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-rw-r--r--COMICSANS.ttfbin0 -> 135484 bytes
-rw-r--r--LICENSE674
-rw-r--r--flake.nix7
-rw-r--r--include/RFont.h3239
-rw-r--r--main.c341
-rw-r--r--project.json19
-rw-r--r--rfont.c3129
-rw-r--r--rgfw.c3855
-rw-r--r--rsgl.c3454
-rw-r--r--shim.c4
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diff --git a/COMICSANS.ttf b/COMICSANS.ttf
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diff --git a/LICENSE b/LICENSE
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--- /dev/null
+++ b/LICENSE
@@ -0,0 +1,674 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ <program> Copyright (C) <year> <name of author>
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<https://www.gnu.org/licenses/>.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+<https://www.gnu.org/licenses/why-not-lgpl.html>.
diff --git a/flake.nix b/flake.nix
index b90e8fd..d85aff0 100644
--- a/flake.nix
+++ b/flake.nix
@@ -47,12 +47,17 @@
wayland-scanner private-code ${pkgs.wayland-protocols}/share/wayland-protocols/unstable/xdg-output/xdg-output-unstable-v1.xml xdg-output-unstable-v1.c
'';
buildPhase = ''
- c3c build
+ c3c build c3term-linux-x64
'';
installPhase = ''
mkdir -p $out/bin/
cp ./build/c3term $out/bin/
'';
+ meta = {
+ homepage = "https://git.mtgmonkey.net/Andromeda/c3term";
+ license = pkgs.lib.licenses.gpl3Plus;
+ platforms = ["x86_64-linux"];
+ };
};
devShells.x86_64-linux.default = pkgs.mkShell {
buildInputs = [
diff --git a/include/RFont.h b/include/RFont.h
new file mode 100644
index 0000000..6d4b511
--- /dev/null
+++ b/include/RFont.h
@@ -0,0 +1,3239 @@
+/*
+* Copyright (c) 2021-25 ColleagueRiley ColleagueRiley@gmail.com
+*
+* This software is provided 'as-is', without any express or implied
+* warranty. In no event will the authors be held liable for any damages
+* arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following r estrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not
+* claim that you wrote the original software. If you use this software
+* in a product, an acknowledgment in the product documentation would be
+* appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+* misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+*
+*
+*/
+
+/*
+preprocessor args
+
+make sure
+
+** #define RFONT_IMPLEMENTATION ** - include function defines
+
+is in exactly one of your files or arguments
+
+#define RFONT_INT_DEFINED - int types are already defined
+#define RFONT_C89 - uses cints instead of stdint.h and __inline instead of inline
+#define RFONT_INLINE x - set your own inline
+
+#define RFONT_NO_STDIO - do not include stdio.h
+#define RFONT_EXTERNAL_STB - load stb_truetype from stb_truetype.h instead of using the internal version
+#define RFONT_EXTERNAL_STB_IMPLEMENTATION - the same as RFONT_EXTERNAL_STB but doesn't define STB_TRUETYPE_IMPLEMENTATION
+-- NOTE: By default, opengl 3.3 vbos are used for rendering --
+*/
+
+/*
+credits :
+
+stb_truetype.h - a dependency for RFont, most of (a slightly motified version of) stb_truetype.h is included directly into RFont.h
+http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ - UTF-8 decoding function
+fontstash - fontstash was used as a refference for some parts
+*/
+
+/*
+
+... = [add code here]
+
+BASIC TEMPLATE :
+#define RFONT_IMPLEMENTATION
+#include "RFont.h"
+
+...
+
+int main () {
+ ...
+
+ RFont_renderer renderer = ...;
+ RFont_renderer_init(&renderer);
+ RFont_font* font = RFont_font_init(&renderer, "font.ttf", 20, 500, 500);
+
+ i32 w = ...;
+ i32 h = ...;
+
+ while (1) {
+ ...
+ RFont_renderer_set_framebuffer(&renderer, (u32)w, (u32)h);
+ RFont_renderer_set_color(&renderer, 0.0f, 1.0f, 0, 1.0f);
+ RFont_draw_text(&renderer, font, "text", 100, 100, 20);
+ ...
+ }
+
+ RFont_font_free(&renderer, font);
+ RFont_renderer_free(&renderer);
+ ...
+}
+*/
+
+#ifndef RFONT_INLINE
+ #ifdef RFONT_C89
+ #define RFONT_INLINE
+ #else
+ #define RFONT_INLINE inline
+ #endif
+#endif
+
+#ifndef RFONT_API
+ #ifdef RFONT_STATIC
+ #define RFONT_API static
+ #else
+ #define RFONT_API extern RFONT_INLINE
+ #endif
+#endif
+
+
+#ifndef RFONT_NO_STDIO
+#include <stdio.h>
+#endif
+
+#ifndef RFONT_MALLOC
+#include <stdlib.h>
+#define RFONT_MALLOC malloc
+#define RFONT_FREE free
+#endif
+
+#if !defined(RFONT_MEMCPY) || !defined(RFONT_MEMSET)
+ #include <string.h>
+#endif
+
+#ifndef RFONT_MEMSET
+ #define RFONT_MEMSET(ptr, value, num) memset(ptr, value, num)
+#endif
+
+#ifndef RFONT_MEMCPY
+ #define RFONT_MEMCPY(dist, src, len) memcpy(dist, src, len)
+#endif
+
+#ifndef RFONT_ASSERT
+ #include <assert.h>
+ #define RFONT_ASSERT(x) assert(x)
+#endif
+
+#if !defined(RFONT_FLOOR) || !defined(RFONT_CEIL) || !defined(RFONT_FABS) || !defined(RFONT_SQRT)
+ #include <math.h>
+#endif
+
+#ifndef RFONT_FLOOR
+ #define RFONT_FLOOR(x) floor(x)
+#endif
+
+#ifndef RFONT_CEIL
+ #define RFONT_CEIL(x) ceil(x)
+#endif
+
+#ifndef RFONT_FABS
+ #define RFONT_FABS(x) fabs(x)
+#endif
+
+#ifndef RFONT_SQRT
+ #define RFONT_SQRT(x) sqrt(x)
+#endif
+
+#if defined(__STDC__) && !defined(__STDC_VERSION__)
+ #define RFONT_C89
+#endif
+
+#if !defined(RFONT_INT_DEFINED)
+ #define RFONT_INT_DEFINED
+ #if defined(_MSC_VER) || defined(__SYMBIAN32__) || defined(RFONT_C89)
+ typedef unsigned char u8;
+ typedef signed char i8;
+ typedef unsigned short u16;
+ typedef signed short i16;
+ typedef unsigned int u32;
+ typedef signed int i32;
+ typedef unsigned long u64;
+ typedef signed long i64;
+ #else
+ #include <stdint.h>
+
+ typedef uint8_t u8;
+ typedef int8_t i8;
+ typedef uint16_t u16;
+ typedef int16_t i16;
+ typedef uint32_t u32;
+ typedef int32_t i32;
+ typedef uint64_t u64;
+ typedef int64_t i64;
+ #endif
+#endif
+
+#if !defined(b8)
+ typedef u8 b8;
+#endif
+
+/*
+You can define these yourself if
+you want to change anything
+*/
+
+#ifndef RFont_texture
+typedef size_t RFont_texture;
+#endif
+
+#ifndef RFont_surface
+typedef void* RFont_surface;
+#endif
+
+#ifndef RFONT_MAX_GLYPHS
+#define RFONT_MAX_GLYPHS 256
+#endif
+
+#ifndef RFONT_INIT_VERTS
+#define RFONT_INIT_VERTS 20 * RFONT_MAX_GLYPHS
+#endif
+
+#ifndef RFONT_UNUSED
+#define RFONT_UNUSED(x) (void) (x);
+#endif
+
+#ifndef RFONT_RENDERER_H
+#define RFONT_RENDERER_H
+
+typedef struct RFont_render_data {
+ float* verts;
+ float* tcoords;
+ u16* elements;
+
+ RFont_texture atlas;
+ size_t nverts;
+ size_t nelements;
+} RFont_render_data;
+
+typedef struct RFont_renderer_proc {
+ size_t (*size)(void); /*!< get the size of the renderer context */
+ void (*initPtr)(void* ctx); /* any initalizations the renderer needs to do */
+ RFont_texture (*create_atlas)(void* ctx, u32 atlasWidth, u32 atlasHeight); /* create a bitmap texture based on the given size */
+ void (*free_atlas)(void* ctx, RFont_texture atlas);
+ void (*bitmap_to_atlas)(void* ctx, RFont_texture atlas, u32 atlasWidth, u32 atlasHeight, u32 maxHeight, u8* bitmap, float w, float h, float* x, float* y); /* add the given bitmap to the texture based on the given coords and size data */
+ void (*render)(void* ctx, const RFont_render_data* data); /* render the text, using the vertices, atlas texture, and texture coords given. */
+ void (*set_framebuffer)(void* ctx, u32 weight, u32 height); /*!< set the frame buffer size (for ortho, for example) */
+ void (*set_color)(void* ctx, float r, float g, float b, float a); /*!< set the current rendering color */
+ void (*set_surface)(void* ctx, RFont_surface surface);
+ void (*freePtr)(void* ctx); /* free any memory the renderer might need to free */
+} RFont_renderer_proc;
+
+typedef struct RFont_renderer {
+ void* ctx; /*!< source renderer data */
+ RFont_renderer_proc proc;
+} RFont_renderer;
+
+typedef struct RFont_font RFont_font;
+
+#endif /* RFONT_RENDERER_H */
+
+#ifndef RFONT_H
+#define RFONT_H
+
+RFONT_API size_t RFont_renderer_size(RFont_renderer* renderer);
+
+RFONT_API RFont_renderer* RFont_renderer_init(RFont_renderer_proc proc);
+RFONT_API void RFont_renderer_initPtr(RFont_renderer_proc proc, void* ptr, RFont_renderer* renderer);
+
+RFONT_API void RFont_renderer_set_framebuffer(RFont_renderer* renderer, u32 w, u32 h);
+RFONT_API void RFont_renderer_set_surface(RFont_renderer* renderer, RFont_surface surface);
+RFONT_API void RFont_renderer_set_color(RFont_renderer* renderer, float r, float g, float b, float a);
+
+RFONT_API void RFont_renderer_free(RFont_renderer* renderer);
+RFONT_API void RFont_renderer_freePtr(RFont_renderer* renderer);
+
+#define RFONT_GET_FONT_WIDTH(fontHeight) RFONT_MAX_GLYPHS * fontHeight
+
+typedef struct {
+ u32 codepoint; /* the character (for checking) */
+ size_t size; /* the size of the glyph */
+ i32 x, x2, y, y2; /* coords of the character on the texture */
+ RFont_font* font; /* the font that the glyph belongs to */
+
+ /* source glyph data */
+ i32 src;
+ float w, h, x1, y1, advance;
+} RFont_glyph;
+
+typedef struct RFont_src RFont_src;
+
+struct RFont_font {
+ RFont_src* src; /* source stb font info */
+ float fheight; /* source font height */
+ float descent; /* font descent */
+ float numOfLongHorMetrics;
+ float space_adv;
+ u32 maxHeight;
+
+ RFont_glyph glyphs[RFONT_MAX_GLYPHS]; /* glyphs */
+ size_t glyph_len;
+
+ RFont_texture atlas; /* atlas texture */
+ size_t atlasWidth, atlasHeight;
+ float atlasX, atlasY; /* the current position inside the atlas */
+
+ float verts[RFONT_INIT_VERTS * 3];
+ float tcoords[RFONT_INIT_VERTS * 2];
+ u16 elements[RFONT_INIT_VERTS * 6];
+};
+
+
+/**
+ * @brief Converts a codepoint to a utf8 string.
+ * @param codepoint The codepoint to convert to utf8.
+ * @return The utf8 string.
+*/
+RFONT_API char* RFont_codepoint_to_utf8(u32 codepoint);
+
+#ifndef RFONT_NO_STDIO
+/**
+ * @brief Init font stucture with a TTF file path.
+ * @param font_name The TTF file path.
+ * @param atlasWidth The width of the atlas texture.
+ * @param atlasHeight The height of the atlas texture. (This should == the max text size)
+ * @return The `RFont_font` created using the TTF file data.
+*/
+RFONT_API RFont_font* RFont_font_init(RFont_renderer* renderer, const char* font_name, u32 maxHeight, size_t atlasWidth, size_t atlasHeight);
+/**
+ * @brief Init a given font stucture with a TTF file path.
+ * @param font_name The TTF file path.
+ * @param atlasWidth The width of the atlas texture.
+ * @param atlasHeight The height of the atlas texture. (This should == the max text size)
+ * @pram ptr Pointer to the given font structure
+ * @return returns the same pointer or NULL if the font failed to load
+*/
+RFONT_API RFont_font* RFont_font_init_ptr(RFont_renderer* renderer, const char* font_name, u32 maxHeight, size_t atlasWidth, size_t atlasHeight, RFont_font* font);
+
+#endif
+
+/**
+ * @brief Init font stucture with raw TTF data.
+ * @param font_data The raw TTF data.
+ * @param atlasWidth The width of the atlas texture.
+ * @param atlasHeight The height of the atlas texture. (This should == the max text size)
+ * @return The `RFont_font` created from the data.
+*/
+RFONT_API RFont_font* RFont_font_init_data(RFont_renderer* renderer, u8* font_data, u32 maxHeight, size_t atlasWidth, size_t atlasHeight);
+
+/**
+ * @brief Init a given font stucture with raw TTF data.
+ * @param font_data The raw TTF data.
+ * @param atlasWidth The width of the atlas texture.
+ * @param atlasHeight The height of the atlas texture. (This should == the max text size)
+ * @return The `RFont_font` created from the data.
+ * @return returns the same pointer or NULL if the font failed to load
+*/
+RFONT_API RFont_font* RFont_font_init_data_ptr(RFont_renderer* renderer, u8* font_data, u32 maxHeight, size_t atlasWidth, size_t atlasHeight, RFont_font* ptr);
+
+/**
+ * @brief Free data from the font stucture, including the stucture itself
+ * @param font The font stucture to free
+*/
+RFONT_API void RFont_font_free(RFont_renderer* renderer, RFont_font* font);
+
+/**
+ * @brief Free data from the font stucture only (not including the stucture)
+ * @param font The strucutre with the font data to free
+*/
+RFONT_API void RFont_font_free_ptr(RFont_renderer* renderer, RFont_font* font);
+
+typedef RFont_glyph (*RFont_glyph_fallback_callback)(RFont_renderer* renderer, RFont_font* font, u32 codepoint, size_t size);
+RFont_glyph_fallback_callback RFont_set_glyph_fallback_callback(RFont_glyph_fallback_callback callback);
+
+/**
+ * @brief Add a character to the font's atlas.
+ * @param font The font to use.
+ * @param ch The character to add to the atlas.
+ * @param size The size of the character.
+ * @return The `RFont_glyph` created from the data and added to the atlas.
+*/
+RFONT_API RFont_glyph RFont_font_add_char(RFont_renderer* renderer,RFont_font* font, char ch, size_t size);
+
+/**
+ * @brief Add a codepoint to the font's atlas.
+ * @param font The font to use.
+ * @param codepoint The codepoint to add to the atlas.
+ * @param size The size of the character.
+ * @return The `RFont_glyph` created from the data and added to the atlas.
+*/
+RFONT_API RFont_glyph RFont_font_add_codepoint(RFont_renderer* renderer, RFont_font* font, u32 codepoint, size_t size);
+
+/**
+ * @brief Add a codepoint to the font's atlas.
+ * @param font The font to use.
+ * @param codepoint The codepoint to add to the atlas.
+ * @param size The size of the character.
+ * @param fallback If the fallback function should not be called.
+ * @return The `RFont_glyph` created from the data and added to the atlas.
+*/
+RFONT_API RFont_glyph RFont_font_add_codepoint_ex(RFont_renderer* renderer, RFont_font* font, u32 codepoint, size_t size, b8 fallback);
+
+/**
+ * @brief Add a string to the font's atlas.
+ * @param font The font to use.
+ * @param ch The character to add to the atlas.
+ * @param sizes The supported sizes of the character.
+ * @param sizeLen length of the size array
+*/
+RFONT_API void RFont_font_add_string(RFont_renderer* renderer, RFont_font* font, const char* string, size_t* sizes, size_t sizeLen);
+
+/**
+ * @brief Add a string to the font's atlas based on a given string length.
+ * @param font The font to use.
+ * @param ch The character to add to the atlas.
+ * @param strLen length of the string
+ * @param sizes The supported sizes of the character.
+ * @param sizeLen length of the size array
+*/
+RFONT_API void RFont_font_add_string_len(RFont_renderer* renderer, RFont_font* font, const char* string, size_t strLen, size_t* sizes, size_t sizeLen);
+
+/**
+ * @brief Get the area of the text based on the size using the font.
+ * @param font The font stucture to use for drawing
+ * @param text The string to draw
+ * @param size The size of the text
+ * @param [OUTPUT] the output width
+ * @param [OUTPUT] the output height
+*/
+RFONT_API void RFont_text_area(RFont_renderer* renderer, RFont_font* font, const char* text, u32 size, u32* w, u32* h);
+
+/**
+ * @brief Get the area of the text based on the size using the font, using a given length.
+ * @param font The font stucture to use for drawing
+ * @param text The string to draw
+ * @param size The size of the text
+ * @param spacing The spacing of the text
+ * @param [OUTPUT] the output width
+ * @param [OUTPUT] the output height
+*/
+RFONT_API void RFont_text_area_spacing(RFont_renderer* renderer, RFont_font* font, const char* text, float spacing, u32 size, u32* w, u32* h);
+
+/**
+ * @brief Get the area of the text based on the size using the font, using a given length.
+ * @param font The font stucture to use for drawing
+ * @param text The string to draw
+ * @param len The length of the string
+ * @param size The size of the text
+ * @param stopNL the number of \n s until it stops (0 = don't stop until the end)
+ * @param spacing The spacing of the text
+ * @param [OUTPUT] the output width
+ * @param [OUTPUT] the output height
+*/
+RFONT_API void RFont_text_area_len(RFont_renderer* renderer, RFont_font* font, const char* text, size_t len, u32 size, size_t stopNL, float spacing, u32* w, u32* h);
+
+/**
+ * @brief Draw a text string using the font.
+ * @param font The font stucture to use for drawing
+ * @param text The string to draw
+ * @param x The x position of the text
+ * @param y The y position of the text
+ * @param size The size of the text
+ * @return the number of verts rendered
+*/
+RFONT_API size_t RFont_draw_text(RFont_renderer* renderer, RFont_font* font, const char* text, float x, float y, u32 size);
+
+/**
+ * @brief Draw a text string using the font and a given spacing.
+ * @param font The font stucture to use for drawing
+ * @param text The string to draw
+ * @param x The x position of the text
+ * @param y The y position of the text
+ * @param size The size of the text
+ * @param spacing The spacing of the text
+ * @return the number of verts rendered
+*/
+RFONT_API size_t RFont_draw_text_spacing(RFont_renderer* renderer, RFont_font* font, const char* text, float x, float y, u32 size, float spacing);
+
+/**
+ * @brief Draw a text string using the font using a given length and a given spacing.
+ * @param font The font stucture to use for drawing
+ * @param text The string to draw
+ * @param len The length of the string
+ * @param x The x position of the text
+ * @param y The y position of the text
+ * @param size The size of the text
+ * @param spacing The spacing of the text
+ * @return the number of verts rendered
+*/
+RFONT_API size_t RFont_draw_text_len(RFont_renderer* renderer, RFont_font* font, const char* text, size_t len, float x, float y, u32 size, float spacing);
+#endif /* RFONT_H */
+
+#ifdef RFONT_IMPLEMENTATION
+
+#ifndef RFONT_GET_TEXPOSX
+#define RFONT_GET_TEXPOSX(x, w) (float)((float)(x) / (float)(w))
+#define RFONT_GET_TEXPOSY(y, h) (float)((float)(y) / (float)(h))
+#endif
+
+size_t RFont_renderer_size(RFont_renderer* renderer) {
+ size_t size = 0;
+ if (renderer->proc.size)
+ size = renderer->proc.size();
+ return size;
+}
+
+RFont_renderer* RFont_renderer_init(RFont_renderer_proc proc) {
+ void* ptr = NULL;
+ size_t size;
+
+ RFont_renderer* renderer = (RFont_renderer*)RFONT_MALLOC(sizeof(RFont_renderer));
+ renderer->proc = proc;
+
+ size = RFont_renderer_size(renderer);
+ if (size) ptr = RFONT_MALLOC(size);
+ RFont_renderer_initPtr(proc, ptr, renderer);
+ return renderer;
+}
+
+void RFont_renderer_initPtr(RFont_renderer_proc proc, void* ptr, RFont_renderer* renderer) {
+ renderer->ctx = ptr;
+ renderer->proc = proc;
+ if (renderer->proc.initPtr)
+ renderer->proc.initPtr(renderer->ctx);
+}
+
+void RFont_renderer_set_framebuffer(RFont_renderer* renderer, u32 w, u32 h) {
+ if (renderer->proc.set_framebuffer)
+ renderer->proc.set_framebuffer(renderer->ctx, w, h);
+}
+
+void RFont_renderer_set_surface(RFont_renderer* renderer, RFont_surface surface) {
+ if (renderer->proc.set_surface)
+ renderer->proc.set_surface(renderer, surface);
+}
+
+void RFont_renderer_set_color(RFont_renderer* renderer, float r, float g, float b, float a) {
+ if (renderer->proc.set_color)
+ renderer->proc.set_color(renderer->ctx, r, g, b, a);
+}
+
+void RFont_renderer_free(RFont_renderer* renderer) {
+ RFont_renderer_freePtr(renderer);
+ if (renderer->ctx) RFONT_FREE(renderer->ctx);
+ RFONT_FREE(renderer);
+}
+
+void RFont_renderer_freePtr(RFont_renderer* renderer) {
+ if (renderer->proc.freePtr)
+ renderer->proc.freePtr(renderer->ctx);
+}
+
+#define RFONT_CHAR(p, index) (((char*)p)[index])
+#define RFONT_BYTE(p, index) (((u8*)p)[index])
+#define RFONT_SHORT(arr, index) (i16)((i16)((u8*)arr)[(size_t)(index)]*256 + (i16)(((u8*)arr)[(size_t)(index) + 1]))
+#define RFONT_USHORT(arr, index) (u16)((u16)((u8*)arr)[(size_t)(index)]*256 + (u16)(((u8*)arr)[(size_t)(index) + 1]))
+#define RFONT_ULONG(arr, index) (u32)((u32)(((u8*)arr)[(size_t)(index)]<<24) + (u32)(((u8*)arr)[(size_t)(index) + 1]<<16) + (u32)(((u8*)arr)[(size_t)(index) + 2]<<8) + (u32)(((u8*)arr))[(size_t)(index) + 3])
+
+/*
+stb defines required by RFont
+
+you probably don't care about this part if you're reading just the RFont code
+*/
+
+#ifndef RFONT_EXTERNAL_STB
+typedef struct {
+ unsigned char *data;
+ int cursor;
+ int size;
+} rstbtt__buf;
+
+typedef struct rstbtt_fontinfo rstbtt_fontinfo;
+
+struct rstbtt_fontinfo {
+ unsigned char * data; /* pointer to .ttf file */
+ int fontstart; /* offset of start of font */
+
+ int numGlyphs; /* number of glyphs, needed for range checking */
+
+ int loca,head,glyf,hhea,hmtx,kern,gpos,svg; /* table locations as offset from start of .ttf */
+ int index_map; /* a cmap mapping for our chosen character encoding */
+ int indexToLocFormat; /* format needed to map from glyph index to glyph */
+
+ rstbtt__buf cff; /* cff font data */
+ rstbtt__buf charstrings; /* the charstring index */
+ rstbtt__buf gsubrs; /* global charstring subroutines index */
+ rstbtt__buf subrs; /* private charstring subroutines index */
+ rstbtt__buf fontdicts; /* array of font dicts */
+ rstbtt__buf fdselect; /* map from glyph to fontdict */
+};
+
+RFONT_API int rstbtt_InitFont(rstbtt_fontinfo *info, const unsigned char *data, int offset);
+
+RFONT_API unsigned char* rstbtt_GetGlyphBitmapSubpixel(const rstbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff);
+
+RFONT_API int rstbtt_FindGlyphIndex(const rstbtt_fontinfo *info, int unicode_codepoint);
+
+RFONT_API int rstbtt_GetGlyphKernAdvance(const rstbtt_fontinfo *info, int glyph1, int glyph2);
+RFONT_API int rstbtt_GetGlyphBox(const rstbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1);
+#else
+#ifdef RFONT_EXTERNAL_STB_IMPLEMENTATION
+ #define RFONT_EXTERNAL_STB
+#endif
+
+#ifndef RFONT_EXTERNAL_STB_IMPLEMENTATION
+#define STB_TRUETYPE_IMPLEMENTATION
+#endif
+#include "stb_truetype.h"
+
+typedef struct stbtt_fontinfo rstbtt_fontinfo;
+
+#define rstbtt_InitFont stbtt_InitFont
+#define rstbtt_GetGlyphBitmapSubpixel stbtt_GetGlyphBitmapSubpixel
+#define rstbtt_FindGlyphIndex stbtt_FindGlyphIndex
+#define rstbtt_GetGlyphKernAdvance stbtt_GetGlyphKernAdvance
+#define rstbtt_GetGlyphBox stbtt_GetGlyphBox
+#endif /* RFONT_EXTERNAL_STB */
+
+struct RFont_src {
+ rstbtt_fontinfo info;
+};
+
+/*
+END of stb defines required by RFont
+
+you probably care about this part
+*/
+
+#ifndef RFONT_NO_STDIO
+char* RFont_read_file(const char* font_name) {
+ size_t size, out;
+ char* ttf_buffer;
+ FILE* ttf_file = fopen(font_name, "rb");
+
+ if (ttf_file == NULL) return NULL;
+
+ fseek(ttf_file, 0U, SEEK_END);
+ size = (size_t)ftell(ttf_file);
+ if (size <= 0) return NULL;
+
+ ttf_buffer = (char*)RFONT_MALLOC(sizeof(char) * (size_t)size);
+ fseek(ttf_file, 0U, SEEK_SET);
+
+ out = fread(ttf_buffer, 1, (size_t)size, ttf_file);
+ RFONT_UNUSED(out);
+
+ return ttf_buffer;
+}
+
+RFont_font* RFont_font_init(RFont_renderer* renderer, const char* font_name, u32 maxHeight, size_t atlasWidth, size_t atlasHeight) {
+ char* ttf_buffer = RFont_read_file(font_name);
+ RFont_font* font = RFont_font_init_data(renderer, (u8*)ttf_buffer, maxHeight, atlasWidth, atlasHeight);
+ return font;
+}
+
+RFont_font* RFont_font_init_ptr(RFont_renderer* renderer, const char* font_name, u32 maxHeight, size_t atlasWidth, size_t atlasHeight, RFont_font* ptr) {
+ char* ttf_buffer = RFont_read_file(font_name);
+ RFont_font* font = RFont_font_init_data_ptr(renderer, (u8*)ttf_buffer, maxHeight, atlasWidth, atlasHeight, ptr);
+ return font;
+}
+#endif
+
+RFont_font* RFont_font_init_data(RFont_renderer* renderer, u8* font_data, u32 maxHeight, size_t atlasWidth, size_t atlasHeight) {
+ RFont_font* font = (RFont_font*)RFONT_MALLOC(sizeof(RFont_font));
+ return RFont_font_init_data_ptr(renderer, font_data, maxHeight, atlasWidth, atlasHeight, font);
+}
+
+RFont_font* RFont_font_init_data_ptr(RFont_renderer* renderer, u8* font_data, u32 maxHeight, size_t atlasWidth, size_t atlasHeight, RFont_font* font) {
+ u16 index = 0;
+ u16 vert_index = 0;
+
+ i32 space_codepoint = 0;
+ font->src = (RFont_src*)RFONT_MALLOC(sizeof(RFont_src));
+ font->atlasWidth = atlasWidth;
+ font->atlasHeight = atlasHeight;
+ font->maxHeight = maxHeight;
+
+ rstbtt_InitFont(&font->src->info, font_data, 0);
+
+ font->fheight = RFONT_SHORT(font->src->info.data, font->src->info.hhea + 4) - RFONT_SHORT(font->src->info.data, font->src->info.hhea + 6);
+ font->descent = RFONT_SHORT(font->src->info.data, font->src->info.hhea + 6);
+
+ font->numOfLongHorMetrics = RFONT_USHORT(font->src->info.data, font->src->info.hhea + 34);
+
+
+ space_codepoint = rstbtt_FindGlyphIndex(&font->src->info, (int)' ');
+ if (' ' < font->numOfLongHorMetrics)
+ font->space_adv = RFONT_SHORT(font->src->info.data, font->src->info.hmtx + 4 * space_codepoint);
+ else
+ font->space_adv = RFONT_SHORT(font->src->info.data, font->src->info.hmtx + 4 * (i32)(font->numOfLongHorMetrics - 1));
+
+ if (renderer->proc.create_atlas)
+ font->atlas = renderer->proc.create_atlas(renderer->ctx, (u32)atlasWidth, (u32)atlasHeight);
+
+ font->atlasX = 0;
+ font->atlasY = 0;
+ font->glyph_len = 0;
+
+ for (index = 0; index < RFONT_INIT_VERTS; index += 6) {
+ font->elements[index + 0] = vert_index + 0;
+ font->elements[index + 1] = vert_index + 1;
+ font->elements[index + 2] = vert_index + 2;
+ font->elements[index + 3] = vert_index + 3;
+ font->elements[index + 4] = vert_index + 0;
+ font->elements[index + 5] = vert_index + 2;
+ vert_index += 4;
+ }
+
+ return font;
+}
+
+void RFont_font_free_ptr(RFont_renderer* renderer, RFont_font* font) {
+ if (renderer->proc.free_atlas)
+ renderer->proc.free_atlas(renderer->ctx, font->atlas);
+ RFONT_FREE(font->src);
+}
+
+void RFont_font_free(RFont_renderer* renderer, RFont_font* font) {
+ RFONT_FREE(font->src->info.data);
+ RFont_font_free_ptr(renderer, font);
+ RFONT_FREE(font);
+}
+
+/*
+decode utf8 character to codepoint
+*/
+
+/* Copyright (c) 2008-2010 Bjoern Hoehrmann <bjoern@hoehrmann.de>
+ See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details.
