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Diffstat (limited to 'CHANGELOG.md')
| -rw-r--r-- | CHANGELOG.md | 42 |
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diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 0000000..5d229fa --- /dev/null +++ b/CHANGELOG.md @@ -0,0 +1,42 @@ + +# Changelog + +All notable changes to this project will be documented in this file. + +The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), +and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). + +## [Unreleased] + +### Added + +- test suite for non-IO functions +- debug/release outputs of Nix flake + +### Changed + +- use Rotors rather than Quaternions for rotation; easily extended to 4D + +### Fixed + +- semantic issues + +## [0.1.0] - 2025-12-07 + +### Added + +- CHANGELOG.md +- layer correctly drawn objects in the view function + +### Changed + +- 8xMSAA rather than 4xMSAA window hint to improve AA +- todo and changelog in CHANGELOG.md rather than README.md +- a nubmer fo functions from Game module now in Game.Internal +- initResources takes an array of objects to draw rather than hardcoded arrays +- square the far plane of the perspective transform +- loop function takes delta time + +### Fixed + +- constrained pitch to disallow gimbal lock and an inverted view |
