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[package]
edition = "2024"
name = "esp32c6-play"
rust-version = "1.88"
version = "0.1.0"
[[bin]]
name = "esp32c6-play"
path = "./src/bin/main.rs"
[dependencies]
esp-hal = { version = "~1.0", features = ["esp32c6", "log-04", "unstable"] }
esp-bootloader-esp-idf = { version = "0.4.0", features = ["esp32c6", "log-04"] }
log = "0.4.27"
critical-section = "1.2.0"
esp-backtrace = { version = "0.18.1", features = [
"esp32c6",
"panic-handler",
"println",
] }
esp-println = { version = "0.16.1", features = ["esp32c6", "log-04"] }
esp-hal-smartled = { version = "0.17.0", features = ["esp32c6"] }
smart-leds = { version = "0.4.0", default-features = false }
[profile.dev]
# Rust debug is too slow.
# For debug builds always builds with some optimization
opt-level = "s"
[profile.release]
codegen-units = 1 # LLVM can perform better optimizations using a single thread
debug = 2
debug-assertions = false
incremental = false
lto = 'fat'
opt-level = 's'
overflow-checks = false
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