+*/
+
+#define RFONT_UTF8_ACCEPT 0
+#define RFont_UTF8_REJECT 12
+
+RFONT_API u32 RFont_decode_utf8(u32* state, u32* codep, u32 byte);
+
+u32 RFont_decode_utf8(u32* state, u32* codep, u32 byte) {
+ static const u8 utf8d[] = {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 00..1f */
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 20..3f */
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 40..5f */
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 60..7f */
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, /* 80..9f */
+ 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, /* a0..bf */
+ 8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, /* c0..df */
+ 0xa,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x4,0x3,0x3, /* e0..ef */
+ 0xb,0x6,0x6,0x6,0x5,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8, /* f0..ff */
+ 0x0,0x1,0x2,0x3,0x5,0x8,0x7,0x1,0x1,0x1,0x4,0x6,0x1,0x1,0x1,0x1, /* s0..s0 */
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,0,1,1,1,1,1,1, /* s1..s2 */
+ 1,2,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1, /* s3..s4 */
+ 1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,3,1,3,1,1,1,1,1,1, /* s5..s6 */
+ 1,3,1,1,1,1,1,3,1,3,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1, /* s7..s8 */
+ };
+
+ u32 type = utf8d[byte];
+
+ *codep = (*state != RFONT_UTF8_ACCEPT) ?
+ (byte & 0x3fu) | (*codep << 6) :
+ (0xff >> type) & (byte);
+
+ *state = utf8d[256 + *state * 16 + type];
+ return *state;
+}
+
+void RFont_font_add_string(RFont_renderer* renderer, RFont_font* font, const char* string, size_t* sizes, size_t sizeLen) {
+ RFont_font_add_string_len(renderer, font, string, 0, sizes, sizeLen);
+}
+
+void RFont_font_add_string_len(RFont_renderer* renderer, RFont_font* font, const char* string, size_t strLen, size_t* sizes, size_t sizeLen) {
+ u32 i;
+ char* str;
+ for (str = (char*)string; (!strLen || (size_t)(str - string) < strLen) && *str; str++)
+ for (i = 0; i < sizeLen; i++)
+ RFont_font_add_char(renderer, font, *str, sizes[i]);
+}
+
+RFont_glyph_fallback_callback RFont_glyph_fallback = NULL;
+RFont_glyph_fallback_callback RFont_set_glyph_fallback_callback(RFont_glyph_fallback_callback callback) {
+ RFont_glyph_fallback_callback old = RFont_glyph_fallback;
+ RFont_glyph_fallback = callback;
+ return old;
+}
+
+RFont_glyph RFont_font_add_char(RFont_renderer* renderer, RFont_font* font, char ch, size_t size) {
+ static u32 utf8state = 0, codepoint = 0;
+
+ if (RFont_decode_utf8(&utf8state, &codepoint, (u8)ch) != RFONT_UTF8_ACCEPT) {
+ RFont_glyph g;
+ RFONT_MEMSET(&g, 0, sizeof(RFont_glyph));
+ return g;
+ }
+
+ return RFont_font_add_codepoint(renderer, font, codepoint, size);
+}
+
+RFont_glyph RFont_font_add_codepoint(RFont_renderer* renderer, RFont_font* font, u32 codepoint, size_t size) {
+ return RFont_font_add_codepoint_ex(renderer, font, codepoint, size, 1);
+}
+
+RFont_glyph RFont_font_add_codepoint_ex(RFont_renderer* renderer, RFont_font* font, u32 codepoint, size_t size, b8 fallback) {
+ RFont_glyph* glyph;
+ RFont_glyph glyphNull;
+
+ u8* bitmap;
+ float scale;
+
+ i32 x0, y0, x1, y1, w = 0, h = 0, advanceX = 0;
+ u32 i;
+ for (i = 0; i < font->glyph_len; i++)
+ if (font->glyphs[i].codepoint == codepoint && font->glyphs[i].size == size)
+ return font->glyphs[i];
+
+ RFONT_MEMSET(&glyphNull, 0, sizeof(glyphNull));
+ if (i < sizeof(font->glyphs)) {
+ glyph = &font->glyphs[i];
+ } else {
+ return glyphNull;
+ }
+
+ glyph->src = rstbtt_FindGlyphIndex(&font->src->info, (int)codepoint);
+
+ if ((glyph->src == 0 && codepoint) && fallback && RFont_glyph_fallback) {
+ RFont_glyph fallbackGlyph = RFont_glyph_fallback(renderer, font, codepoint, size);
+ if (fallbackGlyph.codepoint != 0 && fallbackGlyph.size != 0) {
+ return fallbackGlyph;
+ }
+ }
+
+ if (glyph->src == 0 && codepoint) return RFont_font_add_codepoint_ex(renderer, font, 0, size, fallback);
+ font->glyph_len++;
+
+ if (codepoint && rstbtt_GetGlyphBox(&font->src->info, glyph->src, &x0, &y0, &x1, &y1) == 0) {
+ return glyphNull;
+ }
+
+ scale = ((float)size) / font->fheight;
+ bitmap = rstbtt_GetGlyphBitmapSubpixel(&font->src->info, 0, scale, 0.0f, 0.0f, glyph->src, &w, &h, 0, 0);
+ glyph->w = (float)w;
+ glyph->h = (float)h;
+
+ if (codepoint) {
+ glyph->x1 = (float)floor((float)x0 * scale);
+ glyph->y1 = (float)floor((float)-y1 * scale);
+ } else glyph->y1 = (float)-((float)h * 0.75f);
+
+ glyph->codepoint = codepoint;
+ glyph->size = size;
+ glyph->font = font;
+
+ if (renderer->proc.bitmap_to_atlas)
+ renderer->proc.bitmap_to_atlas(renderer->ctx, font->atlas, (u32)font->atlasWidth, (u32)font->atlasHeight, font->maxHeight, bitmap, glyph->w, glyph->h, &font->atlasX, &font->atlasY);
+
+ RFONT_FREE(bitmap);
+ glyph->x = (i32)(font->atlasX - glyph->w);
+ glyph->x2 = (i32)(font->atlasX);
+
+ glyph->y = (i32)(font->atlasY);
+ glyph->y2 = (i32)((font->atlasY) + glyph->h);
+
+ if (glyph->src < font->numOfLongHorMetrics)
+ advanceX = RFONT_SHORT(font->src->info.data, font->src->info.hmtx + 4 * glyph->src);
+ else
+ advanceX = RFONT_SHORT(font->src->info.data, font->src->info.hmtx + 4 * (i32)(font->numOfLongHorMetrics - 1));
+
+ glyph->advance = (u32)((float)advanceX * scale);
+
+ return *glyph;
+}
+
+void RFont_text_area(RFont_renderer* renderer, RFont_font* font, const char* text, u32 size, u32* w, u32* h) {
+ RFont_text_area_len(renderer, font, text, 0, size, 0, 0.0f, w, h);
+}
+
+void RFont_text_area_spacing(RFont_renderer* renderer, RFont_font* font, const char* text, float spacing, u32 size, u32* w, u32* h) {
+ RFont_text_area_len(renderer, font, text, 0, size, 0, spacing, w, h);
+}
+
+void RFont_text_area_len(RFont_renderer* renderer, RFont_font* font, const char* text, size_t len, u32 size, size_t stopNL, float spacing, u32* w, u32* h) {
+ float x = 0;
+ size_t y = 1;
+
+ char* str;
+
+ float scale = (((float)size) / font->fheight);
+ float space_adv = (scale * font->space_adv);
+ RFont_glyph glyph;
+
+ for (str = (char*)text; (len == 0 || (size_t)(str - text) < len) && *str; str++) {
+ if (*str == '\n') {
+ if (y == stopNL) {
+ if (w) *w = (u32)x;
+ if (h) *h = (u32)y * size;
+ return;
+ }
+
+ y++;
+ x = 0;
+ continue;
+ }
+
+ if (*str == ' ' || *str == '\t') {
+ x += space_adv + spacing;
+ continue;
+ }
+
+ glyph = RFont_font_add_char(renderer, font, *str, size);
+
+ if (glyph.codepoint == 0 && glyph.size == 0)
+ continue;
+
+ x += (float)glyph.advance + spacing;
+ }
+
+ if (w) *w = (u32)x;
+ if(h) *h = (u32)(y * size);
+}
+
+size_t RFont_draw_text(RFont_renderer* renderer, RFont_font* font, const char* text, float x, float y, u32 size) {
+ return RFont_draw_text_len(renderer, font, text, 0, x, y, size, 0.0f);
+}
+
+size_t RFont_draw_text_spacing(RFont_renderer* renderer, RFont_font* font, const char* text, float x, float y, u32 size, float spacing) {
+ return RFont_draw_text_len(renderer, font, text, 0, x, y, size, spacing);
+}
+
+char* RFont_codepoint_to_utf8(u32 codepoint) {
+ static char utf8[5];
+ if (codepoint <= 0x7F) {
+ utf8[0] = (char)codepoint;
+ utf8[1] = 0;
+ } else if (codepoint <= 0x7FF) {
+ utf8[0] = (char)(0xC0 | (codepoint >> 6));
+ utf8[1] = (char)(0x80 | (codepoint & 0x3F));
+ utf8[2] = 0;
+ } else if (codepoint <= 0xFFFF) {
+ utf8[0] = (char)(0xE0 | (codepoint >> 12));
+ utf8[1] = (char)(0x80 | ((codepoint >> 6) & 0x3F));
+ utf8[2] = (char)(0x80 | (codepoint & 0x3F));
+ utf8[3] = 0;
+ } else if (codepoint <= 0x10FFFF) {
+ utf8[0] = (char)(0xF0 | (codepoint >> 18));
+ utf8[1] = (char)(0x80 | ((codepoint >> 12) & 0x3F));
+ utf8[2] = (char)(0x80 | ((codepoint >> 6) & 0x3F));
+ utf8[3] = (char)(0x80 | (codepoint & 0x3F));
+ utf8[4] = 0;
+ } else {
+ utf8[0] = 0;
+ }
+
+ return utf8;
+}
+
+size_t RFont_draw_text_len(RFont_renderer* renderer, RFont_font* font, const char* text, size_t len, float x, float y, u32 size, float spacing) {
+ RFont_render_data data;
+ float startX = x;
+ float startY = y;
+
+ size_t i = 0;
+ size_t tIndex = 0;
+
+ char* str;
+ RFont_glyph glyph;
+ float realX, realY;
+
+ float scale = (((float)size) / font->fheight);
+ float space_adv = (scale * font->space_adv);
+
+ float descent_offset = (-font->descent * scale);
+
+ data.verts = font->verts;
+ data.tcoords = font->tcoords;
+ data.elements = font->elements;
+ data.atlas = font->atlas;
+ data.nverts = 0;
+ data.nelements = 0;
+
+ RFONT_UNUSED(startY);
+
+ y = (y + (float)size - descent_offset);
+
+ for (str = (char*)text; (len == 0 || (size_t)(str - text) < len) && *str; str++) {
+ if (*str == '\n') {
+ x = startX;
+ y += (float)size;
+ continue;
+ }
+
+ if (*str == ' ' || *str == '\t') {
+ x += space_adv + spacing;
+ continue;
+ }
+
+ glyph = RFont_font_add_char(renderer, font, *str, size);
+
+ if (glyph.codepoint == 0 && glyph.size == 0)
+ continue;
+
+ if (glyph.font != font) {
+ RFont_draw_text_len(renderer, glyph.font, RFont_codepoint_to_utf8(glyph.codepoint), 4, x, y - (float)size + descent_offset, size, spacing);
+ x += glyph.advance + spacing;
+ continue;
+ }
+
+ realX = x + glyph.x1;
+ realY = y + glyph.y1;
+
+ i = data.nverts * 3;
+ tIndex = data.nverts * 2;
+
+ data.verts[i] = (i32)realX;
+ data.verts[i + 1] = realY;
+ data.verts[i + 2] = 0;
+ /* */
+ data.verts[i + 3] = (i32)realX;
+ data.verts[i + 4] = realY + glyph.h;
+ data.verts[i + 5] = 0;
+ /* */
+ data.verts[i + 6] = (i32)(realX + glyph.w);
+ data.verts[i + 7] = realY + glyph.h;
+ data.verts[i + 8] = 0;
+ /* */
+ /* */
+ data.verts[i + 9] = (i32)(realX + glyph.w);
+ data.verts[i + 10] = realY;
+ data.verts[i + 11] = 0;
+
+ /* texture coords */
+ data.tcoords[tIndex] = RFONT_GET_TEXPOSX(glyph.x, font->atlasWidth);
+ data.tcoords[tIndex + 1] = RFONT_GET_TEXPOSY(glyph.y, font->atlasWidth);
+
+ /* */
+ data.tcoords[tIndex + 2] = RFONT_GET_TEXPOSX(glyph.x, font->atlasWidth);
+ data.tcoords[tIndex + 3] = RFONT_GET_TEXPOSY(glyph.y2, font->atlasHeight);
+ /* */
+ data.tcoords[tIndex + 4] = RFONT_GET_TEXPOSX(glyph.x2, font->atlasWidth);
+ data.tcoords[tIndex + 5] = RFONT_GET_TEXPOSY(glyph.y2, font->atlasHeight);
+ /* */
+ /* */
+ data.tcoords[tIndex + 6] = RFONT_GET_TEXPOSX(glyph.x2, font->atlasWidth);
+ data.tcoords[tIndex + 7] = RFONT_GET_TEXPOSY(glyph.y, font->atlasWidth);
+
+ x += glyph.advance + spacing;
+
+ data.nverts += 4;
+ data.nelements += 6;
+ }
+
+ if (i && renderer->proc.render)
+ renderer->proc.render(renderer->ctx, &data);
+
+ return data.nelements;
+}
+
+/*
+stb_truetype defines and source code required by RFont
+
+you probably don't care about this part if you're reading just the RFont code
+*/
+
+#ifndef RFONT_EXTERNAL_STB
+ typedef char rstbtt__check_size32[sizeof(i32)==4 ? 1 : -1];
+ typedef char rstbtt__check_size16[sizeof(i16)==2 ? 1 : -1];
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+enum {
+ rstbtt_vmove=1,
+ rstbtt_vline,
+ rstbtt_vcurve,
+ rstbtt_vcubic
+};
+
+typedef struct rstbtt_vertex {
+ float x,y,cx,cy,cx1,cy1;
+ unsigned char type,padding;
+} rstbtt_vertex;
+
+RFONT_API int rstbtt_GetGlyphShape(const rstbtt_fontinfo *info, int glyph_index, rstbtt_vertex **vertices);
+
+/* @TODO: don't expose this structure */
+typedef struct
+{
+ int w,h,stride;
+ unsigned char *pixels;
+} rstbtt__bitmap;
+
+/* rasterize a shape with quadratic beziers into a bitmap */
+RFONT_API void rstbtt_Rasterize(rstbtt__bitmap *result, /* 1-channel bitmap to draw into */
+ float flatness_in_pixels, /* allowable error of curve in pixels */
+ rstbtt_vertex *vertices, /* array of vertices defining shape */
+ int num_verts, /* number of vertices in above array */
+ float scale_x, float scale_y, /* scale applied to input vertices */
+ float shift_x, float shift_y, /* translation applied to input vertices */
+ int x_off, int y_off, /* another translation applied to input */
+ int invert); /* if non-zero, vertically flip shape */
+
+enum { /* platformID */
+ rstbtt_PLATFORM_ID_UNICODE =0,
+ rstbtt_PLATFORM_ID_MAC =1,
+ rstbtt_PLATFORM_ID_ISO =2,
+ rstbtt_PLATFORM_ID_MICROSOFT =3
+};
+
+enum { /* encodingID for rstbtt_PLATFORM_ID_UNICODE */
+ rstbtt_UNICODE_EID_UNICODE_1_0 =0,
+ rstbtt_UNICODE_EID_UNICODE_1_1 =1,
+ rstbtt_UNICODE_EID_ISO_10646 =2,
+ rstbtt_UNICODE_EID_UNICODE_2_0_BMP=3,
+ rstbtt_UNICODE_EID_UNICODE_2_0_FULL=4
+};
+
+enum { /* encodingID for rstbtt_PLATFORM_ID_MICROSOFT */
+ rstbtt_MS_EID_SYMBOL =0,
+ rstbtt_MS_EID_UNICODE_BMP =1,
+ rstbtt_MS_EID_SHIFTJIS =2,
+ rstbtt_MS_EID_UNICODE_FULL =10
+};
+
+enum { /* encodingID for rstbtt_PLATFORM_ID_MAC; same as Script Manager codes */
+ rstbtt_MAC_EID_ROMAN =0, rstbtt_MAC_EID_ARABIC =4,
+ rstbtt_MAC_EID_JAPANESE =1, rstbtt_MAC_EID_HEBREW =5,
+ rstbtt_MAC_EID_CHINESE_TRAD =2, rstbtt_MAC_EID_GREEK =6,
+ rstbtt_MAC_EID_KOREAN =3, rstbtt_MAC_EID_RUSSIAN =7
+};
+
+enum { /* languageID for rstbtt_PLATFORM_ID_MICROSOFT; same as LCID...
+ problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs */
+ rstbtt_MS_LANG_ENGLISH =0x0409, rstbtt_MS_LANG_ITALIAN =0x0410,
+ rstbtt_MS_LANG_CHINESE =0x0804, rstbtt_MS_LANG_JAPANESE =0x0411,
+ rstbtt_MS_LANG_DUTCH =0x0413, rstbtt_MS_LANG_KOREAN =0x0412,
+ rstbtt_MS_LANG_FRENCH =0x040c, rstbtt_MS_LANG_RUSSIAN =0x0419,
+ rstbtt_MS_LANG_GERMAN =0x0407, rstbtt_MS_LANG_SPANISH =0x0409,
+ rstbtt_MS_LANG_HEBREW =0x040d, rstbtt_MS_LANG_SWEDISH =0x041D
+};
+
+enum { /* languageID for rstbtt_PLATFORM_ID_MAC */
+ rstbtt_MAC_LANG_ENGLISH =0 , rstbtt_MAC_LANG_JAPANESE =11,
+ rstbtt_MAC_LANG_ARABIC =12, rstbtt_MAC_LANG_KOREAN =23,
+ rstbtt_MAC_LANG_DUTCH =4 , rstbtt_MAC_LANG_RUSSIAN =32,
+ rstbtt_MAC_LANG_FRENCH =1 , rstbtt_MAC_LANG_SPANISH =6 ,
+ rstbtt_MAC_LANG_GERMAN =2 , rstbtt_MAC_LANG_SWEDISH =5 ,
+ rstbtt_MAC_LANG_HEBREW =10, rstbtt_MAC_LANG_CHINESE_SIMPLIFIED =33,
+ rstbtt_MAC_LANG_ITALIAN =3 , rstbtt_MAC_LANG_CHINESE_TRAD =19
+};
+
+#ifdef __cplusplus
+}
+#endif
+
+#ifndef rstbtt_MAX_OVERSAMPLE
+#define rstbtt_MAX_OVERSAMPLE 8
+#endif
+
+#if rstbtt_MAX_OVERSAMPLE > 255
+#error "rstbtt_MAX_OVERSAMPLE cannot be > 255"
+#endif
+
+typedef int rstbtt__test_oversample_pow2[(rstbtt_MAX_OVERSAMPLE & (rstbtt_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1];
+
+#ifndef rstbtt_RASTERIZER_VERSION
+#define rstbtt_RASTERIZER_VERSION 2
+#endif
+
+#ifdef _MSC_VER
+#define rstbtt__NOTUSED(v) (void)(v)
+#else
+#define rstbtt__NOTUSED(v) (void)sizeof(v)
+#endif
+
+#undef RFONT_API
+#define RFONT_API extern
+
+
+
+RFONT_API u8 rstbtt__buf_get8(rstbtt__buf *b)
+{
+ if (b->cursor >= b->size)
+ return 0;
+ return b->data[b->cursor++];
+}
+
+RFONT_API u8 rstbtt__buf_peek8(rstbtt__buf *b)
+{
+ if (b->cursor >= b->size)
+ return 0;
+ return b->data[b->cursor];
+}
+
+RFONT_API void rstbtt__buf_seek(rstbtt__buf *b, int o)
+{
+ assert(!(o > b->size || o < 0));
+ b->cursor = (o > b->size || o < 0) ? b->size : o;
+}
+
+RFONT_API void rstbtt__buf_skip(rstbtt__buf *b, int o)
+{
+ rstbtt__buf_seek(b, b->cursor + o);
+}
+
+RFONT_API u32 rstbtt__buf_get(rstbtt__buf *b, int n)
+{
+ u32 v = 0;
+ int i;
+ assert(n >= 1 && n <= 4);
+ for (i = 0; i < n; i++)
+ v = (v << 8) | rstbtt__buf_get8(b);
+ return v;
+}
+
+RFONT_API rstbtt__buf rstbtt__new_buf(const void *p, size_t size)
+{
+ rstbtt__buf r;
+ assert(size < 0x40000000);
+ r.data = (u8*) p;
+ r.size = (int) size;
+ r.cursor = 0;
+ return r;
+}
+
+#define rstbtt__buf_get16(b) (u16)rstbtt__buf_get((b), 2)
+#define rstbtt__buf_get32(b) (u32)rstbtt__buf_get((b), 4)
+
+RFONT_API rstbtt__buf rstbtt__buf_range(const rstbtt__buf *b, int o, int s)
+{
+ rstbtt__buf r = rstbtt__new_buf(NULL, 0);
+ if (o < 0 || s < 0 || o > b->size || s > b->size - o) return r;
+ r.data = b->data + o;
+ r.size = s;
+ return r;
+}
+
+RFONT_API rstbtt__buf rstbtt__cff_get_index(rstbtt__buf *b)
+{
+ int count, start, offsize;
+ start = b->cursor;
+ count = rstbtt__buf_get16(b);
+ if (count) {
+ offsize = rstbtt__buf_get8(b);
+ assert(offsize >= 1 && offsize <= 4);
+ rstbtt__buf_skip(b, offsize * count);
+ rstbtt__buf_skip(b, (int)rstbtt__buf_get(b, offsize) - 1);
+ }
+ return rstbtt__buf_range(b, start, b->cursor - start);
+}
+
+RFONT_API u32 rstbtt__cff_int(rstbtt__buf *b)
+{
+ int b0 = rstbtt__buf_get8(b);
+ if (b0 >= 32 && b0 <= 246) return (u32)b0 - 139;
+ else if (b0 >= 247 && b0 <= 250) return (u32)((b0 - 247)*256 + rstbtt__buf_get8(b) + 108);
+ else if (b0 >= 251 && b0 <= 254) return (u32)(-(b0 - 251)*256 - rstbtt__buf_get8(b) - 108);
+ else if (b0 == 28) return rstbtt__buf_get16(b);
+ else if (b0 == 29) return rstbtt__buf_get32(b);
+ assert(0);
+ return 0;
+}
+
+RFONT_API void rstbtt__cff_skip_operand(rstbtt__buf *b) {
+ int v, b0 = rstbtt__buf_peek8(b);
+ assert(b0 >= 28);
+ if (b0 == 30) {
+ rstbtt__buf_skip(b, 1);
+ while (b->cursor < b->size) {
+ v = rstbtt__buf_get8(b);
+ if ((v & 0xF) == 0xF || (v >> 4) == 0xF)
+ break;
+ }
+ } else {
+ rstbtt__cff_int(b);
+ }
+}
+
+RFONT_API rstbtt__buf rstbtt__dict_get(rstbtt__buf *b, int key)
+{
+ rstbtt__buf_seek(b, 0);
+ while (b->cursor < b->size) {
+ int start = b->cursor, end, op;
+ while (rstbtt__buf_peek8(b) >= 28)
+ rstbtt__cff_skip_operand(b);
+ end = b->cursor;
+ op = rstbtt__buf_get8(b);
+ if (op == 12) op = rstbtt__buf_get8(b) | 0x100;
+ if (op == key) return rstbtt__buf_range(b, start, end-start);
+ }
+ return rstbtt__buf_range(b, 0, 0);
+}
+
+RFONT_API void rstbtt__dict_get_ints(rstbtt__buf *b, int key, int outcount, u32 *out)
+{
+ int i;
+ rstbtt__buf operands = rstbtt__dict_get(b, key);
+ for (i = 0; i < outcount && operands.cursor < operands.size; i++)
+ out[i] = rstbtt__cff_int(&operands);
+}
+
+RFONT_API int rstbtt__cff_index_count(rstbtt__buf *b)
+{
+ rstbtt__buf_seek(b, 0);
+ return rstbtt__buf_get16(b);
+}
+
+RFONT_API rstbtt__buf rstbtt__cff_index_get(rstbtt__buf b, int i)
+{
+ int count, offsize, start, end;
+ rstbtt__buf_seek(&b, 0);
+ count = rstbtt__buf_get16(&b);
+ offsize = rstbtt__buf_get8(&b);
+ assert(i >= 0 && i < count);
+ assert(offsize >= 1 && offsize <= 4);
+ rstbtt__buf_skip(&b, i*offsize);
+ start = (int)rstbtt__buf_get(&b, offsize);
+ end = (int)rstbtt__buf_get(&b, offsize);
+ return rstbtt__buf_range(&b, 2+(count+1)*offsize+start, end - start);
+}
+
+#define rstbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3))
+#define rstbtt_tag(p,str) rstbtt_tag4(p,str[0],str[1],str[2],str[3])
+
+/* @OPTIMIZE: binary search */
+RFONT_API u32 rstbtt__find_table(u8 *data, u32 fontstart, const char *tag)
+{
+ i32 num_tables = RFONT_USHORT(data, fontstart+4);
+ u32 tabledir = fontstart + 12;
+ i32 i;
+ for (i=0; i < num_tables; ++i) {
+ u32 loc = tabledir + 16 * (u32)i;
+ if (rstbtt_tag(data+loc+0, tag))
+ return RFONT_ULONG(data, loc+8);
+ }
+ return 0;
+}
+
+RFONT_API rstbtt__buf rstbtt__get_subrs(rstbtt__buf cff, rstbtt__buf fontdict)
+{
+ u32 subrsoff = 0, private_loc[2] = { 0, 0 };
+ rstbtt__buf pdict;
+ rstbtt__dict_get_ints(&fontdict, 18, 2, private_loc);
+ if (!private_loc[1] || !private_loc[0]) return rstbtt__new_buf(NULL, 0);
+ pdict = rstbtt__buf_range(&cff, (int)private_loc[1], (int)private_loc[0]);
+ rstbtt__dict_get_ints(&pdict, 19, 1, &subrsoff);
+ if (!subrsoff) return rstbtt__new_buf(NULL, 0);
+ rstbtt__buf_seek(&cff, (int)(private_loc[1] + subrsoff));
+ return rstbtt__cff_get_index(&cff);
+}
+
+RFONT_API void rstbtt_setvertex(rstbtt_vertex *v, u8 type, i32 x, i32 y, i32 cx, i32 cy)
+{
+ v->type = type;
+ v->x = (i16) x;
+ v->y = (i16) y;
+ v->cx = (i16) cx;
+ v->cy = (i16) cy;
+}
+
+RFONT_API int rstbtt__close_shape(rstbtt_vertex *vertices, int num_vertices, int was_off, int start_off,
+ i32 sx, i32 sy, i32 scx, i32 scy, i32 cx, i32 cy)
+{
+ if (start_off) {
+ if (was_off)
+ rstbtt_setvertex(&vertices[num_vertices++], rstbtt_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy);
+ rstbtt_setvertex(&vertices[num_vertices++], rstbtt_vcurve, sx,sy,scx,scy);
+ } else {
+ if (was_off)
+ rstbtt_setvertex(&vertices[num_vertices++], rstbtt_vcurve,sx,sy,cx,cy);
+ else
+ rstbtt_setvertex(&vertices[num_vertices++], rstbtt_vline,sx,sy,0,0);
+ }
+ return num_vertices;
+}
+
+RFONT_API int rstbtt__GetGlyfOffset(const rstbtt_fontinfo *info, int glyph_index);
+
+RFONT_API int rstbtt__GetGlyphShapeTT(const rstbtt_fontinfo *info, int glyph_index, rstbtt_vertex **pvertices)
+{
+ i16 numberOfContours;
+ u8 *endPtsOfContours;
+ u8 *data = info->data;
+ rstbtt_vertex *vertices=0;
+ int num_vertices=0;
+ int g = rstbtt__GetGlyfOffset(info, glyph_index);
+
+ *pvertices = NULL;
+
+ if (g < 0) return 0;
+
+ numberOfContours = RFONT_SHORT(data, g);
+
+ if (numberOfContours > 0) {
+ u8 flags=0,flagcount;
+ i32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0;
+ i32 x,y,cx,cy,sx,sy, scx,scy;
+ u8 *points;
+ endPtsOfContours = (data + g + 10);
+ ins = RFONT_USHORT(data, g + 10 + numberOfContours * 2);
+ points = data + g + 10 + numberOfContours * 2 + 2 + ins;
+
+ n = 1+RFONT_USHORT(endPtsOfContours, numberOfContours*2-2);
+
+ m = n + 2*numberOfContours; /* a loose bound on how many vertices we might need */
+ vertices = (rstbtt_vertex *) RFONT_MALLOC((size_t)m * sizeof(vertices[0]));
+ if (vertices == 0)
+ return 0;
+
+ next_move = 0;
+ flagcount=0;
+
+ off = m - n; /* starting offset for uninterpreted data, regardless of how m ends up being calculated */
+
+ /* first load flags */
+
+ for (i=0; i < n; ++i) {
+ if (flagcount == 0) {
+ flags = *points++;
+ if (flags & 8)
+ flagcount = *points++;
+ } else
+ --flagcount;
+ vertices[off+i].type = flags;
+ }
+
+ /* now load x coordinates */
+ x=0;
+ for (i=0; i < n; ++i) {
+ flags = vertices[off+i].type;
+ if (flags & 2) {
+ i16 dx = *points++;
+ x += (flags & 16) ? dx : -dx; /* ??? */
+ } else {
+ if (!(flags & 16)) {
+ x = x + (i16) (points[0]*256 + points[1]);
+ points += 2;
+ }
+ }
+ vertices[off+i].x = (i16) x;
+ }
+
+ /* now load y coordinates */
+ y=0;
+ for (i=0; i < n; ++i) {
+ flags = vertices[off+i].type;
+ if (flags & 4) {
+ i16 dy = *points++;
+ y += (flags & 32) ? dy : -dy; /* ??? */
+ } else {
+ if (!(flags & 32)) {
+ y = y + (i16) (points[0]*256 + points[1]);
+ points += 2;
+ }
+ }
+ vertices[off+i].y = (i16) y;
+ }
+
+ /* now convert them to our format */
+ num_vertices=0;
+ sx = sy = cx = cy = scx = scy = 0;
+ for (i=0; i < n; ++i) {
+ flags = vertices[off+i].type;
+ x = (i16) vertices[off+i].x;
+ y = (i16) vertices[off+i].y;
+
+ if (next_move == i) {
+ if (i != 0)
+ num_vertices = rstbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
+
+ /* now start the new one */
+ start_off = !(flags & 1);
+ if (start_off) {
+ /* if we start off with an off-curve point, then when we need to find a point on the curve */
+ /* where we can start, and we need to save some state for when we wraparound. */
+ scx = x;
+ scy = y;
+ if (!(vertices[off+i+1].type & 1)) {
+ /* next point is also a curve point, so interpolate an on-point curve */
+ sx = (x + (i32) vertices[off+i+1].x) >> 1;
+ sy = (y + (i32) vertices[off+i+1].y) >> 1;
+ } else {
+ /* otherwise just use the next point as our start point */
+ sx = (i32) vertices[off+i+1].x;
+ sy = (i32) vertices[off+i+1].y;
+ ++i; /* we're using point i+1 as the starting point, so skip it */
+ }
+ } else {
+ sx = x;
+ sy = y;
+ }
+ rstbtt_setvertex(&vertices[num_vertices++], rstbtt_vmove,sx,sy,0,0);
+ was_off = 0;
+ next_move = 1 + RFONT_USHORT(endPtsOfContours, j*2);
+ ++j;
+ } else {
+ if (!(flags & 1)) { /* if it's a curve */
+ if (was_off) /* two off-curve control points in a row means interpolate an on-curve midpoint */
+ rstbtt_setvertex(&vertices[num_vertices++], rstbtt_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy);
+ cx = x;
+ cy = y;
+ was_off = 1;
+ } else {
+ if (was_off)
+ rstbtt_setvertex(&vertices[num_vertices++], rstbtt_vcurve, x,y, cx, cy);
+ else
+ rstbtt_setvertex(&vertices[num_vertices++], rstbtt_vline, x,y,0,0);
+ was_off = 0;
+ }
+ }
+ }
+ num_vertices = rstbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
+ } else if (numberOfContours < 0) {
+ /* Compound shapes. */
+ int more = 1;
+ u8 *comp = data + g + 10;
+ num_vertices = 0;
+ vertices = 0;
+ while (more) {
+ u16 flags, gidx;
+ int comp_num_verts = 0, i;
+ rstbtt_vertex *comp_verts = 0, *tmp = 0;
+ float mtx[6] = {1,0,0,1,0,0}, m, n;
+
+ flags = (u16)RFONT_SHORT(comp, 0); comp+=2;
+ gidx = (u16)RFONT_SHORT(comp, 0); comp+=2;
+
+ if (flags & 2) { /* XY values */
+ if (flags & 1) { /* shorts */
+ mtx[4] = RFONT_SHORT(comp, 0); comp+=2;
+ mtx[5] = RFONT_SHORT(comp, 0); comp+=2;
+ } else {
+ mtx[4] = RFONT_CHAR(comp, 0); comp+=1;
+ mtx[5] = RFONT_CHAR(comp, 0); comp+=1;
+ }
+ }
+ else {
+ /* @TODO handle matching point */
+ assert(0);
+ }
+ if (flags & (1<<3)) { /* WE_HAVE_A_SCALE */
+ mtx[0] = mtx[3] = RFONT_SHORT(comp, 0 )/16384.0f; comp+=2;
+ mtx[1] = mtx[2] = 0;
+ } else if (flags & (1<<6)) { /* WE_HAVE_AN_X_AND_YSCALE */
+ mtx[0] = RFONT_SHORT(comp, 0)/16384.0f; comp+=2;
+ mtx[1] = mtx[2] = 0;
+ mtx[3] = RFONT_SHORT(comp, 0)/16384.0f; comp+=2;
+ } else if (flags & (1<<7)) { /* WE_HAVE_A_TWO_BY_TWO */
+ mtx[0] = RFONT_SHORT(comp, 0)/16384.0f; comp+=2;
+ mtx[1] = RFONT_SHORT(comp, 0)/16384.0f; comp+=2;
+ mtx[2] = RFONT_SHORT(comp, 0)/16384.0f; comp+=2;
+ mtx[3] = RFONT_SHORT(comp, 0)/16384.0f; comp+=2;
+ }
+
+ /* Find transformation scales. */
+ m = (float) sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]);
+ n = (float) sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]);
+
+ /* Get indexed glyph. */
+ comp_num_verts = rstbtt_GetGlyphShape(info, gidx, &comp_verts);
+ if (comp_num_verts > 0) {
+ /* Transform vertices. */
+ for (i = 0; i < comp_num_verts; ++i) {
+ rstbtt_vertex* v = &comp_verts[i];
+ float x,y;
+ x=v->x; y=v->y;
+ v->x = (float)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
+ v->y = (float)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
+ x=v->cx; y=v->cy;
+ v->cx = (float)(m * (mtx[0] * (float)x + mtx[2] * (float)y + mtx[4]));
+ v->cy = (float)(n * (mtx[1] * (float)x + mtx[3] * (float)y + mtx[5]));
+ }
+ /* Append vertices. */
+ tmp = (rstbtt_vertex*)RFONT_MALLOC((size_t)(num_vertices + comp_num_verts) * sizeof(rstbtt_vertex));
+ if (!tmp) {
+ if (vertices) RFONT_FREE(vertices);
+ if (comp_verts) RFONT_FREE(comp_verts);
+ return 0;
+ }
+ if (num_vertices > 0) RFONT_MEMCPY(tmp, vertices, (size_t)num_vertices * sizeof(rstbtt_vertex));
+ RFONT_MEMCPY(tmp+num_vertices, comp_verts, (size_t)comp_num_verts * sizeof(rstbtt_vertex));
+ if (vertices) RFONT_FREE(vertices);
+ vertices = tmp;
+ RFONT_FREE(comp_verts);
+ num_vertices += comp_num_verts;
+ }
+ /* More components ? */
+ more = flags & (1<<5);
+ }
+ } else {
+ /* numberOfCounters == 0, do nothing */
+ }
+
+ *pvertices = vertices;
+ return num_vertices;
+}
+
+typedef struct
+{
+ int bounds;
+ int started;
+ float first_x, first_y;
+ float x, y;
+ i32 min_x, max_x, min_y, max_y;
+
+ rstbtt_vertex *pvertices;
+ int num_vertices;
+} rstbtt__csctx;
+
+#define rstbtt__CSCTX_INIT(bounds) {bounds,0, 0,0, 0,0, 0,0,0,0, NULL, 0}
+
+RFONT_API void rstbtt__track_vertex(rstbtt__csctx *c, i32 x, i32 y)
+{
+ if (x > c->max_x || !c->started) c->max_x = x;
+ if (y > c->max_y || !c->started) c->max_y = y;
+ if (x < c->min_x || !c->started) c->min_x = x;
+ if (y < c->min_y || !c->started) c->min_y = y;
+ c->started = 1;
+}
+
+RFONT_API void rstbtt__csctx_v(rstbtt__csctx *c, u8 type, i32 x, i32 y, i32 cx, i32 cy, i32 cx1, i32 cy1)
+{
+ if (c->bounds) {
+ rstbtt__track_vertex(c, x, y);
+ if (type == rstbtt_vcubic) {
+ rstbtt__track_vertex(c, cx, cy);
+ rstbtt__track_vertex(c, cx1, cy1);
+ }
+ } else {
+ rstbtt_setvertex(&c->pvertices[c->num_vertices], type, x, y, cx, cy);
+ c->pvertices[c->num_vertices].cx1 = (i16) cx1;
+ c->pvertices[c->num_vertices].cy1 = (i16) cy1;
+ }
+ c->num_vertices++;
+}
+
+RFONT_API void rstbtt__csctx_close_shape(rstbtt__csctx *ctx)
+{
+ if (ctx->first_x != ctx->x || ctx->first_y != ctx->y)
+ rstbtt__csctx_v(ctx, rstbtt_vline, (int)ctx->first_x, (int)ctx->first_y, 0, 0, 0, 0);
+}
+
+RFONT_API void rstbtt__csctx_rmove_to(rstbtt__csctx *ctx, float dx, float dy)
+{
+ rstbtt__csctx_close_shape(ctx);
+ ctx->first_x = ctx->x = ctx->x + dx;
+ ctx->first_y = ctx->y = ctx->y + dy;
+ rstbtt__csctx_v(ctx, rstbtt_vmove, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0);
+}
+
+RFONT_API void rstbtt__csctx_rline_to(rstbtt__csctx *ctx, float dx, float dy)
+{
+ ctx->x += dx;
+ ctx->y += dy;
+ rstbtt__csctx_v(ctx, rstbtt_vline, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0);
+}
+
+RFONT_API void rstbtt__csctx_rccurve_to(rstbtt__csctx *ctx, float dx1, float dy1, float dx2, float dy2, float dx3, float dy3)
+{
+ float cx1 = ctx->x + dx1;
+ float cy1 = ctx->y + dy1;
+ float cx2 = cx1 + dx2;
+ float cy2 = cy1 + dy2;
+ ctx->x = cx2 + dx3;
+ ctx->y = cy2 + dy3;
+ rstbtt__csctx_v(ctx, rstbtt_vcubic, (int)ctx->x, (int)ctx->y, (int)cx1, (int)cy1, (int)cx2, (int)cy2);
+}
+
+RFONT_API rstbtt__buf rstbtt__get_subr(rstbtt__buf idx, int n)
+{
+ int count = rstbtt__cff_index_count(&idx);
+ int bias = 107;
+ if (count >= 33900)
+ bias = 32768;
+ else if (count >= 1240)
+ bias = 1131;
+ n += bias;
+ if (n < 0 || n >= count)
+ return rstbtt__new_buf(NULL, 0);
+ return rstbtt__cff_index_get(idx, n);
+}
+
+RFONT_API rstbtt__buf rstbtt__cid_get_glyph_subrs(const rstbtt_fontinfo *info, int glyph_index)
+{
+ rstbtt__buf fdselect = info->fdselect;
+ int nranges, start, end, v, fmt, fdselector = -1, i;
+
+ rstbtt__buf_seek(&fdselect, 0);
+ fmt = rstbtt__buf_get8(&fdselect);
+ if (fmt == 0) {
+ /* untested */
+ rstbtt__buf_skip(&fdselect, glyph_index);
+ fdselector = rstbtt__buf_get8(&fdselect);
+ } else if (fmt == 3) {
+ nranges = rstbtt__buf_get16(&fdselect);
+ start = rstbtt__buf_get16(&fdselect);
+ for (i = 0; i < nranges; i++) {
+ v = rstbtt__buf_get8(&fdselect);
+ end = rstbtt__buf_get16(&fdselect);
+ if (glyph_index >= start && glyph_index < end) {
+ fdselector = v;
+ break;
+ }
+ start = end;
+ }
+ }
+ if (fdselector == -1) rstbtt__new_buf(NULL, 0);
+ return rstbtt__get_subrs(info->cff, rstbtt__cff_index_get(info->fontdicts, fdselector));
+}
+
+RFONT_API int rstbtt__run_charstring(const rstbtt_fontinfo *info, int glyph_index, rstbtt__csctx *c)
+{
+ int in_header = 1, maskbits = 0, subr_stack_height = 0, sp = 0, v, i, b0;
+ int has_subrs = 0, clear_stack;
+ float s[48];
+ rstbtt__buf subr_stack[10], subrs = info->subrs, b;
+ float f;
+
+#define rstbtt__CSERR(s) (0)
+
+ /* this currently ignores the initial width value, which isn't needed if we have hmtx */
+ b = rstbtt__cff_index_get(info->charstrings, glyph_index);
+ while (b.cursor < b.size) {
+ i = 0;
+ clear_stack = 1;
+ b0 = rstbtt__buf_get8(&b);
+ switch (b0) {
+ /* @TODO implement hinting */
+ case 0x13: /* hintmask */
+ case 0x14: /* cntrmask */
+ if (in_header)
+ maskbits += (sp / 2); /* implicit "vstem" */
+ in_header = 0;
+ rstbtt__buf_skip(&b, (maskbits + 7) / 8);
+ break;
+
+ case 0x01: /* hstem */
+ case 0x03: /* vstem */
+ case 0x12: /* hstemhm */
+ case 0x17: /* vstemhm */
+ maskbits += (sp / 2);
+ break;
+
+ case 0x15: /* rmoveto */
+ in_header = 0;
+ if (sp < 2) return rstbtt__CSERR("rmoveto stack");
+ rstbtt__csctx_rmove_to(c, s[sp-2], s[sp-1]);
+ break;
+ case 0x04: /* vmoveto */
+ in_header = 0;
+ if (sp < 1) return rstbtt__CSERR("vmoveto stack");
+ rstbtt__csctx_rmove_to(c, 0, s[sp-1]);
+ break;
+ case 0x16: /* hmoveto */
+ in_header = 0;
+ if (sp < 1) return rstbtt__CSERR("hmoveto stack");
+ rstbtt__csctx_rmove_to(c, s[sp-1], 0);
+ break;
+
+ case 0x05: /* rlineto */
+ if (sp < 2) return rstbtt__CSERR("rlineto stack");
+ for (; i + 1 < sp; i += 2)
+ rstbtt__csctx_rline_to(c, s[i], s[i+1]);
+ break;
+
+ /* hlineto/vlineto and vhcurveto/hvcurveto alternate horizontal and vertical
+ starting from a different place. */
+
+ case 0x07: /* vlineto */
+ if (sp < 1) return rstbtt__CSERR("vlineto stack");
+ goto vlineto;
+ case 0x06: /* hlineto */
+ if (sp < 1) return rstbtt__CSERR("hlineto stack");
+ for (;;) {
+ if (i >= sp) break;
+ rstbtt__csctx_rline_to(c, s[i], 0);
+ i++;
+ vlineto:
+ if (i >= sp) break;
+ rstbtt__csctx_rline_to(c, 0, s[i]);
+ i++;
+ }
+ break;
+
+ case 0x1F: /* hvcurveto */
+ if (sp < 4) return rstbtt__CSERR("hvcurveto stack");
+ goto hvcurveto;
+ case 0x1E: /* vhcurveto */
+ if (sp < 4) return rstbtt__CSERR("vhcurveto stack");
