumberKey);
+
+ if ((CGDirectDisplayID)objc_msgSend_uint(screenNumber, sel_registerName("unsignedIntValue")) == display) {
+ return screen;
+ }
+ }
+
+ return NULL;
+}
+
+u32 RGFW_osx_getRefreshRate(CGDirectDisplayID display, CGDisplayModeRef mode);
+u32 RGFW_osx_getRefreshRate(CGDirectDisplayID display, CGDisplayModeRef mode) {
+ if (mode) {
+ u32 refreshRate = (u32)CGDisplayModeGetRefreshRate(mode);
+ if (refreshRate != 0) return refreshRate;
+ }
+
+#ifndef RGFW_NO_IOKIT
+ u32 res = RGFW_osx_getFallbackRefreshRate(display);
+ if (res != 0) return res;
+#else
+ RGFW_UNUSED(display);
+#endif
+ return 60;
+}
+
+RGFW_monitor RGFW_NSCreateMonitor(CGDirectDisplayID display, id screen);
+RGFW_monitor RGFW_NSCreateMonitor(CGDirectDisplayID display, id screen) {
+ RGFW_monitor monitor;
+
+ const char name[] = "MacOS\0";
+ RGFW_MEMCPY(monitor.name, name, 6);
+
+ CGRect bounds = CGDisplayBounds(display);
+ monitor.x = (i32)bounds.origin.x;
+ monitor.y = (i32)bounds.origin.y;
+ monitor.mode.w = (i32) bounds.size.width;
+ monitor.mode.h = (i32) bounds.size.height;
+
+ monitor.mode.red = 8; monitor.mode.green = 8; monitor.mode.blue = 8;
+
+ CGDisplayModeRef mode = CGDisplayCopyDisplayMode(display);
+ monitor.mode.refreshRate = RGFW_osx_getRefreshRate(display, mode);
+ CFRelease(mode);
+
+ CGSize screenSizeMM = CGDisplayScreenSize(display);
+ monitor.physW = (float)screenSizeMM.width / 25.4f;
+ monitor.physH = (float)screenSizeMM.height / 25.4f;
+
+ float ppi_width = (monitor.mode.w/monitor.physW);
+ float ppi_height = (monitor.mode.h/monitor.physH);
+
+ monitor.pixelRatio = (float)((CGFloat (*)(id, SEL))abi_objc_msgSend_fpret) (screen, sel_registerName("backingScaleFactor"));
+ float dpi = 96.0f * monitor.pixelRatio;
+
+ monitor.scaleX = ((i32)(((float) (ppi_width) / dpi) * 10.0f)) / 10.0f;
+ monitor.scaleY = ((i32)(((float) (ppi_height) / dpi) * 10.0f)) / 10.0f;
+
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoMonitor, "monitor found");
+ return monitor;
+}
+
+
+RGFW_monitor* RGFW_getMonitors(size_t* len) {
+ static CGDirectDisplayID displays[7];
+ u32 count;
+
+ if (CGGetActiveDisplayList(6, displays, &count) != kCGErrorSuccess)
+ return NULL;
+
+ if (count > 6) count = 6;
+
+ static RGFW_monitor monitors[7];
+
+ u32 i;
+ for (i = 0; i < count; i++)
+ monitors[i] = RGFW_NSCreateMonitor(displays[i], RGFW_getNSScreenForDisplayID(displays[i]));
+
+ if (len != NULL) *len = count;
+ return monitors;
+}
+
+RGFW_bool RGFW_monitor_requestMode(RGFW_monitor mon, RGFW_monitorMode mode, RGFW_modeRequest request) {
+ CGPoint point = { (CGFloat)mon.x, (CGFloat)mon.y };
+
+ CGDirectDisplayID display;
+ u32 displayCount = 0;
+ CGError err = CGGetDisplaysWithPoint(point, 1, &display, &displayCount);
+ if (err != kCGErrorSuccess || displayCount != 1)
+ return RGFW_FALSE;
+
+ CFArrayRef allModes = CGDisplayCopyAllDisplayModes(display, NULL);
+
+ if (allModes == NULL)
+ return RGFW_FALSE;
+
+ CFIndex i;
+ for (i = 0; i < CFArrayGetCount(allModes); i++) {
+ CGDisplayModeRef cmode = (CGDisplayModeRef)CFArrayGetValueAtIndex(allModes, i);
+
+ RGFW_monitorMode foundMode;
+ foundMode.w = (i32)CGDisplayModeGetWidth(cmode);
+ foundMode.h = (i32)CGDisplayModeGetHeight(cmode);
+ foundMode.refreshRate = RGFW_osx_getRefreshRate(display, cmode);
+ foundMode.red = 8; foundMode.green = 8; foundMode.blue = 8;
+
+ if (RGFW_monitorModeCompare(mode, foundMode, request)) {
+ if (CGDisplaySetDisplayMode(display, cmode, NULL) == kCGErrorSuccess) {
+ CFRelease(allModes);
+ return RGFW_TRUE;
+ }
+ break;
+ }
+ }
+
+ CFRelease(allModes);
+
+ return RGFW_FALSE;
+}
+
+RGFW_monitor RGFW_getPrimaryMonitor(void) {
+ CGDirectDisplayID primary = CGMainDisplayID();
+ return RGFW_NSCreateMonitor(primary, RGFW_getNSScreenForDisplayID(primary));
+}
+
+RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) {
+ id screen = objc_msgSend_id(win->src.window, sel_registerName("screen"));
+ id description = objc_msgSend_id(screen, sel_registerName("deviceDescription"));
+ id screenNumberKey = NSString_stringWithUTF8String("NSScreenNumber");
+ id screenNumber = objc_msgSend_id_id(description, sel_registerName("objectForKey:"), screenNumberKey);
+
+ CGDirectDisplayID display = (CGDirectDisplayID)objc_msgSend_uint(screenNumber, sel_registerName("unsignedIntValue"));
+
+ return RGFW_NSCreateMonitor(display, screen);
+}
+
+RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) {
+ size_t clip_len;
+ char* clip = (char*)NSPasteboard_stringForType(NSPasteboard_generalPasteboard(), NSPasteboardTypeString, &clip_len);
+ if (clip == NULL) return -1;
+
+ if (str != NULL) {
+ if (strCapacity < clip_len)
+ return 0;
+
+ RGFW_MEMCPY(str, clip, clip_len);
+
+ str[clip_len] = '\0';
+ }
+
+ return (RGFW_ssize_t)clip_len;
+}
+
+void RGFW_writeClipboard(const char* text, u32 textLen) {
+ RGFW_UNUSED(textLen);
+
+ NSPasteboardType array[] = { NSPasteboardTypeString, NULL };
+ NSPasteBoard_declareTypes(NSPasteboard_generalPasteboard(), array, 1, NULL);
+
+ SEL func = sel_registerName("setString:forType:");
+ ((bool (*)(id, SEL, id, id))objc_msgSend)
+ (NSPasteboard_generalPasteboard(), func, NSString_stringWithUTF8String(text), NSString_stringWithUTF8String((const char*)NSPasteboardTypeString));
+}
+
+#ifdef RGFW_OPENGL
+void NSOpenGLContext_setValues(id context, const int* vals, NSOpenGLContextParameter param);
+void NSOpenGLContext_setValues(id context, const int* vals, NSOpenGLContextParameter param) {
+ ((void (*)(id, SEL, const int*, NSOpenGLContextParameter))objc_msgSend)
+ (context, sel_registerName("setValues:forParameter:"), vals, param);
+}
+
+
+/* MacOS OpenGL API spares us yet again (there are no extensions) */
+RGFW_bool RGFW_extensionSupportedPlatform_OpenGL(const char * extension, size_t len) { RGFW_UNUSED(extension); RGFW_UNUSED(len); return RGFW_FALSE; }
+
+RGFW_proc RGFW_getProcAddress_OpenGL(const char* procname) {
+ static CFBundleRef RGFWnsglFramework = NULL;
+ if (RGFWnsglFramework == NULL)
+ RGFWnsglFramework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
+
+ CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault, procname, kCFStringEncodingASCII);
+
+ RGFW_proc symbol = (RGFW_proc)CFBundleGetFunctionPointerForName(RGFWnsglFramework, symbolName);
+
+ CFRelease(symbolName);
+
+ return symbol;
+}
+
+RGFW_bool RGFW_window_createContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints) {
+ win->src.ctx.native = ctx;
+ win->src.gfxType = RGFW_gfxNativeOpenGL;
+
+ i32 attribs[40];
+ size_t render_type_index = 0;
+ {
+ RGFW_attribStack stack;
+ RGFW_attribStack_init(&stack, attribs, 40);
+
+ i32 colorBits = (i32)(hints->red + hints->green + hints->blue + hints->alpha) / 4;
+ RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAColorSize, colorBits);
+
+ RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAAlphaSize, hints->alpha);
+ RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFADepthSize, hints->depth);
+ RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAStencilSize, hints->stencil);
+ RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAAuxBuffers, hints->auxBuffers);
+ RGFW_attribStack_pushAttrib(&stack, NSOpenGLPFAClosestPolicy);
+ if (hints->samples) {
+ RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFASampleBuffers, 1);
+ RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFASamples, hints->samples);
+ } else RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFASampleBuffers, 0);
+
+ if (hints->doubleBuffer)
+ RGFW_attribStack_pushAttrib(&stack, NSOpenGLPFADoubleBuffer);
+
+ #ifdef RGFW_COCOA_GRAPHICS_SWITCHING
+ RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAAllowOfflineRenderers, kCGLPFASupportsAutomaticGraphicsSwitching)
+ #endif
+ #if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
+ if (hints->stereo]) RGFW_attribStack_pushAttrib(&stack, NSOpenGLPFAStereo);
+ #endif
+
+ /* macOS has the surface attribs and the OpenGL attribs connected for some reason maybe this is to give macOS more control to limit openGL/the OpenGL version? */
+ RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAOpenGLProfile,
+ (hints->major >= 4) ? NSOpenGLProfileVersion4_1Core : (hints->major >= 3) ?