+ for (;;) {
+ if (i + 3 >= sp) break;
+ rstbtt__csctx_rccurve_to(c, 0, s[i], s[i+1], s[i+2], s[i+3], (sp - i == 5) ? s[i + 4] : 0.0f);
+ i += 4;
+ hvcurveto:
+ if (i + 3 >= sp) break;
+ rstbtt__csctx_rccurve_to(c, s[i], 0, s[i+1], s[i+2], (sp - i == 5) ? s[i+4] : 0.0f, s[i+3]);
+ i += 4;
+ }
+ break;
+
+ case 0x08: /* rrcurveto */
+ if (sp < 6) return rstbtt__CSERR("rcurveline stack");
+ for (; i + 5 < sp; i += 6)
+ rstbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]);
+ break;
+
+ case 0x18: /* rcurveline */
+ if (sp < 8) return rstbtt__CSERR("rcurveline stack");
+ for (; i + 5 < sp - 2; i += 6)
+ rstbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]);
+ if (i + 1 >= sp) return rstbtt__CSERR("rcurveline stack");
+ rstbtt__csctx_rline_to(c, s[i], s[i+1]);
+ break;
+
+ case 0x19: /* rlinecurve */
+ if (sp < 8) return rstbtt__CSERR("rlinecurve stack");
+ for (; i + 1 < sp - 6; i += 2)
+ rstbtt__csctx_rline_to(c, s[i], s[i+1]);
+ if (i + 5 >= sp) return rstbtt__CSERR("rlinecurve stack");
+ rstbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]);
+ break;
+
+ case 0x1A: /* vvcurveto */
+ case 0x1B: /* hhcurveto */
+ if (sp < 4) return rstbtt__CSERR("(vv|hh)curveto stack");
+ f = 0.0;
+ if (sp & 1) { f = s[i]; i++; }
+ for (; i + 3 < sp; i += 4) {
+ if (b0 == 0x1B)
+ rstbtt__csctx_rccurve_to(c, s[i], f, s[i+1], s[i+2], s[i+3], 0.0);
+ else
+ rstbtt__csctx_rccurve_to(c, f, s[i], s[i+1], s[i+2], 0.0, s[i+3]);
+ f = 0.0;
+ }
+ break;
+
+ case 0x0A: /* callsubr */
+ if (!has_subrs) {
+ if (info->fdselect.size)
+ subrs = rstbtt__cid_get_glyph_subrs(info, glyph_index);
+ has_subrs = 1;
+ }
+ /* fallthrough */
+ case 0x1D: /* callgsubr */
+ if (sp < 1) return rstbtt__CSERR("call(g|)subr stack");
+ v = (int) s[--sp];
+ if (subr_stack_height >= 10) return rstbtt__CSERR("recursion limit");
+ subr_stack[subr_stack_height++] = b;
+ b = rstbtt__get_subr(b0 == 0x0A ? subrs : info->gsubrs, v);
+ if (b.size == 0) return rstbtt__CSERR("subr not found");
+ b.cursor = 0;
+ clear_stack = 0;
+ break;
+
+ case 0x0B: /* return */
+ if (subr_stack_height <= 0) return rstbtt__CSERR("return outside subr");
+ b = subr_stack[--subr_stack_height];
+ clear_stack = 0;
+ break;
+
+ case 0x0E: /* endchar */
+ rstbtt__csctx_close_shape(c);
+ return 1;
+
+ case 0x0C: { /* two-byte escape */
+ float dx1, dx2, dx3, dx4, dx5, dx6, dy1, dy2, dy3, dy4, dy5, dy6;
+ float dx, dy;
+ int b1 = rstbtt__buf_get8(&b);
+ switch (b1) {
+ /* @TODO These "flex" implementations ignore the flex-depth and resolution,
+ and always draw beziers. */
+ case 0x22: /* hflex */
+ if (sp < 7) return rstbtt__CSERR("hflex stack");
+ dx1 = s[0];
+ dx2 = s[1];
+ dy2 = s[2];
+ dx3 = s[3];
+ dx4 = s[4];
+ dx5 = s[5];
+ dx6 = s[6];
+ rstbtt__csctx_rccurve_to(c, dx1, 0, dx2, dy2, dx3, 0);
+ rstbtt__csctx_rccurve_to(c, dx4, 0, dx5, -dy2, dx6, 0);
+ break;
+
+ case 0x23: /* flex */
+ if (sp < 13) return rstbtt__CSERR("flex stack");
+ dx1 = s[0];
+ dy1 = s[1];
+ dx2 = s[2];
+ dy2 = s[3];
+ dx3 = s[4];
+ dy3 = s[5];
+ dx4 = s[6];
+ dy4 = s[7];
+ dx5 = s[8];
+ dy5 = s[9];
+ dx6 = s[10];
+ dy6 = s[11];
+ /* fd is s[12] */
+ rstbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3);
+ rstbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6);
+ break;
+
+ case 0x24: /* hflex1 */
+ if (sp < 9) return rstbtt__CSERR("hflex1 stack");
+ dx1 = s[0];
+ dy1 = s[1];
+ dx2 = s[2];
+ dy2 = s[3];
+ dx3 = s[4];
+ dx4 = s[5];
+ dx5 = s[6];
+ dy5 = s[7];
+ dx6 = s[8];
+ rstbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, 0);
+ rstbtt__csctx_rccurve_to(c, dx4, 0, dx5, dy5, dx6, -(dy1+dy2+dy5));
+ break;
+
+ case 0x25: /* flex1 */
+ if (sp < 11) return rstbtt__CSERR("flex1 stack");
+ dx1 = s[0];
+ dy1 = s[1];
+ dx2 = s[2];
+ dy2 = s[3];
+ dx3 = s[4];
+ dy3 = s[5];
+ dx4 = s[6];
+ dy4 = s[7];
+ dx5 = s[8];
+ dy5 = s[9];
+ dx6 = dy6 = s[10];
+ dx = dx1+dx2+dx3+dx4+dx5;
+ dy = dy1+dy2+dy3+dy4+dy5;
+ if (fabs(dx) > fabs(dy))
+ dy6 = -dy;
+ else
+ dx6 = -dx;
+ rstbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3);
+ rstbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6);
+ break;
+
+ default:
+ return rstbtt__CSERR("unimplemented");
+ }
+ } break;
+
+ default:
+ if (b0 != 255 && b0 != 28 && (b0 < 32 || b0 > 254))
+ return rstbtt__CSERR("reserved operator");
+
+ /* push immediate */
+ if (b0 == 255) {
+ f = (float)(i32)rstbtt__buf_get32(&b) / 0x10000;
+ } else {
+ rstbtt__buf_skip(&b, -1);
+ f = (float)(i16)rstbtt__cff_int(&b);
+ }
+ if (sp >= 48) return rstbtt__CSERR("push stack overflow");
+ s[sp++] = f;
+ clear_stack = 0;
+ break;
+ }
+ if (clear_stack) sp = 0;
+ }
+ return rstbtt__CSERR("no endchar");
+
+#undef rstbtt__CSERR
+}
+
+RFONT_API int rstbtt__GetGlyphShapeT2(const rstbtt_fontinfo *info, int glyph_index, rstbtt_vertex **pvertices)
+{
+ /* runs the charstring twice, once to count and once to output (to avoid realloc) */
+ rstbtt__csctx count_ctx = rstbtt__CSCTX_INIT(1);
+ rstbtt__csctx output_ctx = rstbtt__CSCTX_INIT(0);
+ if (rstbtt__run_charstring(info, glyph_index, &count_ctx)) {
+ *pvertices = (rstbtt_vertex*)RFONT_MALLOC((size_t)count_ctx.num_vertices * sizeof(rstbtt_vertex));
+ output_ctx.pvertices = *pvertices;
+ if (rstbtt__run_charstring(info, glyph_index, &output_ctx)) {
+ assert(output_ctx.num_vertices == count_ctx.num_vertices);
+ return output_ctx.num_vertices;
+ }
+ }
+ *pvertices = NULL;
+ return 0;
+}
+
+RFONT_API int rstbtt_GetGlyphShape(const rstbtt_fontinfo *info, int glyph_index, rstbtt_vertex **pvertices)
+{
+ if (!info->cff.size)
+ return rstbtt__GetGlyphShapeTT(info, glyph_index, pvertices);
+ else
+ return rstbtt__GetGlyphShapeT2(info, glyph_index, pvertices);
+}
+
+RFONT_API int rstbtt__GetGlyphKernInfoAdvance(const rstbtt_fontinfo *info, int glyph1, int glyph2)
+{
+ u8 *data = info->data + info->kern;
+ u32 needle, straw;
+ int l, r, m;
+
+ /* we only look at the first table. it must be 'horizontal' and format 0. */
+ if (!info->kern)
+ return 0;
+ if (RFONT_USHORT(data, 2) < 1) /* number of tables, need at least 1 */
+ return 0;
+ if (RFONT_USHORT(data, 8) != 1) /* horizontal flag must be set in format */
+ return 0;
+
+ l = 0;
+ r = RFONT_USHORT(data, 10) - 1;
+ needle = (u32)(glyph1 << 16 | glyph2);
+ while (l <= r) {
+ m = (l + r) >> 1;
+ straw = RFONT_ULONG(data, 18+(m*6)); /* note: unaligned read */
+ if (needle < straw)
+ r = m - 1;
+ else if (needle > straw)
+ l = m + 1;
+ else
+ return RFONT_SHORT(data, 22+(m*6));
+ }
+ return 0;
+}
+
+RFONT_API i32 rstbtt__GetCoverageIndex(u8 *coverageTable, int glyph)
+{
+ u16 coverageFormat = RFONT_USHORT(coverageTable, 0);
+ switch(coverageFormat) {
+ case 1: {
+ u16 glyphCount = RFONT_USHORT(coverageTable, 2);
+
+ /* Binary search. */
+ i32 l=0, r=glyphCount-1, m;
+ int straw, needle=glyph;
+ while (l <= r) {
+ u8 *glyphArray = coverageTable + 4;
+ u16 glyphID;
+ m = (l + r) >> 1;
+ glyphID = RFONT_USHORT(glyphArray, 2 * m);
+ straw = glyphID;
+ if (needle < straw)
+ r = m - 1;
+ else if (needle > straw)
+ l = m + 1;
+ else {
+ return m;
+ }
+ }
+ } break;
+
+ case 2: {
+ u16 rangeCount = RFONT_USHORT(coverageTable, 2);
+ u8 *rangeArray = coverageTable + 4;
+
+ /* Binary search. */
+ i32 l=0, r=rangeCount-1, m;
+ int strawStart, strawEnd, needle=glyph;
+ while (l <= r) {
+ u8 *rangeRecord;
+ m = (l + r) >> 1;
+ rangeRecord = rangeArray + 6 * m;
+ strawStart = RFONT_USHORT(rangeRecord, 0);
+ strawEnd = RFONT_USHORT(rangeRecord, 2);
+ if (needle < strawStart)
+ r = m - 1;
+ else if (needle > strawEnd)
+ l = m + 1;
+ else {
+ u16 startCoverageIndex = RFONT_USHORT(rangeRecord, 4);
+ return startCoverageIndex + glyph - strawStart;
+ }
+ }
+ } break;
+
+ default: {
+ /* There are no other cases. */
+ assert(0);
+ } break;
+ }
+
+ return -1;
+}
+
+RFONT_API i32 rstbtt__GetGlyphClass(u8 *classDefTable, int glyph)
+{
+ u16 classDefFormat = RFONT_USHORT(classDefTable, 0);
+ switch(classDefFormat)
+ {
+ case 1: {
+ u16 startGlyphID = RFONT_USHORT(classDefTable, 2);
+ u16 glyphCount = RFONT_USHORT(classDefTable, 4);
+ u8 *classDef1ValueArray = classDefTable + 6;
+
+ if (glyph >= startGlyphID && glyph < startGlyphID + glyphCount)
+ return (i32)RFONT_USHORT(classDef1ValueArray, 2 * (glyph - startGlyphID));
+
+ classDefTable = classDef1ValueArray + 2 * glyphCount;
+ } break;
+
+ case 2: {
+ u16 classRangeCount = RFONT_USHORT(classDefTable, 2);
+ u8 *classRangeRecords = classDefTable + 4;
+
+ /* Binary search. */
+ i32 l=0, r=classRangeCount-1, m;
+ int strawStart, strawEnd, needle=glyph;
+ while (l <= r) {
+ u8 *classRangeRecord;
+ m = (l + r) >> 1;
+ classRangeRecord = classRangeRecords + 6 * m;
+ strawStart = RFONT_USHORT(classRangeRecord, 0);
+ strawEnd = RFONT_USHORT(classRangeRecord, 2);
+ if (needle < strawStart)
+ r = m - 1;
+ else if (needle > strawEnd)
+ l = m + 1;
+ else
+ return (i32)RFONT_USHORT(classRangeRecord, 4);
+ }
+
+ classDefTable = classRangeRecords + 6 * classRangeCount;
+ } break;
+
+ default: {
+ /* There are no other cases. */
+ assert(0);
+ } break;
+ }
+
+ return -1;
+}
+
+/* Define to assert(x) if you want to break on unimplemented formats. */
+#define rstbtt_GPOS_TODO_assert(x) assert(x)
+
+RFONT_API i32 rstbtt__GetGlyphGPOSInfoAdvance(const rstbtt_fontinfo *info, int glyph1, int glyph2)
+{
+ u16 lookupListOffset;
+ u8 *lookupList;
+ u16 lookupCount;
+ u8 *data;
+ i32 i;
+
+ if (!info->gpos) return 0;
+
+ data = info->data + info->gpos;
+
+ if (RFONT_USHORT(data, 0) != 1) return 0; /* Major version 1 */
+ if (RFONT_USHORT(data, 2) != 0) return 0; /* Minor version 0 */
+
+ lookupListOffset = RFONT_USHORT(data, 8);
+ lookupList = data + lookupListOffset;
+ lookupCount = RFONT_USHORT(lookupList, 0);
+
+ for (i=0; i<lookupCount; ++i) {
+ u16 lookupOffset = RFONT_USHORT(lookupList, 2 + 2 * i);
+ u8 *lookupTable = lookupList + lookupOffset;
+
+ u16 lookupType = RFONT_USHORT(lookupTable, 0);
+ u16 subTableCount = RFONT_USHORT(lookupTable, 4);
+ u8 *subTableOffsets = lookupTable + 6;
+ switch(lookupType) {
+ case 2: { /* Pair Adjustment Positioning Subtable */
+ i32 sti;
+ for (sti=0; sti<subTableCount; sti++) {
+ u16 subtableOffset = RFONT_USHORT(subTableOffsets, 2 * sti);
+ u8 *table = lookupTable + subtableOffset;
+ u16 posFormat = RFONT_USHORT(table, 0);
+ u16 coverageOffset = RFONT_USHORT(table, 2);
+ i32 coverageIndex = rstbtt__GetCoverageIndex(table + coverageOffset, glyph1);
+ if (coverageIndex == -1) continue;
+
+ switch (posFormat) {
+ case 1: {
+ i32 l, r, m;
+ int straw, needle;
+ u16 valueFormat1 = RFONT_USHORT(table, 4);
+ u16 valueFormat2 = RFONT_USHORT(table, 6);
+ i32 valueRecordPairSizeInBytes = 2;
+ u16 pairSetCount = RFONT_USHORT(table, 8);
+ u16 pairPosOffset = RFONT_USHORT(table, 10 + 2 * coverageIndex);
+ u8 *pairValueTable = table + pairPosOffset;
+ u16 pairValueCount = RFONT_USHORT(pairValueTable, 0);
+ u8 *pairValueArray = pairValueTable + 2;
+ /* TODO: Support more formats. */
+ rstbtt_GPOS_TODO_assert(valueFormat1 == 4);
+ if (valueFormat1 != 4) return 0;
+ rstbtt_GPOS_TODO_assert(valueFormat2 == 0);
+ if (valueFormat2 != 0) return 0;
+
+ assert(coverageIndex < pairSetCount);
+ rstbtt__NOTUSED(pairSetCount);
+
+ needle=glyph2;
+ r=pairValueCount-1;
+ l=0;
+
+ /* Binary search. */
+ while (l <= r) {
+ u16 secondGlyph;
+ u8 *pairValue;
+ m = (l + r) >> 1;
+ pairValue = pairValueArray + (2 + valueRecordPairSizeInBytes) * m;
+ secondGlyph = RFONT_USHORT(pairValue, 0);
+ straw = secondGlyph;
+ if (needle < straw)
+ r = m - 1;
+ else if (needle > straw)
+ l = m + 1;
+ else {
+ i16 xAdvance = RFONT_SHORT(pairValue, 2);
+ return xAdvance;
+ }
+ }
+ } break;
+
+ case 2: {
+ u16 valueFormat1 = RFONT_USHORT(table, 4);
+ u16 valueFormat2 = RFONT_USHORT(table, 6);
+
+ u16 classDef1Offset = RFONT_USHORT(table, 8);
+ u16 classDef2Offset = RFONT_USHORT(table, 10);
+ int glyph1class = rstbtt__GetGlyphClass(table + classDef1Offset, glyph1);
+ int glyph2class = rstbtt__GetGlyphClass(table + classDef2Offset, glyph2);
+
+ u16 class1Count = RFONT_USHORT(table, 12);
+ u16 class2Count = RFONT_USHORT(table, 14);
+ assert(glyph1class < class1Count);
+ assert(glyph2class < class2Count);
+
+ /* TODO: Support more formats. */
+ rstbtt_GPOS_TODO_assert(valueFormat1 == 4);
+ if (valueFormat1 != 4) return 0;
+ rstbtt_GPOS_TODO_assert(valueFormat2 == 0);
+ if (valueFormat2 != 0) return 0;
+
+ if (glyph1class >= 0 && glyph1class < class1Count && glyph2class >= 0 && glyph2class < class2Count) {
+ u8 *class1Records = table + 16;
+ u8 *class2Records = class1Records + 2 * (glyph1class * class2Count);
+ i16 xAdvance = RFONT_SHORT(class2Records, 2 * glyph2class);
+ return xAdvance;
+ }
+ } break;
+
+ default: {
+ /* There are no other cases. */
+ assert(0);
+ break;
+ };
+ }
+ }
+ break;
+ };
+
+ default:
+ /* TODO: Implement other stuff. */
+ break;
+ }
+ }
+
+ return 0;
+}
+
+RFONT_API int rstbtt_GetGlyphKernAdvance(const rstbtt_fontinfo *info, int g1, int g2)
+{
+ int xAdvance = 0;
+
+ if (info->gpos)
+ xAdvance += rstbtt__GetGlyphGPOSInfoAdvance(info, g1, g2);
+ else if (info->kern)
+ xAdvance += rstbtt__GetGlyphKernInfoAdvance(info, g1, g2);
+
+ return xAdvance;
+}
+
+typedef struct rstbtt__hheap_chunk
+{
+ struct rstbtt__hheap_chunk *next;
+} rstbtt__hheap_chunk;
+
+typedef struct rstbtt__hheap
+{
+ struct rstbtt__hheap_chunk *head;
+ void *first_free;
+ int num_remaining_in_head_chunk;
+} rstbtt__hheap;
+
+RFONT_API void *rstbtt__hheap_alloc(rstbtt__hheap *hh, size_t size)
+{
+ if (hh->first_free) {
+ void *p = hh->first_free;
+ hh->first_free = * (void **) p;
+ return p;
+ } else {
+ if (hh->num_remaining_in_head_chunk == 0) {
+ int count = (size < 32 ? 2000 : size < 128 ? 800 : 100);
+ rstbtt__hheap_chunk *c = (rstbtt__hheap_chunk *) RFONT_MALLOC(sizeof(rstbtt__hheap_chunk) + size * (size_t)count);
+ if (c == NULL)
+ return NULL;
+ c->next = hh->head;
+ hh->head = c;
+ hh->num_remaining_in_head_chunk = count;
+ }
+ --hh->num_remaining_in_head_chunk;
+ return (char *) (hh->head) + sizeof(rstbtt__hheap_chunk) + size * (size_t)hh->num_remaining_in_head_chunk;
+ }
+}
+
+RFONT_API void rstbtt__hheap_free(rstbtt__hheap *hh, void *p)
+{
+ *(void **) p = hh->first_free;
+ hh->first_free = p;
+}
+
+RFONT_API void rstbtt__hheap_cleanup(rstbtt__hheap *hh)
+{
+ rstbtt__hheap_chunk *c = hh->head;
+ while (c) {
+ rstbtt__hheap_chunk *n = c->next;
+ RFONT_FREE(c);
+ c = n;
+ }
+}
+
+typedef struct rstbtt__edge {
+ float x0,y0, x1,y1;
+ int invert;
+} rstbtt__edge;
+
+
+typedef struct rstbtt__active_edge
+{
+ struct rstbtt__active_edge *next;
+ float fx,fdx,fdy;
+ float direction;
+ float sy;
+ float ey;
+} rstbtt__active_edge;
+
+
+RFONT_API rstbtt__active_edge *rstbtt__new_active(rstbtt__hheap *hh, rstbtt__edge *e, int off_x, float start_point) {
+ rstbtt__active_edge *z = (rstbtt__active_edge *) rstbtt__hheap_alloc(hh, sizeof(*z));
+ float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
+ assert(z != NULL);
+ /* assert(e->y0 <= start_point); */
+ if (!z) return z;
+ z->fdx = dxdy;
+ z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f;
+ z->fx = e->x0 + dxdy * (start_point - e->y0);
+ z->fx -= (float)off_x;
+ z->direction = e->invert ? 1.0f : -1.0f;
+ z->sy = e->y0;
+ z->ey = e->y1;
+ z->next = 0;
+ return z;
+}
+
+RFONT_API void rstbtt__handle_clipped_edge(float *scanline, int x, rstbtt__active_edge *e, float x0, float y0, float x1, float y1) {
+ if (y0 == y1) return;
+ assert(y0 < y1);
+ assert(e->sy <= e->ey);
+ if (y0 > e->ey) return;
+ if (y1 < e->sy) return;
+ if (y0 < e->sy) {
+ x0 += (x1-x0) * (e->sy - y0) / (y1-y0);
+ y0 = e->sy;
+ }
+ if (y1 > e->ey) {
+ x1 += (x1-x0) * (e->ey - y1) / (y1-y0);
+ y1 = e->ey;
+ }
+
+ if (x0 == x)
+ assert(x1 <= x+1);
+ else if (x0 == x+1)
+ assert(x1 >= x);
+ else if (x0 <= x)
+ assert(x1 <= x);
+ else if (x0 >= x+1)
+ assert(x1 >= x+1);
+ else
+ assert(x1 >= x && x1 <= x+1);
+
+ if (x0 <= x && x1 <= x)
+ scanline[x] += e->direction * (y1-y0);
+ else if (x0 >= x+1 && x1 >= x+1)
+ ;
+ else {
+ assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1);
+ scanline[x] += e->direction * (y1-y0) * (1-((x0 - (float)x)+(x1 - (float)x))/2.0f); /* coverage = 1 - average x position */
+ }
+}
+
+RFONT_API void rstbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, rstbtt__active_edge *e, float y_top)
+{
+ float y_bottom = y_top+1;
+
+ while (e) {
+ /* brute force every pixel
+ compute intersection points with top & bottom */
+ assert(e->ey >= y_top);
+
+ if (e->fdx == 0) {
+ float x0 = e->fx;
+ if (x0 < len) {
+ if (x0 >= 0) {
+ rstbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom);
+ rstbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom);
+ } else {
+ rstbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom);
+ }
+ }
+ } else {
+ float x0 = e->fx;
+ float dx = e->fdx;
+ float xb = x0 + dx;
+ float x_top, x_bottom;
+ float sy0,sy1;
+ float dy = e->fdy;
+ assert(e->sy <= y_bottom && e->ey >= y_top);
+
+ if (e->sy > y_top) {
+ x_top = x0 + dx * (e->sy - y_top);
+ sy0 = e->sy;
+ } else {
+ x_top = x0;
+ sy0 = y_top;
+ }
+ if (e->ey < y_bottom) {
+ x_bottom = x0 + dx * (e->ey - y_top);
+ sy1 = e->ey;
+ } else {
+ x_bottom = xb;
+ sy1 = y_bottom;
+ }
+
+ if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) {
+ /* from here on, we don't have to range check x values */
+
+ if ((int) x_top == (int) x_bottom) {
+ float height;
+ /* simple case, only spans one pixel */
+ int x = (int) x_top;
+ height = sy1 - sy0;
+ assert(x >= 0 && x < len);
+ scanline[x] += e->direction * (float)((1-((x_top - (float)x) + (x_bottom-(float)x))/2)) * height;
+ scanline_fill[x] += e->direction * height; /* everything right of this pixel is filled */
+ } else {
+ int x,x1,x2;
+ float y_crossing, step, sign, area;
+ /* covers 2+ pixels */
+ if (x_top > x_bottom) {
+ /* flip scanline vertically; signed area is the same */
+ float t;
+ sy0 = y_bottom - (sy0 - y_top);
+ sy1 = y_bottom - (sy1 - y_top);
+ t = sy0, sy0 = sy1, sy1 = t;
+ t = x_bottom, x_bottom = x_top, x_top = t;
+ dx = -dx;
+ dy = -dy;
+ t = x0, x0 = xb, xb = t;
+ }
+
+ x1 = (int) x_top;
+ x2 = (int) x_bottom;
+ /* compute intersection with y axis at x1+1 */
+ y_crossing = ((float)x1 + 1.0f - (float)x0) * dy + y_top;
+
+ sign = e->direction;
+ /* area of the rectangle covered from y0..y_crossing */
+ area = sign * (y_crossing-sy0);
+ /* area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) */
+ scanline[x1] += area * (1-(((float)x_top - (float)x1)+ ((float)(x1+1-x1)) / 2.0f));
+
+ step = sign * dy;
+ for (x = x1+1; x < x2; ++x) {
+ scanline[x] += area + step/2;
+ area += step;
+ }
+ y_crossing += dy * ((float)x2 - (float)(x1+1));
+
+ assert(fabs(area) <= 1.01f);
+
+ scanline[x2] += area + sign * (1.0f-((float)((float)x2 - (float)x2) + ((float)x_bottom - (float)x2)) / 2.0f) * (float)(sy1-y_crossing);
+
+ scanline_fill[x2] += sign * (sy1-sy0);
+ }
+ } else {
+ int x;
+ for (x=0; x < len; ++x) {
+
+ float y0 = y_top;
+ float x1 = (float) (x);
+ float x2 = (float) (x+1);
+ float x3 = xb;
+ float y3 = y_bottom;
+
+ float y1 = ((float)x - x0) / dx + y_top;
+ float y2 = ((float)x + 1 - x0) / dx + y_top;
+
+ if (x0 < x1 && x3 > x2) { /*three segments descending down-right */
+ rstbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
+ rstbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2);
+ rstbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