+ NSOpenGLProfileVersion3_2Core : NSOpenGLProfileVersionLegacy);
+
+ if (hints->major <= 2) {
+ i32 accumSize = (i32)(hints->accumRed + hints->accumGreen + hints->accumBlue + hints->accumAlpha) / 4;
+ RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFAAccumSize, accumSize);
+ }
+
+ if (hints->renderer == RGFW_glSoftware) {
+ RGFW_attribStack_pushAttribs(&stack, NSOpenGLPFARendererID, kCGLRendererGenericFloatID);
+ } else {
+ RGFW_attribStack_pushAttrib(&stack, NSOpenGLPFAAccelerated);
+ }
+ render_type_index = stack.count - 1;
+
+ RGFW_attribStack_pushAttribs(&stack, 0, 0);
+ }
+
+ void* format = (void*) ((id(*)(id, SEL, const u32*))objc_msgSend) (NSAlloc((id)objc_getClass("NSOpenGLPixelFormat")), sel_registerName("initWithAttributes:"), (u32*)attribs);
+ if (format == NULL) {
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errOpenGLContext, "Failed to load pixel format for OpenGL");
+
+ assert(render_type_index + 3 < (sizeof(attribs) / sizeof(attribs[0])));
+ attribs[render_type_index] = NSOpenGLPFARendererID;
+ attribs[render_type_index + 1] = kCGLRendererGenericFloatID;
+ attribs[render_type_index + 3] = 0;
+
+ format = (void*) ((id(*)(id, SEL, const u32*))objc_msgSend) (NSAlloc((id)objc_getClass("NSOpenGLPixelFormat")), sel_registerName("initWithAttributes:"), (u32*)attribs);
+ if (format == NULL)
+ RGFW_sendDebugInfo(RGFW_typeError, RGFW_errOpenGLContext, "and loading software rendering OpenGL failed");
+ else
+ RGFW_sendDebugInfo(RGFW_typeWarning, RGFW_warningOpenGL, "Switching to software rendering");
+ }
+
+ /* the pixel format can be passed directly to OpenGL context creation to create a context
+ this is because the format also includes information about the OpenGL version (which may be a bad thing) */
+
+ if (win->src.view)
+ NSRelease(win->src.view);
+ win->src.view = (id) ((id(*)(id, SEL, NSRect, u32*))objc_msgSend) (NSAlloc(_RGFW->customViewClasses[1]),
+ sel_registerName("initWithFrame:pixelFormat:"), (NSRect){{0, 0}, {(double)win->w, (double)win->h}}, (u32*)format);
+
+ id share = NULL;
+ if (hints->share) {
+ share = (id)hints->share->ctx;
+ }
+
+ win->src.ctx.native->ctx = ((id (*)(id, SEL, id, id))objc_msgSend)(NSAlloc(objc_getClass("NSOpenGLContext")),
+ sel_registerName("initWithFormat:shareContext:"),
+ (id)format, share);
+
+ objc_msgSend_void_id(win->src.view, sel_registerName("setOpenGLContext:"), win->src.ctx.native->ctx);
+ if (win->internal.flags & RGFW_windowTransparent) {
+ i32 opacity = 0;
+ #define NSOpenGLCPSurfaceOpacity 236
+ NSOpenGLContext_setValues((id)win->src.ctx.native->ctx, &opacity, (NSOpenGLContextParameter)NSOpenGLCPSurfaceOpacity);
+
+ }
+
+ objc_msgSend_void(win->src.ctx.native->ctx, sel_registerName("makeCurrentContext"));
+
+ objc_msgSend_void_id((id)win->src.window, sel_registerName("setContentView:"), win->src.view);
+ objc_msgSend_void_bool(win->src.view, sel_registerName("setWantsLayer:"), true);
+ objc_msgSend_int((id)win->src.view, sel_registerName("setLayerContentsPlacement:"), 4);
+
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context initalized.");
+ return RGFW_TRUE;
+}
+
+void RGFW_window_deleteContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx) {
+ objc_msgSend_void(ctx->ctx, sel_registerName("release"));
+ win->src.ctx.native->ctx = NULL;
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context freed.");
+}
+
+void RGFW_window_makeCurrentContext_OpenGL(RGFW_window* win) {
+ if (win) RGFW_ASSERT(win->src.ctx.native);
+ if (win != NULL)
+ objc_msgSend_void(win->src.ctx.native->ctx, sel_registerName("makeCurrentContext"));
+ else
+ objc_msgSend_id(objc_getClass("NSOpenGLContext"), sel_registerName("clearCurrentContext"));
+}
+void* RGFW_getCurrentContext_OpenGL(void) {
+ return objc_msgSend_id(objc_getClass("NSOpenGLContext"), sel_registerName("currentContext"));
+}
+
+void RGFW_window_swapBuffers_OpenGL(RGFW_window* win) {
+ RGFW_ASSERT(win && win->src.ctx.native);
+ objc_msgSend_void(win->src.ctx.native->ctx, sel_registerName("flushBuffer"));
+}
+void RGFW_window_swapInterval_OpenGL(RGFW_window* win, i32 swapInterval) {
+ RGFW_ASSERT(win != NULL && win->src.ctx.native != NULL);
+ NSOpenGLContext_setValues((id)win->src.ctx.native->ctx, &swapInterval, (NSOpenGLContextParameter)222);
+}
+#endif
+
+void RGFW_deinitPlatform(void) { }
+
+void RGFW_window_closePlatform(RGFW_window* win) {
+ NSRelease(win->src.view);
+}
+
+#ifdef RGFW_WEBGPU
+WGPUSurface RGFW_window_createSurface_WebGPU(RGFW_window* window, WGPUInstance instance) {
+ WGPUSurfaceDescriptor surfaceDesc = {0};
+ id* nsView = (id*)window->src.view;
+ if (!nsView) {
+ fprintf(stderr, "RGFW Error: NSView is NULL for macOS window.\n");
+ return NULL;
+ }
+
+ ((void (*)(id, SEL, BOOL))objc_msgSend)(nsView, sel_registerName("setWantsLayer:"), YES);
+ id layer = ((id (*)(id, SEL))objc_msgSend)(nsView, sel_registerName("layer"));
+
+ void* metalLayer = RGFW_getLayer_OSX();
+ if (metalLayer == NULL) {
+ return NULL;
+ }
+ ((void (*)(id, SEL, id))objc_msgSend)((id)nsView, sel_registerName("setLayer:"), metalLayer);
+ layer = metalLayer; /* Use the newly created layer */
+
+ /* At this point, 'layer' should be a valid CAMetalLayer* */
+ WGPUSurfaceSourceMetalLayer fromMetal = {0};
+ fromMetal.chain.sType = WGPUSType_SurfaceSourceMetalLayer;
+#ifdef __OBJC__
+ fromMetal.layer = (__bridge CAMetalLayer*)layer; /* Use __bridge for ARC compatibility if mixing C/Obj-C */
+#else
+ fromMetal.layer = layer;
+#endif
+
+ surfaceDesc.nextInChain = (WGPUChainedStruct*)&fromMetal.chain;
+ return wgpuInstanceCreateSurface(instance, &surfaceDesc);
+}
+#endif
+
+#endif /* RGFW_MACOS */
+
+/*
+ End of MaOS defines
+*/
+
+/*
+ WASM defines
+*/
+
+#ifdef RGFW_WASM
+EM_BOOL Emscripten_on_resize(int eventType, const EmscriptenUiEvent* E, void* userData) {
+ RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
+
+ if (!(_RGFW->root->internal.enabledEvents & RGFW_windowResizedFlag)) return EM_TRUE;
+
+ RGFW_eventQueuePushEx(e.type = RGFW_windowResized; e.common.win = _RGFW->root);
+ RGFW_windowResizedCallback(_RGFW->root, E->windowInnerWidth, E->windowInnerHeight);
+ return EM_TRUE;
+}
+
+EM_BOOL Emscripten_on_fullscreenchange(int eventType, const EmscriptenFullscreenChangeEvent* E, void* userData) {
+ RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
+
+ if (!(_RGFW->root->internal.enabledEvents & RGFW_windowResizedFlag)) return EM_TRUE;
+
+ static u8 fullscreen = RGFW_FALSE;
+ static i32 originalW, originalH;
+
+ if (fullscreen == RGFW_FALSE) {
+ originalW = _RGFW->root->w;
+ originalH = _RGFW->root->h;
+ }
+
+ fullscreen = !fullscreen;
+ RGFW_eventQueuePushEx(e.type = RGFW_windowResized; e.common.win = _RGFW->root);
+ _RGFW->root->w = E->screenWidth;
+ _RGFW->root->h = E->screenHeight;
+
+ EM_ASM("Module.canvas.focus();");
+
+ if (fullscreen == RGFW_FALSE) {
+ _RGFW->root->w = originalW;
+ _RGFW->root->h = originalH;
+ } else {
+ #if __EMSCRIPTEN_major__ >= 1 && __EMSCRIPTEN_minor__ >= 29 && __EMSCRIPTEN_tiny__ >= 0
+ EmscriptenFullscreenStrategy FSStrat = {0};
+ FSStrat.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
+ FSStrat.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_HIDEF;
+ FSStrat.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
+ emscripten_request_fullscreen_strategy("#canvas", 1, &FSStrat);
+ #else
+ emscripten_request_fullscreen("#canvas", 1);
+ #endif
+ }
+
+ emscripten_set_canvas_element_size("#canvas", _RGFW->root->w, _RGFW->root->h);
+ RGFW_windowResizedCallback(_RGFW->root, _RGFW->root->w, _RGFW->root->h);
+ return EM_TRUE;
+}
+
+EM_BOOL Emscripten_on_focusin(int eventType, const EmscriptenFocusEvent* E, void* userData) {
+ RGFW_UNUSED(eventType); RGFW_UNUSED(userData); RGFW_UNUSED(E);
+
+ if (_RGFW->root->internal.rawMouse) {
+ RGFW_window_setRawMouseMode(_RGFW->root, RGFW_TRUE);
+ }
+
+ if (!(_RGFW->root->internal.enabledEvents & RGFW_focusInFlag)) return EM_TRUE;
+
+ RGFW_eventQueuePushEx(e.type = RGFW_focusIn; e.common.win = _RGFW->root);
+ _RGFW->root->internal.inFocus = RGFW_TRUE;
+ RGFW_focusCallback(_RGFW->root, 1);
+
+ return EM_TRUE;
+}
+
+EM_BOOL Emscripten_on_focusout(int eventType, const EmscriptenFocusEvent* E, void* userData) {
+ RGFW_UNUSED(eventType); RGFW_UNUSED(userData); RGFW_UNUSED(E);
+
+ if ((_RGFW->root->internal.rawMouse) && _RGFW->root == _RGFW->mouseOwner) {
+ RGFW_window_setRawMouseMode(_RGFW->root, RGFW_FALSE);
+ _RGFW->root->internal.rawMouse = RGFW_TRUE;
+ _RGFW->mouseOwner = _RGFW->root;
+ }
+
+ if (!(_RGFW->root->internal.enabledEvents & RGFW_focusOutFlag)) return EM_TRUE;
+
+ RGFW_eventQueuePushEx(e.type = RGFW_focusOut; e.common.win = _RGFW->root);
+ RGFW_window_focusLost(_RGFW->root);
+ RGFW_focusCallback(_RGFW->root, 0);
+ return EM_TRUE;
+}
+
+EM_BOOL Emscripten_on_mousemove(int eventType, const EmscriptenMouseEvent* E, void* userData) {
+ RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
+
+ if (!(_RGFW->root->internal.enabledEvents & RGFW_mousePosChangedFlag)) return EM_TRUE;
+
+ RGFW_eventQueuePushEx(e.type = RGFW_mousePosChanged;
+ e.mouse.x = E->targetX; e.mouse.y = E->targetY;
+ e.mouse.vecX = E->movementX; e.mouse.vecY = E->movementY;
+ e.common.win = _RGFW->root);
+
+ _RGFW->vectorX = E->movementX;
+ _RGFW->vectorY = E->movementY;
+ _RGFW->root->internal.lastMouseX = E->targetX;
+ _RGFW->root->internal.lastMouseY = E->targetY;
+ RGFW_mousePosCallback(_RGFW->root, E->targetX, E->targetY, E->movementX, E->movementY);
+ return EM_TRUE;
+}
+
+EM_BOOL Emscripten_on_mousedown(int eventType, const EmscriptenMouseEvent* E, void* userData) {
+ RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
+
+ if (!(_RGFW->root->internal.enabledEvents & RGFW_mouseButtonPressedFlag)) return EM_TRUE;
+
+ int button = E->button;
+ if (button > 2)
+ button += 2;
+
+ RGFW_eventQueuePushEx(e.type = RGFW_mouseButtonPressed;
+ e.mouse.x = E->targetX; e.mouse.y = E->targetY;