+ } else if (x3 < x1 && x0 > x2) { /* three segments descending down-left */
+ rstbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
+ rstbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1);
+ rstbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
+ } else if (x0 < x1 && x3 > x1) { /* two segments across x, down-right */
+ rstbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
+ rstbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
+ } else if (x3 < x1 && x0 > x1) { /* two segments across x, down-left */
+ rstbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
+ rstbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
+ } else if (x0 < x2 && x3 > x2) { /* two segments across x+1, down-right */
+ rstbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
+ rstbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
+ } else if (x3 < x2 && x0 > x2) { /* two segments across x+1, down-left */
+ rstbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
+ rstbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
+ } else { /* one segment */
+ rstbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3);
+ }
+ }
+ }
+ }
+ e = e->next;
+ }
+}
+
+/* directly AA rasterize edges w/o supersampling */
+RFONT_API void rstbtt__rasterize_sorted_edges(rstbtt__bitmap *result, rstbtt__edge *e, int n, int vsubsample, int off_x, int off_y)
+{
+ rstbtt__hheap hh = { 0, 0, 0 };
+ rstbtt__active_edge *active = NULL;
+ int y,j=0, i;
+ float scanline_data[129], *scanline, *scanline2;
+
+ rstbtt__NOTUSED(vsubsample);
+
+ if (result->w > 64)
+ scanline = (float *) RFONT_MALLOC((size_t)(result->w*2+1) * sizeof(float));
+ else
+ scanline = scanline_data;
+
+ scanline2 = scanline + result->w;
+
+ y = off_y;
+ e[n].y0 = (float) (off_y + result->h) + 1;
+
+ while (j < result->h) {
+ /* find center of pixel for this scanline */
+ float scan_y_top = (float)y + 0.0f;
+ float scan_y_bottom = (float)y + 1.0f;
+ rstbtt__active_edge **step = &active;
+
+ RFONT_MEMSET(scanline , 0, (size_t)result->w * sizeof(scanline[0]));
+ RFONT_MEMSET(scanline2, 0, (size_t)(result->w + 1) * sizeof(scanline[0]));
+
+ /* update all active edges;
+ remove all active edges that terminate before the top of this scanline */
+ while (*step) {
+ rstbtt__active_edge * z = *step;
+ if (z->ey <= scan_y_top) {
+ *step = z->next; /* delete from list (/) */
+ assert(z->direction);
+ z->direction = 0;
+ rstbtt__hheap_free(&hh, z);
+ } else {
+ step = &((*step)->next); /* advance through list */
+ }
+ }
+
+ /* insert all edges that start before the bottom of this scanline */
+ while (e->y0 <= scan_y_bottom) {
+ if (e->y0 != e->y1) {
+ rstbtt__active_edge *z = rstbtt__new_active(&hh, e, off_x, scan_y_top);
+ if (z != NULL) {
+ if (j == 0 && off_y != 0) {
+ if (z->ey < scan_y_top) {
+ /* this can happen due to subpixel positioning and some kind of fp rounding error i think */
+ z->ey = scan_y_top;
+ }
+ }
+ assert(z->ey >= scan_y_top); /* if we get really unlucky a tiny bit of an edge can be out of bounds */
+ /* insert at front */
+ z->next = active;
+ active = z;
+ }
+ }
+ ++e;
+ }
+
+ /* now process all active edges */
+ if (active)
+ rstbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top);
+
+ {
+ float sum = 0;
+ for (i=0; i < result->w; ++i) {
+ float k;
+ int m;
+ sum += scanline2[i];
+ k = scanline[i] + sum;
+ k = (float) fabs(k)*255 + 0.5f;
+ m = (int) k;
+ if (m > 255) m = 255;
+ result->pixels[j*result->stride + i] = (unsigned char) m;
+ }
+ }
+ /* advance all the edges */
+ step = &active;
+ while (*step) {
+ rstbtt__active_edge *z = *step;
+ z->fx += z->fdx; /* advance to position for current scanline */
+ step = &((*step)->next); /* advance through list */
+ }
+
+ ++y;
+ ++j;
+ }
+
+ rstbtt__hheap_cleanup(&hh);
+
+ if (scanline != scanline_data)
+ RFONT_FREE(scanline);
+}
+
+#define rstbtt__COMPARE(a,b) ((a)->y0 < (b)->y0)
+
+RFONT_API void rstbtt__sort_edges_ins_sort(rstbtt__edge *p, int n)
+{
+ int i,j;
+ for (i=1; i < n; ++i) {
+ rstbtt__edge t = p[i], *a = &t;
+ j = i;
+ while (j > 0) {
+ rstbtt__edge *b = &p[j-1];
+ int c = rstbtt__COMPARE(a,b);
+ if (!c) break;
+ p[j] = p[j-1];
+ --j;
+ }
+ if (i != j)
+ p[j] = t;
+ }
+}
+
+RFONT_API void rstbtt__sort_edges_quicksort(rstbtt__edge *p, int n)
+{
+ /* threshold for transitioning to insertion sort */
+ while (n > 12) {
+ rstbtt__edge t;
+ int c01,c12,c,m,i,j;
+
+ /* compute median of three */
+ m = n >> 1;
+ c01 = rstbtt__COMPARE(&p[0],&p[m]);
+ c12 = rstbtt__COMPARE(&p[m],&p[n-1]);
+ /* if 0 >= mid >= end, or 0 < mid < end, then use mid */
+ if (c01 != c12) {
+ /* otherwise, we'll need to swap something else to middle */
+ int z;
+ c = rstbtt__COMPARE(&p[0],&p[n-1]);
+ /* 0>mid && mid<n: 0>n => n; 0<n => 0 */
+ /* 0<mid && mid>n: 0>n => 0; 0<n => n */
+ z = (c == c12) ? 0 : n-1;
+ t = p[z];
+ p[z] = p[m];
+ p[m] = t;
+ }
+ /* now p[m] is the median-of-three */
+ /* swap it to the beginning so it won't move around */
+ t = p[0];
+ p[0] = p[m];
+ p[m] = t;
+
+ /* partition loop */
+ i=1;
+ j=n-1;
+ for(;;) {
+ /* handling of equality is crucial here */
+ /* for sentinels & efficiency with duplicates */
+ for (;;++i) {
+ if (!rstbtt__COMPARE(&p[i], &p[0])) break;
+ }
+ for (;;--j) {
+ if (!rstbtt__COMPARE(&p[0], &p[j])) break;
+ }
+ /* make sure we haven't crossed */
+ if (i >= j) break;
+ t = p[i];
+ p[i] = p[j];
+ p[j] = t;
+
+ ++i;
+ --j;
+ }
+ /* recurse on smaller side, iterate on larger */
+ if (j < (n-i)) {
+ rstbtt__sort_edges_quicksort(p,j);
+ p = p+i;
+ n = n-i;
+ } else {
+ rstbtt__sort_edges_quicksort(p+i, n-i);
+ n = j;
+ }
+ }
+}
+
+RFONT_API void rstbtt__sort_edges(rstbtt__edge *p, int n)
+{
+ rstbtt__sort_edges_quicksort(p, n);
+ rstbtt__sort_edges_ins_sort(p, n);
+}
+
+typedef struct
+{
+ float x,y;
+} rstbtt__point;
+
+RFONT_API void rstbtt__rasterize(rstbtt__bitmap *result, rstbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert)
+{
+ float y_scale_inv = invert ? -scale_y : scale_y;
+ rstbtt__edge *e;
+ int n,i,j,k,m;
+#if rstbtt_RASTERIZER_VERSION == 1
+ int vsubsample = result->h < 8 ? 15 : 5;
+#elif rstbtt_RASTERIZER_VERSION == 2
+ int vsubsample = 1;
+#else
+ #error "Unrecognized value of rstbtt_RASTERIZER_VERSION"
+#endif
+ /* vsubsample should divide 255 evenly; otherwise we won't reach full opacity
+
+ now we have to blow out the windings into explicit edge lists */
+ n = 0;
+ for (i=0; i < windings; ++i)
+ n += wcount[i];
+
+ e = (rstbtt__edge *) RFONT_MALLOC(sizeof(*e) * (size_t)(n+1)); /* add an extra one as a sentinel */
+ if (e == 0) return;
+ n = 0;
+
+ m=0;
+ for (i=0; i < windings; ++i) {
+ rstbtt__point *p = pts + m;
+ m += wcount[i];
+ j = wcount[i]-1;
+ for (k=0; k < wcount[i]; j=k++) {
+ int a=k,b=j;
+ /* skip the edge if horizontal */
+ if (p[j].y == p[k].y)
+ continue;
+ /* add edge from j to k to the list */
+ e[n].invert = 0;
+ if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) {
+ e[n].invert = 1;
+ a=j,b=k;
+ }
+ e[n].x0 = p[a].x * scale_x + shift_x;
+ e[n].y0 = (p[a].y * y_scale_inv + shift_y) * (float)vsubsample;
+ e[n].x1 = p[b].x * scale_x + shift_x;
+ e[n].y1 = (p[b].y * y_scale_inv + shift_y) * (float)vsubsample;
+ ++n;
+ }
+ }
+
+ /* now sort the edges by their highest point (should snap to integer, and then by x)
+ rstbtt_sort(e, n, sizeof(e[0]), rstbtt__edge_compare); */
+ rstbtt__sort_edges(e, n);
+
+ /* now, traverse the scanlines and find the intersections on each scanline, use xor winding rule */
+ rstbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y);
+
+ RFONT_FREE(e);
+}
+
+RFONT_API void rstbtt__add_point(rstbtt__point *points, int n, float x, float y)
+{
+ if (!points) return; /* during first pass, it's unallocated */
+ points[n].x = x;
+ points[n].y = y;
+}
+
+/* tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching */
+RFONT_API int rstbtt__tesselate_curve(rstbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
+{
+ /* midpoint */
+ float mx = (x0 + 2*x1 + x2)/4;
+ float my = (y0 + 2*y1 + y2)/4;
+ /* versus directly drawn line */
+ float dx = (x0+x2)/2 - mx;
+ float dy = (y0+y2)/2 - my;
+ if (n > 16) /* 65536 segments on one curve better be enough! */
+ return 1;
+ if (dx*dx+dy*dy > objspace_flatness_squared) { /* half-pixel error allowed... need to be smaller if AA */
+ rstbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1);
+ rstbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1);
+ } else {
+ rstbtt__add_point(points, *num_points,x2,y2);
+ *num_points = *num_points+1;
+ }
+ return 1;
+}
+
+RFONT_API void rstbtt__tesselate_cubic(rstbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float objspace_flatness_squared, int n)
+{
+ /* @TODO this "flatness" calculation is just made-up nonsense that seems to work well enough */
+ float dx0 = x1-x0;
+ float dy0 = y1-y0;
+ float dx1 = x2-x1;
+ float dy1 = y2-y1;
+ float dx2 = x3-x2;
+ float dy2 = y3-y2;
+ float dx = x3-x0;
+ float dy = y3-y0;
+ float longlen = (float) (sqrt(dx0*dx0+dy0*dy0)+sqrt(dx1*dx1+dy1*dy1)+sqrt(dx2*dx2+dy2*dy2));
+ float shortlen = (float) sqrt(dx*dx+dy*dy);
+ float flatness_squared = longlen*longlen-shortlen*shortlen;
+
+ if (n > 16) /* 65536 segments on one curve better be enough! */
+ return;
+
+ if (flatness_squared > objspace_flatness_squared) {
+ float x01 = (x0+x1)/2;
+ float y01 = (y0+y1)/2;
+ float x12 = (x1+x2)/2;
+ float y12 = (y1+y2)/2;
+ float x23 = (x2+x3)/2;
+ float y23 = (y2+y3)/2;
+
+ float xa = (x01+x12)/2;
+ float ya = (y01+y12)/2;
+ float xb = (x12+x23)/2;
+ float yb = (y12+y23)/2;
+
+ float mx = (xa+xb)/2;
+ float my = (ya+yb)/2;
+
+ rstbtt__tesselate_cubic(points, num_points, x0,y0, x01,y01, xa,ya, mx,my, objspace_flatness_squared,n+1);
+ rstbtt__tesselate_cubic(points, num_points, mx,my, xb,yb, x23,y23, x3,y3, objspace_flatness_squared,n+1);
+ } else {
+ rstbtt__add_point(points, *num_points,x3,y3);
+ *num_points = *num_points+1;
+ }
+}
+
+/* returns number of contours */
+RFONT_API rstbtt__point *rstbtt_FlattenCurves(rstbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours)
+{
+ rstbtt__point *points=0;
+ int num_points=0;
+
+ float objspace_flatness_squared = objspace_flatness * objspace_flatness;
+ int i,n=0,start=0, pass;
+
+ /* count how many "moves" there are to get the contour count */
+ for (i=0; i < num_verts; ++i)
+ if (vertices[i].type == rstbtt_vmove)
+ ++n;
+
+ *num_contours = n;
+ if (n == 0) return 0;
+
+ *contour_lengths = (int *) RFONT_MALLOC((size_t)(sizeof(**contour_lengths) * (size_t)n));
+
+ if (*contour_lengths == 0) {
+ *num_contours = 0;
+ return 0;
+ }
+
+ /* make two passes through the points so we don't need to realloc */
+ for (pass=0; pass < 2; ++pass) {
+ float x=0,y=0;
+ if (pass == 1) {
+ points = (rstbtt__point *) RFONT_MALLOC((size_t)num_points * sizeof(points[0]));
+ if (points == NULL) goto error;
+ }
+ num_points = 0;
+ n= -1;
+ for (i=0; i < num_verts; ++i) {
+ switch (vertices[i].type) {
+ case rstbtt_vmove:
+ /* start the next contour */
+ if (n >= 0)
+ (*contour_lengths)[n] = num_points - start;
+ ++n;
+ start = num_points;
+
+ x = vertices[i].x, y = vertices[i].y;
+ rstbtt__add_point(points, num_points++, x,y);
+ break;
+ case rstbtt_vline:
+ x = vertices[i].x, y = vertices[i].y;
+ rstbtt__add_point(points, num_points++, x, y);
+ break;
+ case rstbtt_vcurve:
+ rstbtt__tesselate_curve(points, &num_points, x,y,
+ vertices[i].cx, vertices[i].cy,
+ vertices[i].x, vertices[i].y,
+ objspace_flatness_squared, 0);
+ x = vertices[i].x, y = vertices[i].y;
+ break;
+ case rstbtt_vcubic:
+ rstbtt__tesselate_cubic(points, &num_points, x,y,
+ vertices[i].cx, vertices[i].cy,
+ vertices[i].cx1, vertices[i].cy1,
+ vertices[i].x, vertices[i].y,
+ objspace_flatness_squared, 0);
+ x = vertices[i].x;
+ y = vertices[i].y;
+ break;
+ }
+ }
+ (*contour_lengths)[n] = num_points - start;
+ }
+
+ return points;
+error:
+ RFONT_FREE(points);
+ RFONT_FREE(*contour_lengths);
+ *contour_lengths = 0;
+ *num_contours = 0;
+ return NULL;
+}
+
+RFONT_API void rstbtt_Rasterize(rstbtt__bitmap *result, float flatness_in_pixels, rstbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert)
+{
+ float scale = scale_x > scale_y ? scale_y : scale_x;
+ int winding_count = 0;
+ int *winding_lengths = NULL;
+ rstbtt__point *windings = rstbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count);
+ if (windings) {
+ rstbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert);
+ RFONT_FREE(winding_lengths);
+ RFONT_FREE(windings);
+ }
+}
+
+RFONT_API void rstbtt_GetGlyphBitmapBoxSubpixel(const rstbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
+{
+ int x0=0,y0=0,x1,y1; /* =0 suppresses compiler warning */
+ if (!rstbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) {
+ /* e.g. space character */
+ if (ix0) *ix0 = 0;
+ if (iy0) *iy0 = 0;
+ if (ix1) *ix1 = 0;
+ if (iy1) *iy1 = 0;
+ } else {
+ /* move to integral bboxes (treating pixels as little squares, what pixels get touched)? */
+ if (ix0) *ix0 = (int)floor( (float)x0 * scale_x + shift_x);
+ if (iy0) *iy0 = (int)floor( (float)-y1 * scale_y + shift_y);
+ if (ix1) *ix1 = (int)ceil ( (float)x1 * scale_x + shift_x);
+ if (iy1) *iy1 = (int)ceil ((float)-y0 * scale_y + shift_y);
+ }
+}
+
+RFONT_API unsigned char *rstbtt_GetGlyphBitmapSubpixel(const rstbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff)
+{
+ int ix0,iy0,ix1,iy1;
+ rstbtt__bitmap gbm;
+ rstbtt_vertex *vertices;
+ int num_verts = rstbtt_GetGlyphShape(info, glyph, &vertices);
+
+ if (scale_x == 0) scale_x = scale_y;
+ if (scale_y == 0) {
+ if (scale_x == 0) {
+ RFONT_FREE(vertices);
+ return NULL;
+ }
+ scale_y = scale_x;
+ }
+
+ rstbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1);
+
+ /* now we get the size */
+ gbm.w = (ix1 - ix0);
+ gbm.h = (iy1 - iy0);
+ gbm.pixels = NULL; /* in case we error */
+
+ if (width ) *width = gbm.w;
+ if (height) *height = gbm.h;
+ if (xoff ) *xoff = ix0;
+ if (yoff ) *yoff = iy0;
+
+ if (gbm.w && gbm.h) {
+ gbm.pixels = (unsigned char *) RFONT_MALLOC((size_t)(gbm.w * gbm.h));
+ if (gbm.pixels) {
+ gbm.stride = gbm.w;
+
+ rstbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1);
+ }
+ }
+ RFONT_FREE(vertices);
+ return gbm.pixels;
+}
+
+
+RFONT_API int rstbtt_InitFont(rstbtt_fontinfo *info, const unsigned char* const_data, int fontstart)
+{
+ unsigned char* data = (unsigned char*)const_data;
+
+ u32 cmap, t;
+ i32 i,numTables;
+
+ info->data = (unsigned char*)data;
+ info->fontstart = fontstart;
+ info->cff = rstbtt__new_buf(NULL, 0);
+
+ cmap = rstbtt__find_table(data, (u32)fontstart, "cmap"); /* required */
+ info->loca = (int)rstbtt__find_table(data, (u32)fontstart, "loca"); /* required */
+ info->head = (int)rstbtt__find_table(data, (u32)fontstart, "head"); /* required */
+ info->glyf = (int)rstbtt__find_table(data, (u32)fontstart, "glyf"); /* required */
+ info->hhea = (int)rstbtt__find_table(data, (u32)fontstart, "hhea"); /* required */
+ info->hmtx = (int)rstbtt__find_table(data, (u32)fontstart, "hmtx"); /* required */
+ info->kern = (int)rstbtt__find_table(data, (u32)fontstart, "kern"); /* not required */
+ info->gpos = (int)rstbtt__find_table(data, (u32)fontstart, "GPOS"); /* not required */
+
+ if (!cmap || !info->head || !info->hhea || !info->hmtx)
+ return 0;
+ if (info->glyf) {
+ /* required for truetype */
+ if (!info->loca) return 0;
+ } else {
+ /* initialization for CFF / Type2 fonts (OTF) */
+ rstbtt__buf b, topdict, topdictidx;
+ u32 cstype = 2, charstrings = 0, fdarrayoff = 0, fdselectoff = 0;
+ u32 cff;
+
+ cff = rstbtt__find_table(data, (u32)fontstart, "CFF ");
+ if (!cff) return 0;
+
+ info->fontdicts = rstbtt__new_buf(NULL, 0);
+ info->fdselect = rstbtt__new_buf(NULL, 0);
+
+ /* @TODO this should use size from table (not 512MB) */
+ info->cff = rstbtt__new_buf(data+cff, 512*1024*1024);
+ b = info->cff;
+
+ /* read the header */
+ rstbtt__buf_skip(&b, 2);
+ rstbtt__buf_seek(&b, rstbtt__buf_get8(&b)); /* hdrsize */
+
+ /* @TODO the name INDEX could list multiple fonts,
+ but we just use the first one. */
+ rstbtt__cff_get_index(&b); /* name INDEX */
+ topdictidx = rstbtt__cff_get_index(&b);
+ topdict = rstbtt__cff_index_get(topdictidx, 0);
+ rstbtt__cff_get_index(&b); /* string INDEX */
+ info->gsubrs = rstbtt__cff_get_index(&b);
+
+ rstbtt__dict_get_ints(&topdict, 17, 1, &charstrings);
+ rstbtt__dict_get_ints(&topdict, 0x100 | 6, 1, &cstype);
+ rstbtt__dict_get_ints(&topdict, 0x100 | 36, 1, &fdarrayoff);
+ rstbtt__dict_get_ints(&topdict, 0x100 | 37, 1, &fdselectoff);
+ info->subrs = rstbtt__get_subrs(b, topdict);
+
+ /* weonly support Type 2 charstrings */
+ if (cstype != 2) return 0;
+ if (charstrings == 0) return 0;
+
+ if (fdarrayoff) {
+ /* looks like a CID font */
+ if (!fdselectoff) return 0;
+ rstbtt__buf_seek(&b, (int)fdarrayoff);
+ info->fontdicts = rstbtt__cff_get_index(&b);
+ info->fdselect = rstbtt__buf_range(&b, (int)fdselectoff, (int)b.size - (int)fdselectoff);
+ }
+
+ rstbtt__buf_seek(&b, (int)charstrings);
+ info->charstrings = rstbtt__cff_get_index(&b);
+ }
+
+ t = rstbtt__find_table(data, (u32)fontstart, "maxp");
+ if (t)
+ info->numGlyphs = RFONT_USHORT(data, t + 4);
+ else
+ info->numGlyphs = 0xffff;
+
+ info->svg = -1;
+
+ numTables = RFONT_USHORT(data, cmap + 2);
+ info->index_map = 0;
+ for (i=0; i < numTables; ++i) {
+ u32 encoding_record = (u32)(cmap + 4 + 8 * (u32)i);
+ /* find an encoding we understand: */
+ switch(RFONT_USHORT(data, encoding_record)) {
+ case rstbtt_PLATFORM_ID_MICROSOFT:
+ switch (RFONT_USHORT(data, (int)encoding_record+2)) {
+ case rstbtt_MS_EID_UNICODE_BMP:
+ case rstbtt_MS_EID_UNICODE_FULL:
+ /* MS/Unicode */
+ info->index_map = (int)(cmap + RFONT_ULONG(data, encoding_record + 4));
+ break;
+ }
+ break;
+ case rstbtt_PLATFORM_ID_UNICODE:
+ /* Mac/iOS has these */
+ /* all the encodingIDs are unicode, so we don't bother to check it */
+ info->index_map = (int)(cmap + RFONT_ULONG(data, encoding_record+4));
+ break;
+ }
+ }
+ if (info->index_map == 0)
+ return 0;
+
+ info->indexToLocFormat = RFONT_USHORT(((u8*)data), info->head + 50);
+ return 1;
+}
+
+RFONT_API int rstbtt_FindGlyphIndex(const rstbtt_fontinfo *info, int unicode_codepoint) {
+ u8 *data = info->data;
+ u32 index_map = (u32)info->index_map;
+
+ u16 format = RFONT_USHORT(data, index_map);
+ if (format == 0) { /* apple byte encoding */
+ i32 bytes = RFONT_USHORT(data, index_map + 2);
+ if (unicode_codepoint < bytes-6)
+ return RFONT_BYTE(data, (int)index_map + 6 + unicode_codepoint);
+ return 0;
+ } else if (format == 6) {
+ u32 first = RFONT_USHORT(data, index_map + 6);
+ u32 count = RFONT_USHORT(data, index_map + 8);
+ if ((u32) unicode_codepoint >= first && (u32) unicode_codepoint < (u32)(first + count))
+ return RFONT_USHORT(data, (int)index_map + 10 + (unicode_codepoint - (int)first)*2);
+ return 0;
+ } else if (format == 2) {
+ assert(0); /* @TODO: high-byte mapping for japanese/chinese/korean */
+ return 0;
+ } else if (format == 4) { /* standard mapping for windows fonts: binary search collection of ranges */
+ u16 segcount = RFONT_USHORT(data, index_map+6) >> 1;
+ u16 searchRange = RFONT_USHORT(data, index_map+8) >> 1;
+ u16 entrySelector = RFONT_USHORT(data, index_map+10);
+ u16 rangeShift = RFONT_USHORT(data, index_map+12) >> 1;
+
+ /* do a binary search of the segments */
+ u32 endCount = index_map + 14;