+ e.mouse.vecX = E->movementX; e.mouse.vecY = E->movementY;
+ e.button.value = (u8)button;
+ e.common.win = _RGFW->root);
+ _RGFW->vectorX = E->movementX;
+ _RGFW->vectorY = E->movementY;
+ _RGFW->mouseButtons[button].prev = _RGFW->mouseButtons[button].current;
+ _RGFW->mouseButtons[button].current = 1;
+
+ RGFW_mouseButtonCallback(_RGFW->root, button, 1);
+ return EM_TRUE;
+}
+
+EM_BOOL Emscripten_on_mouseup(int eventType, const EmscriptenMouseEvent* E, void* userData) {
+ RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
+
+ if (!(_RGFW->root->internal.enabledEvents & RGFW_mouseButtonReleasedFlag)) return EM_TRUE;
+
+ int button = E->button;
+ if (button > 2)
+ button += 2;
+
+ RGFW_eventQueuePushEx(e.type = RGFW_mouseButtonReleased;
+ e.mouse.x = E->targetX; e.mouse.y = E->targetY;
+ e.mouse.vecX = E->movementX; e.mouse.vecY = E->movementY;
+ e.button.value = (u8)button;
+ e.common.win = _RGFW->root);
+ _RGFW->vectorX = E->movementX;
+ _RGFW->vectorY = E->movementY;
+ _RGFW->mouseButtons[button].prev = _RGFW->mouseButtons[button].current;
+ _RGFW->mouseButtons[button].current = 0;
+
+ RGFW_mouseButtonCallback(_RGFW->root, button, 0);
+ return EM_TRUE;
+}
+
+EM_BOOL Emscripten_on_wheel(int eventType, const EmscriptenWheelEvent* E, void* userData) {
+ RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
+
+ if (!(_RGFW->root->internal.enabledEvents & RGFW_mouseScrollFlag)) return EM_TRUE;
+
+ _RGFW->scrollX = E->deltaX;
+ _RGFW->scrollY = E->deltaY;
+ RGFW_eventQueuePushEx(e.type = RGFW_mouseButtonPressed;
+ e.scroll.x = E->deltaX;
+ e.scroll.y = E->deltaY;
+ );
+ RGFW_mouseScrollCallback(_RGFW->root, E->deltaX, E->deltaY);
+
+ return EM_TRUE;
+}
+
+EM_BOOL Emscripten_on_touchstart(int eventType, const EmscriptenTouchEvent* E, void* userData) {
+ RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
+
+ if (!(_RGFW->root->internal.enabledEvents & RGFW_mouseButtonPressedFlag)) return EM_TRUE;
+
+ size_t i;
+ for (i = 0; i < (size_t)E->numTouches; i++) {
+ RGFW_eventQueuePushEx(e.type = RGFW_mouseButtonPressed;
+ e.mouse.x = E->touches[i].targetX; e.mouse.y = E->touches[i].targetY;
+ e.button.value = RGFW_mouseLeft;
+ e.common.win = _RGFW->root);
+
+ _RGFW->mouseButtons[RGFW_mouseLeft].prev = _RGFW->mouseButtons[RGFW_mouseLeft].current;
+ _RGFW->mouseButtons[RGFW_mouseLeft].current = 1;
+
+ _RGFW->root->internal.lastMouseX = E->touches[i].targetX;
+ _RGFW->root->internal.lastMouseX = E->touches[i].targetY;
+ RGFW_mousePosCallback(_RGFW->root, E->touches[i].targetX, E->touches[i].targetY, 0, 0);
+ RGFW_mouseButtonCallback(_RGFW->root, RGFW_mouseLeft, 1);
+ }
+
+ return EM_TRUE;
+}
+
+EM_BOOL Emscripten_on_touchmove(int eventType, const EmscriptenTouchEvent* E, void* userData) {
+ RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
+
+ if (!(_RGFW->root->internal.enabledEvents & RGFW_mousePosChangedFlag)) return EM_TRUE;
+
+ size_t i;
+ for (i = 0; i < (size_t)E->numTouches; i++) {
+ RGFW_eventQueuePushEx(e.type = RGFW_mousePosChanged;
+ e.mouse.x = E->touches[i].targetX;
+ e.mouse.y = E->touches[i].targetY;
+ e.mouse.x = E->touches[i].targetX; e.mouse.y = E->touches[i].targetY;
+ e.button.value = RGFW_mouseLeft;
+ e.common.win = _RGFW->root);
+
+ _RGFW->root->internal.lastMouseX = E->touches[i].targetX;
+ _RGFW->root->internal.lastMouseX = E->touches[i].targetY;
+ RGFW_mousePosCallback(_RGFW->root, E->touches[i].targetX, E->touches[i].targetY, 0, 0);
+ }
+ return EM_TRUE;
+}
+
+EM_BOOL Emscripten_on_touchend(int eventType, const EmscriptenTouchEvent* E, void* userData) {
+ RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
+
+ if (!(_RGFW->root->internal.enabledEvents & RGFW_mouseButtonReleasedFlag)) return EM_TRUE;
+
+ size_t i;
+ for (i = 0; i < (size_t)E->numTouches; i++) {
+ RGFW_eventQueuePushEx(e.type = RGFW_mouseButtonReleased;
+ e.mouse.x = E->touches[i].targetX; e.mouse.y = E->touches[i].targetY;
+ e.button.value = RGFW_mouseLeft;
+ e.common.win = _RGFW->root);
+
+ _RGFW->mouseButtons[RGFW_mouseLeft].prev = _RGFW->mouseButtons[RGFW_mouseLeft].current;
+ _RGFW->mouseButtons[RGFW_mouseLeft].current = 0;
+
+ _RGFW->root->internal.lastMouseX = E->touches[i].targetX;
+ _RGFW->root->internal.lastMouseY = E->touches[i].targetY;
+ RGFW_mousePosCallback(_RGFW->root, E->touches[i].targetX, E->touches[i].targetY, 0, 0);
+ RGFW_mouseButtonCallback(_RGFW->root, RGFW_mouseLeft, 0);
+ }
+ return EM_TRUE;
+}
+
+EM_BOOL Emscripten_on_touchcancel(int eventType, const EmscriptenTouchEvent* E, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); return EM_TRUE; }
+
+u32 RGFW_WASMPhysicalToRGFW(u32 hash);
+
+void EMSCRIPTEN_KEEPALIVE RGFW_handleKeyEvent(char* key, char* code, RGFW_bool press) {
+ const char* iCode = code;
+
+ u32 hash = 0;
+ while(*iCode) hash = ((hash ^ 0x7E057D79U) << 3) ^ (unsigned int)*iCode++;
+
+ u32 physicalKey = RGFW_WASMPhysicalToRGFW(hash);
+
+ u8 mappedKey = (u8)(*((u32*)key));
+
+ if (*((u16*)key) != mappedKey) {
+ mappedKey = 0;
+ if (*((u32*)key) == *((u32*)"Tab")) mappedKey = RGFW_tab;
+ }
+
+ if (!(press ? (_RGFW->root->internal.enabledEvents & RGFW_keyPressedFlag) : (_RGFW->root->internal.enabledEvents & RGFW_keyReleasedFlag))) return;
+
+ RGFW_eventQueuePushEx(e.type = (RGFW_eventType)(press ? RGFW_keyPressed : RGFW_keyReleased);
+ e.key.value = (u8)physicalKey;
+ e.key.sym = (u8)mappedKey;
+ e.key.mod = _RGFW->root->internal.mod;
+ e.key.repeat = RGFW_window_isKeyDown(_RGFW->root, (u8)physicalKey);
+ e.common.win = _RGFW->root);
+
+ _RGFW->keyboard[physicalKey].prev = _RGFW->keyboard[physicalKey].current;
+ _RGFW->keyboard[physicalKey].current = press;
+
+ RGFW_keyCallback(_RGFW->root, physicalKey, mappedKey, _RGFW->root->internal.mod, RGFW_window_isKeyDown(_RGFW->root, (u8)physicalKey), press);
+}
+
+void EMSCRIPTEN_KEEPALIVE RGFW_handleKeyMods(RGFW_bool capital, RGFW_bool numlock, RGFW_bool control, RGFW_bool alt, RGFW_bool shift, RGFW_bool super, RGFW_bool scroll) {
+ RGFW_updateKeyModsEx(_RGFW->root, capital, numlock, control, alt, shift, super, scroll);
+}
+
+void EMSCRIPTEN_KEEPALIVE Emscripten_onDrop(size_t count) {
+ if (!(_RGFW->root->internal.flags & RGFW_windowAllowDND))
+ return;
+
+ if (!(_RGFW->root->internal.enabledEvents & RGFW_dataDropFlag)) return;
+
+ RGFW_eventQueuePushEx(e.type = RGFW_dataDrop;
+ e.drop.count = count;
+ e.common.win = _RGFW->root);
+
+ _RGFW->windowState.win = _RGFW->root;
+ _RGFW->windowState.dataDrop = RGFW_TRUE;
+ _RGFW->windowState.filesCount = count;
+ RGFW_dataDropCallback(_RGFW->root, _RGFW->files, count);
+}
+
+void RGFW_stopCheckEvents(void) {
+ _RGFW->stopCheckEvents_bool = RGFW_TRUE;
+}
+
+RGFW_bool RGFW_createSurfacePtr(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) {
+ surface->data = data;
+ surface->w = w;
+ surface->h = h;
+ surface->format = format;
+ return RGFW_TRUE;
+}
+
+void RGFW_window_blitSurface(RGFW_window* win, RGFW_surface* surface) {
+ /* TODO: Needs fixing. */
+ RGFW_copyImageData(surface->data, surface->w, RGFW_MIN(win->h, surface->h), RGFW_formatRGBA8, surface->data, surface->format);
+ EM_ASM_({
+ var data = Module.HEAPU8.slice($0, $0 + $1 * $2 * 4);
+ let context = document.getElementById("canvas").getContext("2d");
+ let image = context.getImageData(0, 0, $1, $2);
+ image.data.set(data);
+ context.putImageData(image, 0, $4 - $2);
+ }, surface->data, surface->w, surface->h, RGFW_MIN(win->h, surface->w), RGFW_MIN(win->h, surface->h));
+}
+
+void RGFW_surface_freePtr(RGFW_surface* surface) { }
+
+void EMSCRIPTEN_KEEPALIVE RGFW_makeSetValue(size_t index, char* file) {
+ /* This seems like a terrible idea, don't replicate this unless you hate yourself or the OS */
+ /* TODO: find a better way to do this
+ */
+ RGFW_STRNCPY((char*)_RGFW->files[index], file, RGFW_MAX_PATH - 1);
+ _RGFW->files[index][RGFW_MAX_PATH - 1] = '\0';
+}
+
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <errno.h>
+#include <stdio.h>
+
+void EMSCRIPTEN_KEEPALIVE RGFW_mkdir(char* name) { mkdir(name, 0755); }
+
+void EMSCRIPTEN_KEEPALIVE RGFW_writeFile(const char *path, const char *data, size_t len) {
+ FILE* file = fopen(path, "w+");
+ if (file == NULL)
+ return;
+
+ fwrite(data, sizeof(char), len, file);
+ fclose(file);
+}
+
+void RGFW_initKeycodesPlatform(void) {
+ _RGFW->keycodes[DOM_VK_BACK_QUOTE] = RGFW_backtick;
+ _RGFW->keycodes[DOM_VK_0] = RGFW_0;
+ _RGFW->keycodes[DOM_VK_1] = RGFW_1;
+ _RGFW->keycodes[DOM_VK_2] = RGFW_2;
+ _RGFW->keycodes[DOM_VK_3] = RGFW_3;
+ _RGFW->keycodes[DOM_VK_4] = RGFW_4;
+ _RGFW->keycodes[DOM_VK_5] = RGFW_5;
+ _RGFW->keycodes[DOM_VK_6] = RGFW_6;
+ _RGFW->keycodes[DOM_VK_7] = RGFW_7;
+ _RGFW->keycodes[DOM_VK_8] = RGFW_8;
+ _RGFW->keycodes[DOM_VK_9] = RGFW_9;
+ _RGFW->keycodes[DOM_VK_SPACE] = RGFW_space;
+ _RGFW->keycodes[DOM_VK_A] = RGFW_a;
+ _RGFW->keycodes[DOM_VK_B] = RGFW_b;
+ _RGFW->keycodes[DOM_VK_C] = RGFW_c;
+ _RGFW->keycodes[DOM_VK_D] = RGFW_d;
+ _RGFW->keycodes[DOM_VK_E] = RGFW_e;
+ _RGFW->keycodes[DOM_VK_F] = RGFW_f;
+ _RGFW->keycodes[DOM_VK_G] = RGFW_g;
+ _RGFW->keycodes[DOM_VK_H] = RGFW_h;
+ _RGFW->keycodes[DOM_VK_I] = RGFW_i;
+ _RGFW->keycodes[DOM_VK_J] = RGFW_j;
+ _RGFW->keycodes[DOM_VK_K] = RGFW_k;
+ _RGFW->keycodes[DOM_VK_L] = RGFW_l;
+ _RGFW->keycodes[DOM_VK_M] = RGFW_m;
+ _RGFW->keycodes[DOM_VK_N] = RGFW_n;
+ _RGFW->keycodes[DOM_VK_O] = RGFW_o;
+ _RGFW->keycodes[DOM_VK_P] = RGFW_p;
+ _RGFW->keycodes[DOM_VK_Q] = RGFW_q;
+ _RGFW->keycodes[DOM_VK_R] = RGFW_r;
+ _RGFW->keycodes[DOM_VK_S] = RGFW_s;
+ _RGFW->keycodes[DOM_VK_T] = RGFW_t;
+ _RGFW->keycodes[DOM_VK_U] = RGFW_u;
+ _RGFW->keycodes[DOM_VK_V] = RGFW_v;
+ _RGFW->keycodes[DOM_VK_W] = RGFW_w;
+ _RGFW->keycodes[DOM_VK_X] = RGFW_x;
+ _RGFW->keycodes[DOM_VK_Y] = RGFW_y;
+ _RGFW->keycodes[DOM_VK_Z] = RGFW_z;
+ _RGFW->keycodes[DOM_VK_PERIOD] = RGFW_period;
+ _RGFW->keycodes[DOM_VK_COMMA] = RGFW_comma;
+ _RGFW->keycodes[DOM_VK_SLASH] = RGFW_slash;
+ _RGFW->keycodes[DOM_VK_OPEN_BRACKET] = RGFW_bracket;
+ _RGFW->keycodes[DOM_VK_CLOSE_BRACKET] = RGFW_closeBracket;
+ _RGFW->keycodes[DOM_VK_SEMICOLON] = RGFW_semicolon;
+ _RGFW->keycodes[DOM_VK_QUOTE] = RGFW_apostrophe;
+ _RGFW->keycodes[DOM_VK_BACK_SLASH] = RGFW_backSlash;
+ _RGFW->keycodes[DOM_VK_RETURN] = RGFW_return;
+ _RGFW->keycodes[DOM_VK_DELETE] = RGFW_delete;
+ _RGFW->keycodes[DOM_VK_NUM_LOCK] = RGFW_numLock;
+ _RGFW->keycodes[DOM_VK_DIVIDE] = RGFW_kpSlash;
+ _RGFW->keycodes[DOM_VK_MULTIPLY] = RGFW_kpMultiply;
+ _RGFW->keycodes[DOM_VK_SUBTRACT] = RGFW_kpMinus;
+ _RGFW->keycodes[DOM_VK_NUMPAD1] = RGFW_kp1;
+ _RGFW->keycodes[DOM_VK_NUMPAD2] = RGFW_kp2;
+ _RGFW->keycodes[DOM_VK_NUMPAD3] = RGFW_kp3;
+ _RGFW->keycodes[DOM_VK_NUMPAD4] = RGFW_kp4;
+ _RGFW->keycodes[DOM_VK_NUMPAD5] = RGFW_kp5;
+ _RGFW->keycodes[DOM_VK_NUMPAD6] = RGFW_kp6;
+ _RGFW->keycodes[DOM_VK_NUMPAD9] = RGFW_kp9;
+ _RGFW->keycodes[DOM_VK_NUMPAD0] = RGFW_kp0;
+ _RGFW->keycodes[DOM_VK_DECIMAL] = RGFW_kpPeriod;
+ _RGFW->keycodes[DOM_VK_RETURN] = RGFW_kpReturn;
+ _RGFW->keycodes[DOM_VK_HYPHEN_MINUS] = RGFW_minus;
+ _RGFW->keycodes[DOM_VK_EQUALS] = RGFW_equals;
+ _RGFW->keycodes[DOM_VK_BACK_SPACE] = RGFW_backSpace;
+ _RGFW->keycodes[DOM_VK_TAB] = RGFW_tab;
+ _RGFW->keycodes[DOM_VK_CAPS_LOCK] = RGFW_capsLock;
+ _RGFW->keycodes[DOM_VK_SHIFT] = RGFW_shiftL;
+ _RGFW->keycodes[DOM_VK_CONTROL] = RGFW_controlL;
+ _RGFW->keycodes[DOM_VK_ALT] = RGFW_altL;
+ _RGFW->keycodes[DOM_VK_META] = RGFW_superL;
+ _RGFW->keycodes[DOM_VK_F1] = RGFW_F1;
+ _RGFW->keycodes[DOM_VK_F2] = RGFW_F2;
+ _RGFW->keycodes[DOM_VK_F3] = RGFW_F3;
+ _RGFW->keycodes[DOM_VK_F4] = RGFW_F4;
+ _RGFW->keycodes[DOM_VK_F5] = RGFW_F5;
+ _RGFW->keycodes[DOM_VK_F6] = RGFW_F6;
+ _RGFW->keycodes[DOM_VK_F7] = RGFW_F7;
+ _RGFW->keycodes[DOM_VK_F8] = RGFW_F8;
+ _RGFW->keycodes[DOM_VK_F9] = RGFW_F9;
+ _RGFW->keycodes[DOM_VK_F10] = RGFW_F10;
+ _RGFW->keycodes[DOM_VK_F11] = RGFW_F11;
+ _RGFW->keycodes[DOM_VK_F12] = RGFW_F12;
+ _RGFW->keycodes[DOM_VK_UP] = RGFW_up;
+ _RGFW->keycodes[DOM_VK_DOWN] = RGFW_down;
+ _RGFW->keycodes[DOM_VK_LEFT] = RGFW_left;
+ _RGFW->keycodes[DOM_VK_RIGHT] = RGFW_right;
+ _RGFW->keycodes[DOM_VK_INSERT] = RGFW_insert;
+ _RGFW->keycodes[DOM_VK_END] = RGFW_end;
+ _RGFW->keycodes[DOM_VK_PAGE_UP] = RGFW_pageUp;
+ _RGFW->keycodes[DOM_VK_PAGE_DOWN] = RGFW_pageDown;
+ _RGFW->keycodes[DOM_VK_ESCAPE] = RGFW_escape;
+ _RGFW->keycodes[DOM_VK_HOME] = RGFW_home;
+ _RGFW->keycodes[DOM_VK_SCROLL_LOCK] = RGFW_scrollLock;
+ _RGFW->keycodes[DOM_VK_PRINTSCREEN] = RGFW_printScreen;
+ _RGFW->keycodes[DOM_VK_PAUSE] = RGFW_pause;
+ _RGFW->keycodes[DOM_VK_F13] = RGFW_F13;
+ _RGFW->keycodes[DOM_VK_F14] = RGFW_F14;
+ _RGFW->keycodes[DOM_VK_F15] = RGFW_F15;
+ _RGFW->keycodes[DOM_VK_F16] = RGFW_F16;
+ _RGFW->keycodes[DOM_VK_F17] = RGFW_F17;
+ _RGFW->keycodes[DOM_VK_F18] = RGFW_F18;
+ _RGFW->keycodes[DOM_VK_F19] = RGFW_F19;
+ _RGFW->keycodes[DOM_VK_F20] = RGFW_F20;
+ _RGFW->keycodes[DOM_VK_F21] = RGFW_F21;
+ _RGFW->keycodes[DOM_VK_F22] = RGFW_F22;
+ _RGFW->keycodes[DOM_VK_F23] = RGFW_F23;
+ _RGFW->keycodes[DOM_VK_F24] = RGFW_F24;
+}
+
+i32 RGFW_initPlatform(void) { return 0; }
+
+RGFW_window* RGFW_createWindowPlatform(const char* name, RGFW_windowFlags flags, RGFW_window* win) {
+ emscripten_set_canvas_element_size("#canvas", win->w, win->h);
+ emscripten_set_window_title(name);
+
+ /* load callbacks */
+ emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, EM_FALSE, Emscripten_on_resize);
+ emscripten_set_fullscreenchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, NULL, EM_FALSE, Emscripten_on_fullscreenchange);
+ emscripten_set_mousemove_callback("#canvas", NULL, EM_FALSE, Emscripten_on_mousemove);
+ emscripten_set_touchstart_callback("#canvas", NULL, EM_FALSE, Emscripten_on_touchstart);
+ emscripten_set_touchend_callback("#canvas", NULL, EM_FALSE, Emscripten_on_touchend);
+ emscripten_set_touchmove_callback("#canvas", NULL, EM_FALSE, Emscripten_on_touchmove);
+ emscripten_set_touchcancel_callback("#canvas", NULL, EM_FALSE, Emscripten_on_touchcancel);
+ emscripten_set_mousedown_callback("#canvas", NULL, EM_FALSE, Emscripten_on_mousedown);
+ emscripten_set_mouseup_callback("#canvas", NULL, EM_FALSE, Emscripten_on_mouseup);
+ emscripten_set_wheel_callback("#canvas", NULL, EM_FALSE, Emscripten_on_wheel);
+ emscripten_set_focusin_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, EM_FALSE, Emscripten_on_focusin);
+ emscripten_set_focusout_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, EM_FALSE, Emscripten_on_focusout);
+
+ if (flags & RGFW_windowAllowDND) {
+ win->internal.flags |= RGFW_windowAllowDND;
+ }
+
+ EM_ASM({
+ window.addEventListener("keydown",
+ (event) => {
+ var key = stringToNewUTF8(event.key); var code = stringToNewUTF8(event.code);
+ Module._RGFW_handleKeyMods(event.getModifierState("CapsLock"), event.getModifierState("NumLock"), event.getModifierState("Control"), event.getModifierState("Alt"), event.getModifierState("Shift"), event.getModifierState("Meta"), event.getModifierState("ScrollLock"));
+ Module._RGFW_handleKeyEvent(key, code, 1);
+ _free(key); _free(code);
+ },
+ true);
+ window.addEventListener("keyup",
+ (event) => {
+ var key = stringToNewUTF8(event.key); var code = stringToNewUTF8(event.code);
+ Module._RGFW_handleKeyMods(event.getModifierState("CapsLock"), event.getModifierState("NumLock"), event.getModifierState("Control"), event.getModifierState("Alt"), event.getModifierState("Shift"), event.getModifierState("Meta"), event.getModifierState("ScrollLock"));
+ Module._RGFW_handleKeyEvent(key, code, 0);
+ _free(key); _free(code);
+ },
+ true);
+ });
+
+ EM_ASM({
+ var canvas = document.getElementById('canvas');
+ canvas.addEventListener('drop', function(e) {
+ e.preventDefault();
+ if (e.dataTransfer.file < 0)
+ return;
+
+ var filenamesArray = [];
+ var count = e.dataTransfer.files.length;
+
+ /* Read and save the files to emscripten's files */
+ var drop_dir = '.rgfw_dropped_files';
+ Module._RGFW_mkdir(drop_dir);
+
+ for (var i = 0; i < count; i++) {
+ var file = e.dataTransfer.files[i];
+
+ var path = '/' + drop_dir + '/' + file.name.replace("//", '_');
+ var reader = new FileReader();
+
+ reader.onloadend = (e) => {
+ if (reader.readyState != 2) {
+ out('failed to read dropped file: '+file.name+': '+reader.error);
+ }
+ else {
+ var data = e.target.result;
+
+ Module._RGFW_writeFile(path, new Uint8Array(data), file.size);
+ }
+ };
+
+ reader.readAsArrayBuffer(file);
+ /* This works weird on modern OpenGL */
+ var filename = stringToNewUTF8(path);
+
+ filenamesArray.push(filename);
+
+ Module._RGFW_makeSetValue(i, filename);
+ }
+
+ Module._Emscripten_onDrop(count);
+
+ for (var i = 0; i < count; ++i) {
+ _free(filenamesArray[i]);
+ }
+ }, true);
+
+ canvas.addEventListener('dragover', function(e) { e.preventDefault(); return false; }, true);
+ });
+
+ return win;
+}
+
+u8 RGFW_rgfwToKeyChar(u32 rgfw_keycode) {
+ return (u8)rgfw_keycode; /* TODO */
+}
+
+void RGFW_pollEvents(void) {
+ emscripten_sleep(0);
+ RGFW_resetPrevState();
+}
+
+void RGFW_window_resize(RGFW_window* win, i32 w, i32 h) {
+ RGFW_UNUSED(win);
+ emscripten_set_canvas_element_size("#canvas", w, h);
+}
+
+/* NOTE: I don't know if this is possible */
+void RGFW_window_moveMouse(RGFW_window* win, i32 x, i32 y) { RGFW_UNUSED(win); RGFW_UNUSED(x); RGFW_UNUSED(y); }
+/* this one might be possible but it looks iffy */
+RGFW_mouse* RGFW_loadMouse(u8* data, i32 w, i32 h, RGFW_format format) { RGFW_UNUSED(data); RGFW_UNUSED(w); RGFW_UNUSED(h); RGFW_UNUSED(format); return NULL; }
+
+void RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse) { RGFW_UNUSED(win); RGFW_UNUSED(mouse); }
+void RGFW_freeMouse(RGFW_mouse* mouse) { RGFW_UNUSED(mouse); }
+
+RGFW_bool RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse) {
+ static const char cursors[16][16] = {
+ "default", "default", "text", "crosshair",
+ "pointer", "ew-resize", "ns-resize", "nwse-resize", "nesw-resize",
+ "move", "not-allowed"
+ };
+
+ RGFW_UNUSED(win);
+ EM_ASM( { document.getElementById("canvas").style.cursor = UTF8ToString($0); }, cursors[mouse]);
+ return RGFW_TRUE;
+}
+
+RGFW_bool RGFW_window_setMouseDefault(RGFW_window* win) {
+ return RGFW_window_setMouseStandard(win, RGFW_mouseNormal);
+}
+
+void RGFW_window_showMouse(RGFW_window* win, RGFW_bool show) {
+ RGFW_window_showMouseFlags(win, show);
+ if (show)
+ RGFW_window_setMouseDefault(win);
+ else
+ EM_ASM(document.getElementById('canvas').style.cursor = 'none';);
+}
+
+RGFW_bool RGFW_getGlobalMouse(i32* x, i32* y) {
+ if(x) *x = EM_ASM_INT({
+ return window.mouseX || 0;
+ });
+ if (y) *y = EM_ASM_INT({
+ return window.mouseY || 0;
+ });
+ return RGFW_TRUE;
+}
+
+void RGFW_window_setMousePassthrough(RGFW_window* win, RGFW_bool passthrough) {
+ RGFW_UNUSED(win);
+
+ EM_ASM_({
+ var canvas = document.getElementById('canvas');
+ if ($0) {
+ canvas.style.pointerEvents = 'none';
+ } else {
+ canvas.style.pointerEvents = 'auto';
+ }
+ }, passthrough);
+}
+
+void RGFW_writeClipboard(const char* text, u32 textLen) {
+ RGFW_UNUSED(textLen);
+ EM_ASM({ navigator.clipboard.writeText(UTF8ToString($0)); }, text);
+}
+
+
+RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) {
+ RGFW_UNUSED(str); RGFW_UNUSED(strCapacity);
+ /*
+ placeholder code for later
+ I'm not sure if this is possible do the the async stuff
+ */
+ return 0;
+}
+
+#ifdef RGFW_OPENGL
+RGFW_bool RGFW_window_createContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints) {
+ win->src.ctx.native = ctx;
+ win->src.gfxType = RGFW_gfxNativeOpenGL;
+
+ EmscriptenWebGLContextAttributes attrs;
+ attrs.alpha = hints->alpha;
+ attrs.depth = hints->depth;
+ attrs.stencil = hints->stencil;
+ attrs.antialias = hints->samples;
+ attrs.premultipliedAlpha = EM_TRUE;
+ attrs.preserveDrawingBuffer = EM_FALSE;
+
+ if (hints->doubleBuffer == 0)