+ u32 search = endCount;
+
+ if (unicode_codepoint > 0xffff)
+ return 0;
+
+ /* they lie from endCount .. endCount + segCount
+ but searchRange is the nearest power of two, so... */
+ if (unicode_codepoint >= RFONT_USHORT(data, search + rangeShift*2))
+ search += rangeShift*2;
+
+ /* now decrement to bias correctly to find smallest */
+ search -= 2;
+ while (entrySelector) {
+ u16 end;
+ searchRange >>= 1;
+ end = RFONT_USHORT(data, search + searchRange*2);
+ if (unicode_codepoint > end)
+ search += searchRange*2;
+ --entrySelector;
+ }
+ search += 2;
+
+ {
+ u16 offset, start;
+ u16 item = (u16) ((search - endCount) >> 1);
+
+ assert(unicode_codepoint <= RFONT_USHORT(data, endCount + 2*item));
+ start = RFONT_USHORT(data, index_map + 14 + segcount*2 + 2 + 2*item);
+ if (unicode_codepoint < start)
+ return 0;
+
+ offset = RFONT_USHORT(data, index_map + 14 + segcount*6 + 2 + 2*item);
+ if (offset == 0)
+ return (u16) (unicode_codepoint + RFONT_SHORT(data, index_map + 14 + segcount*4 + 2 + 2*item));
+
+ return RFONT_USHORT(data, offset + (unicode_codepoint-start)*2 + (int)index_map + 14 + segcount*6 + 2 + 2*item);
+ }
+ } else if (format == 12 || format == 13) {
+ u32 ngroups = RFONT_ULONG(data, index_map+12);
+ i32 low,high;
+ low = 0; high = (i32)ngroups;
+ /* Binary search the right group. */
+ while (low < high) {
+ i32 mid = low + ((high-low) >> 1); /* rounds down, so low <= mid < high */
+ u32 start_char = RFONT_ULONG(data, (int)index_map + 16 + mid * 12);
+ u32 end_char = RFONT_ULONG(data, (int)index_map + 16 + mid * 12 + 4);
+ if ((u32) unicode_codepoint < start_char)
+ high = mid;
+ else if ((u32) unicode_codepoint > end_char)
+ low = mid+1;
+ else {
+ u32 start_glyph = RFONT_ULONG(data, (int)index_map + 16 + mid * 12 + 8);
+ if (format == 12)
+ return (int)((int)start_glyph + unicode_codepoint - (int)start_char);
+ else /* format == 13 */
+ return (int)start_glyph;
+ }
+ }
+ return 0; /* not found */
+ }
+ /* @TODO */
+ assert(0);
+ return 0;
+}
+
+RFONT_API int rstbtt__GetGlyfOffset(const rstbtt_fontinfo *info, int glyph_index)
+{
+ int g1,g2;
+
+ assert(!info->cff.size);
+
+ if (glyph_index >= info->numGlyphs) return -1; /* glyph index out of range */
+ if (info->indexToLocFormat >= 2) return -1; /* unknown index->glyph map format */
+
+ if (info->indexToLocFormat == 0) {
+ g1 = info->glyf + RFONT_USHORT(info->data, info->loca + glyph_index * 2) * 2;
+ g2 = info->glyf + RFONT_USHORT(info->data, info->loca + glyph_index * 2 + 2) * 2;
+ } else {
+ g1 = info->glyf + (int)RFONT_ULONG (info->data, info->loca + glyph_index * 4);
+ g2 = info->glyf + (int)RFONT_ULONG (info->data, info->loca + glyph_index * 4 + 4);
+ }
+
+ return g1==g2 ? -1 : g1; /* if length is 0, return -1 */
+}
+
+RFONT_API int rstbtt__GetGlyphInfoT2(const rstbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
+{
+ rstbtt__csctx c = rstbtt__CSCTX_INIT(1);
+ int r = rstbtt__run_charstring(info, glyph_index, &c);
+ if (x0) *x0 = r ? c.min_x : 0;
+ if (y0) *y0 = r ? c.min_y : 0;
+ if (x1) *x1 = r ? c.max_x : 0;
+ if (y1) *y1 = r ? c.max_y : 0;
+ return r ? c.num_vertices : 0;
+}
+
+RFONT_API int rstbtt_GetGlyphBox(const rstbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
+{
+ if (info->cff.size) {
+ rstbtt__GetGlyphInfoT2(info, glyph_index, x0, y0, x1, y1);
+ } else {
+ int g = rstbtt__GetGlyfOffset(info, glyph_index);
+ if (g < 0) return 0;
+
+ if (x0) *x0 = RFONT_SHORT(info->data, g + 2);
+ if (y0) *y0 = RFONT_SHORT(info->data, g + 4);
+ if (x1) *x1 = RFONT_SHORT(info->data, g + 6);
+ if (y1) *y1 = RFONT_SHORT(info->data, g + 8);
+ }
+ return 1;
+}
+
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wcast-qual"
+#endif
+
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+#endif /* n RFONT_EXTERNAL_STB */
+
+/*
+END of stb_truetype defines and source code required by RFont
+*/
+
+#endif /* RFONT_IMPLEMENTATION */
diff --git a/main.c3 b/main.c3
index 11e2c5f..794e4ce 100644
--- a/main.c3
+++ b/main.c3
@@ -1,22 +1,51 @@
-module c3term;
+/*
+*
+* Copyright (C) Andromeda 2026
+* ported from <https://github.com/ColleagueRiley/RSGL/blob/main/examples/basics/rfont.c>
+*
+*/
+
+module main;
+import std::io;
import rgfw;
import rsgl;
+import rfont;
fn int main(String[] args)
{
- GlHints* hints = rgfw::getGlobalHints_OpenGL();
+ GlHints* hints = rgfw::getGlobalHints();
hints.major = 3;
hints.minor = 3;
- hints.profile = GlProfile.GL_COMPATIBILITY;
- rgfw::setGlobalHints_OpenGL(hints);
+ hints.profile = GlProfile.COMPATIBILITY;
+ rgfw::setGlobalHints(hints);
+
+ Window* window = rgfw::createWindow("window title", 0, 0, 800, 400, WindowFlags.CENTER | WindowFlags.NO_RESIZE | WindowFlags.OPENGL);
- Window* window = rgfw::createWindow("window title", 0, 0, 800, 400, WindowFlags.WINDOW_CENTER | WindowFlags.WINDOW_NO_RESIZE | WindowFlags.WINDOW_OPENGL);
+ rsgl::Renderer* renderer = rsgl::renderer_init(rsgl::gl::rendererProc(), &rgfw::getProcAddress);
+ rsgl::renderer_viewport(renderer, rsgl::@rect(0,0,500,500));
+ rsgl::renderer_updateSize(renderer, 500, 500);
- Renderer* renderer = rsgl::renderer_init(rsgl::gl_rendererProc(), &rgfw::getProcAddress_OpenGL);
+ rfont::Renderer* renderer_rfont = rsgl::rfont_renderer_init(renderer);
+ Font* font = rfont::font_init(renderer_rfont, "COMICSANS.ttf", 60, 500, 500);
+
+ int w;
+ int h;
while (!rgfw::window_shouldClose(window))
{
rgfw::pollEvents();
+ rgfw::window_getSize(window, &w, &h);
+
+ rsgl::renderer_clear(renderer, rsgl::@rgb(125,25,75));
+
+ rsgl::renderer_viewport(renderer, rsgl::@rect(0,0,w,h));
+ rfont::renderer_set_framebuffer(renderer_rfont, w, h);
+
+ rfont::renderer_set_color(renderer_rfont, 1, 1, 1, 1);
+ rfont::draw_text(renderer_rfont, font, "smth hedgehog C3 idk", 0, 10, 60);
+
+ rsgl::renderer_render(renderer);
+ rgfw::window_swapBuffers(window);
}
rgfw::window_close(window);
diff --git a/project.json b/project.json
index 4f20d87..b735bad 100644
--- a/project.json
+++ b/project.json
@@ -9,11 +9,26 @@
"c-include-dirs": [ "include" ],
"build-dir": "build",
"output": "build",
+ "features": [
+ // rgfw
+ // "OPENGL",
+
+ // rsgl
+ // "RFONT",
+ // "HIGHLEVEL",
+ // "OPENGL",
+ ],
"targets": {
- "c3term": {
+ "c3term-linux-x64": {
+ "name": "c3term",
"type": "executable",
+ "target": "linux-x64",
+ "features": [
+ "OPENGL",
+ "RFONT",
+ ],
},
},
"cpu": "generic",
- "opt": "O5"
+ "opt": "O0"
}
diff --git a/rfont.c3 b/rfont.c3
new file mode 100644
index 0000000..3c7af6a
--- /dev/null
+++ b/rfont.c3
@@ -0,0 +1,129 @@
+/*
+*
+* Copyright (C) 2026 andromeda
+*
+* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
+*
+*/
+
+module rfont;
+
+const int MAX_GLYPHS = 256;
+const int INIT_VERTS = 20 * MAX_GLYPHS;
+
+alias Texture = usz;
+alias Surface = void*;
+
+struct Render_data
+{
+ float* verts;
+ float* tcoords;
+ ushort* elements;
+ Texture atlas;
+ usz nverts;
+ usz nelements;
+}
+
+alias Renderer_proc_size = fn usz();
+alias Renderer_proc_initPtr = fn void(void*);
+alias Renderer_proc_create_atlas = fn Texture(void*, uint, uint);
+alias Renderer_proc_free_atlas = fn void(void*, Texture);
+alias Renderer_proc_bitmap_to_atlas = fn void(void*, Texture, uint, uint, uint, char*, float, float, float*, float*);
+alias Renderer_proc_render = fn void(void*, Render_data*);
+alias Renderer_proc_set_framebuffer = fn void(void*, uint, uint);
+alias Renderer_proc_set_color = fn void(void*, float, float, float, float);
+alias Renderer_proc_set_surface = fn void(void*, Surface);
+alias Renderer_proc_freePtr = fn void(void*);
+
+struct Renderer_proc
+{
+ Renderer_proc_size size;
+ Renderer_proc_initPtr initPtr;
+ Renderer_proc_create_atlas create_atlas;
+ Renderer_proc_free_atlas free_atlas;
+ Renderer_proc_bitmap_to_atlas bitmap_to_atlas;
+ Renderer_proc_render render;
+ Renderer_proc_set_framebuffer set_framebuffer;
+ Renderer_proc_set_color set_color;
+ Renderer_proc_set_surface set_surface;
+ Renderer_proc_freePtr freePtr;
+}
+
+struct Renderer
+{
+ void* ctx;
+ Renderer_proc proc;
+}
+
+struct Font
+{
+ Src* src;
+ float fheight;
+ float descent;
+ float numOfLongHorMetrics;
+ float space_adv;
+ uint maxHeight;
+ Glyph[MAX_GLYPHS] glyphs;
+ usz glyph_len;
+ Texture atlas;
+ usz atlasWidth;
+ usz atlasHeight;
+ float atlasX;
+ float atlasY;
+ float[INIT_VERTS*3] verts;
+ float[INIT_VERTS*2] tcoords;
+ ushort[INIT_VERTS*6] elements;
+}
+
+struct Glyph
+{
+ uint codepoint;
+ usz size;
+ int x;
+ int x2;
+ int y;
+ int y2;
+ Font* font;
+ int src;
+ float w;
+ float h;
+ float x1;
+ float y1;
+ float advance;
+}
+
+alias Src = void;
+
+alias Glyph_fallback_callback = fn Glyph(Renderer*, Font*, uint, usz);
+
+extern fn CChar* codepoint_to_utf8(uint) @cname("RFont_codepoint_to_utf8");
+extern fn Font* font_init(Renderer*, ZString, uint, usz, usz) @cname("RFont_font_init");
+extern fn Font* font_init_ptr(Renderer*, ZString, uint, usz, usz, Font*) @cname("RFont_font_init_ptr");
+extern fn Font* font_init_data(Renderer*, char*, uint, usz, usz) @cname("RFont_font_init_data");
+extern fn Font* font_init_data_ptr(Renderer*, char*, uint, usz, usz, Font*) @cname("RFont_font_init_data_ptr");
+extern fn void font_free(Renderer*, Font*) @cname("RFont_font_free");
+extern fn void font_free_ptr(Renderer*, Font*) @cname("RFont_font_free_ptr");
+extern fn Glyph_fallback_callback set_glyph_fallback_callback(Glyph_fallback_callback) @cname("RFont_set_glyph_fallback_callback");
+extern fn Glyph font_add_char(Renderer*, Font*, CChar, usz) @cname("RFont_font_add_char");
+extern fn Glyph font_add_codepoint(Renderer*, Font*, uint, usz) @cname("RFont_font_add_codepoint");
+extern fn Glyph font_add_codepoint_ex(Renderer*, Font*, uint, usz, char) @cname("RFont_font_add_codepoint_ex");
+extern fn void font_add_string(Renderer*, Font*, ZString, usz*, usz) @cname("RFont_font_add_string");
+extern fn void font_add_string_len(Renderer*, Font*, ZString, usz, usz*, usz) @cname("RFont_font_add_string_len");
+extern fn void text_area(Renderer*, Font*, ZString, uint, uint*, uint*) @cname("RFont_text_area");
+extern fn void text_area_spacing(Renderer*, Font*, ZString, float, uint, uint*, uint*) @cname("RFont_text_area_spacing");
+extern fn void text_area_len(Renderer*, Font*, ZString, usz, uint, usz, float, uint*, uint*) @cname("RFont_text_area_len");
+extern fn void draw_text(Renderer*, Font*, ZString, float, float, uint) @cname("RFont_draw_text");
+extern fn void draw_text_spacing(Renderer*, Font*, ZString, float, float, uint, float) @cname("RFont_draw_text_spacing");
+extern fn void draw_text_len(Renderer*, Font*, ZString, usz, float, float, uint, float) @cname("RFont_draw_text_len");
+extern fn usz renderer_size(Renderer*) @cname("RFont_renderer_size");
+extern fn Renderer* renderer_init(Renderer_proc) @cname("RFont_renderer_init");
+extern fn void renderer_initPtr(Renderer_proc, void*, Renderer*) @cname("RFont_renderer_initPtr");
+extern fn void renderer_set_framebuffer(Renderer*, uint, uint) @cname("RFont_renderer_set_framebuffer");
+extern fn void renderer_set_surface(Renderer*, Surface) @cname("RFont_renderer_set_surface");
+extern fn void renderer_set_color(Renderer*, float, float, float, float) @cname("RFont_renderer_set_color");
+extern fn void renderer_free(Renderer*) @cname("RFont_renderer_free");
+extern fn void renderer_freePtr(Renderer*) @cname("RFont_renderer_freePtr");
diff --git a/rgfw.c3 b/rgfw.c3
index 3dd0692..80204dd 100644
--- a/rgfw.c3
+++ b/rgfw.c3
@@ -1,83 +1,812 @@
+/*
+*
+* Copyright (C) 2026 andromeda
+*
+* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
+*
+*/
+
module rgfw;
-alias Window = void;
-alias GlContext = void;
-alias EglContext = void;
-alias Proc = fn void ();
+alias Info = void;
+alias Window = void;
+alias Window_src = void;
+
+constdef Format : char
+{
+ RGB8 = 0,
+ BGR8,
+ RGBA8,
+ ARGB8,
+ BGRA8,
+ ABGR8,
+ COUNT,
+}
+
+struct ColorLayout
+{
+ int r;
+ int g;
+ int b;
+ int a;
+ uint channels;
+}
+
+alias ConvertImageDataFunc = fn void(char*, char*, ColorLayout*, ColorLayout*, usz);
+
+alias NativeImage = void;
+alias Surface = void;
+
+struct GammaRamp
+{
+ ushort* red;
+ ushort* green;
+ ushort* blue;
+ usz count;
+}
+
+struct MonitorMode
+{
+ int w;
+ int h;
+ float refreshRate;
+ char red;
+ char blue;
+ char green;
+ void* src;
+}
+
+alias MonitorNode = void;
+
+struct Monitor
+{
+ int x;
+ int y;
+ CChar* name;
+ float scaleX;
+ float scaleY;
+ float pixelRatio;
+ float physW;
+ float physH;
+ MonitorMode mode;
+ void* userPtr;
+ MonitorNode* node;
+}
+
+constdef ModeRequest : char
+{
+ SCALE = 1 << 0,
+ REFRESH = 1 << 1,
+ RGB = 1 << 2,
+ ALL = SCALE | REFRESH | RGB,
+}
+
+alias Mouse = void;
+
+constdef Key
+{
+ KEY_NULL = 0,
+ KEY_ESCAPE = 27,
+ KEY_BACKTICK = '`',
+ KEY_0 = '0',
+ KEY_1 = '1',
+ KEY_2 = '2',
+ KEY_3 = '3',
+ KEY_4 = '4',
+ KEY_5 = '5',
+ KEY_6 = '6',
+ KEY_7 = '7',
+ KEY_8 = '8',
+ KEY_9 = '9',
+ KEY_MINUS = '-',
+ KEY_EQUAL = '=',
+ KEY_EQUALS = KEY_EQUAL,
+ KEY_BACKSPACE = '\b',
+ KEY_TAB = '\t',
+ KEY_SPACE = ' ',
+ KEY_A = 'a',
+ KEY_B = 'b',
+ KEY_C = 'c',
+ KEY_D = 'd',
+ KEY_E = 'e',
+ KEY_F = 'f',
+ KEY_G = 'g',
+ KEY_H = 'h',
+ KEY_I = 'i',
+ KEY_J = 'j',
+ KEY_K = 'k',
+ KEY_L = 'l',
+ KEY_M = 'm',
+ KEY_N = 'n',
+ KEY_O = 'o',
+ KEY_P = 'p',
+ KEY_Q = 'q',
+ KEY_R = 'r',
+ KEY_S = 's',
+ KEY_T = 't',
+ KEY_U = 'u',
+ KEY_V = 'v',
+ KEY_W = 'w',
+ KEY_X = 'x',
+ KEY_Y = 'y',
+ KEY_Z = 'z',
+ KEY_PERIOD = '.',
+ KEY_COMMA = ',',
+ KEY_SLASH = '/',
+ KEY_BRACKET = '[',
+ KEY_CLOSEBRACKET = ']',
+ KEY_SEMICOLON = ';',
+ KEY_APOSTROPHE = '\'',
+ KEY_BACKSLASH = '\\',
+ KEY_RETURN = '\n',
+ KEY_ENTER = KEY_RETURN,
+ KEY_DELETE = 127,
+ KEY_F1,
+ KEY_F2,
+ KEY_F3,
+ KEY_F4,
+ KEY_F5,
+ KEY_F6,
+ KEY_F7,
+ KEY_F8,
+ KEY_F9,
+ KEY_F10,
+ KEY_F11,
+ KEY_F12,
+ KEY_F13,
+ KEY_F14,
+ KEY_F15,
+ KEY_F16,
+ KEY_F17,
+ KEY_F18,
+ KEY_F19,
+ KEY_F20,
+ KEY_F21,
+ KEY_F22,
+ KEY_F23,
+ KEY_F24,
+ KEY_F25,
+ KEY_CAPSLOCK,
+ KEY_SHIFTL,
+ KEY_CONTROLL,
+ KEY_ALTL,
+ KEY_SUPERL,
+ KEY_SHIFTR,
+ KEY_CONTROLR,
+ KEY_ALTR,
+ KEY_SUPERR,
+ KEY_UP,
+ KEY_DOWN,
+ KEY_LEFT,
+ KEY_RIGHT,
+ KEY_INSERT,
+ KEY_MENU,
+ KEY_END,
+ KEY_HOME,
+ KEY_PAGEUP,
+ KEY_PAGEDOWN,
+ KEY_NUMLOCK,
+ KEY_PADSLASH,
+ KEY_PADMULTIPLY,
+ KEY_PADPLUS,
+ KEY_PADMINUS,
+ KEY_PADEQUAL,
+ KEY_PADEQUALS = KEY_PADEQUAL,
+ KEY_KEY_PAD1,
+ KEY_PAD2,
+ KEY_PAD3,
+ KEY_PAD4,
+ KEY_PAD5,
+ KEY_PAD6,
+ KEY_PAD7,
+ KEY_PAD8,
+ KEY_PAD9,
+ KEY_PAD0,
+ KEY_PADPERIOD,
+ KEY_PADRETURN,
+ KEY_SCROLLLOCK,
+ KEY_PRINTSCREEN,
+ KEY_PAUSE,
+ KEY_WORLD1,
+ KEY_WORLD2,
+ KEY_LAST = 256,
+}
+
+constdef MouseButton : char
+{
+ LEFT = 0,
+ MIDDLE,
+ RIGHT,
+ MISC1,
+ MISC2,
+ MISC3,
+ MISC4,
+ MISC5,
+ FINAL,
+}
+
+constdef Keymod : char
+{
+ CAPSLOCK = 1 << 0,
+ NUMLOCK = 1 << 1,
+ CONTROL = 1 << 2,
+ ALT = 1 << 3,
+ SHIFT = 1 << 4,
+ SUPER = 1 << 5,
+ SCROLLLOCK = 1 << 6,
+}
+
+constdef DndActionType : char
+{
+ ACTION_NONE = 0,
+ ACTION_ENTER,
+ ACTION_MOVE,
+ ACTION_EXIT,
+}
+
+constdef DataTransferType : char
+{
+ NONE = 0,
+ TEXT,
+ FILE,
+ URL,
+ IMAGE,
+ UNKNOWN,
+}
+
+struct DataDropNode
+{
+ ZString data;
+ usz size;
+ DataTransferType type;
+ DataDropNode* next;
+}
+
+constdef EventType : char
+{
+ EVENT_NONE = 0,
+ KEY_PRESSED,
+ KEY_RELEASED,
+ KEY_CHAR,
+ MOUSE_BUTTON_PRESSED,
+ MOUSE_BUTTON_RELEASED,
+ MOUSE_SCROLL,
+ MOUSE_POS_CHANGED,
+ MOUSE_RAW_MOTION,
+ MOUSE_ENTER,
+ MOUSE_LEAVE,
+ WINDOW_MOVED,
+ WINDOW_RESIZED,
+ WINDOW_FOCUS_IN,
+ WINDOW_FOCUS_OUT,
+ WINDOW_REFRESH,
+ WINDOW_CLOSE,
+ WINDOW_MAXIMIZED,
+ WINDOW_MINIMIZED,
+ WINDOW_RESTORED,
+ DATA_DROP,
+ DATA_DRAG,
+ SCALE_UPDATED,
+ MONITOR_CONNECTED,
+ MONITOR_DISCONNECTED,
+ EVENT_COUNT,
+}
+
+constdef EventFlag : uint
+{
+ KEY_PRESSED = 1 << (char)EventType.KEY_PRESSED,
+ KEY_RELEASED = 1 << (char)EventType.KEY_RELEASED,
+ KEY_CHAR = 1 << (char)EventType.KEY_CHAR,
+ MOUSE_BUTTON_PRESSED = 1 << (char)EventType.MOUSE_BUTTON_PRESSED,
+ MOUSE_BUTTON_RELEASED = 1 << (char)EventType.MOUSE_BUTTON_RELEASED,
+ MOUSE_SCROLL = 1 << (char)EventType.MOUSE_SCROLL,
+ MOUSE_POS_CHANGED = 1 << (char)EventType.MOUSE_POS_CHANGED,
+ MOUSE_RAW_MOTION = 1 << (char)EventType.MOUSE_RAW_MOTION,
+ MOUSE_ENTER = 1 << (char)EventType.MOUSE_ENTER,
+ MOUSE_LEAVE = 1 << (char)EventType.MOUSE_LEAVE,
+ WINDOW_MOVED = 1 << (char)EventType.WINDOW_MOVED,
+ WINDOW_RESIZED = 1 << (char)EventType.WINDOW_RESIZED,
+ WINDOW_FOCUS_IN = 1 << (char)EventType.WINDOW_FOCUS_IN,
+ WINDOW_FOCUS_OUT = 1 << (char)EventType.WINDOW_FOCUS_OUT,
+ WINDOW_REFRESH = 1 << (char)EventType.WINDOW_REFRESH,
+ WINDOW_CLOSE = 1 << (char)EventType.WINDOW_CLOSE,
+ WINDOW_MAXIMIZED = 1 << (char)EventType.WINDOW_MAXIMIZED,
+ WINDOW_MINIMIZED = 1 << (char)EventType.WINDOW_MINIMIZED,
+ WINDOW_RESTORED = 1 << (char)EventType.WINDOW_RESTORED,
+ DATA_DROP = 1 << (char)EventType.DATA_DROP,
+ DATA_DRAG = 1 << (char)EventType.DATA_DRAG,
+ SCALE_UPDATED = 1 << (char)EventType.SCALE_UPDATED,
+ MONITOR_CONNECTED = 1 << (char)EventType.MONITOR_CONNECTED,
+ MONITOR_DISCONNECTED = 1 << (char)EventType.MONITOR_DISCONNECTED,
+
+ KEY_EVENTS = KEY_PRESSED | KEY_RELEASED | KEY_CHAR,
+ MOUSE_EVENTS = MOUSE_BUTTON_PRESSED | MOUSE_BUTTON_RELEASED | MOUSE_SCROLL | MOUSE_POS_CHANGED | MOUSE_RAW_MOTION | MOUSE_ENTER | MOUSE_LEAVE,
+ WINDOW_EVENTS = WINDOW_MOVED | WINDOW_RESIZED | WINDOW_REFRESH | WINDOW_MAXIMIZED | WINDOW_MINIMIZED | WINDOW_RESTORED | SCALE_UPDATED,
+ WINDOW_FOCUS_EVENTS = WINDOW_FOCUS_IN | WINDOW_FOCUS_OUT,
+ DATA_DRAG_DROP_EVENTS = DATA_DRAG | DATA_DROP,
+ MONITOR_EVENTS = MONITOR_CONNECTED | MONITOR_DISCONNECTED,
+ ALL_EVENTS = KEY_EVENTS | MOUSE_EVENTS | WINDOW_EVENTS | WINDOW_FOCUS_EVENTS | DATA_DRAG_DROP_EVENTS | MONITOR_EVENTS,
+}
+
+struct CommonEvent
+{
+ EventType type;
+ Window* win;
+}
+
+struct WindowFocusEvent
+{
+ EventType type;
+ Window* win;
+ bool state;
+}
+
+struct MouseButtonEvent
+{
+ EventType type;
+ Window* win;
+ MouseButton value;
+ bool state;
+}
-enum GlReleaseBehavior: int
+struct MouseDeltaEvent
{
- GL_RELEASE_FLUSH,
- GL_RELEASE_NONE,
+ EventType type;
+ Window* win;
+ float x;
+ float y;
}
-enum GlProfile: int
+struct MousePosEvent
{
- GL_CORE,
- GL_FORWARD_COMPATIBILITY,
- GL_COMPATIBILITY,
- GL_ES,
+ EventType type;
+ Window* win;
+ int x;
+ int y;
+ bool inWindow;
}
-enum GlRenderer: int
+struct KeyEvent
{
- GL_ACCELERATED,
- GL_SOFTWARE,
+ EventType type;
+ Window* win;
+ Key value;
+ bool repeat;
+ Keymod mod;
+ bool state;
}
+struct KeyCharEvent
+{
+ EventType type;
+ Window* win;
+ Char32 value;
+}
+
+struct DataDropEvent
+{
+ EventType type;
+ Window* win;
+ DataDropNode* value;
+}
+
+struct DataDragEvent
+{
+ EventType type;
+ Window* win;
+ int x;
+ int y;
+ DndActionType action;
+ DataTransferType dataType;
+}
+
+struct ScaleUpdatedEvent
+{
+ EventType type;
+ Window* win;
+ float x;
+ float y;
+}
+
+struct MonitorEvent
+{
+ EventType type;
+ Window* win;
+ Monitor* monitor;
+ bool state;
+}
+
+struct WindowUpdateEvent
+{
+ EventType type;
+ Window* win;
+ int x;
+ int y;
+ int w;
+ int h;
+}
+
+union Event
+{
+ EventType type;
+ CommonEvent common;
+ WindowFocusEvent focus;
+ WindowUpdateEvent update;
+ MouseButtonEvent button;
+ MouseDeltaEvent delta;
+ MousePosEvent mouse;
+ KeyEvent key;
+ KeyCharEvent keyChar;
+ DataDropEvent drop;
+ DataDragEvent drag;
+ ScaleUpdatedEvent scale;
+ MonitorEvent monitor;