+ attrs.renderViaOffscreenBackBuffer = 0;
+ else
+ attrs.renderViaOffscreenBackBuffer = hints->auxBuffers;
+
+ attrs.failIfMajorPerformanceCaveat = EM_FALSE;
+ attrs.majorVersion = (hints->major == 0) ? 1 : hints->major;
+ attrs.minorVersion = hints->minor;
+
+ attrs.enableExtensionsByDefault = EM_TRUE;
+ attrs.explicitSwapControl = EM_TRUE;
+
+ emscripten_webgl_init_context_attributes(&attrs);
+ win->src.ctx.native->ctx = emscripten_webgl_create_context("#canvas", &attrs);
+ emscripten_webgl_make_context_current(win->src.ctx.native->ctx);
+
+ #ifdef LEGACY_GL_EMULATION
+ EM_ASM("Module.useWebGL = true; GLImmediate.init();");
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context initalized.");
+ #endif
+ return RGFW_TRUE;
+}
+
+void RGFW_window_deleteContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx) {
+ emscripten_webgl_destroy_context(ctx->ctx);
+ win->src.ctx.native->ctx = 0;
+ RGFW_sendDebugInfo(RGFW_typeInfo, RGFW_infoOpenGL, "OpenGL context freed.");
+}
+
+void RGFW_window_makeCurrentContext_OpenGL(RGFW_window* win) {
+ if (win) RGFW_ASSERT(win->src.ctx.native);
+ if (win == NULL)
+ emscripten_webgl_make_context_current(0);
+ else
+ emscripten_webgl_make_context_current(win->src.ctx.native->ctx);
+}
+
+void RGFW_window_swapBuffers_OpenGL(RGFW_window* win) {
+ RGFW_ASSERT(win && win->src.ctx.native);
+ emscripten_webgl_commit_frame();
+}
+void* RGFW_getCurrentContext_OpenGL(void) { return (void*)emscripten_webgl_get_current_context(); }
+
+RGFW_bool RGFW_extensionSupportedPlatform_OpenGL(const char* extension, size_t len) {
+ return EM_ASM_INT({
+ var ext = UTF8ToString($0, $1);
+ var canvas = document.querySelector('canvas');
+ var gl = canvas.getContext('webgl') || canvas.getContext('experimental-webgl');
+ if (!gl) return 0;
+
+ var supported = gl.getSupportedExtensions();
+ return supported && supported.includes(ext) ? 1 : 0;
+ }, extension, len);
+ return RGFW_FALSE;
+}
+
+RGFW_proc RGFW_getProcAddress_OpenGL(const char* procname) {
+ return (RGFW_proc)emscripten_webgl_get_proc_address(procname);
+ return NULL;
+}
+
+#endif
+
+void RGFW_window_swapInterval_OpenGL(RGFW_window* win, i32 swapInterval) { RGFW_UNUSED(win); RGFW_UNUSED(swapInterval); }
+
+void RGFW_deinitPlatform(void) { }
+
+void RGFW_window_closePlatform(RGFW_window* win) { }
+
+int RGFW_innerWidth(void) { return EM_ASM_INT({ return window.innerWidth; }); }
+int RGFW_innerHeight(void) { return EM_ASM_INT({ return window.innerHeight; }); }
+
+void RGFW_releaseCursor(RGFW_window* win) {
+ RGFW_UNUSED(win);
+ emscripten_exit_pointerlock();
+}
+
+void RGFW_captureCursor(RGFW_window* win) {
+ RGFW_UNUSED(win);
+ emscripten_request_pointerlock("#canvas", 1);
+}
+
+
+void RGFW_window_setName(RGFW_window* win, const char* name) {
+ RGFW_UNUSED(win);
+ emscripten_set_window_title(name);
+}
+
+void RGFW_window_maximize(RGFW_window* win) {
+ RGFW_ASSERT(win != NULL);
+
+ RGFW_monitor mon = RGFW_window_getMonitor(win);
+ RGFW_window_move(win, 0, 0);
+ RGFW_window_resize(win, mon.mode.w, mon.mode.h);
+}
+
+void RGFW_window_setFullscreen(RGFW_window* win, RGFW_bool fullscreen) {
+ RGFW_ASSERT(win != NULL);
+ if (fullscreen) {
+ win->internal.flags |= RGFW_windowFullscreen;
+ EM_ASM( Module.requestFullscreen(false, true); );
+ return;
+ }
+ win->internal.flags &= ~(u32)RGFW_windowFullscreen;
+ EM_ASM( Module.exitFullscreen(false, true); );
+}
+
+void RGFW_window_setOpacity(RGFW_window* win, u8 opacity) {
+ RGFW_UNUSED(win);
+ EM_ASM({
+ var element = document.getElementById("canvas");
+ if (element)
+ element.style.opacity = $1;
+ }, "elementId", opacity);
+}
+
+#ifdef RGFW_WEBGPU
+WGPUSurface RGFW_window_createSurface_WebGPU(RGFW_window* window, WGPUInstance instance) {
+ WGPUSurfaceDescriptor surfaceDesc = {0};
+ WGPUEmscriptenSurfaceSourceCanvasHTMLSelector canvasDesc = {0};
+ canvasDesc.chain.sType = WGPUSType_EmscriptenSurfaceSourceCanvasHTMLSelector;
+ canvasDesc.selector = (WGPUStringView){.data = "#canvas", .length = 7};
+
+ surfaceDesc.nextInChain = &canvasDesc.chain;
+ return wgpuInstanceCreateSurface(instance, &surfaceDesc);
+}
+#endif
+
+u32 RGFW_WASMPhysicalToRGFW(u32 hash) {
+ switch(hash) { /* 0x0000 */
+ case 0x67243A2DU /* Escape */: return RGFW_escape; /* 0x0001 */
+ case 0x67251058U /* Digit0 */: return RGFW_0; /* 0x0002 */
+ case 0x67251059U /* Digit1 */: return RGFW_1; /* 0x0003 */
+ case 0x6725105AU /* Digit2 */: return RGFW_2; /* 0x0004 */
+ case 0x6725105BU /* Digit3 */: return RGFW_3; /* 0x0005 */
+ case 0x6725105CU /* Digit4 */: return RGFW_4; /* 0x0006 */
+ case 0x6725105DU /* Digit5 */: return RGFW_5; /* 0x0007 */
+ case 0x6725105EU /* Digit6 */: return RGFW_6; /* 0x0008 */
+ case 0x6725105FU /* Digit7 */: return RGFW_7; /* 0x0009 */
+ case 0x67251050U /* Digit8 */: return RGFW_8; /* 0x000A */
+ case 0x67251051U /* Digit9 */: return RGFW_9; /* 0x000B */
+ case 0x92E14DD3U /* Minus */: return RGFW_minus; /* 0x000C */
+ case 0x92E1FBACU /* Equal */: return RGFW_equals; /* 0x000D */
+ case 0x36BF1CB5U /* Backspace */: return RGFW_backSpace; /* 0x000E */
+ case 0x7B8E51E2U /* Tab */: return RGFW_tab; /* 0x000F */
+ case 0x2C595B51U /* KeyQ */: return RGFW_q; /* 0x0010 */
+ case 0x2C595B57U /* KeyW */: return RGFW_w; /* 0x0011 */
+ case 0x2C595B45U /* KeyE */: return RGFW_e; /* 0x0012 */
+ case 0x2C595B52U /* KeyR */: return RGFW_r; /* 0x0013 */
+ case 0x2C595B54U /* KeyT */: return RGFW_t; /* 0x0014 */
+ case 0x2C595B59U /* KeyY */: return RGFW_y; /* 0x0015 */
+ case 0x2C595B55U /* KeyU */: return RGFW_u; /* 0x0016 */
+ case 0x2C595B4FU /* KeyO */: return RGFW_o; /* 0x0018 */
+ case 0x2C595B50U /* KeyP */: return RGFW_p; /* 0x0019 */
+ case 0x45D8158CU /* BracketLeft */: return RGFW_closeBracket; /* 0x001A */
+ case 0xDEEABF7CU /* BracketRight */: return RGFW_bracket; /* 0x001B */
+ case 0x92E1C5D2U /* Enter */: return RGFW_return; /* 0x001C */
+ case 0xE058958CU /* ControlLeft */: return RGFW_controlL; /* 0x001D */
+ case 0x2C595B41U /* KeyA */: return RGFW_a; /* 0x001E */
+ case 0x2C595B53U /* KeyS */: return RGFW_s; /* 0x001F */
+ case 0x2C595B44U /* KeyD */: return RGFW_d; /* 0x0020 */
+ case 0x2C595B46U /* KeyF */: return RGFW_f; /* 0x0021 */
+ case 0x2C595B47U /* KeyG */: return RGFW_g; /* 0x0022 */
+ case 0x2C595B48U /* KeyH */: return RGFW_h; /* 0x0023 */
+ case 0x2C595B4AU /* KeyJ */: return RGFW_j; /* 0x0024 */
+ case 0x2C595B4BU /* KeyK */: return RGFW_k; /* 0x0025 */
+ case 0x2C595B4CU /* KeyL */: return RGFW_l; /* 0x0026 */
+ case 0x2707219EU /* Semicolon */: return RGFW_semicolon; /* 0x0027 */
+ case 0x92E0B58DU /* Quote */: return RGFW_apostrophe; /* 0x0028 */
+ case 0x36BF358DU /* Backquote */: return RGFW_backtick; /* 0x0029 */
+ case 0x26B1958CU /* ShiftLeft */: return RGFW_shiftL; /* 0x002A */
+ case 0x36BF2438U /* Backslash */: return RGFW_backSlash; /* 0x002B */
+ case 0x2C595B5AU /* KeyZ */: return RGFW_z; /* 0x002C */
+ case 0x2C595B58U /* KeyX */: return RGFW_x; /* 0x002D */
+ case 0x2C595B43U /* KeyC */: return RGFW_c; /* 0x002E */
+ case 0x2C595B56U /* KeyV */: return RGFW_v; /* 0x002F */
+ case 0x2C595B42U /* KeyB */: return RGFW_b; /* 0x0030 */
+ case 0x2C595B4EU /* KeyN */: return RGFW_n; /* 0x0031 */
+ case 0x2C595B4DU /* KeyM */: return RGFW_m; /* 0x0032 */
+ case 0x92E1A1C1U /* Comma */: return RGFW_comma; /* 0x0033 */
+ case 0x672FFAD4U /* Period */: return RGFW_period; /* 0x0034 */
+ case 0x92E0A438U /* Slash */: return RGFW_slash; /* 0x0035 */
+ case 0xC5A6BF7CU /* ShiftRight */: return RGFW_shiftR;
+ case 0x5D64DA91U /* NumpadMultiply */: return RGFW_kpMultiply;
+ case 0xC914958CU /* AltLeft */: return RGFW_altL; /* 0x0038 */
+ case 0x92E09CB5U /* Space */: return RGFW_space; /* 0x0039 */
+ case 0xB8FAE73BU /* CapsLock */: return RGFW_capsLock; /* 0x003A */
+ case 0x7174B789U /* F1 */: return RGFW_F1; /* 0x003B */
+ case 0x7174B78AU /* F2 */: return RGFW_F2; /* 0x003C */
+ case 0x7174B78BU /* F3 */: return RGFW_F3; /* 0x003D */
+ case 0x7174B78CU /* F4 */: return RGFW_F4; /* 0x003E */
+ case 0x7174B78DU /* F5 */: return RGFW_F5; /* 0x003F */
+ case 0x7174B78EU /* F6 */: return RGFW_F6; /* 0x0040 */
+ case 0x7174B78FU /* F7 */: return RGFW_F7; /* 0x0041 */
+ case 0x7174B780U /* F8 */: return RGFW_F8; /* 0x0042 */
+ case 0x7174B781U /* F9 */: return RGFW_F9; /* 0x0043 */
+ case 0x7B8E57B0U /* F10 */: return RGFW_F10; /* 0x0044 */
+ case 0xC925FCDFU /* Numpad7 */: return RGFW_kpMultiply; /* 0x0047 */
+ case 0xC925FCD0U /* Numpad8 */: return RGFW_kp8; /* 0x0048 */
+ case 0xC925FCD1U /* Numpad9 */: return RGFW_kp9; /* 0x0049 */
+ case 0x5EA3E8A4U /* NumpadSubtract */: return RGFW_minus; /* 0x004A */
+ case 0xC925FCDCU /* Numpad4 */: return RGFW_kp4; /* 0x004B */
+ case 0xC925FCDDU /* Numpad5 */: return RGFW_kp5; /* 0x004C */
+ case 0xC925FCDEU /* Numpad6 */: return RGFW_kp6; /* 0x004D */
+ case 0xC925FCD9U /* Numpad1 */: return RGFW_kp1; /* 0x004F */
+ case 0xC925FCDAU /* Numpad2 */: return RGFW_kp2; /* 0x0050 */
+ case 0xC925FCDBU /* Numpad3 */: return RGFW_kp3; /* 0x0051 */
+ case 0xC925FCD8U /* Numpad0 */: return RGFW_kp0; /* 0x0052 */
+ case 0x95852DACU /* NumpadDecimal */: return RGFW_period; /* 0x0053 */
+ case 0x7B8E57B1U /* F11 */: return RGFW_F11; /* 0x0057 */
+ case 0x7B8E57B2U /* F12 */: return RGFW_F12; /* 0x0058 */
+ case 0x7B8E57B3U /* F13 */: return DOM_PK_F13; /* 0x0064 */
+ case 0x7B8E57B4U /* F14 */: return DOM_PK_F14; /* 0x0065 */
+ case 0x7B8E57B5U /* F15 */: return DOM_PK_F15; /* 0x0066 */
+ case 0x7B8E57B6U /* F16 */: return DOM_PK_F16; /* 0x0067 */
+ case 0x7B8E57B7U /* F17 */: return DOM_PK_F17; /* 0x0068 */
+ case 0x7B8E57B8U /* F18 */: return DOM_PK_F18; /* 0x0069 */
+ case 0x7B8E57B9U /* F19 */: return DOM_PK_F19; /* 0x006A */
+ case 0x7B8E57A8U /* F20 */: return DOM_PK_F20; /* 0x006B */
+ case 0x7B8E57A9U /* F21 */: return DOM_PK_F21; /* 0x006C */
+ case 0x7B8E57AAU /* F22 */: return DOM_PK_F22; /* 0x006D */