+}
+
+constdef EventWait : int
+{
+ NO_WAIT = 0,
+ WAIT_NEXT = -1,
+}
+
+alias GenericFunc = fn void(Event*);
+
+struct Callbacks { GenericFunc* arr; }
+
constdef WindowFlags : uint
{
- WINDOW_NO_BORDER = 1 << 0,
- WINDOW_NO_RESIZE = 1 << 1,
- WINDOW_ALLOW_DND = 1 << 2,
- WINDOW_HIDE_MOUSE = 1 << 3,
- WINDOW_FULLSCREEN = 1 << 4,
- WINDOW_TRANSLUCENT = 1 << 5,
- WINDOW_TRANSPARENT = WINDOW_TRANSLUCENT,
- WINDOW_CENTER = 1 << 6,
- WINDOW_RAW_MOUSE = 1 << 7,
- WINDOW_SCALE_TO_MONITOR = 1 << 8,
- WINDOW_HIDE = 1 << 9,
- WINDOW_MAXIMIZE = 1 << 10,
- WINDOW_CENTER_CURSOR = 1 << 11,
- WINDOW_FLOATING = 1 << 12,
- WINDOW_FOCUS_ON_SHOW = 1 << 13,
- WINDOW_MINIMIZE = 1 << 14,
- WINDOW_FOCUS = 1 << 15,
- WINDOW_CAPTURE_MOUSE = 1 << 16,
- WINDOW_OPENGL = 1 << 17,
- WINDOW_EGL = 1 << 18,
- NO_DEINIT_ON_CLOSE = 1 << 19,
- WINDOWED_FULLSCREEN = WINDOW_NO_BORDER | WINDOW_MAXIMIZE,
- WINDOW_CAPTURE_RAW_MOUSE = WINDOW_CAPTURE_MOUSE | WINDOW_RAW_MOUSE,
+ NO_BORDER = 1 << 0,
+ NO_RESIZE = 1 << 1,
+ ALLOW_DND = 1 << 2,
+ HIDE_MOUSE = 1 << 3,
+ FULLSCREEN = 1 << 4,
+ TRANSLUCENT = 1 << 5,
+ TRANSPARENT = TRANSLUCENT,
+ CENTER = 1 << 6,
+ RAW_MOUSE = 1 << 7,
+ SCALE_TO_MONITOR = 1 << 8,
+ HIDE = 1 << 9,
+ MAXIMIZE = 1 << 10,
+ CENTER_CURSOR = 1 << 11,
+ FLOATING = 1 << 12,
+ FOCUS_ON_SHOW = 1 << 13,
+ MINIMIZE = 1 << 14,
+ FOCUS = 1 << 15,
+ CAPTURE_MOUSE = 1 << 16,
+ OPENGL = 1 << 17,
+ EGL = 1 << 18,
+ NO_DEINIT_ON_CLOSE = 1 << 19,
+ WINDOWED_FULLSCREEN = NO_BORDER | MAXIMIZE,
+ CAPTURE_RAW_MOUSE = CAPTURE_MOUSE | RAW_MOUSE,
+}
+
+constdef Icon : char
+{
+ TASKBAR = 1 << 0,
+ WINDOW = 1 << 1,
+ BOTH = TASKBAR | WINDOW,
+}
+
+constdef MouseIcon : char
+{
+ NORMAL = 0,
+ ARROW,
+ IBEAM,
+ TEXT = IBEAM,
+ CROSSHAIR,
+ POINTING_HAND,
+ RESIZE_EW,
+ RESIZE_NS,
+ RESIZE_NWSE,
+ RESIZE_NESW,
+ RESIZE_NW,
+ RESIZE_N,
+ RESIZE_NE,
+ RESIZE_E,
+ RESIZE_SE,
+ RESIZE_S,
+ RESIZE_SW,
+ RESIZE_W,
+ RESIZE_ALL,
+ NOT_ALLOWED,
+ WAIT,
+ PROGRESS,
+ ICON_COUNT,
+ ICON_FINAL = 16, // padding
+}
+
+constdef FlashRequest : char
+{
+ CANCEL = 0,
+ BRIEFLY,
+ UNTIL_FOCUSED,
+}
+
+constdef DebugType : char
+{
+ ERROR = 0,
+ WARNING,
+ INFO,
+}
+
+constdef ErrorCode : char
+{
+ NO_ERROR = 0,
+ ERR_OUT_OF_MEMORY,
+ ERR_OPENGL_CONTEXT,
+ ERR_EGL_CONTEXT,
+ ERR_WAYLAND,
+ ERR_X11,
+ ERR_DIRECTX_CONTEXT,
+ ERR_IOKIT,
+ ERR_CLIPBOARD,
+ ERR_FAILED_FUNC_LOAD,
+ ERR_BUFFER,
+ ERR_METAL,
+ ERR_PLATFORM,
+ ERR_EVENT_QUEUE,
+ INFO_WINDOW,
+ INFO_BUFFER,
+ INFO_GLOBAL,
+ INFO_OPENGL,
+ WARNING_WAYLAND,
+ WARNING_OPENGL,
+}
+
+struct DebugInfo
+{
+ DebugType type;
+ ErrorCode code;
+ ZString msg;
+}
+
+alias DebugFunc = fn void(DebugInfo*);
+alias Proc @if($feature(OPENGL)) = fn void();
+alias GlContext @if($feature(OPENGL)) = void;
+alias EglContext @if($feature(OPENGL)) = void;
+
+constdef GlReleaseBehavior : int @if($feature(OPENGL))
+{
+ FLUSH = 0,
+ NONE,
+}
+
+constdef GlProfile : int @if($feature(OPENGL))
+{
+ CORE = 0,
+ FORWARD_COMPATIBILITY,
+ COMPATIBILITY,
+ ES,
}
-struct GlHints
+constdef GlRenderer : int @if($feature(OPENGL))
{
- int stencil;
- int samples;
- int stereo;
- int auxBuffers;
- int doubleBuffer;
- int red; int green; int blue; int alpha;
- int depth;
- int accumRed; int accumGreen; int accumBlue; int accumAlpha;
- bool sRGB;
- bool robustness;
- bool debug;
- bool noError;
+ ACCELERATED = 0,
+ SOFTWARE,
+}
+
+struct GlHints @if($feature(OPENGL))
+{
+ int stencil;
+ int samples;
+ int stereo;
+ int auxBuffers;
+ int doubleBuffer;
+ int red;
+ int green;
+ int blue;
+ int alpha;
+ int depth;
+ int accumRed;
+ int accumGreen;
+ int accumBlue;
+ int accumAlpha;
+ bool sRGB;
+ bool robustness;
+ bool debug;
+ bool noError;
GlReleaseBehavior releaseBehavior;
- GlProfile profile;
- int major; int minor;
- GlContext* share;
- EglContext* shareEGL;
- GlRenderer renderer;
+ GlProfile profile;
+ int major;
+ int minor;
+ GlContext* share;
+ EglContext* shareEGL;
+ GlRenderer renderer;
}
-extern fn Window* createWindow(ZString, int, int, int, int, WindowFlags) @cname("RGFW_createWindow");
-extern fn bool window_shouldClose(Window*) @cname("RGFW_window_shouldClose");
-extern fn bool window_close(Window*) @cname("RGFW_window_close");
-extern fn void pollEvents() @cname("RGFW_pollEvents");
-extern fn GlHints* getGlobalHints_OpenGL() @cname("RGFW_getGlobalHints_OpenGL");
-extern fn void setGlobalHints_OpenGL(GlHints*) @cname("RGFW_setGlobalHints_OpenGL");
-extern fn Proc getProcAddress_OpenGL(ZString) @cname("RGFW_getProcAddress_OpenGL");
+extern fn void* alloc(usz) @cname("RGFW_alloc");
+extern fn void free(void*) @cname("RGFW_free");
+extern fn usz sizeofWindow() @cname("RGFW_sizeofWindow");
+extern fn usz sizeofWindowSrc() @cname("RGFW_sizeofWindowSrc");
+extern fn void useWayland(bool) @cname("RGFW_useWayland");
+extern fn bool usingWayland() @cname("RGFW_usingWayland");
+extern fn void* getLayer_OSX() @cname("RGFW_getLayer_OSX");
+extern fn void* getDisplay_X11() @cname("RGFW_getDisplay_X11");
+extern fn void* getDisplay_Wayland() @cname("RGFW_getDisplay_Wayland"); // TODO return isn't void*
+extern fn void setClassName(ZString) @cname("RGFW_setClassName");
+extern fn void setXInstName(ZString) @cname("RGFW_setXInstName");
+extern fn void moveToMacOSResourceDir() @cname("RGFW_modeToMacOSResourceDir");
+extern fn void copyImageData(char*, int, int, Format, char*, Format, ConvertImageDataFunc) @cname("RGFW_copyImageData");
+extern fn usz sizeofNativeImage() @cname("RGFW_sizeofNativeImage");
+extern fn usz sizeofSurface() @cname("RGFW_sizeofSurface");
+extern fn Format nativeFormat() @cname("RGFW_nativeFormat");
+extern fn Surface* createSurface(char*, int, int, Format) @cname("RGFW_createSurface");
+extern fn bool createSurfacePtr(char*, int, int, Format, Surface*) @cname("RGFW_createSurfacePtr");
+extern fn NativeImage* surface_getNativeImage(Surface*) @cname("RGFW_surface_getNativeImage");
+extern fn void surface_free(Surface*) @cname("RGFW_surface_free");
+extern fn void surface_freePtr(Surface*) @cname("RGFW_surface_freePtr");
+extern fn Mouse* createMouse(char*, int, int, Format) @cname("RGFW_createMouse");
+extern fn Mouse* createMouseStandard(MouseIcon) @cname("RGFW_createMouseStandard");
+extern fn void freeMouse(Mouse*) @cname("RGFW_freeMouse");
+extern fn MonitorMode* monitor_getModes(Monitor*, usz*) @cname("RGFW_monitor_getModes");
+extern fn void freeModes(MonitorMode*) @cname("RGFW_freeModes");
+extern fn usz monitor_getModesPtr(Monitor*, MonitorMode**) @cname("RGFW_monitor_getModesPtr");
+extern fn bool monitor_findClosestMode(Monitor*, MonitorMode*, MonitorMode*) @cname("RGFW_monitor_findClosestMode");
+extern fn GammaRamp* monitor_getGammaRamp(Monitor*) @cname("RGFW_monitor_getGammaRamp");
+extern fn void freeGammaRamp(GammaRamp*) @cname("RGFW_freeGammaRamp");
+extern fn usz monitor_getGammaRampPtr(Monitor*, GammaRamp*) @cname("RGFW_monitor_getGammaRampPtr");
+extern fn bool monitor_setGammaRamp(Monitor*, GammaRamp*) @cname("RGFW_monitor_setGammaRamp");
+extern fn bool monitor_setGamma(Monitor*, float) @cname("RGFW_monitor_setGamma");
+extern fn bool monitor_setGammaPtr(Monitor*, float, ushort*, usz) @cname("RGFW_monitor_setGammaPtr");
+extern fn bool monitor_getWorkarea(Monitor*, int*, int*, int*, int*) @cname("RGFW_monitor_getWorkarea");
+extern fn bool monitor_getPosition(Monitor*, int*, int*) @cname("RGFW_monitor_getPosition");
+extern fn ZString monitor_getName(Monitor*) @cname("RGFW_monitor_getName");
+extern fn bool monitor_getScale(Monitor*, float*, float*) @cname("RGFW_monitor_getScale");
+extern fn bool monitor_getPhysicalSize(Monitor*, float*, float*) @cname("RGFW_monitor_getPhysicalSize");
+extern fn void monitor_setUserPtr(Monitor*, void*) @cname("RGFW_monitor_setUserPtr");
+extern fn void* monitor_getUserPtr(Monitor*) @cname("RGFW_monitor_getUserPtr");
+extern fn bool monitor_getMode(Monitor*, MonitorMode*) @cname("RGFW_monitor_getMode");
+extern fn void pollMonitors() @cname("RGFW_pollMonitors");
+extern fn Monitor** getMonitors(usz*) @cname("RGFW_getMonitors");
+extern fn Monitor* getPrimaryMonitor() @cname("RGFW_getPrimaryMonitor");
+extern fn bool monitor_requestMode(Monitor*, MonitorMode*, ModeRequest) @cname("RGFW_monitor_requestMode");
+extern fn bool monitor_setMode(Monitor*, MonitorMode*) @cname("RGFW_monitor_setMode");
+extern fn bool monitorModeCompare(MonitorMode*, MonitorMode*, ModeRequest) @cname("RGFW_monitorModeCompare");
+extern fn bool monitor_scaleToWindow(Monitor*, Window*) @cname("RGFW_monitor_scaleToWindow");
+extern fn void setRawMouseMode(bool) @cname("RGFW_setRawMouseMode");
+extern fn void setBuildDND(bool) @cname("RGFW_setbuildDND");
+extern fn void waitForEvent(int) @cname("RGFW_waitForEvent");
+extern fn void setQueueEvents(bool) @cname("RGFW_setQueueEvents");
+extern fn GenericFunc* setEventCallback(EventType, GenericFunc) @cname("RGFW_setEventCallback");
+extern fn void setDualEventCallback(EventType, GenericFunc, GenericFunc*, GenericFunc*) @cname("RGFW_setDualEventCallback");
+extern fn void setAllEventCallbacks(GenericFunc, Callbacks*) @cname("RGFW_setAllEventCallbacks");
+extern fn void pollEvents() @cname("RGFW_pollEvents");
+extern fn void stopCheckEvents() @cname("RGFW_stopCheckEvents");
+extern fn bool checkEvent(Event*) @cname("RGFW_checkEvent");
+extern fn bool checkQueuedEvent(Event*) @cname("RGFW_checkQueuedEvent");
+extern fn bool isKeyPressed(Key) @cname("RGFW_isKeyPressed");
+extern fn bool isKeyReleased(Key) @cname("RGFW_isKeyReleased");
+extern fn bool isKeyDown(Key) @cname("RGFW_isKeyDown");
+extern fn bool isMousePressed(MouseButton) @cname("RGFW_isMousePressed");
+extern fn bool isMouseReleased(MouseButton) @cname("RGFW_isMouseReleased");
+extern fn bool isMouseDown(MouseButton) @cname("RGFW_isMouseDown");
+extern fn void getMouseScroll(float*, float*) @cname("RGFW_getMouseScroll");
+extern fn void getMouseVector(float*, float*) @cname("RGFW_getMouseVector");
+extern fn Window* createWindow(ZString, int, int, int, int, WindowFlags) @cname("RGFW_createWindow");
+extern fn Window* createWindowPtr(ZString, int, int, int, int, WindowFlags, Window*) @cname("RGFW_createWindowPtr");
+extern fn Surface* window_createSurface(Window*, char*, int, int, Format) @cname("RGFW_window_createSurface");
+extern fn Surface* window_createSurfacePtr(Window*, char*, int, int, Format, Surface*) @cname("RGFW_window_createSurfacePtr");
+extern fn void surface_setConvertFunc(Surface*, ConvertImageDataFunc) @cname("RGFW_surface_setConvertFunc");
+extern fn void window_blitSurface(Window*, Surface*) @cname("RGFW_window_blitSurface");
+extern fn bool window_getPosition(Window*, int*, int*) @cname("RGFW_window_getPosition");
+extern fn bool window_getSize(Window*, int*, int*) @cname("RGFW_window_getSize");
+extern fn bool window_getSizeInPixels(Window*, int*, int*) @cname("RGFW_window_getSizeInPixels");
+extern fn uint window_getFlags(Window*) @cname("RGFW_window_getFlags");
+extern fn Key window_getExitKey(Window*) @cname("RGFW_window_getExitKey");
+extern fn void window_setExitKey(Window*, Key) @cname("RGFW_window_setExitKey");
+extern fn void window_setEnabledEvents(Window*, EventFlag) @cname("RGFW_window_setEnabledEvents");
+extern fn EventFlag window_getEnabledEvents(Window*) @cname("RGFW_window_getEnabledEvents");
+extern fn void window_setDisabledEvents(Window*, EventFlag) @cname("RGFW_window_setDisabledEvents");
+extern fn void window_setEventState(Window*, EventFlag, bool) @cname("RGFW_window_setEventState");
+extern fn void* window_getUserPtr(Window*) @cname("RGFW_window_getUserPtr");
+extern fn void window_setUserPtr(Window*, void*) @cname("RGFW_window_setUserPtr");
+extern fn Window_src* window_getSrc(Window*) @cname("RGFW_window_getSrc");
+extern fn void window_setLayer_OSX(Window*, void*) @cname("RGFW_window_setLayer_OSX");
+extern fn void* window_getView_OSX(Window*) @cname("RGFW_window_getView_OSX");
+extern fn void* window_getWindow_OSX(Window*) @cname("RGFW_window_getWindow_OSX");
+extern fn void* window_getHWND(Window*) @cname("RGFW_window_getHWND");
+extern fn void* window_getHDC(Window*) @cname("RGFW_window_getHDC");
+extern fn ulong window_getWindow_X11(Window*) @cname("RGFW_window_getWindow_X11");
+extern fn void* window_getWindow_Wayland(Window*) @cname("RGFW_window_getWindow_Wayland"); // TODO return isn't *void
+extern fn void window_setFlags(Window*, WindowFlags) @cname("RGFW_window_setFlags");
+extern fn bool window_checkEvent(Window*, Event*) @cname("RGFW_window_checkEvent");
+extern fn bool window_checkQueuedEvent(Window*, Event*) @cname("RGFW_window_checkQueuedEvent");
+extern fn bool window_isKeyPressed(Window*, Key) @cname("RGFW_window_isKeyPressed");
+extern fn bool window_isKeyDown(Window*, Key) @cname("RGFW_window_isKeyDown");
+extern fn bool window_isKeyReleased(Window*, Key) @cname("RGFW_window_isKeyReleased");
+extern fn bool window_isMousePressed(Window*, MouseButton) @cname("RGFW_window_isMousePressed");
+extern fn bool window_isMouseDown(Window*, MouseButton) @cname("RGFW_window_isMouseDown");
+extern fn bool window_isMouseReleased(Window*, MouseButton) @cname("RGFW_window_isMouseReleased");
+extern fn bool window_didMouseLeave(Window*) @cname("RGFW_window_didMouseLeave");
+extern fn bool window_didMouseEnter(Window*) @cname("RGFW_window_didMouseEnter");
+extern fn bool window_isMouseInside(Window*) @cname("RGFW_window_isMouseInside");
+extern fn bool window_isDataDragging(Window*) @cname("RGFW_window_isDataDragging");
+extern fn bool window_getDataDrag(Window*, int*, int*) @cname("RGFW_window_getDataDrag");
+extern fn bool window_didDataDrop(Window*) @cname("RGFW_window_didDataDrop");
+extern fn DataDropNode* window_getDataDrop(Window*) @cname("RGFW_window_getDataDrop");
+extern fn void window_close(Window*) @cname("RGFW_window_close");
+extern fn void window_closePtr(Window*) @cname("RGFW_window_closePtr");
+extern fn bool window_fetchSize(Window*, int*, int*) @cname("RGFW_window_fetchSize");
+extern fn void window_move(Window*, int, int) @cname("RGFW_window_move");
+extern fn void window_moveToMonitor(Window*, Monitor*) @cname("RGFW_window_moveToMonitor");
+extern fn void window_resize(Window*, int, int) @cname("RGFW_window_resize");
+extern fn void window_setAspectRatio(Window*, int, int) @cname("RGFW_window_setAspectRation");
+extern fn void window_setMinSize(Window*, int, int) @cname("RGFW_window_setMinSize");
+extern fn void window_setMaxSize(Window*, int, int) @cname("RGFW_window_setMaxSize");
+extern fn void window_focus(Window*) @cname("RGFW_window_focus");
+extern fn bool window_isInFocus(Window*) @cname("RGFW_window_isInFocus");
+extern fn void window_raise(Window*) @cname("RGFW_window_raise");
+extern fn void window_maximize(Window*) @cname("RGFW_window_maximize");
+extern fn void window_setFullscreen(Window*, bool) @cname("RGFW_window_setFullscreen");
+extern fn void window_center(Window*) @cname("RGFW_window_center");
+extern fn void window_minimize(Window*) @cname("RGFW_window_minimize");
+extern fn void window_restore(Window*) @cname("RGFW_window_restore");
+extern fn void window_setFloating(Window*, bool) @cname("RGFW_window_setFloating");
+extern fn void window_setOpacity(Window*, char) @cname("RGFW_window_setOpacity");
+extern fn void window_setBorder(Window*, bool) @cname("RGFW_window_setBorder");
+extern fn bool window_borderless(Window*) @cname("RGFW_window_borderless");
+extern fn void window_setDND(Window*, bool) @cname("RGFW_window_setDND");
+extern fn bool window_allowsDND(Window*) @cname("RGFW_window_allowsDND");
+extern fn void window_setMousePassthrough(Window*, bool) @cname("RGFW_window_setMousePassthrough");
+extern fn void window_setName(Window*, ZString) @cname("RGFW_window_setName");
+extern fn bool window_setIcon(Window*, char*, int, int, Format) @cname("RGFW_window_seticon");
+extern fn bool window_setIconEx(Window*, char*, int, int, Format, Icon) @cname("RGFW_window_setIconEx");
+extern fn bool window_setMouse(Window*, Mouse*) @cname("RGFW_window_setMouse");
+extern fn bool window_setMouseStandard(Window*, MouseIcon) @cname("RGFW_window_setMouseStandard");
+extern fn bool window_setMouseDefault(Window*) @cname("RGFW_window_setMouseDefault");
+extern fn void window_setRawMouseMode(Window*, bool) @cname("RGFW_window_setRawMousemode");
+extern fn void window_captureMouse(Window*, bool) @cname("RGFW_window_captureMouse");
+extern fn void window_captureRawMouse(Window*, bool) @cname("RGFW_window_captureRawMouse");
+extern fn bool window_isRawMouseMode(Window*) @cname("RGFW_window_isRawMouseMode");
+extern fn bool window_isCaptured(Window*) @cname("RGFW_window_isCaptured");
+extern fn void window_hide(Window*) @cname("RGFW_window_hide");
+extern fn void window_show(Window*) @cname("RGFW_window_show");
+extern fn void window_flash(Window*, FlashRequest) @cname("RGFW_window_flash");
+extern fn void window_setShouldClose(Window*, bool) @cname("RGFW_window_setShouldClose");
+extern fn bool window_getGlobalMouse(int*, int*) @cname("RGFW_window_getGlobalMouse");
+extern fn bool window_getMouse(Window*, int*, int*) @cname("RGFW_window_getMouse");
+extern fn void window_showMouse(Window*, bool) @cname("RGFW_window_showMouse");
+extern fn bool window_isMouseHidden(Window*) @cname("RGFW_window_isMouseHidden");
+extern fn void window_moveMouse(Window*, int, int) @cname("RGFW_window_moveMouse");
+extern fn bool window_shouldClose(Window*) @cname("RGFW_window_shouldClose");
+extern fn bool window_isFullscreen(Window*) @cname("RGFW_window_isFullscreen");
+extern fn bool window_isHidden(Window*) @cname("RGFW_window_isHidden");
+extern fn bool window_isMinimized(Window*) @cname("RGFW_window_isMinimized");
+extern fn bool window_isMaximized(Window*) @cname("RGFW_window_isMaximized");
+extern fn bool window_isFloating(Window*) @cname("RGFW_window_isFloating");
+extern fn void window_scaleToMonitor(Window*) @cname("RGFW_window_scaleToMonitor");
+extern fn Monitor* window_getMonitor(Window*) @cname("RGFW_window_getMonitor");
+extern fn ZString readClipboard(usz*) @cname("RGFW_readClipboard");
+extern fn sz readClipboardPtr(CChar*, usz) @cname("RGFW_readClipboardPtr");
+extern fn void writeClipboard(ZString, uint) @cname("RGFW_writeClipboard");
+extern fn DebugFunc setDebugCallback(DebugFunc) @cname("RGFW_setDebugCallback");
+extern fn void debugCallback(DebugType, ErrorCode, ZString) @cname("RGFW_debugCallback");
+
+// RGFW_OPENGL
+extern fn void setGlobalHints(GlHints*) @cname("RGFW_setGlobalHints_OpenGL") @if($feature(OPENGL));
+extern fn void resetGlobalHints() @cname("RGFW_resetGlobalHints_OpenGL") @if($feature(OPENGL));
+extern fn GlHints* getGlobalHints() @cname("RGFW_getGlobalHints_OpenGL") @if($feature(OPENGL));
+extern fn GlContext* window_createContext(Window*, GlHints*) @cname("RGFW_window_createContext_OpenGL") @if($feature(OPENGL));
+extern fn bool window_createContextPtr(Window*, GlContext*, GlHints*) @cname("RGFW_window_createContextPtr_OpenGL") @if($feature(OPENGL));
+extern fn GlContext* window_getContext(Window*) @cname("RGFW_window_getContext_OpenGL") @if($feature(OPENGL));
+extern fn void window_deleteContext(Window*, GlContext*) @cname("RGFW_window_deleteContext_OpenGL") @if($feature(OPENGL));