+ case 0x7B8E57ABU /* F23 */: return DOM_PK_F23; /* 0x006E */
+ case 0x7393FBACU /* NumpadEqual */: return RGFW_kpReturn;
+ case 0xB88EBF7CU /* AltRight */: return RGFW_altR; /* 0xE038 */
+ case 0xC925873BU /* NumLock */: return RGFW_numLock; /* 0xE045 */
+ case 0x2C595F45U /* Home */: return RGFW_home; /* 0xE047 */
+ case 0xC91BB690U /* ArrowUp */: return RGFW_up; /* 0xE048 */
+ case 0x672F9210U /* PageUp */: return RGFW_pageUp; /* 0xE049 */
+ case 0x3799258CU /* ArrowLeft */: return RGFW_left; /* 0xE04B */
+ case 0x4CE33F7CU /* ArrowRight */: return RGFW_right; /* 0xE04D */
+ case 0x7B8E55DCU /* End */: return RGFW_end; /* 0xE04F */
+ case 0x3799379EU /* ArrowDown */: return RGFW_down; /* 0xE050 */
+ case 0xBA90179EU /* PageDown */: return RGFW_pageDown; /* 0xE051 */
+ case 0x6723CB2CU /* Insert */: return RGFW_insert; /* 0xE052 */
+ case 0x6725C50DU /* Delete */: return RGFW_delete; /* 0xE053 */
+ case 0x6723658CU /* OSLeft */: return RGFW_superL; /* 0xE05B */
+ case 0x39643F7CU /* MetaRight */: return RGFW_superR; /* 0xE05C */
+ case 0x380B9C8CU /* NumpadAdd */: return DOM_PK_NUMPAD_ADD; /* 0x004E */
+ default: return DOM_PK_UNKNOWN;
+ }
+
+ return 0;
+}
+
+/* unsupported functions */
+void RGFW_window_focus(RGFW_window* win) { RGFW_UNUSED(win); }
+void RGFW_window_raise(RGFW_window* win) { RGFW_UNUSED(win); }
+RGFW_bool RGFW_monitor_requestMode(RGFW_monitor mon, RGFW_monitorMode mode, RGFW_modeRequest request) { RGFW_UNUSED(mon); RGFW_UNUSED(mode); RGFW_UNUSED(request); return RGFW_FALSE; }
+RGFW_monitor* RGFW_getMonitors(size_t* len) { RGFW_UNUSED(len); return NULL; }
+RGFW_monitor RGFW_getPrimaryMonitor(void) { return (RGFW_monitor){}; }
+void RGFW_window_move(RGFW_window* win, i32 x, i32 y) { RGFW_UNUSED(win); RGFW_UNUSED(x); RGFW_UNUSED(y); }
+void RGFW_window_setAspectRatio(RGFW_window* win, i32 w, i32 h) { RGFW_UNUSED(win); RGFW_UNUSED(w); RGFW_UNUSED(h); }
+void RGFW_window_setMinSize(RGFW_window* win, i32 w, i32 h) { RGFW_UNUSED(win); RGFW_UNUSED(w); RGFW_UNUSED(h); }
+void RGFW_window_setMaxSize(RGFW_window* win, i32 w, i32 h) { RGFW_UNUSED(win); RGFW_UNUSED(w); RGFW_UNUSED(h); }
+void RGFW_window_minimize(RGFW_window* win) { RGFW_UNUSED(win); }
+void RGFW_window_restore(RGFW_window* win) { RGFW_UNUSED(win); }
+void RGFW_window_setFloating(RGFW_window* win, RGFW_bool floating) { RGFW_UNUSED(win); RGFW_UNUSED(floating); }
+void RGFW_window_setBorder(RGFW_window* win, RGFW_bool border) { RGFW_UNUSED(win); RGFW_UNUSED(border); }
+RGFW_bool RGFW_window_setIconEx(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, RGFW_icon type) { RGFW_UNUSED(win); RGFW_UNUSED(data); RGFW_UNUSED(w); RGFW_UNUSED(h); RGFW_UNUSED(format); RGFW_UNUSED(type); return RGFW_FALSE; }
+void RGFW_window_hide(RGFW_window* win) { RGFW_UNUSED(win); }
+void RGFW_window_show(RGFW_window* win) {RGFW_UNUSED(win); }
+RGFW_bool RGFW_window_isHidden(RGFW_window* win) { RGFW_UNUSED(win); return RGFW_FALSE; }
+RGFW_bool RGFW_window_isMinimized(RGFW_window* win) { RGFW_UNUSED(win); return RGFW_FALSE; }
+RGFW_bool RGFW_window_isMaximized(RGFW_window* win) { RGFW_UNUSED(win); return RGFW_FALSE; }
+RGFW_bool RGFW_window_isFloating(RGFW_window* win) { RGFW_UNUSED(win); return RGFW_FALSE; }
+RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) { RGFW_UNUSED(win); return (RGFW_monitor){}; }
+void RGFW_waitForEvent(i32 waitMS) { RGFW_UNUSED(waitMS); }
+#endif
+
+/* end of web asm defines */
+
+/*
+ * RGFW function pointer backend, made to allow you to compile for Wayland but fallback to X11
+*/
+#ifdef RGFW_DYNAMIC
+typedef RGFW_window* (*RGFW_createWindowPlatform_ptr)(const char* name, RGFW_windowFlags flags, RGFW_window* win);
+typedef RGFW_bool (*RGFW_getMouse_ptr)(i32* x, i32* y);
+typedef u8 (*RGFW_rgfwToKeyChar_ptr)(u32 key);
+typedef void (*RGFW_pollEvents_ptr)(void);
+typedef void (*RGFW_window_move_ptr)(RGFW_window* win, i32 x, i32 y);
+typedef void (*RGFW_window_resize_ptr)(RGFW_window* win, i32 w, i32 h);
+typedef void (*RGFW_window_setAspectRatio_ptr)(RGFW_window* win, i32 w, i32 h);
+typedef void (*RGFW_window_setMinSize_ptr)(RGFW_window* win, i32 w, i32 h);
+typedef void (*RGFW_window_setMaxSize_ptr)(RGFW_window* win, i32 w, i32 h);
+typedef void (*RGFW_window_maximize_ptr)(RGFW_window* win);
+typedef void (*RGFW_window_focus_ptr)(RGFW_window* win);
+typedef void (*RGFW_window_raise_ptr)(RGFW_window* win);
+typedef void (*RGFW_window_setFullscreen_ptr)(RGFW_window* win, RGFW_bool fullscreen);
+typedef void (*RGFW_window_setFloating_ptr)(RGFW_window* win, RGFW_bool floating);
+typedef void (*RGFW_window_setOpacity_ptr)(RGFW_window* win, u8 opacity);
+typedef void (*RGFW_window_minimize_ptr)(RGFW_window* win);
+typedef void (*RGFW_window_restore_ptr)(RGFW_window* win);
+typedef RGFW_bool (*RGFW_window_isFloating_ptr)(RGFW_window* win);
+typedef void (*RGFW_window_setName_ptr)(RGFW_window* win, const char* name);
+typedef void (*RGFW_window_setMousePassthrough_ptr)(RGFW_window* win, RGFW_bool passthrough);
+typedef RGFW_bool (*RGFW_window_setIconEx_ptr)(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, u8 type);
+typedef RGFW_mouse* (*RGFW_loadMouse_ptr)(u8* data, i32 w, i32 h, RGFW_format format);
+typedef void (*RGFW_window_setMouse_ptr)(RGFW_window* win, RGFW_mouse* mouse);
+typedef void (*RGFW_window_moveMouse_ptr)(RGFW_window* win, i32 x, i32 y);
+typedef RGFW_bool (*RGFW_window_setMouseDefault_ptr)(RGFW_window* win);
+typedef RGFW_bool (*RGFW_window_setMouseStandard_ptr)(RGFW_window* win, u8 mouse);
+typedef void (*RGFW_window_hide_ptr)(RGFW_window* win);
+typedef void (*RGFW_window_show_ptr)(RGFW_window* win);
+typedef RGFW_ssize_t (*RGFW_readClipboardPtr_ptr)(char* str, size_t strCapacity);
+typedef void (*RGFW_writeClipboard_ptr)(const char* text, u32 textLen);
+typedef RGFW_bool (*RGFW_window_isHidden_ptr)(RGFW_window* win);
+typedef RGFW_bool (*RGFW_window_isMinimized_ptr)(RGFW_window* win);
+typedef RGFW_bool (*RGFW_window_isMaximized_ptr)(RGFW_window* win);
+typedef RGFW_monitor* (*RGFW_getMonitors_ptr)(size_t* len);
+typedef RGFW_monitor (*RGFW_getPrimaryMonitor_ptr)(void);
+typedef RGFW_bool (*RGFW_monitor_requestMode_ptr)(RGFW_monitor mon, RGFW_monitorMode mode, RGFW_modeRequest request);
+typedef RGFW_monitor (*RGFW_window_getMonitor_ptr)(RGFW_window* win);
+typedef void (*RGFW_window_closePlatform_ptr)(RGFW_window* win);
+typedef RGFW_bool (*RGFW_createSurfacePtr_ptr)(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface);
+typedef void (*RGFW_window_blitSurface_ptr)(RGFW_window* win, RGFW_surface* surface);
+typedef void (*RGFW_surface_freePtr_ptr)(RGFW_surface* surface);
+typedef void (*RGFW_freeMouse_ptr)(RGFW_mouse* mouse);
+typedef void (*RGFW_window_setBorder_ptr)(RGFW_window* win, RGFW_bool border);
+typedef void (*RGFW_releaseCursor_ptr)(RGFW_window* win);
+typedef void (*RGFW_captureCursor_ptr)(RGFW_window* win);
+#ifdef RGFW_OPENGL
+typedef void (*RGFW_window_makeCurrentContext_OpenGL_ptr)(RGFW_window* win);
+typedef void* (*RGFW_getCurrentContext_OpenGL_ptr)(void);
+typedef void (*RGFW_window_swapBuffers_OpenGL_ptr)(RGFW_window* win);
+typedef void (*RGFW_window_swapInterval_OpenGL_ptr)(RGFW_window* win, i32 swapInterval);
+typedef RGFW_bool (*RGFW_extensionSupportedPlatform_OpenGL_ptr)(const char* extension, size_t len);
+typedef RGFW_proc (*RGFW_getProcAddress_OpenGL_ptr)(const char* procname);
+typedef RGFW_bool (*RGFW_window_createContextPtr_OpenGL_ptr)(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints);
+typedef void (*RGFW_window_deleteContextPtr_OpenGL_ptr)(RGFW_window* win, RGFW_glContext* ctx);
+#endif
+#ifdef RGFW_WEBGPU
+typedef WGPUSurface (*RGFW_window_createSurface_WebGPU_ptr)(RGFW_window* window, WGPUInstance instance);
+#endif
+
+/* Structure to hold all function pointers */
+typedef struct RGFW_FunctionPointers {
+ RGFW_createSurfacePtr_ptr createSurfacePtr;
+ RGFW_window_blitSurface_ptr window_blitSurface;
+ RGFW_surface_freePtr_ptr surface_freePtr;
+ RGFW_freeMouse_ptr freeMouse;
+ RGFW_window_setBorder_ptr window_setBorder;
+ RGFW_releaseCursor_ptr releaseCursor;
+ RGFW_captureCursor_ptr captureCursor;
+ RGFW_createWindowPlatform_ptr createWindowPlatform;
+ RGFW_getMouse_ptr getGlobalMouse;
+ RGFW_rgfwToKeyChar_ptr rgfwToKeyChar;
+ RGFW_pollEvents_ptr pollEvents;
+ RGFW_window_move_ptr window_move;
+ RGFW_window_resize_ptr window_resize;
+ RGFW_window_setAspectRatio_ptr window_setAspectRatio;
+ RGFW_window_setMinSize_ptr window_setMinSize;
+ RGFW_window_setMaxSize_ptr window_setMaxSize;
+ RGFW_window_maximize_ptr window_maximize;
+ RGFW_window_focus_ptr window_focus;
+ RGFW_window_raise_ptr window_raise;
+ RGFW_window_setFullscreen_ptr window_setFullscreen;
+ RGFW_window_setFloating_ptr window_setFloating;
+ RGFW_window_setOpacity_ptr window_setOpacity;
+ RGFW_window_minimize_ptr window_minimize;
+ RGFW_window_restore_ptr window_restore;
+ RGFW_window_isFloating_ptr window_isFloating;
+ RGFW_window_setName_ptr window_setName;
+ RGFW_window_setMousePassthrough_ptr window_setMousePassthrough;
+ RGFW_window_setIconEx_ptr window_setIconEx;
+ RGFW_loadMouse_ptr loadMouse;
+ RGFW_window_setMouse_ptr window_setMouse;
+ RGFW_window_moveMouse_ptr window_moveMouse;
+ RGFW_window_setMouseDefault_ptr window_setMouseDefault;
+ RGFW_window_setMouseStandard_ptr window_setMouseStandard;
+ RGFW_window_hide_ptr window_hide;
+ RGFW_window_show_ptr window_show;
+ RGFW_readClipboardPtr_ptr readClipboardPtr;
+ RGFW_writeClipboard_ptr writeClipboard;
+ RGFW_window_isHidden_ptr window_isHidden;
+ RGFW_window_isMinimized_ptr window_isMinimized;
+ RGFW_window_isMaximized_ptr window_isMaximized;
+ RGFW_getMonitors_ptr getMonitors;
+ RGFW_getPrimaryMonitor_ptr getPrimaryMonitor;
+ RGFW_monitor_requestMode_ptr monitor_requestMode;
+ RGFW_window_getMonitor_ptr window_getMonitor;
+ RGFW_window_closePlatform_ptr window_closePlatform;
+#ifdef RGFW_OPENGL
+ RGFW_extensionSupportedPlatform_OpenGL_ptr extensionSupportedPlatform_OpenGL;
+ RGFW_getProcAddress_OpenGL_ptr getProcAddress_OpenGL;
+ RGFW_window_createContextPtr_OpenGL_ptr window_createContextPtr_OpenGL;
+ RGFW_window_deleteContextPtr_OpenGL_ptr window_deleteContextPtr_OpenGL;
+ RGFW_window_makeCurrentContext_OpenGL_ptr window_makeCurrentContext_OpenGL;
+ RGFW_getCurrentContext_OpenGL_ptr getCurrentContext_OpenGL;
+ RGFW_window_swapBuffers_OpenGL_ptr window_swapBuffers_OpenGL;
+ RGFW_window_swapInterval_OpenGL_ptr window_swapInterval_OpenGL;
+#endif
+#ifdef RGFW_WEBGPU
+ RGFW_window_createSurface_WebGPU_ptr window_createSurface_WebGPU;
+#endif
+} RGFW_functionPointers;
+
+RGFW_functionPointers RGFW_api;
+
+RGFW_bool RGFW_createSurfacePtr(u8* data, i32 w, i32 h, RGFW_format format, RGFW_surface* surface) { return RGFW_api.createSurfacePtr(data, w, h, format, surface); }
+void RGFW_surface_freePtr(RGFW_surface* surface) { RGFW_api.surface_freePtr(surface); }
+void RGFW_freeMouse(RGFW_mouse* mouse) { RGFW_api.freeMouse(mouse); }
+void RGFW_window_blitSurface(RGFW_window* win, RGFW_surface* surface) { RGFW_api.window_blitSurface(win, surface); }
+void RGFW_window_setBorder(RGFW_window* win, RGFW_bool border) { RGFW_api.window_setBorder(win, border); }
+void RGFW_releaseCursor(RGFW_window* win) { RGFW_api.releaseCursor(win); }
+void RGFW_captureCursor(RGFW_window* win) { RGFW_api.captureCursor(win); }
+RGFW_window* RGFW_createWindowPlatform(const char* name, RGFW_windowFlags flags, RGFW_window* win) { RGFW_init(); return RGFW_api.createWindowPlatform(name, flags, win); }
+RGFW_bool RGFW_getGlobalMouse(i32* x, i32* y) { return RGFW_api.getGlobalMouse(x, y); }
+u8 RGFW_rgfwToKeyChar(u32 key) { return RGFW_api.rgfwToKeyChar(key); }
+void RGFW_pollEvents(void) { RGFW_api.pollEvents(); }
+void RGFW_window_move(RGFW_window* win, i32 x, i32 y) { RGFW_api.window_move(win, x, y); }
+void RGFW_window_resize(RGFW_window* win, i32 w, i32 h) { RGFW_api.window_resize(win, w, h); }
+void RGFW_window_setAspectRatio(RGFW_window* win, i32 w, i32 h) { RGFW_api.window_setAspectRatio(win, w, h); }
+void RGFW_window_setMinSize(RGFW_window* win, i32 w, i32 h) { RGFW_api.window_setMinSize(win, w, h); }
+void RGFW_window_setMaxSize(RGFW_window* win, i32 w, i32 h) { RGFW_api.window_setMaxSize(win, w, h); }
+void RGFW_window_maximize(RGFW_window* win) { RGFW_api.window_maximize(win); }
+void RGFW_window_focus(RGFW_window* win) { RGFW_api.window_focus(win); }
+void RGFW_window_raise(RGFW_window* win) { RGFW_api.window_raise(win); }
+void RGFW_window_setFullscreen(RGFW_window* win, RGFW_bool fullscreen) { RGFW_api.window_setFullscreen(win, fullscreen); }
+void RGFW_window_setFloating(RGFW_window* win, RGFW_bool floating) { RGFW_api.window_setFloating(win, floating); }
+void RGFW_window_setOpacity(RGFW_window* win, u8 opacity) { RGFW_api.window_setOpacity(win, opacity); }
+void RGFW_window_minimize(RGFW_window* win) { RGFW_api.window_minimize(win); }
+void RGFW_window_restore(RGFW_window* win) { RGFW_api.window_restore(win); }
+RGFW_bool RGFW_window_isFloating(RGFW_window* win) { return RGFW_api.window_isFloating(win); }
+void RGFW_window_setName(RGFW_window* win, const char* name) { RGFW_api.window_setName(win, name); }
+
+#ifndef RGFW_NO_PASSTHROUGH
+void RGFW_window_setMousePassthrough(RGFW_window* win, RGFW_bool passthrough) { RGFW_api.window_setMousePassthrough(win, passthrough); }
+#endif
+
+RGFW_bool RGFW_window_setIconEx(RGFW_window* win, u8* data, i32 w, i32 h, RGFW_format format, u8 type) { return RGFW_api.window_setIconEx(win, data, w, h, format, type); }
+RGFW_mouse* RGFW_loadMouse(u8* data, i32 w, i32 h, RGFW_format format) { return RGFW_api.loadMouse(data, w, h, format); }
+void RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse) { RGFW_api.window_setMouse(win, mouse); }
+void RGFW_window_moveMouse(RGFW_window* win, i32 x, i32 y) { RGFW_api.window_moveMouse(win, x, y); }
+RGFW_bool RGFW_window_setMouseDefault(RGFW_window* win) { return RGFW_api.window_setMouseDefault(win); }
+RGFW_bool RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse) { return RGFW_api.window_setMouseStandard(win, mouse); }
+void RGFW_window_hide(RGFW_window* win) { RGFW_api.window_hide(win); }
+void RGFW_window_show(RGFW_window* win) { RGFW_api.window_show(win); }
+RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) { return RGFW_api.readClipboardPtr(str, strCapacity); }
+void RGFW_writeClipboard(const char* text, u32 textLen) { RGFW_api.writeClipboard(text, textLen); }
+RGFW_bool RGFW_window_isHidden(RGFW_window* win) { return RGFW_api.window_isHidden(win); }
+RGFW_bool RGFW_window_isMinimized(RGFW_window* win) { return RGFW_api.window_isMinimized(win); }
+RGFW_bool RGFW_window_isMaximized(RGFW_window* win) { return RGFW_api.window_isMaximized(win); }
+RGFW_monitor* RGFW_getMonitors(size_t* len) { return RGFW_api.getMonitors(len); }
+RGFW_monitor RGFW_getPrimaryMonitor(void) { return RGFW_api.getPrimaryMonitor(); }
+RGFW_bool RGFW_monitor_requestMode(RGFW_monitor mon, RGFW_monitorMode mode, RGFW_modeRequest request) { return RGFW_api.monitor_requestMode(mon, mode, request); }
+RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) { return RGFW_api.window_getMonitor(win); }
+void RGFW_window_closePlatform(RGFW_window* win) { RGFW_api.window_closePlatform(win); }
+
+#ifdef RGFW_OPENGL
+RGFW_bool RGFW_extensionSupportedPlatform_OpenGL(const char* extension, size_t len) { return RGFW_api.extensionSupportedPlatform_OpenGL(extension, len); }
+RGFW_proc RGFW_getProcAddress_OpenGL(const char* procname) { return RGFW_api.getProcAddress_OpenGL(procname); }
+RGFW_bool RGFW_window_createContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx, RGFW_glHints* hints) { return RGFW_api.window_createContextPtr_OpenGL(win, ctx, hints); }
+void RGFW_window_deleteContextPtr_OpenGL(RGFW_window* win, RGFW_glContext* ctx) { RGFW_api.window_deleteContextPtr_OpenGL(win, ctx); }
+void RGFW_window_makeCurrentContext_OpenGL(RGFW_window* win) { RGFW_api.window_makeCurrentContext_OpenGL(win); }
+void* RGFW_getCurrentContext_OpenGL(void) { return RGFW_api.getCurrentContext_OpenGL(); }
+void RGFW_window_swapBuffers_OpenGL(RGFW_window* win) { RGFW_api.window_swapBuffers_OpenGL(win); }
+void RGFW_window_swapInterval_OpenGL(RGFW_window* win, i32 swapInterval) { RGFW_api.window_swapInterval_OpenGL(win, swapInterval); }
+#endif
+
+#ifdef RGFW_WEBGPU
+WGPUSurface RGFW_window_createSurface_WebGPU(RGFW_window* window, WGPUInstance instance) { return RGFW_api.window_createSurface_WebGPU(window, instance); }
+#endif
+#endif /* RGFW_DYNAMIC */
+
+/*
+ * start of X11 AND wayland defines
+ * this allows a single executable to support x11 AND wayland
+ * falling back to x11 if wayland fails to initalize
+*/
+#if defined(RGFW_WAYLAND) && defined(RGFW_X11)
+void RGFW_load_X11(void) {
+ RGFW_api.createSurfacePtr = RGFW_createSurfacePtr_X11;
+ RGFW_api.window_blitSurface = RGFW_window_blitSurface_X11;
+ RGFW_api.surface_freePtr = RGFW_surface_freePtr_X11;
+ RGFW_api.freeMouse = RGFW_freeMouse_X11;
+ RGFW_api.window_setBorder = RGFW_window_setBorder_X11;
+ RGFW_api.releaseCursor = RGFW_releaseCursor_X11;
+ RGFW_api.captureCursor = RGFW_captureCursor_X11;
+ RGFW_api.createWindowPlatform = RGFW_createWindowPlatform_X11;
+ RGFW_api.getGlobalMouse = RGFW_getGlobalMouse_X11;
+ RGFW_api.rgfwToKeyChar = RGFW_rgfwToKeyChar_X11;
+ RGFW_api.pollEvents = RGFW_pollEvents_X11;
+ RGFW_api.window_move = RGFW_window_move_X11;
+ RGFW_api.window_resize = RGFW_window_resize_X11;
+ RGFW_api.window_setAspectRatio = RGFW_window_setAspectRatio_X11;
+ RGFW_api.window_setMinSize = RGFW_window_setMinSize_X11;
+ RGFW_api.window_setMaxSize = RGFW_window_setMaxSize_X11;
+ RGFW_api.window_maximize = RGFW_window_maximize_X11;
+ RGFW_api.window_focus = RGFW_window_focus_X11;
+ RGFW_api.window_raise = RGFW_window_raise_X11;
+ RGFW_api.window_setFullscreen = RGFW_window_setFullscreen_X11;
+ RGFW_api.window_setFloating = RGFW_window_setFloating_X11;
+ RGFW_api.window_setOpacity = RGFW_window_setOpacity_X11;
+ RGFW_api.window_minimize = RGFW_window_minimize_X11;
+ RGFW_api.window_restore = RGFW_window_restore_X11;
+ RGFW_api.window_isFloating = RGFW_window_isFloating_X11;
+ RGFW_api.window_setName = RGFW_window_setName_X11;
+#ifndef RGFW_NO_PASSTHROUGH
+ RGFW_api.window_setMousePassthrough = RGFW_window_setMousePassthrough_X11;
+#endif
+ RGFW_api.window_setIconEx = RGFW_window_setIconEx_X11;
+ RGFW_api.loadMouse = RGFW_loadMouse_X11;
+ RGFW_api.window_setMouse = RGFW_window_setMouse_X11;
+ RGFW_api.window_moveMouse = RGFW_window_moveMouse_X11;
+ RGFW_api.window_setMouseDefault = RGFW_window_setMouseDefault_X11;
+ RGFW_api.window_setMouseStandard = RGFW_window_setMouseStandard_X11;
+ RGFW_api.window_hide = RGFW_window_hide_X11;
+ RGFW_api.window_show = RGFW_window_show_X11;
+ RGFW_api.readClipboardPtr = RGFW_readClipboardPtr_X11;
+ RGFW_api.writeClipboard = RGFW_writeClipboard_X11;
+ RGFW_api.window_isHidden = RGFW_window_isHidden_X11;
+ RGFW_api.window_isMinimized = RGFW_window_isMinimized_X11;
+ RGFW_api.window_isMaximized = RGFW_window_isMaximized_X11;
+ RGFW_api.getMonitors = RGFW_getMonitors_X11;
+ RGFW_api.getPrimaryMonitor = RGFW_getPrimaryMonitor_X11;
+ RGFW_api.monitor_requestMode = RGFW_monitor_requestMode_X11;
+ RGFW_api.window_getMonitor = RGFW_window_getMonitor_X11;
+ RGFW_api.window_closePlatform = RGFW_window_closePlatform_X11;
+#ifdef RGFW_OPENGL
+ RGFW_api.extensionSupportedPlatform_OpenGL = RGFW_extensionSupportedPlatform_OpenGL_X11;
+ RGFW_api.getProcAddress_OpenGL = RGFW_getProcAddress_OpenGL_X11;
+ RGFW_api.window_createContextPtr_OpenGL = RGFW_window_createContextPtr_OpenGL_X11;
+ RGFW_api.window_deleteContextPtr_OpenGL = RGFW_window_deleteContextPtr_OpenGL_X11;