+extern fn void window_deleteContextPtr(Window*, GlContext*) @cname("RGFW_window_deleteContextPtr_OpenGL") @if($feature(OPENGL));
+extern fn void* glContext_getSourceContext(GlContext*) @cname("RGFW_glContext_getSourceContext") @if($feature(OPENGL));
+extern fn void window_makeCurrentWindow(Window*) @cname("RGFW_window_makeCurrentWindow_OpenGL") @if($feature(OPENGL));
+extern fn void window_makeCurrentContext(Window*) @cname("RGFW_window_makeCurrentContext_OpenGL") @if($feature(OPENGL));
+extern fn void window_swapBuffers(Window*) @cname("RGFW_window_swapBuffers_OpenGL") @if($feature(OPENGL));
+extern fn void* getCurrentContext() @cname("RGFW_getCurrentContext_OpenGL") @if($feature(OPENGL));
+extern fn Window* getCurrentWindow() @cname("RGFW_getCurrentWindow_OpenGL") @if($feature(OPENGL));
+extern fn void window_swapInterval(Window*, int) @cname("RGFW_window_swapInterval_OpenGL") @if($feature(OPENGL));
+extern fn Proc getProcAddress(ZString) @cname("RGFW_getProcAddress_OpenGL") @if($feature(OPENGL));
+extern fn bool extensionSupported(ZString, usz) @cname("RGFW_extensionSupported_OpenGL") @if($feature(OPENGL));
+extern fn bool extensionSupportedPlatform(ZString, usz) @cname("RGFW_extensionSupportedPlatform_OpenGL") @if($feature(OPENGL));
+
+// RGFW_EGL 2460..2596
+// RGFW_VULKAN 2599..2626
+// RGFW_DIRECTX 2630..2649
+// RGFW_WEBGPU 2652..2661
diff --git a/rsgl.c3 b/rsgl.c3
index 08459df..990db87 100644
--- a/rsgl.c3
+++ b/rsgl.c3
@@ -1,19 +1,162 @@
+/*
+*
+* Copyright (C) 2026 andromeda
+*
+* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
+*
+*/
+
module rsgl;
+import rfont;
+
+macro @rect(#x,#y,#w,#h) {return (Rect){#x,#y,#w,#h};}
+macro @cube(#x,#y,#z,#w,#l,#h) {return (Cube){#x,#y,#z,#w,#l,#h};}
+macro @vec2D(#x,#y) {return (Vec2D){#x,#y};}
+macro @vec3D(#x,#y,#z) {return (Vec3D){#x,#y,#z};}
+macro @triangle(#p1,#p2,#p3) {return (Vec3D[3]){#p1,#p2,#p3};}
+macro @createTriangle(#p1x,#p1y,#p1z,#p2x,#p2y,#p2z,#p3x,#p3y,#p3z) {return @triangle(@vec3D(#p1x,#p1y,#p1z),@vec3D(#p2x,#p2y,#p2z),@vec3D(#p3x,#p3y,#p3z));}
+macro @rgba(#r,#g,#b,#a) {return (Color){#a,#b,#g,#r};}
+macro @rgb(#r,#g,#b) {return (Color){255,#b,#g,#r};}
+macro @colorToHex(#color) {return (uint)#color & 0xFFFFFF00;}
+macro @rgbToHex(#r,#g,#b) {return @colorToHex(@rgb(#r,#g,#b));}
+macro @rgbaToHex(#r,#g,#b,#a) {return @colorToHex(@rgba(#r,#g,#b,#a));}
-alias Renderer = void;
-alias RenderPass = void;
-alias TextureBlob = void;
+const int MAX_BATCHES = 2028;
+const int MAX_VERTS = 8192;
+constdef TextureFormat
+{
+ NONE = 0,
+ RGB,
+ BGR,
+ RGBA,
+ BGRA,
+ RED,
+ GRAYSCALE,
+ GRAYSCALE_ALPHA,
+ FORMAT_COUNT,
+}
+
+constdef TextureDataType
+{
+ INT = 0,
+ FLOAT,
+}
+
+constdef TextureFilter
+{
+ NEAREST = 0,
+ LINEAR,
+}
+
+struct TextureBlob
+{
+ void* data;
+ usz width;
+ usz height;
+ TextureDataType dataType;
+ TextureFormat dataFormat;
+ TextureFormat textureFormat;
+ TextureFilter minFilter;
+ TextureFilter magFilter;
+}
+
+alias Texture = usz;
alias Framebuffer = usz;
-alias Texture = usz;
-enum BufferType
+struct Rect
{
- ARRAY_BUFFER,
- ELEMENT_ARRAY_BUFFER,
- SHADER_STORAGE_BUFFER,
- TEXTURE_BUFFER,
- UNIFORM_BUFFER,
+ float x;
+ float y;
+ float w;
+ float h;
+}
+
+struct Cube
+{
+ float x;
+ float y;
+ float z;
+ float w;
+ float l;
+ float h;
+}
+
+struct Vec2D
+{
+ float x;
+ float y;
+}
+
+struct Vec3D
+{
+ float x;
+ float y;
+ float z;
+}
+
+struct Color
+{
+ char a;
+ char b;
+ char g;
+ char r;
+}
+
+alias Mat4 = float[16];
+
+extern fn Mat4 mat4_loadIdentity() @cname("RSGL_mat4_loadIdentity");
+extern fn Mat4 mat4_scale(Mat4, float, float, float) @cname("RSGL_mat4_scale");
+extern fn Mat4 mat4_rotate(Mat4, float, float, float, float) @cname("RSGL_mat4_rotate");
+extern fn Mat4 mat4_translate(Mat4, float, float, float) @cname("RSGL_mat4_translate");
+extern fn Mat4 mat4_perspective(Mat4, float, float, float, float) @cname("RSGL_mat4_perspective");
+extern fn Mat4 mat4_ortho(Mat4, float, float, float, float, float, float) @cname("RSGL_mat4_ortho");
+extern fn Mat4 mat4_lookAt(Mat4, float, float, float, float, float, float, float, float, float) @cname("RSGL_mat4_lookAt");
+extern fn Mat4 mat4_multiply(Mat4, Mat4) @cname("RSGL_mat4_multiply");
+extern fn Vec3D mat4_multiplyPoint(Mat4, Vec3D) @cname("RSGL_mat4_multiplyPoint");
+
+constdef ProjectionType
+{
+ ORTHO_2D = 0,
+ ORTHO_3D,
+ PERSPECTIVE_3D,
+}
+
+struct Projection2D
+{
+ ProjectionType type;
+ uint width;
+ uint height;
+}
+
+struct Projection3D
+{
+ ProjectionType type;
+ float fov;
+ float ratio;
+ float pNear;
+ float pFar;
+}
+
+union Projection
+{
+ ProjectionType type;
+ Projection2D p2D;
+ Projection3D p3D;
+}
+
+extern fn Mat4 projection_getMatrix(Projection*) @cname("RSGL_projection_getMatrix");
+
+constdef ShaderType
+{
+ NONE = 0,
+ STANDARD = 1,
+ COMPUTE = 2,
+ GEOMETRY = 4,
}
struct ProgramBlob
@@ -26,40 +169,112 @@ struct ProgramBlob
struct ProgramInfo
{
- usz program;
- usz perspectiveView;
- usz model;
- usz vertexPosition;
- usz vertexTexCoord;
- usz vertexColor;
+ usz program;
+ usz perspectiveView;
+ usz model;
+ usz vertexPosition;
+ usz vertexTexCoord;
+ usz vertexColor;
+ ShaderType type;
+}
+
+struct Batch
+{
+ usz start;
+ usz len;
+ usz elmStart;
+ usz elmCount;
+ uint type;
+ Texture tex;
+ float lineWidth;
+ Mat4 matrix;
+}
+
+struct RenderData
+{
+ float* verts;
+ float* texCoords;
+ float* colors;
+ ushort* elements;
+ usz elements_count;
+ usz len;
+ Mat4 perspective;
}
-alias RendererProc_size = fn usz ();
-alias RendererProc_defaultBlob = fn ProgramBlob (void*);
-alias RendererProc_initPtr = fn void (void*, void*);
-alias RendererProc_freePtr = fn void (void*);
-alias RendererProc_render = fn void (void*, RenderPass*);
-alias RendererProc_clear = fn void (void*, Framebuffer, float, float, float, float);
-alias RendererProc_viewport = fn void (void*, int, int, int, int);
-alias RendererProc_setSurface = fn void (void*, void*);
-alias RendererProc_createTexture = fn Texture (void*, TextureBlob*);
-alias RendererProc_copyToTexture = fn void (void*, Texture, usz, usz, TextureBlob*);
-alias RendererProc_deleteTexture = fn void (void*, Texture);
-alias RendererProc_scissorStart = fn void (void*, float, float, float, float, float);
-alias RendererProc_scissorEnd = fn void (void*);
-alias RendererProc_createProgram = fn ProgramInfo (void*, ProgramBlob*);
-alias RendererProc_deleteProgram = fn void (void*, ProgramInfo*);
-alias RendererProc_findShaderVariable = fn usz (void*, ProgramInfo*, ZString, usz);
-alias RendererProc_updateShaderVariable = fn void (void*, ProgramInfo*, usz, float*, char);
-alias RendererProc_createComputeProgram = fn ProgramInfo (void*, ZString);
-alias RendererProc_dispatchComputeProgram = fn void (void*, ProgramInfo*, uint, uint, uint);
-alias RendererProc_bindComputeTexture = fn void (void*, uint, char);
-alias RendererProc_createBuffer = fn void (void*, BufferType, usz, void*, usz*);
-alias RendererProc_updateBuffer = fn void (void*, BufferType, usz, void*, usz, usz);
-alias RendererProc_deleteBuffer = fn void (void*, usz);
-alias RendererProc_createFramebuffer = fn Framebuffer (void*, usz, usz);
-alias RendererProc_attachFramebuffer = fn void (void*, Framebuffer, Texture, char, char);
-alias RendererProc_deleteFramebuffer = fn void (void*, Framebuffer);
+constdef BufferType
+{
+ ARRAY_BUFFER = 0,
+ ELEMENT_ARRAY_BUFFER,
+ SHADER_STORAGE_BUFFER,
+ TEXTURE_BUFFER,
+ UNIFORM_BUFFER,
+}
+
+struct RenderBuffers
+{
+ usz vertex;
+ usz color;
+ usz texture;
+ usz elements;
+ usz maxVerts;
+ Batch[MAX_BATCHES] batches;
+ usz batchCount;
+}
+
+struct RenderState
+{
+ float* gradient;
+ Rect source;
+ Texture texture;
+ uint gradient_len;
+ Color color;
+ Vec3D rotate;
+ ProgramInfo* program;
+ RenderBuffers* buffers;
+ Vec3D center;
+ float lineWidth;
+ Mat4 modelMatrix;
+ Mat4 viewMatrix;
+ Mat4 perspectiveMatrix;
+ bool forceBatch;
+ bool overflow;
+ Framebuffer framebuffer;
+}
+
+struct RenderPass
+{
+ ProgramInfo* program;
+ float* matrix;
+ RenderBuffers* buffers;
+ Framebuffer framebuffer;
+}
+
+alias RendererProc_size = fn usz ();
+alias RendererProc_defaultBlob = fn ProgramBlob (void*);
+alias RendererProc_initPtr = fn void (void*, void*);
+alias RendererProc_freePtr = fn void (void*);
+alias RendererProc_render = fn void (void*, RenderPass*);
+alias RendererProc_clear = fn void (void*, Framebuffer, float, float, float, float);
+alias RendererProc_viewport = fn void (void*, int, int, int, int);
+alias RendererProc_setSurface = fn void (void*, void*);
+alias RendererProc_createTexture = fn Texture (void*, TextureBlob*);
+alias RendererProc_copyToTexture = fn void (void*, Texture, usz, usz, TextureBlob*);
+alias RendererProc_deleteTexture = fn void (void*, Texture);
+alias RendererProc_scissorStart = fn void (void*, float, float, float, float, float);
+alias RendererProc_scissorEnd = fn void (void*);
+alias RendererProc_createProgram = fn ProgramInfo (void*, ProgramBlob*);
+alias RendererProc_deleteProgram = fn void (void*, ProgramInfo*);
+alias RendererProc_findShaderVariable = fn usz (void*, ProgramInfo*, ZString, usz);
+alias RendererProc_updateShaderVariable = fn void (void*, ProgramInfo*, usz, float*, char);
+alias RendererProc_createComputeProgram = fn ProgramInfo (void*, ZString);
+alias RendererProc_dispatchComputeProgram = fn void (void*, ProgramInfo*, uint, uint, uint);
+alias RendererProc_bindComputeTexture = fn void (void*, uint, char);
+alias RendererProc_createBuffer = fn void (void*, BufferType, usz, void*, usz*);
+alias RendererProc_updateBuffer = fn void (void*, BufferType, usz, void*, usz, usz);
+alias RendererProc_deleteBuffer = fn void (void*, usz);
+alias RendererProc_createFramebuffer = fn Framebuffer (void*, usz, usz);
+alias RendererProc_attachFramebuffer = fn void (void*, Framebuffer, Texture, char, char);
+alias RendererProc_deleteFramebuffer = fn void (void*, Framebuffer);
struct RendererProc
{
@@ -91,5 +306,156 @@ struct RendererProc
RendererProc_deleteFramebuffer deleteFramebuffer;
}
-extern fn Renderer* renderer_init(RendererProc, void*) @cname("RSGL_renderer_init");
-extern fn RendererProc gl_rendererProc() @cname("RSGL_GL_rendererProc");
+struct Renderer
+{
+ RenderData data;
+ RenderState state;
+ RendererProc proc;
+ void* userPtr;
+ void* ctx;
+ Texture defaultTexture;
+ ProgramInfo defaultProgram;
+ Mat4 defaultPerspectiveMatrix;
+ float[MAX_VERTS*3] verts;
+ float[MAX_VERTS*2] texCoords;
+ float[MAX_VERTS*4] colors;
+ ushort[MAX_VERTS*6] elements;
+ RenderBuffers buffers;
+}
+
+extern fn void renderer_getRenderState(Renderer*, RenderState*) @cname("RSGL_renderer_getRenderState");
+extern fn usz renderer_size(Renderer*) @cname("RSGL_renderer_size");
+extern fn void renderer_initPtr(RendererProc*, void*, void*, Renderer*) @cname("RSGL_renderer_initPtr");
+extern fn Renderer* renderer_init(RendererProc, void*) @cname("RSGL_renderer_init");
+extern fn void renderer_updateSize(Renderer*, usz, usz) @cname("RSGL_renderer_updateSize");
+extern fn void renderer_freePtr(Renderer*) @cname("RSGL_renderer_freePtr");
+extern fn void renderer_setSurface(Renderer*, void*) @cname("RSGL_renderer_setSurface");
+extern fn void renderer_createBuffer(Renderer*, BufferType, usz, void*, usz*) @cname("RSGL_renderer_createBuffer");
+extern fn void renderer_updateBuffer(Renderer*, BufferType, usz, void*, usz, usz) @cname("RSGL_renderer_updateBuffer");
+extern fn void renderer_deleteBuffer(Renderer*, usz) @cname("RSGL_renderer_deleteBuffer");
+extern fn void renderer_createRenderBuffers(Renderer*, usz, RenderBuffers*) @cname("RSGL_renderer_createRenderBuffers");
+extern fn void renderer_deleteRenderBuffers(Renderer*, RenderBuffers*) @cname("RSGL_renderer_deleteRenderBuffers");
+extern fn void renderer_render(Renderer*) @cname("RSGL_renderer_render");
+extern fn void renderer_updateRenderBuffers(Renderer*) @cname("RSGL_renderer_updateRenderbuffers");
+extern fn void renderer_renderBuffers(Renderer*) @cname("RSGL_renderer_renderBuffers");
+extern fn void renderer_free(Renderer*) @cname("RSGL_renderer_free");
+extern fn void renderer_setRotate(Renderer*, Vec3D) @cname("RSGL_renderer_setRotate");
+extern fn void renderer_setTexture(Renderer*, Texture) @cname("RSGL_renderer_setTexture");
+extern fn void renderer_setTextureSource(Renderer*, Texture, Rect) @cname("RSGL_renderer_setTextureSource");
+extern fn void renderer_setColor(Renderer*, Color) @cname("RSGL_renderer_setColor");
+extern fn void renderer_setProgram(Renderer*, ProgramInfo*) @cname("RSGL_renderer_setProgram");
+extern fn void renderer_setFramebuffer(Renderer*, Framebuffer) @cname("RSGL_renderer_setFramebuffer");
+extern fn void renderer_setRenderBuffers(Renderer*, RenderBuffers*) @cname("RSGL_renderer_setRenderBuffers");
+extern fn void renderer_setGradient(Renderer*, float*, usz) @cname("RSGL_renderer_setGradient");
+extern fn void renderer_setCenter(Renderer*, Vec3D) @cname("RSGL_renderer_setCenter");
+extern fn void renderer_setOverflow(Renderer*, bool) @cname("RSGL_renderer_setOverflow");
+extern fn void renderer_clearArgs(Renderer*) @cname("RSGL_renderer_clearArgs");
+extern fn Mat4 renderer_initDrawMatrix(Renderer*, Vec3D) @cname("RSGL_renderer_initDrawMatrix");
+extern fn void renderer_clear(Renderer*, Color) @cname("RSGL_renderer_clear");
+extern fn void renderer_viewport(Renderer*, Rect) @cname("RSGL_renderer_viewport");
+extern fn Texture renderer_createTexture(Renderer*, TextureBlob*) @cname("RSGL_renderer_createTexture");
+extern fn void renderer_copyToTexture(Renderer*, Texture, usz, usz, TextureBlob*) @cname("RSGL_renderer_copyToTexture");
+extern fn void renderer_deleteTexture(Renderer*, Texture) @cname("RSGL_renderer_deleteTexture");
+extern fn Framebuffer renderer_createFramebuffer(Renderer*, usz, usz) @cname("RSGL_renderer_createFramebuffer");
+extern fn void renderer_attachFramebuffer(Renderer*, Framebuffer, Texture, char, char) @cname("RSGL_renderer_attachFramebuffer");
+extern fn void renderer_deleteFramebuffer(Renderer*, Framebuffer) @cname("RSGL_renderer_deleteFramebuffer");
+extern fn void renderer_scissorStart(Renderer*, Rect, int) @cname("RSGL_renderer_scissorStart");
+extern fn void renderer_scissorEnd(Renderer*) @cname("RSGL_renderer_scissorEnd");
+extern fn ProgramBlob renderer_defaultBlob(Renderer*) @cname("RSGL_renderer_defaultBlob");
+extern fn ProgramInfo renderer_createProgram(Renderer*, ProgramBlob*) @cname("RSGL_renderer_createProgram");
+extern fn void renderer_deleteProgram(Renderer*, ProgramInfo*) @cname("RSGL_renderer_deleteProgram");
+extern fn usz renderer_findShaderVariable(Renderer*, ProgramInfo*, ZString, usz) @cname("RSGL_renderer_findShaderVariable");
+extern fn void renderer_updateShaderVariable(Renderer*, ProgramInfo*, usz, float*, char) @cname("RSGL_renderer_updateShaderVariable");
+extern fn void renderer_forceBatch(Renderer*) @cname("RSGL_renderer_forceBatch");
+extern fn void renderer_setPerspectiveMatrix(Renderer*, Mat4) @cname("RSGL_renderer_setPerspectiveMatrix");
+extern fn void renderer_setDefaultPerspectiveMatrix(Renderer*, Mat4) @cname("RSGL_renderer_setDefaultPerspectiveMatrix");
+extern fn void renderer_setModelMatrix(Renderer*, Mat4) @cname("RSGL_renderer_setModelMatrix");
+extern fn void renderer_resetModelMatrix(Renderer*) @cname("RSGL_renderer_resetModelMatrix");
+extern fn ProgramInfo renderer_createComputeProgram(Renderer*, ZString) @cname("RSGL_renderer_createComputeProgram");
+extern fn void renderer_dispatchComputeProgram(Renderer*, ProgramInfo*, uint, uint, uint) @cname("RSGL_renderer_dispatchComputeProgram");
+extern fn void renderer_bindComputeTexture(Renderer*, uint, char) @cname("RSGL_renderer_bindComputeTexture");
+
+constdef DrawType
+{
+ TRIANGLES = 0,
+ POINTS = 1,
+ LINES = 2,
+}
+
+struct RawVerts
+{
+ DrawType type;
+ float* verts;
+ float* texCoords;
+ ushort* elements;
+ usz elmCount;
+ usz vert_count;
+}
+
+extern fn int drawRawVerts(Renderer*, RawVerts*) @cname("RSGL_drawRawVerts");
+
+extern fn rfont::Renderer_proc rfont_renderer_proc() @cname("RFont_RSGL_renderer_proc") @if($feature(RFONT));
+extern fn rfont::Renderer* rfont_renderer_init(Renderer*) @cname("RFont_RSGL_renderer_init") @if($feature(RFONT));
+extern fn void rfont_renderer_initPtr(Renderer*, rfont::Renderer*) @cname("RFont_RSGL_renderer_initPtr") @if($feature(RFONT));
+extern fn void rfont_renderer_free(rfont::Renderer*) @cname("RFont_RSGL_renderer_free") @if($feature(RFONT));
+
+extern fn int drawPoint(Renderer*, Vec2D) @cname("RSGL_drawPoint") @if($feature(HIGHLEVEL));
+extern fn int drawRect(Renderer*, Rect) @cname("RSGL_drawRect") @if($feature(HIGHLEVEL));
+extern fn int drawRoundRect(Renderer*, Rect, Vec2D) @cname("RSGL_drawRoundRect") @if($feature(HIGHLEVEL));
+extern fn int drawPolygon(Renderer*, Rect, uint) @cname("RSGL_drawPolygon") @if($feature(HIGHLEVEL));
+extern fn int drawArc(Renderer*, Rect, Vec2D) @cname("RSGL_drawArc") @if($feature(HIGHLEVEL));
+extern fn int drawOval(Renderer*, Rect) @cname("RSGL_drawOval") @if($feature(HIGHLEVEL));
+extern fn int drawLine(Renderer*, Vec2D, Vec2D, uint) @cname("RSGL_drawLine") @if($feature(HIGHLEVEL));
+extern fn int drawTriangle(Renderer*, Vec3D[3]) @cname("RSGL_drawTriangle") @if($feature(HIGHLEVEL));
+extern fn int drawPoint3D(Renderer*, Vec3D) @cname("RSGL_drawPoint3D") @if($feature(HIGHLEVEL));
+extern fn int drawLine3D(Renderer*, Vec3D, Vec3D, uint) @cname("RSGL_drawLine3D") @if($feature(HIGHLEVEL));
+extern fn int drawCube(Renderer*, Cube) @cname("RSGL_drawCube") @if($feature(HIGHLEVEL));
+extern fn int drawTriangleOutline(Renderer*, Vec3D[3], uint) @cname("RSGL_drawTriangleOutline") @if($feature(HIGHLEVEL));
+extern fn int drawRectOutline(Renderer*, Rect, uint) @cname("RSGL_drawRectOutline") @if($feature(HIGHLEVEL));
+extern fn int drawRoundRectOutline(Renderer*, Rect, Vec2D, uint) @cname("RSGL_drawRoundRectOutline") @if($feature(HIGHLEVEL));
+extern fn int drawPolygonOutline(Renderer*, Rect, uint, uint) @cname("RSGL_drawPolygonOutline") @if($feature(HIGHLEVEL));
+extern fn int drawArcOutline(Renderer*, Rect, Vec2D, uint) @cname("RSGL_drawArcOutline") @if($feature(HIGHLEVEL));
+extern fn int drawOvalOutline(Renderer*, Rect, uint) @cname("RSGL_drawovalOutline") @if($feature(HIGHLEVEL));
+
+constdef ViewType @if($feature(HIGHLEVEL))
+{
+ NONE = 0,
+ TWO_D,
+ THREE_D,
+}
+
+struct View2D @if($feature(HIGHLEVEL))
+{
+ ViewType type;
+ Vec3D offset;
+ Vec3D target;
+ float rotation;
+ float zoom;
+}
+
+struct View3D @if($feature(HIGHLEVEL))
+{
+ ViewType type;
+ Vec3D pos;
+ Vec3D target;
+ Vec3D up;
+}
+
+union View @if($feature(HIGHLEVEL))
+{
+ ViewType type;
+ View2D view2D;
+ View3D view3D;
+}
+
+extern fn Mat4 view_getMatrix(View*) @cname("RSGL_view_getMatrix") @if($feature(HIGHLEVEL));
+
+module rsgl::gl @if($feature(OPENGL));
+
+struct GlRenderer
+{
+ uint vao;
+}
+
+extern fn RendererProc rendererProc() @cname("RSGL_GL_rendererProc");
+extern fn usz size() @cname("RSGL_GL_size");
diff --git a/shim.c b/shim.c
index 2637d64..ad609a3 100644
--- a/shim.c
+++ b/shim.c
@@ -1,3 +1,6 @@
+#define RFONT_IMPLEMENTATION
+#include "RFont.h"
+
#define RGFW_IMPLEMENTATION
#define RGFW_WAYLAND
#define RGFW_NO_X11
@@ -5,5 +8,6 @@
#include "RGFW.h"
#define RSGL_IMPLEMENTATION
+#define RSGL_RFONT
#include "RSGL.h"
#include "RSGL_gl.h"