+ RGFW_api.window_makeCurrentContext_OpenGL = RGFW_window_makeCurrentContext_OpenGL_X11;
+ RGFW_api.getCurrentContext_OpenGL = RGFW_getCurrentContext_OpenGL_X11;
+ RGFW_api.window_swapBuffers_OpenGL = RGFW_window_swapBuffers_OpenGL_X11;
+ RGFW_api.window_swapInterval_OpenGL = RGFW_window_swapInterval_OpenGL_X11;
+#endif
+#ifdef RGFW_WEBGPU
+ RGFW_api.window_createSurface_WebGPU = RGFW_window_createSurface_WebGPU_X11;
+#endif
+}
+
+void RGFW_load_Wayland(void) {
+ RGFW_api.createSurfacePtr = RGFW_createSurfacePtr_Wayland;
+ RGFW_api.window_blitSurface = RGFW_window_blitSurface_Wayland;
+ RGFW_api.surface_freePtr = RGFW_surface_freePtr_Wayland;
+ RGFW_api.freeMouse = RGFW_freeMouse_Wayland;
+ RGFW_api.window_setBorder = RGFW_window_setBorder_Wayland;
+ RGFW_api.releaseCursor = RGFW_releaseCursor_Wayland;
+ RGFW_api.captureCursor = RGFW_captureCursor_Wayland;
+ RGFW_api.createWindowPlatform = RGFW_createWindowPlatform_Wayland;
+ RGFW_api.getGlobalMouse = RGFW_getGlobalMouse_Wayland;
+ RGFW_api.rgfwToKeyChar = RGFW_rgfwToKeyChar_Wayland;
+ RGFW_api.pollEvents = RGFW_pollEvents_Wayland;
+ RGFW_api.window_move = RGFW_window_move_Wayland;
+ RGFW_api.window_resize = RGFW_window_resize_Wayland;
+ RGFW_api.window_setAspectRatio = RGFW_window_setAspectRatio_Wayland;
+ RGFW_api.window_setMinSize = RGFW_window_setMinSize_Wayland;
+ RGFW_api.window_setMaxSize = RGFW_window_setMaxSize_Wayland;
+ RGFW_api.window_maximize = RGFW_window_maximize_Wayland;
+ RGFW_api.window_focus = RGFW_window_focus_Wayland;
+ RGFW_api.window_raise = RGFW_window_raise_Wayland;
+ RGFW_api.window_setFullscreen = RGFW_window_setFullscreen_Wayland;
+ RGFW_api.window_setFloating = RGFW_window_setFloating_Wayland;
+ RGFW_api.window_setOpacity = RGFW_window_setOpacity_Wayland;
+ RGFW_api.window_minimize = RGFW_window_minimize_Wayland;
+ RGFW_api.window_restore = RGFW_window_restore_Wayland;
+ RGFW_api.window_isFloating = RGFW_window_isFloating_Wayland;
+ RGFW_api.window_setName = RGFW_window_setName_Wayland;
+#ifndef RGFW_NO_PASSTHROUGH
+ RGFW_api.window_setMousePassthrough = RGFW_window_setMousePassthrough_Wayland;
+#endif
+ RGFW_api.window_setIconEx = RGFW_window_setIconEx_Wayland;
+ RGFW_api.loadMouse = RGFW_loadMouse_Wayland;
+ RGFW_api.window_setMouse = RGFW_window_setMouse_Wayland;
+ RGFW_api.window_moveMouse = RGFW_window_moveMouse_Wayland;
+ RGFW_api.window_setMouseDefault = RGFW_window_setMouseDefault_Wayland;
+ RGFW_api.window_setMouseStandard = RGFW_window_setMouseStandard_Wayland;
+ RGFW_api.window_hide = RGFW_window_hide_Wayland;
+ RGFW_api.window_show = RGFW_window_show_Wayland;
+ RGFW_api.readClipboardPtr = RGFW_readClipboardPtr_Wayland;
+ RGFW_api.writeClipboard = RGFW_writeClipboard_Wayland;
+ RGFW_api.window_isHidden = RGFW_window_isHidden_Wayland;
+ RGFW_api.window_isMinimized = RGFW_window_isMinimized_Wayland;
+ RGFW_api.window_isMaximized = RGFW_window_isMaximized_Wayland;
+ RGFW_api.getMonitors = RGFW_getMonitors_Wayland;
+ RGFW_api.getPrimaryMonitor = RGFW_getPrimaryMonitor_Wayland;
+ RGFW_api.monitor_requestMode = RGFW_monitor_requestMode_Wayland;
+ RGFW_api.window_getMonitor = RGFW_window_getMonitor_Wayland;
+ RGFW_api.window_closePlatform = RGFW_window_closePlatform_Wayland;
+#ifdef RGFW_OPENGL
+ RGFW_api.extensionSupportedPlatform_OpenGL = RGFW_extensionSupportedPlatform_OpenGL_Wayland;
+ RGFW_api.getProcAddress_OpenGL = RGFW_getProcAddress_OpenGL_Wayland;
+ RGFW_api.window_createContextPtr_OpenGL = RGFW_window_createContextPtr_OpenGL_Wayland;
+ RGFW_api.window_deleteContextPtr_OpenGL = RGFW_window_deleteContextPtr_OpenGL_Wayland;
+ RGFW_api.window_makeCurrentContext_OpenGL = RGFW_window_makeCurrentContext_OpenGL_Wayland;
+ RGFW_api.getCurrentContext_OpenGL = RGFW_getCurrentContext_OpenGL_Wayland;
+ RGFW_api.window_swapBuffers_OpenGL = RGFW_window_swapBuffers_OpenGL_Wayland;
+ RGFW_api.window_swapInterval_OpenGL = RGFW_window_swapInterval_OpenGL_Wayland;
+#endif
+#ifdef RGFW_WEBGPU
+ RGFW_api.window_createSurface_WebGPU = RGFW_window_createSurface_WebGPU_Wayland;
+#endif
+}
+#endif /* wayland AND x11 */
+/* end of X11 AND wayland defines */
+
+#endif /* RGFW_IMPLEMENTATION */
+
+#if defined(__cplusplus) && !defined(__EMSCRIPTEN__)
+}
+#endif
+
+#if _MSC_VER
+ #pragma warning( pop )
+#endif
+
diff --git a/lib/RGFW_HS.h b/lib/RGFW_HS.h index a27a3a8..c511cf6 100644 --- a/lib/RGFW_HS.h +++ b/lib/RGFW_HS.h @@ -10,7 +10,7 @@ #define RGFW_OPENGL #define Time X11Time // fixes namespace clash with GHC when building with Nix -#include "RGFW/RGFW.h" +#include "RGFW.h" #undef Time #endif RGFW_HS diff --git a/package.nix b/package.nix deleted file mode 100644 index 15db6cb..0000000 --- a/package.nix +++ /dev/null @@ -1,66 +0,0 @@ -{ - buildDeps, - runtimeDeps, - haskellPackages, - lib, - pkgs, - stdenv, - ghcOptions, - haddockOptions, - ghcPackages, - ... -}: -stdenv.mkDerivation rec { - pname = "hs-rgfw"; - version = "0.1.0"; - src = ./.; - nativeBuildInputs = - [ - (haskellPackages.ghcWithPackages ghcPackages) - ] - ++ buildDeps ++ runtimeDeps; - buildInputs = - [ - ] - ++ runtimeDeps; - configurePhase = '' - export PKG_CONFIG_PATH=/run/current-system/sw/lib/pkgconfig - - mkdir ccode - wayland-scanner public-code ${pkgs.wayland-protocols}/share/wayland-protocols/stable/xdg-shell/xdg-shell.xml ./ccode/xdg-shell.c - wayland-scanner public-code ${pkgs.wayland-protocols}/share/wayland-protocols/staging/xdg-toplevel-icon/xdg-toplevel-icon-v1.xml ./ccode/xdg-toplevel-icon-v1.c - wayland-scanner public-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml ./ccode/xdg-decoration-unstable-v1.c - wayland-scanner public-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/relative-pointer/relative-pointer-unstable-v1.xml ./ccode/relative-pointer-unstable-v1.c - wayland-scanner public-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml ./ccode/pointer-constraints-unstable-v1.c - wayland-scanner public-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-output/xdg-output-unstable-v1.xml ./ccode/xdg-output-unstable-v1.c - - mkdir headers - wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/stable/xdg-shell/xdg-shell.xml ./headers/xdg-shell.h - wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/staging/xdg-toplevel-icon/xdg-toplevel-icon-v1.xml ./headers/xdg-toplevel-icon-v1.h - wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml ./headers/xdg-decoration-unstable-v1.h - wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/relative-pointer/relative-pointer-unstable-v1.xml ./headers/relative-pointer-unstable-v1.h - wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml ./headers/pointer-constraints-unstable-v1.h - wayland-scanner client-header ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-output/xdg-output-unstable-v1.xml ./headers/xdg-output-unstable-v1.h - ''; - buildPhase = '' - mkdir src/lib - cp -r lib/* src/lib/ - cp ccode/*.c ./ - ghc ${ghcOptions} ./src/Main.hs -o ./Main $(pkg-config --cflags --libs gl wayland-client wayland-egl wayland-cursor xkbcommon x11 xcursor xrandr xi) -I./headers/ $(ls *.c) - mkdir ./docs - haddock ${haddockOptions} - ''; - installPhase = '' - mkdir -p $out/bin - cp ./Main $out/bin/hs-rgfw - cp ./docs $out/docs -r - wrapProgram "$out/bin/${meta.mainProgram}" --prefix LD_LIBRARY_PATH : "${lib.makeLibraryPath buildInputs}" - ''; - - meta = { - homepage = "https://mtgmonkey.net"; - license = lib.licenses.bsd3; - mainProgram = "hs-rgfw"; - platforms = ["x86_64-linux"]; - }; -} diff --git a/scripts/delete-generated.sh b/scripts/delete-generated.sh new file mode 100755 index 0000000..ad9555f --- /dev/null +++ b/scripts/delete-generated.sh @@ -0,0 +1,13 @@ +rm lib/xdg-shell.h +rm lib/xdg-shell.c +rm lib/xdg-decoration-unstable-v1.h +rm lib/xdg-toplevel-icon-v1.c +rm lib/xdg-toplevel-icon-v1.h +rm lib/xdg-decoration-unstable-v1.c +rm lib/relative-pointer-unstable-v1.h +rm lib/relative-pointer-unstable-v1.c +rm lib/pointer-constraints-unstable-v1.h +rm lib/pointer-constraints-unstable-v1.c +rm lib/xdg-output-unstable-v1.h +rm lib/xdg-output-unstable-v1.c +true diff --git a/scripts/generate.sh b/scripts/generate.sh new file mode 100755 index 0000000..dfa85dd --- /dev/null +++ b/scripts/generate.sh @@ -0,0 +1,13 @@ +wayland-scanner client-header /usr/share/wayland-protocols/stable/xdg-shell/xdg-shell.xml lib/xdg-shell.h +wayland-scanner public-code /usr/share/wayland-protocols/stable/xdg-shell/xdg-shell.xml lib/xdg-shell.c +wayland-scanner client-header /usr/share/wayland-protocols/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml lib/xdg-decoration-unstable-v1.h +wayland-scanner public-code /usr/share/wayland-protocols/staging/xdg-toplevel-icon/xdg-toplevel-icon-v1.xml lib/xdg-toplevel-icon-v1.c +wayland-scanner client-header /usr/share/wayland-protocols/staging/xdg-toplevel-icon/xdg-toplevel-icon-v1.xml lib/xdg-toplevel-icon-v1.h +wayland-scanner public-code /usr/share/wayland-protocols/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml lib/xdg-decoration-unstable-v1.c +wayland-scanner client-header /usr/share/wayland-protocols/unstable/relative-pointer/relative-pointer-unstable-v1.xml lib/relative-pointer-unstable-v1.h +wayland-scanner public-code /usr/share/wayland-protocols/unstable/relative-pointer/relative-pointer-unstable-v1.xml lib/relative-pointer-unstable-v1.c +wayland-scanner client-header /usr/share/wayland-protocols/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml lib/pointer-constraints-unstable-v1.h +wayland-scanner public-code /usr/share/wayland-protocols/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml lib/pointer-constraints-unstable-v1.c +wayland-scanner client-header /usr/share/wayland-protocols/unstable/xdg-output/xdg-output-unstable-v1.xml lib/xdg-output-unstable-v1.h +wayland-scanner public-code /usr/share/wayland-protocols/unstable/xdg-output/xdg-output-unstable-v1.xml lib/xdg-output-unstable-v1.c +true |
